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* MomentOfAwesome: In a meta-example, the game won the award for "Beat Art Direction" [[https://www.polygon.com/game-awards-tga/2018/12/6/18130000/the-game-awards-winners-2018 at The Game Awards 2018]], and also the "Excellence in Narrative" award and the Seumas [=McNally=] Grand Prize [[https://www.gamasutra.com/view/news/339066/Return_of_the_Obra_Dinn_takes_Grand_Prize_at_the_21st_IGF_Awards.php at the Independent Games Festival Awards]]. Quite an accomplishment for a game whose graphics are based on old-style Macintosh computer games.

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* MomentOfAwesome: SugarWiki/MomentOfAwesome: In a meta-example, the game won the award for "Beat Art Direction" [[https://www.polygon.com/game-awards-tga/2018/12/6/18130000/the-game-awards-winners-2018 at The Game Awards 2018]], and also the "Excellence in Narrative" award and the Seumas [=McNally=] Grand Prize [[https://www.gamasutra.com/view/news/339066/Return_of_the_Obra_Dinn_takes_Grand_Prize_at_the_21st_IGF_Awards.php at the Independent Games Festival Awards]]. Quite an accomplishment for a game whose graphics are based on old-style Macintosh computer games.
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* MomentOfAwesome: In a meta-example, the game won the award for "Beat Art Direction" [[https://www.polygon.com/game-awards-tga/2018/12/6/18130000/the-game-awards-winners-2018 at The Game Awards 2018]], and also the "Excellence in Narrative" award and the Seumas [=McNally=] Grand Prize [[https://www.gamasutra.com/view/news/339066/Return_of_the_Obra_Dinn_takes_Grand_Prize_at_the_21st_IGF_Awards.php at the Independent Games Festival Awards]]. Quite an accomplishment for a game whose graphics are based on old-style Macintosh computer games.

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* GuideDangIt: A good number of members of the crew aren't easy to place without scrambling names around and hoping. The biggest offenders are Huang Li, Jie Zhang, Li Hong, and Wei Lee - four Chinese topmen, meaning they wear similar clothes and can't be picked apart by their jobs. [[spoiler:The way to figure it out "legit" is to check the scene where you find them sleeping, look at their socks and shoes, then go to a scene where their faces and feet are visible and match the socks and shoes with their sleeping bag numbers and therefore their numbers on the crew manifest. Given the difficulty of placing the colors of a character's socks in ''Obra Dinn'''s artstyle, this still might need a few guesses.]]

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* GuideDangIt: A good number of members of the crew aren't easy to place without scrambling names around and hoping. The biggest offenders are Huang Li, Jie Zhang, Li Hong, and Wei Lee - four Chinese topmen, meaning they wear similar clothes and can't be picked apart by their jobs. [[spoiler:The way to figure it out "legit" is to check the scene where you find them sleeping, look at their socks and shoes, then go to a scene where their faces and feet are visible and match the socks and shoes with their sleeping bag numbers and therefore their numbers on the crew manifest. Given the difficulty of placing the colors of a character's socks in ''Obra Dinn'''s artstyle, this still might need a few guesses.]]]] [[WebAnimation/ZeroPunctuation Ben "Yahtzee" Croshaw]] describes it best in his review of the game:
-->"...you're probably going to have to cheese it when it comes to the four identical Chinese topmen; I have it on good authority that there is some method of telling them apart, but whatever it is, I doubt it's easier than randomly swapping their names around until you get a hit, like you're fussing over seating arrangements with a very indecisive bride."



* {{Squick}}: [[spoiler: The death of Edward Spratt has him be brutally strangled by one of the [[GiantSquid Giant Squids]] tendrils while emptying his bowels. His last few minutes are both brutal and disgusting. It gets worse considering what else can be seen in that particular death - hidden in the scene are the clues to the identities of a good deal of the surviving crew members at that point, making it more likely to be revisited by players and thus have to be heard multiple times.]]

