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1[[center: [- [[Characters/AmbienceAFleetSymphony Main Character Page]] | [[Characters/AmbienceAFleetSymphonyOne Ship girls in general]] | [[Characters/AmbienceAFleetSymphonyTwo Destroyers (Kamikaze-class to Hatsuharu-class)]] | [[Characters/AmbienceAFleetSymphonyThree Destroyers (Shiratsuyu-Class)]] | [[Characters/AmbienceAFleetSymphonyFour Destroyers (Asashio-class to Shimakaze-class)]] | [[Characters/AmbienceAFleetSymphonyFive Light and Heavy Cruisers]] | [[Characters/AmbienceAFleetSymphonySix Battleships, Carriers, Submarines, and Auxiliaries]] | '''[[Characters/AmbienceAFleetSymphonySeven Ship Girls of Other Nations]]''' | -] ]]
2
3As per Administrivia/HandlingSpoilers, no {{trope}} names will be {{spoiler}}-marked. In addition, the very presence of certain names on this list may constitute spoilers by itself. Administrivia/YouHaveBeenWarned!
4
5Due to the tons of characters, many of whom can be found on the character pages for ''VideoGame/KanColle'', ''VideoGame/WarshipGirls'', and ''VideoGame/VictoryBelles'', only tropes relevant to how they are different here should be listed.
6----
7[[foldercontrol]]
8
9!WARNING!
10
11'''This entire page serves as Unavoidable {{Walking Spoiler}}s. Read ahead at your own risk!'''
12
13[[folder:England]]
14
15!Abercrombie
16
17English monitor as depicted in VideoGame/WarshipGirls.
18
19* BackpackCannon: how she carries her huge, oversized cannons, which, for some reason, aren't downscaled like everyone else's guns.
20* DeathRay: her ultimate ability, Rhongomiant, fires a huge laser that damages everything in its path.
21* HiddenBuxom: as her damaged CG reveals...
22* JokeCharacter: subverted. Her stats are very lackluster, but what makes her valuable is the ultimate ability that she possesses.
23* ShoutOut: her Rhongomiant ultimate ability is one to Kay's hero skill in ''VideoGame/EiyuuSenkiTheWorldConquest''.
24* StatusInflictionAttack: her Rhongomiant attack inflicts several status debuffs to anyone who survives the attack, such as less effective armor, more slowly regenerating shields, and stun.
25
26!Amethyst
27
28English sloop-of-war as depicted in VideoGame/WarshipGirls.
29
30* BackStab: her Silent Step ability has an additional side effect that gives her a +30% damage boost to all weapons for 10 seconds when she attacks out of Silent Step in exchange for her noise suppression system ending its stealth effects.
31* CriticalHit: Amethyst's abilities focus on these, in a system of mechanics where critical hits aren't very prominent. Her own personal ability, Amethyst, gives herself a 10% chance to deal an immediate +50% extra damage to any attack at all times.
32* {{Determinator}}: she's got an 8 in endurance.
33* EyepatchOfPower: wears one over her left eye, with a purple crosshair on it.
34* FragileSpeedster: a less than average defense at 5, a great 8 in speed, and average destroyer health ratings.
35* HairIntakes: they're set more forward on her head than most examples.
36* MagicalEye: her left eye can grant up to nine allies (not including herself) a 10% chance to land a critical hit that instantly adds 25% extra damage to any attack.
37* OjouRinglets: what her HairIntakes turn into down towards the ends.
38* ParasolOfPain: on top of looking stylish and matching her uniform's color scheme, it also serves as her radar peripheral station and, as her damaged CG reveals, can even launch torpedoes out from underneath it.
39* PhenotypeStereotype: subverted - she's got the blonde hair, but instead of blue eyes, they're red.
40* PurpleIsPowerful: she's clad head to toe in purple.
41* {{Shoutout}}: has three prominent ones.
42** her Silent Step ability is one to Caveira's ability of the same name from VideoGame/RainbowSixSiege.
43*** her Silent Step is also a double-shoutout to the Amethyst Incident in RealLife, in which she had had to escape control of the People's Liberation Army by sailing some 167 km and bypassing Chinese ships and coastal defenses flawlessly.
44** one of her passive abilities, Amethyst, is one to an item of the same name in VideoGame/EiyuuSenkiTheWorldConquest that gives a 10% chance to land a critical hit.
45** Simon, the name of her magical left eye, is also another RealLife shoutout to [[https://en.wikipedia.org/wiki/Simon_(cat) Simon]], the cat who served aboard her from 1948-1949 as the unofficial ship mascot.
46* StealthExpert: she possesses a special ability similar to Sendai's noise-suppression system that also silences Amethyst's movement noises, though instead of completely getting rid of them, it simply makes her movement noises extremely hard to hear, effectively making her silent.
47* SupportPartyMember: Amethyst's abilities center on giving her allies critical hit chances to boost their damage, albeit rather unreliably.
48
49!Bulldog
50
51English destroyer as depicted in Victory Belles.
52
53* BadassLongcoat: it makes her look like a Cambridge professor, according to her in-story description.
54* DistinguishedGentlemansPipe: smokes a short, stubby pipe. She is most definitely not a gentleman, however.
55* DoubleWeapon: the switchblades she uses have blades on both ends, one white and one black.
56* DualWielding: she uses two double-bladed switchblades as her melee weapons.
57* GenderBlenderName: certainly most English girls wouldn't be named Bulldog.
58* MinidressOfPower: except it's not a minidress, but a very big sweater.
59* PhenotypeStereotype: subverted, she's got the blonde hair, but instead of blue eyes, she's got steely gray ones.
60* WearingAFlagOnYourHead: but instead of on her head, she wears the Union Jack as an oversized sweater. The sweater is so big that it hides whatever she's wearing on her lower body - probably short-shorts.
61
62!Glowworm
63
64English destroyer as depicted in VideoGame/WarshipGirls.
65
66* AlternateUniverse: Glowworm's image of being a cute private school student who looks like she goes to Hogwarts thanks to her black wand that glows green gets butchered into one of being a ship girl who throws semtex grenades around and fights like hell.
67* ArmorPiercingAttack: Glowworm's semtex grenades will ignore armor and deal triple shield damage against anything they affect.
68* {{Determinator}}: her endurance stat is a staggering 9. Her Will and CDR ratings are no slouches either, at 60% each.
69** her passive ability, Slugger, is similar to Kawakaze's, but hers gives Glowworm +6 to all combat stats and a passive -20% reduction to all forms of incoming damage while she is fighting while outnumbered or when fighting a ship type stronger than herself.
70* InstantBandages: in her damaged CG, she's got a bandaid on her head. Teeters on PointlessBandaid territory because she's seen to be hit around her body, not her head.
71* MinidressOfPower: this time, Glowworm's got a private school student's uniform on her, and the top sweater is enough to clear her waist...barely, as usual.
72* PhenotypeStereotype: classic blonde and blue eyes, though her eyes seem to have pink center pupils.
73* ScarfOfAsskicking: wears a relatively thick red and black one.
74* ThrowDownTheBomblet: her explosive traits revolve around her ability to make semtex grenades with a small metal pouch that she carries with her at all times, and these semtex grenades she can set off remotely with the wand that she carries with her.
75* TwinTails: blonde ones.
76* YouAreNumber6: subverted, Glowworm doesn't go by her pennant number, H-92, but she does have it stamped on her right thigh, as her CG's reveal.
77
78!Jackal
79
80English destroyer as depicted in VideoGame/WarshipGirls.
81
82* ArmorPiercingAttack: Prydwen, Jackal's unique ability, disables enemy shields in a 25 meter radius from Jackal when activated.
83* CloseRangeCombatant: being a destroyer, having talons capable of tearing through Smartsteel, ranking a 10 in speed and an 8 in endurance, and a default 50% skill in unarmed and small melee combat make her this.
84* CultureEqualsCostume: subverted. She wears a standard J-Class ship girl uniform (or at least she shares one with Javelin, another J-Class destroyer), but over it she wears a shawl over her left shoulder and traditional gold jewelry on her ears, hair, and scalp. And in her damaged CG, her uniform gets torn to reveal her underclothes, and instead of a bra, she wears a black and gold sash.
85* {{Determinator}}: a big 8 in endurance and 70% in both Will and CDR. She needs these, considering her defense doesn't exist.
86* DumbMuscle: fights like an animal but only has a 3 in intelligence, but then again it could be the same case as Yuudachi's.
87* EyeColourChange: as a result of getting damaged, her eyes turn from gray to gold in her damaged CG.
88* FlamingHair: subverted, the end of her hair can be seen ignited on fire in her damaged CG but her entire hair isn't on fire. It's also somewhat difficult to tell whether or not it's her own hair igniting itself on fire, or if that fire was caused by the shells she took from battle to get damaged.
89* FragileSpeedster: a huge 10 in speed, but a pitiful defense rating of 0, only 50 armor points, and 700 hit points. These are practically submarine-tier health ratings.
90* GlassCannon: a whopping 10 in attack, but a nonexistent defense rating of 0.
91* GlowingEyes: in her damaged CG, her left eye begin to burn with a topaz haze.
92* ImprobableWeaponUser: she wears her torpedo launchers over her wrists as wrist braces, and on them are triple-pronged gold claws.
93* LittleBitBeastly: she's got jackal ears.
94** Why does her Prydwen ability only cover such a short area of effect? [[GeniusBonus Jackals typically hunt and scavenge either alone or in pairs - meaning that in a typical ship girl fleet formation, if anyone is within 10 meters of Jackal, it's most likely because they are specifically teaming with Jackal to attack their enemy.]] In addition, her Comradeship is only ranked at 20%.
95* MeaningfulName: Jackal slightly resembles a jackal with the ears and claws but more importantly fights like one.
96* MinidressOfPower: the uniform that the J-Class destroyers share have pleated blue skirts that barely clear their waists.
97* PowerDyesYourHair: in her damaged CG, her hair goes from pale tan and black to all black.
98* PowerMakesYourHairGrow: in her damaged CG, she gains long black hair, a sign of her beastliness emerging in her damaged state.
99* {{Shoutout}}: her special ability is Prydwen, which is one to Palamedes' ability of the same name in VideoGame/EiyuuSenkiTheWorldConquest.
100* SupernaturalGoldEyes: in her damaged CG.
101* SupportPartyMember: her Prydwen ability grants all allies (including herself) a temporary 1000 health buffer within 10 meters.
102* YouAreNumber6: subverted, Jackal doesn't go by her pennant number, F-22, but she does have it stamped on her left thigh, as her damaged CG reveals.
103
104!Javelin
105
106English destroyer as depicted in VideoGame/WarshipGirls.
107
108* AlternateUniverse: the torpedo-launching mast that she carries in her CG's ingame is instead replaced by an actual javelin that not only launches torpedoes but also serves as the medium for Javelin to execute her most powerful attack, Clarent.
109* ArmorPiercingAttack: her javelin is able to pierce enemy shields and bypasses 80% of enemy's shields. It also even has a 5% chance to completely shatter an enemy's shields with an attack. Her Clarent attack also goes through and destroys shields.
110* TheBerserker: her passive ability, Mutiny, allows her to enter a frenzied state if she drops below 50% health, but when she enters this state, Javelin will not listen to any order issued to her and will attack any enemy at will.
111* BrainwashedAndCrazy: subverted; like Kaga, Javelin is saved before her own Abyssalization conversion was completed, so like Kaga, she now exists as a partial-Abyssal ship girl. But while she's still in her right mind, she can and will definitely get crazy if it comes down to it.
112* CriticalHit: one of the only examples in the story's mechanics to have an explicitly mentioned critical hit mechanic, Javelin's Clarent attack has a set 10% chance to score a critical hit on an enemy that's hit by it that forces them to take 50% extra damage than usual.
113* DeadlyUpgrade: has three ways to put her instantly at death's door, so to speak:
114** her Mutiny passive ability gives her +5 speed, +25% agility and reflex, and +50% attack speed, but not only will she be unable to follow any orders given to her, but she will automatically gain +50% fatigue and +10% insanity once Mutiny wears off.
115** when she gets Abyssalized, her Javelin, also Abyssalized, now powers up her Clarent ultimate ability by instantly doubling the amount of damage it deals at will, but in exchange, Javelin gets instantly put on 99% fatigue ''and'' insanity.
116** Javelin also has the same Abyssalization upgrade drawbacks as Shoukaku and Kaga.
117* DeathRay: her Clarent ability. It will explicitly evaporate any enemy that cannot withstand its damage output, and given what it's based off of, it more or less looks like a giant frickin' laser beam when deployed.
118* EmpathicWeapon: because Javelin gets Abyssalized too like Kaga and Shoukaku during the fleet's operations in Germany, her javelin also gets Abyssalized and is implied to behave similarly to Kaga's and Shoukaku's Abyssal sniper rifles.
119* HavingABlast: she has access to amphibious torpedoes, and her Abyssalized L-61 Javelin can even produce explosions of its own without torpedoes.
120* HeroicSacrifice: during the fleet's operations in Germany, when a detachment of British ship girls including Javelin gets sent down to the northern coast of Germany to investigate Abyssal activities, Javelin, hit by a torpedo, stays behind so that everyone else can escape, using her Clarent attack to delay the Abyssals but ends up getting captured herself.
121* HighClassGlass: she wears a gold-lens monocle over her left eye, but it's a targeting monocle that assists her in combat acquiring targets for her weapons.
122* ImprobableWeaponUser: She uses a mechanical javelin called the L-61 that also serves as a torpedo launcher (and can deploy a massive beam cannon). Of note, Javelin in Warship Girls does carry a mast with loaded torpedoes on its end, but it is not a bladed weapon itself.
123* JackOfAllStats: her combat starts are all either average or above average at 6's and 7's, except for her intelligence, which is a humble 4.
124* MechanicallyUnusualFighter: Javelin is one of the only ship girls in the story who uses amphibious torpedoes that can travel either through the air or through the water. U-511 is the only other one who uses torpedoes like these.
125* MinidressOfPower: the uniform that the J-Class destroyers share have pleated blue skirts that barely clear their waists. In Javelin's case, you can even see her pennant number stamped on her thigh even without resorting to looking at her damaged CG because that's how short her dress is.
126* ParryingBullets: her javelin allows her to parry incoming attacks while taking none of the temporary health damage that normal parries for everyone else will incur.
127* PhenotypeStereotype: ''technically'' she's a blonde, and with blue eyes to boot.
128* {{Shoutout}}:
129** her Mutiny passive ability is one to her RealLife counterpart that had a mutiny aboard her that took place on October 17, 1945.
130** her Clarent ability is one to Mordred's Hero Skill of the same name as seen in VideoGame/EiyuuSenkiTheWorldConquest.
131* YouAreNumber6: subverted, Javelin doesn't go by her pennant number, G-61, but she does have it stamped on her left thigh, as her CG's reveal.
132
133!Juno
134
135English destroyer as depicted in VideoGame/WarshipGirls.
136
137* CoolCrown: wears a tiara decorated by white flowers and adorned with a clear veil.
138* CustomUniform: compared to her sister Jackal, anyway. Juno's uniform has flower petal-like coattails and a clear coattail behind her that all hang from her waist.
139* FragileSpeedster: not to the extent that her sister Jackal is, but having a mere 3 in defense, an above-average 7 in speed, and slightly less-than-average armor and health qualifies.
140* LifeDrain: her unique ability, Cat's Cradle, allows her to lifesteal to heal herself back up to 50% health when she attacks an enemy with a melee attack. Considering that she can only use this ability when her health drops down below 30% health, this is a welcome side effect for her.
141* MinidressOfPower: the uniform that the J-Class destroyers share have pleated blue skirts that barely clear their waists.
142* OneHitKill: her unique ability also allows her to one-shot a single enemy target.
143* YouAreNumber6: subverted, Juno doesn't go by her pennant number, F-46, but she does have it stamped on her left thigh, as her damaged CG reveals, much like her sisters Jackal and Javelin.
144
145!Jervis
146
147!Nubian
148
149English destroyer as depicted in Victory Belles.
150
151* CultureEqualsCostume: wears the traditional attire of the Nubian people in Africa.
