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1Take Earth from the ''VideoGame/CommandAndConquerTiberianSeries'' setting, as of the end of ''Command and Conquer 3: Tiberium Wars'', and put it in the ''Franchise/MassEffect'' setting, following the same timeline. The result? ''[[http://www.fanfiction.net/s/5851454/1/Renegade Renegade]],'' an AlternateHistory[=/=]AlternateUniverse fanfic that loosely follows the plot of the first ''[[VideoGame/MassEffect1 Mass Effect]]'' game.
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3The year is 2183. The Global Defense Initiative, having formed a unified global hegemony on Earth, discovers Prothean ruins on Mars, which jumpstarts their already-advanced technology and allows them to escape [[DeathWorld the ecological hellhole that Earth has become]] thanks to [[GreenRocks Tiberium]]. Making their way into the stars, they run afoul of the Turian Hierarchy and the rest of the Citadel species. With their advanced technology and the economic power of Tiberium, GDI becomes a major independent player in galactic politics, presenting an ally for disaffected species like the krogan and Quarian Migrant Fleet. However, things aren't all rosy, as GDI finds itself locked in a drawn-out war with the Batarian Hegemony, and in the shadows, the Brotherhood of Nod is emerging, manipulating events from behind the scenes....
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5The story opens with then-Lieutenant Shepard, a biotic GDI Commando who finds herself forced to accept the assistance of the Brotherhood of Nod when slavers attack Elysium, and as a result is catapulted into heroism and fame. Seven years later, on the way to the GDI colony world of Eden Prime alongside a Council Spectre, she discovers an old enemy has emerged and attacked the human colony: the alien Scrin, working alongside the synthetic geth and a mysterious alien dreadnought.
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7Written by Creator/{{Peptuck}}, the same author behind ''Fanfic/TiberiumWars'' and ''Fanfic/{{Forward|Peptuck}}.'' Notable for the level of depth involved in depicting the effect that a GDI-led humanity would have on the galaxy. It is indicated that this universe's Earth is set after the "good" ending to ''Tiberium Wars'' where the Liquid Tiberium Bomb was not used. The story also draws a great deal of inspiration from the canceled ''Tiberium'' game, using various designs, weapons, and uniforms from the game, such as the Integrated Combat Suit and a variant of the GD-10 weapon.
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9Archived story thread on Spacebattles can be found [[http://forums.spacebattles.com/showthread.php?p=7319274 here]], and Fanfiction.net version available [[http://www.fanfiction.net/s/5851454/1/Renegade here]].
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11Has two official BroadStrokes prequels written by Charnobyl: ''Fanfic/EaglesFall'', which covers the Shanxi War between GDI and the Turian Hierarchy, and ''[[http://www.fanfiction.net/s/8118228/1/The_Verge_War The Verge War]]'', covering the war between GDI and the Batarian Hegemony.
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13Not to be confused for the [[Series/{{Renegade}} television series]], or the [[VideoGame/{{CommandAndConquerRenegade}} 2002 Command and Conquer video game of the same name.]]
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15----
16
17!!Examples of tropes in this fanfic:
18
19* AdaptationalBadass: Though she was pretty badass in canon, Liara's tough enough in this story that she's able to [[spoiler: stare down ''Urdnot Wrex'' and convince him to stay and fight to defend her science team just by having that much steel in her spine.]] And this is before she's ever met Shepard.
20* AllThereInTheManual: Each chapter has a Codex entry at the end, similar to ''Mass Effect's'', which details information that wouldn't be readily clear in the fanfic's narrative. The Spacebattles discussion thread also has some additional background information scattered throughout it.
21** And by "similar to", we mean "many of them are actual Mass Effect codex entries, re-written with GDI's impact".
22* AlternateUniverse: Fairly obviously. Among the other things, GDI is friendly with both the quarians and the krogan, Shanxi was a bloody ground war due to GDI's heavy armor and orbital ion cannons, the Batarian Hegemony is at war with GDI, [[spoiler: Miranda works for the Brotherhood of Nod,]] Kaidan is a Tiberium mutant, [[spoiler: Akuze was a Scrin attack]], Wrex and Jacob are on Eden Prime during the geth attack, [[spoiler: Nihlus survives]], Jacob takes Ashley's place on the Normandy, Charles Saracino is on the GDI Director's Board, and Garrus is a Spectre. Note also that this story ignores the events of ''Tiberian Twilight''.
23** There are a number of smaller, aesthetic differences too, i.e. the Normandy's interior lighting is cold blue-gray and their haptic interfaces are blue instead of orange.
24* AmusingInjuries: As with ''Fanfic/TiberiumWars'', the dim lighting and constant floor-level mist exist solely because Kane finds it hilarious that people keep bumping into stuff. It turns out that both Kane and Miranda have omnitool modifications that let them spot things hidden in the mists so they don't stumble.
25* ApocalypticLog: A Nod Marked of Kane cyborg leaves one on the colony of Eskirk while dying, detailing [[spoiler: the Collectors' arrival.]]
26* AuthorAppeal: [[WordOfGod In the author's own words]], [[spoiler: "Miranda + Black Nod Catsuit = '''Victory!'''"]]
27* AwakeningTheSleepingGiant:
28** The Batarian Hegemony did this when they [[BullyingADragon kept supporting raids on human space.]] And it turns out that the batarians were only fighting ''two'' of GDI's ''eight'' standing fleets. And this is before GDI starts mobilizing for ''full-scale war'' due to the geth attacks and [[spoiler: Kane bringing out Temple Prime]]. When the latter two events happen, GDI rolls out the Ninth Fleet and begins building and training the Tenth and Eleventh battle fleets within a three month period to finish the batarians off.
