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1[[WMG:[[center:[-'''Dead Island Character Index'''\
2'''Dead Island''' | ''[[Characters/DeadIslandRiptide Riptide]]'' | ''Characters/EscapeDeadIsland'' | ''Characters/DeadIsland2''-]]]]]
3!!All {{Spoiler}}s for entries in The Voice's folder are [[Administrivia/SpoilersOff unmarked]]. Administrivia/YouHaveBeenWarned!
4----
5Tropes relating to the characters introduced in ''VideoGame/DeadIsland''.
6----
7[[foldercontrol]]
8
9!!The Heroes
10[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/dipc.jpg]]
11The player character of ''Dead Island'' is picked from one of four vacation-goers on the island of Banoi. Each character has a distinct preference in weapons and fighting styles based on their personal history. The four travel together as a group throughout the island of Banoi trying to find a way to escape. Their shared immunity to the zombie infection make them go-to errand boys and protectors of many more vulnerable survivors.\
12
13For tropes related to John Morgan, see his folder on the ''Characters/DeadIslandRiptide'' sheet.
14
15[[folder:In General]]
16* TheBerserker: ''Riptide'' clarifies that the "Rage Mode" power-up is [[spoiler:a side-effect of the zombie virus within them, which becomes more severe in that game]]. Exactly how this ability gives Logan and Purna infinite throwing knives and bullets respectively is not explained.
17* EmpoweredBadassNormal: John counts more than the rest, due to being an expert martial artist and sailor before the outbreak, but the other four are total badasses by the end of the first game. In ''Riptide'', [[spoiler:everyone is forced to travel through storage facilities filled with chemical weapons and mutagens, causing the zombie virus to mutate and augment their Rage Mode and make them more explicitly invulnerable]].
18* TheFellowshipHasEnded: In ''2'', Sam B implies that the group survived but all went their separate ways after the events of their games.
19* HeroicWillpower: During the final boss of ''Riptide'', everyone displays this [[spoiler:when taking the mutagen and going berserk]]. Except Sam B, who has no problem dealing with it.
20* TheImmune: They do all the work because they're immune to the pathogen that turns others into zombies. This turns out to have ramifications in ''Riptide''.
21* JerkWithAHeartOfGold: Sam B and Purna in particular are very rude and aggressive, and Logan is very gruff and coarse. All of them seem to care about other survivors and willingly help out, but these three will blow up at anyone who questions them or slows them down.
22* SchrodingersPlayerCharacter: Subverted; The game establishes that all the characters are working together and the ones you didn't select simply appear in cutscenes. In ''Riptide'', they appear in-game as quest-givers.
23%%* TrueCompanions: Definitely so, by the end of the first game. In addition to this in the ''Riptide'', there's also the group of survivors who you actually manage to shepherd through the entire game.
24[[/folder]]
25
26[[folder:Xian Mei]]
27[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/di_xianmei.png]]
28[[caption-width-right:250:Xian in ''Dead Island''.]]
29
30[[caption-width-right:250:[[labelnote:Xian in ''Dead Island Riptide''.]] https://static.tvtropes.org/pmwiki/pub/images/dir_xianmei.png[[/labelnote]]]]
31
32[[caption-width-right:250:[[labelnote:Xian in ''Escape Dead Island''.]] https://static.tvtropes.org/pmwiki/pub/images/edi_xianmei.png[[/labelnote]]]]
33->'''Voiced by:''' Creator/KimMaiGuest
34
35Xian Mei was born and raised in China by her father, a Hong Kong police force chief inspector who taught Xian martial arts from a young age, and was murdered by a Triad enforcer. She decided to follow in her father's footsteps and joined the Hong Kong police force, where she was selected to join the first all-female anti-organized crime unit. However, the team and its members were commissioned by the police force for the PR boost rather than their skill. Xian was soon planted undercover at Royal Palms Resort as a receptionist, [[ReassignedToAntarctica mostly because they had nothing better to do with her]], and feels shame and disappointment that her potential is being wasted.
36----
37* ActionGirl: [[http://deadisland.deepsilver.com/characters.php Her bio]] describes her as "a passionate sportswoman" who is "quick on her feet". Her in-game biography is totally different. The website and manual make her sound like an idealistic young girl who wants to travel the world. If you pick her off the character selection screen, you get the real story, told to you by Xian Mei herself. It's been noted that, being an undercover cop, the website is most likely telling the lie from her end, and playing as her reveals the truth about what she does.
38* BadassBookworm: She is university educated, and scored the highest in her class.
39* ClothingDamage: Though it's a FPS game, cutscenes and artwork showcase that her skirt has pretty much been ripped to shreds due to the zombie event.
40* CombatMedic: Her three major Survival skill tree abilities focus on using medkits more effectively.
41* CombatStilettos: Xian can learn a move that involves driving her high heels into a zombie's head.
42* DivergentCharacterEvolution: ''Escape Dead Island'' has her dressed similar to her resort receptionist look, but with proper pants and combat boots. She's more snarky and standoffish, [[spoiler:essentially uses Cliff as a patsy]] to accomplish her own ends ([[spoiler:essentially rescue Rob and blow up the island]]) and rather than [[spoiler:seek a cure for the virus, destroy the labs it was created in (though she does give Cliff a chance to find a cure himself before blowing up the infected labs)]].
43* {{Expy}}: There's more than a bit of [[VideoGame/ResidentEvil Ada]] in ''Escape Dead Island''. Chinese ActionGirl, AntiHero, DeadpanSnarker whose loyalties are unknown, whether she's with the Chinese government, Geopharm, or someone else, and has a few PetTheDog moments.
