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*AlternativeCharacterInterpretation
**Are Roadkill DesertBandits or DisasterScavengers subjected to ProtagonistCenteredMorality? Unlike War Boys, they don't attack strongholds, and sound downright TERRIFIED during the inevitable MookHorrorShow.
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* Another relic is a picture of two kids in front of a lake. On the back is written: "Beauty is life. Beauty is family. Beauty is eternal. As long as there is life on this planet, beauty will follow. I can't imagine it any other way. Feeling good! -Abby." After reading it, Max wonders "Did it die too? Beauty?"

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* ** Another relic is a picture of two kids in front of a lake. On the back is written: "Beauty is life. Beauty is family. Beauty is eternal. As long as there is life on this planet, beauty will follow. I can't imagine it any other way. Feeling good! -Abby." After reading it, Max wonders "Did it die too? Beauty?"
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* Another relic is a picture of two kids in front of a lake. On the back is written: "Beauty is life. Beauty is family. Beauty is eternal. As long as there is life on this planet, beauty will follow. I can't imagine it any other way. Feeling good! -Abby." After reading it, Max wonders "Did it die too? Beauty?"
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* VindicatedbyHistory: At the time of its release, the game had the great misfortune of being released amidst an oversaturated market of open-world sandbox exploration action games, with Ubisoft, in particular, being a frequent target of ridicule for this reason. As such many critics dismissed the game as another dime-a-dozen sandbox game with a Mad Max paintjob and little else to distinguish it. However, now that the gaming industry has moved on to new trends and genres, alleviating the deluge of Open-World Sandbox games, many now look back at Mad Max with significantly more fondness and appreciation of its vehicle-focused action gameplay and for being a worthwhile addition to the Mad Max canon for authentically recreating its world and titular designated hero.
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** Both this game's version of Glory the Child's mother (SilkHidingSteel [[TheWoobie Woobie]] Hope) or the determined low-key ActionMom from the ''Fury Road'' tie-in comics are decently popular, but there isn't a consensus on which is more popular.

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** Both this game's version of Glory the Child's mother (SilkHidingSteel [[TheWoobie Woobie]] Hope) or and the determined low-key ActionMom from the ''Fury Road'' tie-in comics are decently popular, but there isn't a consensus on which is more popular.

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* BrokenBase: The lack of references to ''Fury Road'' has been a point of contention among some game reviewers, namely Kotaku and Ars Technica, who both knocked points off for not taking more from that film. However, some have countered that this game has been in development for ''years'', and that it's not fair to take points off for a relatively petty gripe.

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* BrokenBase: BrokenBase:
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The lack of references to ''Fury Road'' has been a point of contention among some game reviewers, namely Kotaku and Ars Technica, who both knocked points off for not taking more from that film. However, some have countered that this game has been in development for ''years'', and that it's not fair to take points off for a relatively petty gripe.gripe.
** Both this game's version of Glory the Child's mother (SilkHidingSteel [[TheWoobie Woobie]] Hope) or the determined low-key ActionMom from the ''Fury Road'' tie-in comics are decently popular, but there isn't a consensus on which is more popular.


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* EnsembleDarkhorse: Gutgash's ship, a broken vessel in a dried-up part of the ocean that is being reinforced as a stronghold against raiders and so it will float if the water ever returns is more popular than several of the game's prominent human characters (including Gutgash himself).
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Values Dissonance has a 20-year waiting period.


* ValuesDissonance: In one of Chumbucket's many raving prayers, he praises the "tranny on all high." Granted, he's referring to "transmission", but the word has become increasingly taboo in recent years as a transphobic slur.
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* ValuesDissonance: In one of Chumbucket's many raving prayers, he praises the "tranny on all high." Granted, he's referring to "transmission", but the word has become increasingly taboo in recent years as a transphobic slur.
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* HarsherInHindsight: One history relic is a picture of a sculpture with a critique of it on the back. Max reflects on it by wondering how he would be judged today. Going by the DesignatedHero entry above, not well at all.
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Critical Dissonance is already on this page. 8.8 is now a disambiguation.


