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1Being a send-off to the ''{{VideoGame/Heretic}}'', ''Amid Evil'' has a huge number of different characters and foes belonging to various factions.
2
3----
4
5[[foldercontrol]]
6
7!Allies
8After the great evil has taken over many worlds, these are the ones standing against it.
9
10!! Introduced in the main game
11
12[[folder:Champion]]
13[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/ae_bl_champion.png]]
14%% [[caption-width-right:250:some caption text]]
15Fresh from his trials in the Black Labyrinth, the Champion has been spirited away to the Gateway of the Ancients by the gods in the hope that he will free the connected worlds from a great evil.
16----
17* TheAllConcealingI: A purely visual variant. [[spoiler:Where the camera had always been a first-person perspective through his eyes, the final still of the game shows him with his helmet off. The scene reveals that he's not human at all and has four eyes.]]
18* BarbarianHero: He wears armor and pelts and by default, he fights with an axe. He previously wore gauntlets that enhanced his punches. He also roars like a berserker when engaging [[SuperMode Soul Mode]], especially with using it with the gauntlets in ''The Black Labyrinth''.
19[[/folder]]
20
21[[folder:Voice Of The Ancients]]
22The one who chose the Champion to save the worlds. She presents herself as a, well, voice who guides the Champion on his path, though she has little direct influence over his actions than to bring him to the Gateway.
23----
24* BigGood: Of the six known gods in the setting, she is the only one to take a direct hand in opposing the forces of evil.
25* TheChooserOfTheOne: She picked the Champion after she saw him fight through the Black Labyrinth.
26[[/folder]]
27
28!! Introduced in the Black Labyrinth DLC
29[[folder:The Watcher]]
30A mysterious being who oversees the Black Labyrinth. He greets the Champion at the entrance and warns him of the dangers ahead.
31----
32* HugeHolographicHead: He appears as a glowing silhouette of a head and shoulders with no features save for eyes and tentacles.
33[[/folder]]
34
35
36! Enemies
37The many denizens and creatures of strange worlds corrupted by evil force, standing between the Champion and his mission of restoring order to the universe.
38
39!! Introduced in the main game
40
41[[folder:Astral Acolytes]]
42[[quoteright:200:https://static.tvtropes.org/pmwiki/pub/images/e1logo.png]]
43 [[caption-width-right:200:"The holy sect of the moon inhabits the Astral Equinox. They were corrupted by the Evil Force. The evil influence has spread throughout their society including their leader, the Moon Guardian. He now dreams of death and pain."]]
44
45A sect of moon worshipers that control half of one of the worlds connected to the Gateway. Under the evil force's influence, they have become violently opposed to the sun worshippers on the planet's other side.
46----
47* TheSacredDarkness: Formerly. Night and darkness are sacred to them, providing safety and comfort after that harshness of the day. Under the evil force's influence, they now see the sun and its light as a blight upon the world and its worshippers enemies to be purged.
48* SolarAndLunar: They form the lunar half of this dynamic, with the more powerful of their number even wielding crescent-shaped weapons.
49
50!!!Equinox Acolyte
51[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/equinoxacolyte.png]]
52%% [[caption-width-right:240:some caption text]]
53
54The lowliest of moon worshipers' forces, these warriors leap into battle to fight at close range, though their durability is rather lacking.
55----
56* TheBerserker: They literally leap into battle in hopes of getting the first swing at you.
57* FragileSpeedster: Their leaping makes them some of the fastest enemies in the game, but they generally die with one strike from Whisper's Edge.
58* ZergRush: Whenever they appear, there are generally a lot of them. The will try to crown in and whale on you directly, which restricts your movement.
59
60!!!Lunar Deacon
61[[quoteright:280:https://static.tvtropes.org/pmwiki/pub/images/lunardeacon.png]]
62%% [[caption-width-right:280:some caption text]]
63
64Sword-wielding knights who attack from a distance with arcs of red energy.
