1 | Please note that TV Tropes does not endorse piloting a faster-than-light starship while under the influence of alcohol. |
2 | ---- |
3 | * Finish your drink if you die, either of hull loss or crew death. |
4 | * Take a celebratory drink every time you beat the [[FinalBoss Rebel Flagship]], proportional to the difficlty level you beat it on. |
5 | ** Take another one if [[HeroicSacrifice you died]] [[MutualKill at the same time]], or if [[PyrrhicVictory your ship is about to be destroyed itself via out of control fire or dying crew]]. |
6 | * Take a shot every time your hull gets breached. |
7 | * Take a shot every time there's a fire in your ship. |
8 | * Take a shot every time a crew member dies. |
9 | ** Take two if you lose a crew member to an event. |
10 | * Take a shot every time the {{Giant Spider}}s event shows up. |
11 | ** Take another if you send your crew in and they ''survive.'' |
12 | * Take a shot every time you get boarded by intruders bypassing your supershield. Take a second if you're playing vanilla ''FTL'' and therefore [[TheComputerIsACheatingBastard they shouldn't be able to]]. |
13 | * Take a shot every time intruders get into your cockpit. |
14 | * Take two shots if you teleport your crew over to an AI ship but don't have a powerful enough teleporter to beam them back alive. |
15 | ** Take another sip if they die because the AI ship destroyed your teleporter. |
16 | * Take a shot every time you encounter an enemy ship with [[TheComputerIsACheatingBastard five layers of shields]]. |
17 | * Take a sip every time your attack misses. |
18 | * Finish the bottle if you [[AlphaStrike fire at least 8 projectiles at once]] and [[EpicFail fail to damage the enemy at all]]. |
19 | * Drink until you die of alcohol poisoning if you reach the [[FinalBoss Rebel Flagship]] and realize that you're in an UnwinnableByDesign scenario due to insufficient ship equipment. |
20 | ** During the Flagship's Power Surges, especially its drone surge, take a shot for every time you get hit. Take two more if your shields or evasion gets destroyed. [[DrowningMySorrows Drown your sorrows]] and [[RageQuit task-kill the game executable]] if ''[[FromBadToWorse both]]'' get destroyed. |
21 | * If you encounter a [[TooDumbToLive shieldless Auto-Scout in an asteroid field]], grab a glass of your favorite drink and relax as [[WinsByDoingAbsolutelyNothing you watch the Auto-Scout get pelted to death by asteroids]]. |
22 | * Take a shot every time you get into an environmental hazard such an asteroid field, ion storm, or pulsar. |
23 | ** If the hazard in question is Anti-Ship Batteries, [[ThisIsGonnaSuck take an extra shot]]. Take an extra one every time they hit your ship. If the Anti-Ship Batteries are allied, take a celebratory shot. |
24 | * Drink an entire bottle if you're playing as the Engi B ship and [[PressStartToGameOver you die after one jump to an event that causes crew loss]]. |
25 | * If you're using the Stealth B ship and your Glaive Beam gets knocked offline, chug for however long your beam was charging until it was disabled. |
26 | * Every time you're in an event where a Slug captain offers you a drink and you take them up on the offer, take a drink to join in. If the drink was spiked and you didn't use the Rockman crew blue option, spike your own drink before you finish it. |
27 | * If you're using the Slug B ship, take a shot every time you use a Healing Burst and it misses. |
28 | ** Take two if your boarders die as a result. |
29 | * Take a shot every time an enemy ship teleports boarders and [[ArtificialStupidity at least one of those boarders is an]] [[SquishyWizard Engi]]. |
30 | ** If playing Advanced Edition, take a shot every time a crew member dies to an exploding Zoltan. |
31 | * Take a shot every time your door control gets disabled while you're trying to extinguish fires. |
32 | * Take a shot every time an enemy Boarding Drone enters your ship. |
33 | ** Take a second one if it ends up in the cockpit. |
34 | * Take a shot every time an enemy successfully escapes. |
35 | ** If you had boarders on there, take an extra shot for each one you just lost. |
36 | * Take a shot every time a single missile is fired and it slips past your Defense Drone. |
37 | * Take a celebratory drink if you unlock the [[spoiler:Crystal Cruiser.]] |
38 | * Take three shots every time you come across the "weapon just floating in space" event. |
39 | ** Take double that if you get a really powerful weapon like a Vulcan or a Burst Laser Mark II. |
40 | * Take a shot every time you run out of fuel. |
41 | ** Take two if you waiting allows the Rebel fleet to fully catch up. |
42 | *** Take three if the fleet approached faster because an auto-scout escaped. |
43 | * Take a shot if you are in a store and one scrap away from buying a rare or crucial item. |
44 | ** Take a shot to ease the pain if you see such an item and you ''can'' afford it, but end up skipping it because hull, fuel, etc. are more important purchases. |
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FollowingContext DrinkingGame / FTLFasterThanLight
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