44* GlassCannon: Despite being a melee specialist, Xian has no defensive talents and her health pool grows more slowly than anyone else's. It is not unusual for even a high-level Xian to go down after two or three hits from a Thug or an infected with a weapon, which makes her the single worst character to play in single-player mode. On the plus side, her specialization in bladed weapons lets her attack quickly for high damage with very little drain in stamina, she gains stamina from kills with the right upgrade, and in the late game she's absolutely devastating with a katana or [[InfinityPlusOneSword Zed's Demise]].
45* HiddenDepths: As well as her profile differing wildly from the one in game, the novel suggests she observes the tourists arriving in Banoi, feels sorry for singles and chats them up.
46* LowLevelAdvantage: Due to her low HP growth, her durability actually ''goes down'' as you level up and the zombies level scale to match.
47* MissionControl: Serves as this role first to Rob at the beginning of ''Escape Dead Island'' then to Cliff in the main game.
48* TheMole: In ''Escape Dead Island'' it's left unclear whether [[spoiler:she's working for the Chinese government, the evil Palm Garden Order that controls Geopharm, or some other secret organization]], but she clearly knows more about the zombie outbreaks and the global conspiracy behind them than she let on in the first two games.
49* TheProtagonist: Xian was featured prominently in the first game and works to uncover the truth in ''Escape Dead Island''.
50%%* NoRespectGuy : Her back-story.
51* OnlySaneWoman: In the cutscenes, Xian Mei comes across as the sanest of the four heroes. She is the only person to sensibly point out that they have no reason ''not'' to trust The Voice, who's been completely helpful and non-threatening, while the others start screaming at the guy because he's an authority figure (Purna) or because they want to make their own way out (Logan).
52* OvertOperative:
53** Xian's cover is basically transparent. The rest of the survivors figure out something's up when they revisit the hotel in Act 2, although it's never followed up on.
54** In the ''Dead Island'' eight-page promotional comic, Roger Howard discovers the hotel staff knew she was a cop from the moment she landed. In the novelization, Purna figures out Xian can't be an ordinary desk clerk pretty much immediately upon meeting her.
55* TheSmartGirl: When not expressing sympathy at the disaster she's this, in particularly in Henderson when she sounds like a tour guide.
56* TokenGoodTeammate: In the first game, Xian Mei comes across as the most idealistic of the four heroes. She disagrees with the other three's suggestions to abandon the other survivors and save themselves and agrees with Jin's desire to help everybody. In the beginning of Act III she even gives a RousingSpeech to the other 3 characters to convince them to search for the vaccine and save the world instead of heading straight for the extraction point and just saving themselves.
57[[/folder]]
58
59[[folder:Logan Carter]]
60[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/di_logancarter.png]]
61[[caption-width-right:250:Logan in ''Dead Island''.]]
62
63[[caption-width-right:250:[[labelnote:Logan in ''Dead Island Riptide''.]] https://static.tvtropes.org/pmwiki/pub/images/dir_logancarter.png[[/labelnote]]]]
64->'''Voiced by:''' Creator/DavidKaye
65
66Logan is an ex-quarterback whose life was destroyed after he got into a nasty crash while street racing, killing his passenger and fracturing his knee. The combination of his crippling injury and [[BrokenPedestal the public turning on him]] ended his career and sent him on a downward spiral into depression. In an attempt to escape his personal demons and get away from the hell of his life back home, he took an endorsement job at the Royal Palms Resort.
67----
68* ActionSurvivor: While all the other player characters have actual combat training (a cop, a covert operative, an ex-soldier, and a rapper who grew up in a HadToBeSharp environment) Logan's just an ex-football player caught in the middle of the zombie apocalypse. Doesn't stop him from hanging tough alongside the other badasses.
69* TheAlcoholic: The only hero to gain [[BoozeBasedBuff buffs]] from drinking whatever whiskey can be found around the island. Side-effects include [[DrunkenMaster booze induced strength]] and [[GradualRegeneration more health recovered]].
70* CareerEndingInjury: In his backstory, he got caught in a car crash while street racing, which fractured his knee and killed his passenger, the latter of which quickly made the public turn on him which ''then'' ended his career.
71* CelebritySurvivor: Once a pro-quarterback, his leg injury prevented him from continuing his football career. Lucky for him, his name is still enough to stay in the celebrity life style.
72* CowardlyLion: In the cutscenes Logan is by far the least confident, least experienced, and most "everyman" of the 4 survivors.
73* ImprobableAimingSkills: With the Economical Throw and Boomerang talents, Logan has a high chance to injure multiple enemies with a single thrown weapon, doing splash damage on impact to anything nearby, and with the weapon returning to his hand afterward. This includes weapons like sticky-bomb knives that theoretically ''exploded on impact''. Even at very low levels, his Fury attack also ricochets, letting him kill large crowds of Walkers or Infected with one or two thrown knives.
74* JackOfAllStats: Logan's Combat skill tree provides slight passive bonuses to using blunt weapons, sharp weapons, ''and'' firearms, without the additional levels of specialization that the other characters are offered. This makes him very well-rounded, but he doesn't have access to any of the higher-tier skills. His only unique area of specialization are his boomerang ability and other skills related to thrown weapons.
75* JerkJock: To the point where it wound up destroying his career.
76* JerkWithAHeartOfGold: Heavily implied when [[spoiler:he's the only one looking at Yerema, who herself is looking to where Jin had fallen dead. He waits some time before calling to her to get in the helicopter]].
77* TheLancer: He tends to take a secondary command role in the cutscenes.
78* PrecisionGuidedBoomerang: He has a special ability that causes thrown weapons to automatically return to his hand. In the first game this was a passive skill with a % chance of success, while in ''Riptide'' it's a default ability.
