Follow TV Tropes

Following

Context Characters / TheVoyageOfTheJerleShannara

Go To

1%%
2%%
3%% Administrivia/ZeroContextExample entries are not allowed on wiki pages. All such entries have been commented out. Add context to the entries before uncommenting them.
4%%
5%%
6!!Walker
7The only living member of the Druid Order, and the organizer of the voyage, the man once known as Walker Boh aims to recover information about the old sciences, and use them to aid the Four Lands. For tropes relating to him, see Characters/TheHeritageOfShannara
8
9!!Bek Rowe/[[spoiler:Ohmsford]]
10The cousin of Quentin Leah, Prince of Leah, Bek was orphaned at a young age and adopted by Quentin's family. Recruited by Walker for reasons unknown. [[spoiler:It's eventually revealed that he's an Ohmsford, has the powers of the Wishsong, and, by the by, is the Ilse Witch's brother.]]
11----
12* BlessedWithSuck: That damn Wishsong again.
13* ChangelingFantasy: He's really [[spoiler:an Ohmsford]].
14* DistressedDude: When captured by the Ilse Witch, who can defend against his magic.
15%%* GlassCannon
16* GuileHero: He's not quite at Jair or Walker's level, but Bek, like most of Brooks's illusion casters, gets by on his brains.
17%%* TheHero
18* JumpedAtTheCall: He regrets that almost as much as [[FailureKnight Quentin]] and Ahren.
19* LoveMartyr: Towards Grianne, in a sibling way. It pays off.
20* MasterOfIllusion: In the tradition of Jair and Par.
21* NonActionGuy: Before he figures out how to use his illusion powers to his advantage.
22* OddFriendship: With Truls Rohk.
23* RealityWarper: Not to Brin, Par, or Grianne's level, but Bek's Wishsong can clearly do more than just create illusions. He just doesn't have to use it that way with any great frequency.
24* SpannerInTheWorks: During Grianne's battle with The Morgawr.
25
26!!Quentin Leah
27--> ''I thought this would be our great adventure, our right of passage into manhood, a story we would remember all our lives, that we would tell to our friends and family. Now I don't ever want to talk about it again.''
28
29The current Prince of Leah, and Bek's best friend, cousin, and surrogate brother. Brought along by Walker so that they can have access to the Sword of Leah. Initially an enthusiastic, cheerful young man, the events of the series transform Quentin into shellshocked FailureKnight, obsessed with protecting those closest to him, no matter the cost.
30----
31* BigBrotherInstinct: Towards Bek; it gets worse as the trilogy progresses.
32* BlessedWithSuck: He has the Sword of Leah. Its power is addictive and puts him at great risk from Antrax, and despite that, he still can't save most of the people he wants to protect.
33* BreakTheCutie: From JumpedAtTheCall to FailureKnight. It's painful to watch.
34* CoolSword: The Sword of Leah.
35** AmuletOfDependency: Quentin is less addicted to the Sword's magic than Rone or Morgan were, but he still can't do much without it.
36** AncestralWeapon: The Sword belongs to the House of Leah, which is why Quentin is the one who has to carry it.
37** {{Antimagic}}: Though he discovers that it works just as well on Antrax's superscience, and the Graak, being one of the few weapons that can penetrate the immense lizard's armour.
38** BlackSwordsAreBetter: The hilt and sheath have been replaced dozens of times. That black blade with the liquid sheen, and the pools of murky green? Hasn't been altered in 450 years.
39* FailureKnight: His inability to save [[spoiler:Tamis or Patrinell]] forms a huge part of his obsession with protecting Bek.
40%%* HeroicSelfDeprecation: Lots of it.
41* HeroicWannabe: Initially. That doesn't survive landing at Castledown.
42* IJustWantToBeNormal: When this is over Quentin is going home, settling down, and ''never'' talking about the Voyage again.
43* ILetGwenStacyDie: How he feels about not being able to save [[spoiler:Tamis]]. The fact this haunts him is a big part of why he considers himself a FailureKnight, ends up regretting that he JumpedAtTheCall, and refuses to ever go on another journey (or think or talk about this one).
44* JumpedAtTheCall: He thought going on this trip would be a big adventure. Now...
45** WeAreNotGoingThroughThatAgain: Quentin is never leaving home again. Hell, if he can arrange it, he's going to forget everything that ever happened on the Voyage.
