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Context Characters / TitusCrow

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1[[foldercontrol]]≤≤!! The Heroes≤≤[[folder: Titus Crow]]≤≤The world's greatest OccultDetective and opponent of the Cthulhu Cycle Deities. He is the protagonist for the short stories and the first two books in the series.≤----≤≤* AdventurerArchaeologist: A DownplayedTrope example since he primarily works through books and antiques.≤* AscendToAHigherPlaneOfExistence: Eventually comes to live on Elysia where he stays with his wife Tianna.≤** TheBusCameBack: [[spoiler: With Elysia's destruction, is now wandering around the universe with Henri.]]≤* AwesomenessByAnalysis: Is able to figure out the entirety of the Chthonians plot by analyzing newspapers and some Pulp fiction.≤* BadassBookworm: Very much so since he goes on time and space adventures rivaling Captain Kirk and the Doctor.≤* BadassLongcoat: As displayed on the original ''The Compleat Crow'' collection.≤* BattleCouple: Forms one of these with Tianna the Girl Goddess.≤* BunnyEarsLawyer: Compared to other Lovecraft protagonists as he reacts to the existence of the Mythos with fascination more than stunned terror.≤* CrazyPrepared: Titus Crow once regularly downed a magic potion, cast daily spells, and lived on a houseboat to avoid the Chthornians. [[TheExtremistWasRight This proved insufficient.]]≤* {{Cyborg}}: Becomes one of these after the Elder Gods rebuild his body.≤* {{Expy}}: He is one for Sherlock Holmes and later the First Doctor.≤* GentlemanAndAScholar: A genius scholar of the occult as well as an English gentleman.≤* GentlemanWizard: Starts the book series as a combination of this and OccultDetective. ≤* GreatDetective: Due to his status as an {{Expy}} of Sherlock Holmes. Especially notable in the short stories.≤* HeroicWillpower: A quality which allows him to resist the CCD's influence better than most.≤* HeterosexualLifePartners: Has this sort of relationship with Henri.≤* HunterOfMonsters: Is this for the Cthulhu Mythos. He focuses initially on the Chthonians then moves to the Great Old Ones themselves.≤* InsufferableGenius: A DownplayedTrope example as he is very intelligent and slightly condesceding but tries not to.≤* InterspeciesRomance: With Tianna the HalfHumanHybrid child of Kthanid. ≤* NonIdleRich: Titus Crow has no visible means of income.≤* OccultDetective: Was one of these before becoming a ScienceHero. ≤* OutgrownSuchSillySuperstitions: Ceases to believe in the occult after encountering the Elder Gods and believes only in SufficientlyAdvancedAliens. ≤* PalsWithJesus: His friendship with Kthanid is effectively this as he's the chief of the Elder Gods.≤* PassingTheTorch: Does this with Henri and becomes TheMentor rather than TheHero.≤* PsychicPowers: Is one of the world's most formidable psychics at the time of ''The Burrowers Beneath.'' He only gets stronger from there.≤* ScienceHero: Albeit, his PsychicPowers and science strongly resemble magic.≤* SeriousBusiness: Titus Crow regularly leaves the safety of his houseboat in ''The Burrowers Beneath'' for brandy and is almost always interested in it.≤[[/folder]]≤≤[[folder: Henri Laurent de Marigny]]≤≤The son of Étienne-Laurent de Marigny, the New Orleans mystic and TheWatson to Titus Crow until he TookALevelInBadass to become the series main protagonist.≤----≤≤* BadassCape: Has one which grants him the power to fly. ≤* GentlemanAndAScholar: Like Titus Crow himself, Henri is a devotee of the occult and antiques.≤* InTheBlood: His father was a notable mistake and sorcerer before him.≤* NonIdleRich: Henri is rich enough to purchase antiques and adventure around the world even before he becomes a space explorer.≤* TheLancer: To Titus Crow.≤* LegacyHero: Becomes one to Titus Crow, taking up the fight after he moves to Elysia.≤* LoveAtFirstSight: With Moreen.≤* PsychicPowers: To a lesser extent than Titus Crow but still formidable.≤* SupportingProtagonist: Only in ''The Burrowers Beneath'' as he becomes the primary one in ''The Clock of Dreams.''≤* TookALevelInBadass: Becomes a time and space wandering hero even the Great Old Ones are afraid of.≤* TheWatson: Serves this role in the beginning of the series, being little more than a sounding board for Titus Crow but gradually moves to become TheHero.≤[[/folder]]≤≤[[folder: Hank Siberhutte]]≤≤A Texan psychic who works for the Wilmarth Foundation. He is eventually stranded on the planet Borea where he decides to become leader of the local LaResistance.