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* {{Narm}}: The fact that the game frequently uses slow-motion to accentuate any big, risky jump that Gollum makes. Not necessarily a bad editing flourish in other contexts, but the fact that the game is giving ''Gollum'' of all characters the big 'slow motion leap away from explosions' treatment that turns it into unintentional hilarity.

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* {{Narm}}: The fact that the game frequently uses slow-motion to accentuate any big, risky jump that Gollum makes. Not necessarily a bad editing flourish in other contexts, but the fact that the game is giving ''Gollum'' of all characters the big 'slow motion leap away from explosions' treatment that turns it into unintentional hilarity.
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Added DiffLines:

* {{Narm}}: The fact that the game frequently uses slow-motion to accentuate any big, risky jump that Gollum makes. Not necessarily a bad editing flourish in other contexts, but the fact that the game is giving ''Gollum'' of all characters the big 'slow motion leap away from explosions' treatment that turns it into unintentional hilarity.
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None


* BileFascination: This game quickly became one of the worst-reviewed games of 2023 and arguably of all time, which may have helped in it getting more notoriety than it deserved, even among players who are normally not familiar or fond of ''Franchise/TolkiensLegendarium''.

to:

* BileFascination: This game quickly became one of the worst-reviewed games of 2023 and arguably of all time, which may have helped in it getting more notoriety than it deserved, even among players who are normally not familiar with or fond of ''Franchise/TolkiensLegendarium''.



* TheProblemWithLicensedGames: The game was released to scathing reception from critics and audiences due to being a virtually unplayable ObviousBeta, boring gameplay, having poor visuals, and locking basic features behind paid [=DLC=].

to:

* TheProblemWithLicensedGames: The game was released to scathing reception from critics and audiences due to it being a virtually unplayable ObviousBeta, ObviousBeta with boring gameplay, having poor visuals, and locking basic features that were locked behind paid [=DLC=].
Is there an issue? Send a MessageReason:
None


* BileFascination: This game quickly became one of the worst-reviewed games of 2023 and arguably of all time, which may have helped in it getting more notoriety than it deserved, even among players who are normally not that into ''Franchise/TolkiensLegendarium''.

to:

* BileFascination: This game quickly became one of the worst-reviewed games of 2023 and arguably of all time, which may have helped in it getting more notoriety than it deserved, even among players who are normally not that into familiar or fond of ''Franchise/TolkiensLegendarium''.
Is there an issue? Send a MessageReason:
None


* BileFascination: This game quickly became one of the worst-reviewed games of 2023 and arguably of all time, which may have helped in it getting more notoriety than it deserved, even among players who are normally not that into ''Franchise/TheLordOfTheRings''.

to:

* BileFascination: This game quickly became one of the worst-reviewed games of 2023 and arguably of all time, which may have helped in it getting more notoriety than it deserved, even among players who are normally not that into ''Franchise/TheLordOfTheRings''.''Franchise/TolkiensLegendarium''.
Is there an issue? Send a MessageReason:
None


* BileFascination: This game quickly became one of the worst-reviewed games of 2023 and arguably of all time, which may have helped in it getting more notoriety than it deserved, even among those who are normally not that into ''Franchise/TheLordOfTheRings''.

to:

* BileFascination: This game quickly became one of the worst-reviewed games of 2023 and arguably of all time, which may have helped in it getting more notoriety than it deserved, even among those players who are normally not that into ''Franchise/TheLordOfTheRings''.
Is there an issue? Send a MessageReason:
None


* BileFascination: This game quickly became one of the worst-reviewed games from 2023 and arguably of all time, which may have helped in it getting more notoriety than it deserved, even among those from outside ''Franchise/TheLordOfTheRings'' fandom.

to:

* BileFascination: This game quickly became one of the worst-reviewed games from of 2023 and arguably of all time, which may have helped in it getting more notoriety than it deserved, even among those from outside ''Franchise/TheLordOfTheRings'' fandom.who are normally not that into ''Franchise/TheLordOfTheRings''.
Is there an issue? Send a MessageReason:
None


* BileFascination: This game quickly became one of the worst-reviewed games from 2023 and arguably of all time, which may have helped in it getting more notoriety than it deserved.

to:

* BileFascination: This game quickly became one of the worst-reviewed games from 2023 and arguably of all time, which may have helped in it getting more notoriety than it deserved.deserved, even among those from outside ''Franchise/TheLordOfTheRings'' fandom.
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Added DiffLines:

* BileFascination: This game quickly became one of the worst-reviewed games from 2023 and arguably of all time, which may have helped in it getting more notoriety than it deserved.
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None


** The Lord of Ring: Gollum[[TradeSnark ™]][[labelnote:Explanation]]The day after the game came out, the developers released an apology on Twitter, stating that they would release patches to fix various bugs and make other improvements. People quickly noticed that the apology contained a glaring typo in the first sentence, calling the game ''The Lord of Ring: Gollum''. The error almost immediately became a widespread subject for parody thanks to people perceiving it as a case of DiggingYourselfDeeper.[[/labelnote]]

to:

** The Lord of Ring: Gollum[[TradeSnark ™]][[labelnote:Explanation]]The day after the game came out, the developers released an apology on Twitter, stating that they would release patches to fix various bugs and make other improvements. People quickly noticed that the apology contained a [[TyopOnTheCover glaring typo typo]] in the first sentence, calling the game ''The Lord of Ring: Gollum''. The error almost immediately became a widespread subject for parody thanks to people perceiving it as a case of DiggingYourselfDeeper.[[/labelnote]]
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Natter


* AudienceAlienatingPremise: Though the ObviousBeta launch did things no favors, even when the game was first announced, many fans were actively wondering why it was being made. Gollum is certainly a beloved character, but he is anything but a character most people would want to play as, being a TorturedMonster who lacks seemingly any traditionally cool or admirable qualities and whom the narrative treats as pathetic, broken, and miserable. Gollum's abilities as depicted in the books and films also constrain him to pure stealth with no other alternatives--something that tends to be relatively niche in the industry, with most mainstream stealth game protagonists being capable-if-limited fighters (see [[Franchise/{{Hitman}} Agent 47]], [[Franchise/MetalGear Solid Snake]], or [[VideoGame/{{Thief}} Garret]]), and at odds with most prior Tolkien games and adaptations in general being action-focused. This put the game in a niche of a niche, which might have been workable had the game been priced low (''Videogame/StyxMasterOfShadows'', probably the closest game that can be compared to ''Gollum'' in gameplay and concept, was sold for $30 at launch), but it instead launched at sixty dollars before accounting for DLC[[note]]Which included standard features that are typically included with most fantasy games, such as a ''Lore Compendium'', behind a paywall.[[/note]], a price point normally associated with mass-appealing triple-A games. Consequently, it ''badly'' underperformed in sales.

to:

* AudienceAlienatingPremise: Though the ObviousBeta launch did things no favors, even when the game was first announced, many fans were actively wondering why it was being made. Gollum is certainly a beloved an iconic character, but he is anything but not one many believed could carry a character most people would want to play as, being game by himself. Being a TorturedMonster who lacks seemingly any traditionally cool or admirable qualities and whom the narrative treats as pathetic, broken, and miserable. Gollum's abilities as depicted in the books and films also constrain him to pure stealth with no other alternatives--something that tends to be relatively niche in the industry, with most mainstream stealth game protagonists being capable-if-limited fighters (see [[Franchise/{{Hitman}} Agent 47]], [[Franchise/MetalGear Solid Snake]], or [[VideoGame/{{Thief}} Garret]]), and at odds with most prior Tolkien games no combat, a rather niche genre for games, and adaptations in general being action-focused. This put launching at full price didn’t help sell people either. These factors, [[TheProblemWithLicensedGames alongside scathing reception]], led to the game in a niche of a niche, which might have been workable had the game been priced low (''Videogame/StyxMasterOfShadows'', probably the closest game that can be compared to ''Gollum'' in gameplay and concept, was sold for $30 at launch), but it instead launched at sixty dollars before accounting for DLC[[note]]Which included standard features that are typically included with most fantasy games, such as a ''Lore Compendium'', behind a paywall.[[/note]], a price point normally associated with mass-appealing triple-A games. Consequently, it ''badly'' underperformed in sales.selling very poorly.
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Typo.