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* {{Squick}}: [[spoiler: The death of Edward Spratt has him be brutally strangled by one of the [[GiantSquid Giant Squids]] {{Giant Squid}}s tendrils while emptying his bowels. His last few minutes are both brutal and disgusting. It gets worse considering what else can be seen in that particular death - hidden in the scene are the clues to the identities of a good deal of the surviving crew members at that point, making it more likely to be revisited by players and thus have to be heard multiple times.]]
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* ArcFatigue: The moment you find a human leg near the chest and activate the Memento Mortem, you discover the fate of one dead crewmember after another or two, all spanning throughout all the parts of Chapters IV and V in reverse order, specifically. Many players are wondering how long the two-chapter arc would go on with all the holograms of dead bodies around.

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* ArcFatigue: The moment you find a human leg near the chest and activate the Memento Mortem, you discover the fate of one dead crewmember after another or two, all spanning throughout all the parts of Chapters IV and V in reverse order, specifically. Some bodies even needed to be accessed during flashbacks (in Chapter IV, Parts 2-4, respectively), making it a death flashback within a death flashback! Many players are wondering how long the two-chapter arc would go on with all the holograms of dead bodies around.
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**** [[spoiler:The other interpretation of this situation is that the captain [[GoingDownWithTheShip authorized that particular desertion as an evacuation]], since the "deserters" included two female civilians, a young steward, and the ship's doctor. It is equally viable that Hoscut, Brennan, and Walker were abiding by the captain's order to let them escape, and were going to aid him in restraining the violent Volkov.]]

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*** [[spoiler: A possible motive for their mutiny can be found in Chapter IX, part 3 - they all see the captain aiming his gun on a crewman trying to (violently) stop a desertion; problem is, their desertion would be punishable by death, so what the crewmembers witness is the captain pulling his gun on a crew member doing his duties and letting a group of [[DangerousDeserter dangerous deserters]] get away.]]

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*** [[spoiler: A possible motive for their mutiny can be found in Chapter IX, part 3 - they all see the captain aiming his gun on a crewman trying to (violently) stop a desertion; problem is, their desertion would be punishable by death, so what the crewmembers witness is the captain pulling his gun on a crew member doing his duties and letting a group of [[DangerousDeserter dangerous deserters]] {{dangerous deserter}}s get away.]]]]
* ArcFatigue: The moment you find a human leg near the chest and activate the Memento Mortem, you discover the fate of one dead crewmember after another or two, all spanning throughout all the parts of Chapters IV and V in reverse order, specifically. Many players are wondering how long the two-chapter arc would go on with all the holograms of dead bodies around.

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** Did [[spoiler:the mermaids]] keep the letter or the spirit of the bargain in The Bargain? [[spoiler:Was it the bargain or the captain's threats that drove off the sea monster, or that the captain threw the other two shells overboard? The ExactWords of the bargain are that the ship be seen back home, which doesn't specify that the crew has to be saved; on the other hand, all supernatural attacks did cease after the final Mermaid was released, with all deaths after that point--aside from the Bosun, who dies from wounds incurred before it was struck--being caused by humans.]]

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** Did [[spoiler:the mermaids]] keep the letter or the spirit of the bargain in The Bargain? [[spoiler:Was it the bargain or the captain's threats that drove off the sea monster, or that the captain threw the other two shells overboard? The ExactWords of the bargain are that the ship be seen back home, which doesn't specify that the crew has to be saved; on the other hand, all supernatural attacks did cease after the final Mermaid was released, with all deaths after that point--aside from the Bosun, who dies from wounds incurred before it was struck--being caused by humans. Furthermore, the people who escaped the Obra Dinn afterwards all safely reached land, despite them having left the ship already, so in their cases the mermaids weren't bound by the ExactWords not to harm them anymore.]]