152* StatuesqueStunner: she's described to be very tall for a destroyer, rivaling the heavy cruisers or capital ship girls in terms of height.
153* TribalFacePaint: not too much, but she does have several stripes of red and blue paint underneath the corners of her eyes on her cheeks.
154
155!Rawalpindi
156
157English Armed Merchant Cruiser as depicted in Victory Belles.
158
159* BraidsOfAction: has a single large briad that wraps over her head and hangs at her side like a ponytail.
160* CultureEqualsCostume: she dresses like a traditional Indian woman, with a few modifications, of course.
161
162!Roberts
163
164English monitor as depicted in VideoGame/WarshipGirls.
165
166* BackpackCannon: how she carries her huge, oversized cannons - which differs from her canon self, who is depicted riding her gun instead
167* DeathRay: her ultimate ability, Rhongomiant, fires a huge laser that damages everything in its path. She shares this ability with her sister Abercrombie.
168* JokeCharacter: subverted. Her stats are very lackluster, but what makes her valuable is the ultimate ability that she possesses.
169* ShoutOut: her Rhongomiant ultimate ability is one to Kay's hero skill in ''VideoGame/EiyuuSenkiTheWorldConquest''.
170* StatusInflictionAttack: her Rhongomiant attack inflicts several status debuffs to anyone who survives the attack, such as less effective armor, more slowly regenerating shields, and stun.
171
172!Arethusa
173
174* BadassInANiceSuit: she comes dressed as a prim and proper British naval officer - save for the minidress.
175* EscortMission: Arethusa's unique passive ability gives her temporary stat increases whenever she is escorting another ally. As an added bonus, her ally also gets an armor and health buffer for her escort duration.
176* IcyBlueEyes: certainly matches her white hair.
177* MasterOfAll: ''all'' of her stats except for her cost are 8's, making her a ''very'' powerful light cruiser right off the bat on stats alone.
178* MinidressOfPower: white pleated skirt with red lines.
179* {{Shoutout}}: she's based on an original concept design by [[https://danbooru.donmai.us/posts/1876510?tags=hms_arethusa_(26) dakku (ogitsune)'s HMS Arethusa.]]
180* SupportPartyMember: her second passive ability allows her to issue orders to her allies if they are either regular soldiers or ship girls who are beneath her in ship type tier. When she does this, all allies under her command gain +10% all combat attributes and a +1 to a single random combat stat.
181
182!Belfast
183
184English light cruiser as depicted in Victory Belles.
185
186* CultureEqualsCostume: she is wearing what appears to be traditional English attire.
187* OfCorsetsSexy: she wears a small leather corset around her abdomen and torso.
188
189
190!Exeter
191
192* BadassInANiceSuit: she shares the same uniform as Arethusa, which is unusual because normally, only ship sisters share uniforms.
193* {{Determinator}}: she is ''the'' {{Determinator}} in the entire British fleet. 80% Will, a maxed out CDR, and the cherry on top, a colossal 15 in endurance. No one can surpass Exeter in terms of raw endurance.
194* MightyGlacier: subverted, she does have a 9 in defense, but she's also got an 8 in speed, so she's not necessarily slow.
195* MinidressOfPower: white pleated skirt with red lines, same as Arethusa.
196* NecessaryDrawback: in exchange for her immense stats and health, Exeter suffers the same drawback as Amagi does in which she has a very measly 200 armor points, which is destroyer-tier armor on a ''heavy cruiser''.
197* NeverTheSelvesShallMeet: presumed averted, as both Exeters appear in chapter 341 as part of Queen Sarah's consort during the Transatlantic Alliance conference.
198* PhenotypeStereotype: subverted; she has darker blonde hair and green eyes instead of blue.
199* {{Shoutout}}: she's based on an original concept design by [[https://danbooru.donmai.us/posts/1668605 dakku (ogitsune)'s HMS Exeter.]]
200** her whole Trigger passive condition is one to her sinking in RealLife.
201* SituationalDamageAttack: Exeter's passive ability makes her situationally very dangerous to enemy battleships by giving her critical hit chances and much more lethal headshot bonuses against them.
202* TraumaButton: as a result of her RealLife sinking at the hands of the Imperial Japanese Navy, Exeter is very reluctant to serve alongside Japanese ship girls and suffers -2 all stats if she must. If she deploys specifically with any of the ship girls whose RealLife counterparts were involved in the battle in which she'd sunk, Exeter loses another -1 all stats. In order to prevent any stat loss, she ''must'' deploy with either Ikazuchi or Inazuma.
203
204!Exeter
205
206English heavy cruiser as seen in Victory Belles.
207
208* NeverTheSelvesShallMeet: presumed averted, as both Exeters appear in chapter 341 as part of Queen Sarah's consort during the Transatlantic Alliance conference.
209* RoyalRapier: appears to be more of a fencing-type rapier.
210
211!Conqueror
212
213* {{Alcohol}}: her favorite kind is scotch.
214* GuestFighter: in-universe. The British ship girls are not ''truly'' loyal to the fleet and have only joined on because they wish to sail the world and see all that the world has to offer, and being a part of the Combined Fleet, which regularly travels abroad for missions all over the world, is the easiest and most fitting way to do so; they are even explicitly allowed to return to England in the case of homeland emergencies, when their assistance is sorely needed in case of a foreign invasion on English soil, for example.
215* TheMusketeer: All Orion-class battleships and Erin carry and use sabres in conjunction with infantry firearms and their naval cannons, contrasting with [[spoiler:the Warspites]] who don't use guns in infantry actions.
216* NoodleIncident: along with Kongou, she and Thunderer were present at one bloody incident in which the Re-Class apparently painted a town red because one of the Inner Circle personnel in the town of Boulogne-sur-Mer refused to give her some fuel.
217* RoyalRapier: not a rapier, per se, but a cavalry officer's sabre made of Smartsteel capable of ParryingBullets and cannon shells, to the extent that they can cut incoming cannon shells in half.
218* {{Shoutout}}: the basic character designs of the entire Orion-Class are taken from those created by [[https://danbooru.donmai.us/posts/1742569?tags=hms_orion_%28siirakannu%29 siirakannu]].
219** mimics the Warden's execution from VideoGame/ForHonor in chapter 301.
220
221!Erin
222
223* AntiDebuff: Erin's passive ability, Hardline, makes her completely immune to all enemy debuffs.
224* {{BFG}}: uses a light machine gun, an L86-A2 Light Support Weapon, as her primary firearm for land engagements.
225* BoomHeadshot: executes an enemy He-Class by slicing half of its head off with her sabre.
226* DeadpanSnarker: in chapter 300, she makes two, an all-time record: one at Wakamiya and one at Warspite.
227* GuestFighter: in-universe. The British ship girls are not ''truly'' loyal to the fleet and have only joined on because they wish to sail the world and see all that the world has to offer, and being a part of the Combined Fleet, which regularly travels abroad for missions all over the world, is the easiest and most fitting way to do so; they are even explicitly allowed to return to England in the case of homeland emergencies, when their assistance is sorely needed in case of a foreign invasion on English soil, for example.
228* ImmuneToFlinching: Erin's passive ability Hardline prevents her from ever flinching in battle.
229* IneffectualLoner: Damon finds out that she's very much so this when he talks to her at New Chicago. Erin explains that this is because historically, she felt isolated as a warship and didn't feel like she ever really interacted with other ships that much.
230* LikeCannotCutLike: averted in Erin's case: her passive ability Hardline specifically gives her an additional 25% damage buff when attacking enemy battleships.
231* MightyGlacier: slightly zig-zagged by her entry in the stat sheet: she has 12s in attack, defense, and intelligence and a 10 in endurance, but a 1 in speed. At the same time, while she has the highest armor point rating in the whole fleet at 3000, she only has an abysmal 1000 hit points, the lowest for any battleship in the fleet. There are destroyers in the fleet who have more hit points than she does.
232* TheMusketeer: uses guns and a Smartsteel rapier, just like the Orion-Class.
233* TheQuietOne: Doesn't speak much.
234* RoyalRapier: uses a Smartsteel sabre that the Orion-Class also use.
235* SmallGirlBigGun: Erin is explicitly stated to be the shortest battleship among the British battleships who join Damon's fleet after Operation London, yet there's no reason why her ship guns are any smaller than her peers', plus she even uses a machine gun as her primary firearm while most of the Orion-Class use L85-A2 assault rifles.
236* ShoutOut: like the Orion-Class, the basic character design Erin is taken from that created by [[https://danbooru.donmai.us/posts/1763603?tags=hms_erin_(siirakannu) siirakannu]].
237!Monarch
238
239* {{Alcohol}}: her favorite kind is whiskey.
240* DeadpanSnarker: frequently makes quips and witty remarks to those around her based off what she happens to hear. It helps break her usual TheStoic mold.
241* GuestFighter: in-universe. The British ship girls are not ''truly'' loyal to the fleet and have only joined on because they wish to sail the world and see all that the world has to offer, and being a part of the Combined Fleet, which regularly travels abroad for missions all over the world, is the easiest and most fitting way to do so; they are even explicitly allowed to return to England in the case of homeland emergencies, when their assistance is sorely needed in case of a foreign invasion on English soil, for example.
242* TheMusketeer: All Orion-class battleships and Erin carry and use sabres in conjunction with infantry firearms and their naval cannons, contrasting with [[spoiler:the Warspites]] who don't use guns in infantry actions.
243* RoyalRapier: not a rapier, per se, but a cavalry officer's sabre made of Smartsteel capable of ParryingBullets and cannon shells, to the extent that they can cut incoming cannon shells in half.
244* {{Shoutout}}: the basic character designs of the entire Orion-Class are taken from those created by [[https://danbooru.donmai.us/posts/1742569?tags=hms_orion_%28siirakannu%29 siirakannu]].
245** When she describes the Abyssals:
246--> Monarch: [[Film/ThreeHundred "By nature, they fight in the shade - or, in this case, from the depths of the oceans below."]]
247* TheStoic: always professional and level-headed. Except for when she trolls people.
248* {{Troll}}: chapter 185 firmly establishes her as this, as she loves to tease the hell out of her older sister Orion and encourages Damon's own trolling of Orion when ginger ale gets involved.
249
250!Orion
251
252* {{Alcohol}}: her favorite kind is rum.
253* CoolAndUnusualPunishment: is subjected to one when Damon orders her NOT to drink any ginger ale when his cousin delivers a fresh, cold case of the beverage to them. Her response?
254--> Orion: "You are utterly cruel! Did your country not compose its founding documents to include the outlawing of cruel and unusual punishments?!"
255* DeadpanSnarker: makes a few quips of her own from time to time.
256* GuestFighter: in-universe. The British ship girls are not ''truly'' loyal to the fleet and have only joined on because they wish to sail the world and see all that the world has to offer, and being a part of the Combined Fleet, which regularly travels abroad for missions all over the world, is the easiest and most fitting way to do so; they are even explicitly allowed to return to England in the case of homeland emergencies, when their assistance is sorely needed in case of a foreign invasion on English soil, for example.
257* HiddenDepths: while she and her sisters all have taken a good liking to ginger ale during their stay in Chicago, Orion loves the stuff to the point where her sisters tease her over it whenever they get the chance.
258* LampshadeHanging:
259** points out the absurdity of the giant lindworm controlled by [[spoiler:the Abyssal]].
260** also wonders why outdated World War I battleships like herself and her sisters would be chosen as ship girl candidates and constructed. This being said, the introduction of H.M.S. Warspite, both canon and in-story, makes this lampshade hanging quite amusing.
261* TheMusketeer: All Orion-class battleships and Erin carry and use sabres in conjunction with infantry firearms and their naval cannons, contrasting with [[spoiler:the Warspites]] who don't use guns in infantry actions.
262* NoodleIncident: not one that she herself was involved in, but her sisters Conqueror and Thunderer were, along with Kongou: the Re-Class apparently painted a town red because one of the Inner Circle personnel in the town of Boulogne-sur-Mer refused to give her some fuel.
263* RoyalRapier: not a rapier, per se, but a cavalry officer's sabre made of Smartsteel capable of ParryingBullets and cannon shells, to the extent that they can cut incoming cannon shells in half.
264* {{Shoutout}}: the basic character designs of the entire Orion-Class are taken from those created by [[https://danbooru.donmai.us/posts/1742569?tags=hms_orion_%28siirakannu%29 siirakannu]].
265
266!Prince Of Wales
267
268* AllohistoricalAllusion: in light of recent events in-story, Prince of Wales wonders why England didn't leave the European Union sooner.
269* {{Determinator}}: while her actual endurance stat is only above average at 7, her unique passive ability called "Adrenaline" gives her extra bonus stats and restores a chunk of her armor and health every five minutes that she is in combat, and these bonuses stack up to an hour's worth of fighting.
270* GenderBlenderName: while many of the English ship girls have cases of this, Prince of Wales takes the cake because, well, she's being called a ''prince''.
271* IcyBlueEyes: perhaps because of her rather cold demeanor.
272* InterserviceRivalry: she seems to have an aversion to the army, going off a comment she's made about why ship girls should bother using infantry weapons when they have big ship guns that suit them much better.
273* LadyOfWar: looks like a fancy British noblewoman.
274* {{Shoutout}}: she is taken from an original design concept by [[https://danbooru.donmai.us/posts/409577 mamo williams]] (warning: link is NSFW!).
275* SituationalDamageAttack: she has a special Revenge passive ability that allows her to deal extra damage against carriers and planes.
276* SmallGirlBigGun: she's described to be even shorter than Erin, perhaps being the shortest battleship girl in the story.
277* TheSmartGuy: an impressive 13 in intelligence.
278
279!Renown
280
281* {{Determinator}}: a big 9 in endurance.
282* LadyOfWar: dresses nicely and is one of the strongest battleships in the story in terms of raw health and defense.
283* LightningBruiser: she's a battlecruiser and has a speed rating of 11, along with a 70% in Reflex and 60% in Agility.. She's also got a 10 in defense to make her all the more dangerous.
284* LikeCannotCutLike: averted for Renown as well: she deals 15% extra damage against other battleships.
285* PrimAndProperBun: to accentuate her image as a LadyOfWar.
286* {{Shoutout}}: her design is based off [[https://danbooru.donmai.us/posts/52409?tags=hms_renown an original concept by nano.]]
287** this is due to the fact that the author had put Renown and Repulse into the story before their VideoGame/WarshipGirls versions were released.
288* SituationalDamageAttack: Renown's first attack when ambushing an enemy will deal +300% extra damage thanks to her Prowler passive ability.
289* StoneWall: is this with 2100 armor and 2000 health, reinforced with 10 defense and 9 endurance. She also happens to have 11 speed, but that's just a cherry on top.
290* VeteranUnit: the story classifies her as this with the passive condition "World Warrior" that gives her several major combat buffs.
291
292!Repulse
293
294* {{Determinator}}: an even bigger 11 in endurance.
295* HighSpeedMissileDodge: her Slip Step passive ability allows her to physically see incoming torpedoes so that she can dodge them more easily. And even if she does get hit by them, she's got an innate 30% chance to simply disarm them the moment they touch her.
296* LadyOfWar: just like her sister Renown; they basically have the same "uniform".
297* LightningBruiser: she's a battlecruiser and has a speed rating of 11, along with a 70% in Reflex and 80% in Agility.. She's also got a 10 in defense to make her all the more dangerous.
298* LikeCannotCutLike: averted for Renown as well: she deals 15% extra damage against other battleships.
299* SituationalDamageAttack: Repulse's first attack when ambushing an enemy will deal +300% extra damage thanks to her Prowler passive ability.
300** her Revenge passive ability also gives her extra damage against enemy planes and against enemy carriers.
301* StoneWall: is this with 2100 armor and 2000 health, reinforced with 10 defense and 11 endurance. She also happens to have 11 speed, but that's just a cherry on top.
302* VeteranUnit: the story classifies her as this with the passive condition "World Warrior" that gives her several major combat buffs.
303
304!Rodney
305
306* BraidsOfAction: has a long braided ponytail.
307* {{Determinator}}: a huge 17 in endurance alone. Also noteworthy is the fact that she is one of the only few characters in the story to have a ''negative'' insanity rating at -30%.
308* LadyOfWar: in a professional sense; she's described to appear like a professor from an English college.