79* TokenWhite: Logan is the only Caucasian playable character in the first game.
80* TooDumbToLive: Only in the novel. Novel!Logan habitually mixes painkillers, antidepressants, and hard liquor, to the point where his being alive at all is a minor miracle.
81[[/folder]]
82
83[[folder:Sam B]]
84[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/di_samb.png]]
85[[caption-width-right:250:Sam in ''Dead Island''.]]
86
87[[caption-width-right:250:[[labelnote:Sam in ''Dead Island Riptide''.]] https://static.tvtropes.org/pmwiki/pub/images/dir_samb.png[[/labelnote]]]]
88->'''Voiced by:''' Creator/PhilLaMarr (''Dead Island'', ''Riptide''), Cavin Cornwall (''Dead Island 2'')
89
90Sam B is a rap star born and raised in [[TheBigEasy New Orleans]], growing up in a childhood racked with violence and poverty. Sam B wanted to be a rap artist since he was a small boy, but always remained small-time due to poor fortune. This all changed when he wrote a song as a joke one Halloween entitled "Who Do You Voodoo, Bitch?", and the song subsequently shot him into stardom after a surge of unexpected popularity. However, he is resentful that all of his other works are ignored and "Who Do You Voodoo, Bitch?" [[OneHitWonder is all anyone remembers him for]]. This, combined with [[SexDrugsAndRockAndRoll drugs, alcohol]], bad business decisions, and his [[WithFriendsLikeThese "friends" and advisors]] taking advantage of him, bruising his self-confidence and causing his career and personal life to fall apart. He booked a gig to play at a party at the Royal Palms Resort, seeing it as his last chance to rebuild his life and career.
91----
92* AchillesInHisTent: Has shades of this in Dead Island 2. He's perfectly happy with just sitting back in Emma's Mansion and waiting for everything to blow over as they have a sturdy fence and enough supplies for six months.
93* TheBigEasy: According to his in-game bio, he was born and raised in New Orleans, and you can hear it in his accent.
94* TheBigGuy: The largest player character. Having the highest HP and abilities focused on drawing ago and regenerating his health means he's the best character to tank.
95* TheBusCameBack: He makes a return as a supporting character in ''Dead Island 2'', showing that he at least survived the events of ''Riptide''.
96* BorrowinSamedi: His artist persona seems to be based on this. His name sounds suspiciously like both "Samedi" and "Zombie", in the opening cutscene of the first game he is performing his hit "Who Do You Voodoo, Bitch?" wearing a top hat, while ''Riptide'' promotional material includes a (live-action) music video named "[[https://www.youtube.com/watch?v=MsPAYAmmqnQ No Room in Hell]]", in which he wears skull make-up.
97* BrutishCharacterBrutishWeapon: His specialty is blunt weapons. On the character selection screen, he is depicted holding a sledgehammer with a [[ShockAndAwe Tesla mod]]. His reappearance in ''2'' even sees him using normal and modded sledgehammers on a few occasions.
98* CelebritySurvivor: A rapper hired to play at the cruise in the first game. He was hoping that he'd be able to impress some Hollywood big shots there.
99* ChewingTheScenery: In ''Riptide'', once some mutagens enhance his rage mode, he becomes even more berserk.
100-->''PVP'', '''MOTHERFUCKERS'''! This is how we churn ''BUTTER'', '''[[TheBigEasy N'AWLINS STYLE]]'''!
101* CrazySurvivalist: By the time of ''Dead Island 2'', Sam seems to have taken on a lot of traits like this, due to having survived 2 separate zombie outbreaks and been caught up in a 3rd, not to mention being strongly implied to have spent the last decade living off-the-grid due to fear TheyWouldCutYouUp if his status as an immune survivor ever got out.
102%%* EarWorm: "Who Do You Voodoo, Bitch?"
103* GenreSavvy: By the time of ''Dead Island 2'', Sam B warns the Slayers not to trust random voices over the radio promising them everything they want. Turns out he's completely right as Dr. Reed has his own agenda.
104* GoodOldFisticuffs: His Rage attack has him beating the undead up with his bare hands.
105* HadToBeSharp: Credits his survivability with having grown up learning to fight on the mean streets of New Orleans.
106* HollywoodVoodoo: According to the two songs he can be seen performing, the voodoo elements of his InUniverse artistic persona are limited to references to zombies and name-dropping Baron Samedi.
107* {{Horrorcore}}:
108** His hit song "Who Do You Voodoo?" is just about zombies, gore and death.
109** Followed up by "No Room in Hell", which is less in-your-face about it, but still very much focused on death and zombies.
110* LargeHam: Probably the loudest of the [=PCs=]. Being a rapper and hip-hop star, he has a natural combination of [[ClusterFBomb uncouthness]] and gregariousness.
111* MagnumOpusDissonance: InUniverse: Sam always wanted to be a socially conscious, political rapper and considers that material to be his life's work. The fact that the only song he ever wrote that anyone else wants to hear more than once is the {{Horrorcore}} track he wrote as an elaborate joke for a Halloween party has left him very bitter.
112* TheMentor: In ''2'', being a veteran Zombie Apocalypse survivor means that he's the one that teaches the Slayers tricks of the trade such things as ItemCrafting.
113* OneHitWonder: {{Invoked}} InUniverse by "Who Do You Voodoo, Bitch?". Sam was an aspiring rapper who didn't make the charts until he churned out that song, which he had made as a joke. Of course, this one song happens to be the only one anyone wants to hear, and Sam's attempts to distance himself from it fail as he fades into semi-obscurity again after unsuccessfully trying to produce another hit.