29** Speculation (partially supported by WordOfGod) is that [[spoiler: the Scrin are hiding specifically to avoid doing this to the Reapers.]] And unfortunately, [[spoiler: they seeded the wrong world with tiberium....]]
30** A more villainous example is [[spoiler: the Collectors starting the harvest a few years earlier than expected]]. And Kane suspects that [[spoiler: he actually caused them to attack by revealing Temple Prime]].
31* AwesomeButImpractical: Firestorm barriers, per WordOfGod. Their power draw is enormous and they only go in one direction, and the projectors are still vulnerable to enemy fire, making them only really useful as a surface defense system with the projectors armored and buried underground. The Firestorm can be angled to create a pyramid-shaped defensive dome, but this won't work on spacecraft because they can be attacked from any angle, and the shield would draw about three times as much power as the rest of the ship's systems put together.
32* BadassArmy: GDI and Nod. The former fought the Turian Hierarchy almost to a standstill on Shanxi, without much understanding of mass effect technology. The latter is implied to have some incredibly badass troops (if lacking in the raw numbers and sheer firepower of GDI). When asked what Nod's troops were like, [[WordOfGod Peptuck's response]] was to put up pictures of [[VideoGame/DeusExHumanRevolution Adam Jensen]], [[VideoGame/{{FEAR}} the Point Man]], and a [[VideoGame/{{Halo}} Spartan]].
33* BadassBystander: Two C-Sec officers in a lightly-armed emergency-response aircraft, who take one look at the Scrin's anti-air capability and then ''attack''.
34* BadassLongcoat: The Nod commandos under Miranda's command have armored longcoats over regular combat armor and ballistic fabric.
35* BadassMindsThinkAlike: In Chapter 8, Admiral Havoc & Garrus plan to assault a warehouse full of mercs by [[StuffBlowingUp blasting open the door]] and [[DynamicEntry charging in]] with [[MiniMecha Wolverines]] and [[NoKillLikeOverkill sixty soldiers]], [[MoreDakka guns blazing]]. Shepherd manages to convince them to [[StealthBasedMission sneak in with a small team]]. [[spoiler: Zaeed's plan for assaulting the warehouse is the ''exact same plan'', adjusted for being a OneManArmy]].
36* BadBoss: Wyrlock Kruge. The fact that he only picks up and throws his minions across his bridge is a sign of ''tremendous restraint'' on his part.
37* BeamSpam: GDI's approach to space combat appears to take this as its central doctrine.
38* BigDamnHeroes: Kaidan's appearance in Chapter 9, [[spoiler: taking down Zaeed.]]
39** A whole slew in Chapter 12, with [[spoiler: Marked of Kane rescuing Miranda from Intruders]] and [[spoiler: Garrus ''and'' Kal'Reegar saving Shepard, Tali, and Michel from a Corrupter]]. Also subverted when [[spoiler: Galorus and Valerian are immbolized by a gun walker. The GDI Orcas arrive a split-second too late to save them]].
40* BiggerIsBetter: GDI's approach to weapons engineering is generally summed as [[{{BFG}} "Bigger."]] Then followed by [[MoreDakka "More."]]
41** Amusingly, [[spoiler: Kane]] also advocates this, going by [[spoiler: Temple Prime]].
42* BigGood: [[spoiler: Kane]], of all people, appears to be headed this way. [[MagnificentBastard Maybe.]]
43* BothSidesHaveAPoint: The author's view on GDI and Nod (as well as the conflict between humanity as a whole and the Citadel). The author has [[WordOfgod actually stated]] a variation on this, which is that neither side is right, but both are ''wrong'' on certain points.
44* BroadStrokes: WordOfGod is that canon has been "massaged" to allow for a better story, with things like precise numbers and weapons yields being glossed over to create a stronger and more realistic drama. For example, when one reader complained that the salarian STG were so easily defeating GDI information security, the author replied that the STG had been infiltrating other species' security networks for a thousand years and were using advanced computers when humanity was still using the abacus. They ''should'' be running rings around GDI in the intelligence arena. In addition, ''[[VideoGame/CommandAndConquerRedAlert Red Alert]]'' events have been oh-so-briefly mentioned in passing, with deliberate mention that the events of ''Red Alert'' broadly apply to the setting.
45* CanonImmigrant: Locke from ''Fanfic/EaglesFall'' appears in the tenth chapter, working for Phoenix.
46* ChandlersLaw: The [[spoiler: assassins/kidnappers who hijack Shepard and Anderson's aircar]] appear to be following this.
47* ContinuityDrift: The original version of the story specifies that the turian Councilor's name is Velarn, which was the common Fanon at the time, but when ''VideoGame/MassEffect3'' came out it was revealed that Velarn is the ''salarian'' Councilor's name.
48* ContinuityNod: There are a number of references to ''Fanfic/EaglesFall'', such as a turian naval officer who was the son of the turian admiral in charge of the battle at Shanxi, as well as Locke, alive and well and apparently working for Phoenix. Also, WordOfGod confirms that Anastacia Telfair is the descendant of Sandra Telfair from ''Fanfic/TiberiumWars''. Later on, there is also Captain Aldis Rawne, a descendant of Commander Rawne from the same story, as well as several references to the omnipresent mist and dim lighting in Nod facilities (itself a RunningGag).
49* ContinuitySnarl: That being said, there's some divergence between the two fics when it comes to the minor details, particularly the timeline in ''Eagles' Fall'', which does not mesh precisely with the timeline in ''Renegade''. Somewhat assuaged because the timeline appears to be a GDI public-access historical record.
50* CowboyCop: Garrus, which is lampshaded, as the chapter in which he first showcases his... "enthusiasm" is titled "Cowboys."