65----
66* EvilCounterpart: They attack with a red version of Whisper's Edge's attacks. The only difference is that they can't use Soul Mode.
67* ShootTheBullet: Their {{Sword Beams}} can be cancelled out by the ones from Whisper's Edge.
68* SwordBeams: Their attacks are identical in every way to the arcs of energy from Whisper's Edge save color.
69
70!!!Astral Angel
71[[quoteright:340:https://static.tvtropes.org/pmwiki/pub/images/astralangel.png]]
72%% [[caption-width-right:340:some caption text]]
73Flying knights that wield crescent-shaped energy casters.
74----
75* AirborneMook: They're the only enemies in the Astral Equinox that can fly and while slow are quite maneuverable, making the Azure Orb the preferred weapon against them.
76* ShockAndAwe: They fire small bursts of ball lightning from their casters.
77
78!!!Starlight Defender]]
79[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/starlightdefender.png]]
80%%[[caption-width-right:250:some caption text]]
81These red-armored warriors defend their temples with thrown explosives.
82----
83* ArtificialStupidity: They are immune to their own attacks, but the other enemies aren't. The Starlight Defenders tend to throw their bombs with no regard for any of their other forces in the area, leading to them sometimes accidentally taking out their allies.
84* ThrowDownTheBomblet: They throw bombs at the Champion and as such are more dangerous from above, especially since the bombs can bounce to reach you.
85
86!!!Apostle of the Moon]]
87[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/apostleofthemoon.png]]
88%% [[caption-width-right:250:some caption text]]
89Gigantic knights that use staffs to shoot fireballs.
90----
91* GiantMook: By far the largest non-boss enemy in the Astral Equinox.
92* TechnicolorFire: Their fireballs are a pale blue color, similar to many of the braziers in their territory.
93[[/folder]]
94
95[[folder:The Sentinels]]
96[[quoteright:600:https://static.tvtropes.org/pmwiki/pub/images/e2logo.png]]
97 [[caption-width-right:600:"The sentinels were a xenophobic race obsessed with order and perfection. The Evil Force manifested itself as a parasite-like entity and overcame them easily, converting them into abominable creatures."]]
98
99 ----
100
101!!!Sons of the Scrounge
102[[quoteright:254:https://static.tvtropes.org/pmwiki/pub/images/sentinel_sonofthescrounge.png]]
103%% [[caption-width-right:254:some caption text]]
104
105----
106
107!!!Eye of Pain
108[[quoteright:284:https://static.tvtropes.org/pmwiki/pub/images/sentinel_eyeofpain.png]]
109%% [[caption-width-right:284:some caption text]]
110----
111
112
113!!!Sentinel Knight
114[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/sentinel_knight.png]]
115%% [[caption-width-right:250:some caption text]]
116
117----
118
119!!!Sentinel Mage]]
120[[quoteright:284:https://static.tvtropes.org/pmwiki/pub/images/sentinel_mage.png]]
121%% [[caption-width-right:284:some caption text]]
122
123----
124
125
126!!!Watcher]]
127[[quoteright:278:https://static.tvtropes.org/pmwiki/pub/images/sentinel_watcher.png]]
128%%[[caption-width-right:278:some caption text]]
129
130----
131
132
133!!!Flesh Walker]]
134[[quoteright:340:https://static.tvtropes.org/pmwiki/pub/images/sentinel_fleshwalker.png]]
135%% [[caption-width-right:340:some caption text]]
136Dedicated damage dealers of the Unholy army, they're capable of attacking from any position in their party with their trusty lance, whether it's a single-target stab or a party-wide impalement.
137----
138
139[[/folder]]
140
141[[folder:Denizens Of The Sacred Path]]
142[[quoteright:284:https://static.tvtropes.org/pmwiki/pub/images/e3logo.png]]
143 [[caption-width-right:284:"Defenders of the Sacred Path still lie in wait for those that would make the journey. They do not discriminate and will attack anything mortal. The Evil Force has not been able to fully corrupt them, and so it has converted some of the vegetation to serve its purpose."]]
