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* VocalMinority: Despite all the whining about artillery 83% of players have at least one end-tier artillery in their garage and 90% have a low-to-mid tier vehicle.

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* VocalMinority: Despite all the whining about artillery 83% of players have at least one end-tier artillery in their garage and 90% have a low-to-mid tier vehicle.vehicle, per a very angry [=SerB=] in [[http://ftr.wot-news.com/2014/09/03/insider-wargaming-thoughts-on-arty/ the leaked contents of a dev meeting]].
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** [[TheJuggernaut The Type 5 Heavy]]. It has a good frontal armour, lots of HP and a disgunstingly powerful 15.2 cm cannon which fires HE shells with high damage. What's the problem with it? Because HE shells don't have to pierce through armour to deal damage to foes. And if the player loads premium munitions, the average damage from HE shells is increased from 1100 to 1400. Because of that, you can't use your armour to completely absorb damage from its shots - the Type 5 Heavy will always damage you, regardless from the point of hit.

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** [[TheJuggernaut The Type 5 Heavy]]. It has a good frontal armour, lots of HP and a disgunstingly disgustingly powerful 15.2 cm cannon which fires HE shells with high damage. What's the problem with it? Because HE shells don't have to pierce through armour to deal damage to foes. And if the player loads premium munitions, the average damage from HE shells is increased from 1100 to 1400. Because of that, you can't use your armour to completely absorb damage from its shots - the Type 5 Heavy will always damage you, regardless from the point of hit.

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** The GroßTraktor-Krupp is only sold on special occasions. Doesn't mean you should buy one though, because it's a terrible tank inferior in every way to the Panzer IV Ausf. A.

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** The GroßTraktor-Krupp is only sold on special occasions. Doesn't mean you should buy one though, because it's a terrible tank inferior in every way to the Panzer IV Ausf. A. The only thing the GroßTraktor has going for it is a 75mm mini-derp gun.
** The German Turán III prototípus would be mediocre based on its terrible armor, limited mobility and low damage shells, made up for by good gun handling and high rate of fire...except that its shockingly small ammo capacity means you can't actually ''use'' the fast-firing gun for very long.
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** As of Update 9.18 (April 2017), the 3-5-7 matchmaking template, which is what the matchmaker now defaults to. This means that each team will have 3 top-tier tanks, 5 mid-tier, and 7 bottom-tier.[[note]]If the matchmaker can't find 30 players in queue to fit this template, it falls back to 5-10, and in the rare event of that also failing it creates a battle where all tanks of the same tier.[[/note]] While the idea was to make things less frustrating for players who end up bottom-tier in a battle because only 3 tanks on the enemy team will be 2 tiers higher than them. In practice it's had the opposite effect, causing extreme frustration because unless you're playing Tier IX (which can at worst be mid-tier) and X (which are always top-tier) tanks you're going to spend at least half your battles at bottom tier. Given that most tanks have extreme difficulty penetrating the frontal armor of a tank 2 tiers higher than them, being bottom tier most of the time can be extremely frustrating indeed. It also tends to make battles more passive, as the 7 bottom-tier tanks don't want to become food for the 3 top-tiers, and the top-tier tanks are also reluctant to push because [[Catch22Dilemma those bottom-tier tanks are all camping and thus leave them with little backup]], plus with so few top-tier tanks it's a crippling loss if one of them gets taken down early before it can inflict its share of damage.
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Added DiffLines:

** [[TheJuggernaut The Type 5 Heavy]]. It has a good frontal armour, lots of HP and a disgunstingly powerful 15.2 cm cannon which fires HE shells with high damage. What's the problem with it? Because HE shells don't have to pierce through armour to deal damage to foes. And if the player loads premium munitions, the average damage from HE shells is increased from 1100 to 1400. Because of that, you can't use your armour to completely absorb damage from its shots - the Type 5 Heavy will always damage you, regardless from the point of hit.
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* AwesomeMusic:

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* AwesomeMusic: SugarWiki/AwesomeMusic:



** '''[=FochGate=]''' is the incident in which [=SirFoch=] was terminated by Wargaming Europe ([=WGEU=]) from the Community Contributor program in retaliation for harshly criticizing the Chrysler K GF[[note]]As in, ranting with ClusterFBomb about the tank's BribingYourWayToVictory qualities [[/note]].[[labelnote:clarification]]While most people would also add Circonflexes into this incident (for having been removed at roughly the same time as Foch), his removal from the program was apparently from an unrelated issue regarding some of the map designs.[[/labelnote]] Upon removing Foch from the program, [=WGEU=] then threatened to file a copyright violation claim against his YouTube channel, which ended up [[HoistByHisOwnPetard backfiring]] in their faces because the public see this as nothing more than a poorly-disguised, heavy-handed silencing of criticism, and attacked Wargaming EU fiercely for it. [=WGEU=] did ultimately back-step from their unpleasant position and reinstated [=SirFoch=] as an apology. Unfortunately, Wargaming's North American division got into a pickle when it also dove into the mess and mixed up the previous message to "do what is necessary" regarding the previous debacle. Despite clarifications from Wargaming's top brass siding with [=WGEU=]'s recent backtracking, the confusion apparently compelled WebVideo/TheMightyJingles and several other Community Contributors to leave the program on their own accord.

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** '''[=FochGate=]''' is the incident in which [=SirFoch=] was terminated by Wargaming Europe ([=WGEU=]) from the Community Contributor program in retaliation for harshly criticizing the Chrysler K GF[[note]]As in, ranting with ClusterFBomb about the tank's BribingYourWayToVictory qualities [[/note]].[[labelnote:clarification]]While most people would also add Circonflexes into this incident (for having been removed at roughly the same time as Foch), his removal from the program was apparently from an unrelated issue regarding some of the map designs.[[/labelnote]] Upon removing Foch from the program, [=WGEU=] then threatened to file a copyright violation claim against his YouTube Website/YouTube channel, which ended up [[HoistByHisOwnPetard backfiring]] in their faces because the public see this as nothing more than a poorly-disguised, heavy-handed silencing of criticism, and attacked Wargaming EU fiercely for it. [=WGEU=] did ultimately back-step from their unpleasant position and reinstated [=SirFoch=] as an apology. Unfortunately, Wargaming's North American division got into a pickle when it also dove into the mess and mixed up the previous message to "do what is necessary" regarding the previous debacle. Despite clarifications from Wargaming's top brass siding with [=WGEU=]'s recent backtracking, the confusion apparently compelled WebVideo/TheMightyJingles and several other Community Contributors to leave the program on their own accord.



* MostWonderfulSound:

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* MostWonderfulSound:SugarWiki/MostWonderfulSound:



*** And then back to MostWonderfulSound if you bounce enough of them over the course of the match, [[https://www.youtube.com/watch?v=1wy7SMeNXs8 as this fellow in a KV-4 shows]].

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*** And then back to MostWonderfulSound SugarWiki/MostWonderfulSound if you bounce enough of them over the course of the match, [[https://www.youtube.com/watch?v=1wy7SMeNXs8 as this fellow in a KV-4 shows]].
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* BrokenBase:has it's own page [[BrokenBase/WorldOfTanks here.]]

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* BrokenBase:has BrokenBase: Has it's own page [[BrokenBase/WorldOfTanks here.]]
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not a trope


** Any mention of Artillery is best avoided to certain portions of the fanbase. [[FlameBait God rest your soul if you come out as a supporter of it.]]

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** Any mention of Artillery is best avoided to certain portions of the fanbase. [[FlameBait God rest your soul if you come out as a supporter of it.]]
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*** An aversion to this is the Tier VI premium Tiger 131, a historically-accurate Tiger placed a tier lower than the non-premium version. Even with its weaker gun (the Tier VII Tiger gets access to the historical armament of the Tiger II/King Tiger to fit into the higher tier), at least when top tier the Tiger 131 can perform similarly to what a Tiger would be expected to do. This has led to lots of requests from players for a similar downtiered premium versions of the Panther and Tiger II with their historically correct guns, but thus far none exist.