309* MightyGlacier: 11 in defense and a very comfortable 3000 hit point pool, but a 3 in speed.
310* MinidressOfPower: a plain pleated and checkered skirt. Granted, it looks much more modest than the skirts most other girls wear, if they do.
311* {{Shoutout}}: she is taken from an original concept design by [[https://danbooru.donmai.us/posts/1851394 yorktown cv-5.]]
312* VeteranUnit: cemented as a passive ability that grants her several strong status buffs and immunities and an EXP boost for allies operating with her.
313
314!Thunderer
315
316* {{Alcohol}}: her favorite kind is tequila.
317* AnalogyBackfire: when she makes her BadassBoast of "Our torpedoes will blot out the sun", she realizes that they're now operating at night, so her metaphor doesn't really work anymore. [[ComicallyMissingThePoint Besides, how are torpedoes supposed to blot out the sun while underwater?]]
318* {{BFG}}: uses a light machine gun, an L86-A2 Light Support Weapon, as her primary firearm for land engagements.
319* GuestFighter: in-universe. The British ship girls are not ''truly'' loyal to the fleet and have only joined on because they wish to sail the world and see all that the world has to offer, and being a part of the Combined Fleet, which regularly travels abroad for missions all over the world, is the easiest and most fitting way to do so; they are even explicitly allowed to return to England in the case of homeland emergencies, when their assistance is sorely needed in case of a foreign invasion on English soil, for example.
320* TheMusketeer: All Orion-class battleships and Erin carry and use sabres in conjunction with infantry firearms and their naval cannons, contrasting with [[spoiler:the Warspites]] who don't use guns in infantry actions.
321* NoodleIncident: along with Kongou, she and Conqueror were present at one bloody incident in which the Re-Class apparently painted a town red because one of the Inner Circle personnel in the town of Boulogne-sur-Mer refused to give her some fuel.
322* RoyalRapier: not a rapier, per se, but a cavalry officer's sabre made of Smartsteel capable of ParryingBullets and cannon shells, to the extent that they can cut incoming cannon shells in half.
323* {{Shoutout}}: the basic character designs of the entire Orion-Class are taken from those created by [[https://danbooru.donmai.us/posts/1742569?tags=hms_orion_%28siirakannu%29 siirakannu]].
324** given the staggering amount of torpedo power the Combined Fleet has, with even the battleships equipped with double torpedo launcher modules, this is what she says:
325--> Thunderer: [[Film/ThreeHundred "Our torpedoes will blot out the sun!"]]
326** mimics the Orochi's execution from VideoGame/ForHonor in chapter 301.
327
328!Tiger
329
330* {{Determinator}}: an 8 in endurance and one of the few ship girls in the story to have a negative insanity rating at -10%.
331* LadyOfWar: like Prince of Wales, she looks like an English noblewoman with guns on her back.
332* LittleBitBeastly: she has visible canine fangs, and she wears a tiger-stripe shawl to go with the rest of her attire.
333* {{Shoutout}}: she is taken from an original design concept by [[https://danbooru.donmai.us/posts/937663 flak (aaa's room)]], ''three years'' before Kantai Collection was even released.
334
335!Warspite (''VideoGame/WarshipGirls'' version)
336
337The ship girl incarnation of the H.M.S. ''Warspite'', pennant number 03.
338
339* ElegantWeaponForAMoreCivilizedAge: while not explicitly mentioned on her part, seeing that she never uses a gun for the entirety of the assault on Whiskey Hotel, it's safe to assume that she shares this view with the other Warspite, in contrast with her contemporaries the Orions who have no such qualms.
340* InSeriesNickname: goes by "Winifred" whenever she's together with the other Warspite for the sake of ease of differentiation.
341* NeverTheSelvesShallMeet: averted, both Warspites are introduced ''together'' in the story, even, in chapter 249 at the start of the final attack on Whiskey Hotel.
342* {{Ojou}}: carries herself with the air of an elegant, high-class English noblewoman, though she's definitely a level haughtier than the other Warspite.
343* ParryingBullets: how she's compelled to fight when attacked by gunfighters.
344* RoyalRapier: a {{Shoutout}} to Lucina's sword from VideoGame/FireEmblem and shares the same name, the Parallel Falchion.
345
346!Warspite (canon version)
347
348* AffectionateNickname: gets called "Wicky" by Iris, based off her first nickname, Wikolia.
349* CallingYourAttacks: pretty much does this for every special attack she performs with her Falchion.
350* CoolChair: averted from the game - Warspite has no such chair in this story, as she's seen standing whenever she fights.
351* TabletopGame/{{Chess}}: is seen playing chess with Iowa in chapter 268.
352* DontMakeMeDestroyYou: issues Iowa (canon) one of these after the two Warspites defeat her together, which Iowa is all too glad to accept.
353* ElegantWeaponForAMoreCivilizedAge: explicitly states in chapter 249 when Damon offers to give her his submachine gun for her to use that she feels that using guns for her is "unseemly", in contrast with her contemporaries the Orions who have no such qualms.
354* FlashStep: like Wisconsin, she uses this to be mobile with her sword.
355* GratuitousLatin: a very small example: she utters the phrase "in terra", which means "on land" when she's talking about her decision to remain faithful to her sword as her only weapon during land engagements. Warspite is the only person in the entire story who's included even a smidgen of Latin in her speech, possibly as an indication of her gentlewomanly British persona.
356* GuestFighter: in-universe. The British ship girls are not ''truly'' loyal to the fleet and have only joined on because they wish to sail the world and see all that the world has to offer, and being a part of the Combined Fleet, which regularly travels abroad for missions all over the world, is the easiest and most fitting way to do so; they are even explicitly allowed to return to England in the case of homeland emergencies, when their assistance is sorely needed in case of a foreign invasion on English soil, for example.
357* HiddenDepths: when she speaks with Damon in chapter 267, she reveals to him that her current fear with being a recent newcomer to the fleet is coping with possible feelings of homesickness as time goes on.
358* InSeriesNickname: goes by "Wikolia" whenever she's together with the other Warspite for the sake of ease of differentiation.
359* LadyOfWar: even more so than her ingame rendition: not only does she serve in a long-range battleship bombardment against the White House, but she's a talented swordwoman [[LetsFightLikeGentlemen who refuses to stoop to the level of using firearms in land combat]] and almost matches Iowa's levels of MinnesotaNice.
360* LightningBruiser: even though she's very much so a battleship and can run through bullets like they're [[{{Pun}} BB pellets,]] she's also very quick and agile, as she needs to be in order to fight with just her sword as her personal creed dictates.
361* LudicrousMeleeAccuracy: uses her Tipper attack to land a DiagonalCut onto Iowa (canon) during their fight and slashes her down the chest, perfectly in between her breasts. Since Iowa (canon) has an impressive, let's say, upper hull armor, and given the size of Warspite's Falchion, assuming it's more or less the same as the one [[VideoGame/FireEmblem it's referencing]], it's a mystery how Warspite even lands a hit like that.
362* NeverTheSelvesShallMeet: averted, both Warspites are introduced ''together'' in the story, even, in chapter 249 at the start of the final attack on Whiskey Hotel.
363* RepressedMemories: the thought of her wartime crews who served aboard her during her times of active warship service in both world wars brings Warspite to tears in chapter 267.
364* RippedFromTheHeadlines: just barely a week after she was implemented ingame, like Graf Zeppelin before her, Warspite finds her way into this story as well.
365* RoyalRapier: a {{Shoutout}} to Marth's sword from VideoGame/FireEmblem and shares the same name, the Falchion.
366* {{Ojou}}: carries herself with the air of an elegant, high-class English noblewoman, and she seems to be considerably more polite than the other Warspite. Given her design as recently implemented in the game, this practically comes as no surprise.
367* ParryingBullets: how she's compelled to fight when attacked by gunfighters.
368* {{Shoutout}}: an obvious one for anyone who is into competitive [[VideoGame/SuperSmashBros Super Smash Bros. Melee]]: Warspite (canon) executes an attack called Tipper and hits Iowa with the tip of her Falchion in a downwards slash down to the floor, sending Iowa flying and hitting a wall so hard she bounces off it, all references to Marth's forward smash attack ingame and his special Tipper mechanic that inflicts absurdly higher knockback than usual.
369** she uses Marth's down-B counter in chapter 300 and his neutral aerial attack in chapter 301. She also uses Orie's Sacred Arrow and Divine Thrust attacks from VideoGame/UnderNightInBirth.
370** also has one for Dudley from VideoGame/StreetFighterIV, as the one attack she employs during the assault on Whiskey Hotel that doesn't involve her sword is called the Corkscrew Cross, Dudley's Ultra II combo.
371* StaffOfAuthority: averted from the game, like her Coronation Chair - Warspite in this story has not yet shown either her scepter or orb at all, as her only depicted piece of equipment is her Falchion.
372
373!Ark Royal
374
375English carrier as seen in Victory Belles.
376
377* MinidressOfPower: her navy blue uniform serves as this.
378
379!Illustrious
380
381
382* {{Determinator}}: an 8 in endurance.
383* MinidressOfPower: a dark pleated one.
384* PhenotypeStereotype: pale blonde hair and muddy blue eyes.
385* RetroUpgrade: she uses modernized English longbows that come with an infrared laser pointing module, a sound suppression system to silence its shots, and an airstrike/artillery laser designator.
386* {{Shoutout}}: she is taken from an original concept design by [[https://danbooru.donmai.us/posts/1763867 fujibejifu.]]
387
388!Victorious
389
390
391* GirlishPigtails: has these to differentiate herself from her sister.
392* MinidressOfPower: a dark pleated one.
393* PhenotypeStereotype: pale blonde hair and muddy blue eyes.
394* RetroUpgrade: she uses modernized English longbows that come with an infrared laser pointing module, a sound suppression system to silence its shots, and an airstrike/artillery laser designator.
395
396!Swordfish
397
398
399* IcyBlueEyes: perhaps to reflect her submarine nature.
400* MinidressOfPower: short white pleated skirt with red lines.
401* RoyalRapier: has one at her left side in a black sheath.
402* ScarfOfAsskicking: wears a small brown one.
403* {{Shoutout}}: Swordfish's design is taken from an original design concept by [[https://danbooru.donmai.us/posts/1801076?tags=swordfish_(airplane) dakku (ogitsune)]]. Funnily enough, the original design is not for [[https://en.wikipedia.org/wiki/HMS_Swordfish_(61S) Swordfish the submarine]], but instead for the [[https://en.wikipedia.org/wiki/Fairey_Swordfish bomber aircraft Swordfish.]]
404** as usual, being a submarine means she's got Cloaking, one to VideoGame/StarCraft.
405* TomboyishPonytail: probably necessary for her diving.
406
407[[/folder]]
408
409[[folder:Germany]]
410
411!Z-1 Leberecht Maass
412
413* TheAce: much like the Shiratsuyu-Class of the Combined Fleet, the German destroyers have very high armor and health points and strong base stats in their entries in the stat sheet. They also have the highest level caps of any destroyer in the story thus introduced at 150.
414* BadassBandolier: she carries a large bandolier of magazines for her HG-40 around her waist.
415* BreakOutTheMuseumPiece: Lebe uses a modernized WWII-era MP-40 submachine gun with a 40-round magazine.
416* GermanicEfficiency: reinforced in the passive ability "German Engineering" that all German ship girls share, which allows all of them to have their fatigue and insanity gain rates reduced by 50%.
417* GratuitousGerman: averted, all foreign ship girls are fluent in their own native languages.
418* NecessaryDrawback: besides their Triggers, both Z-1 and Z-3 have a Cost rating of 3, as opposed to the usual 1 or 2 required by Japanese ship girls.
419* PoirotSpeak: subverted, the German ship girls only use a few German words sprinkled in their English speech.
420* {{Shoutout}}: her primary firearm is the HG-40, a modernized MP-40, and it's one to the DLC weapon of the same name seen in ''VideoGame/CallOfDutyBlackOpsIII''.
421* TookALevelInBadass: all the German ship girls are down-to-Earth and all business. When they're assigned to fight with the Combined Fleet once they arrive in Germany to assist them in their conflict against the NDP, all the German ship girls get to work and fight alongside Japanese and British ship girls alike.
422* TraumaButton: all German ship girls have some kind of passive debuff, perhaps as a NecessaryDrawback to prevent them from being overly superior stats-wise. For Z-1, this comes in the form of taking double damage from airstrikes, a reference to the demise of her RealLife counterpart.
423
424!Z-3 Max Schultz
425
426* TheAce: much like the Shiratsuyu-Class of the Combined Fleet, the German destroyers have very high armor and health points and strong base stats in their entries in the stat sheet. They also have the highest level caps of any destroyer in the story thus introduced at 150.
427* {{Determinator}}: a 9 in endurance.
428* GermanicEfficiency: reinforced in the passive ability "German Engineering" that all German ship girls share, which allows all of them to have their fatigue and insanity gain rates reduced by 50%.
429* GratuitousGerman: averted, all foreign ship girls are fluent in their own native languages.
430* GunsAkimbo: she uses two [=MP7-A2=] submachine guns as her firearms of choice, each to shoot one-handed.
431* NecessaryDrawback: besides their Triggers, both Z-1 and Z-3 have a Cost rating of 3, as opposed to the usual 1 or 2 required by Japanese ship girls.
432* PoirotSpeak: subverted, the German ship girls only use a few German words sprinkled in their English speech.
433* TraumaButton: all German ship girls have some kind of passive debuff, perhaps as a NecessaryDrawback to prevent them from being overly superior stats-wise. For Z-3, this comes in the form of taking double damage from naval mines and +25% from torpedoes.
434* TookALevelInBadass: all the German ship girls are down-to-Earth and all business. When they're assigned to fight with the Combined Fleet once they arrive in Germany to assist them in their conflict against the NDP, all the German ship girls get to work and fight alongside Japanese and British ship girls alike.
435* UnorthodoxReload: Max wears a special utility belt that has two forward magazine ejection ports so that when she requires a reload for her [=MP7-A2=] submachine guns, all she needs to do is throw the spent magazines out, fit the bottoms of the mag receivers against the ejection ports of her belt at her sides, and let her belt reload her guns for her so that the only manual part of her reloading would be to load the first bullet. Just so that she doesn't have to go through this trouble, Max will ''always'' shoot her guns in such a way that she will always have the last bullet in each gun remaining in the chambers so that she won't have to load their chambers manually.
436
437!Prinz Eugen
438
439* BigSisterWorship: heavily subverted; she still calls Bismarck "schweister", or sister in German, but she's nowhere near the {{Fangirl}} that she is in canon.
440* BloodKnight: subverted; she doesn't show any particular enthusiasm for fighting, but she shows no hesitation towards it either.
441* BreakOutTheMuseumPiece: Prinz Eugen uses a modernized STG-44 rechambered for the [=7.62x39mm=] round and is implied to have a top rail to take modern combat optics like an ACOG/RMR.
442* GenkiGirl: subverted, there's no explicit mention of her acting this way during the few amounts of narration that do focus on her.
443* GermanicEfficiency: reinforced in the passive ability "German Engineering" that all German ship girls share, which allows all of them to have their fatigue and insanity gain rates reduced by 50%.
444* PoirotSpeak: subverted, she only sprinkles a few German words into her English here and there.
445* SupportPartyMember: her Field Marshal passive ability lets her give her allies faster lock-on, more damage against those particular locked-on targets, and temporary combat stats if they are fighting in front of her upwards of 500 meters.
446* TookALevelInBadass: all the German ship girls are down-to-Earth and all business. When they're assigned to fight with the Combined Fleet once they arrive in Germany to assist them in their conflict against the NDP, all the German ship girls get to work and fight alongside Japanese and British ship girls alike.
447* TraumaButton: all German ship girls have some kind of passive debuff, perhaps as a NecessaryDrawback to prevent them from being overly superior stats-wise. For Prinz Eugen, this comes in the form of radiation phobia; she will refuse to deploy anywhere where there is a significant radiation presence, and this, too, is a reference to her RealLife counterpart's demise as a test target in Operation Crossroads.