114* PapaWolf: In the novel, he's particularly protective of Jin, acting as a surrogate father to her.
115* PatrickStewartSpeech: Some TXT files have a good one that could have been his closing dialogue. It's essentially his musing over how extreme conditions [[WhatYouAreInTheDark bring out]] [[HiddenDepths the integrity and strength of the best of people]], and that seeing those gave him inspiration. Once he punches his way out of the zombie apocalypse, [[WorldHalfFull he'll have a song to sing]].
116* PunnyName:
117** Sam B. Zombie. Get it?
118** In "Who Do You Voodoo," he also draws a deliberate line from his handle to Baron Samedi, the loa of the dead. The black top hat Sam wears on stage is one of Samedi's trademarks.
119* RegeneratingHealth: He's the only character that is able to regenerate health, via his skill tree.
120* ScaryBlackMan: Sam is easily the most aggressive of the four survivors, and the most inclined to leave others to their fate. He's also the easiest to get to see reason, though, which may count as a partial aversion. He also mellows a bit in ''Riptide''.
121* SexDrugsAndRockAndRoll: His in-game bio says that he generated ''one'' song that became extremely popular, spent more than he earned through partying and self-indulgence, realized he needed another hit, and failed to make another hit despite making several new songs.
122* StoneWall: He's got the most health of the 4 original survivors, and his skill tree has talents focused around damage reduction, health regeneration, and [[DrawAggro drawing aggro]]. As a tradeoff, he has fewer stamina-related perks and can tire quickly.
123[[/folder]]
124
125[[folder:Purna Jackson]]
126[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/di_purnajackson.png]]
127[[caption-width-right:250:Purna in ''Dead Island''.]]
128
129[[caption-width-right:250:[[labelnote:Purna in ''Dead Island Riptide''.]] https://static.tvtropes.org/pmwiki/pub/images/dir_purna.png[[/labelnote]]]]
130->'''Voiced by:''' Peta Johnson
131
132Purna is a former UsefulNotes/{{Sydney}} police officer. Embittered by harsh racism, sexism and rampant corruption in the force that prevented her from advancing her career and doing her job, she one day decided to [[CowboyCop take the law into her own hands]], confronting a child molester who had used his [[ScrewTheRulesIHaveMoney wealth]] and [[ScrewTheRulesIHaveConnections connections]] to escape prosecution. The man laughed at her and pulled a gun on her, which she turned on him and shot him with. While it was correctly argued to be an act of legitimate self-defense, she was fired regardless. Bitter and cynical, and with no clear future left for her in Australia, she turned to working as a bodyguard for [=VIPs=] in dangerous places all over the world. She is hired as much for her looks as her skill with firearms.
133----
134* ActionGirl: She's an ex-detective that had to work nearly thrice as hard as the men to get her position. Even after losing her job, she still works as a bodyguard, and is often hired for her skills.
135* AwesomeAussie: She's from Australia, and she's very skilled in making the undead dead again.
136* CombatAndSupport: Purna has a number of different auras that provide a flat multiplier to her teammates' stats, and you can pick talents that turn her Fury mode into a group-wide instant heal and short-term buff. In the early game, before you can find much in the way of guns, Purna's primary use to the group is as a force multiplier for the melee.
137* CowboyCop: She wound up taking the law into her own hands... Naturally, this is the reason she was fired from the Sydney PD.
138* GlassCannon: Like Xian, Purna is designed for pure offense. The closest thing she gets to a defensive skill is the near-100% heal from Guardian Angel.
139* TheGunslinger: Of the four, she's the most proficient with guns, and her [[LimitBreak Rage attack]] has her pulling out her gun and firing on all zombies in sight, [[BottomlessMagazines ammo not being an issue]].
140* TheLeader: Most likely, considering how she narrates the intro for ''Riptide''. Her "aura" skills also make the other player characters fight better when they're nearby, sharing her boosts.
141* LinearWarriorsQuadraticWizards: Purna has a reputation as being an under-powered character because firearms and ammunition in both games are very scarce until you get through the opening levels. Once she has a reliable source of ammo and the chance to get a blue-quality shotgun or automatic rifle and slap on a shock, fire, or poison mod, an appropriately specialized Purna can stack her auras, damage multipliers, and rage mode together to become a one-woman apocalypse. The other characters have substantial advantages of their own, but as firearms take more precedence in the late game, no one else can match Purna's sheer damage output.
142%%* MiniDressOfPower: Judging by her pic in the bio.
143%%* MoreDakka: Her Rage attack.
144* TheProtagonist: The intro narration of ''Riptide'' is told by her, and she seems to be the leader.
145* TheMusketeer: While her main skill is with firearms, she also has some skills that boost her ability with melee weapons.
146[[/folder]]
147
148!!Non-Playable Characters
149[[folder:The Voice '''(SPOILERS)''']]
150!!Colonel Ryder White
151[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/ryder_white_1849.png]]
152->'''Voiced by:''' Joe Hanna
153
154The first person you "meet" in the game, The Voice contacts you through the hotel's intercom system and guides you to safety through the prologue level. Throughout the game, it's mentioned that he has been contacting the various groups of island survivors (most prominently John Sinamoi's group) in an attempt to coordinate a response to the zombie outbreak. When the players eventually succeed in making radio contact with him, he reveals his identity and requests that they help him by retrieving a vaccine for the zombie infection before meeting him in person to escape the island.
155
156Ryder serves as the protagonist of the second DLC for the game, which sheds new light on many aspects of the main campaign's plot.