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*** An aversion to this is the Tier VI premium Tiger 131, a historically-accurate Tiger placed a tier lower than the non-premium version. Even with its weaker gun (the Tier VII Tiger gets access to the historical armament of the Tiger II/King Tiger to fit into the higher tier), at least when top tier the Tiger 131 can perform similarly to what a Tiger would be expected to do. This has led to lots of requests from players for a similar downtiered premium versions of the Panther and Tiger II with their historically correct guns, but thus far none exist. Though to an extent, the Tier VI [=VK 30.02 (M)=] could be seen the real-life Panther.

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** The iconic WWII German tanks like the Panther, the Tiger, and the King Tiger, are all tiered with post-war tanks, making them much less effective than expected.

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** The iconic WWII German tanks like the Panther, the Tiger, and the King Tiger, are all tiered with post-war tanks, making them much less effective than expected. Each gets to mount more powerful guns than they historically carried in order to compete at these tiers, but it this still makes their playstyle very different than a new player would expect. The Tigers in particular are famous in real life for their frontal armor having been impenetrable to most Allied tanks they faced, except at point blank range. But since in World of Tanks they have to face more powerful guns than were available during World War II, they have to rely on DPM rather than durability. And likewise, even with the non-historical gun upgrades they can mount, the Tigers also have to shoot better-armored tanks than they faced in reality and thus can't necessary punch through everything's armor with ease like they were known to do in real life.
*** An aversion to this is the Tier VI premium Tiger 131, a historically-accurate Tiger placed a tier lower than the non-premium version. Even with its weaker gun (the Tier VII Tiger gets access to the historical armament of the Tiger II/King Tiger to fit into the higher tier), at least when top tier the Tiger 131 can perform similarly to what a Tiger would be expected to do. This has led to lots of requests from players for a similar downtiered premium versions of the Panther and Tiger II with their historically correct guns, but thus far none exist.


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** The Panzer III Ausf. K is a Tier V premium German medium tank that's ''worse'' almost across the board than the Tier IV non-premium version, the Panzer III Ausf. J. By Tier V standards it has horrible armor everywhere (forget about hiding your weakspots, the whole tank is a weakspot), poor mobility (especially if you ever want to go in reverse) and low ammo capacity. The gun would be pretty good for its tier (mediocre penetration but good DPM), if not for the accuracy being even worse than the tank's (lack of) armor. Not only does it have the worst gun-handling of all Tier V mediums, it has worse gun-handling than most of the '''artillery''' in the game! General consensus on this tank is that it would be average at best even if it were Tier IV.
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* [[UnexpectedCharacter Unexpected Tank]]: There have long been requests for a premium version of the popular KV-2, but the ideas proposed have been along the lines of the German captured and modified KV-II 754(r)[[note]]The Panzer IV cupola added to the top of the turret would create a new weakspot but would also increase its max spotting range.[[/note]] or perhaps the famous KV-2 of the Battle of Raseiniai (for which the Raseiniai Heroes' Medal is named). Nobody expected [[TabletopGame/Warhammer40000 a KV-2 in the service of the Imperium of Man]]. But via a collaboration with Creator/GamesWorkshop's Warhammer 40K, that's exactly what we got in the form of the KV-2 (R) with "Valhallan Ragnarok" skin.[[note]]The Valhallan Ice Warriors are Imperial Guard regiments that are based on the Red Army of WW2, and the Ragnarok is an Imperium of Man tank that's based on the KV-2.[[/note]] Even more unexpected was the not particularly popular French Tier V heavy tank BDR G1 B getting a "Mordian" skin.[[note]]The Mordian Iron Guards are another unit of the Imperial Guard, though they have nothing to do with France. The BDR G1 B being chosen is probably because it vaguely resembles Warhammer 40K's iconic Leman Russ tank.[[/note]]

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* [[UnexpectedCharacter Unexpected Tank]]: There have long been requests for a premium version of the popular KV-2, but the ideas proposed have been along the lines of the German captured and modified KV-II 754(r)[[note]]The Panzer IV cupola added to the top of the turret would create a new weakspot but would also increase its max spotting range.[[/note]] or perhaps the famous KV-2 of the Battle of Raseiniai (for which the Raseiniai Heroes' Medal is named). Nobody expected [[TabletopGame/Warhammer40000 a KV-2 in the service of the Imperium of Man]]. But via a collaboration with Creator/GamesWorkshop's Warhammer 40K, that's exactly what we got in the form of the KV-2 (R) with "Valhallan Ragnarok" skin.[[note]]The Valhallan Ice Warriors are Imperial Guard regiments that are based on the Red Army of WW2, [=WW2=], and the Ragnarok is an Imperium of Man tank that's based on the KV-2.[[/note]] Even more unexpected was the not particularly popular French Tier V heavy tank BDR G1 B getting a "Mordian" skin.[[note]]The Mordian Iron Guards are another unit of the Imperial Guard, though they have nothing to do with France. The BDR G1 B being chosen is probably because it vaguely resembles Warhammer 40K's iconic Leman Russ tank.[[/note]]
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Formatting


* BrokenBase:has it's own page [[BrokenBase/here]]

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* BrokenBase:has it's own page [[BrokenBase/here]][[BrokenBase/WorldOfTanks here.]]

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Replaced with link to subpage


