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Narm is for specific moments only, this entry is too general.
Deleted line(s) 5 (click to see context) :
* {{Narm}}: The story's script has its ups and downs, including several lines of dialogue that come completely out of left-field, but it's the quality of the English dub that truly secures its place in Narm territory.
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-->[[spoiler:'''Kroitz:''' "When you've abandoned who you are, then you are truly defeated. Must I endure more suffering? Will I make it through this?"]]
to:
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** There is only one save point in the '''''entire game'''''.
*** Subverted since the Geogates in dungeons teleport back close to the NPC acting as the save point. It's more long-winded than necessary, but it essentially makes the Geogates themselves the save points.
*** Subverted since the Geogates in dungeons teleport back close to the NPC acting as the save point. It's more long-winded than necessary, but it essentially makes the Geogates themselves the save points.
to:
** There is only one save point in the '''''entire game'''''.
*** Subverted since theentire game. The Geogates in dungeons teleport back close to the NPC acting as the save point. It's more long-winded than necessary, but it point, essentially makes making the Geogates themselves the save points.points, but for some it's still more long-winded than necessary.
*** Subverted since the
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not YMMV. Moved to the main page.
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* AnachronismStew: The setting and technology of Nortis bears resemblance to [[{{Kaiserreich}} 20th Century Germany]] (complete with the [[AsLongAsItSoundsForeign German-sounding names]] the Nortis characters are given), but there's the occasional addition that seem more modern (for example, the Ancient Gears providing "electricity", or [[spoiler:acting as television sets that Quanlee can project himself into]], or the computer screens on the walls of some of the army buildings).
** And then there's Evann, who [[HollywoodCostuming wouldn't look out of place in a 90s boyband]].
** And then there's Evann, who [[HollywoodCostuming wouldn't look out of place in a 90s boyband]].
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* HourglassPlot: Displayed with Evann and Kroitz, who act as [[{{Foil}} Foils]] to one another. Evann begins the story as an unmotivated young man who lacks experience, whereas at the same point in time, Kroitz - only five years his senior - has had a full military career, with a high rank and respect from his subordinates to prove it. These differences are even {{Lampshaded}} now and again by other characters. [[spoiler:But by the end of the game, Kroitz has lost all of those things due in part to his own hubris, only really escaping with his life thanks to Evann, who in turn leads his party towards defeating the BigBad.]]
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* LostInTranslation: The Snowwhite Dress armour in the English port is called the Pure White Dress in the original Japanese version. A "pure white dress" is a colloquial term for a wedding dress in Japanese. It's not particularly significant, but the translation does remove the amusement of unlocking the [[GenderRestrictedGear gender restriction]] using the Full Armour skill and powering your way through the game with Evann in a wedding dress.
** This actually exists as a [[Webcomic/NuzlockeComics Nuzlocke-esque]] SelfImposedChallenge within the game's small fanbase on [[Website/NicoNicoDouga NicoNicoDouga]], as said piece of equipment prevents its wearer from using magic.
** This actually exists as a [[Webcomic/NuzlockeComics Nuzlocke-esque]] SelfImposedChallenge within the game's small fanbase on [[Website/NicoNicoDouga NicoNicoDouga]], as said piece of equipment prevents its wearer from using magic.
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* RelationshipVoiceActor: In the Japanese version, [[Creator/ShinichiroMiki Shin-ichiro Miki]] (Evann) and [[Creator/TakehitoKoyasu Takehito Koyasu]] (Kroitz) are, ironically, real-life friends and are both members of Koyasu's band, Weiß.
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->[[spoiler:'''Kroitz:''' "When you've abandoned who you are, then you are truly defeated. Must I endure more suffering? Will I make it through this?"]]
to:
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* [[CityWithNoName Village With No Name]]: Wherever Evann, Kroitz and Pike grew up, it's never named or even given much reference to as a location. Evann's house is the only part of the area ever actually shown.
* VillainProtagonist: With how much focus the narrative puts on Kroitz, especially in contrast to the less developed playable cast, it's difficult not to consider him the central character. [[spoiler:Until he's [[ChuckCunninghamSyndrome written out of the endings, at least]].]]
* VillainProtagonist: With how much focus the narrative puts on Kroitz, especially in contrast to the less developed playable cast, it's difficult not to consider him the central character. [[spoiler:Until he's [[ChuckCunninghamSyndrome written out of the endings, at least]].]]
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* AnachronismStew: The setting and technology of Nortis bears resemblance to [[{{Kaiserreich}} 20th Century Germany]] (complete with the [[AsLongAsItSoundsForeign German-sounding names]] the Nortis characters are given), but there's the occasional addition that seem more modern (for example, the Ancient Gears providing "electricity", or [[spoiler:acting as television sets that Quanlee can project himself into]], or the computer screens on the walls of some of the army buildings).
