Follow TV Tropes

Following

History YMMV / SkullmanInScoobyDoc4TheDestroyerFeaturingAtsushiOnita

Go To

OR

Is there an issue? Send a MessageReason:
None


* BestBossEver: For his boss fight alone, Atsushi Onita deserves his spot as the [[AntagonistTitle subtitle antagonist]]. He constantly keeps you on your toes by throwing fluorescent lights, creating rising fires, and disappearing to create shadow clones -- but, naturally, this can lead to some dispute about difficulty, see ThatOneBoss below. What's almost undeniable, though, is the sheer CatharsisFactor when you finally tough him out; [[spoiler:he dies a ''VideoGame/MegaManX4''-style death, creating a ChainReactionExplosion as beams of light flood the screen]]. Purified, concentrated awesome.

to:

* BestBossEver: For his boss fight alone, Atsushi Onita deserves his spot as the [[AntagonistTitle subtitle antagonist]]. He constantly keeps you on your toes by throwing fluorescent lights, creating rising fires, and disappearing to create shadow clones -- but, naturally, this can lead to some dispute about difficulty, see ThatOneBoss below. What's almost undeniable, though, is the sheer CatharsisFactor when you finally tough him out; [[spoiler:he dies a ''VideoGame/MegaManX4''-style death, creating a ChainReactionExplosion PostDefeatExplosionChain as beams of light flood the screen]]. Purified, concentrated awesome.
Is there an issue? Send a MessageReason:
No longer a trope


* ThatOneLevel: Of the two shoot-em-up levels, Albatross, the second one, is by far the hardest. Tight gaps, almost hard-to-avoid enemies (which are invincible by the way), and to top it off, a [[ThatOneBoss very difficult fight with the ship's core]].
* WhatDoYouMeanItWasntMadeOnDrugs: This game is practically a ''mildly'' more incoherent playable fever dream.

to:

* ThatOneLevel: Of the two shoot-em-up levels, Albatross, the second one, is by far the hardest. Tight gaps, almost hard-to-avoid enemies (which are invincible by the way), and to top it off, a [[ThatOneBoss very difficult fight with the ship's core]].
* WhatDoYouMeanItWasntMadeOnDrugs: This game is practically a ''mildly'' more incoherent playable fever dream.
core]].
Is there an issue? Send a MessageReason:
None


* ThatOneLevel: Of the two shoot-em-up levels, Albatross, the second one, is by far the hardest. Tight gaps, almost hard-to-avoid enemies (which are invincible by the way), and to top it off, a [[ThatOneBoss very difficult fight with the ship's core]].

to:

* ThatOneLevel: Of the two shoot-em-up levels, Albatross, the second one, is by far the hardest. Tight gaps, almost hard-to-avoid enemies (which are invincible by the way), and to top it off, a [[ThatOneBoss very difficult fight with the ship's core]].core]].
* WhatDoYouMeanItWasntMadeOnDrugs: This game is practically a ''mildly'' more incoherent playable fever dream.
Is there an issue? Send a MessageReason:
None


* BreatherBoss: Done on purpose right after after you beat the Mega Man 2 Stage Select boss- you get attacked by Slamman, a weird basketball player with an uncanny head who throws basketballs at you while spouting ''VideoGame/NBAJam'' lines. Not only do the basketballs completely miss you if you’re standing directly in front of him, but he has a very low HP bar, allowing you to quickly end the fight.

to:

* BreatherBoss: Done on purpose right after after you beat the Mega Man 2 Stage Select boss- you get attacked by Slamman, a weird basketball player with an uncanny head who throws basketballs at you while spouting ''VideoGame/NBAJam'' lines. Not only do the basketballs completely miss you if you’re standing directly in front of him, but he has a very low HP bar, allowing you to quickly end the fight.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* BreatherBoss: Done on purpose right after after you beat the Mega Man 2 Stage Select boss- you get attacked by Slamman, a weird basketball player with an uncanny head who throws basketballs at you while spouting ''VideoGame/NBAJam'' lines. Not only do the basketballs completely miss you if you’re standing directly in front of him, but he has a very low HP bar, allowing you to quickly end the fight.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* BestBossEver: For his boss fight alone, Atsushi Onita deserves his spot as the [[AntagonistTitle subtitle antagonist]]. He constantly keeps you on your toes by throwing fluorescent lights, creating rising fires, and disappearing to create shadow clones -- but, naturally, this can lead to some dispute about difficulty, see ThatOneBoss below. What's almost undeniable, though, is the sheer CatharsisFactor when you finally tough him out; [[spoiler:he dies a ''VideoGame/MegaManX4''-style death, creating a ChainReactionExplosion as beams of light flood the screen]]. Purified, concentrated awesome.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* BigLippedAlligatorMoment: Even in a game as random and wild as this, there are certain moments that come and go without progressing the game any further than it would without them:
** The Dustman lookalike at the very start of the game, one of the ''only'' characters to engage in actual conversation, explodes mere seconds after his debut, and Skullman shrugs off his encounter with him just as quickly as the game does.
** While the [[CutsceneBoss Cutscene Bosses]] (Crank, Spiderman, and A Truck) will always kill Skullman, he will respawn in the hub level, where the next boss will be waiting for him as if nothing ever happened.
Is there an issue? Send a MessageReason:
None


** [=Redskull=] is your first major challenge. He fires out giant homing fireballs, then uses some homing shots, and then uses some almost-undodgeable lasers. Whilst you can use the Seeker Missiles to make it somewhat easier, it won't do you much.

to:

** [=Redskull=] Redskull is your first major challenge. He fires out giant homing fireballs, then uses some homing shots, and then uses some almost-undodgeable lasers. Whilst you can use the Seeker Missiles to make it somewhat easier, it won't do you much.

Added: 252

Changed: 12

Is there an issue? Send a MessageReason:
None


** Albatross. Not only is it the boss of a very hard shoot-em-up level, the fight essentially boils down to BulletHell. Oh, and if you destroy it, you need to dodge one last attack from him that is a OneHitKill no matter what.
** Atsushi Onita, the penultimate boss, can be a true hair puller. His attacks (throwing fluorescent lights at you, sending down a lightning bolt to cause fire to appear, and dropping crosses on you) are [[RandomNumberGod completely random]], not helped by the fact the shadow teleportation attack is random as well, and the fact that the fluorescent lights cause an eight-way projectile when they explode.

to:

** The core of Albatross. Not only is it the boss of a very hard shoot-em-up level, the fight essentially boils down to BulletHell. Oh, and if you destroy it, you need to dodge one last attack from him that is a OneHitKill no matter what.
** Atsushi Onita, the penultimate boss, can be a true hair puller. His attacks (throwing fluorescent lights at you, sending down a lightning bolt to cause fire to appear, and dropping crosses on you) are [[RandomNumberGod completely random]], not helped by the fact the shadow teleportation attack is random as well, and the fact that the fluorescent lights cause an eight-way projectile when they explode.explode.
* ThatOneLevel: Of the two shoot-em-up levels, Albatross, the second one, is by far the hardest. Tight gaps, almost hard-to-avoid enemies (which are invincible by the way), and to top it off, a [[ThatOneBoss very difficult fight with the ship's core]].
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* ThatOneBoss:
** [=Redskull=] is your first major challenge. He fires out giant homing fireballs, then uses some homing shots, and then uses some almost-undodgeable lasers. Whilst you can use the Seeker Missiles to make it somewhat easier, it won't do you much.
** Albatross. Not only is it the boss of a very hard shoot-em-up level, the fight essentially boils down to BulletHell. Oh, and if you destroy it, you need to dodge one last attack from him that is a OneHitKill no matter what.
** Atsushi Onita, the penultimate boss, can be a true hair puller. His attacks (throwing fluorescent lights at you, sending down a lightning bolt to cause fire to appear, and dropping crosses on you) are [[RandomNumberGod completely random]], not helped by the fact the shadow teleportation attack is random as well, and the fact that the fluorescent lights cause an eight-way projectile when they explode.

Top