* BrokenBase:
** People who think artillery is a GameBreaker versus those who think it's AcceptableBreaksFromReality due to its unique top-down view when in sniper mode, immense firepower combined with a high chance of hitting the top armor, the weakest point of any tank, and decent accuracy even from across the map, often hitting tanks which are slowly moving or not moving at all.
*** Since the early days of the Closed Beta, artillery accuracy, penetration, splash damage, shell travel times, and accuracy penalties for moving have all been nerfed, ''and some people still think they're overpowered''.
*** Artillery can be infuriating for those who do not understand that their purpose is to introduce a new threat to being spotted - getting OHK'd for taking inadequate cover. Artillery vehicles are (supposed to be) worthless as anything but extremely long-ranged {{glass cannon}}s adding firepower to a forward team - and their existence as such gives worth to Mediums and Lights as both scouts and as artillery-killers.
*** Artillery is also a serious point of contention on the forums (at the very least, on the North American ones). A large sect of the American Server Cluster outright wants Artillery removed from the game, and shows no intention of ceasing until it's been deleted outright. A vast majority of the American players who complain are [[StopHavingFunGuys the upper echelons of the game's statistics.]] The fact that they complain means artillery is doing its job.
*** The reason for this is because of something referred to as Unicum Sniping. Basically, run XVM, target the statistically best player relentlessly. Results in either the target dying early, or the rest of the team running wild.
*** And not only that, the NA server seems to simply be the most Anti-Artillery server. The EU server is overall neutral, and the RU server ''loves'' artillery.
** Also divided between people who think Soviet tanks are overpowered and people who think German tanks are overpowered.
*** The Americans seem to have their own base-breaking done. They are either balanced or underpowered.
*** Not to mention the influx of complaints against the Soviet T-54, the medium tank that borders on being a player-controlled DemonicSpider.
*** Add to that the developers' not so hidden anti-German bias -- [=SerB=] has been on the record with his (semi-joking) quip that "Germanophiles must suffer" -- and you get FlameBait so ripe that it's best touched with at least a ten-foot pole if you absolutely have to touch it at all.
*** The above is typically most exemplified with the way the Tiger I is represented in the game, as the developers have made many historical changes to 'balance' it (among which, weakening the lower front glacis, making the transmission a fire hazard, making the gun mantlet not-spaced armor, etc.) which players (especially new players) feel make the tank very underwhelming as it struggles to fill any role outside of a second line sniping tank.
** Tier X Tank Destroyers (particularly the Waffentrager "Waffletractor" auf E-100 and Fv215b "[[NamesToRunAwayFromReallyFast Death Star]]" 183) are this among the older community, which view these tanks as having far too much of a combination of view range, camo rating, penetration, and damage. The general opinion is that they can do far too much up front (alpha) damage with no drawbacks.
** Autoloader tanks. In real life, very few of these designs ever saw mass production because of impracticality and maintenance-intensive nature.[[note]]Of the tanks in the game, only the AMX 13 series of light tanks.[[/note]] Not so in World of Tanks, where they are all over the place in higher tiers. Instead of firing one shell at a time, they possess a 'clip' of 4-6 shells that can be fired rapidly, at the cost of very long clip reloads.[[note]]For the AMX 13 series, ''this is actually a {{nerf}}''; IRL they had ''two'' 6-round clips that could be expended before needing to manually reload.[[/note]] Since these tanks are usually so fast, they are often detested for being able to deal a high amount of damage in a short amount of time and rapidly retreat before they can be counterattacked. It doesn't help that Wargaming has introduced tanks like the Wt. auf E-100 that are basically fictional ala ''VideoGame/SecretWeaponsOverNormandy''.
** Beyond even all of that, the "RNG" (Random Number Generator/God, in reference to the game's dispersion) puts several factors outside the player's control. Constant arguing ensues over if this is good for the game or not.
*** It even got a FanNickname (on Russian servers at least) of GBR, or Great Belorussian Random.
** ''Nothing'' splits the base like the test server. A new test server is guaranteed to split the base into two camps: the RU server vs everyone else. This is because RU players have a reputation -- deserved -- for team-killing everything which has the sheer effrontery to be on the test server without an RU server tag. Explanations for this phenomenon range from nationalism, to a younger Russian playerbase, to a ''larger'' Russian playerbase (which leads to proportionately more {{GIFT}}), and finally, to a perception on the RU server that non-RU players are TheLoad. Whatever the reason behind the Russian team-killing phenomenon, it tends to lead to very ugly inter-server wars of words every time a new test is up. Thankfully, as of patch 9.0, [=TKing=] on the test server will get you banned on the live server too, which seems to have cut this down a little.
** The "Monthly Challenge" in which you can get a free tank plus garage slot upon completion is so horribly biased in favor of ''elitist gamers who have no life and plenty of disposable income (Gold for real-life money)'' that casual gamers will never, ever come close to reaching even the 25% mark. Just to show you how '''cheap''' [=WarGaming=] is about giving away free tanks with a garage slot:
--->USSR: Inflict 150,000 Damage and Destroy 150 Tanks in Tier 6-10 Vehicles.
--->Germany: Inflict 150,000 Damage and Destroy 150 Tanks in Tier 6-10 Vehicles.
--->UK: Inflict 150,000 Damage and Destroy 150 Tanks in Tier 6-10 Vehicles.
--->Japan: Inflict 150,000 Damage and Destroy 150 Tanks in Tier 6-10 Vehicles.
--->China: Inflict 150,000 Damage and Destroy 150 Tanks in Tier 6-10 Vehicles.
--->France: Inflict 150,000 Damage and Destroy 150 Tanks in Tier 6-10 Vehicles.
--->USA: Inflict 150,000 Damage and Destroy 150 Tanks in Tier 6-10 Vehicles.
--->Reward: Marathon WZ-111 with Garage Slot.
** Gold Ammunition, especially since being made credit bought, with many players arguing they allow tanks to get out of situations where credit bought ammo simply isn't enough and many others considering it a scumbag move that lets those who use it 'buy skill' rather then bother to try and aim for weak points. This is especially frustrating to the drivers of super heavy tanks such as the Maus and T95 when a player sees them coming towards them and simply load in a HEAT round and blow straight through their armor.
** Most "blueprint" tanks, i.e. tanks that never existed as anything other than a drawing or wood mockup, in general serve as base-breakers. This is mainly because they tend to be far more powerful (and were thus never produced because they were either impractical or simply impossible to make) than historically mass-produced tanks. These can range from white elephants that were never produced because they were ludicrously expensive (like the American T-29 and the British Tortoise), to the out-and-out [[FanWank doodles]] of a bored tank designer which had no possibility of ever seeing the light of day (most of the [[SuperPrototype Japanese heavy tank line]])[[note]]The BigNameFan that Wargaming was getting info from for this line, Daigensui, was exposed for passing off fictional and completely fabricated information as "sekrit documents" to Wargaming, meaning that the ''ENTIRE'' Japanese heavy tank line is built on nothing but lies and FanWank. If you need an example of this bullshittery, this is the very reason why the cancerous 15cm cannon is mounted on the Type 4 and Type 5 heavies.[[/note]]. The last of those are derided as "napkin tanks", the implication being that the only "design" work done was a sketch on a napkin during a tank designer's lunch break. One can get the impression that if a 1930-50 tank designer ever went off his head and drew a tank with impenetrable armor, a battleship cannon, and a helicopter rotor for flight, that tank would make an appearance as a premium tier 7 at some point.
** The 9.14 sound effects changes were split between people who wanted Hollywood-style booms and the people who enjoyed the actual recordings of real tank guns. It's probable the former were suffering from TheCoconutEffect.
** The use of the XVM Mod, which shows players win rates during the matches. Its either a useful tool to adjust your play style to team performance, or something used by [[{{GIFT}} trolls and griefers to harass lower skill players over their stats]] (and of course for {{Team Killer}}s to target the highest-skill players on their own team to eliminate).
** The introduction of the [[VideoGame/ValkyriaChronicles Edelweiss]] and the [[VideoGame/ValkyriaChroniclesIII Nameless Tank]] onto the [=SEA=] server (the latter had previously made its [=WoT=] debut in all servers of ''Blitz'') fractured the fanbase when the [=EU=] and [=NA=] servers found out about it. The Nameless itself is also a base breaker for being [[GameBreaker overpowered]] due to its absurdly strong armor that makes it effectively invincible from the front and still quite tough from the sides. And the debut of both tanks was controversial on [=SEA=] because despite being considered Japanese premiums, their crews are permanently attached to the tanks and thus they can't be used in the normal crew-training role of a premium.

