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** Great Serpent is one of most terfying bosses, where you have to hide from it most of the time and is dangerues to fight hesd on with it's size.
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** The Great Serpent is one of most terfying bosses, where you have to hide from it most of the time and is dangerues to fight hesd head on with it's size.
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** Great Serpent is one of most terfying bosses, where you have to hide from it most of the time and is dangerues to fight hesd on with it's size.
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** Many a theory that one of many potential weapons for the prosthetic arm will be the Moonlight Greatsword due to the weapon being a Fromsoftware staple since at least ''Videogame/KingsField''.
** Another is that Patches will return under a different name, potentially under a loose Japanese translation, due to Miyazaki being the director once again.
** Another is that Patches will return under a different name, potentially under a loose Japanese translation, due to Miyazaki being the director once again.
to:
** Many a theory prior to the release of the game is that one of many potential weapons for the prosthetic arm will be the Moonlight Greatsword due to the weapon being a Fromsoftware staple since at least ''Videogame/KingsField''.
** Another is that Patches will return under a different name, potentially under a loose Japanese translation, due to Miyazaki being the director onceagain.again, or at the very least, an {{Expy}} of him a la [[Videogame/DarkSoulsII Pate]].
** Another is that Patches will return under a different name, potentially under a loose Japanese translation, due to Miyazaki being the director once
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* EpilepticTrees:
** Many a theory that one of many potential weapons for the prosthetic arm will be the Moonlight Greatsword due to the weapon being a Fromsoftware staple since at least ''Videogame/KingsField''.
** Another is that Patches will return under a different name, potentially under a loose Japanese translation, due to Miyazaki being the director once again.
** Many a theory that one of many potential weapons for the prosthetic arm will be the Moonlight Greatsword due to the weapon being a Fromsoftware staple since at least ''Videogame/KingsField''.
** Another is that Patches will return under a different name, potentially under a loose Japanese translation, due to Miyazaki being the director once again.
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* TheyChangedItNowItSucks: Some people are put off by the fact that the game does not use the “Soulsborne” formula that put [=FromSoftware=] on the map. Others argue that after five games Soulsbornes in a row, From has every right to try something new. And despite the changed gameplay, the game borrows a ''lot'' from Soulsborne in visuals, atmosphere, and even the mechanics.
to:
* TheyChangedItNowItSucks: Some people are put off by the fact that the game does not use the “Soulsborne” formula that put [=FromSoftware=] on the map. Others argue that after five games Soulsbornes in a row, From has every right to try something new. And despite the changed gameplay, the game ''still'' borrows a ''lot'' from Soulsborne in visuals, atmosphere, and even the mechanics.
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well let's not say "STORY atmsophere". We still don't know much, and what we do know is a difference (i.e. that there is an actual plot)
Changed line(s) 9 (click to see context) from:
* TheyChangedItNowItSucks: Some people are put off by the fact that the game does not use the “Soulsborne” formula that put [=FromSoftware=] on the map. Others argue that after five games Soulsbornes in a row, From has every right to try something new. And despite the changed gameplay, the game borrows a ''lot'' from Soulsborne in visuals, story atmosphere, and even the mechanics.
to:
* TheyChangedItNowItSucks: Some people are put off by the fact that the game does not use the “Soulsborne” formula that put [=FromSoftware=] on the map. Others argue that after five games Soulsbornes in a row, From has every right to try something new. And despite the changed gameplay, the game borrows a ''lot'' from Soulsborne in visuals, story atmosphere, and even the mechanics.
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Changed line(s) 9 (click to see context) from:
* TheyChangedItNowItSucks: Some people are put off by the fact that the game does not use the “Soulsborne” formula that put [=FromSoftware=] on the map. Others argue that after five games Soulsbornes in a row, From has every right to try something new. And despite the changed gameplay, the game borrows a ''lot'' from Soulsborne in visuals and atmosphere.
to:
* TheyChangedItNowItSucks: Some people are put off by the fact that the game does not use the “Soulsborne” formula that put [=FromSoftware=] on the map. Others argue that after five games Soulsbornes in a row, From has every right to try something new. And despite the changed gameplay, the game borrows a ''lot'' from Soulsborne in visuals visuals, story atmosphere, and atmosphere.even the mechanics.