51* CurbstompBattle:
52** [[spoiler: Sovereign]] vs. Ion Array EP-4.
53** Turian cruiser ''Valedictum'' vs. [[spoiler: a Scrin cruiser]].
54** When the Scrin [[spoiler: attack the GDI Embassy, this is pretty much how it goes down]].
55** More specific to the above point, whenever [[spoiler: the Battlemind]] shows up, the troops on the receiving end get ''literally'' flattened.
56* DeadFic: Was last updated January 12 2014.
57* DeathWorld: The general perception of Earth is that it's an even deadlier world then Tuchancka with one of the key differences being that when presented with the possibility of getting off the planet like the krogan a large portion of the human population chose to stay put. Which of course lends itself to the perception of humanity as a species of crazy [=BAMFs=] by the rest of the galaxy.
58* DisproportionateRetribution: Standing GDI military doctrine calls for overwhelming force in response to any attack, up to and including launching a full-scale war on one of the major galactic powers like the Batarian Hegemony.
59* DoomedByCanon:
60** Subverted - [[spoiler:Nihlus]] is still alive.
61** Zig-zagged when it comes to [[spoiler: Corporal Jenkins]]. See below.
62* DyingMomentOfAwesome: [[spoiler: Corporal Jenkins]] gets one when he gets hit by an EMP blast, then slaughters seven Geth, including one destroyer, before Saren's buzzers kill him.
63* DynamicEntry: Garrus and Zaeed are both fans of this kind of entry. Locke's Phoenix team uses this as well when they ambush Miranda's squad. Pops up so often in Chapter 12 that the chapter is even titled "Dynamic Entry." The Scrin Battlemind also favors this method of entering the battlefield.
64* EnemyMine:
65** Shepard working with Nod in the prologue to rescue the captives from Elysium. Of note is that Shepard is pretty much forced to do this; she's been stripped of her weapons and gear and is on a Nod ship, and they make it clear that she can either go along with them or bad things will happen.
66** Zaeed pulls this with Jacob and the GDI Marines in Chapter 9, while storming the warehouse. Both Shepherd and Jacob are alert for him to doublecross them. [[spoiler: He does, but is foiled by Alenko.]]
67* EnergyWeapon: Nod laser weapons are particularly devastating as everyone uses kinetic barriers, which don't block them. Also, [[spoiler: Tali packs a Nod laser weapon.]]
68* ForWantOfANail:
69** Garrus' shift from a somewhat impetuous CowboyCop to "[[Series/TwentyFour Jack Bauer]] meets the [[ThereWasADoor Kool-Aid Man]]" appears to be a direct result of GDI's presence in the timeline. Thanks to GDI aggressiveness, the Council expanded the number of Spectres, and he was given an opportunity to join. He made the choice to become a Spectre, and as a result never got the instilled restraint he would have otherwise received as a police officer. The result is a Spectre who, despite retaining his canonical friendliness, is about as subtle as a brick through a stained glass window.
70** To a much lesser degree, there's Jacob Taylor. In the traditional ME timeline, he joined the Corsairs because he thought it would cut down on the red tape that the SA puts on its military, and left to join Cerberus when even Corsairs proved little better than the Marines. In the ''Renegade'' timeline, the GDI's time honored tradition of "Step 1: identify problem. Step 2: apply military force. Step 3: repeat Step 2 until problem ceases to be problematic," seems to have prevented Jacob from ever wanting to leave the standard military.
71** Zaeed's presence on the Citadel is apparently as a result of this. Due to GDI's friendliness with the krogan, Wrex got a job on Eden Prime as a bodyguard. As a result, Zaeed was the one hired by the Shadow Broker to deal with Fist.
72** [[spoiler: Tali has already completed her pilgrimage when the story starts, which means rather than a sole Quarian on the run from Saren, she had a team of Migrant Fleet Marines with her, of which Kal'Reegar is the only survivor. This also explains the larger merc presence.]]
73** [[spoiler: Also the plans for the invasion of Rannoch are happening much earlier thanks to GDI support]]
74** Thane [[spoiler: is a Citadel Spectre]] in this timeline.
75* FromBadToWorse: The story starts out with things bad, with the Scrin backing up the geth and Sovereign on Eden Prime. Then the Scrin [[spoiler: attack the Citadel itself]]. Then [[spoiler: the Collectors start showing up a whole lot earlier....]]
76* GambitPileup: The Reapers are plotting something. Kane is ''[[MagnificentBastard always]]'' plotting something. The Shadow Broker got involved when sending Zaeed after the mercenaries, and there's also Phoenix, the Renegade-incarnation of Cerberus. The quarian Migrant Fleet is hiding something. At the moment, GDI is just scrambling to keep up. And now [[spoiler: the Collectors]] have joined in....
77* GatlingGood: The MAWS (Multibarreled Antiarmor Weapons System) which is a four-barreled ''railgun'' that has the added option to let all four barrels be fire at once. It is [[{{BFG}} massive]], requiring a regular human or humanoid without powered armor to wear special strength-assist attachments on their armor to handle it.
78* GilliganCut: In Chapter 15, when Shepard finishes listening to the distress call from Liara's expedition, she wonders if anyone is still alive because the distress message was sent an hour ago. Cut to Wrex beating the shit out of a Scrin Intruder with a big grin on his face.
79* GreyAndGrayMorality: The author has made it quite clear that neither GDI nor Nod are complete good guys or villains. In fact, Nod seems to get more positive points than negative ones in this timeline, though in [[WordOfGod his commentary]] the author notes that both the Brotherhood and GDI are different entities than they were in the ''Command & Conquer'' games, being separated by more than a hundred years.