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* BrokenBase:
** People who think artillery is a GameBreaker versus those who think
BrokenBase:has it's AcceptableBreaksFromReality due to its unique top-down view when in sniper mode, immense firepower combined with a high chance of hitting the top armor, the weakest point of any tank, and decent accuracy even from across the map, often hitting tanks which are slowly moving or not moving at all.
*** Since the early days of the Closed Beta, artillery accuracy, penetration, splash damage, shell travel times, and accuracy penalties for moving have all been nerfed, ''and some people still think they're overpowered''.
*** Artillery can be infuriating for those who do not understand that their purpose is to introduce a new threat to being spotted - getting OHK'd for taking inadequate cover. Artillery vehicles are (supposed to be) worthless as anything but extremely long-ranged {{glass cannon}}s adding firepower to a forward team - and their existence as such gives worth to Mediums and Lights as both scouts and as artillery-killers.
*** Artillery is also a serious point of contention on the forums (at the very least, on the North American ones). A large sect of the American Server Cluster outright wants Artillery removed from the game, and shows no intention of ceasing until it's been deleted outright. A vast majority of the American players who complain are [[StopHavingFunGuys the upper echelons of the game's statistics.]] The fact that they complain means artillery is doing its job.
*** The reason for this is because of something referred to as Unicum Sniping. Basically, run XVM, target the statistically best player relentlessly. Results in either the target dying early, or the rest of the team running wild.
*** And not only that, the NA server seems to simply be the most Anti-Artillery server. The EU server is overall neutral, and the RU server ''loves'' artillery.
** Also divided between people who think Soviet tanks are overpowered and people who think German tanks are overpowered.
*** The Americans seem to have their
own base-breaking done. They are either balanced or underpowered.
*** Not to mention the influx of complaints against the Soviet T-54, the medium tank that borders on being a player-controlled DemonicSpider.
*** Add to that the developers' not so hidden anti-German bias -- [=SerB=] has been on the record with his (semi-joking) quip that "Germanophiles must suffer" -- and you get FlameBait so ripe that it's best touched with at least a ten-foot pole if you absolutely have to touch it at all.
*** The above is typically most exemplified with the way the Tiger I is represented in the game, as the developers have made many historical changes to 'balance' it (among which, weakening the lower front glacis, making the transmission a fire hazard, making the gun mantlet not-spaced armor, etc.) which players (especially new players) feel make the tank very underwhelming as it struggles to fill any role outside of a second line sniping tank.
** Tier X Tank Destroyers (particularly the Waffentrager "Waffletractor" auf E-100 and Fv215b "[[NamesToRunAwayFromReallyFast Death Star]]" 183) are this among the older community, which view these tanks as having far too much of a combination of view range, camo rating, penetration, and damage. The general opinion is that they can do far too much up front (alpha) damage with no drawbacks.
** Autoloader tanks. In real life, very few of these designs ever saw mass production because of impracticality and maintenance-intensive nature.[[note]]Of the tanks in the game, only the AMX 13 series of light tanks.[[/note]] Not so in World of Tanks, where they are all over the place in higher tiers. Instead of firing one shell at a time, they possess a 'clip' of 4-6 shells that can be fired rapidly, at the cost of very long clip reloads.[[note]]For the AMX 13 series, ''this is actually a {{nerf}}''; IRL they had ''two'' 6-round clips that could be expended before needing to manually reload.[[/note]] Since these tanks are usually so fast, they are often detested for being able to deal a high amount of damage in a short amount of time and rapidly retreat before they can be counterattacked. It doesn't help that Wargaming has introduced tanks like the Wt. auf E-100 that are basically fictional ala ''VideoGame/SecretWeaponsOverNormandy''.
** Beyond even all of that, the "RNG" (Random Number Generator/God, in reference to the game's dispersion) puts several factors outside the player's control. Constant arguing ensues over if this is good for the game or not.
*** It even got a FanNickname (on Russian servers at least) of GBR, or Great Belorussian Random.
** ''Nothing'' splits the base like the test server. A new test server is guaranteed to split the base into two camps: the RU server vs everyone else. This is because RU players have a reputation -- deserved -- for team-killing everything which has the sheer effrontery to be on the test server without an RU server tag. Explanations for this phenomenon range from nationalism, to a younger Russian playerbase, to a ''larger'' Russian playerbase (which leads to proportionately more {{GIFT}}), and finally, to a perception on the RU server that non-RU players are TheLoad. Whatever the reason behind the Russian team-killing phenomenon, it tends to lead to very ugly inter-server wars of words every time a new test is up. Thankfully, as of patch 9.0, [=TKing=] on the test server will get you banned on the live server too, which seems to have cut this down a little.
** The "Monthly Challenge" in which you can get a free tank plus garage slot upon completion is so horribly biased in favor of ''elitist gamers who have no life and plenty of disposable income (Gold for real-life money)'' that casual gamers will never, ever come close to reaching even the 25% mark. Just to show you how '''cheap''' [=WarGaming=] is about giving away free tanks with a garage slot:
--->USSR: Inflict 150,000 Damage and Destroy 150 Tanks in Tier 6-10 Vehicles.
--->Germany: Inflict 150,000 Damage and Destroy 150 Tanks in Tier 6-10 Vehicles.
--->UK: Inflict 150,000 Damage and Destroy 150 Tanks in Tier 6-10 Vehicles.
--->Japan: Inflict 150,000 Damage and Destroy 150 Tanks in Tier 6-10 Vehicles.
--->China: Inflict 150,000 Damage and Destroy 150 Tanks in Tier 6-10 Vehicles.
--->France: Inflict 150,000 Damage and Destroy 150 Tanks in Tier 6-10 Vehicles.
--->USA: Inflict 150,000 Damage and Destroy 150 Tanks in Tier 6-10 Vehicles.
--->Reward: Marathon WZ-111 with Garage Slot.
** Gold Ammunition, especially since being made credit bought, with many players arguing they allow tanks to get out of situations where credit bought ammo simply isn't enough and many others considering it a scumbag move that lets those who use it 'buy skill' rather then bother to try and aim for weak points. This is especially frustrating to the drivers of super heavy tanks such as the Maus and T95 when a player sees them coming towards them and simply load in a HEAT round and blow straight through their armor.
** Most "blueprint" tanks, i.e. tanks that never existed as anything other than a drawing or wood mockup, in general serve as base-breakers. This is mainly because they tend to be far more powerful (and were thus never produced because they were either impractical or simply impossible to make) than historically mass-produced tanks. These can range from white elephants that were never produced because they were ludicrously expensive (like the American T-29 and the British Tortoise), to the out-and-out [[FanWank doodles]] of a bored tank designer which had no possibility of ever seeing the light of day (most of the [[SuperPrototype Japanese heavy tank line]])[[note]]The BigNameFan that Wargaming was getting info from for this line, Daigensui, was exposed for passing off fictional and completely fabricated information as "sekrit documents" to Wargaming, meaning that the ''ENTIRE'' Japanese heavy tank line is built on nothing but lies and FanWank. If you need an example of this bullshittery, this is the very reason why the cancerous 15cm cannon is mounted on the Type 4 and Type 5 heavies.[[/note]]. The last of those are derided as "napkin tanks", the implication being that the only "design" work done was a sketch on a napkin during a tank designer's lunch break. One can get the impression that if a 1930-50 tank designer ever went off his head and drew a tank with impenetrable armor, a battleship cannon, and a helicopter rotor for flight, that tank would make an appearance as a premium tier 7 at some point.
** The 9.14 sound effects changes were split between people who wanted Hollywood-style booms and the people who enjoyed the actual recordings of real tank guns. It's probable the former were suffering from TheCoconutEffect.
** The use of the XVM Mod, which shows players win rates during the matches. Its either a useful tool to adjust your play style to team performance, or something used by [[{{GIFT}} trolls and griefers to harass lower skill players over their stats]] (and of course for {{Team Killer}}s to target the highest-skill players on their own team to eliminate).
** The introduction of the [[VideoGame/ValkyriaChronicles Edelweiss]] and the [[VideoGame/ValkyriaChroniclesIII Nameless Tank]] onto the [=SEA=] server (the latter had previously made its [=WoT=] debut in all servers of ''Blitz'') fractured the fanbase when the [=EU=] and [=NA=] servers found out about it. The Nameless itself is also a base breaker for being [[GameBreaker overpowered]] due to its absurdly strong armor that makes it effectively invincible from the front and still quite tough from the sides. And the debut of both tanks was controversial on [=SEA=] because despite being considered Japanese premiums, their crews are permanently attached to the tanks and thus they can't be used in the normal crew-training role of a premium.
page [[BrokenBase/here]]
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* [[UnexpectedCharacter Unexpected Tank]]: There have long been requests for a premium version of the popular KV-2, but the ideas proposed have been along the lines of the German captured and modified KV-II 754(r)[[note]]The Panzer IV cupola added to the top of the turret would create a new weakspot but would also increase its max spotting range.[[/note]] or perhaps the famous KV-2 of the Battle of Raseiniai (for which the Raseiniai Heroes' Medal is named). Nobody expected [[TabletopGame/Warhammer40000 a KV-2 in the service of the Imperium of Man]]. But via a collaboration with Creator/GamesWorkshop's Warhammer 40K, that's exactly what we got in the form of the KV-2 (R) with "Valhallan Ragnarok" skin.[[note]]The Valhallan Ice Warriors are Imperial Guard regiments that are based on the Red Army of WW2, and the Ragnarok is an Imperium of Man tank that's based on the KV-2.[[/note]] Even more unexpected was the not particularly popular French Tier V heavy tank BDR G1 B getting a "Modrian" skin.[[note]]The Mordian Iron Guards are another unit of the Imperial Guard, though they have nothing to do with France. The BDR G1 B being chosen is probably because it vaguely resembles Warhammer 40K's iconic Leman Russ tank.[[/note]]

to:

* [[UnexpectedCharacter Unexpected Tank]]: There have long been requests for a premium version of the popular KV-2, but the ideas proposed have been along the lines of the German captured and modified KV-II 754(r)[[note]]The Panzer IV cupola added to the top of the turret would create a new weakspot but would also increase its max spotting range.[[/note]] or perhaps the famous KV-2 of the Battle of Raseiniai (for which the Raseiniai Heroes' Medal is named). Nobody expected [[TabletopGame/Warhammer40000 a KV-2 in the service of the Imperium of Man]]. But via a collaboration with Creator/GamesWorkshop's Warhammer 40K, that's exactly what we got in the form of the KV-2 (R) with "Valhallan Ragnarok" skin.[[note]]The Valhallan Ice Warriors are Imperial Guard regiments that are based on the Red Army of WW2, and the Ragnarok is an Imperium of Man tank that's based on the KV-2.[[/note]] Even more unexpected was the not particularly popular French Tier V heavy tank BDR G1 B getting a "Modrian" "Mordian" skin.[[note]]The Mordian Iron Guards are another unit of the Imperial Guard, though they have nothing to do with France. The BDR G1 B being chosen is probably because it vaguely resembles Warhammer 40K's iconic Leman Russ tank.[[/note]]
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None

Added DiffLines:

* [[UnexpectedCharacter Unexpected Tank]]: There have long been requests for a premium version of the popular KV-2, but the ideas proposed have been along the lines of the German captured and modified KV-II 754(r)[[note]]The Panzer IV cupola added to the top of the turret would create a new weakspot but would also increase its max spotting range.[[/note]] or perhaps the famous KV-2 of the Battle of Raseiniai (for which the Raseiniai Heroes' Medal is named). Nobody expected [[TabletopGame/Warhammer40000 a KV-2 in the service of the Imperium of Man]]. But via a collaboration with Creator/GamesWorkshop's Warhammer 40K, that's exactly what we got in the form of the KV-2 (R) with "Valhallan Ragnarok" skin.[[note]]The Valhallan Ice Warriors are Imperial Guard regiments that are based on the Red Army of WW2, and the Ragnarok is an Imperium of Man tank that's based on the KV-2.[[/note]] Even more unexpected was the not particularly popular French Tier V heavy tank BDR G1 B getting a "Modrian" skin.[[note]]The Mordian Iron Guards are another unit of the Imperial Guard, though they have nothing to do with France. The BDR G1 B being chosen is probably because it vaguely resembles Warhammer 40K's iconic Leman Russ tank.[[/note]]
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** The [=FV304=][[labelnote:*]]Or, as BigNameFan Circonflexes called it, "Bert the Avenger"[[/labelnote]]. It sports a gun that is, for all intents and purposes, a 105mm howizter with slightly better penetration and damage and, as an arty, possesses a maximum range of roughly 500m and a very slow shell. However, a well trained crew and equipment can bring the reload under 11 seconds, and the gun arc is amongst the best in the game, allowing the tank to inflict a DeathOfAThousandCuts onto tanks by tracking them over and over in positions most other arty can't reach. Even worse, the [=FV304=] has ''light tank'' levels of camo and speed, meaning that in a late game situation it can rush across the map and suddenly pop up right next to enemy arty, assassinate them, and then be able to assist the team while capping out the opposing base.

to:

** The [=FV304=][[labelnote:*]]Or, [=FV304=][[note]]Or, as BigNameFan Circonflexes called it, "Bert the Avenger"[[/labelnote]].Avenger"[[/note]]. It sports a gun that is, for all intents and purposes, a 105mm howizter with slightly better penetration and damage and, as an arty, possesses a maximum range of roughly 500m and a very slow shell. However, a well trained crew and equipment can bring the reload under 11 seconds, and the gun arc is amongst the best in the game, allowing the tank to inflict a DeathOfAThousandCuts onto tanks by tracking them over and over in positions most other arty can't reach. Even worse, the [=FV304=] has ''light tank'' levels of camo and speed, meaning that in a late game situation it can rush across the map and suddenly pop up right next to enemy arty, assassinate them, and then be able to assist the team while capping out the opposing base.



** The [=FV304=] Tier-6 SPG[[note]] AKA ''Bert the Avenger''[[note]]. Has low profile and great acceleration, like most light tanks; has a pretty damn accurate gun for its type, although low on alpha damage; and if played properly, can function as a Tank Destroyer. The only thing keeping it from reaching GameBreaker levels is its SPG-grade view range and near-inexistent armor.

to:

** The [=FV304=] Tier-6 SPG[[note]] AKA ''Bert the Avenger''[[note]].Avenger''[[/note]]. Has low profile and great acceleration, like most light tanks; has a pretty damn accurate gun for its type, although low on alpha damage; and if played properly, can function as a Tank Destroyer. The only thing keeping it from reaching GameBreaker levels is its SPG-grade view range and near-inexistent armor.
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-->USSR: Inflict 150,000 Damage and Destroy 150 Tanks in Tier 6-10 Vehicles.
-->Germany: Inflict 150,000 Damage and Destroy 150 Tanks in Tier 6-10 Vehicles.
-->UK: Inflict 150,000 Damage and Destroy 150 Tanks in Tier 6-10 Vehicles.
-->Japan: Inflict 150,000 Damage and Destroy 150 Tanks in Tier 6-10 Vehicles.
-->China: Inflict 150,000 Damage and Destroy 150 Tanks in Tier 6-10 Vehicles.
-->France: Inflict 150,000 Damage and Destroy 150 Tanks in Tier 6-10 Vehicles.
-->USA: Inflict 150,000 Damage and Destroy 150 Tanks in Tier 6-10 Vehicles.
-->Reward: Marathon WZ-111 with Garage Slot.

to:

-->USSR: --->USSR: Inflict 150,000 Damage and Destroy 150 Tanks in Tier 6-10 Vehicles.
-->Germany: --->Germany: Inflict 150,000 Damage and Destroy 150 Tanks in Tier 6-10 Vehicles.
-->UK: --->UK: Inflict 150,000 Damage and Destroy 150 Tanks in Tier 6-10 Vehicles.
-->Japan: --->Japan: Inflict 150,000 Damage and Destroy 150 Tanks in Tier 6-10 Vehicles.
-->China: --->China: Inflict 150,000 Damage and Destroy 150 Tanks in Tier 6-10 Vehicles.
-->France: --->France: Inflict 150,000 Damage and Destroy 150 Tanks in Tier 6-10 Vehicles.
-->USA: --->USA: Inflict 150,000 Damage and Destroy 150 Tanks in Tier 6-10 Vehicles.
-->Reward: --->Reward: Marathon WZ-111 with Garage Slot.



** The [=FV304=] Tier-6 SPG[[labelnote:*]] AKA ''Bert the Avenger''[[/labelnote]]. Has low profile and great acceleration, like most light tanks; has a pretty damn accurate gun for its type, although low on alpha damage; and if played properly, can function as a Tank Destroyer. The only thing keeping it from reaching GameBreaker levels is its SPG-grade view range and near-inexistent armor.

to:

** The [=FV304=] Tier-6 SPG[[labelnote:*]] SPG[[note]] AKA ''Bert the Avenger''[[/labelnote]].Avenger''[[note]]. Has low profile and great acceleration, like most light tanks; has a pretty damn accurate gun for its type, although low on alpha damage; and if played properly, can function as a Tank Destroyer. The only thing keeping it from reaching GameBreaker levels is its SPG-grade view range and near-inexistent armor.
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* AwesomeMusic: [[http://www.youtube.com/watch?v=0RtpWe4CM1A This song]] sometimes plays on the loading screen and during the countdown. Hell, the login music itself is downright [[https://www.youtube.com/watch?v=Y-dZVtBMDvA glorious.]]

There is also the new [[http://www.youtube.com/watch?v=d5DES_HXr0U music]] for Mannerheim Line

to:

* AwesomeMusic: AwesomeMusic:
**
[[http://www.youtube.com/watch?v=0RtpWe4CM1A This song]] sometimes plays on the loading screen and during the countdown. Hell, the login music itself is downright [[https://www.youtube.com/watch?v=Y-dZVtBMDvA glorious.]]

