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1[[foldercontrol]]
2
3Beware of Unmarked Spoilers below!!
4
5!The Wolfgang Clan
6!!Founding Members
7[[folder:Sunraku]]
8!! Sunraku / Rakurou Hizutome
9[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/sunraku_pc.png]]
10 [[caption-width-right:350: [[labelnote:Click here to see him IRL]]https://static.tvtropes.org/pmwiki/pub/images/rakurou_pc.png[[/labelnote]] ]]
11
12-> '''Voiced by:''' Creator/YumaUchida (Japanese), Creator/EricVale (English)
13
14A boy who loves to play crappy games for the challenge of it. He is convinced to challenge himself by playing ''SLF''.
15----
16* BileFascination: In-universe, Rakurou ''loves'' [[invoked]] [[SoBadItsGood poorly made but still enjoyable]] video games and {{Obvious Beta}}s, especially the kind you can only beat through exploiting glitches and FakeDifficulty.
17* BlueIsHeroic: Sunraku's standard character design is marked by a big blue bird mask. The underwear, his only gear, is also a bright blue color, though he uses other outfits when in public to not call too much attention.
18* ChekhovsSkill: His time in playing trash games proves useful when moving to ''SLF'', as he focus on where to land critical hits and is used to exploits to power through older games.
19** When we are introduced to Rakurou's family, we see that his father (whose hobby/obsession is fishing) has a tendency to gut the fish he's caught in the kitchen in front of his family. When Sunraku is fighting a giant enemy fish, we learn that because he's learned how to gut fish (unwillingly) due to his father, and uses that knowledge to deal additional damage to said fish.
20* ChallengeGamer: It doesn't matter how poorly made a game is, he ''will'' beat it, using every exploit he can, simply because he loves the feeling after overcoming a challenge. He even applies this attitude to otherwise ''good'' games like ''SLF'', going out of his way to face dangerous challenges and monsters simply because they're there and the alternative would be boring (though it helps that said risks are often actually rewarded in-game).
21** Sunraku often puts self-imposed challenges on himself purely for fun, such as beating a boss the first time facing it or beating the speed run record for a specific boss battle.
22* ChallengeSeeker: Has a hobby of playing through "trash games", known for being buggy, tedious, or just borderline unplayable. He manages to finish them in the end, which leaves him pretty satisfied. When encouraged to play ''SLF'', he focuses on fighting high-leveled enemies. After receiving the Lycagon's Mark, he uses it to deliberately ignore lower-level foes.
23* CheeseStrategy: InUniverse, Sunraku is not above using these in games if he finds out there is one available, but might avoid them if they end up making the game less fun for him. For example, in the fight against the Clown Spider, Sunraku found that he could use the [[GimmickLevel gimmick of its boss lair against it by dropping its own debris on the spider]]. However, Sunraku soon found that this strategy made the fight too easy to be enjoyable, and he decided to finish off the boss in a straight one-on-one match.
24* CoolHelmet: The Spiked Battlehelm crafted from Quad Beetle materials he collected. The most prominent feature on it is the horn, which has its own hitbox and can be used as a weapon or, as Sunraku does [[spoiler:against Wezaemon]], as another method to parry an attack, which is why he wanted the helmet in the first place. We later learn that the helmet is also a ''very'' good piece of armor in its own right, granting its wearer an additional ''400 Endurance'' (for comparison, that bonus is ''10 times Sunraku's base Endurance, if not more,'' at least for most of the story). This bonus proves to be necessary when using [[spoiler:Gilta Brile, a Divinity Era weapon that Bilac crafts for Sunraku that needs a high Endurance score to use]].
25* CounterAttack: One of Sunraku's methods of defense (besides just dodging) is to parry his opponent's attacks, since his defense and health are so abyssal due to his build that most enemies could take him out in one hit. His years of playing full dive "trash games" have given him a lot of experience in doing this. He also has abilities that rewarded successful parries, starting with '''Perfect Parry''', which nullified all damage on a successful parry. This later evolved into '''Repel Counter''', which gave Sunraku a free counterattack on a successful parry.
26* CriticalHitClass: Sunraku plays as one, investing a lot of his stats in his speed and luck, the latter of which increases his chance of gathering loot and dealing critical hit damage.
27* CriticalStatusBuff: Sunraku uses a pair of these buffs during the fight with [[spoiler:Wezaemon]]. "Hunger Wolf" gives a buff when a character hasn't eaten enough, but it also means he's on the edge of losing much-needed stamina due to said hunger. "Climax Boost" activates when his health is below a third and gives a scaling buff based on the difference between his level and his opponent's.
28* CursedWithAwesome: How Sunraku views his "Marking of Lycagon" curse at times. While he bemoans that it prevents him from equipping any armor on the body parts with the curse markings (i.e. all of it besides his head, allowing only an accessory item besides), there are benefits to the curse. These include scaring away lower level enemies (leaving Sunraku free to focus on [[ChallengeSeeker stronger opponents]] (and with his speed he can usually catch up to fleeing monsters if he wants) and the markings warding off magic and curses weaker than Lycagon's own. The latter proves very useful when crossing the "Inner Canyon of Ancient Souls", where a miasma lingers that can curse a player that stays in it too long if they aren't prepared (e.g. having a holy power item or access to a cleric), but Sunraku's markings cancels out the effects of the miasma.
29* DamagerHealerTank: In the [[spoiler:Wezaemon fight]], Sunraku shares the role of Damager and Tank with Oicazzo, with Pencilgon being the Healer. Sunraku plays mostly as the tank in that battle (specifically as an evasion tank[[note]]a character that specializes in aggroing a target and dodging their attack to avoid damage, rather than simply taking it[[/note]], keeping the boss's attention occupied on him while his teammates deal with [[spoiler:Wezaemon's mount]] so it can't help the boss and make it impossible to win. In practice, they're pretty much ''all'' Damagers in their general play style, but Sunraku fits the description the most.
30* DualWielding: Sunraku's primary combat style in ''SLF''. Specifically, he's usually wielding two daggers and aiming to strike at an opponent's weak points to inflict critical hits.
31* EveryoneHasStandards: In the sense of taste rather than morals. While Sunraku holds no shame in his love of trash games, he did have at least one game he liked that was actually decent in quality before he began playing ''SLF'', a mecha game called ''Nephilim Hollow'' simply because he loves robot games. He winds up revisiting it briefly after a considerable absence to get over the disappointment of [[spoiler:not being to use the advanced equipment found in Inventoria due to his curse markings]].
32* ExpressiveMask: His bird mask's eyes express as if it was his actual face. Enough so for some [=NPCs=] to think he was some sort of birdman.
33* TheFaceless: Not to the audience, but Sunraku covers his face in-game at all times (primarily to provide him some anonymity since he's dressed like a weirdo) and wears a series of masks when meeting his teammates in real life for the ''Galaxia Heroes'' tournament.
34* FearlessFool: Sunraku's gung-ho playstyle sometimes results in him jumping into a situation without doing some research or even fully thinking things through. Examples include him jumping to get a rare drop in mid-air, apparently not thinking about what might happen if he were to miss catching it or after that moment (namely, that he would drop into a ''horde of angry Crystal Scorpians that would tear him apart''), and when he jumped into fighting the Humming Lich without doing any research on it, which would have told him that he needed a holy-attribute weapon to do any damage to it, and it was pure luck that Bilac was nearby to craft a suitable replacement. It's somewhat [[JustifiedTrope justified]] here, as he's playing a video game where the only consequence for failure is having some time wasted and/or feeling frustrated.
35* FragileSpeedster: Sunraku's build invests all his stats into his speed and its critical hit damage instead of any level of defense or HP. This is Rakurou's preferred way of playing, and he seems to do it in all games, attempting to get 0 hits from enemies. Even in situations where he has to switch tactics, such as when he uses a heavy {{Mecha}} build when fighting Rust in ''Nephilim Hollow'' (as Rust had already made a ''better'' FragileSpeedster model there), he will find some way to incorporate some enhanced mobility (in that case, [[spoiler:adding hidden hover legs to surprise Rust to throw her off]]).
36* FullBodyDisguise: Due to Sunraku becoming too recognizable in ''SLF'' thanks to his cursed markings that can't be covered up (as the {{Curse}} prevents any items from being equipped on any parts of his body with the markings on them), he sometimes wear an equipable item that essentially looks like a decorated bedsheet with eyeholes in it. He only wears this disguise when he really wants to be anonymous, as it's not exactly inconspicuous but it does cover the whole body (the curse doesn't apply to it because it's [[LoopholeAbuse technically just a piece of headgear, and the marks aren't on Sunraku's head]]).
37* GlassCannon: Sunraku mentions that, with the Lycagon's Mark curse on him, he is stuck with this kind of build. The curse forbids him from using any armor in any place marked, which is his entire body sans his head, meaning he has inherently no reason to invest in health and resistance, dumping all his points in speed, stamina, and luck. This is enhanced with his Arcanum, which allows him to spam attacks even faster, in exchange for making healing from items less reliable.
38* GodlikeGamer: His gaming skills have long been honed from playing trash games with their various bugs and glitches, and he proves to be a formidable player in any game like ''SLF'' that lets him use those skills to the fullest, taking on encounters solo that many players would struggle with in groups. In the eyes of Kei, Rakurou could definitely make it as a pro-gamer (which has become a much more viable career with the advances of full-dive technology and gaming) if it weren't for ThePromise Rakurou made with his parents to focus on high school and college first.
39** Possibly the best example of this (in the eyes of the public anyway) is when [[spoiler:he won a battle against [[TheAce Silvia Goldberg]] during the ''Galaxia Heroes'' arc. While he lost the match in the end (it was best-out-of-three competition), the announcers say that most veteran pro-gamers would struggle to get ''any'' victory against Silvia, never mind during their first time playing against her]].
40* {{Hammerspace}}: Has one in ''SLF'', as every other player does. However he, along with Oicazzo and Pencilgon, have access to an additional extra space called "Inventoria" as a reward for [[spoiler:defeating Wezaemon, which comes with several mechanical beasts from the Age of Divinity]]. Inventoria is a bit different from the standard player inventory, as 1). it's shared between Sunraku, Oicazzo and Pencilgon, as are its contents, and 2). players marked as its owner(s) can warp themselves directly into it. The latter point is most notable, as Sunraku uses that ability frequently as a way to avoid enemy attacks by warping into the extra space (though it can't be spammed as it costs mana to do so).
41* HyperspaceArsenal: Sunraku stores several sets of weapons in his [[{{Hammerspace}} inventory]], partly due to the durability system in ''SLF'' making it a wise precaution to have some alternative options. Some of the most notable weapons he owns include:
42** '''Vorpal Choppers''': Daggers looted as a rare drop from Vorpal Rabbits, they deal extra damage on critical hits, which pairs nicely with [[CriticalHitClass Sunraku's build]]. [[spoiler:They are later "ascended" by Vysache into '''Togetsu''' (Moon Blade), a unique dual weapon where each blade has a separate effect, and the two blades can combine into one if certain conditions are met.]]
43** '''Marsh Daggers''': One of the first set of weapons Sunraku had crafted for him. They have the special effect of halving durability loss on critical hits, meaning they can last much longer without maintenance if used properly. They're often Sunraku's standard weapon outside of big fights because of this. [[spoiler:They're later ascended into a more powerful version called '''Ducusram'''.]]
44** '''Empire Bee Twinblade''': A twinsword forged by Bilac from materials harvested from an Empire Queen Bee. This weapon has the "Corrosive Poison" property, inflicting a status that deals damage over time to any vulnerable area struck.
45** '''Dullahan General's Decapitator''': A weapon dropped from a defeated Dullahan General, a two-handed greatsword that deals extra damage to strikes against [[OffWithHisHead a target's head or neck]]. Initial rusted and fragile, the sword was later repaired by Bilac and then evolved into the '''Flame General's Decapitator'''.
46** '''Gilta Brile''': Probably Sunraku's most unusual weapon, it was crafted for him by Bilac after [[spoiler:she gained the ability to craft Divinity era items. It's essentially a pair of gauntlets that shoot out magically created crystals, which can later grow on command. At first Sunraku needs to equip the Spiked Battlehelm to use Gilta Brile due to the weapon requiring high Endurance to use]].
47* InASingleBound: To make up for his lack of range, Sunraku would start to pick up abilities that would increases the heights of his jumps to make it easier to close the gap with airborne enemies, along with reaching higher terrain to gain an advantage.
48* ItRunsInTheFamily: Rakurou's entire family is as obsessed with a specific hobby as he is with video games: his dad loves to fish, his mom collects insects, and his sister models and buys fashionable clothing. They make a point to have a weekly ritual of all meeting up on Sunday mornings to talk with each other, otherwise there's a real chance that they might not see each other at all due to getting so absorbed in their respective hobbies.