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*** [[spoiler: A possible motive for their mutiny can be found in Chapter IX, part 3 - they all see the captain aiming his gun on a crewman trying to (violently) stop a desertion; problem is, their desertion would be punishable by death, so what the crewmembers witness is the captain pulling his gun on a crew member doing his duties and letting a group of [[DangerousDeserter dangerous deserters]] get away.]]
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* UncannyValley: Of a sort, anyway. All of the death scenes are a frozen moment in time. [[spoiler:Then there's the first appearance of the shells - either in the Formosan chest or being carried by a mermaid, depending on the path taken through the ship - and in these frozen moments they are the only things which are ''animated''.]]
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** [[spoiler:Those who know their history would notice that Captain Witterel's suicide got his estate forfeited to the Crown. During the 1800s, when the game takes place, suicide was a felony crime in England that would result in the suicide's possessions being forfeited to the Crown.]]
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* {{Squick}}: [[spoiler: The death of Edward Spratt has him be brutally strangled by one of the [[GiantSquid Giant Squids]] tendrils while emptying his bowels. His last few minutes are both brutal and disgusting.]]

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* {{Squick}}: [[spoiler: The death of Edward Spratt has him be brutally strangled by one of the [[GiantSquid Giant Squids]] tendrils while emptying his bowels. His last few minutes are both brutal and disgusting. It gets worse considering what else can be seen in that particular death - hidden in the scene are the clues to the identities of a good deal of the surviving crew members at that point, making it more likely to be revisited by players and thus have to be heard multiple times.]]
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None

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* GuideDangIt: A good number of members of the crew aren't easy to place without scrambling names around and hoping. The biggest offenders are Huang Li, Jie Zhang, Li Hong, and Wei Lee - four Chinese topmen, meaning they wear similar clothes and can't be picked apart by their jobs. [[spoiler:The way to figure it out "legit" is to check the scene where you find them sleeping, look at their socks and shoes, then go to a scene where their faces and feet are visible and match the socks and shoes with their sleeping bag numbers and therefore their numbers on the crew manifest. Given the difficulty of placing the colors of a character's socks in ''Obra Dinn'''s artstyle, this still might need a few guesses.]]

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** Did [[spoiler:the mermaids]] keep the letter or the spirit of the bargain in The Bargain? [[spoiler:Was it the bargain or the captain's threats that drove off the sea monster, or that the captain threw the other two shells overboard? The ExactWords of the bargain are that the ship be seen back home, which doesn't specify that the crew has to be saved; on the other hand, all supernatural attacks did cease after the final Mermaid was released, with all deaths after that point - aside from the Bosun, who dies from wounds incurred before it was struck - being caused by humans.]]

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** Did [[spoiler:the mermaids]] keep the letter or the spirit of the bargain in The Bargain? [[spoiler:Was it the bargain or the captain's threats that drove off the sea monster, or that the captain threw the other two shells overboard? The ExactWords of the bargain are that the ship be seen back home, which doesn't specify that the crew has to be saved; on the other hand, all supernatural attacks did cease after the final Mermaid was released, with all deaths after that point - aside point--aside from the Bosun, who dies from wounds incurred before it was struck - being struck--being caused by humans.]]


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* SugarWiki/FunnyMoments:
** A gross BlackComedy example with [[spoiler:Edward Spratt. See {{Squick}} below for more information]].
** Meta-example: the options menu. The "Look sensitivity" options isn't a numerical slider. It's a drop-down menu with the following options, which shows that not even adjusting the game to your tastes/needs is spared from a sense of meta-humor: Perfect, Fast Side of Perfect, Reasonably Fast, Unreasonably Fast, A Parody of Control, Slow Side of Perfect, Just Slow, and Nearly Motionless.
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** [[The motives of First Mate William Hoscut, seaman Henry Brennan, and topman Lewis Walker for attempting mutiny. Were the trio in kahoots with Gunner's Mate Olus Wiater the entire time or was the attempt completely unrelated to Wiater's?]]

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** [[The [[spoiler:The motives of First Mate William Hoscut, seaman Henry Brennan, and topman Lewis Walker for attempting mutiny. Were the trio in kahoots with Gunner's Mate Olus Wiater the entire time or was the attempt completely unrelated to Wiater's?]]