There is also the
]]
** The
new [[http://www.youtube.com/watch?v=d5DES_HXr0U music]] for the Arctic map (aka Mannerheim Line Line) also counts.
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** Most "blueprint" tanks, i.e. tanks that never existed as anything other than a drawing or wood mockup, in general serve as base-breakers. This is mainly because they tend to be far more powerful (and were thus never produced because they were either impractical or simply impossible to make) than historically mass-produced tanks. These can range from white elephants that were never produced because they were ludicrously expensive (like the American T-29 and the British Tortoise), to the out-and-out [[FanWank doodles]] of a bored tank designer which had no possibility of ever seeing the light of day (most of the [[SuperPrototype Japanese heavy tank line]])[[note]]The BigNameFan that Wargaming was getting info from for this line, Daigensui, was later caught trying to pass off fictional and completely fabricated information as "sekrit documents" to Wargaming, and is the very reason why the cancerous 15cm cannon is mounted on the Type 4 and Type 5 heavies.[[/note]]. The last of those are derided as "napkin tanks", the implication being that the only "design" work done was a sketch on a napkin during a tank designer's lunch break. One can get the impression that if a 1930-50 tank designer ever went off his head and drew a tank with impenetrable armor, a battleship cannon, and a helicopter rotor for flight, that tank would make an appearance as a premium tier 7 at some point.

to:

** Most "blueprint" tanks, i.e. tanks that never existed as anything other than a drawing or wood mockup, in general serve as base-breakers. This is mainly because they tend to be far more powerful (and were thus never produced because they were either impractical or simply impossible to make) than historically mass-produced tanks. These can range from white elephants that were never produced because they were ludicrously expensive (like the American T-29 and the British Tortoise), to the out-and-out [[FanWank doodles]] of a bored tank designer which had no possibility of ever seeing the light of day (most of the [[SuperPrototype Japanese heavy tank line]])[[note]]The BigNameFan that Wargaming was getting info from for this line, Daigensui, was later caught trying to pass exposed for passing off fictional and completely fabricated information as "sekrit documents" to Wargaming, meaning that the ''ENTIRE'' Japanese heavy tank line is built on nothing but lies and FanWank. If you need an example of this bullshittery, this is the very reason why the cancerous 15cm cannon is mounted on the Type 4 and Type 5 heavies.[[/note]]. The last of those are derided as "napkin tanks", the implication being that the only "design" work done was a sketch on a napkin during a tank designer's lunch break. One can get the impression that if a 1930-50 tank designer ever went off his head and drew a tank with impenetrable armor, a battleship cannon, and a helicopter rotor for flight, that tank would make an appearance as a premium tier 7 at some point.
Is there an issue? Send a MessageReason:
None


** '''[=FochGate=]''' is the incident in which [=SirFoch=] was terminated by [=WGEU=] from the Community Contributor program in retaliation for harshly criticizing the Chrysler K GF [[note]] As in, ranting with ClusterFBomb about the tank's BribingYourWayToVictory qualities [[/note]].[[labelnote:clarification]]While most people would also add Circonflexes into this incident (for having been removed at roughly the same time as Foch), his removal from the program was apparently from an unrelated issue regarding some of the map designs.[[/labelnote]] Upon removing Foch from the program, Wargaming EU then threatened to file a copyright violation claim against his YouTube channel, which ended up [[HoistByHisOwnPetard backfiring]] in their faces because the public see this as nothing more than a poorly-disguised, heavy-handed silencing of criticism, and attacked Wargaming EU fiercely for it. [=WGEU=] did ultimately back-step from their unpleasant position and reinstated [=SirFoch=] as an apology. Unfortunately, Wargaming's North American division got into a pickle when it also dove into the mess and mixed up the previous message to "do what is necessary" regarding the previous debacle. Despite clarifications from Wargaming's top brass siding with [=WGEU=]'s recent backtracking, the confusion apparently compelled WebVideo/TheMightyJingles and several other Community Contributors to leave the program on their own accord.

to:

** '''[=FochGate=]''' is the incident in which [=SirFoch=] was terminated by [=WGEU=] Wargaming Europe ([=WGEU=]) from the Community Contributor program in retaliation for harshly criticizing the Chrysler K GF [[note]] As GF[[note]]As in, ranting with ClusterFBomb about the tank's BribingYourWayToVictory qualities [[/note]].[[labelnote:clarification]]While most people would also add Circonflexes into this incident (for having been removed at roughly the same time as Foch), his removal from the program was apparently from an unrelated issue regarding some of the map designs.[[/labelnote]] Upon removing Foch from the program, Wargaming EU [=WGEU=] then threatened to file a copyright violation claim against his YouTube channel, which ended up [[HoistByHisOwnPetard backfiring]] in their faces because the public see this as nothing more than a poorly-disguised, heavy-handed silencing of criticism, and attacked Wargaming EU fiercely for it. [=WGEU=] did ultimately back-step from their unpleasant position and reinstated [=SirFoch=] as an apology. Unfortunately, Wargaming's North American division got into a pickle when it also dove into the mess and mixed up the previous message to "do what is necessary" regarding the previous debacle. Despite clarifications from Wargaming's top brass siding with [=WGEU=]'s recent backtracking, the confusion apparently compelled WebVideo/TheMightyJingles and several other Community Contributors to leave the program on their own accord.
Is there an issue? Send a MessageReason:
None

Added DiffLines:


There is also the new [[http://www.youtube.com/watch?v=d5DES_HXr0U music]] for Mannerheim Line
Is there an issue? Send a MessageReason:
None


** 5 percent [[labelnote:Explanation]]In January 2018, Wargaming responded to enduring complaints about the existence of premium (or "gold") ammunition (which has superior penetration to normal ammo) by announcing that their internal stats show only about 5% of shots fired are using premium ammo. Players widely found this to be questionable (or at least misleading, since averages would be skewed by gold ammo almost never being used in Tier 1 tanks and rarely used in other low-tier tanks, but used a ''lot'' in high tier tanks), so any time a lot of gold is flying there's likely to be "5 percent" jokes.[[/labelnote]]

to:

** 5 percent [[labelnote:Explanation]]In January 2018, Wargaming responded to enduring complaints about the existence of premium (or "gold") ammunition (which has superior penetration to normal ammo) by announcing that their internal stats show only about 5% of shots fired are using premium ammo. Players widely found this to be questionable (or at least misleading, since averages would be skewed by gold ammo almost never being used in Tier 1 tanks and rarely used in other low-tier tanks, but used a ''lot'' in high tier tanks), tanks, plus there's a lot of autocannons to be found in the low tier tanks meaning that more ammo in general gets fired at those tiers), so any time a lot of gold is flying there's likely to be "5 percent" jokes.[[/labelnote]]
Is there an issue? Send a MessageReason:
None


** Most "blueprint" tanks, i.e. tanks that never existed as anything other than a drawing or wood mockup, in general serve as base-breakers. This is mainly because they tend to be far more powerful (and were thus never produced because they were either impractical or simply impossible to make) than historically mass-produced tanks. These can range from white elephants that were never produced because they were ludicrously expensive (like the American T-29 and the British Tortoise), to the out-and-out [[FanWank doodles]] of a bored tank designer which had no possibility of ever seeing the light of day (most of the [[SuperPrototype Japanese heavy tank line]]). The last of those are derided as "napkin tanks", the implication being that the only "design" work done was a sketch on a napkin during a tank designer's lunch break. One can get the impression that if a 1930-50 tank designer ever went off his head and drew a tank with impenetrable armor, a battleship cannon, and a helicopter rotor for flight, that tank would make an appearance as a premium tier 7 at some point.

to:

** Most "blueprint" tanks, i.e. tanks that never existed as anything other than a drawing or wood mockup, in general serve as base-breakers. This is mainly because they tend to be far more powerful (and were thus never produced because they were either impractical or simply impossible to make) than historically mass-produced tanks. These can range from white elephants that were never produced because they were ludicrously expensive (like the American T-29 and the British Tortoise), to the out-and-out [[FanWank doodles]] of a bored tank designer which had no possibility of ever seeing the light of day (most of the [[SuperPrototype Japanese heavy tank line]]).line]])[[note]]The BigNameFan that Wargaming was getting info from for this line, Daigensui, was later caught trying to pass off fictional and completely fabricated information as "sekrit documents" to Wargaming, and is the very reason why the cancerous 15cm cannon is mounted on the Type 4 and Type 5 heavies.[[/note]]. The last of those are derided as "napkin tanks", the implication being that the only "design" work done was a sketch on a napkin during a tank designer's lunch break. One can get the impression that if a 1930-50 tank designer ever went off his head and drew a tank with impenetrable armor, a battleship cannon, and a helicopter rotor for flight, that tank would make an appearance as a premium tier 7 at some point.
Is there an issue? Send a MessageReason:
By their very definition, prototype vehicles that underwent actual testing do not count as paper.