** And then there's Evann, who [[HollywoodCostuming wouldn't look out of place in a 90s boyband]].
** And then there's Evann, who [[HollywoodCostuming wouldn't look out of place in a 90s boyband]].
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Added DiffLines:
* [[CityWithNoName Village With No Name]]: Wherever Evann, Kroitz and Pike grew up, it's never named or even given much reference to as a location. Evann's house is the only part of the area ever actually shown.
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None
Added DiffLines:
* HourglassPlot: Displayed with Evann and Kroitz, who act as [[{{Foil}} Foils]] to one another. Evann begins the story as an unmotivated young man who lacks experience, whereas at the same point in time, Kroitz - only five years his senior - has had a full military career, with a high rank and respect from his subordinates to prove it. These differences are even {{Lampshaded}} now and again by other characters. [[spoiler:But by the end of the game, Kroitz has lost all of those things due in part to his own hubris, only really escaping with his life thanks to Evann, who in turn leads his party towards defeating the BigBad.]]
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Added DiffLines:
* VillainProtagonist: With how much focus the narrative puts on Kroitz, especially in contrast to the less developed playable cast, it's difficult not to consider him the central character. [[spoiler:Until he's [[ChuckCunninghamSyndrome written out of the endings, at least]].]]
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** Evol, [[spoiler:the [[InTheHood mysterious hooded]] guardian of the Starry Corridor who created both Quanlee and a clone of himself (Spectro), is unceremoniously killed-off by Kroitz just a few minutes after his introduction.]]
to:
** Evol, [[spoiler:the [[InTheHood mysterious hooded]] guardian of the Starry Corridor who created both Quanlee and a clone of himself (Spectro), (Specto), is unceremoniously killed-off by Kroitz just a few minutes after his introduction.]]
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** Kroitz, himself, after acting as the driving force of the majority of the storyline, is [[spoiler: completely written out after his defeat before the first ending, offering no conclusion to the questions he raises in his final scene:]]
to:
** Kroitz, himself, after acting as the driving force of the majority of the storyline, is [[spoiler: [[spoiler:[[ChuckCunninghamSyndrome completely written out after his defeat before the first ending, ending]], offering no conclusion to the questions he raises in his final scene:]]
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* RelationshipVoiceActor: In the Japanese version, [[Creator/ShinichiroMiki Shin-ichiro Miki]] (Evann) and [[Creator/TakehitoKoyasu Takehito Koyasu]] (Kroitz) are, ironically, real-life friends and members of Koyasu's band, Weiß.
to:
* RelationshipVoiceActor: In the Japanese version, [[Creator/ShinichiroMiki Shin-ichiro Miki]] (Evann) and [[Creator/TakehitoKoyasu Takehito Koyasu]] (Kroitz) are, ironically, real-life friends and are both members of Koyasu's band, Weiß.
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None
* RelationshipVoiceActor: In the Japanese version, [[Creator/ShinichiroMiki Shin-ichiro Miki]] (Evann) and [[Creator/TakehitoKoyasu Takehito Koyasu]] (Kroitz) are, ironically, real-life friends and members of Koyasu's band, Weiß.
Changed line(s) 12 (click to see context) from:
** The [[InventoryManagementPuzzle 30-limit inventory]] can be very annoying and its likely to become full of RandomDrops every time you visit a dungeon, specially due to skill vellums that consume many item slots [[note]]there is a separated folder for skills, but they will only be moved there after you pay Looca's skillman to create them[[/note]].
to:
** The [[InventoryManagementPuzzle 30-limit inventory]] can be very annoying and its likely to become full of RandomDrops every time you visit a dungeon, specially due to skill vellums that consume many item slots [[note]]there is a separated folder for skills, but they will only be moved there after you pay Looca's Locca's skillman to create them[[/note]].
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None
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* ObviousJudas: [[spoiler:Kroitz and Spectro turning out to be bad guys manipulating the Nortis Army for their own gains is hardly a surprise, thanks to their ObviouslyEvil [[CharacterPortrait Character Portraits]] and because Evann himself distrusts them.]]
to:
* LostInTranslation: The Snowwhite Dress armour in the English port is called the Pure White Dress in the original Japanese version. A "pure white dress" is a colloquial term for a wedding dress in Japanese. It's not particularly significant, but the translation does remove the amusement of unlocking the [[GenderRestrictedGear gender restriction]] using the Full Armour skill and powering your way through the game with Evann in a wedding dress.