** The Lord of Ring: Gollum[[TradeSnark ™]][[labelnote:Explanation]]The day after the game came out, the developers released on apology on Twitter, stating that they would release patches to fix various bugs and make other improvements. People quickly noticed that the apology contained a glaring typo in the first sentence, calling the game ''The Lord of Ring: Gollum''. The error almost immediately became a widespread subject for parody thanks to people perceiving it as a case of DiggingYourselfDeeper.[[/labelnote]]

to:

** The Lord of Ring: Gollum[[TradeSnark ™]][[labelnote:Explanation]]The day after the game came out, the developers released on an apology on Twitter, stating that they would release patches to fix various bugs and make other improvements. People quickly noticed that the apology contained a glaring typo in the first sentence, calling the game ''The Lord of Ring: Gollum''. The error almost immediately became a widespread subject for parody thanks to people perceiving it as a case of DiggingYourselfDeeper.[[/labelnote]]
Is there an issue? Send a MessageReason:
None


* AudienceAlienatingPremise: Though the ObviousBeta launch did things no favors, even when the game was first announced, many fans were actively wondering why it was being made. Gollum is certainly a beloved character, but he is anything but a character most people would want to play as, being a TragicMonster who lacks seemingly any traditionally cool or admirable qualities and whom the narrative treats as pathetic, broken, and miserable. Gollum's abilities as depicted in the books and films also constrain him to pure stealth with no other alternatives--something that tends to be relatively niche in the industry, with most mainstream stealth game protagonists being capable-if-limited fighters (see [[Franchise/{{Hitman}} Agent 47]], [[Franchise/MetalGear Solid Snake]], or [[VideoGame/{{Thief}} Garret]]), and at odds with most prior Tolkien games and adaptations in general being action-focused. This put the game in a niche of a niche, which might have been workable had the game been priced low (''Videogame/StyxMasterOfShadows'', probably the closest game that can be compared to ''Gollum'' in gameplay and concept, was sold for $30 at launch), but it instead launched at sixty dollars before accounting for DLC[[note]]Which included standard features that are typically included with most fantasy games, such as a ''Lore Compendium'', behind a paywall.[[/note]], a price point normally associated with mass-appealing triple-A games. Consequently, it ''badly'' underperformed in sales.

to:

* AudienceAlienatingPremise: Though the ObviousBeta launch did things no favors, even when the game was first announced, many fans were actively wondering why it was being made. Gollum is certainly a beloved character, but he is anything but a character most people would want to play as, being a TragicMonster TorturedMonster who lacks seemingly any traditionally cool or admirable qualities and whom the narrative treats as pathetic, broken, and miserable. Gollum's abilities as depicted in the books and films also constrain him to pure stealth with no other alternatives--something that tends to be relatively niche in the industry, with most mainstream stealth game protagonists being capable-if-limited fighters (see [[Franchise/{{Hitman}} Agent 47]], [[Franchise/MetalGear Solid Snake]], or [[VideoGame/{{Thief}} Garret]]), and at odds with most prior Tolkien games and adaptations in general being action-focused. This put the game in a niche of a niche, which might have been workable had the game been priced low (''Videogame/StyxMasterOfShadows'', probably the closest game that can be compared to ''Gollum'' in gameplay and concept, was sold for $30 at launch), but it instead launched at sixty dollars before accounting for DLC[[note]]Which included standard features that are typically included with most fantasy games, such as a ''Lore Compendium'', behind a paywall.[[/note]], a price point normally associated with mass-appealing triple-A games. Consequently, it ''badly'' underperformed in sales.
Is there an issue? Send a MessageReason:
None


* AudienceAlienatingPremise: Though the ObviousBeta launch did things no favors, even when the game was first announced, many fans were actively wondering why it was being made. Gollum is certainly a beloved character, but he is anything but a character most people would want to play as, being a TragicMonster who lacks seemingly any admirable qualities and whom the narrative treats as pathetic, broken, and miserable. Gollum's abilities as depicted in the books and films also constrain him to pure stealth with no other alternatives--something that tends to be relatively niche in the industry, with most mainstream stealth game protagonists being capable-if-limited fighters (see [[Franchise/{{Hitman}} Agent 47]], [[Franchise/MetalGear Solid Snake]], or [[VideoGame/{{Thief}} Garret]]), and at odds with most prior Tolkien games and adaptations in general being action-focused. This put the game in a niche of a niche, which might have been workable had the game been priced low (''Videogame/StyxMasterOfShadows'', probably the closest game that can be compared to ''Gollum'' in gameplay and concept, was sold for $30 at launch), but it instead launched at sixty dollars before accounting for DLC[[note]]Which included standard features that are typically included with most fantasy games, such as a ''Lore Compendium'', behind a paywall.[[/note]], a price point normally associated with mass-appealing triple-A games. Consequently, it ''badly'' underperformed in sales.