448
449!Bismarck
450
451* TheAce: Bismarck can be considered a candidate for the strongest overall battleship in the story with 2000 armor points, 4000 health points, and 10's in all stats across the board, with the obvious exception of Cost, which is a 9, but seriously, who cares about that.
452* {{BFG}}: her MG-42 deployable machine gun.
453* BreakOutTheMuseumPiece: she uses a modernized MG-42 as her primary firearm.
454* BulletCatch: she catches a 120mm tank shell with her bare hand in chapter 149.
455* {{Determinator}}: a big 10 in endurance.
456* GermanicEfficiency: reinforced in the passive ability "German Engineering" that all German ship girls share, which allows all of them to have their fatigue and insanity gain rates reduced by 50%.
457* GratuitousGerman: averted, all foreign ship girls are fluent in their own native languages.
458* LightningBruiser: just look at her stats! She'd even count for MightyGlacier, too, if her speed wasn't also a 10. She's as tanky as Amagi, but with actual armor points to protect the health as well.
459* PoirotSpeak: subverted, the German ship girls only use a few German words sprinkled in their English speech.
460* TookALevelInBadass: all the German ship girls are down-to-Earth and all business. When they're assigned to fight with the Combined Fleet once they arrive in Germany to assist them in their conflict against the NDP, all the German ship girls get to work and fight alongside Japanese and British ship girls alike.
461* TraumaButton: all German ship girls have some kind of passive debuff, perhaps as a NecessaryDrawback to prevent them from being overly superior stats-wise. For Bismarck, this comes in the form of taking additional damage from airstrikes and torpedoes, a reference to her RealLife counterpart that was crippled in an airstrike.
462
463!Graf Zeppelin
464
465* TheAce: her stats, armor and health points, and maximum level cap are all much stronger than the average carrier from the Combined Fleet.
466* CardsOfPower: she keeps her canon design of using cards as her plane holders, but in this story, she no longer needs a flight deck to launch her planes and can simply deploy them by throwing the cards straight into the air, and the cards will turn into planes mid-flight.
467** DeathDealer: Graf is also mentioned to be proficient in using these same cards as weapons, much like Damon used metal-studded playing cards as weapons during Operation Charlotte.
468* ColdSniper: speaks little and carries an FN Ballista sniper rifle that's got her own uniform color scheme on it as a weapon skin. She does warm up significantly whenever she's around Akagi, though.
469* GermanicEfficiency: reinforced in the passive ability "German Engineering" that all German ship girls share, which allows all of them to have their fatigue and insanity gain rates reduced by 50%.
470* GratuitousGerman: averted, all foreign ship girls are fluent in their own native languages.
471* LongRangeFighter: amongst the German ship girls, and with good reason, since she's a carrier.
472* LukeIAmYourFather: she considers Akagi to be her mother due to their RealLife historical connections. Kaga doesn't seem like she enjoys that when she hears of it.
473* MechanicallyUnusualFighter: she also has a unique way of launching planes like Wakamiya and Enterprise by throwing cards into the air and deploying her planes directly into combat.
474* PoirotSpeak: subverted, the German ship girls only use a few German words sprinkled in their English speech.
475* RippedFromTheHeadlines: taken and put from the game into the story with due time after her implementation.
476* ScopeSnipe: pulls one of these off in chapter 147.
477* {{Shoutout}}: her Ballista sniper rifle is one to the rifle of the same name featured in ''VideoGame/CallOfDutyBlackOpsII''.
478* SupportPartyMember: her Count passive ability gives fellow friendly carriers buffs to their planes' stats.
479* TookALevelInBadass: all the German ship girls are down-to-Earth and all business. When they're assigned to fight with the Combined Fleet once they arrive in Germany to assist them in their conflict against the NDP, all the German ship girls get to work and fight alongside Japanese and British ship girls alike.
480* TraumaButton: all German ship girls have some kind of passive debuff, perhaps as a NecessaryDrawback to prevent them from being overly superior stats-wise. For Graf, this comes in the forms of decreased combat performance when she herself loses HP, if she witnesses other carriers sink, or if something bad happens to Akagi.
481
482!U-511
483
484* TheAce: amongst submarine girls. Her stats, as are all German ship girls', are leaps and bounds better than any other submarine's, and her armor point, health point, and maximum level cap ratings are easily on par with a destroyer's.
485* ColdSniper: more like soft-spoken, but one nonetheless.
486* FightingYourFriend: [[spoiler:she gets called in by Blackwood to neutralize the American ship girls who go in to secure the DSM in Westminster, Virginia, so that Blackwood and his forces can capture them...[[FridgeLogic but then again, U-511 has never met these four and thus would never know that they were working with Damon.]]]]
487* GermanicEfficiency: reinforced in the passive ability "German Engineering" that all German ship girls share, which allows all of them to have their fatigue and insanity gain rates reduced by 50%.
488* PoirotSpeak: subverted, the German ship girls only use a few German words sprinkled in their English speech. U-511 may be the most frequent user of this, but that's probably only because she happens to have the most screen time in the story.
489* {{Shoutout}}: while the other submarines only reference the Ghost's Cloaking ability, U-511 practically ''is'' a [[VideoGame/StarCraftI Ghost]]: on top her own personal Cloaking, she carries the C-10 Canister Rifle (which itself is a MythologyGag to the AlternateUniverse Fanfic/AmbiencePlatoonMoebiusFour storyline) that's capable of small arms fire and deploying Lockdown amphibious torpedoes. Several dialogue lines of hers are even taken straight from the Ghost's dialogue lines.
490* TookALevelInBadass: all the German ship girls are down-to-Earth and all business. When they're assigned to fight with the Combined Fleet once they arrive in Germany to assist them in their conflict against the NDP, all the German ship girls get to work and fight alongside Japanese and British ship girls alike. U-511 especially takes the cake for this, if only for the fact that her role as a Ghost and the sheer utility of her Canister Rifle has her seeing a lot more diverse action than the rest of her fellow German ship girls do.
491* TraumaButton: all German ship girls have some kind of passive debuff, perhaps as a NecessaryDrawback to prevent them from being overly superior stats-wise. For U-511, this comes in the form of suffering huge insanity penalties if she witnesses or comes to hear of another German ship girl sinking.
492
493[[/folder]]
494
495[[folder:United States]]
496
497!Johnston
498
499The ship girl incarnation of the U.S.S. ''Johnston'', DD-557.
500
501* AffectionateNickname: both New Jersey and Haida call Johnston "Johnny", which, so far, she seems to accept or at least tolerate.
502* BackToBackBadasses: with Haida, naturally. In chapter 313, in particular, they demonstrate this.
503* BadassBandolier: not for bullets, but for ''tomahawks.''
504* BadassNative: built with a much darker skin tone than the more fair-skinned Japanese or American ship girls, comparable to that of Musashi's, to reflect the Cherokee and Creek heritage of her wartime captain, Lt. Commander Ernest Edwin Evans. She also makes her appearance fully geared for war, and among her personal arsenal is a collection of not combat knives, but ''war hatchets and tomahawks.''
505** to further reinforce her Native American identity, in chapter 335, when Johnston uses her black electricity, she utters, "Anagalisgv", [[BilingualBonus the Cherokee word for "lightning"]].
506* {{Foreshadowing}}: at the end of chapter 266, the final segment depicts a short dialogue between two people, who are shortly joined by Eagle. Now that Haida and Johnston are introduced, those two people at the end of chapter 266 are none other than Haida and Johnston, judging by Haida's "eh" VerbalTic and Johnston's handling of a war hatchet.
507* FriendlyEnemy: many of the Japanese warships Johnston faced during the Battle off Samar are indeed part of Damon's fleet, but the one who dares to approach her is none other than Kongou, who offers to show Johnston and Haida around the base. Funnily enough, Johnston doesn't recognize her when they meet in person, so Kongou has to remind her who she is (Kongou had shot Johnston with several shells but failed to sink her, because her armor-piercing shells, while they did cut Johnston's speed in half by passing through her engine room, failed to detonate on her armorless hull).
508* GenderBlenderName: Johnston, and to an even greater extent, her nickname of Johnny. She doesn't seem to mind, though.
509* MythologyGag: she first appeared over a year and a half prior to her introduction to this story in another Kantai Collection fanfic written by the same author, titled [[https://www.fanfiction.net/s/11109362/11/One-Shot-Fleet "Firebirds 3".]]
510* OddFriendship: with Haida, because they had been built and activated at the same time by Lukenstor. She denies seeing her as a friend, but she still hangs around her during the fleet's beach day.
511* RedBaron: in-story: when she arrives, Murakumo reveals that Johnston's last stand in the war immortalized her even among them as a legendary destroyer who dared to do - and did - the impossible. This is a reference to the fact that Johnston's survivors witnessed several Japanese officers paying their respects to Johnston as she sank by saluting. Though, the sudden and unexpected introduction of Johnston to the fleet cause a fair bit of awkwardness, as the Japanese ship girls could never have predicted Johnston being reincarnated again as a ship girl like themselves.
512* ShockAndAwe: Johnston demonstrates her elemental power, black lightning, in chapter 335 by executing two Abyssal cruisers by holding them by their necks and electrocuting them.
513* {{Shoutout}}: her uniform is based on [[https://danbooru.donmai.us/posts/1680610?tags=uss_johnston_(dd-557) u-tan (timerush90)'s Johnston design.]]
514* TheStoic: She hasn't cracked a single smile ever since joining the fleet, and she seems dead serious all the time. [[ThinkNothingOfIt She also shoots down the praise that Haida and New Jersey give]] regarding her legendary last stand at Samar during the war, saying that duty was and continues to be her primary motivation to fight. On top of this, when she gets accused of [[HumbleHero trying to be humble]], she shoots ''that'' down too, saying that humbleness has nothing to do with the willingness to serve her country.
515* ThrowDownTheBomblet: in chapter 295, she reveals that her tomahawks are actually rigged as disguised improvised explosives, as she's seen throwing one at a helicopter that lodges itself into the cockpit window and then exploding it with a remote detonator.
516** Johnston also shows that, in chapter 335, she can remotely detonate her IED combat axes and tomahawks without a remote detonator by simply sending a wireless signal to her blades from her main processing unit.
517* ThrowingYourSwordAlwaysWorks: with an axe, in Johnston's case - in chapter 287, during the search and destroy ALMA training simulation, Johnston trades a kill with Mutsuki by hurling her tomahawk at her.
518** during the fleet assault on the Little Rock Air Force Base, she throws an explosive tomahawk up at an enemy attack helicopter and blows it up.
519** in chapter 313, Johnston throws ''two'' of them in complete opposite directions, at the same time, while she's taking shots from enemies from both sides to plant her two combat axes in them and blow them up, taking out a large number of enemies.
520* WhatTheHellIsThatAccent: she speaks with a noticeable Cherokee Native American accent while her English is perfectly fluent, and Damon doesn't recognize it and is compelled to ask her what it is.
521
522!Heywood L. Edwards
523
524* CastOfSnowflakes: Edwards and Leary are especially notable not only because of their unique eye colors but also for the fact that they are the first two "original" character designs that the author hasn't either cribbed entirely or taken inspiration from other pre-existing media, minus the exception of the common uniform that they share with their previously introduced ship sister, Johnston.
525* DemolitionsExpert: while not as explicit of an example as her sister Leary, Edwards does have a rifle with an undermounted grenade launcher and deploys sticky bombs.
526* GenderBlenderName: not only is she referred to officially as "Edwards", but like Johnston before her, even her nickname is "Eddie".
527* GratuitousJapanese: averted, due to her service as a loaner destroyer in the JMSDF a decade and a half after World War II, Edwards is now fluent in Japanese.
528* MeaningfulName: her Japanese name when she served with the JMSDF, ''Ariake'', means "Daybreak". It's a very subtle connection, but her eyes are the colors of the sky during a clear daybreak.
529* {{Shoutout}}: her Winchester Model 1887 and her sticky bombs are one to the mercenary Fletcher of VideoGame/DirtyBomb. They even share names (Edwards being a destroyer of the '''Fletcher'''-Class).
530* ShotgunsAreJustBetter: like Yorktown, uses a Winchester Model 1887 as one of her two primary weapons.
531* TechnicolorEyes: she has gradient dark to sky-blue eyes.
532* ThrowDownTheBomblet: Edwards uses throwable sticky bombs as part of her explosives arsenal, along with an undermounted grenade launcher on her assault rifle.
533* TomboyishPonytail: has a low one.
534
535!Richard P. Leary
536
537* BadassBandolier: Leary carries bandoliers of several types of 40mm grenades strapped around her chest and waist.
538* CastOfSnowflakes: Edwards and Leary are especially notable not only because of their unique eye colors but also for the fact that they are the first two "original" character designs that the author hasn't either cribbed entirely or taken inspiration from other pre-existing media, minus the exception of the common uniform that they share with their previously introduced ship sister, Johnston.
539* DemolitionsExpert: the most standout example so far in the fleet - it's rather hard to miss her bandoliers of grenades all around her body, her assault rifle that has an undermounted grenade launcher, and the M-32 grenade-launcher that she comes with.
540* GenderBlenderName: not only is she referred to officially as "Leary", but like Johnston and Edwards before her, even her nickname is "Richie".
541* GratuitousJapanese: averted, due to her service as a loaner destroyer in the JMSDF a decade and a half after World War II, Leary is now fluent in Japanese.
542* MeaningfulName: her Japanese name when she served with the JMSDF, ''Yuugure'', means "Autumn Twilight". And just like Edwards, the connection is in the colors of her eyes - which change colors of autumn every few moments.
543* TechnicolorEyes: the most extreme example in the fleet, Leary has ''iridescent'' eyes that slowly transition colors every few moments.
544* TomboyishPonytail: has a high one to contrast with Edwards'.
545
546!Iowa (''Fanfic/PacificWorldWarIIUSNavyShipgirls'' version)
547
548The ship girl incarnation of the U.S.S. ''Iowa'', BB-61.
549
550* TabletopGame/{{Chess}}: is seen playing chess with Warspite in chapter 268.
551* CutenessProximity: Has this reaction in chapter 239 to Toshi, Damon's pet puppy they picked up from Houston. Aoba and Damon even lampshade this.
552* HiddenDepths:
553** it's stated that Iowa, Wisconsin, Yorktown, and Enterprise all know how to speak Japanese fluently, and it's yet to be explained why they learned Japanese and how.
554** Iowa and Wisconsin have learned how to sew during their time before joining the Combined Fleet.
555** apparently, she and the veteran American ship girls are all quite adept at riding horses, having learned the skill out of necessity during the Federation War, as chapter 294 shows.
556* HorseArcher: becomes this in chapter 294 - except with rifles.
557* MinnesotaNice: She is unfailingly good-natured and polite.
558* NeverTheSelvesShallMeet: averted first in chapter 247, when the two Iowas meet for the first time, and later when they wind up being allies in the same fleet.
559* {{Ojou}}: fits this persona with her persistent politeness in behavior and speech.
560* ReluctantWarrior: she's very insistent on not hurting any Americans because she doesn't like the idea of shooting her own people, including the policemen of Chicago during one of their missions. Oddly enough, she's fine with shooting the Secret Service agents, but this may be because she sees them as Blackwood's personal defense force and that they must be eliminated if they get in the way.
561* ShotgunsAreJustBetter: when Damon, Samidare, and Suzukaze pass her while visiting the U.S.S. Alabama (before Damon technically knows who she is), she's depicted sitting with one standing next to her, a shotgun-umbrella, no less. It takes until chapter 242, though, before she's finally seen using it, an [[http://www.ithacagun.com/defense37s.php Ithaca Model 37 pump-action]], in combat.
562* {{Shoutout}}: she's seen reading [[http://www.goodreads.com/book/show/1266344.Man_After_Man Man After Man]] near the U.S.S. Alabama.
563* VeteranUnit: she was part of Seal Team Six (different from Sanford's Seal Team Six), the elite Navy Seal Team that comprised of the four American ship girls and !Samidare, who served throughout the first half of the nuclear apocalypse defending the United States from both human and Abyssal attackers during the Federation War and the Typhoon Wars.
564
565!Iowa (canon version)
566
567* AllohistoricalAllusion: at one point during the fleet's holiday in New Chicago, she's seen wearing a shirt that says,[[MemeticMutation "I MADE AMERICA GREAT AGAIN".]]