157----
158* AntiVillain: Subverted. He has the ''exact same goals'' as the Survivors: make an antidote out of the vaccine. Unfortunately Kevin/Charon manipulated the Survivors into thinking he was going to nuke the island and hoard the vaccine, and as a result the main campaign paints him as a monster. However, he never had any intention of harming the heroes, nor did he call down a nuke. Sadly, he loses his temper at the wrong moment, and in an act of desperation turns himself into the monstrous FinalBoss without ever explaining himself.
159* BulletTime: His Rage ability triggers this, and also gives him an infinite ammo super-pistol, similar to Purna's Rage ability.
160* ElitesAreMoreGlamorous: Ryder's profile mentions that he was a member of the SASR, a.k.a. the Aussie version of the British SAS, and even fought in Iraq, East Timor, and Afghanistan.
161* MeaningfulName: The fourth horseman of the apocalypse is a rider on a white horse (in other words, a White Rider), identified by some as Conquest or the Anti-Christ. So the name Ryder White is rather appropriate for a BigBad who kicks off the zombie apocalypse. Subverted when you learn that Colonel White was GoodAllAlong and it was Charon who was the real BigBad.
162* PromotedToPlayable: One of the pieces of downloadable content is a campaign that features him as the playable character.
163* TragicMonster: The DLC campaign certainly puts the final boss fight in a whole new light.
164* UnwittingPawn: It turns out he was never the BigBad at all, and spent the entire outbreak simply fighting to survive just like the Heroes.
165* VoiceWithAnInternetConnection: He's the first (living) contact encountered in the game, and he communicates to the survivors through radios on the island while they try to reach him for salvation. Subverted in the Ryder White campaign, where it's revealed the Voice was Kevin impersonating Ryder all along.
166[[/folder]]
167
168[[folder:Jin]]
169[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/336px-dead_island_jin_in_prison_6223.jpg]]
170->'''Voiced by:''' Creator/TaraSands
171
172A mechanic's daughter first encountered at the end of Act I while the heroes are looking for a mechanic to help them modify their armored truck so it will be capable of safely punching through the barricade blocking the way into town. She accompanies the four heroes for most of the game and serves as their sidekick of sorts. The players can store their excess inventory with her while she hangs around at the various game safehouses.
173----
174* BreakTheCutie: [[spoiler:Ignoring everyone's advice, she attempts to help the gangsters who have taken over the police station by giving them some food. They repay her kindness by capturing and (it's heavily implied) raping her. Afterwards she's heavily traumatized and also much more cynical, agreeing with Sam B, Logan, and Purna that everyone on the island can just go straight to hell (Xian Mei convinces the other 3 to save everyone after all, but Jin has simply stopped caring). To make things worse, she's later forced to mercy-kill her infected father. It's understandable she's more than a little bonkers by the time the final confrontation rolls around]].
175* GenreBlind: Jin refuses to pick up necessary zombie survival skills. She remains unarmed and aims to help everyone rather than being selective about the sort of people she encounters, leading her to attempt [[spoiler: to share her supplies with the criminals occupying the police station. They end up beating up Joseph, [[IHaveYouNowMyPretty then capture and rape her for her troubles]]]].
176* TheHeart: She's the quietest, most idealistic non-combative of the main crew.
177* HumanPackMule: The main skill she has to in-game.
178* NotEvenBotheringWithTheAccent: She's the daughter of an American man with a Southern accent, but she speaks with a rather neutral American accent rather than a Southern or even Aussie one. Then again, pretty much every Banoi native's accent is a mixed bag.
179* StupidGood: Jin has a good heart and wants to save everybody on the island, but did not consider the poor character of those she was willing to help.
180* TooDumbToLive: Makes a series of bad mistakes, first due to idealism and then out of apathetic cynicism. [[spoiler: She is eventually killed releasing an antagonist's zombified loved one to make a point against him about his willingness to kill faceless thousands, but hesitation to kill a loved one up close (similar to how she had to do with her father), leading to him killing her. It's indicated however, that after having to mercy-kill her father, she had given up on herself as well and didn't care if she got killed.]]
181* WrenchWench: Her outfit and the fact she's the daughter of a mechanic heavily imply this, although she doesn't do any repair work during the story itself.
182[[/folder]]
183
184[[folder:Earl]]
185A mechanic and Jin’s father
186----
187* AndThenJohnWasAZombie
188* FaceDeathWithDignity: Is already infected by the time the group meets him. Cares more about Jin’s safety.
189[[/folder]]
190
191[[folder:John Sinamoi]]
192[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/sinamoi_8707.png]]
193->'''Voiced by:''' Creator/SteveBlum
194
195A hotel lifeguard who took charge during the crisis and brought together all the survivors he could find in an attempt to save them from the zombie outbreak. Besides keeping his group of survivors alive, his main goal is to make contact with The Voice, who has promised to provide a means of escape from the island. He gives you the majority of the main quests for the first half of the game. He eventually manages to escape Banoi and reach the island of Amanai, only for that island to also fall prey to the zombie outbreak. Meeting up with a new band of survivors, he becomes their MissionControl, coordinating the team's efforts to combat the zombie hordes and secure supplies from rival scavengers.
196----
197* BadassNormal: His opening scene has him fighting a half a dozen zombies, and save you from the last one with a very accurate knife throw. And he doesn't have the fancy [[TheImmune viral immunity]] the protagonists have, so a single bite would have resulted in his death.
198* GentleGiant: He's muscular, imposing, and sports rather intimidating tattoos. One survivor even says that he was afraid of going to the lifeguard tower because of Sinamoi's facial tattoos.