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** [[The motives of First Mate William Hoscut, seaman Henry Brennan, and topman Lewis Walker for attempting mutiny. Were the trio in kahoots with Gunner's Mate Olus Wiater the entire time or was the attempt completely unrelated to Wiater's?]]



* TearJerker: Some of the deaths are actually quite tragic. For example, [[spoiler:as Captain Robert Witterel speaks to his dead wife Abigail, he laments the death of her brother and his friend, First Mate William Hoscut, whom he was forced to shoot down in self-defense. He asks Abigail to forgive him before [[DrivenToSuicide he shoots himself in the chest]].]]

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* TearJerker: Some of the deaths are actually quite tragic. For example, [[spoiler:as Captain Robert Witterel speaks to his dead wife Abigail, he laments the death of her brother and his friend, friend (and brother-in-law), First Mate William Hoscut, whom he was forced to shoot down in self-defense. He asks Abigail to forgive him before [[DrivenToSuicide he shoots himself in the chest]].]]
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** [[spoiler: There is also Thomas Lanke, the last midshipman to die. He lost a fellow midshipman, Peter Milroy, because a cartridge bag blew up in his hands as the Kraken thrashed him about. When Lanke gets stabbed in the back and lies dying, he begs First Mate William Hoscut to tell Milroy's mother that Lanke did his best to save Milroy.]]
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** The Fourth Mate - [[spoiler:he's overheard by a midshipman discussing a potential mutiny with another officer, but when that midshipman cries mutiny and the other officer stabs them - did he have second thoughts, and that's why he started struggling with the other officer? Perhaps he would've been open to a non-violent mutiny, but decided against it the moment the other man struck in cold blood. Unfortunately the first crewman on the scene has just as little context and strikes him dead before he can explain.]]
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* TearJerker: Some of the deaths are actually quite tragic. For example, [[spoiler:As Captain Robert Witterel speaks to his dead wife Abigail, he laments the death of her brother and his friend, First Mate William Hoscut, whom he was forced to shoot down in self-defense. He asks Abigail to forgive him before [[DrivenToSuicide he shoots himself in the chest]].]]

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* TearJerker: Some of the deaths are actually quite tragic. For example, [[spoiler:As [[spoiler:as Captain Robert Witterel speaks to his dead wife Abigail, he laments the death of her brother and his friend, First Mate William Hoscut, whom he was forced to shoot down in self-defense. He asks Abigail to forgive him before [[DrivenToSuicide he shoots himself in the chest]].]]
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* TearJerker: Some of the deaths are actually quite tragic. For example, [[spoiler: As Captain Robert Witterel speaks to his dead wife Abigail, he laments the death of her brother and his friend, First Mate William Hoscut, whom he was forced to shoot down in self-defense. He asks Abigail to forgive him before [[DrivenToSuicide he shoots himself in the chest]].]]
* WhatAnIdiot: A few deaths can be attributed to outright carelessness on part of the character, but the one that stands out is [[spoiler:the death of the ship's cook, which comes when the crew is hauling still-alive mermaids through the ship. He jokes about [[DoNotTauntCthulhu cooking and eating them]], then tries to pry "a pretty shell" free from a mermaid's body, despite the warnings shouted to him from the rest of the crew. Quite frankly, [[DisproportionateRetribution he gets what he deserves.]]]]