to:

* AudienceAlienatingPremise: Though the ObviousBeta launch did things no favors, even when the game was first announced, many fans were actively wondering why it was being made. Gollum is certainly a beloved character, but he is anything but a character most people would want to play as, being a TragicMonster who lacks seemingly any traditionally cool or admirable qualities and whom the narrative treats as pathetic, broken, and miserable. Gollum's abilities as depicted in the books and films also constrain him to pure stealth with no other alternatives--something that tends to be relatively niche in the industry, with most mainstream stealth game protagonists being capable-if-limited fighters (see [[Franchise/{{Hitman}} Agent 47]], [[Franchise/MetalGear Solid Snake]], or [[VideoGame/{{Thief}} Garret]]), and at odds with most prior Tolkien games and adaptations in general being action-focused. This put the game in a niche of a niche, which might have been workable had the game been priced low (''Videogame/StyxMasterOfShadows'', probably the closest game that can be compared to ''Gollum'' in gameplay and concept, was sold for $30 at launch), but it instead launched at sixty dollars before accounting for DLC[[note]]Which included standard features that are typically included with most fantasy games, such as a ''Lore Compendium'', behind a paywall.[[/note]], a price point normally associated with mass-appealing triple-A games. Consequently, it ''badly'' underperformed in sales.
Is there an issue? Send a MessageReason:
None


* AudienceAlienatingPremise: Though the ObviousBeta launch did things no favors, even when the game was first announced, many fans were actively wondering why it was being made. Gollum is certainly a beloved character, but he is anything but a character most people would want to play as, being a TragicMonster who lacks seemingly any admirable qualities and whom the narrative treats as pathetic, broken, and miserable. Gollum's abilities as depicted in the books and films also constrain him to pure stealth with no other alternatives--something that tends to be relatively niche in the industry, with most mainstream stealth game protagonists being capable-if-limited fighters (see [[Franchise/{{Hitman}} Agent 47]], [[Franchise/MetalGear Solid Snake]], or [[VideoGame/{{Thief}} Garret]]), and at odds with most prior Tolkien games and adaptations in general being action-focused. This put the game in a niche of a niche, which might have been workable had the game been priced low, but it instead launched at sixty dollars before accounting for DLC[[note]]Which included standard features that are typically included with most fantasy games, such as a ''Lore Compendium'', behind a paywall.[[/note]], a price point normally associated with mass-appealing triple-A games. Consequently, it ''badly'' underperformed in sales.

to:

* AudienceAlienatingPremise: Though the ObviousBeta launch did things no favors, even when the game was first announced, many fans were actively wondering why it was being made. Gollum is certainly a beloved character, but he is anything but a character most people would want to play as, being a TragicMonster who lacks seemingly any admirable qualities and whom the narrative treats as pathetic, broken, and miserable. Gollum's abilities as depicted in the books and films also constrain him to pure stealth with no other alternatives--something that tends to be relatively niche in the industry, with most mainstream stealth game protagonists being capable-if-limited fighters (see [[Franchise/{{Hitman}} Agent 47]], [[Franchise/MetalGear Solid Snake]], or [[VideoGame/{{Thief}} Garret]]), and at odds with most prior Tolkien games and adaptations in general being action-focused. This put the game in a niche of a niche, which might have been workable had the game been priced low, low (''Videogame/StyxMasterOfShadows'', probably the closest game that can be compared to ''Gollum'' in gameplay and concept, was sold for $30 at launch), but it instead launched at sixty dollars before accounting for DLC[[note]]Which included standard features that are typically included with most fantasy games, such as a ''Lore Compendium'', behind a paywall.[[/note]], a price point normally associated with mass-appealing triple-A games. Consequently, it ''badly'' underperformed in sales.
Is there an issue? Send a MessageReason:
None


* AudienceAlienatingPremise: Though the ObviousBeta launch did things no favors, even when the game was first announced, many fans were actively wondering why it was being made. Gollum is certainly a beloved character, but he is anything but a character most people would want to play as, being a TragicMonster who lacks seemingly any admirable qualities and whom the narrative treats as pathetic, broken, and miserable. Gollum's abilities as depicted in the books and films also constrain him to pure stealth with no other alternatives--something that tends to be relatively niche in the industry, with most mainstream stealth game protagonists being capable-if-limited fighters (see [[Franchise/{{Hitman}} Agent 47]], [[Franchise/MetalGear Solid Snake]], or [[VideoGame/{{Thief}} Garret]]), and at odds with most prior Tolkien games and adaptations in general being action-focused. This put the game in a niche of a niche, which might have been workable had the game been priced low, but it instead launched at sixty dollars before accounting for DLC, a price point normally associated with mass-appealing triple-A games. Consequently, it ''badly'' underperformed in sales.