49* LevelLockedLoot: [[spoiler:The Togetsu is by far his best weapon, but it was also made for someone with way higher stats than him, so as soon as he receives it, they can only sit on his inventory for a while until he's leveled up. In the process, he lost his Vorpal Blades, which were some of his best weapons.]]
50* LogicalWeakness:
51** While Sunraku's build makes him a beast in close quarters, he had little to no options for ranged combat in the early game, so anything that was either able to fly out of his reach or was just too fast even for him proved to be a difficult problem. The stand-out example of this is the Toxic Eagle from the BossRush he faced in Rabituza; while most of the enemies he faced in that took only a few attempts to defeat (maybe a dozen at most), the Toxic Eagle took ''112'' attempts simply because it kept divebombing him and inflicting status ailments out of his reach. Sunraku would take steps to alleviate this issue, primary through gaining [[InASingleBound abilities that would vastly increase his jumping capabilities]], to the point of [[spoiler:being able to DoubleJump eventually]].
52** As his player build and preferred gaming style is a FragileSpeedster, anything that’s able to slow him down or completely freeze him in place is also a huge problem for him. He notes that fighting the Marsh Digger, a mere second level area boss, was actually worse than fighting Lycagon due to the mechanics of the marsh slowing him to a crawl, and then it’s special LimitBreak paralyzing him in place for an unavoidable attack.
53* ManOfKryptonite: Thanks to the Mark of Lycagon, Sunraku is able to NoSell any curse effect that's weaker than the Mark itself (meaning virtually any curse that doesn't come from another UM). This proves to be very effective against bosses like the Humming Lich, as it negates some of his more dangerous abilities.
54* MinMaxing: The first thing Sunraku does is sell all his starting equipment to buy better weapons. This has the unfortunate side effect of leaving him wandering around in his underwear.
55* MustHaveCaffeine: He's consumed so many energy drinks that he can tell the difference in caffeine levels between domestic and American brands.
56* OhCrap: Has a few moments of these, some of which are the result of when he gets himself in a precarious situation due to his [[ChallengeSeeker own recklessness]]. One of the most notable examples is when, while fighting [[ItMakesSenseInContext an undead fishman on a ghost ship in the middle of the ocean]], Sunraku's notices a split second of lag occurring, something that he has ''never'' encountered in ''SLF''. This lag winds up [[FiveSecondForeshadowing foreshadowing]] the arrival of [[spoiler:one of the Seven Colossi, Ctarnidd, who sinks everyone present into a vortex]].
57* OneCurseLimit: The Mark of Lycagon is a curse with a special property that protects those afflicted (including Sunraku) against any curses or debuffs weaker than the Mark itself. It takes a very powerful monster, such as the Abhorrent Woodmage, to override this protection.
58* ThePromise: Turns out he has one with his family in Chapter 159. He's allowed to play games as much as he wants, but he has to go to College and earn his degree once he graduates from High School. [[spoiler:Hence why he can't play as a Pro Gamer, despite receiving invites from several people and it being a viable career path due to how VR Games have exploded.]]
59* SignatureHeadgear: The Bird Mask he's worn since character creation in ''SLF''. Despite it being an option for any player since the beginning, we haven't seen anyone else weaing anything like it (most likely because they've moved on to other pieces of headgear that better suits their build or aesthetic tastes). Sunraku has taken it off occasionally, most notably to [[spoiler:equip his Beetle helmet for the Wezaemon fight]], but we [[TheFaceless never see the face of his avatar]] (though the audience has seen Rakurou's face already).
60* SpeedSmartsAndStrength: The Speed to Pencilgon's Smarts and Oicazzo's Strength [[spoiler:in their Wolfgang clan]].
61* UnluckilyLucky: Sunraku has a habit of running into enemies that vastly outclass him, but provide him with opportunities far beyond an average SLF player. Barely into his SLF career, he runs into Lycagon, who trashes him and puts a curse on him that stops him from using any armor; this curse also unlocks Rabituza to him. Oicazzo and Pencilgon (and occasionally Sunraku himself) also note that he tends to be pretty unlucky in general when it comes to [=RNGs=] in games, but he seems to able to roll with the failures reasonably well by this point.
62* WalkingShirtlessScene: He uses no armor, neither can he due to the Mark of Lycagon, so he walks around the game using only the bare minimum clothing the game allows and a mask. Players think he is either a creep or is using a meme build.
63* WeaponSpecialization: Sunraku's primary job in ''SLF'' specializes in dual wielding daggers and similar short blades. Unlike most examples, he can use other types of weapons reasonably well, but it's harder to learn new skills with weapons outside his specialization.
64[[/folder]]
65
66[[folder:Oicazzo]]
67!! Oicazzo / [[spoiler:Kei Uomi]]
68[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/oikatzo_pc.png]]
69 [[caption-width-right:350: [[labelnote:Click here to see her IRL]]https://static.tvtropes.org/pmwiki/pub/images/kei_pc.png[[/labelnote]] ]]
70
71-> '''Voiced by''': Creator/MakotoKoichi (Japanese), Creator/BrittneyKarbowski (English)
72
73A fellow gamer that Sunraku met playing a crappy game. One of Japan's best fighting gamers, excelling in PVP, who belongs to a pro gaming team called the Nitro Squad under the name [[spoiler:“Kei”]]. In SLF, they play a pretty monk girl, but [[spoiler:Kei themself is a man]]. Meeting Sunraku got them addicted to crappy games.
74----
75* BareFistedMonk: Oicazzo's class in ''SLF'' locks them out of using any weapons except their fists, though they do exploit a loophole to get whips via a Job.
76* DamagerHealerTank: In the [[spoiler:Wezaemon fight]], Oicazzo shares the role of Damager and Tank with Sunraku, with Pencilgon being the Healer. In practice, they're pretty much ''all'' Damagers in their general play style, but Oicazzo is probably the most Tank-like of the trio, with their build specifically about being able to take damage before dishing it out.
77* EurekaMoment: During the battle with Wezaemon, Oicazzo and Pencilgon are busy keeping his mount Kirin occupied so that they can't join Wezaemon directly and make the fight even more difficult. When Kirin's bucking proves too much for Oicazzo's rodeo skills, Pencilgon encourages him by telling him to "stay strapped in". This gives Oicazzo the idea of using his whip to tie himself onto Kirin's head, trapping it in the "bucking off" behavior until the phase change.
78* {{GIRL}}: Their SLF avatar is a female brawler. [[spoiler:In real life, they're a man in his teens]].
79* HairOfGoldHeartOfGold: [[spoiler:Their IRL counterpart is a blonde boy of Sunraku's age. He may be a top gamer but he's willing to socialize with the middle-class Sunraku and Towa who turns out to be a celebrity in real life. He even covers their travel expenses and their stay at a luxury hotel when they help him out with a special exhibition match.]]
80* HiddenDepths: While their primary interest and specialty is in fighting games, [[spoiler:Kei]] is also quite good at FPS games, performing spectacularly in front of some sponsors in a previous tournament. This winds up biting them in the ass when [[spoiler:the sponsors for his pro-gaming team demand that he participate in the finals for a world championship FPS tournament, which unfortunately is at the same time as the exhibition match with Star Rain and Silvia Goldberg. As he obviously can't refuse, this forces the rest of the team (including temporary members Sunraku and Towa) to stall for time with their match so that Kei can make it in time)]].
81* InterclassFriendship: [[spoiler:With the middle-class Sunraku/Rakurou and Arthur/Towa who turns out to be a celebrity]].
82* KiManipulation: Oicazzo's monk class, specifically a varient called a Spirit Fist User, can enhance their attacks by shrouding their hands in different coloured spiritual flames that grant various bonuses (e.g. red flames provide a general strength and vitality boost, while black flames specifically enhance the damage of the user's attacks briefly). These "colours" can also be combined for more potent effects, though they may come with a drawback as more colours are mixed together.
83* SacrificedBasicSkillForAwesomeTraining: Their monk class exchanges any proficiency in armor or weapons for the ability to [[MagicEnhancement cast buffs that greatly enhance their defense and offense]].
84* SecondEpisodeIntroduction: Despite a significant appearance in the opening of the anime and promotional material, they take quite a bit of time to actually be introduced to join SLF with the other main characters. In the manga, they don't show up until chapter 20; while in the anime, they first appear in episode 10.
85* SpeedSmartsAndStrength: The Strength to Sunraku's Speed and Pencilgon's Smarts [[spoiler:in their Wolfgang clan]].
86[[/folder]]
87
88[[folder:Arthur Pencilgon]]
89!! Arthur Pencilgon / [[spoiler:Towa Amane]]
90-> '''Voiced by''': Creator/YokoHikasa (Japanese), Brianna Roberts (English)
91[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/arthur_pc.png]]
92 [[caption-width-right:350: [[labelnote:Click here to see her IRL]]https://static.tvtropes.org/pmwiki/pub/images/towa_pc.png[[/labelnote]] ]]
93
94Formerly going by the nickname "Pencil Knight", a high level and sadistic player killer. She and Sunraku know each other from playing other [=MMOs=] together.
95----
96* AntiDebuff: From a history of fighting a Shaman player recurringly on SLF, she carries a Straw Doll on her chest at all times, an item that takes status effects cast at her.
97* BitchInSheepsClothing: Downplayed. We first see her in her more negative gamer persona, where she happily acts a villain in ''SLF'' (specifically a [[PlayerKilling PKer]] and a general {{Troll}}) before learning that in real life, she's [[spoiler:a famous fashion model named Towa Amane, who likely uses games as an outlet for her more negative impulses]]. It's downplayed, as it's usually played for laughs, there's still a fair bit of respect between her, Sunraku and Oicazzo, and [[spoiler:she stops player-killing after the battle with Waezamon, most likely because it wasn't as interesting for her anymore]]. She still has some {{Sadist}} tendencies, as shown in [[spoiler:the ''Galaxia Heroes'' arc (see MadBomber below)]].
98* CardCarryingVillain: Delights in being a sadistic [=PKer=], and shows no qualms about it (the only concern for her would be if [[spoiler:people found out her real identity as a celebrity fashion model, as her behaviour could seriously affect her career if the public ever made the connection]]). Ironically, this is part of why she ultimately turns against the Asura-Kai; when the update that imposed penalties on PlayerKilling by the developers, the guild members showed their true colors as the DirtyCoward, which disgusted Pencilgon, as she had the guts to stick to her guns and is able to accept the consequences of her actions, [[spoiler:which she shows when she [[VillainousValor lets Psyger-0 defeat her and claim her loot after the Wezaemon battle as repayment for their aid]] (albeit after [[LoopholeAbuse using an exploit to keep her most important items, specifically her primary weapon and a quest item she received from Setsuna]]), leaving Pencilgon in debt in-game]]).
99* CastFromMoney: In the Wezaemon battle, she uses an item called the Rewards Scales, a unique item loaned from the merchant's guild, which can provide temporary blessings in exchange for money or items, with the strength of the blessing corresponding with the amount of currency and/or value of the items offered to the scales. Pencilgon offers up to ''30 million'' worth of the in-game currency to buff everyone significantly.
100* CommonalityConnection: [[spoiler:Part of the reason she became interested in Setsuna was due to each of them having an IronicName, ones which mirrored each other no less (see the trope below for further details).]]
101* DamagerHealerTank: In the [[spoiler:Wezaemon fight]], Pencilgon is the Healer while Sunraku and Oicazzo share the role of Damager and Tank. Her biggest contribution in the fight (beyond making the strategy for it in the first place) is providing healing and buffs through items she purchased. In practice, they're pretty much ''all'' Damagers in their general play style, though she's the most strategic and forward thinking of the three.
102* DeathEqualsRedemption: [[spoiler: After the party defeats the Wezaemon quest, she confronts Psyger-0 and duels her. Pencilgon is soundly defeated and, as a result of an update that punishes Player Killers, loses [most of] her entire inventory. However, she explains beforehand that her defeat and respawn would be considered a fresh start for her after being part of Ashura-Kai, even though she still has the attitude of a [=PKer=]]].
103* DefeatMeansFriendship: In ''United Rounds'', being overthrown by Oicazzo and Sunraku (albeit still getting the last laugh by destroying the castle with them inside) has made the three of them friends, or at least in good enough terms that they keep contact over email and start playing another game together.
104* GodSaveUsFromTheQueen: In ''United Rounds'' she staged an uprising against the NPC monarchy and installed herself as queen. She used that position to deliberately rile up players into trying to overthrow her so she could pit the various player factions against each other. The general opinion of most players was that whatever BigBad might have been created by the developers, it was nothing next to Queen Pencil Knight.