46* TheLancer: Naturally falls into this role no matter whom he is partnered up with. He's been The Lancer to Bek, Tamis, and Panax.
47* MadeOfIron: Quentin survives battles with wronks and Mwellrets, falling off a cliff in an avalanche, and finally, having the Graak land on him during its death throes. That last one nearly does kill him, but the fact that he survived at all, means his stamina is ridiculous.
48* OlderSidekick: To Bek, whom he is obsessed with protecting.
49* WarriorPrince: Quentin's father is not a king (though he does rule Leah as part of the city council) but the trappings of the trope are still in full effect.
50* YouShallNotPass: Pulls this on the pursuing Mwellrets and caulls, luring them away from Panax, the Rindge, and the remaining Elven Hunters, and then halting them on a mountain pass where they can only approach a few at a time. He fully expects this to get him killed; an avalanche ends up saving his life.
51
52!!Redden Alt Mer
53A Rover mercenary serving on the Prekkandoran Hights, Walker hires him to captain the Jerle Shannara. Also known as Big Red, and "the man with the luck."
54----
55* BornLucky: Stated by many, and considering the reveal of his final survival in the series, it's quite true.
56%%* TheCaptain
57* FaceYourFears: After his HeroicBSOD he decides he has to face the [[PrimalFear Graak]] to get his courage back.
58* FieryRedhead
59* HeroicBSOD: When facing the Graak. He realises that the only way he's going to get his courage back is to go down into the Crake and face it again.
60%%* HiredGuns
61* NoOneCouldSurviveThat: Gets hit with it on more than one occasion.
62* RedBaron: His nickname is Big Red, and is referenced in the books almost as often as his actual name. Considering [[HeroicBuild his size]] and [[FieryRedhead hair color]], it's apt.
63
64!!Rue Meridian
65The younger half-sister of Redden Alt Mer, Rue is an accomplished mercenary in her own right, and along with Spanner Frew, is her brother's second-in-command. Also known as Little Red.
66----
67* ActionGirl: She stole ''Black Moclips'' by herself and survives battles with Mwellrets. She definitely counts.
68%%* FieryRedHead
69%%* HiredGuns
70* LoveInterest: By the end of the series, she's become one to Bek.
71* NumberTwo: She and Spanner split this role with regards to Big Red.
72* RedBaron: Her nickname is Little Red; unlike her half-brother, this is something of a misnomer (since she's only "little" in comparison to him, she's actually mentioned as being rather tall for a woman), a wry bit of mockery, and a form of affectionate teasing.
73* SingleWomanSeeksGoodMan: After spending most of her life among Rovers and soldiers, this is the reason she's interested in Bek.
74
75!!Ahren Elessedil
76The younger son of the Elven King, he is sent on the Voyage by his older brother, Kylen. Goes through more trauma than the rest of the cast combined, especially after attracting the attention of [[BigBad The Morgawr]]'s [[TheDragon Dragon]], [[LovesTheSoundOfScreaming Cree Bega]]. He puts in another appearance in ''High Druid'' as a member of the Druid Order, and a mentor to his neice, Khyber.
77----
78* {{Antihero}}: Type I. Ahren's in way over his head and knows it.
79** ClassicalAntihero: Plagued by self-doubts, unaware about what's really going on, and frequently victimised by those who are more powerful than he is, Ahren is really not cut out for this hero gig, but tries anyway.
80* {{Archenemy}}: How he sees the relationship between himself and Cree Bega by the end.
81--> "He hated all of the rets, but their leader most of all. Cree Bega was a weight about his neck that would drag him to his death if it wasn't cut off now."
82* BreakTheCutie: No character goes through quite the level of torture that Ahren does. By the end he's a fundamentally broken person with no self-respect left.
83* CainAndAbel: His brother wants him dead, or at least out of the way, for fear that when he dies, Ahren will take the throne from his children. Ahren wouldn't dream of it, but that doesn't do anything to allay his brother's paranoia.
84* TheDogBitesBack: Just manages to man up and defeat Cree Bega, who's spent most of the third book psychologically torturing him.
85* FaceYourFears[=/=]TiredOfRunning: With regards to Cree Bega. When the big lizard climbs onto the ship and kills one of the crew, Ahren's first instinct is to run. He has an injured Quentin Leah to defend however, and realises that if he runs now, he'll never retain a single shred of his own self-respect. An awesome KnifeFight ensues.