568* {{BFG}}: her Chain SAW LMG. [[RuleOfCool The variant she's using requires her to hold and fire it at the hip, like she's carrying a minigun.]]
569* BigDamnHeroes: pulls one off to interrupt Damon's and Blackwood's fight and manages to barely save his life by knocking aside the shot Blackwood intended to fire at Damon's head and buys him time to pull out the karambit that Blackwood's stabbed him with and throw it back at him to kill him.
570** in chapter 315, this is taken to the literal extreme when an M109-A7 Howitzers's secondary machine gun shoots her with .50 BMG rounds. Iris takes the bullets in such a way that they mostly hit her in the breasts. Justified, as Iris herself testifies, the human female breast is made of mostly fatty tissue and thus has no serious repercussion of being damaged - but of course, she can only do this because she's a ship girl.
571* DefectorFromDecadence: as evidenced by her intervention in the fight between Damon and Blackwood, as she must have actively rebelled against her own command prompt that forces her to recognize Blackwood as her Admiral in order to fight him.
572* {{Determinator}}: near the end of Damon's fight with Blackwood, she forces her way into the lab in which the two are fighting to intervene by herself under the influence of an EMP field without the help of her ship strength (because she's forced to turn it off just to be able to get inside the lab without completely succumbing to the EMP field in the first place) and fistfights Blackwood even though she's at severe disadvantages against him. And when you realize that she's probably still got that sword wound received from Warspite, on top of being tired out from fighting against the Warspites before this, it's quite apparent that Iowa is really fighting up a slope when she intervenes at the time she does.
573* FeelNoPain: Mogami asks Iris if it didn't hurt getting shot by all those machine gun bullets. Iris says that as a battleship, those bullets are nothing.
574* GratuitousEnglish: naturally averted, seeing the trend of the story's depiction of ship girls.
575* HorseArcher: becomes this in chapter 294 - except with a grenade-lobbing machine gun.
576* InHarmsWay: while she doesn't ''try'' to get herself in harm's way, when danger comes to ''her'' in chapter 313 in the form of an enemy mortar strike, she seems to have a good time carrying Kagerou under her arm like a passenger and running out of the killzone.
577* InSeriesNickname: Goes by "Iris" as of chapter 252 in order to distinguish herself from the brunette one.
578* IntergenerationalFriendship: she and Warspite (Wikolia) grow quite close.
579* MoreDakka: carries three firearms into battle when most ship girls only bother with two: the KAC Chain SAW, the Armsel Striker, and the Desert Eagle Mk. XIX.
580** in chapter 334, when she and New Jersey deploy their ship armaments, part of their ship loadouts is an M61-A3 Vulcan Autocannon.
581* NeverTheSelvesShallMeet: averted first in chapter 247, when the two Iowas meet for the first time, and later when they wind up being allies in the same fleet.
582* TheNicknamer: just like Damon, she seems to like doling out nicknames to her friends. Kongou becomes "Konnie", and Warspite becomes "Wicky".
583* PluckyGirl: after joining the Combined Fleet, she's always this.
584* PunchClockVillain: She demonstrates no eagerness to fight under Blackwood's orders even as she prepares to do so.
585* ShotgunsAreJustBetter: wields an Armsel Striker high-capacity shotgun as her secondary firearm.
586* {{Shoutout}}: while she's become good friends with the rest of the American ship girls and some of the battleships, Iris is especially close with Warspite and Kongou, for whom she has nicknames for, relationships that quite a few other fan artists ship.
587** her primary firearm, the KAC Chain SAW light machine gun, is one to the Chainsaw featured in VideoGame/CallOfDutyGhosts, right down to its operating style and its ability to accept an undermounted M-203 grenade launcher.
588* SweetTooth: her favorite ice cream is rainbow sherbet.
589* TakingTheBullet: in chapter 315, when capturing the last enemy mortar site, Iris blocks a number of .50 BMG machine gun shots for Mogami since it's better for someone like her to tank the hits. What happens next is a different story...
590* UnexpectedCharacter: ''Iowa'' having two separate ship girl incarnations existing at the same time, with the sole precedent of ''Samidare'' having both !Samidare and Samidare only because of explicit outside supernatural intervention saving the former's life when she should have died giving birth to the latter, probably caught a lot of readers off guard.
591
592!New Jersey
593
594The ship girl incarnation of USS ''New Jersey'', BB-62. Or she would be if her body had actually been completed. It would not be until chapter 284 that she's no longer merely stuck in her original body as a sapient programme but actually gains a shipgirl body shown on-screen.
595
596* AmazonianBeauty: One of the first things we are told about her shipgirl body is that she is tall and muscular.
597* {{BFG}}: lugs an M-249 Squad Automatic Weapon into combat as her primary firearm.
598* CompositeCharacter: in this story, New Jersey is the fusion of two independent fanmade designs: one by [[https://danbooru.donmai.us/posts/1884948?tags=new_jersey_%28pacific%29 jeanex as part of the Pacific: World War II US Navy Shipgirls project]] and one by ''Fanfic/BelatedBattleships'', another Kantai Collection fanfiction.
599* TheGlomp: after being introduced to her new Admiral, New Jersey glomps all of her ship sisters.
600* GunsAkimbo: at one point during their package recovery mission in chapter 294, New Jersey jumps into the second floor of a barn to clear it of hostiles and enters with her SPAS-12 in one hand and her Desert Eagle in the other.
601* {{Handcannon}}: she has a customized Desert Eagle that sports an ornate gold dragon design along its slide, and the narrative also calls it the Black Dragon, the same as J's nickname.
602* HealingHands: demonstrates this ability at the end of chapter 313, when she heals the civilian man whom Asashio has shot on accident thinking that he was an enemy mercenary of his otherwise fatal stomach gunshot wound. [[spoiler:When you think about it, [[FridgeLogic doesn't someone else have the power to heal with black flames, too...?]]]]
603* HorseArcher: becomes this in chapter 294 - except with a machine gun.
604* InSeriesNickname: when Suzukaze first meets her at Philadelphia, New Jersey tells her to call her "J", since calling her New Jersey every time can get tiring really fast. When she joins the fleet in chapter 284, she tells Damon to do the same.
605* MoreDakka: carries three firearms into battle when most ship girls only bother with two: the M-249 SAW, the Franchi SPAS-12, and the Desert Eagle Mk. XIX.
606** in chapter 334, when she and Iris deploy their ship armaments, part of their ship loadouts is an M61-A3 Vulcan Autocannon.
607* MyCard: what she hands to the wife of the civilian man whom Asashio has shot in chapter 313, saying that all the property and health damage done will be fully covered.
608* OddFriendship: with Suzukaze, to people who don't know their relationship. Indeed, it would be a little odd to the Japanese ship girls to see an American battleship get along so well with a Japanese destroyer.
609* PayingForTheActionScene: after she heals the man's stomach wound caused by Asashio, New Jersey gives the wife a card and explains to her that if she calls the number on that card, people will come out to her home to repair the damages done to their walls and even the man's gunshot wound, even though she just healed it herself. Subverted a little because, well, it's most likely not HER money that's being used to pay for those damages.
610* PlayingWithFire: she's specifically mentioned to carry Dragon's Breath shells into battle for use with her SPAS-12.
611* ShotgunsAreJustBetter: uses a SPAS-12 semi-automatic shotgun as her secondary firearm.
612* {{Shoutout}}:
613** Like Haida, New Jersey's gear are one to that of Valkyrie's, a Navy SEAL operator playable in ''VideoGame/RainbowSixSiege'', including her SPAS-12 shotgun and her Desert Eagle sidearm.
614** the dragon themes that her gear has, such as her Dragon's Breath shotgun shells on her belt and the dragon pattern on her black Desert Eagle, are references to her RealLife nickname, the Black Dragon.
615** just like [[Franchise/StreetFighter Guile]], New Jersey also has USA flags tattooed on her arms.
616* StoneWall: becomes this in chapter 294, when she stands in front of an incoming train and brings it to a halt with her bare hands. Granted, Iris had already put on the emergency brake, but still.
617* SweetTooth: she loves apple pies, which is a {{Shoutout}} of its own to another Kantai Collection fanfic, Fanfic/BelatedBattleships, whose main character, also New Jersey, also happens to love apple pies.
618* ThemeNaming: in case you couldn't tell by now, dragons. Nickname, sidearm, even the ammunition, they're all pretty much dragon-related.
619* UnwittingInstigatorOfDoom: She probably didn't know what kind of trouble giving Suzukaze the Colossus Reactor augmentation would cause down the line.
620
621!Wisconsin
622
623The ship girl incarnation of the U.S.S. "Wisconsin', BB-64. Based on Wisconsin from ''Fanfic/PacificWorldWarIIUsNavyShipgirls''.
624
625* AffectionateNickname: called "Winny" by her fellow American ship girls.
626* FlashStep: appears to pull this off in chapter 242 while wielding her rapier in order to reach opponents who are just out of her sword's range.
627* HiddenDepths:
628** it's stated that Iowa, Wisconsin, Yorktown, and Enterprise all know how to speak Japanese fluently, and it's yet to be explained why they learned Japanese and how.
629** Iowa and Wisconsin have learned how to sew during their time before joining the Combined Fleet.
630** apparently, she and the veteran American ship girls are all quite adept at riding horses, having learned the skill out of necessity during the Federation War, as chapter 294 shows.
631* HorseArcher: becomes this in chapter 294 - except with rifles.
632* MercyKill: puts an American soldier out of his misery once his suit gets breached in a rad zone and begins to expose him to radiation, on top of his gunshot wounds.
633* {{Ojou}}: also one with Iowa.
634* OddFriendship: With Yorktown, considering the other's warship self had already been sunk by the time hers was launched.. She seems to like doting on her.
635* ParryingBullets: pulls this off in chapter 242 with the flat side of her rapier.
636* ReluctantWarrior: also like Iowa, she doesn't like the idea of having to fight against her own people, though interestingly, she's not as adamant about it as Iowa is.
637* RoyalRapier: like Iowa, she has a gentlewomanly persona and wields a naval officer's rapier.
638* ShrinkingViolet: the shyest and most reserved of the American ship girls.
639* VeteranUnit: she was part of Seal Team Six (different from Sanford's Seal Team Six), the elite Navy Seal Team that comprised of the four American ship girls and !Samidare, who served throughout the first half of the nuclear apocalypse defending the United States from both human and Abyssal attackers during the Federation War and the Typhoon Wars.
640
641!Yorktown
642
643The ship girl incarnation of the U.S.S. "Yorktown", CV-5. Based on Yorktown from ''Fanfic/PacificWorldWarIIUsNavyShipgirls''.
644
645* AffectionateNickname: called "Yorkie" by her fellow American ship girls.
646* BerserkButton: potentially Wisconsin in the sense of anyone hurting her, which contributes to the OddFriendship between them.
647* BoomHeadshot: taken quite literally in chapter 336, when Yorktown hits a Wo-Class carrier from downtown with an explosive arrow right in the back of the head before the arrow blows up.
648* {{Cowboy}}: affects a cowgirl persona, complete with the stereotypical cowgirl accent featured in old Western movies.
649* TheDreaded: curiously, she's this to Imuya, even though Yorktown's the one who got sunk by her at the end of Midway.
650* EnhancedArchaicWeapon: her Sparrow composite bow. Assuming it looks more or less like the one it's referencing, compared to, say, Aquila's simple Roman composite bow, Yorktown's bow is certainly this.
651* ExoticEyeDesigns: when her Red Dead Revolvers ability is active, her eyes have big red X's drawn over her pupils.
652* FriendlySniper: as opposed to Enterprise's ColdSniper.
653* GunNut: geeks out over the sniper rifles they receive in the secret weapons cache stowed away in Damon's would-be coffin and takes the Barrett M107-CQ for herself.
654* GunsAkimbo: is particularly fond of and very skilled at this, apparently: in chapter 242, her weapons besides her newly acquired Barrett sniper rifle are a pair of lever-action shotguns and her own pair of fifty-caliber revolvers.
655* HandCannon: like her fellow carrier Enterprise, her main sidearms are a pair of S&W Model 500 revolvers.
656* HiddenDepths:
657** it's stated that Iowa, Wisconsin, Yorktown, and Enterprise all know how to speak Japanese fluently, and it's yet to be explained why they learned Japanese and how.
658** apparently, she and the veteran American ship girls are all quite adept at riding horses, having learned the skill out of necessity during the Federation War, as chapter 294 shows.
659** and in chapter 297 and 298, Yorktown demonstrates that she knows how to fly helicopters.
660* HorseArcher: becomes this in chapter 294 - except with rifles.
661* ImprobableAimingSkills: a stretch of this trope, but chapter 242 specifically describes the rate at which Yorktown fires her two revolvers as physically improbable for normal humans to do given the one-handed nature of their shooting combined with the revolvers' heavy recoils and tough handling.
662** shows this off again in chapter 294, when she perfectly headshots ten Whitewater mercenaries in five seconds using her Red Dead Revolvers ability - on horseback, riding at full gallop, next to a train, at a distance of anywhere between fifteen to thirty meters.
663** and again in chapter 336, this time with her Sparrow composite bow, when she hits a Wo-Class carrier with an explosive arrow at over eleven hundred meters.
664* InHarmsWay: like Iris, she seems to have taken a great thrill from running out of the mortar strike's area of effect in chapter 313, as her subsequent dialogue with Hatsuyuki shortly shows.
665* InterfaceScrew: when using her Red Dead Revolvers ability, her eyes perceive time much more slowly but can continue to see in real time, albeit with a grainy red layer that turns the whole world an obnoxious shade of red.
666* MoreDakka: given the weapons that she's used, Yorktown might actually go into combat with a pair of lever-action shotguns, a pair of high-caliber magnum revolvers, and a high-caliber sniper rifle.
667* NationalStereotypes: she definitely embraces many of the stereotypes of the United States, such as loving guns (particularly BIG guns), loving big explosions, etc., but in a more humorous way and not entirely a self-effacing manner, either.
668* OddFriendship: with Wisconsin, who wasn't even launched by the time she sunk. As much as their personas clash, she gets long surprisingly well with the battleship, to the point where she will unabashedly shove her face into Wisconsin's midriff and ask for a head pat.
669* OneHandedShotgunPump: while not a pumping motion, Yorktown, because she's dual-wielding lever-action shotguns, does this with her Model 1887s out of necessity in combat.
670* RevolversAreJustBetter: Yorktown uses a pair of S&W 500s as her sidearms. She even uses a fully suppressed [[http://www.thefirearmblog.com/blog/2009/03/03/sw-625-fully-suppressed-revolver/ S&W 625 "PSDR-3"]] .45 ACP revolver for her stealth missions.
671* {{Shoutout}}:
672** Yorktown uses several lines from ''{{VideoGame/Overwatch}}'''s Jesse [=McCree=] and is even implied to use his Deadeye ultimate with her own suppressed PSDR-3. For example, in chapter 294, Yorktown's says "Like shootin' fish in a barrel, that was."
673** Yorktown references Creator/ClintEastwood and his movies.
674** Yorktown uses a pair of lever-action shotguns, which are an explicit reference to the [[GameBreaking Model 1887s]] featured in ''VideoGame/CallOfDutyModernWarfare2's multiplayer.
675** Her sniper rifle, the M107-CQ Airforce, is a sniper rifle variant featured in ''VideoGame/CombatArms''.
676** In chapter 294, Yorktown uses her ability "Red Dead Revolvers", which functions like the Dead Eye ability seen in ''VideoGame/RedDeadRedemption'', which is part of the same series as ''VideoGame/RedDeadRevolver''
677** In chapter 294, Yorktown's fancy reload sequence with her dual revolvers imitates ''VideoGame/KillingFloor2''.
678** In chapter 334, her weapon for launching planes turns out to be the Sparrow Composite Bow featured as a Specialist weapon in ''VideoGame/CallOfDutyBlackOpsIII''.
679* ShotgunsAreJustBetter: to further reinforce her Wild West cowgirl persona, she swings around a pair of lever-action [[http://chiappafirearms.com/products/82 Winchester Model 1887s.]]
680* SweetTooth: her favorite ice cream is mint chocolate.