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* TearJerker: Some of the deaths are actually quite tragic. For example, [[spoiler: As [[spoiler:As Captain Robert Witterel speaks to his dead wife Abigail, he laments the death of her brother and his friend, First Mate William Hoscut, whom he was forced to shoot down in self-defense. He asks Abigail to forgive him before [[DrivenToSuicide he shoots himself in the chest]].]]
* WhatAnIdiot: A few deaths can be attributed to outright carelessness on part of the character, but character. [[spoiler:One example is the one that stands out is [[spoiler:the death of the ship's cook, which comes when the crew is hauling still-alive mermaids through the ship. He jokes about [[DoNotTauntCthulhu cooking and eating them]], then tries to pry "a pretty shell" free from a mermaid's body, despite the warnings shouted to him from the rest of the crew. Quite frankly, [[DisproportionateRetribution Another example is that of the foolhardy carpenter's mate. As he gets what he deserves.]]]]ran into the scene to investigate, a seaman AND his boss attempt to dissuade him from [[BullyingADragon attacking the crab riders, a much bigger threat]]. He threw his axe at one of them and got three spikes to the chest for his trouble.]]
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* TearJerker: Some of the deaths are actually quite tragic. For example, [[spoiler: As Captain Robert Witterel speaks to his dead wife Abigail, he laments the death of her brother and his friend, First Mate William Hoscut, whom he was forced to shoot down in self-defense. He asks Abigail to forgive him before [[DrivenToSuicide he shoots himself in the chest]].]]
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* EarWorm: The soundtrack is rather catchy, and can make discovering the rather grisly fates of the crew [[SoundtrackDissonance rather jaunty all things considered.]] "The End", "Escape", and "The Doom" are roughly in line with what you'd expect given the content and reveals of those chapters -- but when you get to the funky, synthy bells of "Soldiers of the Sea", along with your first glimpses of the [[GiantEnemyCrab crab riders]] on the lower decks, the tone of the game takes a [[BlackComedy decided turn]], followed/[[AnachronicOrder preceded]] by the simultaneously cheery but bittersweet and slightly off-key organ of "Unholy Captives", and the stabbing string and brass sections of "The Calling", with its light pizzicato transition into its decidedly final crescendo.

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* EarWorm: The soundtrack is rather catchy, and can make discovering the rather grisly fates of the crew [[SoundtrackDissonance rather jaunty all things considered.]] "The End", "Escape", and "The Doom" are roughly in line with what you'd expect given the content and reveals of those chapters -- but when you get to the funky, synthy bells of "Soldiers of the Sea", along with your first glimpses of the [[GiantEnemyCrab crab riders]] on the lower decks, the tone of the game takes a [[BlackComedy decided turn]], followed/[[AnachronicOrder preceded]] by the simultaneously cheery but bittersweet and slightly off-key organ of "Unholy Captives", and the stabbing string and brass sections of "The Calling", with its light pizzicato middle transition into its decidedly sinister final crescendo.
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* EarWorm: The soundtrack is rather catchy, and can make discovering the rather grisly fates of the crew [[SoundtrackDissonance rather jaunty all things considered.]] "The End", "Escape", and "The Doom" are roughly in line with what you'd expect given the content and reveals of those chapters -- but when you get to the funky, synthy bells of "Soldiers of the Sea", along with your first glimpses of the [[GiantEnemyCrab crab riders]] on the lower decks, the tone of the game takes a [{BlackComedy decided turn]], followed/[[AnachronicOrder preceded]] by the simultaneously cheery but bittersweet and slightly off-key organ of "Unholy Captives", and the stabbing string and brass sections of "The Calling", with its light pizzicato transition into its decidedly final crescendo.

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* EarWorm: The soundtrack is rather catchy, and can make discovering the rather grisly fates of the crew [[SoundtrackDissonance rather jaunty all things considered.]] "The End", "Escape", and "The Doom" are roughly in line with what you'd expect given the content and reveals of those chapters -- but when you get to the funky, synthy bells of "Soldiers of the Sea", along with your first glimpses of the [[GiantEnemyCrab crab riders]] on the lower decks, the tone of the game takes a [{BlackComedy [[BlackComedy decided turn]], followed/[[AnachronicOrder preceded]] by the simultaneously cheery but bittersweet and slightly off-key organ of "Unholy Captives", and the stabbing string and brass sections of "The Calling", with its light pizzicato transition into its decidedly final crescendo.
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* EarWorm: The soundtrack is rather catchy, and can make discovering the rather grisly fates of the crew [[SoundtrackDissonance rather jaunty all things considered.]]
* GeniusBonus: Knowing a lot about naval history and sailing ships will help immensely with determining several key fates just by dress alone- for example, [[spoiler: the Bosun's Mate is French, and he's wearing a French navy shirt. The Bosun even calls him "my frenchman" while dying.]] The game also has characters of different nationalities speak their original language, and knowing what language they speak can help even further.