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* TheyChangedItNowItSucks: Some people are put off by the fact that the game does not use the “Soulsborne” formula that put [=FromSoftware=] on the map. Others argue that; after making 5 games in that style, From has every right to try something new. And there's also the fact it's still uses a ''very'' large amount of features from said series.
to:
* TheyChangedItNowItSucks: Some people are put off by the fact that the game does not use the “Soulsborne” formula that put [=FromSoftware=] on the map. Others argue that; that after making 5 five games Soulsbornes in that style, a row, From has every right to try something new. And there's also despite the fact it's still uses changed gameplay, the game borrows a ''very'' large amount of features ''lot'' from said series.Soulsborne in visuals and atmosphere.
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* TheyChangedItNowItSucks: Some people are put off by the fact that the game does not use the “Soulsborne” formula that put [=FromSoftware=] on the map. Others argue that; after making 5 games in that style, From has every right to try something new.
to:
* TheyChangedItNowItSucks: Some people are put off by the fact that the game does not use the “Soulsborne” formula that put [=FromSoftware=] on the map. Others argue that; after making 5 games in that style, From has every right to try something new. And there's also the fact it's still uses a ''very'' large amount of features from said series.
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** ''Sekiro''[='s=] lack of character customization and RPG elements has turned off some players more accustomed to the ''Souls'' experience.
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** ''Sekiro''[='s=] lack of character customization and RPG elements has turned off some players more accustomed to the ''Souls'' experience.experience.
* TheyChangedItNowItSucks: Some people are put off by the fact that the game does not use the “Soulsborne” formula that put [=FromSoftware=] on the map. Others argue that; after making 5 games in that style, From has every right to try something new.
* TheyChangedItNowItSucks: Some people are put off by the fact that the game does not use the “Soulsborne” formula that put [=FromSoftware=] on the map. Others argue that; after making 5 games in that style, From has every right to try something new.
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** The Corrupted Monk, a bizarre, extremely tall nun in a jeering oni mask. She has unsettling, flowing movements, she cackles constantly, and she can cover her arena in a fog and kill you from any angle with shadow clones.
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** The Corrupted Monk, a bizarre, extremely tall nun in a jeering oni hannya mask. She has unsettling, flowing movements, she cackles constantly, and she can cover her arena in a fog and kill you from any angle with shadow clones.
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** Seeing Sekiro's arm being cut clean off by the rival, while brief, is a little '''too''' realistic for its own good.
** The Corrupted Monk. Just everything about ''her''. Her jeering Oni Mask (which is stuck in a perpetual grin), her weird, unsettling movements, and how she can quickly kill you in ''seconds'' with her Naginta if you aren't careful. She get's even worse in her second phase, we're she unleashes a miasma of darkness in her boss arena, and begins to make shadowy clones of herself, striking anywhere and everywhere
** In the TGS trailer, Sekiro draws his sword...which begins ''leaking'' a red miasma of mist from it's blade, implying it's nature as an EvilWeapon.
** In the same trailer, you can see it only briefly, but Sekiro is struggling against a white, demonic ''[[KillerGorilla giant Mandrill]]'' in some kind of hidden grotto; the abomination flailing around, right before it lets out an ear piercing scream.
** The Corrupted Monk. Just everything about ''her''. Her jeering Oni Mask (which is stuck in a perpetual grin), her weird, unsettling movements, and how she can quickly kill you in ''seconds'' with her Naginta if you aren't careful. She get's even worse in her second phase, we're she unleashes a miasma of darkness in her boss arena, and begins to make shadowy clones of herself, striking anywhere and everywhere
** In the TGS trailer, Sekiro draws his sword...which begins ''leaking'' a red miasma of mist from it's blade, implying it's nature as an EvilWeapon.
** In the same trailer, you can see it only briefly, but Sekiro is struggling against a white, demonic ''[[KillerGorilla giant Mandrill]]'' in some kind of hidden grotto; the abomination flailing around, right before it lets out an ear piercing scream.
to:
** Seeing Sekiro's arm being cut clean off by the rival, while brief, is a little '''too''' ''too'' realistic for its own good.
