1 | Drinking game for ''WesternAnimation/InvaderZim'': |
2 | |
3 | * Every time a character mentions "tacos", "piggies", "monkeys", or "doom", take a sip. Have 911 at the ready when trying to survive GIR singing "The Doom Song" in the first episode. |
4 | ** Alternative for "The Doom Song": grab a can of your preferred drink and shotgun it throughout its duration. |
5 | * Every time Zim screams. Good luck surviving the ''first five minutes of the series''. |
6 | * Every time Zim laughs. Optional difficulty if you wish to include the intro. |
7 | * Take a drink any time Dib provides rambling exposition, and two any time it's lampshaded that he's talking to himself or to someone apathetic to the episode's plot. |
8 | * Whenever someone makes fun of Dib, drink. |
9 | ** Take two if it's Professor Membrane. |
10 | ** Take three if the insult has anything to do with the size of his head. For an extra challenge, try not to die of alcohol poisoning while doing so. |
11 | * Whenever Gaz beats up Dib, drink. |
12 | ** Add a swig depending on how much you viewed it as DisproportionateRetribution. |
13 | ** For Issue 5, it's heavily advised that you choose between this or it's special challenge or take ''very'' small sips. |
14 | * Whenever Zim blurts "Zim" with any variety (like "I am Zim!", "Obey Zim!"), drink. |
15 | * Whenever Zim says "Silence!" or any from of the word "lie", take a sip. Good luck; you'll need it. |
16 | * Each time there is a squeak, take a shot. |
17 | * If Dib actually wins in an episode, take a drink. |
18 | * Whenever Gaz opens her eyes, take a drink. |
19 | * Take a shot each time the word moose is said, and for every moose that is seen. Minimoose counts, of course. |
20 | ** You might want to consider not doing it for Comic Issue 15... |
21 | ** Take two shots every time the Giant Moose in a Room enters the screen. |
22 | * Comic Edition: |
23 | ** Take a shot if you are reading the first issue. This was a long-awaited revival comic after all. |
24 | ** Take a shot each time a stranger-than-usual word appears. |
25 | ** Take a shot for each instance of an obscenely long amount of time going by. |
26 | ** Take a sip for each of Recap Kid's expressions at the beginning. |
27 | ** Take a swig for each moment you know would ''certainly'' not have made it onto the original series. There's actually not that much considering the original show, but they are there. |
28 | ** Take a shot for each blatant stab at current trends that weren't around when the show first aired (i.e. selfies, binge-watching, social media, etc). |
29 | ** Take a shot each time Dib becomes either ridiculously adorable or ridiculously freaked out. |
30 | ** Each time an issue has a guest writer, take a shot. |
31 | ** Each time Zim and/or Dib has an idiotic moment that could have easily been detected and prevented by even their animated counterparts, you know what to do, doomed one. |
32 | ** Take a drink for each time there is a bonus comic or etc. at the end of an issue. |
33 | ** Issue Specials: |
34 | *** Issue 4: Take a shot for each time Zim gets hurt and the Tallest laugh at him. |
35 | *** Issue 5: Take a shot for each of the video game references. There is ''a lot.'' |
36 | *** Issue 11: One ''sip'' for every animal that appears (and once per specific animal). Either do this throughout the comic or just look at the cover page. |
37 | *** Issue 13: Take a shot each time Zim or Dib insist they're not friends. |
38 | *** Issue 14: Take a shot for each of the "creatures" that Dib and Gaz go after. |
39 | *** Issue 18: Take a shot for each of GIR's failures at making burritos. |
40 | *** Issue 20: One sip for each time the word "bloop" is used. |
41 | *** Issue 22: Take a shot each time Benchee takes his job too seriously. |
42 | *** Issue 23: A shot for each time Zim complains about the nature of GIR's mind's virtual interface. |
43 | *** Issue 29: Take a sip every time a different flavor of Poop Cola is mentioned. |
44 | *** Issue 42 and Issue 43: Take a sip each time the Plim watch some new inane show on the Feed (make sure to have a designated driver on standby if you have to go anywhere afterwards). |
45 | *** Issues 46 through 49: Take a sip every time a different version of Zim shows up. |
46 | *** Take a shot of the strongest beverage readily available when the last version of Zim is revealed. |
47 | *** Issue 50: Take a sip for every attempt Chammy takes for getting Zim and Dib to be friends. |
48 | *** Dookie Loop Horror: Take a shot for every cameo of past characters. |
49 | ** Similar to the first issue, take a farewell drink when finishing the final issue (Dookie Loop Horror) of the comic series. |
50 | ** Victories: |
51 | *** No clear winner = no shots |
52 | *** Zim wins = one shot |
53 | *** Dib wins = two shots |
54 | *** Someone else wins (i.e. Gaz) = three shots |
55 | ---- |
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