105* HeroicComedicSociopath: It is very good that Pencilgon has video games to get out her more sadistic urges, although that doesn't stop her teammates from being worried when she starts getting a little too into her roleplaying.
106* IronicName: Her real name, [[spoiler:Towa]], means "eternal", but she very much lives in the moment. This is part of why she took an interest in [[spoiler:the NPC Setsuna and her story, despite normally being a video game sadist, as Setsuna means "Moment", but she's forced to "live" through an eternity as a ghost]].
107* LoadBearingBoss: In ''United Rounds'', Pencilgon had her castle filled with explosives which she set off when Sunraku beat her, ensuring a MutualKill.
108* LoopholeAbuse: After being killed by [[spoiler:Psyger-0 in exchange for their help with the remnants of the Asura-Kai]] and losing her items as a result, she reveals to Sunraku and Oicazzo that she used the properties of the Rewards Scales (which wasn't taken due to it technically belonging to the merchants guild, with her merely borrowing it) to "store" certain items by offering them up to the scales, then reclaiming them later, to get around the Player Killer penalty. The items she saved this way were her primary weapon and [[spoiler:a unique item given by Setsuna]].
109* MadBomber: [[spoiler:She plays a character named Clock Fire in the ''Galaxia Heroes'' arc who's one of these. Due to her {{Sadist}} tendencies, she gets a bit too into the role, and is ''disturbingly'' effective in it, to the point that the announcers for her matches wonder if they'll have to censor her parts due to the NPC reactions being realistic to the point of horror (not helped when Towa begins using the [=NPCs=] as involuntary ''suicide bombers''.]]
110* ManipulativeBastard: Her biggest strength in a fight is her ability to mess with her opponent's head, making her very good at [=PvP=]. Conversely, she struggles more against non-intelligent NPC enemies (such as beasts) since it's much harder to manipulate them with her usual methods.
111* MythicalMotifs: She named her character after [[Myth/KingArthur King Arthur Pendragon]].
112* PaperThinDisguise: Played with. Her ''SLF'' avatar looks almost exactly like her real appearance (not counting the different eye and hair colours), which would ''normally'' give her true identity away... except that the avatar creator in ''SLF'' is very customizable, so there would be enough plausible deniability if anyone asked, especially as [[spoiler:her real life job is a famous fashion model, the sort of person you might mimic the appearance of if you wanted someone pretty to look at while gaming]].
113** As we see in an extra scene, [[spoiler:hers is by far not the only SLF avatar deliberately modeled after Towa Amane]].
114* PetTheDog: While part of her motivation for teaming up with Sunraku and Oicazzo to take down [[spoiler:Wezaemon]] was to screw over her old PK guild (who had lost their fire and become too cautious and reserved for her tastes due to the massive penalties player-killers now faced in ''SLF''), she had another reason; to [[spoiler:help out a NPC, Setsuna, that Pencilgon formed an unexpected connection with, even crying tears when Setsuna passed on after Wezaemon's defeat]].
115* ReformedButNotTamed: After the battle with [[spoiler:Wezaemon]], Pencilgon stops PlayerKilling (mostly because continuing would create problems with pursuing the Unique Scenario left by Setsuna), but she's not above using lies and tricks to get what she needs (e.g. snatching equipment from a guild under the pretense of [[spoiler:their alliance to hunt down Lycagon]]). Admittedly, this is partly because she's currently saddled with a massive debt in-game after [[spoiler:being killed by Psyger-0]], but she doesn't help her case a lot due to taking pleasure in it.
116** As the ''Galaxia Heroes'' arc shows, those sadistic urges aren't ''gone'' by any means, she just keeps more of a lid on them in ''SLF'' so she can pursue the quest Setsuna left behind. When she's given the opportunity to let loose in that arc in another game, she ''[[CardCarryingVillain revels]]'' in it, much to the [[NightmareFuel horror of everyone watching]].
117* RichesToRags: As a successful and active max-level [=PKer=], Pencilgon had built up a lot of gear, money, and rare items. After being killed by [[spoiler:Psyger-0]], all of her items except a handful are confiscated due to her bounty and she ends up going into debt just getting basic gear.
118* {{Sadist}}: Enjoys causing terror to her opponents a little too much.
119* SpeedSmartsAndStrength: The Smarts to Sunraku's Speed and Oicazzo's Strength [[spoiler:in their Wolfgang clan]].
120* TheStrategist: She comes up with battle plans rather than relying on complete skill or force.
121* TokenEvilTeammate: Arthur Pencilgon, AKA [[spoiler:Towa Amane]], founder of the [[PlayerKilling Player Killer]] guild known as Asura-Kai. She is happy to collaborate with Sunraku and Oicazzo [[spoiler: and eventually form a new guild with them, Wolfgang]], but she clearly gets the most enjoyment out of the game when she's [[{{Griefer}} griefing]] other players.
122* VaporWear: Based on the gaps of fabric on her hips, she is not wearing underwear. Somewhat justified that it is just an avatar in an online game, so it doesn't really need real world logic, only RuleOfCool or RuleOfSexy. That or it's just a high waisted leotard with matching undies.
123* VideoGameCrueltyPotential: Pencilgon is usually eager to go for the sadistic options in the games she plays (e.g. capturing a princess NPC to tie up her up and use her as bait to draw other [=NPCs=] and players into an ambush). The sole exception to this Setsuna, the [[VideoGameCaringPotential first NPC she ever got truly invested in]], taking her quest and the game more seriously than she usually does.
124[[/folder]]
125
126!! Later additions
127[[folder:[=Psyger-0=]]]
128!! Psyger-0 / Rei Saiga
129-> '''Voiced by''': Creator/AzumiWaki (Japanese), Creator/CoreyPettit (English)
130[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/psyger0_pc.png]]
131 [[caption-width-right:350: [[labelnote:Click here to see her IRL]]https://static.tvtropes.org/pmwiki/pub/images/rei_pc.png[[/labelnote]] ]]
132
133Rakurou's classmate who has a crush on him. In an attempt to get closer to him, she started playing ''SLF'' with the long term goal of getting Rakurou to play it and spend time with him in-game, but her shyness stopped her from actually putting said plan into motion. As she kept playing, she became a top player of ''SLF'' as a member of the Schwarzer Wolf, which is run by her [[SiblingTeam older sister]].
134----
135* AdvertisedExtra: Rei is one of the first characters introduced in the story, featured in the third cover of the series and prominently in the opening of the anime, but she is much less connected to the story than the other 3 main characters and will not participate in several segments of the story, mostly because she's not a ChallengeGamer like the rest, and so isn't as interested in other games besides ''SLF'', but even in ''SLF'', her priority is often with her sister's guild rather than Sunraku's party. As a result, supposed side-character Emul ends up with more screentime than her.
136* AwesomeButImpractical: Psyger-0's most famous technique, the one that gave her the title of "Master of Attack"/"Attack Holder", '''Armageddon'''. This attack has ''the'' highest damage output seen yet in ''SLF'', enough to be a OneHitKill against virtually anything in the game (possibly including the Seven Colossi themselves). Unfortunately, this ability has several requirements that need to be met in order to execute it, starting with hitting the target 5 times with two other techniques each, followed by [[GatheringSteam a long chanting time that can't be interrupted]] (meaning other players are required to protect Psyger while they're casting), and lastly the attack actually needs to ''hit'' the target (which isn't a guarantee) or it would all be for nothing. To add insult to injury, [[BrokeYourArmPunchingOutCthulhu the user's stats are halved for a day after using this attack, and their current equipment is left degraded until it can be repaired]].
137* {{BFS}}: Her sword is about the size of her character, which is already huge.
138* ColorMotif: White, in both her real life and in-game, is a color she is associated with.
139* DifficultButAwesome: Her most powerful technique, "Armageddon". There are numerous requirements before it can be used (including a long chanting time), and it leaves their equipment in a much weaker state, but it is likely the technique with ''the'' highest damage output in the game, enough to be a serious threat to even a Unique Monster [[spoiler:like Lycagon]].
140* FlashbackFail: Her recollections of her first interaction with Sunraku in SLF is heavily colored by her crush on him, portraying him as much more friendly and even flirtatious than he actually was being.
141* ImagineSpot: Has a lot of these, usually about how she sees Sunraku's words and actions (which often have a [[UnreliableNarrator much more romantic vibe than they did in reality]]).
142* KnightInShiningArmor: Psyger-0, AKA Rei Saiga, takes on this appearance, thanks to her high-tier heavy armor and massive greatsword.
143* LoveMakesYouDumb: Rei Saiga has a massive crush on Hizutome, but [[CannotSpitItOut can't bring herself to confess to him.]] As part of a contrived scheme to get his affection, she starts playing ''Shangri-La Frontier'' before he does in the hopes that she will be able to use it as a way to bridge the gap. ''One full year later,'' and she is no closer to confessing, but she has become one of ''SLF's'' top-ranked players.
144* NoSocialSkills: She is so shy that she can't communicate properly with the target of her affections and is not good at reading social cues. Sunraku mistakes Psyger-0's way of speaking for polite distance, and sometimes mistakes her intensity for anger towards him; generally being weirded out by her attempts to bring them closer together. In counterpart, her lack of social skills also means she doesn't understand that he is not responding to her advances and in her head, he is actually friendly if not outright flirtatious towards her.
145* PunchClockHero: In regards to hunting down Lycagon. Despite being part of a guild whose primary creed is taking down that specific UM, Psyger-0 admits to Sunraku that she's not as interested as the rest of her guild in beating Lycagon, that it's just another game monster to her at the end of the day. She's in the guild mostly because it's run by her sister (Psyger-100), and Rei had no actual objection to it.
146* PunnyName: It's not immediately obvious to someone not familiar with the Japanese language, but Psyger sounds very similar to her surname "Saiga", and her first name "Rei" can mean 0 in Japanese. In other words, her in-game name is just a different way of saying her real life name. It's close enough that Sunraku thinks there's something familiar about it after Psyger asks him to just call her Rei (he doesn't know Psyger's RL identity is someone he's actually met, partly because Rei is too shy to actually speak with him in real life).
147* PutOnABus: When Sunraku and the others are playing other games than SLF, don't expect her to appear due to her ShrinkingViolet nature and reluctance to play other games besides SLF.
148* RedBaron: "Master of Attack" ("Attack Holder" in Japanese), used to establish her power as having the largest damage output attacks in the game.
149* SacrificedBasicSkillForAwesomeTraining: [[InvertedTrope Inverted]]. Psyger's Arcanum (an optional upgrade that can be obtained when a player reaches the maximum level, [[PowerAtAPrice that improves your abilities with a tradeoff attached]]) doubled her stat growth, but it also doubled the recharge time for her abilities. Since the Arcanum that a player can obtain is usually determined by their achievements, and thus their play style, Psyger is pretty content with this exchange.
150* ShrinkingViolet: At least when it comes to Rakurou, to whom she CannotSpitItOut in real life, and hopes to use ''SLF'' as a way to close the gap with him. While she believes she's made progress in that regard, her [[NoSocialSkills lack of social skills]] combined with a [[LoveMakesYouDumb rather rose-tinted view of her interactions with Sunraku]] make her think they're way closer than they actually are.
151* SiblingTeam: Has some shades of this with her older sister Momo, who runs the Schwarzer Wolf guild that the two sisters are a part of. However, that relationship is starting to become strained as Rei has begun to prioritise getting closer to Rakurou by interacting with him in ''SLF'', which has led to Rei avoiding telling her older sister about some of Sunraku's exploits for fear that Momo might strongarm Sunraku into their guild.
152[[/folder]]
153
154!Shangri-La Frontier
155!! Utopia Entertainment Software
156[[folder:As a whole]]
157UES (also known as Union Inc.) are the developers of ''Shangri-La Frontier'', whose work in full-dive VR far exceeds their competition (Oicazzo outright rates their technology on an [[BlackBox OOPart scale]], saying its several generations ahead of anyone else), with a player base of over 30 million. Notable figures within the company include Tsukuyo Tsukuri (the founder of UES and the World Creative Administrator), Ritsu Amachi (Executive Producer) and Sakai Tsukuyogi (Director of PR).
158----
159* BothSidesHaveAPoint: Tsukuyo blames Ritsu for [[spoiler:Wezaemon being defeated so early (''10 years early'' according to her predictions)]], saying Ritsu had nerfed his stats. Ritsu counters that if she hadn't done that, defeating [[spoiler:Wezaemon]] would have been ''impossible'', severely impacting any enjoyment players would have had in fighting him, though that particular decision wound up [[DidntThinkThisThrough biting them on the ass as it wound up enabling a sequence break in their planned storyline]].