144
145----
146
147
148!!!Stone Fish
149[[quoteright:236:https://static.tvtropes.org/pmwiki/pub/images/stonefish.png]]
150%% [[caption-width-right:236:some caption text]]
151
152----
153
154!!!Creeper
155[[quoteright:276:https://static.tvtropes.org/pmwiki/pub/images/creeper_91.png]]
156%% [[caption-width-right:276:some caption text]]
157
158----
159
160!!!Flame Wraith
161[[quoteright:276:https://static.tvtropes.org/pmwiki/pub/images/flamewraith.png]]
162%% [[caption-width-right:276:some caption text]]
163
164----
165
166
167!!!Protector
168[[quoteright:285:https://static.tvtropes.org/pmwiki/pub/images/protector.png]]
169%% [[caption-width-right:285:some caption text]]
170
171----
172
173!!!Fire Visage
174[[quoteright:252:https://static.tvtropes.org/pmwiki/pub/images/firevisage.png]]
175%% [[caption-width-right:252:some caption text]]
176
177----
178
179
180!!!Shrub Niggurath
181[[quoteright:284:https://static.tvtropes.org/pmwiki/pub/images/shrubniggurath.png]]
182%% [[caption-width-right:284:some caption text]]
183
184----
185
186
187!!!Giant Protector
188[[quoteright:341:https://static.tvtropes.org/pmwiki/pub/images/giantprotector.png]]
189%% [[caption-width-right:341:some caption text]]
190
191----
192
193[[/folder]]
194
195[[folder:Servants Of The Sun]]
196[[quoteright:284:https://static.tvtropes.org/pmwiki/pub/images/e4logo.png]]
197 [[caption-width-right:284:"The Servants of the Sun live on the opposite side of the planet as the Astral Acolytes. They are a very similar society, yet they hate the worshippers of the moon. The Solar Saint is their leader."]]
198----
199
200!!!Sun Seeker
201[[quoteright:340:https://static.tvtropes.org/pmwiki/pub/images/sunseeker.png]]
202%% [[caption-width-right:340:some caption text]]
203
204----
205
206
207!!!Solegionaire
208[[quoteright:340:https://static.tvtropes.org/pmwiki/pub/images/solegionaire.png]]
209%% [[caption-width-right:340:some caption text]]
210
211----
212
213!!!Solar Seraph
214[[quoteright:340:https://static.tvtropes.org/pmwiki/pub/images/solarseraph.png]]
215%% [[caption-width-right:340:some caption text]]
216
217----
218
219
220!!!Confessor of Dawn
221[[quoteright:284:https://static.tvtropes.org/pmwiki/pub/images/confessorofdawn.png]]
222%% [[caption-width-right:284:some caption text]]
223
224----
225
226!!!Sol Butcher
227[[quoteright:340:https://static.tvtropes.org/pmwiki/pub/images/solbutcher.png]]
228%% [[caption-width-right:340:some caption text]]
229
230----
231[[/folder]]
232
233[[folder:Foes Of The Forges]]
234[[quoteright:284:https://static.tvtropes.org/pmwiki/pub/images/e5logo.png]]
235 [[caption-width-right:284:"The Forges are inhabitated by living machines created by their long lost creators. They still go about their business maintaining the dark machinery of the Forges. Yet now the Evil Force has corrupted The Forgemaster who has created new, bizzare machines."]]