** This actually exists as a [[Webcomic/NuzlockeComics Nuzlocke-esque]] SelfImposedChallenge within the game's small fanbase on [[Website/NicoNicoDouga NicoNicoDouga]], as said piece of equipment prevents its wearer from using magic.
* ObviousJudas: [[spoiler:Kroitz andSpectro Specto turning out to be bad guys manipulating the Nortis Army for their own gains is hardly a surprise, thanks to their ObviouslyEvil [[CharacterPortrait Character Portraits]] and because Evann himself distrusts them.]]
** This actually exists as a [[Webcomic/NuzlockeComics Nuzlocke-esque]] SelfImposedChallenge within the game's small fanbase on [[Website/NicoNicoDouga NicoNicoDouga]], as said piece of equipment prevents its wearer from using magic.
* ObviousJudas: [[spoiler:Kroitz and
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Added DiffLines:
* {{Narm}}: The story's script has its ups and downs, including several lines of dialogue that come completely out of left-field, but it's the quality of the English dub that truly secures its place in Narm territory.
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Added DiffLines:
***Subverted since the Geogates in dungeons teleport back close to the NPC acting as the save point. It's more long-winded than necessary, but it essentially makes the Geogates themselves the save points.
Added DiffLines:
** Kroitz, himself, after acting as the driving force of the majority of the storyline, is [[spoiler: completely written out after his defeat before the first ending, offering no conclusion to the questions he raises in his final scene:]]
->[[spoiler:'''Kroitz:''' "When you've abandoned who you are, then you are truly defeated. Must I endure more suffering? Will I make it through this?"]]
->[[spoiler:'''Kroitz:''' "When you've abandoned who you are, then you are truly defeated. Must I endure more suffering? Will I make it through this?"]]
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* GoddamnedBats: Ravens enemies are weak, but annoying, as they come in high numbers, can summon back-up, and dodge most melee attacks, forcing you into wasting spells and Special Moves on them.
to:
* GoddamnedBats: Ravens Bird-type enemies are can be very annoying. Despite being weak, but annoying, as they are hard to avoid, come in high numbers, can summon back-up, and dodge most melee attacks, forcing you into wasting spells attacks and Special Moves on them.can summon back-up.
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* TheyWastedAPerfectlyGoodCharacter: Diene could have been a playable character; then there is the UnresolvedSexualTension between her and Evann.
to:
* TheyWastedAPerfectlyGoodCharacter: TheyWastedAPerfectlyGoodCharacter:
** Diene could have been a playable character; then there is the UnresolvedSexualTension between her andEvann.Evann.
** Evol, [[spoiler:the [[InTheHood mysterious hooded]] guardian of the Starry Corridor who created both Quanlee and a clone of himself (Spectro), is unceremoniously killed-off by Kroitz just a few minutes after his introduction.]]
** Diene could have been a playable character; then there is the UnresolvedSexualTension between her and
** Evol, [[spoiler:the [[InTheHood mysterious hooded]] guardian of the Starry Corridor who created both Quanlee and a clone of himself (Spectro), is unceremoniously killed-off by Kroitz just a few minutes after his introduction.]]
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* ItsHardSoItSucks: The challenge in this game can turn some people off. While the battles aren't much harder than those from the [[VideoGame/Grandia1 first Grandia]], the lack of save points and the limited inventory make it the toughest game in the series.
to:
* ItsHardSoItSucks: The challenge GoddamnedBats: Ravens enemies are weak, but annoying, as they come in this game high numbers, can turn some people off. While the battles aren't much harder than those from the [[VideoGame/Grandia1 first Grandia]], the lack of save points summon back-up, and the limited inventory make it the toughest game in the series.dodge most melee attacks, forcing you into wasting spells and Special Moves on them.
Changed line(s) 8 (click to see context) from:
** The [[InventoryManagementPuzzle 30-limit inventory]] can be very annoying and its likely to become full of RandomDrops every time you visit a dungeon, specially due to skill scrolls that consume many item slots [[note]]there is a separated folder for skills, but they will only be moved there after you pay Looca's skillman to appraise them[[/note]]. Also, thanks to it, you can only buy ''one item'' per time.
to:
** The [[InventoryManagementPuzzle 30-limit inventory]] can be very annoying and its likely to become full of RandomDrops every time you visit a dungeon, specially due to skill scrolls vellums that consume many item slots [[note]]there is a separated folder for skills, but they will only be moved there after you pay Looca's skillman to appraise them[[/note]]. Also, thanks to it, create them[[/note]].
** The item shop limits youcan only buy into buying ''one item'' per time.time (ex.: you cannot buy six Antidotes at once; you have to manually buy one Antidote ''six'' times). Ironically, selling items have the opposite problem: if you have six Panaceas, you'll have to sell them all at once (unless you move some to the item storage).