to:

* AudienceAlienatingPremise: Though the ObviousBeta launch did things no favors, even when the game was first announced, many fans were actively wondering why it was being made. Gollum is certainly a beloved character, but he is anything but a character most people would want to play as, being a TragicMonster who lacks seemingly any admirable qualities and whom the narrative treats as pathetic, broken, and miserable. Gollum's abilities as depicted in the books and films also constrain him to pure stealth with no other alternatives--something that tends to be relatively niche in the industry, with most mainstream stealth game protagonists being capable-if-limited fighters (see [[Franchise/{{Hitman}} Agent 47]], [[Franchise/MetalGear Solid Snake]], or [[VideoGame/{{Thief}} Garret]]), and at odds with most prior Tolkien games and adaptations in general being action-focused. This put the game in a niche of a niche, which might have been workable had the game been priced low, but it instead launched at sixty dollars before accounting for DLC, DLC[[note]]Which included standard features that are typically included with most fantasy games, such as a ''Lore Compendium'', behind a paywall.[[/note]], a price point normally associated with mass-appealing triple-A games. Consequently, it ''badly'' underperformed in sales.
Is there an issue? Send a MessageReason:
None


** Calibri interface[[labelnote:Explanation]]The game uses Calibri, famous for being the default font in both Microsoft Word (since 2007) and Xsplit, in its interface. This, in addition to being perceived as a lazy and poor design choice, made it incredibly easy to create authentic-looking fake screenshots of the game to use in memes, which often make fun of the game's lack of quality.[[/labelnote]]

to:

** Calibri interface[[labelnote:Explanation]]The game uses Calibri, famous for being the default font in both Microsoft Word (since 2007) and Xsplit, in its interface. This, in addition to being perceived mocked as a lazy and poor design choice, made it incredibly easy to create authentic-looking fake screenshots of the game to use in memes, which often make fun of the game's lack of quality.[[/labelnote]]

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though its placement here is a bit tentative, my immediate research on the steam stats say the game didn't even make it into the top 200 - for a game of its price and promotion, that suggests some abysmal sales


* AdaptationDisplacement: One of many criticisms of the game is that the visuals aren't based on the [[Film/TheLordOfTheRings Peter Jackson movies]], but rather use a very stylized, cartoony original art style and character design based more on the books. The last ''Lord of the Rings'' video game to do so was probably ''[[VideoGame/TheHobbit2003 The Hobbit]]'' way back in 2003 (that game wasn't particularly highly rated by reviewers either).

to:

* AdaptationDisplacement: One of many criticisms of the game is that the visuals aren't based on the [[Film/TheLordOfTheRings Peter Jackson movies]], but rather use a very stylized, cartoony original art style and character design based more on the books. designs of its own creation. The last ''Lord of the Rings'' video game to do so was probably ''[[VideoGame/TheHobbit2003 The Hobbit]]'' way back in 2003 (that game wasn't particularly highly rated by reviewers either).either).
* AudienceAlienatingPremise: Though the ObviousBeta launch did things no favors, even when the game was first announced, many fans were actively wondering why it was being made. Gollum is certainly a beloved character, but he is anything but a character most people would want to play as, being a TragicMonster who lacks seemingly any admirable qualities and whom the narrative treats as pathetic, broken, and miserable. Gollum's abilities as depicted in the books and films also constrain him to pure stealth with no other alternatives--something that tends to be relatively niche in the industry, with most mainstream stealth game protagonists being capable-if-limited fighters (see [[Franchise/{{Hitman}} Agent 47]], [[Franchise/MetalGear Solid Snake]], or [[VideoGame/{{Thief}} Garret]]), and at odds with most prior Tolkien games and adaptations in general being action-focused. This put the game in a niche of a niche, which might have been workable had the game been priced low, but it instead launched at sixty dollars before accounting for DLC, a price point normally associated with mass-appealing triple-A games. Consequently, it ''badly'' underperformed in sales.