160* DidntThinkThisThrough: ''Shangri-La Frontier'''s superbosses were intended to be defeated, but the plan for their defeat was supposed to be years long and to happen within a certain order. [[spoiler:It escaped the mind of all designers, including Tsukuyo to put some kind of barrier to stop SequenceBreaking, especially because the game world is so realistic that defeat of a UM cannot be undone or ignored. Ritsu's plan to nerf Wezaemon also comes across as poorly thought out since he just wasn't meant to be defeated yet.]]
161** For comparison, real life [=MMOs=] have a tendency towards releasing bosses together with story expansions, which ensure that they're defeated in a certain order.
162* PowerTrio: Tsukuyo, Ritsu and Sakai function as this within the company; Tsukuyo created and oversees the world of ''SLF'', including its story and notable characters like the Seven Colossi, Ritsu looks over the former's work and helps balance it to make it a more enjoyable (and in some cases ''playable'') experience (e.g. [[spoiler:nerfing Wezaemon's stats to make him actually beatable]]), and Sakai tries to settle disagreements between the two. The last part is harder than it sounds, as the first two tend to bicker and fight like children when riled up, causing enough stress for Sakai that he needs stomach medicine when dealing with them.
163* TheShutIn: Tsukuyo Tsukuri. Apparently it's not unusual for her to spend a significant amount of time in the basement of the Union Inc. building (10 floors down even). Her room even has several layers of security to it (including fingerprint identification and retinal scanners).
164* ThisIsGonnaSuck: Sakai's reaction to learning the news about [[spoiler:Wezaemon's defeat]], Ritsu going on ahead to speak (or rather, argue) with Tsukuyo, and realizing that he's out of his usual stomach medicine but still needs to deal with the two bickering.
165* UnkemptBeauty: Tsukuyo is clearly a good looking woman, but she spends so long locked away doing nothing but work that she turns into this trope.
166* {{Womanchild}}: Both Ritsu and Tsukuyo behave and fight like preschoolers when left to their own devices to solve a problem because their priorities never match (Ritsu wants to make the game playable and balanced, which clashes with Tsukuyo's prioritization of the story).
167[[/folder]]
168
169!!Players
170[[folder:Mia and Reiji]]
171->'''Mia is voiced by:''' Saho Shirasu (Japanese), Leo Matthews (English)
172->'''Reiji is voiced by:''' Creator/TakumaNagatsuka (Japanese), Tom Laflin (English)
173[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/reiji_and_mia.png]]
174
175A pair of coworkers. Reiji convinces his crush, Mia to try ''SLF'' as a way to spend more time with her.
176----
177* AudienceSurrogate: Mia is as clueless as Sunraku is of the game, but she is a normal player, so she seeks to understand concepts better and faster than him and wouldn't do things like skip tutorials or information, serving as a way for the story to get exposition by explaining things to her.
178* {{Expy}}: Their clothing resembles the Archer class of ''Videogame/RagnarokOnline''.
179* RunningGag: Whenever they see a strange character, Mia has her bow at the ready before Reiji stops her so she doesn't accidentally hit or kill another player and be marked as a [[PlayerKilling PK-er]].
180[[/folder]]
181
182[[folder:Animalia]]
183-> '''Voiced by:''' Creator/SayakaSenbongi (Japanese), Kelsey Cruz (English)
184[[quoteright:300:https://static.tvtropes.org/pmwiki/pub/images/animalia_pc.png]]
185
186The leader of the SLF-Zoo clan, a clan that focus in documenting and photographing the fauna of ''SLF''.
187----
188* AbhorrentAdmirer: To Emul. Animalia's drooling is enough to make Emul freeze up and want to run. It is why Sunraku is hesitant to even ''talk'' about Rabituza and his Unique Scenario with Animalia and the rest of SF Zoo, because as Pencilgon notes in Volume 7 of the manga, the clan is like a group of locusts around anything monster or animal, so if they ever found out about Rabituza, Sunraku (and by extension all Vorpal Bunnies) would ''never'' get a day of peace again.
189* AnimalLover: ''Big time'', and she leads a whole guild of like minded players, with the goal of finding every animal species within ''SLF''. Recently, she (and the rest of SLF-Zoo) have become obsessed with finding out how Sunraku gained permanent access to Rabituza (as the better known quest only lets a player stay temporarily before being kicked out by the residents) so that they can hang around the vorpal rabbits as much as they want ([[CutenessProximity along with petting and cuddling them in some cases]]), leading them to [[spoiler:negotiate with Wolfgang and the other guilds to learn the secrets behind the Unique Scenario that Sunraku stumbled across]]. Unfortunately, their lack of control over this desire, along with having NoSenseOfPersonalSpace in regards to the rabbits, makes Animalia (and the rest of her guild for that matter) an AbhorrentAdmirer as far as Emul (and to a certain extent Sunraku) is concerned.
190** [[{{Irony}} Ironically]], a later chapter reveals that Animalia's player is [[spoiler:seriously allergic to animals in real life; a large part of her animal obsession in ''SLF'' is because the game gives her an opportunity to be around them in a way that wouldn't be possible in real life or even other full-dive games, given the high quality and attention to detail in ''SLF'']].
191* NoSenseOfPersonalSpace: Whenever Emul comes into the picture, Animalia is shown to ''drool'' over just trying to pet the Vorpal Rabbit, even going so far as to snuggle her until Emul goes unconscious. And when Pencilgon and Oicazzo rope Sunraku into a Clan meeting together to exchange information, Animalia is hesitant to even ''part'' with the rabbit for more answers, actively chasing Sunraku down for what she sees as a "free pass" to rabbit paradise. It's no surprise to anyone ''but'' Animalia that when Sunraku gives Emul a chance to go back to Rabituza, Emul takes it ''just'' to get away. The rest of the SF Zoo clan aren't any better, forming a mob that tries to run Sunraku down before the clan meeting, just before Sunraku throws Emul towards them for breathing space.
192* OhCrap: When [[spoiler:Lycagon reveals it can clone itself and wipes out her guild]]. In particular, she realizes that [[spoiler:the Lycagon they were fighting is ''not'' like any animal they've seen in ''SLF'', right before she's devoured]].
193* StatusEffects: As a Shaman class, her specialty is casting status effects on her enemies.
194* TakingYouWithMe: Her final attack allows her to cast insta-death curse on an enemy, provided that she is pretty much defeated already (it requires her HP to be on the single digits), as the curse will kill her as well.
195[[/folder]]
196
197[[folder:[=Psyger-100=]]]
198!! Psyger-100 / Momo Saiga
199[[quoteright:280:https://static.tvtropes.org/pmwiki/pub/images/psyger100_pc.png]]
200
201-> '''Voiced by:''' Creator/YumiriHanamori (Japanese), Creator/MorganBerry (English)
202Rei's elder sister and the leader and founder of Schwarzer Wolf, a guild in the game that exists to hunt down and defeat Lycagon.
203----
204* SeriousBusiness: Defeating Lycagon. She's ''very'' invested in beating the UM, and isn't above some unscrupulous means to do so (at least if her sister's ImagineSpot about Momo kidnapping Sunraku to join their guild after being told about how [[spoiler:he helped defeated Lycagon's shadow]] isn't an exaggeration). She's also pissed when Rei refuses to talk with her after Momo learns about the whole situation with [[spoiler:Lycagon's shadow]], wondering if Rei may have stolen her kill behind Momo's back.
205* SiblingTeam: She and Rei were this in ''SLF'', though it's more that Rei followed Momo's orders most of the time. The addition of Sunraku into ''SLF'' has begun to strain this relationship as Rei began prioritizing spending time with Rakurou over her sister's plans, made worse when Rei [[spoiler:defeated Lycagon's shadow alongside Sunraku after accidentally joining him in the boss fight, then avoided talking directly to Momo to put off the inevitable argument]].
206[[/folder]]
207
208[[folder:The Professor]]
209!! The Professor
210->'''Voiced by:''' Creator/JojiNakata (Japanese)
211[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/professor_pc.png]]
212
213The leader of "The Library", a guild dedicated to discovering the lore and secrets hidden within ''SLF'' and its somewhat vague story. Despite the avatar looking like a young girl, the player is actually [[{{GIRL}} a middle-aged man]] who doesn't bother to hide his voice.
214----
215* EnjoyTheStorySkipTheGame: InUniverse. Leads a guild of players whose primary goal is to research and uncover the lore of ''SLF'' (as the main game most players experience is pretty vague in terms of its own story). He meets with the [[spoiler:newly formed guild Wolfgang]] to negotiate for information regarding [[spoiler:Wezaemon]], and to discuss the possibility of an alliance to uncover more about the game's story.
216* EstablishingCharacterMoment: When he first encounters Sunraku, [[SherlockScan he's able to spout off quite a bit of lore about the disguise Sunraku is wearing after only a few seconds of looking at it]], showing that he's quite knowledgable about the game's lore and story, even the more obscure aspects of it.
217* {{GIRL}}: Like Oicazzo, the Professor is a man playing a female character. In the Professor's case, he's a fair bit older with a voice to match, creating a sense of dissonance for those who aren't expecting it (like Sunraku when they first met).
218* LastEpisodeNewCharacter: He is introduced on the final episode of the anime adaptation's first season.
219* SherlockScan: When he first meets Sunraku while he's in one of his disguises (a special kind of headgear that can cover his whole body, including the curse marks - it essentially looks like an accessorized bedsheet with eye holes cut in), the Professor instantly recognizes the item, including some of the lore around it and how it's usually only available from a certain travelling merchant.
220* VocalDissonance: The first time he speaks, Sunraku is shocked to listen to a very deep, masculine voice coming from a petite, pretty girl.
221[[/folder]]
222
223[[folder:The Ashura-Kai]]
224
225An infamous clan of Player Killers that Pencilgon partook in.
226----
227* DirtyCoward: A big part of why Pencilgon has grown disgusted and disappointed by them, deciding YouHaveOutlivedYourUsefulness about them, is that despite acting all high and mighty about slaughtering other players, all of them are actually cowards who responded to the update providing VideoGameCrueltyPunishment by only targeting weaker players and avoiding risky fights with high-level players, out of the fear of losing all the items and gold they've gathered up over the years.
228* HowTheMightyHaveFallen: They used to be TheDreaded across SLF because of how they wouild wantonly slaughter everyone just for the fun of it, especially when lead by Pencilgon, but after the bounty-system update as deterrent for [=PKers=] like them they showed their true colors to every other player about how they're {{Dirty Coward}}s who only do things if they can avoid the consequences, nowadays mostly targeting weaker players out of fear they'll lose their item stash to whoever kills them for their bounty. As such, many normal players consider them absolute jokes whose constant talk about still being feared killers is all hot air.
229* TheHunterBecomesTheHunted: An update to SLF has made it so that players that kill a Player Killer will, aside from a bounty, be allowed to take whatever they want from the PK-er inventory and storage, turning PK-ers into walking treasure chests for high enough level players, encouraging them to become the ones hunted down.
230* WrongGenreSavvy: The leader of Ashura-Kai insists that the Seven Colossi are so ridiculously overpowered, they're obviously meant to be unkillable and attempting to do so is a waste. However, killing the Colossi is in fact integral to progressing the game's story.
231* YouHaveOutlivedYourUsefulness: Pencilgon eventually decides for giving them one final smackdown and steal all their loot once she no longer has use for them, as the newest update would make life harder for Player Killers and they will not help, and may in fact hinder, her plan to defeat Wezaemon.
232[[/folder]]
233
234[[folder:Rust and Mordo (Spoilers)]]
235Two players Sunraku had first met in another full dive MMO, ''Nephilim Hollow'', a custom mecha fighting game. Rust, a {{Mecha}} {{Otaku}}, is the number one player in their server (with her and Sunraku battling to a draw in their last match against each) and Mordo is her calm right hand man.
236-----
237* ContrivedCoincidence: Both Rust and Mordo having previously played ''Shangri-La Frontier'' is not that improbable, given how popular that the game is. The fact that [[spoiler:they had found a quest that could lead to fighting Ctarnidd, while Sunraku had the perfect thing to trade in exchange (the chance to see the robots in ''SLF'' that Rust had searched exhaustively for before giving up)]]? Just slightly more improbable.
238* DamagerHealerTank: Sunraku teams up with the pair in ''SLF'' to fight against [[spoiler:one of Ctarnidd's blockers]], with Sunraku acting as an evasion tank, Rust attacking the target using her [[MasterArcher various bows]], and Mordo supporting the other two with [[WhiteMage healing and protective spells]].
239* {{Otaku}}: Rust is a ''major'' fanatic for mechs, specifically for pilotable {{Mecha}}, though anything sufficiently robotic can catch her attention.