80** In one of the author's own comments, he said that (paraphrased) "Neither side is right. However, both sides are wrong on certain points."
81* GunshipRescue: The Orcas at the end of the fourth chapter.
82** They do it again in Chapter 12, avenging a C-Sec patrol car crew who [[HeroicSacrifice deliberately made themselves a target]] to keep a Scrin Gun Walker's attention on them and away from civilians.
83* {{Jerkass}}: Councilor Sparatus.
84-->'''Sparatus''': ''No Citadel species has been so incompetently self-destructive as to let its homeworld be consumed by a mindless crystal.''
85** Not a huge surprise: Sparatus is, in canon, most known for being Air-Quote Turian.
86* HadToBeSharp: Part of what makes humanity so tough is that they survived on the only planet in the galaxy more lethal to organic life than Tuchunka.
87* [[HauledBeforeASenateSubcommittee Hauled Before A Director's Board Committee]] Shepard is brought before a Director's Board committee to testify regarding her encounter with Kane. There's a not-so-subtle attempt by the more paranoid Board members to accuse her of being a Nod sympathizer.
88* HilarityEnsues: Word for word, when Garrus goes into Chora's Den after Fist.
89* HumanoidAliens: The Scrin Intruders, at least roughly. All of the rest of the Scrin are StarfishAliens.
90* HumansAreWarriors: Even moreso than in the original timeline; humanity and the krogan are even on respectable terms, apparently because humans survived on the only planet [[DeathWorld even more lethal than Tuchanka.]]
91* IdenticalGrandson: Lieutenant Anastasia Telfair's description almost exactly matches that of Lieutenant Sandra Telfair, her ancestor from the ''Tiberium'' games, save for having some blonde streaks in her hair and blue eyes. Captain Aldis Rawne, a Nod ship captain, also closely resembles Commander Rawne from ''Fanfic/TiberiumWars.''
92* ImmuneToBullets: The Scrin Corruptor can repair itself extremely fast. It takes heavy explosive ordnance from multiple sources to finally put it down.
93* ImpaledWithExtremePrejudice: The Ravagers and their tiberium spikes do this to anyone unfortunate enough to get in their way. [[spoiler: Including Shepard]].
94* IncomingHam: [[spoiler: Kane announcing to the whole ''galaxy'' that he's still alive by hacking into the holoprojectors in the Council Chamber.]]
95* IShallTauntYou: According to WordOfGod, Councilor Sparatus' {{Jerkass}} tendencies are actually deliberate efforts to piss off humans so they don't think clearly. It works on Udina, that's for certain.
96* InSpiteOfANail: For all the differences noted under ForWantOfANail, the story does still stick to the same canon events that kicked off the first ''Mass Effect'' game, with Sovereign and Saren attacking Eden Prime. Afterwards, though....
97* InsultBackfire: A political variation; the Council snubbed GDI, restricting their attempts to get an Embassy on the Presidium by refusing to allow armed GDI guards. GDI instead took out a much larger, roomier, and nicer Embassy on the Wards in a private building that let them maintain a few hundred armed guards instead.
98* ImplacableMan:
99** All of the Scrin sect known as Reaper-18 exhibit these traits, with warrior forms that can wade through small arms fire without slowing (Intruders) take dozens of grenades without stopping (the Ravagers), can actively regenerate from any injuries and require antitank weapons to put down (Corrupters) or simply tanking fire from entire GDI platoons, complete with biotics, and not even giving a damn (the Battleminds).
100** When [[spoiler: Sovereign]] attacks Eden Prime, [[spoiler: it takes a direct broadside from a GDI orbital defense platform, which has six dreadnought-grade ion cannons on it, without blinking.]]
101* InvisibilityCloak: Both Nod and GDI appear to have these (with GDI's apparently restricted to ship-based operations) Also, [[spoiler: Tali has one.]]
102* JackBauerInterrogationTechnique: Garrus favors this method of questioning.
103-->'''Garrus''': "Fist, we're all adults here. Let's not lie to each other. It'll just lead to tragedy for your limbs. I know you're working for Saren. Now tell me ''why''."
104** Subverted with Zaeed. When he questions Fist, he tells him that Fist is a dead man already. Then he takes out a knife and sets it down next to a pillow, then tells Fist that if he talks, he'll get the pillow, and if he refuses, he'll get the knife.
105* {{Jetpack}}: GDI makes near-ubiquitous use of these in all their armor, with the rest of the Citadel species moving to adopt them in special operations units once GDI proved their effectiveness in the First Contact War.
106* KillHimAlready: Both Jenkins and Shepard make this mistake when confronting Saren by covering him with their railguns and demanding he surrender instead of outright shooting him. In the former's case, [[spoiler: it gives Saren time to use an ECM pulse to make his weapon think it is overheating]], while in the latter, [[spoiler: it gives Saren time for a Scrin Mastermind to arrive and teleport him away]]. Shepard berates herself for this mistake immediately afterward, saying she should have shot Saren right away, and Nihlus responds by saying that yes, she ''should''.
107* {{Kneecapping}}: This is Garrus' approach to most situations where someone needs to be kept alive.
108* LoopholeAbuse: [[spoiler: Temple Prime]] doesn't ''technically'' violate the UHAT treaty, because it isn't a ''warship''.
109* MacGuffin: The [[spoiler: Tacitus buried on Eden Prime]]. Lampshaded in the author's Spacebattles chapter guide.
110* MadeOfIron: Scrin Intruders and Ravagers. One of the former takes multiple pistol rounds, several shotgun blasts to the head, and two frag grenades to kill. The latter can take all of the above and keep on coming.