681* {{Tsundere}}: shows a few signs of this towards Damon, but nothing full-blown.
682* VeteranUnit: she was part of Seal Team Six (different from Sanford's Seal Team Six), the elite Navy Seal Team that comprised of the four American ship girls and !Samidare, who served throughout the first half of the nuclear apocalypse defending the United States from both human and Abyssal attackers during the Federation War and the Typhoon Wars.
683* WeaponTwirling: does this with her shotguns and revolvers sometimes.
684
685!Enterprise
686
687The ship girl incarnation of the U.S.S. "Enterprise", CV-6. Based on Enterprise from ''Fanfic/PacificWorldWarIIUsNavyShipgirls''.
688
689* AbnormalAmmo: she's able to fire a yellow-flame bullet with presumably enhanced power out of her S&W 500 to shoot the pilot of an Apache attack chopper in chapter 247. This is probably because she's using Damon's energy that she absorbed prior to this mission to give her bullet the power it needs to penetrate the bulletproof windshield of the helicopter's cockpit.
690* AffectionateNickname: called "Ellie" by her fellow American ship girls.
691* BadassBandolier: her first appearance in the story depicts her carrying rockets for her Bazooka in bandoliers around her chest.
692* BoomHeadshot: point-blank-domes Suzuya in the center of the forehead with her S&W 500 Magnum. Ouch.
693* ClintSquint: pulls one off while using her ability "Aces High".
694* ColdSniper: more sociable than a true ColdSniper, but one nonetheless.
695* DeadpanSnarker: loves to be one when Damon and Yorktown are talking.
696* DemolitionsExpert: Enterprise is the ''only'' ship girl currently who bothers carrying around a dedicated explosive platform in the form of a rocket launcher, her XM-6. The ones who come even anywhere remotely close to this are the Kagerou-Class, who only use 40mm grenades from their undermounted EGLM grenade launchers (and they've been known to shoot other kinds of 40mm grenades from them too, like smokes or flares), and Johnston, but...that's a little bit different.
697* {{Determinator}}: her endurance rating is a huge 15.
698* ExoticEyeDesigns: gains one very briefly when using her "Aces High" ability, when both of her pupils grow the patterns of sniper rifle scope crosshairs.
699* TheGambler: seems to be quite proficient and lucky at poker games, as seen in chapter 268.
700* HandCannon: her [[http://www.smith-wesson.com/webapp/wcs/stores/servlet/Product4_750001_750051_764947_-1_757771_757767_757751_ProductDisplayErrorView_Y S&W 500.]]
701* HiddenDepths:
702** it's stated that Iowa, Wisconsin, Yorktown, and Enterprise all know how to speak Japanese fluently, and it's yet to be explained why they learned Japanese and how.
703** apparently, she and the veteran American ship girls are all quite adept at riding horses, having learned the skill out of necessity during the Federation War, as chapter 294 shows.
704* HorseArcher: becomes this in chapter 294 - except with rifles.
705* ImprobableAimingSkills: she uses her S&W Model 500 to perfectly headshot an enemy at more than sixty meters with a single bullet, thanks to the aid of her Aces High ability.
706* MechanicallyUnusualFighter: Enterprise holds the unique distinction of being the only carrier to deploy her planes via rocket launcher, through her XM-6 Bazooka, as opposed to the conventional traditional bow or crossbow launching medium.
707* MoreDakka: while compared to the other American carriers, she might pale in comparison in the bullet department with only a single magnum revolver sidearm and a sniper rifle that isn't the biggest caliber that's used by the fleet, what makes up for this is her XM-6 Bazooka that she carries with her into battle for anti-vehicle or anti-squad use.
708* MortonsFolk: offers one to the British ship girls in chapter 364: either exchange their information regarding what they've been doing operating in Australian waters for desperately needed medical aid, or risk being ignored and left on their own to weather the long voyage home and risk getting sunk for good by errant Abyssal forces.
709* NotSoDifferentRemark: has this view when [[HumanWeapon comparing ship girls like herself to guns and other weapons]], saying that both of them have been constructed to kill and destroy, otherwise there would be no point to constructing them in the first place.
710* {{Shoutout}}: in chapter 242, an apparent ability Enterprise has is called "Aces High", a reference to the famous song of the same name by Iron Maiden.
711* ThePerfectionist: hinted at in chapter 294: when Enterprise misses a shot with her sniper rifle out of the many she's already taken by that point, she's described to scowl very heavily at her own mistake.
712* {{Shoutout}}: her primary sniper rifle, the MK-21 PSR, is the militarized version of the Remington MSR featured in VideoGame/CallOfDutyModernWarfare3.
713* SmallGirlBigGun: while the story doesn't specify the heights of the American ship girls, if the source material is any indication, it's possible that Enterprise is the shortest among them. Not only does that not stop her from using big sniper rifles like her MK-21 PSR and even the Barrett M-95 that she picks up later, but in her introduction scene in chapter 219, she's depicted carrying a modernized Bazooka that's as tall as she is and a S&W 500 revolver.
714* SmokingIsCool: like Damon, she seems to have a great liking for candy cigarettes and is rarely seen without one outside of combat or duty.
715* TheStoic: definitely friendlier than the usual examples, but is still the most even-tempered of all the American ship girls. There are a few times when Yorktown does manage to make her flustered, however.
716* TakeThat: When Damon asks her in chapter 242 if she doesn't want to use a more convenient firearm like an assault rifle instead of limiting herself to her bulky, unwieldy, and unnecessarily powerful S&W Model 500:
717--> Enterprise: "I've got [[Film/{{DirtyHarry}} the most powerful handgun in the world]] right here. Why would I feel the need to take something inferior?"
718* ThemeNaming: seems to have a thing for cards, as in chapter 242, she demonstrates two instances of this: her Aces High ability (which is supposed to be a musical reference first and foremost) and her BondOneLiner of "Straight...ten high". Reinforced when the story depicts her playing poker with some of the other capital ships, as she's very good at it and eliminates Yorktown from a match.
719* VeteranUnit: she was part of Seal Team Six (different from Sanford's Seal Team Six), the elite Navy Seal Team that comprised of the four American ship girls and !Samidare, who served throughout the first half of the nuclear apocalypse defending the United States from both human and Abyssal attackers during the Federation War and the Typhoon Wars.
720* WeAreStrugglingTogether: is compelled to shoot and force Suzuya to non-action to prevent her from killing the mission VIP. In addition, when Mogami shows up, she mediates the two of them by force by keeping them away from one another.
721* WeaponTwirling: does this with her revolver sometimes.
722
723!Saratoga
724
725* AlternateUniverse: the author has made a few changes to Saratoga's canon design to make it ''slightly'' more urban-combat friendly. Her white dress is shorter, only going down to her knees, and it doesn't hold her drum magazines underneath the folds; instead, the drum magazines are kept in a double layer around her utility belt.
726* BadassBandolier: A change made by the author to make her uniform make a little bit more sense in the context of urban combat is to have the fifty-round drum-magazines that are seen in Saratoga's default ingame CG as fastened inside the fold of her dress instead be kept in bandolier form around her utility belt. She still has her thirty-round box magazines as smaller bandoliers around her thighs, however...[[MoreDakka probably because there just wasn't enough space on her belt.]]
727* BigDamnHeroes: she intervenes just in time to save a few wounded Delta soldiers during the skyscraper assault in Little Rock.
728* BigOMG: averted, she's yet to be seen gasping this like she does ingame.
729* DeadlyGas: subjected to [[spoiler:Nova Gas]] after being defeated by the Inner Circle Agents in chapter 378.
730* DeadlyUpgrade: her Nuclear Fusion Core basically gives her a form of energy that she can use as an auxiliary power, but the more she uses it, the more she contaminates herself with radiation. When her radiation reaches critical levels, her body will begin to malfunction and eventually shut down if she doesn't rid her core of its radiation.
731* FriendlySniper: now qualifies as this, with her pleasant persona and her new sniper rifle that she comes equipped with to join the rest of the fleet at Little Rock following her repairs and proper calibration, an M40-A5.
732* GratuitousEnglish: averted wholesale, as with all ship girls in the story.
733* GoneHorriblyWrong: Saratoga finds out the hard way that the Smartsteel in her body, for whatever reason, is not working properly - specifically, she cannot tank bullets like every other ship girl does and gets terribly injured when trying to secure the Little Rock VIP.
734* HighSpeedHijack: while not necessarily at high speed, she does jump out of her Cloaked Banshee stealth chopper into an enemy Little Bird to toss its pilots out to hijack it and save some soldiers from being shot by the Little Bird.
735* HistoricalInJoke: just like the ones listed on Saratoga's canon entry, in this story, Saratoga is explicitly described to be handling her Thompson left-handed to reflect her carrying her gun left-handed in her canon artwork.
736* InSeriesNickname: Sara, just like in canon.
737* MechanicallyUnusualFighter: unlike all of the rest of the carriers in the story, Saratoga alone uses a close-ranged submachine gun as her primary firearm, but then again this may be because she didn't have any other weapon to use other than the gun that she came with.
738* MightyGlacier: is this with her stats, with an 8 in defense, 4 in speed, and higher armor/health points than the average carrier in the fleet.
739* MoreDakka: while all of the other carriers have big sniper rifles and pistols, with the American carriers packing just a little bit more heat, Saratoga is the only carrier to carry a submachine gun for close-range engagements...not to mention there may or may not be a pistol somewhere on her person besides her sniper rifle and submachine gun. And don't forget those fifty-round drum mags around her belt.
740* OneHitPolykill: Saratoga scores a double-kill with one bullet from her M40-A5 sniper rifle in chapter 313.
741* PerilousPowerSource: The Nuclear Fusion Core augmentation she comes with is causing her body to accrue nuclear radiation that will eventually cause her body to break down within an hour if she doesn't find a way to calibrate her body to handle the augmentation, which is impossible unless she flies back to base or goes back to Lukenstor. She doesn't even know what it's even supposed to do for her in the first place, at least not at the time that she reaches Little Rock in this state.
742** with the update to Saratoga's entry in the stat sheet, we now know that it's because Saratoga's Nuclear Fusion Core isn't calibrated properly that is causing her body to accrue unnecessary radiation and consequently shut off her usual ship girl durability and make her just as weak as a normal human.
743* RippedFromTheHeadlines: like Warspite, she gets this treatment as well, implemented into the story a week after her canon introduction.
744* TheSmartGuy: is this among the American carriers, with a 9 in intelligence and a 9 in negotiation.
745* {{Shoutout}}: as her gun's stencils reveal in chapter 297, her M-2029 is one to the M-1927 Thompson featured in the Mob of the Dead zombies map for ''VideoGame/CallOfDutyBlackOpsII'' as a purchasable wall weapon.
746** her M-2029's ELO sight is one to ''VideoGame/CallOfDutyBlackOpsIII''.
747** her Nuclear Fusion Core augmentation is one to VideoGame/StarcraftII and one to her RealLife counterpart's demise, being sunk as a test target in the nuclear tests of Operation Crossroads.
748* TearsOfBlood: one of the results of being exposed to [[spoiler:Nova Gas.]]
749
750!Gambier Bay
751
752!Interpid
753
754[[/folder]]
755
756[[folder:Canada]]
757
758!Athabaskan
759
760The ship girl incarnation of the H.M.C.S. ''Athabaskan'', G-07.
761
762* ColorCodedEyes: to contrast with Haida's auburn ones, signifying her more reserved, effeminate personality compared to Haida's more assertive, extroverted one.
763* GunsAkimbo: part of her loadout is a pair of double-barreled handguns.
764* {{Shoutout}}: her design is based on [[https://danbooru.donmai.us/posts/2738712 myuto (advent retribution)'s HMCS Athabaskan.]]
765
766!Haida
767
768The ship girl incarnation of the H.M.C.S. ''Haida'', G-63.
769
770* AnArmAndALeg: in her scuffle with a Ru-Class battleship in chapter 336, the Ru-Class steals Haida's own combat axe and chops her left forearm off from halfway down the elbow.
771* AnIcePerson: In chapter 335, Haida reveals her proficiency with ice, as her war axe, fittingly named Black Ice, is able to generate black icicles on opponents upon impact. She herself can also directly manipulate black ice from her body, mainly through her hands, be it directly freezing someone or something or using water generate the ice.
772* BackToBackBadasses: with Johnston, of course. In chapter 313, when Johnston gets launched into the third floor of a firehouse held by enemy mercs, Haida has herself launched too to join her American counterpart and friend and fights off enemies on one side of the hallway while Johnston fights off the other.
773* BadassNative: subverted heavily; her appearance is that of a Caucasian teenager, but she does have a war hatchet as opposed to the military-standard combat knife as her bladed melee weapon.
774* BoomHeadshot: does this a few times to the Abyssals she fights in chapter 336, once with her black ice and another time with her Flak Cannon. She also pulls this off at a Ru-Class battleship, but unlike the previous two, the battleship doesn't die immediately from it.
775* BringIt: gives her Abyssal opponents this in chapter 336 after taking a few hits and having to face another squadron of enemies.
776* DefiantToTheEnd: Haida is determined when the Ru-Class approaches her to finish her off in chapter 336.
777--> Haida: "Get some, bitch."
778* FashionableAsymmetry: she wears a singular earring on her left earlobe, a {{Shoutout}} to the weapon keychains seen in ''VideoGame/RainbowSixSiege''.
779* {{Foreshadowing}}:
780** At the end of chapter 266, the final segment depicts a short dialogue between two people, who are shortly joined by Eagle. Now that Haida and Johnston are introduced, those two people at the end of chapter 266 are none other than Haida and Johnston, judging by Haida's "eh" VerbalTic and Johnston's handling of a war hatchet.
781** Haida's combat axe is mentioned to be called "Black Ice", as this is what's written on the underside of the axe's serrated blade edge. In chapter 335, when Haida extends it out to a full-size war axe and fights Abyssals with it, it causes its opponents' bodies to sprout black icicles out of their own skin and flesh if Haida gets a good enough hit.
782* HoistByHisOwnPetard: A Ru-Class that Haida fights in chapter 336 uses the destroyer's own combat axe against her when they get into a brief melee.
783* MagicalNativeAmerican: in conjunction with her war hatchet/axe, Haida has the power to produce black ice from her limbs at will to augment her combat ability.
784* OddFriendship: with Johnston, because they had been built and activated at the same time by Lukenstor. Johnston denies seeing her as a friend, but she still hangs around her during the fleet's beach day.
785* {{Shoutout}}:
786** her design is based on [[https://danbooru.donmai.us/posts/2248761?tags=myuto_(advent_retribution) myuto (advent retribution)'s HMCS Haida.]]
787** her equipment is one to ''VideoGame/RainbowSixSiege'', of which she comes equipped with many of the same weapons and gear of Canadian operator Buck, including his assault rifle, his signature undermounted shotgun, and his sidearm. She even sports the name of his unit, the Joint Task Force 2, on the backs of her gloves, and she wears a small earring on her left earlobe that's shaped like a 6, just like the weapon keychain. And to top it all off, the war hatchet that acts as her bladed melee weapon that she has sports the letters "BLACK ICE" along its blade, the name of the DLC pack that introduced the JTF-2 operators into the game.
788** [[Creator/MontyPython "Nobody expects the Canadian Inquisition, eh!"]]
789** [[Franchise/StarTrek "Beam me up too, Cap'n!"]]
790* ThrowingYourSwordAlwaysWorks: with a combat axe, in Haida's case in chapter 336, where she chucks it at a Ru-Class for a surprise attack and hits her right in the face with it.
791* VerbalTic: she ends almost ''all'' of her sentences with the stereotypical Canadian "eh".
792* VomitIndiscretionShot: when Haida gets smashed in the gut by a 16-inch shell, Haida's forced to vomit everything out of her gut, and the narration gets pretty detailed about what comes out.
793
794!Saguenay
795
796Canadian destroyer as depicted in Victory Belles.
797
798* BadassNative: according to [[https://www.kickstarter.com/projects/blackchickenstudios/victory-belles/posts/1764735 Saguenay's interview]], she represents the Naskapi and Montagnai tribes who are native to the Saguenay river region and accordingly wears a uniform to reflect her Native American heritage.