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* EarWorm: The soundtrack is rather catchy, and can make discovering the rather grisly fates of the crew [[SoundtrackDissonance rather jaunty all things considered.]]
]] "The End", "Escape", and "The Doom" are roughly in line with what you'd expect given the content and reveals of those chapters -- but when you get to the funky, synthy bells of "Soldiers of the Sea", along with your first glimpses of the [[GiantEnemyCrab crab riders]] on the lower decks, the tone of the game takes a [{BlackComedy decided turn]], followed/[[AnachronicOrder preceded]] by the simultaneously cheery but bittersweet and slightly off-key organ of "Unholy Captives", and the stabbing string and brass sections of "The Calling", with its light pizzicato transition into its decidedly final crescendo.
* GeniusBonus: Knowing a lot about naval history and sailing ships will help immensely with determining several key fates just by dress alone- for example, [[spoiler: the [[spoiler:the Bosun's Mate is French, and he's wearing a French navy shirt. The Bosun even calls him "my frenchman" Frenchman" while dying.]] The game also has characters of different nationalities speak their original language, and knowing what language they speak can help even further.
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** Did [[spoiler:the mermaids]] keep the letter or the spirit of the bargain in The Bargain? [[spoiler:Was it the bargain or the captain's threats that drove off the sea monster? The ExactWords of the bargain are that the ship be seen back home, which doesn't specify that the crew has to be saved; on the other hand, all supernatural attacks did cease after the final Mermaid was released, with all deaths after that point - aside from the Bosun, who dies from wounds incurred before it was struck - being caused by humans.]]

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** Did [[spoiler:the mermaids]] keep the letter or the spirit of the bargain in The Bargain? [[spoiler:Was it the bargain or the captain's threats that drove off the sea monster? monster, or that the captain threw the other two shells overboard? The ExactWords of the bargain are that the ship be seen back home, which doesn't specify that the crew has to be saved; on the other hand, all supernatural attacks did cease after the final Mermaid was released, with all deaths after that point - aside from the Bosun, who dies from wounds incurred before it was struck - being caused by humans.]]

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The captain is definitely aiming the gun at Leonid. He's also the one who shouts "Let them go!"


** The captain himself. [[spoiler:In The Escape, he's seen aiming his gun towards the fight, but it's unclear if he's aiming at the escapees (try to keep them from leaving) or at Leonid (who has just killed one of them with a sword.)]]

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** In The captain himself. [[spoiler:In The Escape, he's seen aiming his gun towards End chapter, [[spoiler:why was the fight, but it's unclear if he's aiming at first mate trying to recover the escapees (try shells from the captain? Was it to keep accomplish a mutiny and have something that could be traded for gold and supplies like the gunner's mate's plan? Or was it to toss them overboard in an attempt to placate the beasts?]]
** Was the Second Mate [[spoiler:planning the kidnapping/robbery
from leaving) the beginning, or at Leonid (who has just killed one was it a spur-of-the-moment plan once he saw what he imagined to be treasure brought aboard by the Formosans? Furthermore, what about all of them with a sword.)]]the crew members who participated? Did anyone else know about it?]]



* {{Squick}}: [[spoiler: The death of Edward Spratt has him be brutally strangled by one of the [[GiantSquid Giant Squids]] tendrils while emptying his bowels. His last few minutes are both brutal and disgusting.]]