111* ManipulativeBastard:
112** [[spoiler: Kane]]. When you're [[spoiler: the head of an infamous terrorist/criminal/fanatical religious organization]] who manages to steal [[spoiler: the Tacitus]], one of the most valuable artifacts to both the Citadel and GDI, then turn around and negotiate a compromise between the two to make yourself look like the reasonable and level-headed one, you're a definite case of this. In fact, [[spoiler: this is pretty much Kane's entire methodology, as he doesn't have the massive base of support he had on Earth, and is forced to play the role of secretive manipulator using his minimal resources to make himself look bigger than he really is.]]
113** WordOfGod is that Councilor Sparatus is a JerkAss to humans [[IShallTauntYou deliberately, so that angry humans won't think clearly.]]
114** Shepard is implied to be one of these. She is very good at manipulating others and knowing how to keep negative personality traits (such as Garrus' and Admiral Parker's tendency for overkill) under control.
115* MathematiciansAnswer: A lot of Peptuck's responses to questions.
116** When Sparatus asks if [[HumansAreWarriors humanity's aggression, ruthlessness, and violence]] are flaws or benefits, Garrus' response is "Yes."
117* MeaningfulName: WordOfGod is that "There's a reason why there's a Scrin cult called ''Reaper''."
118* MindHive: [[spoiler: The Illusive Man/Jack Harper]], who apparently found "something else" when he attempted to access the Scrin's communications network.
119* MightyGlacier: The appropriately named ''Glacier''-class dreadnoughts fielded by GDI, which are described as having an almost impractical amount of firepower.
120* MiniMecha: The [=REV12=] Wolverine and the Turian Hierarchy's Steelclaw knockoff.
121* MoreDakka: The GDI looked at the other races, and saw how (as in canon), it was possible to make weapons shrink to take up less space. For example, a pistol could shrink to the size of a deck of cards, or an assault rifle could shrink to the size of a shoebox. They looked at this miniaturization technology, and decided that instead of taking a weapon and making it ''smaller'', they would keep the weapon the ''same'' size and add ''more gun.''
122* MythologyGag:
123** A lot of material is based on content from the canceled ''Tiberium'' game: The Werewolf weapons are based on the SwissArmyWeapon the protagonist used, Nod armor and uniforms are based on their designs in the game, and the Scrin's Intruders are modified versions of the humanoid enemies with the same name in that game.
124** The Scrin appear to be ''Mass Effect 2'' fans:
125-->[[MemeticMutation Assuming: direct control]]
126-->Advisory: [[OverusedRunningGag notamusing]] - [[LampshadeHanging acknowledged]] - ignored
127** On the Prothean wreck over Hesano, two people who didn't expect to meet up again:
128-->"Shepard," he said. She paused, maybe in surprise at the small galaxy they lived in, and nodded back.
129-->"Wrex."
130* NoodleIncident:
131** For Zaeed, that "one very unlucky dirigible."
132** On a more serious note, whatever happened on Akuze. All that we know so far is that it involved Tiberium, the Scrin, and Shepard's face getting horribly scarred by Buzzers.
133* NotMyDriver: This happens while Shepard and Anderson [[spoiler: are leaving the Citadel Tower]], where the [[spoiler: two GDI soldiers driving their aircar are actually badguys who ambushed the actual aircar driver/escort and took their armor.]]
134* NotSoDifferentRemark: Saren says this to Nihlus during their second confrontation. Interestingly enough, Nihlus seems to ''agree.''
135* ObstructiveBureaucrat: Both the Council ''and'' the GDI Director's Board, particularly when [[spoiler: they find out about the Tacitus.]]
136** The Citadel Control officer refusing to allow the ''Kursk's'' Orca compliment to assist in the Embassy battle because they don't have clearance - up until Nihlus comes in and grants authorization, at which point the bureaucrat is happy to let them launch.
137* OhCrap: The general reaction among GDI and the more informed aliens when [[spoiler: Kane reveals himself.]]
138** Also the reaction of many of the readers when they realized that the [[spoiler:Scrin and the Geth are working together and augmenting each other's tech]].
139*** Shepard has this reaction at the thought of Garrus and Havoc (the fifth) being in the same room. Two awesome characters working together nearly causes her to hyperventilate.
140* TheOmniscientCouncilOfVagueness: Phoenix, which may or may not be this setting's analogue to Cerberus. Their intentions and motivations are stereotypically mysterious, but they appear to be hostile to Nod, or at least Kane's followers. [[spoiler: And as with Cerberus, they are lead by Jack Harper, who is... ''different'']].
141* OneManArmy: The first chapter has Shepard holding off five hundred Batarian slavers with "her rifle and shouted profanity", and it just gets better from there.
142** Deconstructed with Zaeed: he has this reputation, but he's smart enough enough to know that he can be taken down with enough [[WeHaveReserves numbers]] and [[MoreDakka firepower]], so he uses [[CombatPragmatist carbombs and mini mecha]].
143* OffTheRails: The story follows the original Mass Effect plotline fairly closely, right up until chapter 6, when [[spoiler: Kane shows up]]. Shortly afterward, we have [[spoiler: an insane wall-smashing Garrus helping Shepard track down Tali and Kal'reegar]], and [[spoiler: attack on the GDI Embassy by the Scrin in which Shepard is (briefly) killed]], and [[spoiler: GDI and the Quarian Migrant Fleet teaming up to go after the geth while Shepard chases down Saren.]]
144%%* OutsideContextProblem: The Scrin, to the Citadel and even GDI.
145* PatchworkFic: Based on the outline of the first ''ME'', but incorporates characters and elements from the second.