86* ForcedToWatch: Cree Bega forces Ahren to watch the Morgawr feed on the minds of the entirety of the ''Black Moclips'' crew.
87%%* HeroicSacrifice: [[spoiler:In ''High Druid'']]
88* HeroicSelfDeprecation: Did we mention that this kid hates himself?
89* ILetGwenStacyDie: How he feels about not being able to save [[spoiler:Ryer Ord Star]] from Cree Bega. Unlike Quentin Leah, who arguably might have been able to save [[spoiler:Tamis]], there was very little he could have done, yet he blames himself anyway...and this informs his character development into the next series.
90* ItsPersonal: With Cree Bega, for [[WouldYouLikeToHearHowTheyDied a]] [[KickTheDog whole]] [[ILetGwenStacyDie host]] [[ColdBloodedTorture of]] [[JustBetweenYouAndMe reasons]].
91* JumpedAtTheCall: Like Quentin and Bek, he thought travelling to Castledown would be a great adventure. It leaves him broken, dead inside, and wanting to die.
92* KnifeFight: With Cree Bega. Absolutely awesome, and ending with the latter's death.
93* TheMentor: Eventually becomes this to his niece, Khyber, in ''High Druid'', to the point she takes over his role as Druid [[spoiler:and eventually Ard Rhys]].
94* TookALevelInBadass: Just in time for his fight with [[TheDragon Cree Bega]].
95%%* WarriorPrince: He tries to be one, he really does.
96* YouCantGoHomeAgain: His brother won't let him. Ahren doesn't think he can anyway.
97
98!!Ryer Ord Star
99A young woman who is the protégé of the Addershag, Ryer is an empath and a seer recruited by Walker to help them on their journey. [[spoiler:She doubles as TheMole for the Ilse Witch, and is eventually captured and tortured by Cree Bega and the Morgawr, resulting in her suicide]]. Has a very complex relationship with Walker.
100----
101* BreakTheCutie: She was captured by [[TortureTechnician Cree Bega]]. What did you expect?
102* ColdBloodedTorture: Subjected to it by the Mwellrets.
103* DrivenToSuicide: Happens after what Cree Bega and his rets do to her. And it's [[ColdBloodedTorture so horrific]] you really can't blame her.
104* TheEmpath: Which gets her psychically linked to Walker.
105* TheGwenStacy: [[spoiler:To Ahren.]]
106* HeelFaceRevolvingDoor: [[spoiler:How things look to Ahren. In reality she's pulled a HeelFaceTurn, but is trying to trick the Morgawr as part of her charge from Walker.]]
107* TheMole: [[spoiler:The Ilse Witch's spy.]]
108* TogetherInDeath: [[spoiler:With her partner in love/hate Walker.]]
109
110!!Truls Rohk
111The son of a Borderman and a {{Shapeshift|ing}}er, Truls Rohk is badly disfigured, and extremely bitter. He's known Walker for years, and is recruited by him to help the crew of ''The Jerle Shannara''. Along the way he strikes up a friendship with Bek. [[spoiler:Killed in battle with the Ilse Witch's caull, he is reborn as a true {{Shapeshift|ing}}er.]]
112----
113%%* AntiHero
114%%* BlackCloak
115%%* BodyHorror
116%%* DarkIsNotEvil
117%%* GoodIsNotNice
118%%* TheGrotesque
119* HalfHumanHybrid: Half man, half elemental shapeshifter.
120* HeroSecretService: For Bek, and later [[spoiler:Grianne.]] Due to his nature and appearance, no one can see him unless he wants them to, but he is always there, waiting and watching, ready to protect his charge if they are threatened.
121* InTheHood: There's a [[BodyHorror very good]] [[TheGrotesque reason]] for this.
122* InvoluntaryShapeshifting
123%%* LonersAreFreaks
124* OddFriendship: With Bek. He's a mysterious, disturbing, half-human shapeshifter, Bek is an ordinary human (apart from his wishsong). They bond over their magic, and Walker having placed Truls Rohk as Bek's guardian.
125* ShapeshifterWeapon: Forms blades and other weapons from his own ruined body.
126* VoluntaryShapeshifting
127
128!!Panax
129A Dwarven Tracker recruited by Walker to help serve as their guide. He develops a close friendship with Quentin Leah, and Obat, the leader of the Rindge.