799* BraidsOfAction: has a single braid over the front of her scalp.
800* GratuitousFrench: averted; she speaks fluent French, though of the French-Canadian dialect.
801* MinidressOfPower: her uniform's skirt is quite short, showing off most of her thighs that aren't hidden by her short leg braces above her knees.
802
803[[/folder]]
804
805[[folder:Italy]]
806
807!Libeccio
808
809Italian destroyer as depicted in VideoGame/KanColle.
810
811* BigSisterWorship: she keeps her idolization of Warspite when they meet for the first time in chapter 300 and does her best to help Zara and Pola adjust to having Warspite as part of their fleet.
812* {{Determinator}}: all Italian ship girls have an 8 in endurance, with varying degrees of high CDR and Will ratings.
813* {{Fangirl}}: she even calls herself one in chapter 300 when she's able to meet Warspite and make her acquaintance.
814* FragileSpeedster: a 9 in speed and starts with 60% agility and reflex, but a 5 in defense and destroyer-tier armor and health.
815* GlassCannon: ties in with her FragileSpeedster stats, but if she can get into melee range of her enemies, she can swiftly dispatch of them with her Assassin's Blades, as she demonstrates in chapter 303.
816* GratuitousItalian: averted, all foreign ship girls are fluent in their own native languages.
817* HiddenWeapons: has hidden blades in her shoes, specifically the heels.
818* PatrioticFervor: cemented as a passive ability that grants them considerable combat stats for fighting either on Italian soil or in Italian waters.
819* PoirotSpeak: the Italian ship girls are by far the most frequent users of this, though Libeccio is perhaps the least egregious example amongst them.
820* {{Shoutout}}: the Italian ship girls' hidden blades are called [[Franchise/AssassinsCreed Assassin Blades.]] The reference should be obvious.
821
822!Camicia Nera
823
824Italian destroyer as depicted in Victory Belles.
825
826* BraidsOfAction: has two braids draped across both sides of her head, somewhat like laurels.
827* DeadlyGas: subjected to [[spoiler:Nova Gas]] after being defeated by the Inner Circle Agents in chapter 378.
828* FemmeFatale: black military officer's uniform, cigarette, and attractive. It may be surprising to some at first glance that she is only a destroyer.
829* MeaningfulName: her class, the Soldati-Class, are all named after different types of soldiers in the Italian armed forces. Camicia Nera's own name refers to the Blackshirts, a voluntary paramilitary force that supported and fought for Mussolini's Fascist government whose members famously wore black uniforms, hence their name, and Camicia Nera herself dons an all-black uniform - including a black beret, black boots, and black gloves.
830* SmokingIsCool: likes and smokes cigarettes.
831* TearsOfBlood: one of the results of being exposed to [[spoiler:Nova Gas.]]
832
833!Espero
834
835Italian destroyer as depicted in Victory Belles.
836
837* FemmeFatale: the other end of the FemmeFatale spectrum from Camicia Nera, with an orange dress, aristocratic hairdo, and a cigarette holder. It may be surprising to some at first glance that she is only a destroyer.
838* LadyOfWar: she looks like a high-class Italian lady and conducts herself as such.
839* SexySlitDress: her dress is divided at its right side, revealing a ''lot'' of her right thigh, further accentuating her image as a sultry high-class, perhaps aristocratic Italian lady.
840* SmokingIsGlamorous: more so this than SmokingIsCool, just based off her clothes alone.
841
842!Lampo
843
844Italian destroyer as depicted in Victory Belles.
845
846* BadassCape: she wears what's technically a very big white capelet, but it should drape over her back like a cape.
847* ExoticWeaponSupremacy: in her description, Lampo carries what looks like two light-gold swords with crooked blades that look like they're wielded together. [[http://i.imgur.com/JWlq3NY.jpg In her CG,]] it's her mechanism that allows her to launch torpedoes. But given the author, now that he's explicitly called them swords, they are more than likely a pair of exotic short swords that Lampo can detach at will and use for close-quarters combat.
848* StatuesqueStunner: she's described to be the tallest out of all the new Italian ship girls.
849
850!Zara
851
852* BerserkButton: Warspite. The English battleship historically sank her and two of her sisters Fiume and Pola during the Battle of Cape Matapan, in which Zara and Fiume had doubled back after daytime action to check on Pola, who'd been crippled and stranded by airstrikes earlier in the day. Thinking that there would be no way the British fleet would attempt a nighttime engagement, the entire Italian squadron had their main guns offline, not knowing that Warspite and her own sisters Valiant and Barham were sneaking up to them. Zara and Fiume even saw the battleships approach but thought that they must be their fellow Italian ships, until the English battleships all blasted the two to oblivion. Not only was this battle the single worst defeat of the Regia Marina for the war, losing three cruisers in a single day, but Zara probably is extremely salty at Warspite and her sisters for attacking them in the way that they did.
853* BigSisterInstinct: in chapter 300, when the two of them realize that Warspite is part of the Combined Fleet reinforcements, Zara immediately hugs Pola protectively to shield her from the English battleship.
854* {{Determinator}}: all Italian ship girls have an 8 in endurance, with varying degrees of high CDR and Will ratings.
855* FoolishSiblingResponsibleSibling: judging by the few dialogue lines that they do have, it seems they maintain this, though it may be subverted as usual.
856* FreakOut: suffers this with Pola when they see Warspite. And perhaps contrary to canon and most fanwork portrayals, Zara is ''pissed'' seeing her there.
857* GratuitousItalian: averted, all foreign ship girls are fluent in their own native languages.
858* JackOfAllStats: has 6's across the board in her stats, with the one exception being endurance at an 8.
859* NothingUpMySleeve: keeps her Assassin Blades [[Franchise/AssassinsCreed in her sleeves, under her wrists.]]
860* PatrioticFervor: cemented as a passive ability that grants them considerable combat stats for fighting either on Italian soil or in Italian waters.
861* PoirotSpeak: the Italian ship girls are the most frequent users of this, and Zara even throws profanity at Warspite in Italian.
862* {{Shoutout}}: has [[Franchise/AssassinsCreed hidden blades under both wrists and utters "Requiescat in pace" when she scores a kill.]]
863** the Italian ship girls' hidden blades are called [[Franchise/AssassinsCreed Assassin Blades.]]
864* UnknownRival: In chapter 306, when Warspite says that she had not expected Italian shipgirls to exist, Zara accuses her of not seeing them as significant enough to be brought back as shipgirls.
865
866!Pola
867
868* AccidentalHero: in chapter 302, when the fleets engage in direct shelling, Pola, not used to such large-scale battles, fails to track all of the incoming shells and boosts to dodge one but ends up boosting right into the path of another one. As it turns out, Libeccio also made the same mistake and boosted the exact same direction, so Pola ended up taking a hit for Libeccio without even knowing.
869* AdaptationPersonalityChange: she might act similar to her goofy canon self outside of combat, but in combat, Pola becomes all business.
870* ConfrontingYourImposter: both Pola's believe they are doing this when they first meet.
871* {{Determinator}}: all Italian ship girls have an 8 in endurance, with varying degrees of high CDR and Will ratings.
872* FoolishSiblingResponsibleSibling: judging by the few dialogue lines that they do have, it seems they maintain this, though it may be subverted as usual.
873* FreakOut: suffers this with Zara when they see Warspite, hugging her sister out of terror tightly. If you consider what happened in the Battle of Matapan, Pola basically watched both of her sisters Fiume and Zara get utterly destroyed by Warspite and her sisters, [[FridgeLogic so she might actually be trying to protect Zara instead of taking refuge with her.]]
874* GratuitousItalian: averted, all foreign ship girls are fluent in their own native languages.
875* HiddenWeapons: has hidden blades in her shoes, specifically the heels and the toes.
876* JackOfAllStats: Pola has 6's across the board in her stats, with the two exceptions being Endurance at an 8 and her Charisma at 0.
877* KickChick: Pola only uses kicks as melee attacks - justified because her hidden blades that can pierce Smartsteel armor are only in her boots.
878* MythologyGag: the outfit she's got on during their mission in chapter 318 matches her official art outfit during the Mitsukoshi promotion.
879* NeverTheSelvesShallMeet: averted, she meets her alternate self in chapter 339, the Pola of Victory Belles. Naturally, as soon as they meet, they start bickering over the right to monopolize Zara.
880* PatrioticFervor: cemented as a passive ability that grants them considerable combat stats for fighting either on Italian soil or in Italian waters.
881* PoirotSpeak: the Italian ship girls are the most frequent users of this.
882* {{Shoutout}}: has [[Franchise/AssassinsCreed hidden blades in her boots and utters "Requiescat in pace" when she scores a kill.]] She also uses [[Franchise/StreetFighter Chun Li's Spinning Bird Kick]] and [[VideoGame/TheKingOfFighters one of Luong's supers.]]
883** the Italian ship girls' hidden blades are called [[Franchise/AssassinsCreed Assassin Blades.]]
884* TookALevelInBadass: probably one of the most standout examples of this in the story, Pola is both not a problem drinker and is an excellent fighter.
885* WhyDidItHaveToBeSnakes: more so this than BerserkButton, because Pola doesn't get angry at Warspite for showing up, that's what her sister Zara does, but she herself is terrified of her instead.
886
887!Pola
888
889Italian heavy cruiser as depicted in Victory Belles, not the one from Kantai Collection.
890
891* BraidsOfAction: has a few running over her head.
892* ConfrontingYourImposter: both Pola's believe they are doing this when they first meet.
893* NeverTheSelvesShallMeet: averted in chapter 339, the two Pola's meet and immediately enter a confrontation over who gets to keep Zara.
894* ThereCanBeOnlyOne: explicitly declares this to the first Pola when the two of them start squaring off over Zara.
895
896!Littorio
897
898* AlternateUniverse: a very minor one: the brooch on her chest has the emblem of the Regia Marina, the wartime Italian Navy, stamped on it.
899* CombatMedic: Littorio's opening description explicitly mentions the Rod of Asclepius on her headdress, heavily implying this.
900* {{Determinator}}: all Italian ship girls have an 8 in endurance, with varying degrees of high CDR and Will ratings.
901* FoolishSiblingResponsibleSibling: averted, there is no sign of Littorio being goofy or quirky like she is ingame or in the 4koma.
902* GratuitousItalian: averted, as with all foreign ship girls, they're fluent in their own native languages.
903* NothingUpMySleeve: keeps her Assassin Blades [[Franchise/AssassinsCreed in her sleeves, under her wrists.]]
904* PatrioticFervor: cemented as a passive ability that grants them considerable combat stats for fighting either on Italian soil or in Italian waters.
905* PoirotSpeak: the Italian ship girls are all frequent users of this.
906* {{Shoutout}}: the Italian ship girls' hidden blades are called [[Franchise/AssassinsCreed Assassin Blades.]]
907* SiblingYinYang: Littorio is the graceful, kindhearted, and courteous side.
908
909!Roma
910
911* AdaptationPersonalityChange: almost expectedly, Roma in the story is much more sharp-tongued and decisive, and she's prone to a few profanities in Italian.
912* AlternateUniverse: a very minor one: the brooch on her chest has the emblem of the Regia Marina, the wartime Italian Navy, stamped on it.
913* {{Determinator}}: all Italian ship girls have an 8 in endurance, with varying degrees of high CDR and Will ratings.
914* FoolishSiblingResponsibleSibling: averted, there is no sign of Littorio being goofy or quirky like she is ingame or in the 4koma. Roma is still quite the responsible sibling, however.
915* GratuitousItalian: averted, as with all foreign ship girls, they're fluent in their own native languages.
916* ImNotHereToMakeFriends: Downplayed. As she tells Littorio in chapter 319, she doesn't see the need for friends... outside her countrymen.
917* NothingUpMySleeve: keeps her Assassin Blades [[Franchise/AssassinsCreed in her sleeves, under her wrists.]]
918* PatrioticFervor: cemented as a passive ability that grants them considerable combat stats for fighting either on Italian soil or in Italian waters.
919* PoirotSpeak: the Italian ship girls are all frequent users of this.
920* {{Shoutout}}: the Italian ship girls' hidden blades are called [[Franchise/AssassinsCreed Assassin Blades.]]
921* SiblingYinYang: Roma is the cold, stoic, and calculating side.
922* StoicSpectacles: Roma in a nutshell.
923* TheStrategist: she's the flagship of the Regia Marina.
924* WarriorMonk: heavily implied; just like how Littorio has the Rod of Asclepius on her diadem, Roma has the Vatican coat of arms on her own.
925
926!Aquila
927
928* AlternateUniverse: Aquila sports a few additions to her canon design in this story: her unique eyes, her quiver full of plane-launching arrows, and her eagle glove on her right forearm.
929* AnimalBattleAura: Aquila can produce eagles with her arrows serve as allies, distracting enemies, lighting up their immediate vicinity because of the energies that they give off, and blinding enemies by exploding like flashbang grenades.
930* AnimalMotifs: as one would assume from her name, her abilities are all eagle-themed, and she can summon eagle energy companions from her arrows.
931* ArchaicWeaponForAnAdvancedAge: in an era of modern warfare, firearm technology, and carrier ship girls who all use high-powered, high-caliber sniper rifles as their personal weapons, Aquila uses a simple composite Roman bow - albeit with Smartsteel-piercing arrows. [[BewareTheNiceOnes And she's lethal with it.]]
932* {{Determinator}}: all Italian ship girls have an 8 in endurance, with varying degrees of high CDR and Will ratings.
933* FriendlySniper: just like her canon self, she's very kind and very approachable. She also doles out headshots with her bow and arrow just as easily as she launches planes.
934* GratuitousItalian: averted, as with all foreign ship girls, they're fluent in their own native languages.
935* ImprobableAimingSkills: with a bow. She lands a perfect headshot at ''over 800 meters'' with just a composite bow and arrow. As a reader put it in comparison, the current world record for the longest accurate archery shot is around 283m. Her active ability, Eagle Eye, specifically allows her to land a guaranteed hit on anyone within a kilometer, assuming that she's given enough time to lock onto her target.
936* MeaningfulName: "Aquila" is "Eagle" in Italian, and she has eagle-themed traits and equipment.
937* NothingUpMySleeve: keeps her Assassin Blades [[Franchise/AssassinsCreed in her sleeves, under her wrists.]]
938* PatrioticFervor: cemented as a passive ability that grants them considerable combat stats for fighting either on Italian soil or in Italian waters.
939* PoirotSpeak: the Italian ship girls are all frequent users of this.
940* {{Shoutout}}: in her initial description, Aquila is said to have [[Film/EagleEye small but bright red dots in the centers of her pupils, surrounded by black rings.]]
941** the Italian ship girls' hidden blades are called [[Franchise/AssassinsCreed Assassin Blades.]]
942* VerbalTic: averted, as Italian ship girls don't know how to speak Japanese in this story, Aquila's canon tic is impossible.
943
944!Axum
945
946Italian submarine as depicted in Victory Belles.
947
948* BadassNative: Ethiopian, leopard skin, and carries around a quarterstaff that can shoot torpedoes.
949* CustomUniform: unlike all of the submarines in the game so far, perhaps with the exception of U-511, Axum is the only one who doesn't explicitly wear some kind of swimming suit.
950* DeadlyGas: subjected to [[spoiler:Nova Gas]] after being defeated by the Inner Circle Agents in chapter 378.
951* ExoticEyeDesigns: like all submarines, she also carries [[VideoGame/StarcraftI Cloaking gears]] in her eyes to indicate that she can go invisible.
952* InnocentBlueEyes: blue eyes and an innocent attitude.
953* IsItSomethingYouEat: implied; she looks at Mattone, Venice's pet piglet, in chapter 339, and when Lampo tells her that Mattone is not food, she seems surprised.
954* TearsOfBlood: one of the results of being exposed to [[spoiler:Nova Gas.]]
955
956[[/folder]]
957
958[[folder:France]]
959
960!Commandant Teste
961
962* AlternateUniverse: she's seen wearing black dress pants instead of a skirt and has a small French flag emblem on the middle rim of her beret.
963* BlatantLies: tells the Queen of England that France has no fleet of ship girls...when she ''is'' one herself.