199* HeroicBSOD: [[spoiler:He likely suffered through one when he witness the survivors turn on and then ''kill a young girl'' because she was running a high fever and they suspected her having become infected. His voice even crackles under the pressure when telling the Heroes this, showing that Sinamoi is greatly affected by this. This also maybe the reason why WhatHappenedToTheMouse happens to him, because Sinamoi is too shell shocked to speak.]].
200[[/folder]]
201
202[[folder:Mother Helen]]
203[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/250px-dead_island_faith_will_move_mountains_main_picture_4741.jpg]]
204->'''Voiced by:''' Jean Gilpin
205
206A nun in the city of Moresby, she and several other survivors have taken refuge in the church. Throughout the second act, she gives out several missions.
207----
208* AsTheGoodBookSays: Less in her dialogue and more in the missions. Practically every mission from around the church has some form of religious pun in it.
209* TheFundamentalist: A benign example, she sees the outbreak as end of days and heavily invokes religion, constantly, her quests essentially setting things right for Judgment Day. Nonetheless she opens her church to survivors and outside of doing the Lord's work her sole focus is on helping anyone still alive.
210* GoodShepherd: Considers it her duty as a nun to offer all the protection, comfort and succor that she can to any survivors in the city.
211[[/folder]]
212
213[[folder:Yerema]]
214[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/510px-dead_island_yerema_bust_big_3436.png]]
215->'''Voiced by:''' Creator/SumaleeMontano
216
217A member of one of the native tribes of Banoi, Yerema ran away from her village to attend school in Moresby, and has since returned home in the wake of the outbreak. She's crucial to the attempts to cure the disease that's turning people into zombies, as by the time you run into her, she's one of the only living uninfected members of her tribe.
218----
219* AbusiveParents: Her father treated her as nothing more than property, and before the outbreak, he sealed her up in the traditional burial ground of their people to starve to death. When he leads the other survivors there, he tries to kill her himself. The novelization reveals he had her ritually beaten and gang-raped by some of the tribesmen for daring to have left the tribe to seek an education in the city. [[spoiler: This is how the initial outbreak occurred; her rapists became the first zombies, then her father had the tribe cannibalize them to become "immortal" and they went on to start the outbreak.]]
220* BeliefMakesYouStupid: Looks down on her father's shamanistic beliefs and practices. Justified because it was his insistence on following the cannibalistic rituals they preached that led to the tribe becoming infected with the disease.
221* DoomMagnet: People tend to die around her. ''A lot''. [[spoiler:Partially justified in that she's the source of the outbreak]].
222* MacGuffinSuperPerson[=/=]SealedInsideAPersonShapedCan: It's heavily implied that Yerema is "special" and closely tied to the virus, with the possible implication she's a TyphoidMary carrier of the virus or at least may hold the key to a cure. [[spoiler: Her being a TyphoidMary is made explicit/canon with the novelization and the Ryder White campaign; Charon manipulated the survivors to believe she was a cure holder when in fact she was the key to further weaponising the virus.]]
223* TheParanoiac: When the party returns to the lab and rescues her, they find she has allowed the doctor who was examining her to be killed. She justifies it as self-defense with claims that the doctor was going to drain her completely dry of blood in order to experiment with creating a cure. It's unclear if she really believes this -- perhaps due to the stress she's undergoing -- or if she was lying and just making it up so that the crew wouldn't turn on her, or if it's somewhere between the two. The novelization implies she's lying.
224** Ryder's campaign seemingly vindicates her, as it shows that [[spoiler:Dr. West was allied with Charon all along. Although West seemed sincere about using her blood to make a cure, he didn't act terribly concerned with her continued well-being either.]]
225* {{Stripperiffic}}: Yerema's wearing face paint, jewelry, and a brown bikini. To be fair, every member of her tribe that we see is wearing the same thing, including her father.
226* TyphoidMary: [[spoiler:She's the source of the mutant kuru virons that create the infection. It's uncertain if she knows this or not, depending on how much she overheard the doctor reporting to Charon.]]
227[[/folder]]
228
229[[folder:Kevin Barrister]]
230[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/di_kevin_3916.jpg]]
231->'''Voiced by:''' Zach Hanks
232
233One of the inmates on the island prison, incarcerated for an unknown crime.
234----
235* BadassBookworm:
236** Sure, he literally writes himself off as not being one of "the badasses" at the endgame, but he managed to escape alive from the three-way battle between [[spoiler: Titus's crew, a group of other prisoners, and the undead to then rescue the protagonists from the elevator]].
237** In Ryder White's campaign, it's heavily implied that he [[spoiler: ''killed a [[GiantMook Thug]]'' and tossed its body into the sewers just prior to you reaching his control room]].
238* ConsummateLiar: [[spoiler: He plays every major character in the game like a cheap fiddle. He impersonates Ryder White to manipulate the 4 Heroes into doing his work for him, and lies to the Heroes and Ryder about Dr. West's compound being a vaccine for the virus, when in fact it's actually a super-powered version of the original virus that creates uber-zombies.]]
239* EvenEvilHasStandards: Even he knows that Frank Serpo is an untrustable bastard who will sell his own mother.
240* GreaterScopeVillain: [[spoiler: He seems to be shaping up to be the series' [[Franchise/ResidentEvil Albert Wesker]] to Geopharma[=/=]the Palm Garden Order's Umbrella Corporation.]]
241* ManipulativeBastard: [[spoiler: He's the ''real'' BigBad of the series, and unless you read the novel, or play the Ryder White expansion, you never know it. That's how good he is.]]
242* NonActionBigBad: [[spoiler:It's heavily implied that he's Charon, the hacker-for-hire who has worked for everyone from Al-Qaeda to the Yakuza. This is confirmed in the Ryder White DLC, where Kevin is revealed as the true identity of The Voice and the true villain of the entire game]].