130----
131%%* CoolOldGuy
132* {{Expy}}: Of Hendel, from ''Sword''.
133* GoingNative: Opts to stay with the Rindge because there's nothing new to discover at home.
134
135!!Tamis
136An Elven Hunter and protégé of Ard Patrinell, upon whom she has a fairly serious crush. She teams up with Quentin in ''Antrax'' to [[spoiler:MercyKill the Patrinell wronk, and dies in the process.]]
137----
138%%* BoyishShortHair
139* TheGwenStacy: To [[spoiler:Quentin]], since being unable to save her is a big part of why he ends up shell-shocked and refuses to ever go on an adventure again.
140* IneffectualLoner: Initially, due to lingering bitterness over being forced to become an Elven Hunter instead of a member of the vaunted Home Guard. She gets over it by partway through ''Antrax''.
141* LoveMartyr: Goes through Hell just to put the man she loved out of his misery.
142* TogetherInDeath: [[spoiler:With Ard Patrinell]], dying even as the wronk is finally destroyed.
143
144!!The Ilse Witch/[[spoiler:Grianne Ohmsford]]
145A broken, deadly young woman who can kill with her voice, the Ilse Witch makes her home off the coast, where she plots revenge against Walker for imagined wrongs. Hearing of his quest to obtain the books of what she believes to be old magic, she gathers her own airship crew and sets off in pursuit of him. [[spoiler:She is eventually revealed to be Bek's sister, Grianne, and reforms, turning against her mentor, [[BigBad the Morgawr]].]]
146
147She reappears in ''High Druid of Shannara'' as [[spoiler:the High Druid of the new Druid Order]] and in ''Dark Legacy of Shannara'' [[spoiler:as a Witch-Wraith.]] See Characters/HighDruidOfShannara and Characters/TheDarkLegacyOfShannara for tropes relating to her in those series.
148----
149* [[ArchEnemy Archenemies]]: She thinks she and Walker are.
150* TheAtoner: [[spoiler:Post-HeelFaceTurn]]. After all she did, she has every right to believe she MustMakeAmends for the rest of her life.
151* BadBoss: Crushes any servant who questions her authority.
152* BastardUnderstudy: To The Morgawr. They're both very aware of it too, and it's a major theme in their interactions with one another.
153* BigBadDuumvirate: Forms one with The Morgawr, though as his former pupil, she is the junior partner, a fact she very much resents, despite all her bluster about them being equals.
154** BigBadWannabe: She's effectively sidelined during ''Antrax'' and is just not evil enough to compete with The Morgawr on an even footing, a fact that both he and [[TheDragon Cree Bega]] have taken into account.
155%%* BlackCloak
156* BrokenBird: [[spoiler:Comes off like this post-HeelFaceTurn]].
157* DarkMagicalGirl: A rare Western example.
158* EasilyForgiven: [[spoiler:Only by Bek]]. It's the fact she isn't by anyone else that keeps her from being truly successful in [[spoiler:leading the Druid Council]] and contributes greatly to [[spoiler:her sacrificing herself in exchange for Cinnaminson]] in ''High Druid''.
159* EmptyShell:[[spoiler: Post VillainousBSOD]]. It's to the point that for most of the third book she literally has to be moved around by the other characters (mostly Bek), made to eat, etc. because she can't function on her own.
160* EvenEvilHasStandards: She finds Cree Bega utterly repulsive and has similar opinions regarding The Morgawr's method of feeding.
161%%* GlassCannon
162%%* HeelFaceTurn
163* HeelRealisation: [[spoiler:Thanks to the Sword of Shannara revealing to her what actually happened to her family, plus her MoralMyopia]].
164%%* TheHeavy: In ''Ilse Witch''
165%%* InTheHood: Initially.
166%%* JerkAss: Even after [[spoiler:her HeelFaceTurn.]]
167* LukeIAmYourFather: Inverted. [[spoiler:Bek spends most of Book Two trying to convince her that he is her brother]].
168* MoralMyopia: Walker's supposedly killing her family? Unforgivable. Her own random murders, {{Bad Boss}}ings, and all around [[JerkAss bitchiness]]? [[SarcasmMode Totally justified]] by her own suffering.
169* OlderHeroVsYoungerVillain: She's about twenty. Walker's [[ReallySevenHundredYearsOld 150]].