** The CorruptedMonk. Just everything about ''her''. Her Monk, a bizarre, extremely tall nun in a jeering Oni Mask (which is stuck in a perpetual grin), her weird, unsettling oni mask. She has unsettling, flowing movements, she cackles constantly, and how she can quickly cover her arena in a fog and kill you in ''seconds'' from any angle with her Naginta if you aren't careful. She get's even worse in her second phase, we're she unleashes a miasma of darkness in her boss arena, and begins to make shadowy clones of herself, striking anywhere and everywhere
** In the TGS trailer, Sekiro draws his sword...which begins ''leaking'' a red miasma of mist from it's blade, implying it's nature as an EvilWeapon.
** In the same trailer, you can see it only briefly, but Sekiro is struggling against a white, demonic ''[[KillerGorilla giant Mandrill]]'' in some kind of hidden grotto; the abomination flailing around, right before it lets out an ear piercing scream.shadow clones.
** The Corrupted
** In the TGS trailer, Sekiro draws his sword...which begins ''leaking'' a red miasma of mist from it's blade, implying it's nature as an EvilWeapon.
** In the same trailer, you can see it only briefly, but Sekiro is struggling against a white, demonic ''[[KillerGorilla giant Mandrill]]'' in some kind of hidden grotto; the abomination flailing around, right before it lets out an ear piercing scream.
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** A lot of fans became very apprehensive when it was revealed that Activision would be publishing the game, given Activision's reputation as a big AAA publisher that [[ExecutiveMeddling meddles with games]] and pushes for [[BribingYourWayToVictory aggressive monetization]], despite Fromsoft's insistence that whatever comes after the title screen is their decision, and theirs alone.
** On a smaller note, a lot of people were somewhat upset that Sekiro would lack character customization, and the downplaying of other RPG mechanics. On the other hand, gameplay footage did show quite a bit to look forward to.
** On a smaller note, a lot of people were somewhat upset that Sekiro would lack character customization, and the downplaying of other RPG mechanics. On the other hand, gameplay footage did show quite a bit to look forward to.
to:
** A lot of fans became very apprehensive when it was revealed that Activision would be publishing the game, given Activision's reputation as a big AAA publisher that [[ExecutiveMeddling meddles with games]] and pushes for [[BribingYourWayToVictory aggressive monetization]], despite Fromsoft's insistence monetization]]. However, Fromsoft has insisted that whatever comes after they have full creative control over the title screen is their decision, and theirs alone.
final game.
**On a smaller note, a lot of people were somewhat upset that Sekiro would ''Sekiro''[='s=] lack of character customization, customization and RPG elements has turned off some players more accustomed to the downplaying of other RPG mechanics. On the other hand, gameplay footage did show quite a bit to look forward to.''Souls'' experience.
**
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** Seeing Sekiro's arm being cut clean off by rival, while brief is a little '''too''' realistic for its own good.
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** Seeing Sekiro's arm being cut clean off by the rival, while brief brief, is a little '''too''' realistic for its own good.
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** A lot of fans became very apprehensive when it was revealed that Activision would be publishing the game, given Activision's reputation as a big AAA publisher that [[ExecutiveMeddling meddles with games]] and pushes for [[BribingYourWayToVictory aggressive monetization]], despite Fromsoft's insistence that whatever comes after the title screen is there decision, and there's alone.
to:
** A lot of fans became very apprehensive when it was revealed that Activision would be publishing the game, given Activision's reputation as a big AAA publisher that [[ExecutiveMeddling meddles with games]] and pushes for [[BribingYourWayToVictory aggressive monetization]], despite Fromsoft's insistence that whatever comes after the title screen is there their decision, and there's theirs alone.
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** In the same trailer, you can see it only briefly, but Sekiro is struggling against a white, demonic ''[[KillerGorilla giant Mandrill]]'' of some kind in a hidden grotto; the abomination flailing around, right before it lets out an ear piercing scream.
to:
** In the same trailer, you can see it only briefly, but Sekiro is struggling against a white, demonic ''[[KillerGorilla giant Mandrill]]'' of in some kind in a of hidden grotto; the abomination flailing around, right before it lets out an ear piercing scream.