243* OmnicidalManiac: [[spoiler:''Escape Dead Island'' reveals that the virus killed his father. So he perfected it, seeks to destroy those who created it then unleash it on the whole world]].
244* TheSmartGuy: He's all right with hacking doors that use electronic locks, but considering that the only two groups he spent any visible length of time with were maximum-security prison inmates and the four protagonists, he's basically the tech-savvy one by default.
245* WhatHappenedToTheMouse: He's quickly taken away by the military in the intro of ''Riptide'', [[spoiler:so whatever plan he had cooking doesn't pan out in the game]].
246* WellIntentionedExtremist: ''Escape Dead Island'' presents him as this, by revealing tragedies he underwent that give him his motivation, but it's unclear whether it's sincere or simply more manipulation on his part.
247[[/folder]]
248
249[[folder:Jason]]
250An insane hostile survivor living in a shack next to Overpass Camp.
251----
252* AxCrazy: ''Holy hell.'' This guy's a raving lunatic.
253* HockeyMaskAndChainsaw: Downplayed. He wears a hockey mask and attacks with a machete, but there is a lootable chainsaw in his shack.
254* KingMook: He looks quite similar to regular zombies (the hockey mask isn't unique to him), but he is one of the toughest enemies of the game.
255* LightningBruiser: Runs faster than the protagonists when they sprint, can one-hit-kill them, and has more health than any enemies except the Banoi Butcher and the final boss. He's even tougher in the ''Definitive Edition'', which seems to be based on the pre-patch version of ''Dead Island'' (before Jason was nerfed and Banoi Butcher was made into a proper boss).
256%%* MacheteMayhem: His weapon.
257* MeleeATrois: While hostile to the player characters, he is fighting a groupe of Walkers when you meet him.
258* OptionalBoss: Lives in an area involved in absolutely none of the main quests, and it is possible to reach Overpass Camp without aggroing him.
259* ShoutOut: [[Franchise/FridayThe13th He is an insane killer named Jason, wearing a hockey mask and wielding a machete]]. He also keeps [[Film/TheTexasChainsawMassacre a chainsaw]] in his shack.
260[[/folder]]
261
262[[folder:Roger Howard]]
263[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/240px-di_roger_howard_2468.jpg]]
264
265A reporter who came to Banoi to investigate illegal logging, and ended up getting a lot more than he expected. He has a wife and son (Karen and Jakob), and the recordings he leaves that the protagonists can find are often addressed as a [[ApocalypticLog last will and testament]].
266----
267* BadassNormal: He manages to travel virtually the same path as the protagonists, without their immunity. [[spoiler: He even makes it to the prison island, but by then has been infected, succumbs, and is killed.]]
268* HopeSpot: One recording is made as he is holed up in a small store, with the undead swarming outside. He knows that the door won't hold, and says goodbye to his wife and son, apologizing that he wasn't home as much as he ought to have been. And then... they leave, apparently having detected better prey. In fact, he escapes his apparent death in virtually all the logs, which tend to end in [[CurseCutShort curses]] or screams of the undead. [[spoiler:And then the player finds the last two audio logs in the prison, the last of which having been recorded after he'd turned and contains the voices of the guards who had to shoot him]].
269* PosthumousCharacter: [[spoiler:He's long dead by the time the heroes get to him, and his only characterization is told via ApocalypticLogs]].
270* TheVoice: He's only ever heard in the voice recordings.
271[[/folder]]
272
273!!Zombies
274[[folder:Walker]]
275[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/Dead_Island_-_Vessels_4784.jpg]]
276
277The most common zombie as well as the weakest. They move slowly and don't deal as much damage as the other zombies, but often appear in large groups that can overwhelm their prey more easily. They are generally more mutilated, implying that this is what happens when someone killed by zombies subsequently comes back.
278----
279* FanDisservice: They tend to be dressed in revealing swimwear... and are also missing large chunks of flesh in various places...
280* ZombieGait: Walkers are the stereotypical lumbering, slow-moving zombie that only pose a threat when found in large numbers. However, while not nearly as fast as an Infected, they can lumber along surprisingly quickly at times. After they get close enough they can rush the player about as fast as an Infected would for a short burst in order to try and grapple the player.
281[[/folder]]
282
283[[folder:Infected]]
284[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/Infected_4562.jpg]]
285
286The least durable type of zombie, but also the fastest. They deal high damage and often attack in groups similar to Walkers. In contrast to Walkers, they are rarely mutilated extensively, and often sport bloodied bandages. This implies that humans who are bitten by a zombie and then escape, only to succumb to the virus, become Infected.
287----
288* AxCrazy: Hinted in Howard's logs and his infection to be those that were driven to murderous insanity by their fever causing them to hallucinate.
289* TheBerserker: They care little for injuries and will keep coming until they are hacked/shot to pieces.
290* ExtremeMeleeRevenge: They may be rated low on the threat level as far as Kessler is concerned but these can easily be the biggest danger thanks to this, they may not kill in one hit but have a tendency to attack in groups, hem you in and [[DeathOfAThousandCuts gang bash you]].
291* FragileSpeedster: A couple hits will put one down... [[GlassCannon if they don't kill you first]].
292* GlassCannon: They pack a mean punch although they practically fall to pieces when you manage to start retaliating.
293%%* ScreamingWarrior: Holy crap... the moment you hear this, run.
294* SpitefulAI: ''Their lives depend on your death'' and they are not content to just chase you all over the map or rage if they cannot get at you, they even resort to spawn camp so even after killing you they can rush in and do it again in a vicious cycle.
295* TechnicallyLivingZombie: Unlike the Walkers, which are implied to be those who either died/or killed and reanimated, these guys are hinted to be still alive as their ability to take punishment is about on par with a living, breathing person.