* EightPointEight: The game has gotten fairly middling reviews, and fans of the game are ''not'' happy about it, to say the least. Tycho from ''Webcomic/PennyArcade'' even [[http://www.penny-arcade.com/news/post/2015/09/04/biblicality accused Polygon]] of deliberately causing controversy for clicks.
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** Another historic artifact is of a picture of a girl celebrating her birthday. On the back is a letter: "Mum, I know you don't want anything to do with us, but little Brienne sure wants to meet her grandmother. Love, Janet and Skyler." On top of not knowing the fate of Janet, Skyler, or little Brienne, there is the suggestion that [[FridgeHorror the mother of whoever wrote the letter]] [[{{Gayngst}} cut them off because they were a lesbian]].
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* CriticalDissonance: This has happened since the game came out. While critics have been harsh but fair on the game, most user reviews have been near universally positive. This can be attributed to the fact that the game follows a fairly standard, Ubisoft style open-world template of unlocking fast travel towers and personal upgrades, which some critics have gotten sick of. Fans tend to gravitate towards the presentation and story instead, which are often considered the highlight of the game.

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* CriticalDissonance: This has happened since the game came out. While critics have been harsh but fair on the game, most user reviews have been near universally positive. This can be attributed to the fact that the game follows a fairly standard, Ubisoft style open-world template of unlocking fast travel towers and personal upgrades, which some critics have gotten sick of. Fans tend to gravitate towards the presentation presentation, the fast vehicle movement & combat, and story instead, which are often considered the highlight of the game.
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Now Flame Bait and Darth.


* WhatAnIdiot: Max deciding not to use the Thunderpoon while [[spoiler: Scrotus' vehicle dangles from a cliff]], which would either made it explode or cause it to fall off the edge, but instead ramming it with the Magnus Opus [[spoiler: destroying it and killing Chumbucket]] in the process. [[spoiler: And the fact Scrotus still makes it out, making the ramming idea all the more pointless. Max has clearly gone off the deep end at this point, while Chumbucket shares the blame in not suggesting anything other than "Don't wreck my car."]]
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** For melee combat, the combination of the two purchaseable moves, Master Melee Reversal and Melee Weapon Execution. They require a relatively low legend rank, so they can easily be gotten early in the story. Reversal lets you steal an enemy's melee weapon if you perfectly parry them, and Execution lets you immediately follow that up with a kill from it. Get good at perfect parries and any fight that has a weapon-wielding enemy becomes much easier. It's also a good source of Griffa Tokens from all the parry, disarm, and weapon kill challenges you'll be completing.
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* CriticalDissonance: This has happened since the game came out. While critics have been harsh but fair on the game, most user reviews have been near universally positive. This can be attributed to the fact that the game follows a fairly standard, Ubisoft style open-world template of unlocking fast travel towers and personal upgrades, which some critics have gotten sick of.

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* CriticalDissonance: This has happened since the game came out. While critics have been harsh but fair on the game, most user reviews have been near universally positive. This can be attributed to the fact that the game follows a fairly standard, Ubisoft style open-world template of unlocking fast travel towers and personal upgrades, which some critics have gotten sick of. Fans tend to gravitate towards the presentation and story instead, which are often considered the highlight of the game.

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* JerkAssWoobie: Max is pretty much this trope's mascot. He used to be a cop trying to maintain order in a world coming apart at the seams, only to have both his wife and daughter killed, his leg crippled, and was then left alone to wander a wasteland, forced to eat dog food and maggots in order to survive. [[spoiler: He's even worse off by the end of the game, having been left alone with nothing but the voices in his head.]] Max is so far gone, that not only does he not know how old he is, he's completely unaware what year it is. Despite being a single-minded jerk, by the end of the game you just want to give him a hug.


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* JerkassWoobie: Max is pretty much this trope's mascot. He used to be a cop trying to maintain order in a world coming apart at the seams, only to have both his wife and daughter killed, his leg crippled, and was then left alone to wander a wasteland, forced to eat dog food and maggots in order to survive. [[spoiler: He's even worse off by the end of the game, having been left alone with nothing but the voices in his head.]] Max is so far gone, that not only does he not know how old he is, he's completely unaware what year it is. Despite being a single-minded jerk, by the end of the game you just want to give him a hug.

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