146* PlanetOfHats: Averted. Shepard asks how Reegar got into the armory, then sees his omnitool, and assumes that since he's a quarian, he hacked the door. He swiftly counters that he doesn't know that much about tech, and [[CuttingTheKnot instead fabricated several explosives using his omnitool.]]
147* PoorCommunicationKills: Literally. Nod and Phoenix are violently hostile to one another, but in Chapter 12, [[spoiler: both Miranda and Locke are trying to assist the GDI Embassy against the Scrin. Miranda is killing Masterminds to keep them from teleporting in reinforcements, while Locke is trying to analyze the Masterminds so that the Illusive Man can hack them and do the Scrin equivalent of a [[=DDoS=]] attack. Then again, from Miranda's [[OhCrap reaction]] to Locke's arrival, neither Phoenix or Nod are exactly on speaking terms.]]
148* RammingAlwaysWorks: [[spoiler: ''Udina,'']] surprisingly. He manages to take out [[spoiler: the Battlemind]] by ramming an aircar into it, sending both twenty feet until they hit a wall and causes [[spoiler: the Battlemind]] to stain everything in a twenty-foot radius with silvery gore.
149* RoaringRampageOfRevenge: GDI does ''not'' take the Batarian Hegemony's funding of pirates and slavers lightly.
150* RunningGag: Garrus raids a series of warehouses by crashing through the wall of each one in a "borrowed" car. The flashback to each is recounted identically, until Shepard catches on and tells him to just skip the rest.
151** Whenever a character thinks about Admiral Parker, the words "strategic" and "collateral" tend to appear in the narration.
152* ScarsAreForever: Shepard's face is severely scarred as a result of her experiences on Akuze [[spoiler: apparently due to a close encounter with Scrin buzzers.]] Shepard was offered the chance to have her scars removed, but chose to keep them as a reminder.
153* ScheduleSlip: The story suffers from this, with a lengthy wait between some chapters, and at one point the author's computer crashed and he lost an entire chapter. He poked fun at this in the next update.
154* SharedUniverse: With Charnobyl's ''Fanfic/EaglesFall'' and ''The Verge War'' stories.
155* ShoutOut:
156** Chapter Three:
157-->“That big walker,” she ordered. “We’re going to [[{{Series/Firefly}} kill it with our brains.]]”
158** Later on there's a GDI frigate captain named [[Creator/NathanFillion Nathan]] [[Series/{{Firefly}} Reynolds]] who says that they're going to send the geth "to the special hell."
159** Also, the company that developed the Werewolf rifle is [[Literature/TheDresdenFiles Monoc Securities]].
160** To quote Shepard: "Most little girls had dolls. I had a datapad with ''ThePrince.''"
161** Kane references ''Franchise/StarWars'' while talking to Saracino, saying that "Director, I find your lack of faith disturbing." He's grinning the whole time, so it's quite clear he ''knows'' what he's referencing. [[spoiler:Jacob]] even lampshades it.
162** [[Advertising/TheManYourManCouldSmellLike "Smug: I am on a rachni."]]
163** Three in Chapter 8: [[spoiler: Tali]]'s stealth systems have a certain [[VideoGame/{{Crysis}} mechanical voice announcing when they activate]], there's a [[VideoGame/{{FEAR}} REV]] MiniMecha, and one of the mercenaries mentions getting [[JackBauerInterrogationTechnique "biology lessons" on a quarian prisoner]] from a guy named [[Film/BattleLosAngeles Nantz]].
164** When Jacob and Zaeed are talking in Chapter 9, mention is made of a "maxim" that "The enemy of my enemy is my enemy's enemy." Which is [[Webcomic/SchlockMercenary Maxim Twenty-Nine]].
165** Two Nod spies are referred to as [[Franchise/MarvelCinematicUniverse Agent Coulson]] and [[VideoGame/SplinterCell Fisher]].
166** Also, [[Franchise/{{Batman}} Observation Team Oracle]].
167** When Locke's team drops in during Chapter 11, they use something suspiciously similar to the [[Videogame/DeusExHumanRevolution Icarus Landing System]]. Miranda's augmentations bear more than a passing resemblance to JC Denton's nanotech augments.
168** Captain [[VideoGame/JaggedAlliance Ivan Dolvich and Major Barry Unger]]. There's also a [[VideoGame/ModernWarfare Private Wallcroft]].
169** Mention is made of a quarian [[{{Series/Firefly}} 'Hoban]] clan, who are renowned pilots due to flying tramp freighters and fighters.
170** Throughout Chapter Thirteen, many characters surviving near death experiences echo [[VideoGame/CallOfDutyBlackOps Frank Woods]]' catchphrase: "Can't kill me."
171** One Citadel Spectre is named [[Literature/CodexAlera Octavian]].
172** Shepard's reaction to [[spoiler: the cybernetic augments to replace her lost arm]] is [[Videogame/DeusExHumanRevolution "I didn't ask for this."]] Then she mentions that even though she didn't ask for them, they still ''kick ass''.
173** Telfair's Orca squadron is named [[Series/BattlestarGalactica2003 Athena]] [[ActorAllusion Squad]].
174** Wrex [[MetronomicManMashing smashed a Scrin Intruder]], before muttering [[Film/TheAvengers2012 "Puny Scrin"]].
175** In the same chapter, Wrex also mentions that he thought a [[Videogame/GearsOfWar guard named Carmine was already dead, and that his helmet kept restricting his vision.]]
176** This exchange between Wyrlock Kruge and one of his subordinates.
177-->“Send them all,” he barked. “Everyone.” The subcommander started to nod, but then paused.
178-->“Warlord, what do you mean by ‘everyone’?” he asked.
179-->Kruge headbutted his lackey off his feet.