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** In the same trailer, you can see it only briefly, but Sekiro is struggling against a white, demonic ''[[KillerApe giant Mandrill]]'' of some kind in a hidden grotto; the abomination flailing around, right before it lets out an ear piercing scream.
to:
** In the same trailer, you can see it only briefly, but Sekiro is struggling against a white, demonic ''[[KillerApe ''[[KillerGorilla giant Mandrill]]'' of some kind in a hidden grotto; the abomination flailing around, right before it lets out an ear piercing scream.
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** In the same trailer, you can see it only briefly, but Sekiro is struggling against a white, demonic ''[[KillerMonkey giant monkey]]'' of some kind in a hidden grotto, the abomination flailing around, right before it lets out an ear piercing scream.]]
to:
** In the same trailer, you can see it only briefly, but Sekiro is struggling against a white, demonic ''[[KillerMonkey ''[[KillerApe giant monkey]]'' Mandrill]]'' of some kind in a hidden grotto, grotto; the abomination flailing around, right before it lets out an ear piercing scream.]] scream.
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* NightmareFuel: Seeing Sekiro's arm being cut off, while brief is a little '''too''' realistic for its own good.
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* NightmareFuel: NightmareFuel:
** Seeing Sekiro's arm being cutoff, clean off by rival, while brief is a little '''too''' realistic for its own good.good.
** The Corrupted Monk. Just everything about ''her''. Her jeering Oni Mask (which is stuck in a perpetual grin), her weird, unsettling movements, and how she can quickly kill you in ''seconds'' with her Naginta if you aren't careful. She get's even worse in her second phase, we're she unleashes a miasma of darkness in her boss arena, and begins to make shadowy clones of herself, striking anywhere and everywhere
** In the TGS trailer, Sekiro draws his sword...which begins ''leaking'' a red miasma of mist from it's blade, implying it's nature as an EvilWeapon.
** In the same trailer, you can see it only briefly, but Sekiro is struggling against a white, demonic ''[[KillerMonkey giant monkey]]'' of some kind in a hidden grotto, the abomination flailing around, right before it lets out an ear piercing scream.]]
** Seeing Sekiro's arm being cut
** The Corrupted Monk. Just everything about ''her''. Her jeering Oni Mask (which is stuck in a perpetual grin), her weird, unsettling movements, and how she can quickly kill you in ''seconds'' with her Naginta if you aren't careful. She get's even worse in her second phase, we're she unleashes a miasma of darkness in her boss arena, and begins to make shadowy clones of herself, striking anywhere and everywhere
** In the TGS trailer, Sekiro draws his sword...which begins ''leaking'' a red miasma of mist from it's blade, implying it's nature as an EvilWeapon.
** In the same trailer, you can see it only briefly, but Sekiro is struggling against a white, demonic ''[[KillerMonkey giant monkey]]'' of some kind in a hidden grotto, the abomination flailing around, right before it lets out an ear piercing scream.]]
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** A lot of fans became very apprehensive when it was revealed that Activision would be publishing the game, given Activision's reputation as a big AAA publisher that [[ExecutiveMeddling meddles with games]] and pushes for [[BribingYourWayToVictory aggressive monetization]].
to:
** A lot of fans became very apprehensive when it was revealed that Activision would be publishing the game, given Activision's reputation as a big AAA publisher that [[ExecutiveMeddling meddles with games]] and pushes for [[BribingYourWayToVictory aggressive monetization]].monetization]], despite Fromsoft's insistence that whatever comes after the title screen is there decision, and there's alone.
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** On a smaller note, a lot of people were somewhat upset that Sekiro would lack character customization, or any of the Souls mechanics. On the other hand, gameplay footage did show quite a bit to look forward to.
to:
** On a smaller note, a lot of people were somewhat upset that Sekiro would lack character customization, or any of and the Souls downplaying of other RPG mechanics. On the other hand, gameplay footage did show quite a bit to look forward to.
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* NightmareFuel: Seeing Sekiro's arm being cut off is a little '''too''' realistic for its own good.
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* NightmareFuel: Seeing Sekiro's arm being cut off off, while brief is a little '''too''' realistic for its own good.
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* MemeticMutation: "Dark Souls, but everything is a dex build" [[note]]After it was revealed that Sekiro would be set in Medival Japan, many a joke was made.[[/note]]
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* MemeticMutation: "Dark Souls, but everything is a dex build" [[note]]After it was revealed that Sekiro would be set in Medival Japan, many a joke was made.[[/note]]made as a result of Katanas being dexterity based..[[/note]]
* NightmareFuel: Seeing Sekiro's arm being cut off is a little '''too''' realistic for its own good.