≤----≤≤* AscendedExtra: Was mentioned in ''The Burrowers Beneath'' as a important member of the Wilmarth Foundation.≤* AuthorityEqualsAsskicking: Hank's rank among the Plateau peope is based on his ability to defeat Ithaqua's people.≤* BadassInCharge: He eventually rises to become the warlord of the Plateau people.≤* ContrastingSequelMainCharacter: Hank is significantly less bookish and more two-fisted than Henri and Titus.≤* {{Expy}}: One for John Carter, Warlord of Mars. A Southerner who journeys to an alien planet where becomes leader.≤* IChooseToStay: He chooses to stay on Borea in ordert o be with Armandra.≤* PsychicPowers: Which he uses to connect with the locals.≤* {{Revenge}}: His motivation for going after Ithaqua. The Great Old One killed his cousin after driving him insane.≤* {{Tsundere}}: Is actually a male example fo this with Armandra. He doesn't want to seem too eager or uninterested.≤[[/folder]]≤≤!! Elder Gods≤≤[[folder: Kthanid]]≤The ruler of the Elder Gods and their wisest, most powerful member. He is literally Cthulhu's brother and as benevolent as the R'lyehian overlord is evil.≤----≤≤* AmbiguousSituation: It's never entirely clear if Kthanid and Cthulhu are actually brothers or just the same person at different points in time.≤* BigGood: Is the biggest in the Multiverse.≤* BenevolentPrecursors: Bound the Cthulhu Mythos Deities in their prison and provided humanity with their protections against them.≤* DidWeJustHaveTeaWithCthulhu: Well, with his brother.≤* EyeBeam: TabletopGame/CallOfCthulhu sorcebook ''Malleus Monstrorum'' claim it's his main attack.≤* GodGuise: Is worshiped across the universe despite being just a [[SufficientlyAdvancedAliens Sufficiently Advanced Aliens]]. ≤* EldritchAbomination: One of the few good examples in fiction.≤* ItsPersonal: Bears a special grudge against the Great Old Ones, since they killed his mate and offspring.≤* {{Pacifist}}: The Elder Gods refuse to harm their brethen, even though they give other races methods to do so.≤* PaletteSwap: Except for the [[SupernaturalGoldEyes eyes]], there's no physical difference between Kthanid or Cthulhu.≤* UglyCute: See WhatMeasureIsANonCute. Amusingly, because he resembles Cthulhu.≤* SufficientlyAdvancedAliens: Is a member of this alongside the other Elder Gods.≤* ThanatosGambit: [[AlternateCharacterInterpretation If you believe Cthulhu and he are the same being.]]≤* WhatMeasureIsANonCute: Despite looking exactly like his brother aside from eyes, Titus finds him curiously adorable.≤[[/folder]]≤≤!! Cthulhu Cycle Deities≤≤[[folder: Ithaqua]]≤See Characters/CthulhuMythos≤[[/folder]]≤≤[[folder: Shudde M'ell]]≤->'''Debut:''' ''The Burrowers Beneath'', Brian Lumley ≤≤Leader of the ''Chthonians'': worm-like monsters with a squid-like head. Shudde appears like a larger form of a Chthonian, and possibly the progenitor of the species.≤----≤* BrokeYourArmPunchingOutCthulhu: [[spoiler: While the Wilmarth Foundation managed to wipe out many Chthonians, they lost a lot of people and resources. Also occurred when they tried nuking Shudde M'ell himself, and failed.]]≤* EyelessFace: Chthonians in general have no eyes. ≤* NighInvulnerability: Shudde M'ell can take on a nuclear explosion and live, as well as able to bore through Earth's crust and survive in the planet's mantle.≤* MadeOfIron: Cthonians are able to resist great pressures and temperatures.≤* MamaBear / PapaWolf: Generally, itís a bad idea to mess around with Chthonian eggs.≤* MentalFusion: Groups of Cthonians can combine their psychic powers to overcome any protection.≤* PsychicLink: All Chthonians are linked to each other, allowing to know exactly what other one knows.≤* {{Sandworm}}: Chthonian physical appearance suggests this, but they're more like the Horta from ''Series/{{Star Trek|The Original Series}}''. They can easily burrow through rocks, and can resist high pressure and heat. Although, the Cthonians and Sandworms do share the same...≤** WeaksauceWeakness: Chthonians don't take well to exposure to, of all things, ''water''. Which helps explain why they usually tend to stay safely miles underground rather than visit Earth's mostly water-covered surface, of course.≤* {{Telepathy}}: The worms can influence a person's thoughts and emotions, causing them to make mistakes or force them to stay in one location.≤* TomeOfEldritchLore: The G'harne Fragments, which tell of the history of the titular Cthonian city.≤* TunnelKing: Chthonians excel at this.≤[[/folder]]≤----


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