170* RaisedByOrcs: Raised by the Morgawr, a cruel and twisted villain who naturally causes her to turn out much like himself.
171* RedemptionEarnsLife: Although by the end of ''High Druid'' she no longer believes she deserves life because nothing can truly redeem her.
172* {{Revenge}}: Wants it on Walker for supposedly killing her family.
173* {{Tykebomb}}: Though far more independent than most.
174* VillainousBSOD: After [[spoiler:being shown the truth about her past and herself by the Sword of Shannara, Grianne pretty much shuts down, and goes into a [[EmptyShell waking coma]]]]. Snapping her out of it becomes a big part of the plot in ''Morgawr''.
175* VillainProtagonist: Gets at least as much attention as the heroic part of the cast.
176* {{Wangst}}: Deliberately invoked. That she's a selfish bitch blinded by her own perceived suffering is the entire ''point'' of her character.
177%%* WickedWitch
178* WizardDuel: Against [[spoiler:the Morgawr]] in the last book. Although she needs Bek's help to win, it's still pretty awesome.
179
180!!The Morgawr
181--> "To feed on another's life. You cannot imagine the ecstasy!"
182
183An ancient warlock who hides within the Wilderun, the Morgawr claims to have been the brother of the Witch Sisters, [[Literature/TheSwordOfShannaraTrilogy Morag and Mallenroh]]. A grotesque, disfigured monster who feeds on human lives and minds, the Morgawr is the Ilse Witch's mentor and the true BigBad of the ''Voyage'' trilogy. Appearing in the background throughout the first two books, he emerges in ''Morgawr'' to finish the main cast and take the books of magic for himself. [[spoiler:He is eventually slain by Bek, Grianne, and the spirit of Mephitic castle]]. Probably the single evilest character to appear in the entire franchise.
184----
185* BadPowersBadPeople: He devours peoples' minds and lifeforce in order to extend his own life and power. Moreoever, all his other magics stem from this leeching of life. Unsurprisingly, he's one of Brooks's most evil villains.
186* BigBad: There are several contenders for this title in the series, but The Morgawr is the one who ultimately wins out.
187%%* BlackCloak
188* BrainFood: Worse. He reaches through the back of your head, absorbs your brain, and leaves you a mindless puppet.
189* DarkIsEvil
190** DarkIsNotEvil: Invokes and then subverts this trope, assuring a younger Ilse Witch that despite his frightening appearance he is her friend. He's not. He's not ''anyone's'' friend.
191%%* DealWithTheDevil: Offers one to Sen Dunsidan.
192* {{Determinator}}: Shows some aspects of this in his WizardDuel against Grianne, when he temporarily holds off an attack by her ''and'' the spirit of Mephitic castle through sheer force of will. The Morgawr may be a monster, but he does ''not'' go out like a bitch.
193* EnergyAbsorption: Feeds on the LifeEnergy of his victims, then channels that into magic. He's basically a magical leech.
194* EvilMentor: To the Ilse Witch; he not only poisons her mind against Walker, keeps her separated from humanity, and instills in her disdain and contempt for all other life (though not to the same extent as him, thankfully), he trains her wishsong to heights of power (and depths of wickedness) to levels not seen since Brin.
195%%* EvilSorceror
196* FullContactMagic: Typically uses his magic to shield himself before grappling with his adversaries.
197* HalfHumanHybrid: He may be part man, part Mwellret. He may also just be a human who has mutated to resemble one. Either way, he has some definite characteristics of this.
198%%* TheHeavy: In ''Morgawr''
199* HorrorHunger: Everything about his feeding, from what it is he feeds on to how he does it, is revolting.
200* ImmortalityImmorality: Lengthens his lifespan by feeding on the lives of others.
201* InTheHood: Usually. If you looked like that, you'd hide out too.
202%%* LargeAndInCharge
203* LifeEnergy: Feeds on it. See BrainFood and EnergyAbsorption.
204%%* LizardFolk
205* TheManBehindTheMan: He's been manipulating the Ilse Witch (who thinks she's his equal partner) since she was five or six.
206* MysteriousPast: Very little is ever made clear about the Morgawr's past, including what he is, what his real name is, if he really is Morag and Mallenroh's brother, and if not, how old he really is.