296* UnstoppableRage: Their psychotic fury is truly terrifying to behold.
297[[/folder]]
298
299[[folder:Thug]]
300[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/225px-Thug1_1456.jpg]]
301
302Tall, muscular zombies that can send survivors flying with a single punch. They're the unfortunate end result of what happens when guys who were ''really big'' when they were alive fall victim to the virus. They move extremely slow and rely solely on brute strength.
303----
304* BattleCry: If you hear a really loud roar... keep moving. They'll also do it after being hit twice, which is the only time they can be attacked without retaliating.
305* {{Determinator}}: Short of ramming them with a vehicle, they can't be reliably knocked down like the other zombies. One reliable way to deal with them alone is by breaking/cutting off their arms. They'll keep coming at you though, attacking with head butts while their arms flail around limply.
306* MightyGlacier: They move slow, but have lots of health and can deal a lot of damage with just a single hit.
307[[/folder]]
308
309[[folder:Suicider]]
310[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/Suicider_Zombie_3740.jpg]]
311
312Painfully self-aware zombies whose only form of attack is to blow themselves up next to a survivor and kill them with the resulting blast. Luckily, they can also harm other zombies this way.
313----
314* ActionBomb: The only way they can attack is with a self-destructive explosion.
315* BodyHorror: They're covered in pulsing, pustulant tumors.
316* FateWorseThanDeath: They're trapped in a hair-trigger exploding shell covered with fleshy tumors and self aware enough to beg for help.
317* GlassCannon: It's the only zombie that can [[OneHitKill one shot]] the players, but a couple decent attacks from a distance will easily dispose of them.
318* HellIsThatNoise: When you hear a raspy, creepy voice calling for help that signifies one is nearby.
319* HoistByHisOwnPetard: If the survivor has a gun they basically serve as a "wipe out this zombie horde" button. Boom.
320* MadeOfExplodium: Their bodies have some built up gases inside which causes the explosion.
321[[/folder]]
322
323[[folder:Ram]]
324[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/1982466-275px_ram_5263.jpg]]
325
326Huge zombies strapped inside straightjackets. It's implied that they originated from the prison, presumably having been unstable prisoners who happened to be in restraints when they were infected or even prisoners who were restrained ''because'' they became infected. As their name implies, they attempt to rush the player with a powerful charging attack.
327----
328* TheBerserker: It's not very concerned for its own safety, and will attack any survivor in its line of sight relentlessly with charges and kicks until they or their prey are dead.
329%%* BaldOfEvil: Not a single hair on their heads.
330* BullfightBoss: All its really capable of is charging at the player and trying to bite them if they're in melee range. A standard fight will involve a lot of dodging as it constantly charges.
331* LightningBruiser: It's huge and has lots of HP. It also moves extremely fast when charging and will take out a significant chunk out of your HP if it hits you.
332[[/folder]]
333
334[[folder:Floater]]
335[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/Floater_3638.jpg]]
336
337Bloated zombies found near water that can spit a strange type of slime at survivors to damage them from afar.
338----
339* BodyHorror: Its grotesquely bloated body plus transparent skin lets you take a good look at its innards.
340* DeadWeight: Much like a [[VideoGame/Left4Dead Boomer.]] They even use similar attacks!
341* FanDisservice: Like most other zombies, it's almost naked, but as its name implies, it's fat and bloated. Also, its skin is transparent and its guts spill out when it dies.
342* HellIsThatNoise: When traversing flooded areas, if you hear a loud roar/gurgle, a Floater is nearby.
343* LogicalWeakness: If you can trigger the electrocution effect of a weapon on them, they die pretty quickly, being bloated, water-filled corpses and all.
344* {{Kevlard}}: Besides having lots of health, they're also resistant to most forms of damage, especially bullets or fire.
345* MightyGlacier: Moves at a slow waddle, takes a large amount of damage before dying.
346* ZombiePukeAttack: Nasty acid slime stuff.
347[[/folder]]
348
349[[folder:Butcher]]
350[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/789px-Butcher_2497.png]]
351
352One of the strongest types of zombies in the game. Butchers move fast and deal heavy damage with the sharpened, exposed bone on their arm stumps, which can make them a pain to deal with when other zombies are nearby. Butchers appear as mini-bosses in ''Escape Dead Island'', albeit with a visual redesign.
353----
354* {{Autocannibalism}}: Its heavily implied that the reason it has arm stubs is because it ate its own hands sometime during or after infection.
355%%* BaldOfEvil: Their scalp is peeled off in the original and ''Riptide'' games.
356* TheBerserker: Like the Infected above, once they spot you they will pursue you relentlessly until you or themselves have been killed.
357* BladeBelowTheShoulder: Their forearms have been reduced to one (or two, in ''Escape Dead Island'') curved, sharpened bones, which they use like knives.
358%%* EliteMook: In ''Dead Island'' and ''Riptide'', closer to mini-boss status in ''Escape Dead Island''.
359* ImprobableWeaponUser: Uses its own arm [[BadWithTheBone bones]] as weapons.
360* LightningBruiser: Like Infected, they sprint at you and can deal a huge amount of damage in a short span of time. Unlike Infected, though, they have a lot of health and can't be stunned, save for with elemental effects or knockdown modifications like the Magic Wand.
361* YouDontLookLikeYou: Its appearance in ''Escape'' is quite different than its other appearances. It lacks the flayed look of the classic Butcher, instead having gnawed-off lips and a few gashes on an otherwise untouched body, and it has two curving bone-blades emerging from each gnawed limb-stump.
362[[/folder]]

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