964* IronLady: literally. Commandant Teste has somehow become the most powerful person in France by becoming President before the events of the story and seems to have been in power for some time.
965* GenderBlenderName: it seems that all of the French ship girls are this: Commandant Teste is named after a French Navy officer and pilot [[https://en.wikipedia.org/wiki/Paul_Teste Paul Teste.]]
966* GratuitousFrench: averted, naturally, as all foreign ship girls speak their native languages fluently.
967* UnexpectedCharacter: it's fair to say that seeing Commandant Teste as the French president caught quite a few readers off guard.
968
969!Maillé Brézé
970
971French destroyer as depicted in Victory Belles.
972
973* BadassBandolier: one that goes around her waist that carries not magazines, bullets, or grenades, but ''torpedoes''.
974* BraidsOfAction: has two as sidelocks.
975* FleurDeLis: has these as gold ornaments on the tops of her boots underneath her knees.
976* GenderBlenderName: she's named after a French Admiral, [[https://en.wikipedia.org/wiki/Jean_Armand_de_Maill%C3%A9-Br%C3%A9z%C3%A9 Jean Armand de Maillé-Brézé, Duke of Fronsac, Marquis of Brézé.]]
977* PointlessBandaid: for some reason, she's got a little white patch on her left cheek.
978
979!Lamotte-Picquet
980
981French light cruiser as depicted in Victory Belles.
982
983* AloofDarkHairedGirl: she certainly looks like one.
984* CigarChomper: she prefers cigars, though given that she's mentioned she's tried candy cigarettes and said that they weren't bad, she probably doesn't mind them either.
985* GenderBlenderName: she's named after another French Admiral, [[https://en.wikipedia.org/wiki/Toussaint-Guillaume_Picquet_de_la_Motte Toussaint-Guillaume Picquet de la Motte.]]
986* LadyOfWar: a Vietnamese version, complete with a cigar.
987* TheQuietOne: she is very deliberate and soft-spoken.
988* SexySlitDress: while she wears full-body black leggings, the leggings have openings that reveal her hips and bits of her thighs; the fact that her dress splits at both sides also helps show them off. If you look at her design, her legs are very long, attributing to why she is overall very tall.
989* StatuesqueStunner: she's described to be very tall, though just how tall the narrative hasn't yet described.
990
991!Algérie
992
993French heavy cruiser as depicted in Victory Belles.
994
995* BadassNative: traditional Algerian dress, two curved long daggers, and headdress.
996* CultureEqualsCostume: being a ship named after French Algiers, Algerie wears traditional (but modified) Algerian attire.
997* DualWielding: she has two curved daggers at her sides, and in her official CG as seen in the [[http://i.imgur.com/JWlq3NY.jpg Victory Belles kickstarter reveal CG's]], she actually wields them two-handed.
998* GenderBlenderName: naturally, she's named after French Algeria.
999
1000!Dunkerque
1001
1002French battleship as depicted in Victory Belles.
1003
1004* DeadlyGas: subjected to [[spoiler:Nova Gas]] after being defeated by the Inner Circle Agents in chapter 378.
1005* GenderBlenderName: she's named after the city of Dunkirk.
1006* LongNeck: subverted, it's not inhumanly long, but her description does say that due to the way her jacket is open at the bosom and reveals the entirety of her neck and collarbone, her long neck is easily her most distinct physical feature (perhaps next to her green eyes).
1007* PhenotypeStereotype: ''almost'', she's got the blonde hair, but her eyes are green instead of blue.
1008* TearsOfBlood: one of the results of being exposed to [[spoiler:Nova Gas.]]
1009
1010!BĂ©arn
1011
1012French carrier as depicted in Victory Belles.
1013
1014* CultureEqualsCostume: Bearn wears traditional French clothes compared to the more modern attire of Dunkerque. Actually, with Bearn, half the French fleet wears some kind of traditional clothing.
1015* GenderBlenderName: she's named after Bearn, a traditional province of France located in the southwest tip of France.
1016* GoldDigger: apparently she enjoys the fact that she cost Lukenstor $8,400,000 in total costs.
1017* PhenotypeStereotype: Bearn is the classic western blonde-haired, blue-eyed girl.
1018* RoyalRapier: wears one at her right side.
1019* StatuesqueStunner: she's described to be the tallest ship girl in the French fleet, even taller than Lamotte-Picquet.
1020* WineIsClassy: apparently Bearn thinks that keeping an entire bottle of wine at her side makes her even ''more'' classy.
1021
1022!Surcouf
1023
1024French submarine as depicted in Victory Belles.
1025
1026* ExoticEyeDesigns: she's also got the [[VideoGame/StarcraftI Cloaking gears]] that all submarines have to render themselves invisible.
1027* RoyalRapier: wields one like Bearn, but it's not as ornate as Bearn's.
1028
1029[[/folder]]
1030
1031[[folder:Russia]]
1032
1033!Engels
1034
1035Russian destroyer as depicted in VideoGame/WarshipGirls.
1036
1037* BlushSticker: perhaps to accentuate her happy-go-lucky appearance.
1038* CoatCape: wears a black jacket like this. The narration speculates that it might be from some anime where [[Anime/KillLaKill a girl runs around with a pair of gigantic red scissors.]]
1039* {{Handguns}}: has a Makarov PMM as her sidearm.
1040* FashionableAsymmetry: she wears a striped thighhigh on her left leg.
1041* ShotgunsAreJustBetter: she's introduced carrying a Saiga 12K-030 combat shotgun.
1042
1043!Reshitelny
1044
1045Russian destroyer as depicted in VideoGame/WarshipGirls.
1046
1047* RussianFashion: she dresses like she's from a well-off Russian family. The narration when introducing her even blatantly says she looks like [[VisualNovel/FateStayNight Ilya.]]
1048* SubmachineGuns: she's introduced carrying a [=PP19-01=] Vityaz-SN.
1049
1050!Tashkent
1051
1052Russian destroyer as depicted in VideoGame/WarshipGirls.
1053
1054* AssaultRifles: she's introduced carrying an A-545, a modernized version of the AEK-971.
1055* {{Expy}}: discussed by the narration, which wonders why Tashkent has a uniform that looks similar in appearance to the German destroyers'.
1056* {{Handguns}}: she's armed with Lebedev PL-14 handgun.
1057* FashionableAsymmetry: her right thighhigh is shorter than the one on her left.
1058* ProperTightsWithASkirt: half true, her left thighhigh fulfills this, but not her right.
1059
1060!Tashkent (Canon Version)
1061
1062!Verniy
1063
1064Russian destroyer as depicted in VideoGame/WarshipGirls.
1065
1066* AlternateUniverse: her design has been altered slightly so that she's now wearing black short-shorts, because in her original design, not only is she not wearing any pants of any description, but her top uniform isn't even long enough to at least make it vague that she's wearing anything over her panties.
1067** in addition, the earcups she's wearing in her original design have been upgraded to be an actual sonic gadget that appears to measure acoustic and audio levels somehow, judging by its narrative description.
1068* ColdSniper: not that she's got a cold personality, per se, but because she's just shy, especially when she sees herself in Hibiki in chapter 354.
1069* {{Foreshadowing}}: in chapter 346, the ending segment depicts a Russian coup d'etat underway, in which the Russian ship girls are participating to assist the coup. One girl uses an [=OTs-03=] marksman rifle to engage palace guards in the Kremlin, and this girl turns out to be Verniy.
1070* GenderBlenderName: same case with Hibiki when she gets questioned as to why she's got a masculine name. In fact, all Russian ship girls have this, due to masculine Russian ship naming conventions.
1071* {{Handguns}}: she's armed with a KBP [=GSh-18=] handgun.
1072* LongRangeFighter: she is one of two snipers in the Russian ship girl fleet, along with Novgorod.
1073* MeaningfulName: her original Japanese name, Hibiki, means "echo", and she wears powerful electronic earcups that allow her to echo-locate enemies to assist with her marksman duties.
1074* NeverTheSelvesShallMeet: averted, Hibiki meets Verniy in chapter 354.
1075* {{Shoutout}}: her [=OTs-03=] marksman rifle is one to Glaz from VideoGame/RainbowSixSiege, complete with its flip-sight optic as seen in the game. Her sidearm, the [=GSh-18=], is also from the game, being one of two selectable sidearms available to Glaz.
1076* SmallGirlBigGun: she's only a destroyer and appears to be one of the shorter Russian ship girls, but she carries and uses one of the strongest firearms in her fleet.
1077* SniperRifles: she uses the Dragunov [=OTs-03=] SVU-A bullpup automatic sniper rifle.
1078
1079!Leningrad
1080
1081Russian destroyer as depicted in Victory Belles.
1082
1083* BadassBandolier: of ''knives'', at that.
1084* CultureEqualsCostume: wears colorful traditional Russian garb as her uniform.
1085
1086!Moskva
1087
1088Russian destroyer as depicted in Victory Belles.
1089
1090* CultureEqualsCostume: wears a Russian ballerina uniform and even ballet shoes, alluding to the famous [[http://vaganovaacademy.com/ Vaganova School of Ballet]] in St. Petersburg, widely considered the second best school of ballet in the world.
1091* StatuesqueStunner: she's described to be quite tall for a destroyer at five feet, eleven inches.
1092
1093!Voykov
1094
1095Russian destroyer as depicted in Victory Belles.
1096
1097* {{BFG}}: carries a huge pilebunker-like cannon that she must hold with both hands.
1098* PhenotypeStereotype: has the classic blonde hair, blue eyes.
1099* StatuesqueStunner: she, like Moskva, is also very tall, similar to her height.
1100
1101!Novgorod
1102
1103Russian coastal defense monitor as depicted in VideoGame/WarshipGirls.
1104
1105* AlternateUniverse: Novgorod in this rendition does not have the ridiculous circular deck fixed around her waist.
1106* BreakOutTheMuseumPiece: due to her historical age, Novgorod uses World War era Russian small arms, such as a Mosin-Nagant and even a Nagant M-1895 revolver. Of course, as with all historic weapons that have been broken out of the metaphorical museum, her guns have been modernized to chamber current Russian caliber rounds.
1107* ExoticEyeDesigns: her eyes have sharp outlines around the center of her pupils, though what they are or do is not revealed yet.
1108* LadyOfWar: dresses like an aristocratic Russian lady and happens to be armed to the teeth.
1109* LongRangeFighter: along with Verniy, Novgorod is one of two Russian ship girl snipers.
1110* MechanicallyUnusualFighter: her historic warship self was one of the most unique and unusual (and one of the worst) warships ever built because [[https://en.wikipedia.org/wiki/Russian_monitor_Novgorod she was a completely circular warship.]]
1111* ProperTightsWithASkirt: she wears full pantyhose over her legs underneath her skirt.
1112* RevolversAreJustBetter: her modernized Nagant M-1895 seven-shooter.
1113* SniperRifles: she uses a modernized Mosin-Nagant M-91/30 PU Sniper.
1114
1115!Nerpa
1116
1117Russian submarine as depicted in Victory Belles.
1118
1119* StatuesqueStunner: she is noted to be immediately taller than the Japanese submarines at five feet, ten inches.
1120
1121!Kirov
1122
1123Russian light cruiser as depicted in VideoGame/WarshipGirls.
1124
1125* BraidsOfAction: has a single braid behind her head.
1126* BreakOutTheMuseumPiece: the DP-M LMG that she uses is a machine gun produced back in the 50's, and her Tokarev TT-33 pistol is also one too, being the pistol that was intended to replace Novgorod's M-1895 revolver (but they ended up being used in the Russian military in conjunction anyway).
1127* FemmeFatale: tall and wears a full military officer's uniform, the only Russian ship girl currently to do so.
1128* {{Handguns}}: carries a Tokarev TT-33 handgun as her sidearm.
1129* IconicItem: she has an old-fashioned camera that she carries around with her at all times.
1130* IcyBlueEyes: they're not ''too'' icy, being described as sea-blue.
1131* MachineGuns: carries a Degtyaryov DP-M light machine gun.
1132* MinidressOfPower: comes with her military uniform.
1133* PhenotypeStereotype: fits this, if you consider creme-orange a blonde hair color.
1134* {{Shoutout}}: her DP-M is one to the deployable mounted machine gun that Tachanka uses as his special ability in VideoGame/RainbowSixSiege.
1135
1136!Kirov
1137
1138Russian light cruiser as depicted in Victory Belles.
1139
1140* BraidsOfAction: has two of them that are quite reminiscent of Umikaze's own braids, but shorter.
1141
1142!Krasnyi Krym
1143
1144Russian light cruiser as depicted in Victory Belles.
1145
1146* BoyishShortHair: complements the big hammer she carries around with her quite well.
1147* BraidsOfAction: has a single braid going over her head.
1148* HumongousHeadedHammer: possesses a big steel hammer whose hammerhead is twice the size of her own head and keeps inside of her palm, just like how Murakumo keeps her main mast inside her own arm.
1149
1150!Murmansk
1151
1152Russian light cruiser as depicted in VideoGame/WarshipGirls.
1153
1154* BadassLongcoat: the straightest example in the Russian fleet, fur-lined for the Russian weather.
1155* BraidsOfAction: like Kirov, has a single long braid in a similar style to Umikaze's.
1156* BreakOutTheMuseumPiece: uses the World War II-era [=PPSh-41=] submachine gun as her firearm, modernized for modern combat. She also keeps a second one, because why not.
1157* GoingNative: seems to be the case for Murmansk (not that she had a choice about it, probably), as she is actually the U.S.S. Milwaukee, an American light cruiser. New Jersey recognizes her almost immediately, despite never having seen her or known that she would be here in Russia.
1158* GratuitousEnglish: averted in Murmansk's case specifically; while all the Russian ship girls speak with Russian accents, Murmansk is specifically described to speak fluent American English, giving away her original identity as the U.S.S. Milwaukee.
1159* MinidressOfPower: navy blue pleated skirt.
1160* MoreDakka: she has ''two'' [=PPSh-41=] submachine guns, which are known for their very high rates of fire. In addition, the modernized drum-mags she has for them are specifically mentioned to hold seventy-five bullets instead of the historic seventy-one.
1161* PhenotypeStereotype: close, she has blonde hair, but she has vivid green eyes instead of blue.
1162* SubmachineGuns: uses not one, but ''two'' [=PPSh-41=]'s.
1163
1164!Gangut
1165
1166* AlternateUniverse: in this story, rather than a skirt with pantyhose, she appears wearing black combat pants instead.
1167* BoisterousBruiser: subverted. The story depicts her as a level-headed, down-to-earth, and brooding battleship who only speaks when spoken to.
1168* DefrostingIceQueen: subverted. She has no problem speaking with Damon when she first joins the fleet and even considers it a great honor as a Russian warship to be able to speak with her commanding Admiral so easily. It also helps that she possesses ice powers that allows her to generate red ice at will.
1169* DistinguishedGentlemansPipe: the story calls it a smokestack cigar instead.
1170* GratuitousRussian: averted, as with all other foreign language-speaking ship girls, Gangut speaks fluent Russian.
1171
1172!Sevastopol
1173
1174Russian battleship as depicted in Victory Belles.
1175
1176* BadassBandolier: wears half-bandoliers of 20mm bullets crossed over her chest and stomach.
1177* FashionableAsymmetry: wears her right sleeve rolled up.
1178* StatuesqueStunner: she's even taller than Damon at six feet, four inches.
1179
1180!Sovetsky Soyuz
1181
1182Russian battleship as depicted in VideoGame/WarshipGirls.
1183
1184* AlternateUniverse: it's hard to tell if she's wearing anything on her lower body, so she's given black short-shorts like Verniy.
1185* BraidsOfAction: has small side braids on both sides of her head.
1186* MachineGuns: her main firearm is the PKP Pecheneg LMG, with a bullpup configuration.
1187* NonUniformUniform: although many ship girls wear "uniforms" that are certainly odd in the Russian fleet, Sovetsky Soyuz's is special in that she could easily pass for a city girl with the clothes she's got on normally.
1188* SmallGirlBigGun: she's barely taller than Hibiki, in comparison, yet she lugs around a giant Pecheneg light machine gun.
1189* TechnicolorEyes: she's the resident flagship of the Russian fleet and has jewel-purple eyes.

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