207* NoNameGiven: Note that he's ''The'' Morgawr. Is that a title? The name of his species? His job description? Whatever the case may be, we're never told if he has a real name.
208** It's both title and species. It means "Warlock."
209* TheNondescript: One of the forms he takes in front of Sen Dunsidan. He implies that it might be his real face.
210* PeoplePuppets: He turns people into mindless puppets after magically destroying their free will and devouring their minds.
211* SlaveMooks: His victims are transformed into this after he drains their minds.
212* VampiricDraining: Of LifeEnergy, magic and mental stamina.
213* VillainousLineage: If he really is [[WickedWitch Morag and Mallenroh]]'s brother, than raw evil is definitely in the blood.
214* VoluntaryShapeshifting: Can alter his features to resemble almost anyone, although he doesn't do it very often, preferring the shock value of his actual appearance.
215* MageSpecies: He claims to be the brother of the Witch Sisters, Morag and Mallenroh, from ''Elfstones''.
216* WizardDuel: Against Grianne and the spirit of Mephitic castle.
217
218!!Cree Bega
219--> "She took ssso long to die, little Elvesss. So long it ssseemed that it would take forever."
220
221The Morgawr's [[TheDragon right hand]] [[LizardFolk Mwellret]], and the commander of the rets among the Ilse Witch's crew. A slimy, obsequious psycho, and one of the few members of the cast who isn't afraid of the Witch. [[spoiler:Killed in a KnifeFight against Ahren Elessedil during the climax of ''Morgawr''.]]
222----
223* AllTrollsAreDifferent: The Mwellrets are a species of lizardlike Troll who survived the Great Wars by hiding out in swamplands and marshes.
224* {{Archenemy}}: Ahren sees him as this by the end.
225* ColdBloodedTorture: Very fond of it, as evidenced by his horrific torture of Ryer Ord Star, and his psychological torment of Ahren.
226* CompellingVoice: Like most Mwellrets, Cree Bega can do this. His isn't as powerful as that of Stythys from ''Wishsong'', but it's still a very threatening ability.
227* TheDogBitesBack: [[spoiler:Slain by Ahren, one of his favourite [[KickTheDog victims]]]].
228* TheDragon: To [[BigBad The Morgawr]]; whenever the warlock needs anything done (particularly after the Ilse Witch has gone to Castledown), it's always Cree Bega who carries it out, and the vast majority of his tasks involve fighting, torture and slaughter, and other extremely physical roles.
229* FantasticRacism: Towards all non-Mwellrets.
230* FullNameBasis: Always "Cree Bega", never just one or the other.
231* HypnoticEyes: A Mwellret's eyes will freeze you if you look into them for too long.
232* JustBetweenYouAndMe: Shares numerous gruesome details with Ahren, including how long it took his crush to die.
233* KarmicDeath: [[spoiler:Throughout ''Morgawr'', Ahren is undoubtedly Cree Bega's favourite victim. That it's Ahren who finally kills him, is very sweet.]]
234* KickTheDog: Loves it. Notable examples include the above-mentioned JustBetweenYouAndMe, forcing Ahren to watch the Morgawr feed, and of course, his torture of Ryer Ord Star, which [[DrivenToSuicide Drives Her To Suicide]]. A lot of what he does is basically [[KickTheDog Kick The]] {{Woobie}}.
235%%* KnifeFight: With Ahren.
236* LickingTheBlade: Licks the blood off of his knife after killing one of the Elven Hunters with it.
237%%* LizardFolk
238%%* LovesTheSoundOfScreaming
239* PsychoKnifeNut: Both the throwing and the stabbing variety. Unlike many of Brooks's other examples, he does play up the psychotic aspects of this weapon choice.
240* TheResenter: Towards the Ilse Witch, who he believes is less than worthy of The Morgawr's attention.
241* SmugSnake: He's arrogant, vicious, and contemptuous of all the "Little peoplessss"; even his undeniable bravery (he's one of the few people in series who isn't scared of the Ilse Witch) stems more from arrogance than anything else. Just reading any of his conversations with the Ilse Witch or Ahren should make his inherent {{Smug Snake}}ness apparent.
242* SssssnakeTalk: Little Elvessss...
243* TheStarscream: To the Ilse Witch. He makes it very clear that he believes that he, rather than her, should be the one in charge of the Voyage. The only reason he doesn't try and stick a knife in her is because the Morgawr told him not to, unless she tries to betray him.
