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Context Characters / DarkSoulsIICovenants

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1[[foldercontrol]]
2
3[[folder:Way of Blue]]
4* AmericanKirbyIsHardcore: Known as ''Way of the Meek'' in Japan. Still referred to as such (well, 'Covenant of the Meek' anyway) in the achievement for discovering them.
5[[/folder]]
6
7[[folder:Blue Sentinels]]
8* BigDamnHeroes: For the Way of Blue Members, coming to their aid when a red phantom Invades the formers world.
9* SuspiciouslySimilarSubstitute: Their ability to invade sinners is similar to the Blades of the Darkmoon from the first game, without much explanation as to why. The sequel reveals that they're an offshoot of the original Blades of the Darkmoon.
10* LaserGuidedKarma: They target sinners with cracked blue eye orbs.
11[[/folder]]
12
13[[folder:Heirs of the Sun]]
14* ContinuityNod: They're ''Dark Souls I''[='=]s Warriors of Sunlight in all but name, being a co-op oriented covenant worshipping a broken statue and able to whip out lightning-based miracles.
15* ShockAndAwe: Progressing this covenant is required for Sunlight Spear.
16[[/folder]]
17
18[[folder:Rat King]]
19* CombatPragmatist: Members will using environmental traps to their advantage against their enemies.
20* GoodCounterpart: Or rather neutral counterpart, of the Gravelord Servants in the first game. Both covenants have the host causing misery for the summoned victim, but the Rat King members are reactionary as opposed to being aggressive.
21* YouAreACreditToYourRace: The Rat King does not like humans at all, but if you pledge your loyalty to him, he will accept you and reward you for defending the rat nests.
22[[/folder]]
23
24[[folder:Bellkeepers]]
25* AxCrazy: There's nothing preventing you from being invaded by fellow bellkeepers, not even being one yourself.
26* RecurringElement: More or less 2's response to the Forest Hunters, invading the world of trespassers via a ring at a specific location.
27[[/folder]]
28
29[[folder:Dragon Remnants]]
30* ContinuityNod: The only other covenant to come back with a different name, but the same purpose.
31* DuelToTheDeath: This covenants [[PlayerVersusPlayer PvP]] revolves around honorable and mutual 1 v 1 combat.
32[[/folder]]
33
34[[folder:Brotherhood of Blood]]
35* AlwaysChaoticEvil: They are a covenant that invades other worlds. Additionally, being a brother of blood will not exempt you from being invaded, nor will being a dark spirit in the same hosts world.
36* {{Foil}}: To the Blue Sentinels.
37* RecurringElement: The spiritual successor to the Darkwraiths, as well as the predecessor to Rosaria Fingers.
38[[/folder]]
39
40[[folder:Company of Champions]]
41* SelfImposedChallenge: The sole purpose of this covenant, as enemies become more difficult, have infinite respawns, and co-op is disabled. [[MundaneUtility It's also useful for farming]], and the final reward is useful for some ''very'' specific builds.
42[[/folder]]
43
44[[folder:Pilgrims of Dark]]
45* BonusDungeon: Being a member is required to access this.
46* CastingAShadow: A covenant favored by hexers due to the rank rewards.
47* DarkIsEvil[=/=]DarkIsNotEvil: Depending on your views.

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