* NightmareFuel: Seeing Sekiro's arm being cut off is a little '''too''' realistic for its own good.
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%% Please do not add any Broken Base or Base Breaking Characters entries until at least six months after the release date. Remember that Broken Base is for prolonged conflicts and that any entries right now are kneejerk reactions.
* TaintedByThePreview: A lot of fans became very apprehensive when it was revealed that Activision would be publishing the game, given Activision's reputation as a big AAA publisher that [[ExecutiveMeddling meddles with games]] and pushes for [[BribingYourWayToVictory aggressive monetization]].
* TaintedByThePreview: A lot of fans became very apprehensive when it was revealed that Activision would be publishing the game, given Activision's reputation as a big AAA publisher that [[ExecutiveMeddling meddles with games]] and pushes for [[BribingYourWayToVictory aggressive monetization]].
to:
*
** A lot of fans became very apprehensive when it was revealed that Activision would be publishing the game, given Activision's reputation as a big AAA publisher that [[ExecutiveMeddling meddles with games]] and pushes for [[BribingYourWayToVictory aggressive
** On a smaller note, a lot of people were somewhat upset that Sekiro would lack character customization, or any of the Souls mechanics. On the other hand, gameplay footage did show quite a bit to look forward to.
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* AwesomeArt: From what we've seen, the game is very much living up to the precedent set by previous games, with Feudal Japan looking stunning thanks to its artistic design.
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* AwesomeArt: SugarWiki/AwesomeArt: From what we've seen, the game is very much living up to the precedent set by previous games, with Feudal Japan looking stunning thanks to its artistic design.
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* AwesomeArt: From what we've seen, the game is very much living up to the precedent set by previous games, with Feudal Japan looking stunning thanks to its design.
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* AwesomeArt: From what we've seen, the game is very much living up to the precedent set by previous games, with Feudal Japan looking stunning thanks to its artistic design.
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* BrokenBase: A lot of people are rather disappointed that this game is most likely not a Soulsborne. Others feel that the lack of RPG elements would only strengthen the design, and pointed out that From moving on from the formula is inevitable.
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* AwesomeArt: From what we've seen, the game is very much living up to the precedent set by previous games, with Feudal Japan looking stunning thanks to it's design.
* BrokenBase: A lot of people are rather disappointed that this game is most likely not a Soulsborne. While others feel that the lack of RPG elements would only strengthen it.
* BrokenBase: A lot of people are rather disappointed that this game is most likely not a Soulsborne. While others feel that the lack of RPG elements would only strengthen it.
to:
* AwesomeArt: From what we've seen, the game is very much living up to the precedent set by previous games, with Feudal Japan looking stunning thanks to it's its design.
* BrokenBase: A lot of people are rather disappointed that this game is most likely not a Soulsborne.While others Others feel that the lack of RPG elements would only strengthen it.the design, and pointed out that From moving on from the formula is inevitable.
* BrokenBase: A lot of people are rather disappointed that this game is most likely not a Soulsborne.
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* BrokenBase: A lot of people are rather disappointed that this game is most likely not a Soulsborne. While others feel that the lack of RPG elements would only strengthen it.
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* AwesomeArt: From what we've seen, the game is very much living up to the precedent set by previous games, with Feudal Japan looking stunning thanks to it's design.
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* TaintedByThePreview: A lot of fans became very apprehensive when it was revealed that Activision would be publishing the game, given Activision's reputation as a big AAA publisher that meddles with games and pushes for aggressive monetization in all of their games.
to:
* TaintedByThePreview: A lot of fans became very apprehensive when it was revealed that Activision would be publishing the game, given Activision's reputation as a big AAA publisher that [[ExecutiveMeddling meddles with games games]] and pushes for [[BribingYourWayToVictory aggressive monetization in all of their games.monetization]].
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* TaintedByThePreview: A lot of fans became very apprehensive when it was revealed that Activision would be publishing the game, given Activision's reputation as a big AAA publisher that meddles with games and pushes for aggressive monetization in all of their games.