244* WouldHitAGirl: Would torture and violate a girl in every way possible.
245* WouldYouLikeToHearHowTheyDied: See the character quote above; he very clearly relished what he did to [[spoiler:Ryer Ord Star]] and telling Ahren about it.
246
247!!Antrax
248An Old World supercomputer, Antrax was created to protect the world's knowledge during the Great Wars. Told that it must survive at all costs, Antrax lures magic users to its home in Castledown where it imprisons them and drains off their magic to fuel itself. The main cast's lack of knowledge about what it is makes it truly dangerous.
249----
250* AIIsACrapshoot: Subverted. Antrax is doing ''exactly'' what it was hardwired for.
251* AlasPoorVillain: Antrax isn't genuinely evil, and its mounting confusion as its systems shut down is genuinely sad.
252* BoobyTrap: Its fortress is loaded with them.
253* TheChessmaster: Antrax set the entire plot in motion in order to gather more victims with which to feed its hungry power cells.
254* DiscOneFinalBoss: Serves as the BigBad of the book with its name, and is responsible for dozens of deaths, despite not being the main antagonist.
255* EnergyWeapon: As part of its automated defence grid.
256* EvilerThanThou: With the Ilse Witch, though it barely acknowledges her presence.
257* GeniusLoci: Because of the main cast's unfamiliarity with Old World machinery, Antrax certainly looks like one to them, as it brings the entirety of Castledown to bear against them.
258%%* TheHeavy: In ''Antrax''.
259* HumansAreBastards: The KnightTemplar dicks who programmed Antrax will hopefully burn in the deepest pit in Hell.
260* KnightTemplar: Antrax will kill anyone who tries to access the books without the codes. Moreover, it has expanded its practises to luring in people with magical abilities and enslaving them. Why? So that it can drain their magics in order to fuel its own existence, and thus fullfill its ObstructiveCodeOfConduct of protecting said books. The best part: it doesn't even know what it's protecting.
261** Likewise, Antrax's original creators. Though their identities are lost to time, their legacy is felt through the programmed orders they put in Antrax.
262* {{Magitek}}: Antrax has evolved past the point of using solar radiation; it now feeds on raw magic, drained from its victims.
263* MasterComputer: Antrax's systems extend throughout the entire fortress.
264* MechaMooks: Has a wide variety of them.
265** HollywoodCyborg: Its wronks, half-human, half-machine abominations controlled by Antrax's will.
266** KillerRobot: The proto-[[SpiderTank Creepers]] and the wronks are both hardwired to massacre any and all intruders.
267** SlaveMooks: The wronks have no free will, their minds being utterly dominated by Antrax's programming.
268* ObstructiveCodeOfConduct: Protect the books.
269* RoboticPsychopath: Antrax is supposed to act the way it does.
270
271!!Ard Patrinell
272Ahren and Quentin's mentor, ex-Captain of the Home Guard, and the leader of the company of Elven Hunters aboard the ''Jerle Shannara''. He is [[spoiler:captured by Antrax, turned into a [[{{Cyborg}} wronk]] and sent to hunt his friends down. Quentin and Tamis spend most of ''Antrax'' trying to MercyKill him.]]
273----
274%%* TheDragon: [[spoiler:To Antrax]]
275* DualWielding: Hunting knife in one hand, broadsword in the other.
276* FaceHeelTurn: [[spoiler:Not that it was [[MoreThanMindControl his idea]]]].
277* FateWorseThanDeath: [[spoiler:He's transformed into a mechanical monster and sent to hunt down his friends, while still being fully conscious and trying to fight it.]]
278%%* HollywoodCyborg
279* ImplacableMan: [[spoiler:The Patrinell wronk is the most powerful of its kind, and all but unstoppable.]]
280* TheMentor: To Ahren, Quentin and Tamis; although this all occurs in {{Backstory}} for Tamis, there's more than enough interaction and dialogue between them to show the respect and caring they have for one another. On the journey to Castledown it's easy to see how quickly Ard takes Ahren and Quentin under his wing, teaching them how to be better fighters and part of a group whose members can depend on each other.
281* MercyKill: [[spoiler:Via Quentin and Tamis, since it is the only way to free him from the wronk Antrax has transformed him into.]]