236
237----
238
239
240!!!Metal Fish
241[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/metalfish.png]]
242%% [[caption-width-right:250:some caption text]]
243
244----
245
246
247!!!Spike Drone
248[[quoteright:284:https://static.tvtropes.org/pmwiki/pub/images/spikedrone.png]]
249%% [[caption-width-right:284:some caption text]]
250
251----
252
253
254!!!Forge Peon
255[[quoteright:284:https://static.tvtropes.org/pmwiki/pub/images/peon.png]]
256%% [[caption-width-right:284:some caption text]]
257
258----
259
260
261!!!Saw Drone
262[[quoteright:228:https://static.tvtropes.org/pmwiki/pub/images/sawdrone.png]]
263%% [[caption-width-right:228:some caption text]]
264
265----
266
267!!!Laser Guard
268[[quoteright:274:https://static.tvtropes.org/pmwiki/pub/images/laserguard.png]]
269%% [[caption-width-right:274:some caption text]]
270
271----
272
273
274!!!Flame Spirit]]
275[[quoteright:252:https://static.tvtropes.org/pmwiki/pub/images/flamespirit.png]]
276%% [[caption-width-right:252:some caption text]]
277
278----
279
280
281!!!Overseer
282[[quoteright:340:https://static.tvtropes.org/pmwiki/pub/images/340_8.png]]
283%% [[caption-width-right:340:some caption text]]
284
285----
286
287!!!Painmaster
288[[quoteright:340:https://static.tvtropes.org/pmwiki/pub/images/painmaster.png]]
289%% [[caption-width-right:340:some caption text]]
290
291----
292
293[[/folder]]
294
295[[folder:Beings Of The Expanse]]
296[[quoteright:284:https://static.tvtropes.org/pmwiki/pub/images/e6logo.png]]
297 [[caption-width-right:284:"The Evil Force found its way into the Arcane Expanse due to the mages meddling with dimensional experiments. The Archmage of Chaos was so corrupted he exchanged his soul to summon two deadly beings of the Void."]]
298
299----
300
301
302!!!Cryspider
303[[quoteright:284:https://static.tvtropes.org/pmwiki/pub/images/cryspider.png]]
304%% [[caption-width-right:284:some caption text]]
305
306----
307
308!!!Cryserpent
309[[quoteright:222:https://static.tvtropes.org/pmwiki/pub/images/cryserpent.png]]
310%% [[caption-width-right:222:some caption text]]
311----
312
313!!!Cryshark]]
314[[quoteright:241:https://static.tvtropes.org/pmwiki/pub/images/infotext_enemy_arcane_0010_layer_7.png]]
315%% [[caption-width-right:241:some caption text]]
316
317----
318
319
320!!!Arcane Acrobat
321[[quoteright:340:https://static.tvtropes.org/pmwiki/pub/images/acrobat.png]]
322%% [[caption-width-right:340:some caption text]]
323
324----
325
326!!!Order of the Eclipse
327[[quoteright:339:https://static.tvtropes.org/pmwiki/pub/images/orderoftheeclipse.png]]
328%% [[caption-width-right:339:some caption text]]
329
330----
331* EvilCounterpart: To the Celestial Claw. Where it shoots planets, they launch exploding orbs resembling eclipsed suns at you.
332
333!!!Crystal Master
334[[quoteright:340:https://static.tvtropes.org/pmwiki/pub/images/crystalmaster.png]]
335%% [[caption-width-right:340:some caption text]]
336
337----
338
339
340!!!Alpha Battlemage
341[[quoteright:340:https://static.tvtropes.org/pmwiki/pub/images/alphabattlemage.png]]
342%% [[caption-width-right:340:some caption text]]
343
344----
345
346!!!Crybeast
347[[quoteright:280:https://static.tvtropes.org/pmwiki/pub/images/img_20230805_wa0000.jpg]]
348 [[caption-width-right:280:some caption text]]
349Crystal equines ridden by Crystal Masters to strengthen their weapons.
350----
351* CrystallineCreature: They are horses made of crystal.
352* PowerUpMount: They allow the Crystal Masters to use a non-homing version of the Star of Torment's SuperMode.
353[[/folder]]
354
355[[folder:Demons Of The Void]]
356[[quoteright:284:https://static.tvtropes.org/pmwiki/pub/images/e7logo.png]]
357 [[caption-width-right:284:"These demons inhabit the strange and twisted dimension of evil."]]