180-->''[[Film/TheProfessional “Everyone.”]]''
181* SpaceColdWar: Between GDI and the Citadel. There ''was'' a cold war between GDI and the Batarian Hegemony, but GDI didn't take those slaver raids very well....
182* StandardSciFiFleet: WordOfGod has laid out that the different navies of both GDI and Nod have distinct compositions and doctrines. GDI's fleet primarily consists of carriers and lighter ships, with an emphasis on base-hopping and resource and convoy interdiction, with enormous, heavily-armed fleets for destroying hardened targets and "super-heavy carriers" based on MCV technology that are designed to supply cluster-wide operations. Nod, on the other hand, uses larger numbers of lighter cruisers, complete with long-range fighters and light carriers, with an emphasis on destroying enemy supplies and support and avoiding a decisive engagement, causing the enemy to waste resources and spread himself thin defending against constant attacks. Both navies make use of MCV/Crawler technology to let them operate deep in enemy territory.
183* TheStationsOfTheCanon: One issue witht he story is that it cleaves very closely to the original ''Mass Effect'' timeline despite the butterfly effect of GDI and Nod's presence in the setting, with the attack on Eden Prime happening at the same time as it did in canon and only marginally deviating from that at first (ie, Jenkins survives until the end of the Eden Prime mission, rather than becoming its first casualty). However, by the sixth chapter, the story starts rolling off the rails with things like the introduction of Kane, Spectre Garrus Vakarian, Kal'Reegar and a large group of quarian marines escorting Tali, Zaeed, Locke and the Phoenix organization, and [[spoiler: a Scrin attack on the Citadel]].
184** By the "Ghosts" interlude, things have leapt completely off the rails, with [[spoiler: the Collectors starting their attacks a couple of years early.]]
185* StealthInSpace: Both Nod and GDI appear to have one-upped the original timeline's stealth systems; GDI has finally cracked Nod's stealth tech to develop a working optical cloak, used in conjunction with the thermal cloaking the original Normandy had. Complete with an early throwaway line about SIS being "impossible".
186* StoryBreakerPower: Both GDI and Nod's sheer industrial capacity and raw firepower is downplayed. In canon, even outside of GameplayAndStorySegregation, it takes all of ''3 minutes'' to make a Mammoth tank. Peptuck made it clear that he deliberately nerfed them for story purposes, because canon C&C manufacturing speed and firepower would break the story. He summed it up with the simple phrase "story > biggatons."
187* SufficientlyAdvancedAlien: The Scrin in general. Most of their technology is a completely out-of-context problem for the Citadel and even GDI. No one really has any idea how to counter something that can casually teleport past your defenses and mind-control entire groups of people instantly. Plus, they have some kind of Mastermind variant that can hurl launch things in the air with blasts of raw kinetic force, which apparently doesn't involve biotics or mass effect technology.
188* SuperweaponSurprise:
189** In the background, the turians were caught a bit off-guard when they tried to assault Shanxi and ran headlong into orbital ion cannons for the first time. Unfortunately for GDI, the turians adapted pretty quickly, and [[spoiler: Sovereign]] is easily able to bypass the GDI defenses by taking advantage of the ion beams moving at ''c'' to stay several light seconds out of range, taking out the ion arrays with kinetic rounds, then moving as the GDI guns spot them and return fire.
190** WordOfGod regarding the Scrin is that the forces seen in-game in ''Tiberium Wars'' are the equivalent of a few hundred mercenaries with armored cars and assault rifles, and the ''true'' Scrin armies and navy are "an entirely different beast." Among their assets are [[spoiler: phasing tiberium kinetic impactors with liquid-tiberium cores]], [[spoiler: short-range teleporters]], [[spoiler: phasing technology]], [[spoiler: [[SphereOfDestruction rift missiles]]]], and some of them use [[spoiler: large-scale versions of the Masterminds' mind-control rigs.]] The implication is that [[spoiler: the Scrin are preparing for war with the Reapers.]]
191** Kane revealing [[spoiler: Temple Prime, a two-kilometer long space station]] which comes out of ''nowhere'' and pretty much sends everyone scrambling to respond and figure out how the hell he managed to build it.
192* SwissArmyWeapon: The Werewolf rifle used by GDI troops is essentially a fusion of the [[Film/TheFifthElement ZF-1]] and the GD-10 from the canceled ''Tiberium'' game.
193* TakeThat: Chapter Three's Codex entry has a jab at the canceled ''Tiberium'' game when referencing the GD-10, saying the original product was canceled for "failing to meet quality standards."
194** There's also the obligatory shot at Mass Effect 1's elevators, including a reference to the Elcor Hamlet ad.
195** [[Film/DieHard “You hit him with the cargo hauler while he was airborne?” she guessed, and he scoffed.\
196“Of course not,” he said.]]
197* TankGoodness:
198** GDI is still driving around "house sized masses of fuck you." (While they have not yet been described with the full phrase, the standard description ''is'' still "house-sized". Make of this what you will.)
199** Garrus hijacks a tank to capture an unarmed, injured mercenary. [[ThereIsNoKillLikeOverkill Make of that what you will.]]
200* TeasingCreator: Peptuck seems to take an inordinate amount of pleasure in doing this in the discussion thread. One of his favorite non-answers is to post a picture of [[WesternAnimation/{{Gargoyles}} David Xanatos]] with a smile on his face and [[ClaspYourHandsIfYouDeceive his hands clasped before him.]]