240* VictoryIsBoring: Played with for Rust. It's less that ''Victory'' Is Boring, but more that Victory ''with the Same Strategy'' Is Boring. In ''Nephilim Hollow'', Rust has a self-imposed rule of not changing her mech build until she's defeated. Unfortunately for her, both her chosen build (a FragileSpeedster with a lot of mobility) and her own skills at the game are so good that no one else on the server even came close to beating her for a long time. It's not until Sunraku returns to the game that she even has a decent challenge [[spoiler:and she is ''ecstatic'' when Sunraku does finally defeat her, as she immediately comes out with a new build she had sitting on the sidelines for some time, eager for a rematch with Sunraku]].
241[[/folder]]
242
243[[folder:Akane (Spoilers)]]
244!! Akane Akitsu
245
246A player Sunraku originally met in ''Berserk Online Passion'' under the name "Dragonfly". After Sunraku helped her get used to that game she decided to seek him out in SLF. She's the second player to unlock the Unique Rabituza scenario and received a curse to Seigwurm, similar to Sunraku's own from Lycagon.
247----
248* BigDamnHeroes: She shows up just in time to save Psyger-0 from being killed by Lycagon.
249* ChekhovsGunman: She initially was just a random newbie to ''Berserk Online Passion'' that Sunraku trained, only to become a major player in the story going forward.
250* {{Curse}}: She received a curse from Seigwurm that functions similarly to Sunraku's one from Lycagon. Though it only manifests as marking's on her face.
251* LoopholeAbuse: The curse she received from Seigworm prevents her from equipping gear to her head, but the mask she wears counts as an accessory.
252* {{Ninja}}: Styles herself after one in SLF.
253* NinjaLog: One of her techniques allows her to replace herself or one of her allies with one of these (though it's dependent on having a consumable item to use, giving her a finite number of uses).
254* SureLetsGoWithThat: During one conversation between Akane and Sunraku, Sunraku guesses that the reason Akane wears a mask is to hide the curse markings she received from Seigwurm. While she verbally agrees, her inner monologue reveals that the ''actual'' reason is that she accidentally modeled her avatar's face too closely to her own and she doesn't want her face exposed.
255[[/folder]]
256
257!![=NPC=]s
258!!!General
259[[folder:Setsuna]]
260!! Setsuna of Bygone Days / Setsuna Amatsuki
261-> '''Voiced by:''' Creator/AsamiSeto (Japanese)
262[[quoteright:200:https://static.tvtropes.org/pmwiki/pub/images/slf_setsuna.png]]
263
264The ghost of Wezaemon's lover. She can grant the players the Unique Scenario "From the Living World, With Love", which grants the players the fight against Wezaemon.
265----
266* ButNowIMustGo: [[spoiler:When Wezaemon is finally defeated, Setsuna disappears shortly afterwards, as she no longer feels like she has a purpose to stay for.]]
267* CuteGhostGirl: Is the ghost [[spoiler:or rather, an AI recreation]] of the original Setsuna.
268* DiedHappilyEverAfter: [[spoiler:After Wezaemon's defeat, he and Setsuna are seen walking across a field of flowers, presumably into the afterlife.]]
269* TheLostLenore: For Wezaemon. In fact Wezaemon's ephiphet, "the Tombguard" refers to ''her'' tomb, as his entire existence is now dedicated solely to protecting her grave.
270* QuestGiver: For the Unique Scenario that leads to the battle with Wezaemon.
271* RoboticReveal: Or more accurately [[spoiler:''AI'' Reveal - After the battle with Wezaemon is concluded, she reveals that she's not the actual ghost of Setsuna, but rather an AI recreation of the original Setsuna, made to watch over Wezaemon until he could finally pass on]].
272* VerbalBackpedaling: During her first conversation with Pencilgon, Sunraku and Oicazzo, Setsuna begins talking about how Wezaemon had set up the barrier around her tomb using "programs", before quickly changing it to "magic", hinting at the [[ScienceFantasy true nature of the game's world]].
273* VideoGameCaringPotential: Setsuna is, surprisingly, the only NPC Arthur ever got invested in, which she is ashamed to say made her take the quest and the game more seriously than what she usually does.
274[[/folder]]
275
276[[folder:Araba]]
277A fishman encountered by Sunraku and the rest of the party in [[spoiler:Ctarnidd's underwater city]]. He's their primary source of information on the location, and a powerful ally in battle once he retrieves his sword.
278----
279* CoolSword: He primarily fights with his sword, "Grand Strait", an oversized cutlass that also [[spoiler:hosts a water spirit name Nereid]].
280* FishPeople: Araba is a SharkMan, though unlike most examples of that trope he's a lot friendlier to strangers and willing to help them.
281* MrExposition: Acts as the primary source of information on [[spoiler:Ctarnidd's underwater city, and the nature of its power of Inversion]], as well as explaining about [[spoiler:Spirits in ''SLF'' when they retrieve Araba's sword that was acting as a vessal for one named Nereid]].
282[[/folder]]
283
284!!!Rabituza
285A thriving village of friendly talking Vorpal Rabbits. While there exists a commonly known Unique Scenario for visiting the place, Sunraku manages to achieve a scenario that gives him free permanent access to it alongside a questline revolving around the Rabituza clan itself.
286
287[[folder:Emul]]
288!! Magical Rabbit Emul
289-> '''Voiced by''': Creator/RinaHidaka (Japanese), Creator/MollyZhang (English)
290[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/emul_pc.png]]
291 [[caption-width-right:350: [[labelnote:Click here to see her disguise]]https://static.tvtropes.org/pmwiki/pub/images/emul_pc1.png[[/labelnote]]]]
292
293A rabbit from Rabituza who is responsible for kickstarting a Unique Scenario quest for Sunraku.
294----
295* AliceAllusion: She is fashioned after the White Rabbit from ''Alice in Wonderland'', down to her role as a guide to a magical land and her outfit, which greatly diverges her from the Japanese aesthetics of her homeland.
296* BerserkButton: Doesn't like it when others imitate her speech or mannerisms, as Sunraku sometimes does.
297* BlackMage: Emul is primarily a magic user in combat, launching a wave of condensed mana as her main attack.
298* CutenessProximity: In-universe. Many players find her mannerisms and appearance to be irresistibly cute. Players were shocked to see Emul had joined Sunraku's party, as Vorpal Rabbits are usually [[KillerRabbit rare hostile monsters]] that cannot be recruited.
299* DubNameChange: She is called "Ellym" in the Brazilian Portuguese manga translation.
300* EquippableAlly: Emul is small enough that Sunraku can have her latch onto his arm and point her at enemies like an ArmCannon while she blasts magic spells. Notably, she doesn't actually count as a piece of equipment as far as the game mechanics are concerned, Sunraku is just able to do this due to the incredibly realistic nature of the game world.
301* EveryManHasHisPrice: She frequently tries to act like a stern but caring big sister figure to Sunraku, scolding him when he does crazy or outright dumb things as part of his ChallengeSeeker mindset, but all it takes to get her to fold and accept his methods is him offering her carrots. Sunraku eventually expresses concern over how predictable she is.
302* FreudianSlip: Part of the comedic contrast between her projected serious image and true friendly DaddysGirl personality is that she slips into calling Vysache "daddy" before correcting herself into saying "boss". Anytime she gets so shocked she stops trying and outright calls him "daddy" is a case of OOCIsSeriousBusiness signifying something important, like her learning about the planned face-off against Wezaemon and running off to find him.
303* HypercompetentSidekick: Played with. Emul is of a higher level than Sunraku since the quest she triggers is meant for someone level 80 at least, as a result, she packs quite a punch in battle, but Sunraku is still a powerful enough fighter on his own.
304* NonHumanSidekick: To Sunraku.
305* RoseHairedSweetie: A cute and friendly support character for Sunraku, and has pink hair in her human form, while her ears are slightly pink as a rabbit.
306* StockAnimalDiet: She loves carrots.
307* VideoGameCaringPotential: InUniverse. Sunraku becomes quite attached to Emul after working with each other. Pencilgon warns him that [=NPCs=] in ''SLF'' do not respawn like him if they die, which makes him a bit more protective of her. Because of this, he advises her from joining the Wezaemon fight. [[spoiler: She then lends him a necklace that unlocks unique dialog during the boss fight.]]
308* VoluntaryShapeshifting: She can change into a human girl. However, she cannot hold that for too long due to mana consumption and will return to normal shortly after. To maintain longer, she has to be chugging down on mana potions.
309[[/folder]]
310
311[[folder:Vysache]]
312!! Boss of Rabituza, Vysache
313-> '''Voiced by''': Creator/AkioOtsuka (Japanese), Creator/ChrisGuerrero (English)
314[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/vysache_pc.png]]
315
316The head of Rabituza, a threatening-looking rabbit that accepts to train Sunraku.
317----
318* CharacterCatchphrase: While talking Vorpal Rabbits in general like mentioning it to Sunraku, Vysache in particular seems to have a near-compulsion for referencing the "Vorpal Soul" and how well Sunraku exhibits it (though none of them seem to have any interest in explaining what said "soul" is exactly)..
319* ExplosiveBreeder: After meeting Vysache, every time Sunraku meets another Rabituza clan member they're said to be one of his sons or daughters, to which Sunraku questions whether ''all'' of the younger Vorpal Rabbits are his children, which him being a rabbit makes Sunraku consider the possibility of it being true.
320* EyepatchOfPower: Vysache wears an eyepatch over his right eye which, along with [[GoodScarsEvilScars the scars along the right side of his face and on his right ear]], add to his intimidating presence.
321* LargeAndInCharge: Easily the biggest Vorpal Rabbit seen so far (often at least twice the size of the other rabbits, including his own children), and commands a great deal of respect among them, even if he technically isn't the leader among them (see RetiredBadass below).
322* NothingPersonal: Despite being the leader of all Vorpal Rabbits and the implication that every one fought as an enemy is also one of his children, Rabituza holds to a form of SocialDarwinism as part of their "Vorpal Soul", with Vysache considering it simply a part of life for humans like Sunraku to kill them and acquire their Vorpal Choppers necessary to achieve the Unique Scenario granting access to Rabituza, caring more about how well said fighters embody the "Vorpal Soul".
323* OffscreenMomentOfAwesome: Vysache is capable of capturing the Abhorrent Woodmage with relative ease, an enemy that gives Sunraku a tough challenge due to its power and speed, and the Woodmage is already on level 120. However, the "offscreen" status of this awesomeness gets rectified when, after Sunraku succeeds at surviving for five minutes, Vysache jumps into the arena, effortlessly pins down the Woodmage, then executes a OneHitKill on him.
324* RetiredBadass: [[spoiler:It's revealed that Vysache actually retired from active leadership of the Rabituza, leaving the role to one of his sons, though he's still highly respected and a key figure in the plot line.]]
325* UltimateBlacksmith: It's later revealed that before becoming the leader of the vorpal rabbits in Rabituza, Vysache gained fame as a blacksmith. Not only is he a '''Master Craftsman''' (a master of conventional forging), he's also an '''Ancient Craftsman''' (meaning he's able to forge weapons from the Age of Divinity, which includes high-tech devices and machines), the combination of which (along with years of training and experience) marks him as a '''Divine Craftsman'''. He puts these skills to use in [[spoiler:upgrading and evolving Sunraku's primary weapons in preparation for his battle with Wezaemon]].
326* {{Yakuza}}: While not one, he is fashioned after a threatening Yakuza boss.
327[[/folder]]
328
329[[folder:Bilac]]
330-> '''Voiced by:''' Creator/MiyuTomita (Japanese), Creator/LindsaySeidel (English)
331[[quoteright:300:https://static.tvtropes.org/pmwiki/pub/images/bilac_pc.png]]
332
333One of Emul's sisters (in fact the two are triplets, with the third sister being a merchant). Idolizing their father Vysache, Bilac chose to follow in his footsteps as a blacksmith. She and Sunraku don't really get along, as she feels he doesn't quite value her skills as blacksmith enough, but they maintain a decent working relationship as he brings her rare materials for forging and she maintains and crafts weapons for him in return.
334-----
335* TheBlacksmith: Has been following in Vysache's footsteps, and is quite talented in her own regard, having become a Master Blacksmith by the time we meet her, and only isn't an Ancient Blacksmith because she's missing an important component, [[spoiler:which Sunraku helps her obtain so that she can repair some Divinity Era tech he and the Wolfgang guild had won from the Wezaemon battle]].
336* CompressedHair: Bilac's chest wraps are used to compress her fluffy body fur, which is why she looks so much skinnier compared to her siblings. When she removes the wraps to transform, her fur has significant volume.
337* EquippableAlly: Similarly to her sister Emul, Bilac's small size means Sunraku can reasonably hold onto her feet and swing her around like a weapon, using his speed to easily bring her into melee distance while using his built-up momentum to boost the power of her next strike.