358
359----
360
361
362!!!Darkness
363[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/handofevil_0.png]]
364%% [[caption-width-right:250:some caption text]]
365----
366
367
368!!!Umber
369[[quoteright:340:https://static.tvtropes.org/pmwiki/pub/images/mouthofevil.png]]
370%% [[caption-width-right:340:some caption text]]
371
372----
373* FlyingFace: They are glowing spheres with skull-like faces in the center.
374* MagicMissileStorm: Each can generate and fire a barrage of five magical projectiles. The number makes them especially deadly in groups.
375
376!!!Shadow
377[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/eyeofevil.png]]
378%%% [[caption-width-right:250:some caption text]]
379
380----
381
382
383!!!Obsidian
384[[quoteright:340:https://static.tvtropes.org/pmwiki/pub/images/clawofevil.png]]
385%% [[caption-width-right:340:some caption text]]
386
387----
388
389!!!Night
390[[quoteright:340:https://static.tvtropes.org/pmwiki/pub/images/fistofevil.png]]
391%% [[caption-width-right:340:some caption text]]
392
393----
394
395[[/folder]]
396
397!! Introduced in the Black Labyrinth DLC
398
399TBA
400
401
402! The Bosses
403
404The greatest evils of the universe the Champion must vanquish to restore order, residing in the sanctuaries in the heart of each world. Be it brainwashed leaders of factions, terrible beasts or otherwordly beings, they present a much greater threat than your usual foes.
405
406!! Introduced in the main game
407
408[[folder:Moon Guardian]]
409[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/moon_guardian2_5.jpg]]
410 [[caption-width-right:250:"Our leader, guardian of the moon. He now dreams of death and pain..."]]
411
412----
413[[/folder]]
414
415[[folder:The Scrounge]]
416[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/scrounge.jpg]]
417 [[caption-width-right:250:"The pools of pure water are now inhabited by The Scrounge and his parasitic young."]]
418
419----
420[[/folder]]
421
422[[folder:Corrupt Spirit]]
423[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/corrupt_spirit.jpg]]
424 [[caption-width-right:250:"You are being watched."]]
425----
426* BossArenaUrgency: Downplayed. As its health gets low, the floor in outer parts of the battlefield turns into burning coals, cutting you off from the pickups there and forcing you closer.
427* TheCorruption: It is the result of the Pilgrim mentioned in the previous levels' inscriptions succumbing to the evil force.
428* EverythingIsSmashableArea: Exploited. It causes various masonry to break and then throws it at you. You can break the pillars yourself, but it that doesn't do anything to stop it.
429* FacelessEye: It takes the form of a great whirlwind with an eye at the center.
430* StationaryBoss: It never moves from the center of the arena, not that you're safe further away.
431[[/folder]]
432
433[[folder:Solar Saint]]
434[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/solar_saint2.jpg]]
435 [[caption-width-right:250:"The Saint awaits... From his home, the sun."]]
436----
437[[/folder]]
438
439[[folder:Forgemaster]]
440[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/forgemaster.jpg]]
441 [[caption-width-right:250:"The Forgemaster awaits..."]]
442----
443[[/folder]]
444
445[[folder:Twin Terror]]
446[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/twin_terror.jpg]]
447 [[caption-width-right:250:"The summoned ones await..."]]
448----
449* AnimalisticAbomination: They're snake-like fiends with bodies that seem to be made of orbs that spawn from the backs of their heads. They're also originally from the Void.
450* DegradedBoss: Another two are fought individually in the depths of the Void. They're significantly less of a threat since you're now landbound and able to retreat into another room, denying them the use of their charge attack and evading their attacks.
451* DualBoss: The two of them are fought together at the bottom of the Arcane Expanse.
452* FoeTossingCharge: they both try to knock you out of the water with one. You need to use a ring of stained glass panels to get back up before you fall to your death.
453* MagicMissileStorm: They can both emit large streams of magical projectiles.