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* MemeticMutation:
** Calibri[[labelnote:Explanation]]The game uses Calibri, famous for being the default font in Microsoft Word since 2007, in its interface. This, in addition to being perceived as a lazy and poor design choice, made it incredibly easy to create authentic-looking fake screenshots of the game to use in memes, which often make fun of the game's lack of quality.[[/labelnote]]

to:

* MemeticMutation:
FanPreferredCutContent: Shortly after the game launched, fans dug up [[https://pbs.twimg.com/media/Fw9rQdhWIAAbAjb?format=jpg&name=orig a pre-alpha screenshot]] showing an earlier version of Gollum's model and the game's UI. Many people voiced a strong preference for this earlier rendition, with Gollum bearing a closer resemblance to his film counterpart and the UI making use of actual ''Lord of the Rings'' imagery rather than using a default font.
* MemeticMutation:
** Calibri[[labelnote:Explanation]]The Calibri interface[[labelnote:Explanation]]The game uses Calibri, famous for being the default font in both Microsoft Word since 2007, (since 2007) and Xsplit, in its interface. This, in addition to being perceived as a lazy and poor design choice, made it incredibly easy to create authentic-looking fake screenshots of the game to use in memes, which often make fun of the game's lack of quality.[[/labelnote]]



** Comparing Gollum's design to the infamous [[LetsPlay/{{Dream}} "Mask"]] music video.
** The Lord of Ring: Gollum[[TradeSnark ™]][[labelnote:Explanation]]The developers releasing an apology after the less-than-stellar launch and getting the name of their own game wrong has not gone un-memed by its many detractors.[[/labelnote]]

to:

** Comparing Gollum on Normal Pills[[labelnote:Explanation]]A number of players noticed that Gollum's design default expression looks uncannily similar to an already memetic screenshot of LetsPlay/{{Dream}} as he appears in the infamous [[LetsPlay/{{Dream}} "Mask"]] music video.
video for his song "Mask". The similarities between the two faces resulted in many people jokingly portraying Gollum as the video's version of Dream, in particular claiming that the reason why he looks off compared to his film counterpart is because he took normal pills, the video's stand-in for Dream's ADHD medication.[[/labelnote]]
** The Lord of Ring: Gollum[[TradeSnark ™]][[labelnote:Explanation]]The day after the game came out, the developers releasing an released on apology after on Twitter, stating that they would release patches to fix various bugs and make other improvements. People quickly noticed that the less-than-stellar launch and getting apology contained a glaring typo in the name of their own first sentence, calling the game wrong has not gone un-memed by its many detractors.''The Lord of Ring: Gollum''. The error almost immediately became a widespread subject for parody thanks to people perceiving it as a case of DiggingYourselfDeeper.[[/labelnote]]



* TheProblemWithLicensedGames: The game was released to scathing reception from critics and audiences due to being a virtually unplayable ObviousBeta, boring gameplay, having poor visuals, and locking basic features behind paid [=DLC=].

to:

* TheProblemWithLicensedGames: The game was released to scathing reception from critics and audiences due to being a virtually unplayable ObviousBeta, boring gameplay, having poor visuals, and locking basic features behind paid [=DLC=].[=DLC=].
----
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* AdaptationDisplacement: One of many criticisms of the game is that the visuals aren't based on the [[Film/TheLordOfTheRings Peter Jackson movies]], but rather use a very stylized, cartoony original art style and character design based more on the books. The last ''Lord of the Rings'' video game to do so was probably ''[[VideoGame/TheHobbit2003 The Hobbit]]'' way back in 2003 (that game wasn't particularly highly rated by reviewers either).
Is there an issue? Send a MessageReason:
None


** The Lord of Ring: Gollum[[labelnote:Explanation]]The developers releasing an apology after the less-than-stellar launch and getting the name of their own game wrong has not gone un-memed by its many detractors.[[/labelnote]]

to:

** The Lord of Ring: Gollum[[labelnote:Explanation]]The Gollum[[TradeSnark ™]][[labelnote:Explanation]]The developers releasing an apology after the less-than-stellar launch and getting the name of their own game wrong has not gone un-memed by its many detractors.[[/labelnote]]
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None

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** The Lord of Ring: Gollum[[labelnote:Explanation]]The developers releasing an apology after the less-than-stellar launch and getting the name of their own game wrong has not gone un-memed by its many detractors.[[/labelnote]]
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None

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** Comparing Gollum's design to the infamous [[LetsPlay/{{Dream}} "Mask"]] music video.