338* HeroWorship: She ''adores'' her father, and loves to listen to his song while he works at the forge (and doesn't take kindly to anyone talking over it, as Sunraku nearly finds out the hard way before Emul quickly shuts him up).
339* HypercompetentSidekick: Downplayed, as Bilac rarely accompanies Sunraku in the same Emul often does, but when she temporarily joins him for an expedition to search for a necessary tool for her crafting, it's revealed that her level is in the ''90s'', making her higher level than Sunraku, just as he had caught up with Emul's level.
340* {{Objectshifting}}: Unlike her sister Emul, Bilac isn't able to transform into a human to disguise herself when venturing out of Rabituza. However, she does have some shapeshifting ability - she can turn herself into a cloak that Sunraku can wear while walking around one of the human cities. She has full control over this transformation, as well as some ability to move while a cloak, which can reduce the effectiveness of the disguise when she gets rowdy.
341* WeaponsOfTheirTrade: Her primary weapon in a fight is a hammer, which is fitting given her profession as a blacksmith.
342* WellTrainedButInexperienced: As she states to Sunraku after showing how powerful she is, alongside him seeing how she's level 98, all that power and experience was developed through hammering away in the forge, so while she might be strong and skillful she lacks practical combat experience, needing an experienced fighter like Sunraku to lead her in fights.
343[[/folder]]
344
345[[folder:Peatz]]
346-> '''Voiced by:''' Creator/SatsumiMatsuda (Japanese)
347[[quoteright:300:https://static.tvtropes.org/pmwiki/pub/images/peatz_pc.png]]
348
349One of Emul's siblings, and a traveling merchant that deals with rare items.
350----
351* IntrepidMerchant: Wanders around the various settlements within ''SLF'', buying and selling unusual goods while using some VoluntaryShapeshifting to hide his identity as a Vorpal Rabbit to avoid trouble.
352* VoluntaryShapeshifting: He uses this to be able to travel from one town to the other and do his trading.
353[[/folder]]
354
355[[folder:Elke]]
356-> '''Voiced by:''' Creator/KiyonoYasuno (Japanese), Creator/AlexisTipton (English)
357[[quoteright:300:https://static.tvtropes.org/pmwiki/pub/images/elke_pc.png]]
358
359The eldest triplet of Bilac and Emul. She runs the Skill Garden of Rabituza and speaks in a contagiously drawling that makes her look affable, but she is a ruthless merchant.
360----
361* BigLittleSister: Despite being the eldest, she is smaller than her two sisters, with Bilac in particular outsizing her and their other sister.
362* BitchInSheepsClothing: Outwardly a sweet ValleyGirl, but a ruthless merchant otherwise that is capable of sweet talking Sunraku into wasting almost all his money for some skills grimoires.
363[[/folder]]
364
365!!!Cazzeria
366A land of Cait Sith, an ally of Rabituza.
367
368[[folder:Aramiys]]
369!!Wild Wind Aramiys
370-> '''Voiced by:''' Creator/HiromuMineta (Japanese), Creator/IanSinclair (English)
371[[quoteright:300:https://static.tvtropes.org/pmwiki/pub/images/aramis_pc.png]]
372
373The vice captain of the "Musketeers in Boots", a military force of the kingdom of Cazzeria. He is infatuated with Bilac and will do anything she asks, even if it annoys her.
374----
375* AbhorrentAdmirer: Bilac is violently annoyed at his insistence in trying to win her over, and only keeps him around because he is a useful contact.
376* BewareTheSillyOnes: Despite his comically boisterous personality, Bilac warns Sunraku he is even stronger than her, who is already a HypercompetentSidekick companion to Sunraku.
377* FairytaleMotif: Like Emul is one to ''Alice In Wonderland'', Aramiys (and likely the force he oversees) is a thematic fusion of ''Literature/PussInBoots'' and ''Literature/TheThreeMusketeers'', with the names of him and his jeweler friend D'Arnyaata also being inspired by the latter.
378* LastEpisodeNewCharacter: He is introduced in the final episode of the anime adaptation's first season.
379[[/folder]]
380
381!!The Seven Colossi
382[[folder:As a whole]]
383[[quoteright:300:https://static.tvtropes.org/pmwiki/pub/images/slf_sevencolossi.png]]
384
385Seven Unique Monsters (or U.M.s for short) that reside in the world of ''Shangri-La Frontier''. Each one is incredibly strong due to a combination of extremely high stats, unique abilities and (in at least some cases) bizarre gimmicks. They are so tough to fight that by the time the story starts (one year after the game began, accruing a player base of 30 million), none of these U.M.s have been defeated. As their defeats are tied to the world story of SLF, this has meant that zero progress has been made.
386----
387* AntiFrustrationFeature: Players who wind up fighting a Unique Monster will receive a massive amount of EXP even if they lose. Given SLF's usual approach to gameplay (difficult but realistic, with success at least being ''possible''), this was likely to help incentivize players to actually seek out and fight the U.M.s, as otherwise no one except for the highest level players would even try to approach them.
388* KillingIntent: One thing that seems to be shared among the Colossi seen thus far is their '''Intimidation''' factor, an aura that can create fear and awe in even veteran players, that lets them know the player is facing a true threat. [[spoiler:Sunraku later theorizes that this sensation might actually be ''artificially induced'' by ''SLF'''s game engine vis subtle signals from a VR headset to the player's brain, a deliberate move by the developers to improve the immersion of their story. The players he's speaking to about this are briefly perturbed, but most of them don't really mind too much (due to either thinking it just makes the game [[AdrenalineJunkie more exciting]] than harmful, or curious enough about how this aura actually feels to overlook this feature) and they agree to keep quiet about it for now in case word got out to an anti-VR group.]]
389* OptionalBoss: Played with. Players don't ''technically'' have to fight them; indeed, they're difficult to even ''find'', with some of them still a complete mystery to the player base. However, they are tied to the world story of SLF, so anyone that would want to find out more about it would have to fight them eventually (or find another player strong or skilled enough to do it for you).
390* RespawningEnemies: ''Heavily'' [[AvertedTrope averted]]. While regular enemies and even mini bosses will eventually respawn in ''SLF'', once an Unique Monster is defeated, there's no coming back for it as killing them advances the World Story progression, which is implied to alter the state of the game world. The only exception to this would be if said defeat was done through cheating, [[spoiler:an exception that does ''not'' apply to Wezaemon's defeat, much to the developer's frustration]].
391* ShroudedInMyth: The players know that there's seven Colossi in ''SLF'', but very little else is actually known about them, to the point that for almost half of them, even their ''names'' are a complete mystery. A few are somewhat well known (such as Lycagon), but there are still numerous questions revolving around them. Even The Library, a guild specifically dedicated to uncovering the hidden lore of ''SLF'', only knows so much about them (naming a few and giving one or two facts that wouldn't be known by the average player).
392* {{Superboss}}: Each Colossi counts as this, given their monstrous stats and abilities. It's an achievement to even put up a fight against one, never mind actually defeat them. Many assume they are just impossible to defeat but, at the very least, not invincible.
393* UniqueEnemy: Unlike other enemy-type [=NPCs=], from the mooks to the bosses, which respawn with each instance so that new players can fight them and old players can level grind, the Colossi being Unique Monsters tied directly to the world story of the game means not only is there only one of each in the entire server, when killed by players using completely legitimate methods (A.K.A. no glitches or cheesing strategies), they will never respawn.
394[[/folder]]
395
396[[folder:Lycagon]]
397!!Lycagon, The Nightstalker
398[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/lycagon_pc.png]]
399
400One of the Seven Colossi, a massive black wolf that seems to appear randomly at night. Sunraku meets it early on, is utterly thrashed, and declares that defeating Lycagon will be one of his driving goals in the game, earning some of the wolf's respect.
401----
402* CastingAShadow: It turns out that Lycagon has some powers connected to shadows, including SelfDuplication and {{Invisibility}}, with the effects and/or strength of those abilities changing depending on how much (or little) moonlight is present.
403* {{Curse}}: It can inflict one on those it sees as excellent (or at least entertaining) prey, '''Markings of Lycagon''', which has several effects; it prohibits equipment on the body parts where the markings are present, scares away lower-level enemies, and the affected body parts are resistant to magic and other curses. The curse also has an effect on certain NPC relationships (e.g. the vorpal rabbits of Rabituza). It can only be removed by either being blessed by a saint (the only one currently known is a high level {{NPC}} that's difficult to interact with) or defeating Lycagon.
404** [[spoiler:The second fight with Lycagon reveals that there's a stronger version of this curse, '''Lycagon's Scars''', given only to those Lycagon sees as a WorthyOpponent. With this version, higher level enemies will now actively seek out the cursed, the curse resistance is raised considerably, and the curse can now ''only'' be removed by defeating the true Lycagon. On the bright side, the equipment restriction is somewhat loosened... except that anything equipped on the marked body parts will be destroyed if worn for more than 3 minutes.]]
405* DiabolusExMachina: How Lycagon is introduced. Sunraku was having a difficult time fighting some higher ranked goblins at night due to their numbers, when suddenly Lycagon appears, seemingly out of nowhere, and wipes out the goblins in a split second. [[FromBadToWorse And now Sunraku has to battle the colossal wolf for its amusement]].
406* FluffyTheTerrible: The name "Lycagon" averts this, but some dialogue from [[spoiler:Setsuna hints that it was once called "Blackie".]]
407* ItCanThink: In contrast to SavageWolf below, it reveals that it's ''terrifyingly'' cunning during [[spoiler:the second fight between it and Sunraku]], hiding certain abilities so it can pull off feint attacks, and in general just messing with its prey.
408* LeaveHimToMe: Bilac mentions that this is probably what the Mark of Lycagon is. It marks who it considers to be prey and warns weaker monsters not to touch them.
409* {{Lunacy}}: Lycagon's powers seem to be connected with the moonlight. During his fight with Sunraku, he vanishes every time the moon hides behind the clouds, and re-appears when the moon shines again.
410* SamusIsAGirl: [[spoiler:A meeting with the clan "The Library" (a guild dedicated to deciphering the lore of ''SLF'') indicates that Lycagon is apparently female.]]
411* SavageWolf: Lycagon is one of the strongest enemies in the game, viciously fights anyone who crosses its path, and curses enemies that amuse it so they can provide an entertaining fight later.
412* SelfDuplication: When pinned by the SF Zoo clan, Lycagon reveals that it can create copies of itself from shadows to attack independently, wiping out the clan. It can also [[DopplegangerAttack fight alongside these clones]] (though it's revealed that the clones operate on a much simpler attack pattern than Lycagon herself). [[spoiler:The end of the second fight with Sunraku reveals that the Lycagon everyone's been fighting is ''also'' a clone, with the real wolf observing from elsewhere, though leaving a means to find it as a prize for defeating its shadow.]]
413* WakeUpCallBoss: While Sunraku lasts a good while in the first encounter, he could barely lay a scratch on it before he is inevitably defeated. This shows just how powerful Unique Monsters are and defeating this specific one becomes his drive for continuing ''SLF'', especially when having its curse.
414* WorthyOpponent: At first it sees Sunraku as mostly entertaining prey, with its curse being intended to stop weak monsters from trying to claim his food, but it starts to see Sunraku as someone to respect after [[spoiler:the second fight between the two, which it shows by enhancing the curse on him]].
415** When all of Lycagon's shadow clones are defeated, [[spoiler:including the clone that everyone had ''thought'' was the real Lycagon]], the wolf leaves a reward for the remaining players that helps them find [[spoiler:the location of the ''true'' Lycagon]] in recognition of their achievement.
416[[/folder]]
417
418[[folder:Wezaemon]]
419!!Wezaemon, the Tombguard
420-> '''Voiced by:''' Creator/ShowHayami (Japanese)
421[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/slf_whethermon.png]]
422An ancient warrior and another member of the Seven Colossi. Despite being humanoid in shape and size, his strength definitely justifies his status as a Colossi. Wezaemon strongly resembles a cyborg samurai, with a move set to match, being armed with several [[OneHitKill insta-kill]] sword techniques that makes him so tough, even a guild of high level player killers couldn't take him out. However, this guild took advantage of his predictable schedule (always manifesting at certain times and always in the same place) and the EXP players receive from fighting a UM, even from a loss, to grind levels from the warrior.
423----
424* ArcWords: "''Until you surpass my ultimate, I shall not fall.''" The boss repeats these words whenever he is about perform his Clear Sky Conquest attack sequence. [[spoiler: Sunraku figures out that the boss's "Sky Clear", his final attack, ''needs'' to be parried to survive and win as it is otherwise unavoidable and, lore-wise, Wezamon will continue to guard Setsuna's grave until it is finally defeated.]]