282%%* SlaveMook
283* TogetherInDeath: [[spoiler:Implied with Tamis--much of the dialogue Tamis has with Quentin before they kill the wronk implies the mentor relationship they once had has developed into something much deeper, at least on her part, and when she goes to her death with the wronk it's very clear she believes she is joining him.]]
284
285!!The Graak
286A huge, saurian predator that inhabits the Crake rainforest, the Graak makes short work of the first patrols to enter its territory. After witnessing its slaughter of his men, Redden Alt Mer develops a paranoid fear of the monster, which he realises he will have to overcome in order to retain his self-respect, leading a team in to slay it, and take the floatation crystals it is guarding.
287----
288* AnimalNemesis: To Redden Alt Mer; not only he is the one who most exemplifies PrimalFear in response to it, his determination to overcome this and recover his courage drives him to track down and kill the beast even beyond recovering the crystals they need.
289%%* DinosaursAreDragons: The story treats it like a dragon, even though it isn't one.
290* GiantEqualsInvincible: Going off of the description, the Graak is one of the largest monsters featured in the series.
291* MacGuffinGuardian: The crystals they need to power the ''Jerle Shannara'' are in the Graak's territory.
292* MonsterIsAMommy: [[spoiler:Monster is part of a mated pair anyway.]]
293* MutualKill: [[spoiler:The second Graak manages to mortally wound Quentin, crushing him, even as he kills it. Grianne saves his life with magic, but it was ''this'' close.]]
294%%* PrimalFear
295* TheReveal: [[spoiler:There are two Graaks in the Crake]]
296* ThresholdGuardian: Serves as one for Redden Alt Mer, forcing him to confront fear for the first time in his life.
297%%* SuperPersistentPredator
298
299!!Sen Dunsidan
300Minister of War for the Federation, Sen Dunsidan is a consumate politician who aspires to be his nation's leader. He has long maintained a mutually beneficial alliance with the Ilse Witch; later he begins to aid the Morgawr.
301----
302%%* CorruptPolitician
303%%* DealWithTheDevil
304* EvenEvilHasStandards: Played with. He's horrified by what the Morgawr has done, yet does nothing whatsoever to stop him.
305* FullNameBasis: Always addressed by his full name (or his title).
306* HonestJohnsDealership: He's willing to offer you anything...all while planning to stab you in the back.
307* KarmaHoudini: Subverted. Sure he makes it out of the series with his possessions and power intact, but after witnessing what the Morgawr did to those sailors, he'll never sleep again. [[spoiler:And then The Moric eats him in the sequel.]]
308%%* ObstructiveBureaucrat: Especially in ''High Druid''.
309%%* PresidentEvil: After his promotion.
310%%* SmugSnake
311
312!!The Turnkey
313--> "Everyone called him turnkey, as though that were more than name enough for a man who did what he did."
314
315The keeper of the Federation prisons' keys, the turnkey serves as warden and torturer as well. He aids Sen Dunsidan when the Minister makes his deal with The Morgawr, and kills himself shortly afterward.
316----
317%%* DrivenToSuicide
318* EvenEvilHasStandards: Kills himself after witnessing what The Morgawr has done.
319%%* EveryoneCallsHimBarkeep
320%%* {{Foil}}: To Sen Dunsidan.
321%%* GoodScarsEvilScars
322* ShellShockedVeteran: A seven-term veteran, he's ruined inside and out.
323%%* TortureTechnician
324%%* TheVoiceless
325
326!!Mephitic Spirit
327A spirit lingering within the ruined castle at Mephitic. Initially the guard of one of the three keys to Castledown, it later hosts the trilogy's FinalBattle.
328----
329* GeniusLoci: Whether it actually ''is'' the castle or just a spirit deeply attached to it isn't clear, but said attachment runs deep enough to understand any stone being overturned within.
330* LivingRelic: The Morgawr speculates it could be as ancient as he is.
331* UnwittingPawn: Antrax hid one of its keys with the spirit knowing it would take a truly powerful force to steal it, exactly the kind of force Antrax wanted to sap for energy. The spirit is none the wiser and isn't interested.
332* WakingTheSleepingGiant: [[spoiler: How Bek and Grianne ultimately overcome the Morgawr. By tricking the spirit into believing the warlock was Bek, the spirit sought out its revenge for Bek's theft of its key back in ''Ilse Witch'' and crush the Morgawr to death within its walls.]]

Top