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* {{Squick}}: [[spoiler: The death of Edward Spratt has him be brutally strangled by one of the [[GiantSquid Giant Squids]] tendrils while emptying his bowels. His last few minutes are both brutal and disgusting.]]]]
* WhatAnIdiot: A few deaths can be attributed to outright carelessness on part of the character, but the one that stands out is [[spoiler:the death of the ship's cook, which comes when the crew is hauling still-alive mermaids through the ship. He jokes about [[DoNotTauntCthulhu cooking and eating them]], then tries to pry "a pretty shell" free from a mermaid's body, despite the warnings shouted to him from the rest of the crew. Quite frankly, [[DisproportionateRetribution he gets what he deserves.]]]]
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** Did [[spoiler:the mermaids]] keep the letter or the spirit of the bargain in The Bargain? [[spoiler:Was it the bargain or the captain's threats that drove off the sea monster? The ExactWords of the bargain are that the ship be seen back home, which doesn't specify that the crew has to be saved; on the other hand, all supernatural attacks did cease after the final Mermaid was released.]]

to:

** Did [[spoiler:the mermaids]] keep the letter or the spirit of the bargain in The Bargain? [[spoiler:Was it the bargain or the captain's threats that drove off the sea monster? The ExactWords of the bargain are that the ship be seen back home, which doesn't specify that the crew has to be saved; on the other hand, all supernatural attacks did cease after the final Mermaid was released.released, with all deaths after that point - aside from the Bosun, who dies from wounds incurred before it was struck - being caused by humans.]]
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* AlternativeCharacterInterpretation: The limited information available to the player leads to a lot of these.
** [[spoiler:The Mermaids. Are they just (at first) trying to recover something that was stolen from them originally, and (later on) trying to recover the mermaids that were kidnapped, or are they murderous monsters that regularly attack ships, with the shell and the chest serving to ward them off?]]
** Did [[spoiler:the mermaids]] keep the letter or the spirit of the bargain in The Bargain? [[spoiler:Was it the bargain or the captain's threats that drove off the sea monster? The ExactWords of the bargain are that the ship be seen back home, which doesn't specify that the crew has to be saved; on the other hand, all supernatural attacks did cease after the final Mermaid was released.]]
** The captain himself. [[spoiler:In The Escape, he's seen aiming his gun towards the fight, but it's unclear if he's aiming at the escapees (try to keep them from leaving) or at Leonid (who has just killed one of them with a sword.)]]
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* SlowPacedBeginning: It takes a solid hour to witness every memory in a slow, unskippable cutscene before you have every clue at your disposal.
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* {{Squick}}: [[spoiler: The death of Edward Spratt has him be brutally strangled by one of the [{GiantSquid Giant Squids]] tendrils while emptying his bowels. His last few minutes are both brutal and disgusting.]]

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* {{Squick}}: [[spoiler: The death of Edward Spratt has him be brutally strangled by one of the [{GiantSquid [[GiantSquid Giant Squids]] tendrils while emptying his bowels. His last few minutes are both brutal and disgusting.]]
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* GenuisBonus: Knowing a lot about naval history and sailing ships will help immensely with determining several key fates just by dress alone- for example, [[spoiler: the Bosun's Mate is French, and he's wearing a French navy shirt. The Bosun even calls him "my frenchman" while dying.]] The game also has characters of different nationalities speak their original language, and knowing what language they speak can help even further.

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* GenuisBonus: GeniusBonus: Knowing a lot about naval history and sailing ships will help immensely with determining several key fates just by dress alone- for example, [[spoiler: the Bosun's Mate is French, and he's wearing a French navy shirt. The Bosun even calls him "my frenchman" while dying.]] The game also has characters of different nationalities speak their original language, and knowing what language they speak can help even further.
Is there an issue? Send a MessageReason:
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* EarWorm: The soundtrack is rather catchy, and can make discovering the rather grisly fates of the crew [[SoundtrackDissonance rather jaunty all things considered.]]
* GenuisBonus: Knowing a lot about naval history and sailing ships will help immensely with determining several key fates just by dress alone- for example, [[spoiler: the Bosun's Mate is French, and he's wearing a French navy shirt. The Bosun even calls him "my frenchman" while dying.]] The game also has characters of different nationalities speak their original language, and knowing what language they speak can help even further.
* {{Squick}}: [[spoiler: The death of Edward Spratt has him be brutally strangled by one of the [{GiantSquid Giant Squids]] tendrils while emptying his bowels. His last few minutes are both brutal and disgusting.]]

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