425* BossAlteringConsequence:
426** Trying to take away his sword will have him shift to a new set of moves, including being way more likely to use a giant hand made of clouds that is hard to dodge. Sunraku manages to steal his sword but gives it back just so he can stick to the easier moveset.
427** His second phase is about keeping him away from his mount. If the player fails, the two will join together and be way tougher enemies than they are separated when combined.
428** The third phase sees him using an unavoidable OneHitKill attack, that can only be countered by interrupting it before it’s used. If the players manage that, then his mechanical mount will transform into a humanoid MiniMecha with laser cannons and missile launchers, while Wezaemon himself becomes more aggressive, and eventually being able to spam all of his attacks without any time lag between move sets.
429** A much more minor example is that if one equips a certain accessory, it triggers unique dialogue from Wezaemon, as seen when Sunraku wore the necklace Emul gifted him, which Wezaemon identified as being relevant to someone named Alice.
430* ClippedWingAngel: Due to the level difference his boss fight imposes, the best attacks done by Sunraku don't even scratch him, which forces Sunraku to HoldTheLine until the phase change triggers. However, once the third phase triggers [[spoiler:and his area-hit instakill is countered,]] his armor becomes damaged and he becomes vulnerable to damage, but he also becomes a lot more aggressive in exchange.
431* {{Cyborg}}: Looks like a heavily augmented humanoid clad in futuristic samurai armor, [[spoiler:though comments from Vysache and Setsuna hint that he's more like TheUndead than a true cyborg]].
432* DiedHappilyEverAfter: [[spoiler:After Wezaemon's defeat, he and Setsuna are seen walking across a field of flowers, presumably into the afterlife.]]
433* FallenHero: According to Tsukuyo Tsukuri, the writer of the World Scenario, Wezaemon was once the greatest hero of the Age of Divinity. Now he's become a near mindless monster, obsessed with protecting his dead wife's tomb.
434* FusionDance: According to Pencilgon, Wezaemon can combine with his mechanical steed Kirin during the second phase of his fight, becoming so strong that fighting becomes outright impossible. [[spoiler:As a result, Oicazzo and Pencilgon are preoccupied with keeping Kirin away from Wezaemon while Sunraku tanks the undead cyborg.]]
435* GameplayAndStorySegregation: Wezaemon is a powerful fighter, but he used to be much stronger, until he was nerfed by the game's producer against the creator's wishes, who believes that alteration has caused this trope in a game she specifically designed to have the gameplay and story as intertwined as possible, because Weazaemon was meant to be simply that powerful in-story.
436* GuideDangIt: [[spoiler:Wezaemon has a TotalPartyKill attack that he uses in the opening of his third phase. To disarm it, the player needs to use a holy item to neutralize it as he is an Undead monster. While that interaction between holy itens and undead monsters is well known, that Wezaemon is an undead and not a cyborg or mechanical life-form, is a fact hidden and not told to any player not fully in the game's already secretive lore. Sunraku being capable of figuring that out came from a complete coincidence as he had access to an NPC that knew of Wezaemon, which was himself hidden behind a quest only he has ever triggered.]]
437* HammerSpace: Wezaemon has access to this, but he only uses it once in his fight to summon his mechanical steed, Kirin. [[spoiler:Access to this space, Inventoria, winds up being one of the rewards given to Sunraku, Pencilgon and Oicazzo upon defeating Wezaemon.]]
438* LimitBreak: His ''Clear Sky Conquest'', which is only activated during the third phase. It mainly removes the time lag between his attacks; allowing for continuous spamming, and if the player survives long enough, he’ll unleash a vertical OneHitKill slash that’s impossible to dodge or block. [[spoiler: The only ways to counter it are to either use resurrection crystals to revive after being struck, and to have enough to last the remaining 10 minutes, or to parry the attack. The window to parry is so tight that you need a slew of buffs just to have a chance to do so and anything less than a Perfect Parry will result in the weapon being broken through]].
439* MeaningfulName: An AlternateCharacterReading of Wezaemon is "Wethermon", which represents how his primary techniques involve WeatherManipulation.
440* {{Nerf}}: As originally designed, Wezaemon was mathematically impossible to beat to reflect his status as the greatest warrior of his age. Ritsu nerfed his stats to make him actually beatable, which is a point of contention with Tsukuyo [[spoiler:especially after his early defeat]].
441* NinjaPirateZombieRobot: [[spoiler: An undead, cyborg samurai who can summon and combine with a mechanical horse.]]
442* NoodleIncident: Sunraku was told that Wezaemon's current situation was caused by a lie involving his dead wife, but neither he or the audience are told ''what'' exactly that lie was, or any of the other circumstances around how Wezaemon became an [[spoiler: undead]] cyborg.
443* OneHitKill:
444** He has several attacks that end players in one hit, most likely because the beginning of his boss battle reduces any opponent's level to a quarter of his own. The fight against him involves learning to dodge them for long enough for him to switch to a next stage.
445** During the transition into the third stage, Wezaemon unleashes an [=AoE=] howl which will wipe an entire player raid unless somehow interrupted or weakened.
446** His ''Sky Clear'' slash that he unleashes during the third phase is especially notable as it’s specifically armor-piercing, skill-piercing, magic-piercing, no-evade, etc.
447* PowerMisidentification: Based on his appearance, Pencilgon and Asura-Kai believed Wezaemon was a cyborg. Sunraku's discussion with Vysache reveals that he's actually [[spoiler:some variant of undead]], a vital clue on how to disrupt an otherwise raid-killing attack.
448* PuzzleBoss: Thanks to Pencilgon and the Asura-Kai's numerous encounters with Wezaemon, mostly for EXP after the guild gave up on actually defeating it, she discovers his boss fight having shades of this;
449** To begin with, anyone facing him will have their level automatically lowered to level 50 at the start of the battle (note that this doesn't ''raise'' anyone's level, so lower level players are in even worse trouble) while Wezaemon remains at ''level 200''.
450** Then you have to do everything you can to avoid his OneHitKill moves (of which he has several) until the fight shifts into the next "phase", where the pattern changes and you have to deal with new complications (such as the addition of a new attack in its sequence or the inclusion of [[spoiler:his mechanical steed, Kirin]]). Pencilgon theorizes (after some previous battles with him) that the goal is not to beat him in a straight fight, but to survive for multiple phases (each phase being as long as 10 minutes) while defending against his onslaught. This theory seems to be correct, though [[spoiler:Sunraku manages to take him out in the final phase before the counter ran to 10 minutes, albeit after using every trick and weapon in his arsenal to do so]].
451*** [[spoiler:The manga supplementary materials reveal that the normal clear condition is that every party member has to survive the OneHitKill of his "Sky Clear" without dying a single time. Alternatively, because his sword has a Durability value, you could break it by concentrating attacks on it. And as a "cheese" strategy, you could steal the sword and keep it away until his body gives out on him, but doing so wouldn't reward you with most of the loot.]]
452* RedEyesTakeWarning: When Wezaemon enters the third phase of his fight, his blue eyes shift to red, signifying his much more aggressive fighting style that leaves no room for error for anyone sparring with him. It's also {{played with}}, as his defenses are greatly reduced in this state, allowing players to deal actual damage to him and possibly defeat him.
453* SequenceBreaking: [[spoiler:The creators of ''SLF'', particularly Tsukuyo Tsukuri, really weren't expecting Wezaemon to be defeated first, intending him to be a mid-late encounter. Since his defeat was entirely legitimate with no cheating involved, meaning the company couldn't just undo it without causing outcry, they had to rapidly make changes to their world scenario to account for this.]]
454* StoryAndGameplayIntegration: [[spoiler:Like all undead, he is vulnerable to holy items, and Arthur stops one of his deadliest attacks by chucking a bottle of holy water at him.]]
455* TragicMonster: According to [=NPCs=] like [[spoiler:Setsuna and Vysache]], Wezaemon was once a mortal man before some lie involving his dead wife warped him into what he is now, only concerned with guarding her gravestone and cutting down anyone that approaches.
456* TheUndead: Despite strongly resembling a cyborg (and indeed having at least some augmetics, given his legs), dialogue from [[spoiler:Vysache strongly implies that his long existence was mostly due to some form of undeath. This proves vital in defeating him, as Pencilgon uses holy water to interrupt what would have been an otherwise unstoppable OneHitKill move that would have taken out the whole party]].
457* WeatherManipulation: His main powers revolve around thunderstorm elements, specifically summoning lightning from the sky and being able to attack by summoning a giant hand made of clouds.
458[[/folder]]
459
460[[folder:Ctarnidd]]
461!!Ctarnidd of the Abyss
462Little is known about this Colossi, except it's believed to be a [[SeaMonster giant octopus]] according to stories from half-crazed [=NPC=] sailors (who have been the only source of information on it for the players of ''SLF'' so far).
463
464It was supposed to be the first Colossi defeated.
465-----
466* DiabolusExMachina: When the protagonist first truly encounters Ctarnidd, they were in the middle of a somewhat-tough battle, mostly complicated by the realization that said battle was secretly part of an EscortMission, when the UM suddenly appears when the last player steps on the ghost ship (heralded only by a [[FiveSecondForeshadowing split second of lag that is otherwise unseen in the game by this point]]) and sinks the ship and everyone on it into a whirlpool, dragging all present into its [[spoiler:underwater city]].
467* ManipulativeBastard: Potentially, as its Unique Scenario is full of misdirection and oddities, with Sunraku getting the impression that Ctarnidd is toying with them for its own amusement. [[spoiler:The first physical meeting with Ctarnidd also hints at this, as it seems to lack the [[KillerIntent intimidating aura]] of the other Colossi, making the players think it'll be an easy win until Sunraku figures out what it's doing; using its power of '''Inversion''' on ''the emotions of its opponents'', [[SmuckBait getting them to let their guard down rather than being cautious]] as they normally would.]]
468* PuzzleBoss: Whilst all the Colossi have an element of deduction to their strengths, weaknesses, and optimal stratagem to face them, often needing Sunraku's team to figure out what the rules are whilst under fire, Ctarnidd takes this as its whole gimmick. For starters, even finding his location involves unknowingly starting an EscortMission with Strude and having everybody on the party boarding the GhostShip he's seeking before Ctarnidd drags the ship into his underwater city. Inside said city, his powers of Inversion run rampant, inverting the entire city so it's upside down and the "sky" is really the seabed, allowing fish-man beings to "fly" through air that he's inverted with water, summoning hordes of fishman zombies that used to be living beings to roam the streets, and having 4 "blockers" in towers surrounding the castle he rests inside, their purpose unknown (though Sunraku and his team make sure to beat them first anyway to be on the safe side). Facing Ctarnidd brings this to the forefront, [[spoiler:as Sunraku realises he's ''inverting the emotions of his enemies'', NPC and Player alike, in order to [[SmuckBait bait them into attacking him]] for an "easy" fight. Sunraku decides they need to retreat and figure out his rules to stand a chance, and Ctarnidd's EyeAwaken as they retreat showcases [[ItCanThink he's a lot more intelligent]] than his appearance suggests]].
469* RealityWarper:
470** [[spoiler:During the EX Unique Scenario involving Ctarnidd, it's revealed to have the power of '''Inversion''' / '''Reversal''', which can invert the properties of a creature or object. While we don't yet know the rules or the full extent of it, the applications for this ability are shockingly broad, including being able to do things like turning living fish into undead fishmen, dead fish into living demi-humans like mermaids, and ''rotating a city so that it's underwater, the atmosphere above it included''. Sunraku is utterly bewildered when hearing about it.]]
471** On actually meeting Ctarnidd face-to-mollusk, Sunraku realises this ability goes even further than just affecting the game world around them. [[spoiler:Thanks to the in-depth immersive VR equipment SLF runs on, Ctarnidd's power allows him to ''affect the player themselves'', "inverting" the natural KillingIntent that each Colossi emits to make himself seem weak or harmless, [[SmuckBait baiting others into attacking him]] for an "easy" win. Whilst they're understandably more focused on figuring out a way around his PuzzleBoss tactics, Sunraku's team are somewhat perturbed that the game's immersion goes deep enough to allow bosses to emotionally manipulate them with their powers]].
472* SeaMonster: While we haven't seen it fully yet, silhouettes show it to have massive tentacles reminiscent of a giant kraken, and it's primarily compared to an octopus in the descriptions given by [=NPCs=]. [[spoiler:When we do finally see it in chapter 176 of the manga, it... does basically looks like a giant octopus, one that's chained down no less. However the lack of an intimidating presence compared to the other Colossi makes Sunraku realise something's up, eventually deducing that Ctarnidd's Inversion ability can apply even to the KillingIntent that each Colossi naturally emits, and the beast is intentionally baiting them into attacking him. As their team leaves the room, Ctarnidd's eye opens, showing that he's [[ItCanThink more intelligent than he seems]] and hinting that there's more to his form than he's shown thus far]]
473[[/folder]]
474
475[[folder:Siegwurm]]
476!!Siegwurm the Sky Ruler
477A golden dragon that flies high in the sky, far above where any player can reach it. Despite apparently being a random encounter similar to Lycagon, The Library (a guild dedicated to deciphering the lore of ''SLF'') believe that it frequents a certain sanctuary, seeking heroes to challenge it.