201* ThemeNaming: GDI's naming scheme for their big ships. Supercarriers' classes are named after planets, while the ships themselves are named after mythological figures, i.e. the ''Mars''-class supercarrier ''GDC Krishna''. Dreadnought classes are named after terrestrial bodies, with the smaller dreadnoughts being named after cataclysmic events and the bigger ones being named after apocalyptic ones. So you get ''Mountain''-class dreadnoughts named ''GDD Tunguska'' or ''GDD Sarajevo'' [[note]]Apparently named after the liquid tiberium detonation in Tiberium Wars[[/note]], and ''Glacier''-class dreadnoughts ''GDD Ragnarok'' and ''GDD Tiber River''[[note]]after the site where tiberium hit Earth[[/note]].
202* ThereIsNoKillLikeOverkill: GDI's approach to warfare is pure, unrelenting firepower coupled with DisproportionateRetribution. For comparison to the original timeline, the assault on Torfan was a costly ground attack through the pirates' tunnels. In this timeline, Torfan's base was orbitally obliterated by an ion cannon barrage that destroyed the complex and everything within fifty kilometers of the base. GDI, furthermore, has ''twenty'' defense platforms surrounding the Charon relay, each with six dreadnought-grade ion cannons on it. They're very serious about possible invasion.
203** Interestingly, this is pretty much the opposite of the Systems Alliance's doctrine, which emphasized flexibility and mobility.
204** Garrus has... ''markedly less restraint'' than in canon.
205** This is Admiral Havoc V's general approach to most situations. Worryingly, he assumes ''everyone'' follows the same mindset. Unsurprisingly, he and Garrus become instant friends.
206** The Protheans apparently used ion cannons as ''point defense guns''.
207* ThereWasADoor: Silly mercenaries. Garrus has no use for your doors when he has a cargo hauler.
208** The Scrin Battlemind uses this as its primary means of getting around. Garrus eventually gets annoyed that it's stealing his schtick.
209* ThoseTwoGuys: Jacob and Kaidan have elements of this.
210* TookALevelInBadass: Well...[[WorldOfBadass everyone.]] But especially Garrus, humanity, and Kaidan. Goodness, Kaidan. Once a soft-spoken biotic Marine, now a soft-spoken GDI biotic Marine who happens to be a Tiberium mutant and can toss around Wolverine walkers like they're made of Styrofoam.
211* TouchedByVorlons: The Tacitus results in this, as it [[spoiler: physically alters Shepard so that she adapts to her augments faster]], as well as [[spoiler: lets her activate and control Prothean technology]]. It even goes so far as to [[spoiler: give Shepard ghost-memories and impart emotional reactions like antipathy toward an augmentation lab on a Prothean ship.]]
212* TrojanHorse: [[spoiler: The Scrin use the turian cruiser Valedictum as one, assaulting it and taking it mostly intact and mind-controlling the crew to let them get close enough to the Citadel to start teleporting troops into the GDI embassy, apparently to kill Tali.]]
213* TronLines: Kane ''insisted'' on having the Marked of Kane have these.
214* UnflinchingWalk:
215** Garrus would ''like'' to do one of these, but he thinks it's unprofessional, so he abstains.
216** Later, he does an inversion, as he walks ''towards'' a Scrin Battlemind, deftly sidestepping and ignoring the aircars being thrown at him.
217* WeAreEverywhere: Nod. They can apparently [[spoiler: alter communications from the Citadel at will to obfuscate what happened at Eden Prime]], and later [[spoiler: manage to get a building-sized hologram of Kane to appear in the Council Chambers]]. Ultimately, [[spoiler: subverted. Kane's resources are not as extensive as they ''look'', and he uses spectacular displays and his reputation to disguise his limited true capabilities]].
218* WhamLine: [[spoiler:You can't kill the Messiah.]]
219* WhatTheHellHero: Shepard gives a minor one to Garrus when he [[spoiler: blows out the electronics of the car that the kidnappers are driving]].
220* WordOfGod: ''Lots'' of hints are dropped by the author in the Spacebattles discussion thread. On the other hand, the author is also [[ShrugOfGod extremely evasive]] on some questions, at some points outright saying "I dunno."
221** [[TeasingCreator Or responding with the evil plotting smiley.]]
222** Or sometimes telling a [[FromACertainPointOfView very specific version of the truth,]] like when he remarked that Kane will not be appearing in chapter 5. [[spoiler: Kane does appear.]] The last line of his post is
223-->"I said there was no Kane in this chapter, and look. [[ExactWords Not one instance of the word "Kane" anywhere in this chapter]]."
224*** The title of chapter five is even called "Technical Truths."
225** When asked if units and tech from the Red Alert series would make an appearance (He had already confirmed that the first Red Alert game exists in this continuity, post Allied victory) he simply responded with a picture of [[WesternAnimation/{{Gargoyles}} David Xanatos]]. [[TeasingCreator Its since become his favorite response to certain questions or comments.]]
226** WordOfGod is actually ShrugOfGod when it comes to Shepard's appearance; with the exception of being female, severely scarred, and a biotic, all other details are left ambiguous so the reader can insert whatever appearance they think is appropriate.
227*** When asked about how fast GDI's build times were, Peptuck's response was "Fast but not too fast. And no, I'm not going to be any more specific than that."
228** Peptuck has confirmed that [[spoiler: Kal'Reegar will join Shepherd's crew alongside Tali.]]
229* XanatosGambit: [[spoiler: Nod taking the Tacitus from Eden Prime]], causing conflict between GDI and the Citadel that allows [[spoiler: Kane to walk in and negotiate a compromise]], thereby coming off as the reasonable and diplomatic one to interstellar politics. [[spoiler: Kane]] even outright admits this to Shepard, who is forced to acknowledge that she can't act on the information because it make her look bad or ruin the compromise and only serve to make [[spoiler: Kane]] look better.

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