1 | Who or what is Leviathan-Eternal? It's a small community [[note]]singular person[[/note]] that mostly focuses in creating video games and other media. Currently they're [[note]]he[[/note]] is working on a game engine and their first publication, despite the hardships the man in charge [[note]]only person there[[/note]], Creator/Leviathan278 is experiencing. |
2 | |
3 | They can be found [[http://www.leviathan-eternal.com here!]] |
4 | |
5 | The folks at L-E are working on when [[DevelopmentHell time permits]]... |
6 | |
7 | ---- |
8 | [[folder:Games publicly available]] |
9 | |
10 | |
11 | !!!Verisimilitude: Prototype (0.2.0.0) |
12 | The main focus of the developers, this game is an RPG designed with older classics in heart. Still rather early in development. |
13 | * BeefGate: in form of [[MascotVillain Leviathan ]], a boss monster. |
14 | * CastFromMoney: Donation:"Release the wrath of generosity!" |
15 | * EasternRPG: The game's spirit. |
16 | * FriendlyFire: Careful where you point that. [[UnfriendlyFire Maybe you targeted them on purpose, though...]] |
17 | * HitPoints and ManaMeter that can go negative and [[RegeneratingHealth regen]][[RegeneratingMana erate!]] |
18 | * NintendoHard |
19 | * RandomEncounters |
20 | * RandomDrop: Getting a weapon drop is practically required. |
21 | |
22 | |
23 | !!!Verisimilitude: Prototype (0.2.1.0) |
24 | The current version that is available for testing. Supporters and testers are able to play, but it isn't the most stable. |
25 | * The above tropes apply to this game too |
26 | * CastFromHitPoints: If you absolutely need to KillItWithFire and you don't have the [[ManaPoints fuel]]. |
27 | * LevelDrain: Planned "feature" |
28 | |
29 | [[/folder]] |
30 | |
31 | [[folder:Games publicly unavailable]] |
32 | |
33 | |
34 | !!!Lost In Space (0.1.2.0) |
35 | A side scrolling shooter [--Protip: Don't turn the ship--] |
36 | * EverythingTryingToKillYou |
37 | * ShootEmUp with a hefty dose of BulletHell |
38 | |
39 | !!!Matter (0.1.0.0) [[note]]It was part of a collection of games (called Never Mind) that was to be released, but Matter was the only one that was finished before moving on. Never Mind will eventually be continued.[[/note]] |
40 | A game of absorbing balls smaller than yours and avoiding larger ones. The balls obey laws of gravity and attract each other. |
41 | * PuzzleGame |
42 | * Becomes BulletHell over time as dangerous objects grow numerous |
43 | |
44 | !!!Virtual Velocity Prototype (0.0.1.0) |
45 | Actionscript version, presumed to have same plot as the Unity version |
46 | * {{Cyberspace}}: The races take in virtual reality to [[GreenAesop spare the environment]]. |
47 | |
48 | !!!Virtual Velocity Deuterotype (0.1.0.0) |
49 | This entry concerns the Unity version. |
50 | * {{Cyberspace}}: The races take in virtual reality to [[GreenAesop spare the environment]]. |
51 | |
52 | !!!Virtual Velocity |
53 | Plot expected to be same as with the prototypes |
54 | * {{Cyberspace}}: The races take in virtual reality to [[GreenAesop spare the environment]]. |
55 | |
56 | [[/folder]] |
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