478-----
479* {{Curse}}: Like Lycagon, it can inflict one on players that battle it. It's currently unclear if Siegwurm's curse is different from Lycagon's in any notable way, though it seemingly also affects NPC interactions like the "Markings of Lycagon," [[spoiler:as seen with Akane, the second player to trigger the same Rabituza Unique Scenario as Sunraku did]].
480* OurDragonsAreDifferent: We don't know much about Siegwurm beyond its golden colour, but a silhouette of it resembles a Western style of dragon.
481* WorthyOpponent: If The Library is correct, then it appears at a specific sanctuary (in contrast to its apparent nature as a random encounter) seeking those worthy enough to challenge it.
482
483[[/folder]]
484
485[[folder:Orchestra]]
486!!The Orchestra of the Doom Echo
487One of the Seven Colossi. Very little is known about it. It was discovered by a player who raided the Royal Library of Ainverth.
488-----
489
490[[/folder]]
491
492!!Notable Enemies
493[[folder:Vorpal Rabbits]]
494[[quoteright:300:https://static.tvtropes.org/pmwiki/pub/images/vorpalbunny_pc.png]]
495
496A special and rare enemy of the starter forest. A small rabbit that wields a red knife and is incredibly fast and dangerous.
497----
498* CriticalHitClass: An enemy example. The rabbit's weapon is one that increases the critical hit damage. It also will try to strike the player in its weakest spots.
499* EliteMook: It is a rare and powerful enemy of the starting forest, but in counterpart, it has a powerful drop in the Vorpal Blade.
500[[/folder]]
501
502[[folder:Ravenous Snake]]
503[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/lagonianpython_pc.png]]
504
505The area boss of the The Rampant Forest. A huge snake defending the bridge to Secondil.
506----
507* BeefGate: It is a test to see if the player gathered enough experience and resources (and, if possible, a party) in the starter city to be able to move along to the next area.
508* DamageOverTime: If a player gets hit by the snake’s poison even once, they’ll lose one Health point every 10 seconds. Notably, the effect continues even after the Ravenous Snake is killed; forcing the player to race to a save point location, or end up dying and having to start over and fight the Ravenous Snake again. One player notes seeing beginners race to an Inn to save their data is fairly common in Secondil.
509* TheGreatSerpent: This snake is large enough to devour any player in one bite.
510* NonMammalianHair: It’s a giant snake, that has hair both on its head, and tip of its tail. The hair on it’s tail actually helps conceal the fact it has a hole to shoot poison at a player.
511* TechnicolorToxin: The poison it shoots is an appropriately sinister purple.
512* WakeUpCallBoss: The Snake is intended to serve as this for new players, using a significantly more dangerous moveset than mobs in the starting forest and applying a debuff to punish anyone who isn't properly prepared. Sunraku notes that despite a beginner level boss, it’s challenging enough that it convinces him that ''SLF'' is as high quality as people claim.
513[[/folder]]
514
515[[folder:Mud Digger]]
516[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/muddigger_pc.png]]
517
518The area boss of the Diremarsh Waste. A shark-like monster that dwells in a huge mud pit.
519----
520* FallDamage: It’s special LimitBreak, that occurs after its HP reaches a certain point. It dives underneath the mud before launching the player high in the air with a sneak attack. The inital attack doesn't deal a lot of damage (as even Sunraku with his pitiable defense barely took any), but the fall damage will be a lot more severe. However, this can be used against the Mud Digger, as the physics of ''SLF'' can let players use the momentum from the long drop to deal extra damage upon landing on a target. Sunraku used this (albeit accidentally) to finish off the Mud Digger.
521* HomeFieldAdvantage: It resides in a muddy marsh, where the mechanics reduce players to a crawl, and can dive under the mud to move around easily and emerge directly under players.
522* LogicalWeakness: Speed-based build players like [[FragileSpeedster Sunraku]] can struggle a lot against the Mud Digger, as the marsh that serves as the boss arena severely hinders mobility. It’s LimitBreak of trapping a player in place and launching them in the air to exploit FallDamage, with no possibility to counter, also makes it impossible for solo players like him, as well. If Sunraku didn't have [[BlackMage Emul]] with him during his first fight with the Mud Digger, he would have never beaten this boss on his own.
523* ManOfKryptonite: It’s designed to completely counter players like Sunraku by utilizing his two biggest LogicalWeakness as listed above. He even notes it’s a worse opponent for him than a Colossi like Lycagon.
524* RedBaron: It has the nickname of ''Solo Killer'', for it’s ability to kill any single player through diving underneath a player only to ram them in the air to exploit FallDamage, without an possibility for escape or a counter-attack by the targeted player.
525* SharkFinOfDoom: In its normal attack patterns, it’ll swim through the mud, and show this as the only warning players have; averted in it’s LimitBreak that sees it emerge directly under a player with no warning. Sunraku {{Lampshades}} how a monster of it’s size can submerge to do this in mud that only comes up to a player’s ankles.
526[[/folder]]
527
528[[folder:Clown Spider]]
529[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/sld_clown.png]]
530
531The area boss of the Prismatic Forest Grotto. A huge spider living in a hollowed out massive tree.
532----
533* AfraidOfClowns: Presumably its name, and the clown-face marking on its abdomen, is meant to invoke this.
534* GiantSpider
535* GimmickLevel: The Clown Spider's layer for its boss fight. It lives atop a huge vertical area, which demands that the player climb the area full of spider webs, some of which are sticky, and it will be dropping rocks on the player. A player that's able to climb past the Clown Spider quickly enough can actually turn this around on the boss, using the debris against it.
536[[/folder]]
537
538[[folder:Humming Lich]]
539[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/humming_lich_pc.png]]
540
541The area boss of the Canyon of Lost Souls. An undead mage that spreads miasma around the canyon.
542----
543* AchillesHeel: Its strongest attacks involve blasting players with heavily debilitating curses, which means anybody with high enough debuff resistance, such as Sunraku with Lycagon's own curse, leaves it only capable of fighting with its weaker physical damage attacks. That said, it has a failsafe ability against debuff-resistant players in its MesACrowd skill, which allows it to counterbalance its weaker attacks through having multiple copies to attack with, including a long-range archer.
544* OffWithHisHead: Sunraku's strategy during the fight involves using the bonus from the Dullahan sword to deal a ton of damage on it and its clones by targeting their heads for a beheading.
545* ThePowerOfHate: Lore-wise, they embody the hatred of the people that died in the battlefield that was the canyon.
546* MesACrowd: One of its strategies is to self-duplicate until there are multiple copies of itself present at once, with each duplicate holding a different weapon and the whole group essentially acting as a full party.
547* MultiArmedAndDangerous: One of its attacks is to summon multiple grasping hands from the ground. Sunraku mentions that compared to Wezaemon’s attacks, dodging them is easy.
548* TouchTheIntangible: Thanks to its nature as a ghostly lich, normal physical attacks simply pass through it without dealing damage, so players need to use either magic spells or bring a holy-attribute weapon. Thanks to Sunraku being so gung-ho about fighting it, he didn't think to prepare one, requiring him to DrawAggro with Emul's magic while Bilac prepares him a holy weapon mid-battle.
549[[/folder]]
550
551[[folder:Crystal Scorpions / Golden Scorpion]]
552[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/crystal_scorpion_pc.png]]
553 [[caption-width-right:350:Crystal Scorpion]]
554Special enemies of the area above the Canyon of Lost Souls, the Crystal Nest Cliff.
555----
556* EliteMook: The Golden Scorpion, a variant of the Crystal Scorpions found above the Inner Canyon of Lost Souls. Not only is it much stronger than its crystal counterparts, it possesses a HealingFactor that can be used if badly injured and it can shoot poison from its stinger in a variety of patterns to hit its target. In terms of sheer combat strength, Sunraku compares it to freaking Wezaemon, though he does manage to take it down through exploiting its AI.
557* FriendlyFire: Against the Crystal Scorpions, Sunraku weaponizes the fact they can attack one another by accident if he dodges. The impact causes parts of their bodies to break off, which he can take as loot, which was all he really wanted anyway. [[spoiler:Even when the developers release a patch that tones down their aggressiveness, or at least stops them from fighting each other to the death, this can still be used against them with some clever thinking, especially against the even more agressive Golden Scorpion.]]
558* HomeFieldAdvantage: They're capable of blending with the crystals of the area and hide themselves within it. Because of their size, they also have much better footing than players, while also messing with the players' footing since they smash the crystals they would use.
559* LetsYouAndHimFight: The Crystal Scorpions are prone to infighting due to their aggressiveness, which Sunraku exploits to farm their drops. This is also how the Golden Scorpion is ultimately defeated. Despite technically being the same species, the Golden Scorpion and the Crystal Scorpions ''do not'' get along, and will quickly fight with each other when provoked. Sunraku exploits this to wear down the Golden Scorpion by having the Crystal Scorpions gang up on it, then going into the fight himself once the Golden Scorpion has [[DeathOfAThousandCuts suffered enough damage through attrition]] to finish it off personally.
560* {{Lunacy}}: The Golden Scorpion, when badly injured, can retreat and use the moon's energies to [[HealingFactor heal itself]] before getting back into the fight. However, this ability requires the Golden Scorpion to raise its claws to activate it, and sufficent damage to the claws or interference from its opponent can prevent the regeneration from triggering.
561* RareRandomDrop: The Crystal Scorpions lose fragments of their body while fighting, but after farming them for a while Sunraku notices he hasn't received a stinger yet. Justified as their tail and stinger are much sturdier than the rest of their body, only breaking off once Sunraku deliberately starts targeting one.
562* SolidGoldPoop: The first item Sunraku manages to retrieve from their nest is the crystallized droppings of the scorpions, which is both beautiful and full of concentrated mana due to their digestive process.
563* ZergRush: Not only are each of them quite strong, but they also attack in swarms.
564[[/folder]]
565
566[[folder:Abhorrent Woodmage]]
567[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/aberrantwoodmage_pc.png]]
568
569A high level monster captured by Vysache and used to challenge Sunraku as the final foe of his BossRush. A formidable foe that combines high level magic with rapid attacks with tendrils grown from his body, as well as a shockingly sturdy body, the challenge was not to defeat the Woodmage but to ''survive'' it, specifically to last for 5 minutes without being killed.
570----
571* BerserkButton: Taking the Woodmage's staff away from him sends him into a frenzy where he lashes out continuously with his vines, leaving little room for error while dodging. It turns out there's a good reason for his fury: [[spoiler:the staff not only helps him to cast magic, it's also key to his high physical defense. Take it away, and he's a lot more vulnerable (though Sunraku doesn't find that out until Vysache told him after the fight)]].
572* BotanicalAbomination: It is implied to be a mage that merged with plant-life to attain immortal life.
573* DubNameChange: Known as "[[Main/GratuitousEnglish Loser's Woods]]" in Japanese.
574* CombatTentacles: One of the Woodmage's primary strategies (that doesn't rely directly on magic) is overwhelm its opponent with dozens of attacks from [[VineTentacles tendrils it grows and controls from its body]], keeping the target off balance as it simultaneously barrages them with magic.
575* FinalBoss: He is the final challenge for the BossRush of the "Invitation to Rabituza" questline.
576* HoldTheLine: For Sunraku, his battle is not about beating it thanks to its massive level gap. Instead, he has to ''survive'' for 5 minutes as it relentlessly attacks him.
577 *SpamAttack: An apt description of the Woodmage's strategy, combining MagicMissileStorm with high tier spells and CombatTentacles to try and overwhelm its opponent.
578* SquishyWizard: At first it appears to be [[AvertedTrope averted]], as it can seemingly NoSell Sunraku's attacks during the battle, but it's later revealed that [[spoiler:this is only true while it's holding its staff; take it away and he's pretty vulnerable if you can get past his vines]]. Sunraku doesn't learn about this until ''after'' his battle with the Woodmage is over.
579* WakeUpCallBoss: Sunraku, already tired from the long BossRush, nearly gives up to get some sleep when he realizes just how difficult the Woodmage is to fight. This causes him to realize he's been getting sloppy with his gaming, making stupid mistakes and relying on Emul's overpowered stats, something he can't afford if he plans to conquer a god-game.

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