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1[[center:[-'''[[Fridge/BlackMirror Black Mirror Fridge]]'''-]]]
2[[center:[-'''Series Four'''-]]]
3[[center:[-[[Fridge/BlackMirrorUSSCallister USS Callister]]-] -- [-[[Fridge/BlackMirrorArkAngel ArkAngel]]-] -- [-[[Fridge/BlackMirrorCrocodile Crocodile]]-] -- [-'''Hang the DJ'''-] -- [-[[Fridge/BlackMirrorMetalhead Metalhead]]-] -- [-[[Fridge/BlackMirrorBlackMuseum Black Museum]]-]]]
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5* FridgeBrilliance:
6** When Frank and Amy finally leave the simulation, it's revealed that of 1,000 simulations, there had been 998 escape attempts. Meaning 99.8% of the time, they rebelled against the system in order to be together. The system claims to have a 99.8% success rate - success is achieved when participants rebel against it because they ''truly'' want to be together. In other words, the system does work.
7** When Amy asks Coach to count to 4, this happens in episode 4 of season 4, 44 minutes and 44 seconds into the episode.
8* FridgeHorror:
9** The "real" society has set up but is deliberately critical of the System society, which can suggest that even though they disagree with the Stepford society, they're not so different (by how they have set it up with their own "this is wrong" morals, how they believe in the app as much as the sims are supposed to believe in the System, how they will easily exploit kind-of sentient digital copies, etc.). The System society is real inside of the app, with the "real" Frank and Amy on the outside judging. Just like how the worlds of all the episodes are real inside the episode, and we're outside judging them. Enjoy your crisis.
10** The sims seem to think they are having a happy ending, but the reality is that that are just all being executed now that their purpose has been fulfilled. They've been in miserable relationships their entire lives, and now that they have one moment of freedom and happiness, they are erased. In truth, they are being enslaved and used and used up in a manner that is even colder than the USS Callister group.
11*** Of course they're having a happy ending! The sims aren't built to be eternally-tortured replicants, they're built to ''be sims'', including the part where they have goals and seek to achieve them. They aren't being enslaved and they aren't being used up: if they successfully escape the simulation with their partner, that is a successfully concluded life and a peaceful, resolved death. It isn't what a human would call happiness, but they aren't human, their simulated world is as real to them as ours is to us. For them, they lived, fell in love, beat the system, and were rewarded with truth and a moment of happiness that will last for as long as time exists for them, and it will live on in the real world. If you believe in the theory that our dimension is a simulation, that's as happy an ending as anyone can reasonably hope for.

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