** Most "blueprint" tanks, i.e. tanks that never existed as anything other than a drawing or wood mockup, in general serve as base-breakers. This is mainly because they tend to be far more powerful (and were thus never produced because they were either impractical or simply impossible to make) than historically mass-produced tanks. These can range from prototypes that were tested but passed over (the Soviet "Object" tanks, for example), to white elephants that were never produced because they were ludicrously expensive (like the American T-29 and the British Tortoise), to the out-and-out [[FanWank doodles]] of a bored tank designer which had no possibility of ever seeing the light of day (most of the [[SuperPrototype Japanese heavy tank line]]). The last of those are derided as "napkin tanks", the implication being that the only "design" work done was a sketch on a napkin during a tank designer's lunch break. One can get the impression that if a 1930-50 tank designer ever went off his head and drew a tank with impenetrable armor, a battleship cannon, and a helicopter rotor for flight, that tank would make an appearance as a premium tier 7 at some point.

to:

** Most "blueprint" tanks, i.e. tanks that never existed as anything other than a drawing or wood mockup, in general serve as base-breakers. This is mainly because they tend to be far more powerful (and were thus never produced because they were either impractical or simply impossible to make) than historically mass-produced tanks. These can range from prototypes that were tested but passed over (the Soviet "Object" tanks, for example), to white elephants that were never produced because they were ludicrously expensive (like the American T-29 and the British Tortoise), to the out-and-out [[FanWank doodles]] of a bored tank designer which had no possibility of ever seeing the light of day (most of the [[SuperPrototype Japanese heavy tank line]]). The last of those are derided as "napkin tanks", the implication being that the only "design" work done was a sketch on a napkin during a tank designer's lunch break. One can get the impression that if a 1930-50 tank designer ever went off his head and drew a tank with impenetrable armor, a battleship cannon, and a helicopter rotor for flight, that tank would make an appearance as a premium tier 7 at some point.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** 5 percent [[labelnote:Explanation]]In January 2018, Wargaming responded to enduring complaints about the existence of premium (or "gold") ammunition (which has superior penetration to normal ammo) by announcing that their internal stats show only about 5% of shots fired are using premium ammo. Players widely found this to be questionable (or at least misleading, since averages would be skewed by gold ammo almost never being used in Tier 1 tanks and rarely used in other low-tier tanks, but used a ''lot'' in high tier tanks), so any time a lot of gold is flying there's likely to be "5 percent" jokes.[[/labelnote]]
Is there an issue? Send a MessageReason:
None


** '''[=FochGate=]''' is the incident in which [=SirFoch=] was terminated by [=WGEU=] from the Community Contributor program in retaliation for harshly criticizing the Chrysler K GF [[note]] As in, ranting with ClusterFBomb about the tank's BribingYourWayToVictory qualities [[/note]].[[labelnote:clarification]]While most people would also add Circonflexes into this incident (for having been removed at roughly the same time as Foch), his removal from the program was apparently from an unrelated issue regarding some of the map designs.[[/labelnote]] Upon removing Foch from the program, Wargaming EU then threatened to file a copyright violation claim against his YouTube channel, which ended up [[HoistByHisOwnPetard backfiring]] in their faces because the public see this as nothing more than a poorly-disguised, heavy-handed silencing of criticism, and lynched Wargaming EU fiercely for it. [=WGEU=] did ultimately back-step from their unpleasant position and reinstated [=SirFoch=] as an apology. Unfortunately, Wargaming's North American division got into a pickle when it also dove into the mess, mixing up the previous message to "do what is necessary" regarding the previous debacle. Despite clarifications from Wargaming's top brass in Belarus and Russia siding with [=WGEU=]'s recent backtracking, the confusion apparently compelled WebVideo/TheMightyJingles and several other Community Contributors to leave the program on their own accord.

to:

** '''[=FochGate=]''' is the incident in which [=SirFoch=] was terminated by [=WGEU=] from the Community Contributor program in retaliation for harshly criticizing the Chrysler K GF [[note]] As in, ranting with ClusterFBomb about the tank's BribingYourWayToVictory qualities [[/note]].[[labelnote:clarification]]While most people would also add Circonflexes into this incident (for having been removed at roughly the same time as Foch), his removal from the program was apparently from an unrelated issue regarding some of the map designs.[[/labelnote]] Upon removing Foch from the program, Wargaming EU then threatened to file a copyright violation claim against his YouTube channel, which ended up [[HoistByHisOwnPetard backfiring]] in their faces because the public see this as nothing more than a poorly-disguised, heavy-handed silencing of criticism, and lynched attacked Wargaming EU fiercely for it. [=WGEU=] did ultimately back-step from their unpleasant position and reinstated [=SirFoch=] as an apology. Unfortunately, Wargaming's North American division got into a pickle when it also dove into the mess, mixing mess and mixed up the previous message to "do what is necessary" regarding the previous debacle. Despite clarifications from Wargaming's top brass in Belarus and Russia siding with [=WGEU=]'s recent backtracking, the confusion apparently compelled WebVideo/TheMightyJingles and several other Community Contributors to leave the program on their own accord.
Is there an issue? Send a MessageReason:
None


** '''[=FochGate=]''' is the incident in which [=SirFoch=] was terminated by [=WGEU=] from the Community Contributor program in retaliation for harshly criticizing the Chrysler K GF.[[labelnote:CLARIFICATION]]While most people would also add Circonflexes into this incident (for having been removed at roughly the same time as Foch), his removal from the program was apprently from an unrelated issue regarding some of the map designs.[[/labelnote]] Upon removing Foch from the program, Wargaming EU then threatened to file a copyright violation claim against his YouTube channel, which ended up EXPLODING in their faces as the public DID NOT like that at all and attacked [=WGEU=] for abusing the copyright system to silencing criticism. [=WGEU=] did ultimately back-step from their unpleasant position and reinstated [=SirFoch=] as an apology. Unfortunately, Wargaming's North American division got into a pickle when it also dove into the mess, mixing up the previous message to "do what is necessary" regairding the previous debacle. Despite clarifications from Wargaming's top brass in Belarus and Russia siding with [=WGEU=]'s recent backtracking, the confusion apparently compelled WebVideo/TheMightyJingles and several other Community Contributors to leave the program on their own accord.

to:

** '''[=FochGate=]''' is the incident in which [=SirFoch=] was terminated by [=WGEU=] from the Community Contributor program in retaliation for harshly criticizing the Chrysler K GF.[[labelnote:CLARIFICATION]]While GF [[note]] As in, ranting with ClusterFBomb about the tank's BribingYourWayToVictory qualities [[/note]].[[labelnote:clarification]]While most people would also add Circonflexes into this incident (for having been removed at roughly the same time as Foch), his removal from the program was apprently apparently from an unrelated issue regarding some of the map designs.[[/labelnote]] Upon removing Foch from the program, Wargaming EU then threatened to file a copyright violation claim against his YouTube channel, which ended up EXPLODING [[HoistByHisOwnPetard backfiring]] in their faces as because the public DID NOT like that at all and attacked [=WGEU=] for abusing the copyright system to see this as nothing more than a poorly-disguised, heavy-handed silencing criticism.of criticism, and lynched Wargaming EU fiercely for it. [=WGEU=] did ultimately back-step from their unpleasant position and reinstated [=SirFoch=] as an apology. Unfortunately, Wargaming's North American division got into a pickle when it also dove into the mess, mixing up the previous message to "do what is necessary" regairding regarding the previous debacle. Despite clarifications from Wargaming's top brass in Belarus and Russia siding with [=WGEU=]'s recent backtracking, the confusion apparently compelled WebVideo/TheMightyJingles and several other Community Contributors to leave the program on their own accord.
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** '''[=FochGate=]''' is the incident in which [=SirFoch=] was terminated by [=WGEU=] from the Community Contributor program in retaliation for harshly criticizing the Chrysler K GF.[[labelnote:CLARIFICATION]]While most people would also add Circonflexes into this incident (for having been removed at roughly the same time as Foch,) his removal from the program was apprently from an unrelated issue regarding some of the map designs.[[/labelnote]] Upon removing Foch from the program, Wargaming EU then threatened to file a copyright violation claim against his YouTube channel, which ended up EXPLODING in their faces as the public DID NOT like that at all and attacked [=WGEU=] for abusing the copyright system to silencing criticism. [=WGEU=] did ultimately back-step from their unpleasant position and reinstated [=SirFoch=] as an apology. Unfortunately, Wargaming's North American division got into a pickle when it also dove into the mess, mixing up the previous message to "do what is necessary" regairding the previous debacle. Despite clarifications from Wargaming's top brass in Russia siding with [=WGEU=]'s recent backtracking, the confusion apparently compelled WebVideo/TheMightyJingles and several other Community Contributors to leave the program on their own accord.

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** '''[=FochGate=]''' is the incident in which [=SirFoch=] was terminated by [=WGEU=] from the Community Contributor program in retaliation for harshly criticizing the Chrysler K GF.[[labelnote:CLARIFICATION]]While most people would also add Circonflexes into this incident (for having been removed at roughly the same time as Foch,) Foch), his removal from the program was apprently from an unrelated issue regarding some of the map designs.[[/labelnote]] Upon removing Foch from the program, Wargaming EU then threatened to file a copyright violation claim against his YouTube channel, which ended up EXPLODING in their faces as the public DID NOT like that at all and attacked [=WGEU=] for abusing the copyright system to silencing criticism. [=WGEU=] did ultimately back-step from their unpleasant position and reinstated [=SirFoch=] as an apology. Unfortunately, Wargaming's North American division got into a pickle when it also dove into the mess, mixing up the previous message to "do what is necessary" regairding the previous debacle. Despite clarifications from Wargaming's top brass in Belarus and Russia siding with [=WGEU=]'s recent backtracking, the confusion apparently compelled WebVideo/TheMightyJingles and several other Community Contributors to leave the program on their own accord.

Added: 2580

Removed: 2086

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* InternetBackdraft: Just about every update and patch has complaints. One a more specific note...
** The Chrysler K GF, a premium tank with a weak gun no frontal weak spots, has prompted much outrage among the community for its [[BribingYourWayToVictory Pay-to-Win]] status that requires player driving this tank and those fighting against it to load premium ammo. For those using it, the poor accuracy and penetration of the tank's gun forces players to use premium ammo and premium consumables to make the gun competitive in mid-high tier games. Likewise due to the virtually impregnable frontal armor, those fighting against the tank have to use their premium ammo.[[note]]While the most-cited issue is that that the machine gun ports aren't modeled as weak spots, unlike on basically every other tank, the real-life Chrysler K prototype had remote-control machine guns that were completely isolated from the tank's cabin and thus didn't actually form a hole in the armor. On the other hand there ''should'' be flat un-angled armor ''behind'' those machine gun pods which would still be a relative weak spot compared to the extremely well-angled upper glacis, and ''that'' isn't included in the armor model either.[[/note]] Almost ''everyone'' hates this thing because it's a huge money sink.
** '''[=FochGate=]''' is the incident in which [=SirFoch=] was terminated by [=WGEU=] from the Community Contributor program in retaliation for harshly criticizing the Chrysler K GF.[[labelnote:CLARIFICATION]]While most people would also add Circonflexes into this incident (for having been removed at roughly the same time as Foch,) his removal from the program was apprently from an unrelated issue regarding some of the map designs.[[/labelnote]] Upon removing Foch from the program, Wargaming EU then threatened to file a copyright violation claim against his YouTube channel, which ended up EXPLODING in their faces as the public DID NOT like that at all and attacked [=WGEU=] for abusing the copyright system to silencing criticism. [=WGEU=] did ultimately back-step from their unpleasant position and reinstated [=SirFoch=] as an apology. Unfortunately, Wargaming's North American division got into a pickle when it also dove into the mess, mixing up the previous message to "do what is necessary" regairding the previous debacle. Despite clarifications from Wargaming's top brass in Russia siding with [=WGEU=]'s recent backtracking, the confusion apparently compelled WebVideo/TheMightyJingles and several other Community Contributors to leave the program on their own accord.



* InternetBackdraft: Just about every update and patch has complaints. One a more specific note...
** The Chrysler K GF, a premium tank with a weak gun no frontal weak spots, has prompted much outrage among the community for its [[BribingYourWayToVictory Pay-to-Win]] status that requires player driving this tank and those fighting against it to load premium ammo. For those using it, the poor accuracy and penetration of the tank's gun forces players to use premium ammo and premium consumables to make the gun competitive in mid-high tier games. Likewise due to the virtually impregnable frontal armor, those fighting against the tank have to use their premium ammo.[[note]]While the most-cited issue is that that the machine gun ports aren't modeled as weak spots, unlike on basically every other tank, the real-life Chrysler K prototype had remote-control machine guns that were completely isolated from the tank's cabin and thus didn't actually form a hole in the armor. On the other hand there ''should'' be flat un-angled armor ''behind'' those machine gun pods which would still be a relative weak spot compared to the extremely well-angled upper glacis, and ''that'' isn't included in the armor model either.[[/note]] Almost ''everyone'' hates this thing because it's a huge money sink.
** '''[=FochGate=]''' is the incident in which [=SirFoch=] and Circonflexes were terminated by [=WGEU=] from the Community Contributor program in retaliation for harshly criticizing the Chrysler K GF. [=WGEU=] then threatened to file a copyright violation claim against [=SirFoch=]'s YouTube channel which ended up EXPLODING in their faces as the public DID NOT like that at all and attacked [=WGEU=] for abusing the copyright system to silencing criticism. [=WGEU=] ultimately back-stepped from their unpleasant position and reinstated [=SirFoch=] as an apology, but the mixed messages between [=WGEU=] to "never use copyright violation claims" and [=WGNA=] to "do what is necessary" compelled WebVideo/TheMightyJingles and several other Community Contributors to leave on their own accord.
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** The introduction of the [[VideoGame/ValkyriaChronicles Edelweiss]] and the [[VideoGame/ValkyriaChronicles3 Nameless Tank]] onto the [=SEA=] server (the latter had previously made its [=WoT=] debut in all servers of ''Blitz'') fractured the fanbase when the [=EU=] and [=NA=] servers found out about it. The Nameless itself is also a base breaker for being [[GameBreaker overpowered]] due to its absurdly strong armor that makes it effectively invincible from the front and still quite tough from the sides. And the debut of both tanks was controversial on [=SEA=] because despite being considered Japanese premiums, their crews are permanently attached to the tanks and thus they can't be used in the normal crew-training role of a premium.

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** The introduction of the [[VideoGame/ValkyriaChronicles Edelweiss]] and the [[VideoGame/ValkyriaChronicles3 [[VideoGame/ValkyriaChroniclesIII Nameless Tank]] onto the [=SEA=] server (the latter had previously made its [=WoT=] debut in all servers of ''Blitz'') fractured the fanbase when the [=EU=] and [=NA=] servers found out about it. The Nameless itself is also a base breaker for being [[GameBreaker overpowered]] due to its absurdly strong armor that makes it effectively invincible from the front and still quite tough from the sides. And the debut of both tanks was controversial on [=SEA=] because despite being considered Japanese premiums, their crews are permanently attached to the tanks and thus they can't be used in the normal crew-training role of a premium.

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