Added: 853

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* MemeticMutation: Calibri[[labelnote:Explanation]]The game uses Calibri, famous for being the default font in Microsoft Word since 2007, in its interface. This, in addition to being perceived as a lazy and poor design choice, made it incredibly easy to create authentic-looking fake screenshots of the game to use in memes, which often make fun of the game's lack of quality.[[/labelnote]]

to:

* MemeticMutation: MemeticMutation:
**
Calibri[[labelnote:Explanation]]The game uses Calibri, famous for being the default font in Microsoft Word since 2007, in its interface. This, in addition to being perceived as a lazy and poor design choice, made it incredibly easy to create authentic-looking fake screenshots of the game to use in memes, which often make fun of the game's lack of quality.[[/labelnote]]
** "Gollum won the argument."[[labelnote:Explanation]]The game features a mechanic where both of Gollum's personalities will argue over what course of action to take, and the player has to choose the right dialogue options to get the optimal outcome. Gollum winning the argument is accompanied by a smug-looking graphic of his face, which has gained some traction as a meme about giving into impulsive thinking or about the pointlessness of arguing on the internet.
[[/labelnote]]
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* TheProblemWithLicensedGames: The game was released to scathing reception from critics and audiences due to being a virtually unplayable ObviousBeta, boring gameplay, and having poor visuals.

to:

* TheProblemWithLicensedGames: The game was released to scathing reception from critics and audiences due to being a virtually unplayable ObviousBeta, boring gameplay, and having poor visuals.visuals, and locking basic features behind paid [=DLC=].
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* MemeticMutation: Calibri[[labelnote:Explanation]]The game uses Calibri, famous for being the default font in Microsoft Word since 2007, in its interface. This, in addition to being perceived as a lazy and poor design choice, made it incredibly easy to create authentic-looking fake screenshots of the game to use in memes, which often make fun of the game's lack of quality.[[/labelnote]]
Is there an issue? Send a MessageReason:
None


* ObviousBeta: The game's launch was buggy [[UnintentionallyUnwinnable to the point of some reviewers being unable to even finish it]], with clipping issues, frame drops, failed triggers, crashes, and falling out of the map. The optimization is also poor at best, with ''Gollum'''s requirements on PC being far higher than a game with its graphics should warrant.

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* ObviousBeta: The game's launch was buggy [[UnintentionallyUnwinnable to the point of some reviewers being unable to even finish it]], with clipping issues, frame drops, failed triggers, crashes, and falling out of the map. The optimization is also poor at best, with ''Gollum'''s requirements on PC being far higher than a game with its graphics should warrant.warrant.
* TheProblemWithLicensedGames: The game was released to scathing reception from critics and audiences due to being a virtually unplayable ObviousBeta, boring gameplay, and having poor visuals.
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* ObviousBeta: The game's launch was buggy [[UnwinnableByMistake to the point of some reviewers being unable to even finish it]], with clipping issues, frame drops, failed triggers, crashes, and falling out of the map. The optimization is also poor at best, with ''Gollum'''s requirements on PC being far higher than a game with its graphics should warrant.

to:

* ObviousBeta: The game's launch was buggy [[UnwinnableByMistake [[UnintentionallyUnwinnable to the point of some reviewers being unable to even finish it]], with clipping issues, frame drops, failed triggers, crashes, and falling out of the map. The optimization is also poor at best, with ''Gollum'''s requirements on PC being far higher than a game with its graphics should warrant.
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None


* ObviousBeta: The game's launch was buggy [[UnwinnableByMistake to the point of some reviewers being unable to even finish it]], with clipping issues, frame drops, failed triggers, and falling out of the map. The optimization is also poor at best, with ''Gollum'''s requirements on PC being far higher than a game with its graphics should warrant.

to:

* ObviousBeta: The game's launch was buggy [[UnwinnableByMistake to the point of some reviewers being unable to even finish it]], with clipping issues, frame drops, failed triggers, crashes, and falling out of the map. The optimization is also poor at best, with ''Gollum'''s requirements on PC being far higher than a game with its graphics should warrant.
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None

Added DiffLines:

* ObviousBeta: The game's launch was buggy [[UnwinnableByMistake to the point of some reviewers being unable to even finish it]], with clipping issues, frame drops, failed triggers, and falling out of the map. The optimization is also poor at best, with ''Gollum'''s requirements on PC being far higher than a game with its graphics should warrant.

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