454* RedSkyTakeWarning: Their arena has a bright red sky and is very unusual
455* UnderwaterBossFight: For a given value of "under." Their arena is a huge sphere of water that they constantly try to knock you out of.
456[[/folder]]
457
458
459[[folder:The Final Boss ('''SPOILERS''')]]
460!!The Evil
461[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/the_evil.jpg]]
462 [[caption-width-right:250:"WE KNOW WHO YOU ARE."]]
463
464The main antagonist of the game is not the person or a creature controlling the evil forces - it's the evil itself!
465
466The Evil is the true reason behind the corruption, devastation and chaos of many realms Champion visits. A being of unknown origin, he spread his malicious influence way beyond his homeworld, [[EldritchLocation The Void]].
467----
468* AcidAttack: Drawing in green mana allows it to spray acid from its eyes.
469* CelestialBody: Its body looks like a purple night sky.
470* EldritchAbomination: Evil personified, forming a mass of unspeakable power. Its mere influence is enough to corrupt individuals and spread its taint across the realms.
471* {{Fingore}}: It grabs you at the end of its boss fight and you have to chop its hand with the axe, which is depicted in the loading screen. This still works if you have [[NewGamePlus the Gauntlets]].
472* HoistByHisOwnPetard: The Evil draws mana from several infinite wells to attack the Champion. He can return the favor by using the wells to fuel the magic for his own weapons.
473* MadeOfEvil: Just like everything else in the void. The difference is that it all came from him.
474* MagicMissileStorm: After drawing in blue mana, it unleashes a burst of magical projectiles.
475* ThinkingUpPortals: Late in the battle, it starts opening portals to punch you through.
476[[/folder]]
477
478[[folder:Secret Boss ('''SPOILERS''')]]
479!!Wee John Clan
480[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/wjc.jpg]]
481 [[caption-width-right:250:"Yahaha, Big John, haha, yeah, that's me."]]
482----
483* OneHitPointWonder: They die in one hit from you axe/gauntlets. There are a lot of them, though.
484* ZergRush: They die easily, but there are thirty of them and they bum rush you all at once.
485[[/folder]]
486
487!! Introduced in the Black Labyrinth DLC
488
489[[folder:The Storm Spirit]]
490The guardian of the entrance to the Black Labyrinth proper, this dragon tries to slay all that attempt to enter with lightning.
491----
492* ShockAndAwe: It can both shoot lightning and create thunderclouds.
493* SpikeShooter: It can spray icy spikes over the battlefield. They actually stick around long enough to limit your movements for a short while.
494* TacticalSuicideBoss: The thunderclouds it creates drop huge souls when destroyed, giving players the opportunity to use Soul Mode every so often.
495[[/folder]]
496
497[[folder:The Final Boss ('''SPOILERS''')]]
498!!The Axe of the Black Labyrinth
499At once the prize that awaits at the end of the Black Labyrinth and its final challenge, the Axe of the Black Labyrinth is perfectly capable of protecting itself with its own set of powerful weapons.
500----
501* RapidFireFisticuffs: In the final phase it drains all of your mana and you automatically engage Soul Mode and both of you engage in punching each other out.
502* SequentialBoss: It goes through six phases, transporting the Champion to a different arena and wielding a different weapon that's a variation on the Champion's arsenal in each.
503* SwordBeam: Its only attack in the first phase is to fire huge slashes of energy that need to be jumped over.
504[[/folder]]
505
506[[folder:Secret Boss ('''SPOILERS''')]]
507!!The Creature
508An obnoxious entity imprisoned in a ruin only reachable by portal.
509----
510* AmazingTechnicolorBattlefield: Invoked. Its first act upon appearing is to recolor the entire arena into ''DOOM'''s infamous FIREBLU texture. Noclipping out of the arena shows that it extends to the entire level except for the doors, which are a separate component from the level geometry.
511* {{Knockback}}: Its main mechanic. Its attacks don't do much damage, but they do send you flying.
512[[/folder]]

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