** The item shop limits you
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* ClicheStorm: A war between races, a swordsman with a deceased father that possess a unique ability and joins a RagtagBunchOfMisfits to save the world, ruins based on the elements, bad guys researching an ancient civilization to take over the world etc.
* ContestedSequel: While not a mainline game, this is the most polarizing entry in the series, thanks to the developers decision to make a game almost entirely focused on DungeonCrawling and combat, resulting in a [[ExcusePlot generic and vague plot]] with one-dimensional characters and cliche villains.
* ContestedSequel: While not a mainline game, this is the most polarizing entry in the series, thanks to the developers decision to make a game almost entirely focused on DungeonCrawling and combat, resulting in a [[ExcusePlot generic and vague plot]] with one-dimensional characters and cliche villains.
to:
* ClicheStorm: A war between races, a swordsman with a deceased father that possess a unique ability and joins a RagtagBunchOfMisfits to save the world, ruins based on the elements, elemental ruins, bad guys researching after an ancient civilization to take over the world power for their own ends etc.
* ContestedSequel: While not a mainline game, this is the most polarizing entry in the series, thanks to the developers decision to make a game almost entirely focused on DungeonCrawling and combat, resulting in a [[ExcusePlot generic and vague plot]] with one-dimensionalcharacters and cliche villains.characters.
* ContestedSequel: While not a mainline game, this is the most polarizing entry in the series, thanks to the developers decision to make a game almost entirely focused on DungeonCrawling and combat, resulting in a [[ExcusePlot generic and vague plot]] with one-dimensional
Changed line(s) 5 (click to see context) from:
* ObviousJudas: [[spoiler:Kroitz and Spectro turning out to be bad guys manipulating the Nortis Army for their own gains is hardly a surprise, thanks to their ObviouslyEvil [[CharacterPortrait Character Portraits]] and because Evann himself distrusts them. [[TheyWastedAPerfectlyGoodCharacter If anything, Kroitz turning out to be a good guy would have been a better twist]].]]
to:
* ObviousJudas: [[spoiler:Kroitz and Spectro turning out to be bad guys manipulating the Nortis Army for their own gains is hardly a surprise, thanks to their ObviouslyEvil [[CharacterPortrait Character Portraits]] and because Evann himself distrusts them. [[TheyWastedAPerfectlyGoodCharacter If anything, Kroitz turning out to be a good guy would have been a better twist]].]]
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* TheyWastedAPerfectlyGoodCharacter: Diene could have been a playable character; then there is the UnresolvedSexualTension between her and Evann.
Added DiffLines:
* ViewerGenderConfusion: ShrinkingViolet Titto could easily be mistaken for an elf girl (at least until you hear his voice). Even ignoring his looks, the other teams (Brandol and Carmyne, Ulk and Myam) are all "male and female pairs".
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Added DiffLines:
* ObviousJudas: [[spoiler:Kroitz and Spectro turning out to be bad guys manipulating the Nortis Army for their own gains is hardly a surprise, thanks to their ObviouslyEvil [[CharacterPortrait Character Portraits]] and because Evann himself distrusts them. [[TheyWastedAPerfectlyGoodCharacter If anything, Kroitz turning out to be a good guy would have been a better twist]].]]
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* ClicheStorm: A war between races, a swordsman with a deceased father that possess a unique special power that can save the world, ruins based on the elements, bad guys researching an ancient civilization to take over the world etc.
to:
* ClicheStorm: A war between races, a swordsman with a deceased father that possess a unique special power that can ability and joins a RagtagBunchOfMisfits to save the world, ruins based on the elements, bad guys researching an ancient civilization to take over the world etc.etc.
* ContestedSequel: While not a mainline game, this is the most polarizing entry in the series, thanks to the developers decision to make a game almost entirely focused on DungeonCrawling and combat, resulting in a [[ExcusePlot generic and vague plot]] with one-dimensional characters and cliche villains.
* ItsHardSoItSucks: The challenge in this game can turn some people off. While the battles aren't much harder than those from the [[VideoGame/Grandia1 first Grandia]], the lack of save points and the limited inventory make it the toughest game in the series.
* ContestedSequel: While not a mainline game, this is the most polarizing entry in the series, thanks to the developers decision to make a game almost entirely focused on DungeonCrawling and combat, resulting in a [[ExcusePlot generic and vague plot]] with one-dimensional characters and cliche villains.
* ItsHardSoItSucks: The challenge in this game can turn some people off. While the battles aren't much harder than those from the [[VideoGame/Grandia1 first Grandia]], the lack of save points and the limited inventory make it the toughest game in the series.
Changed line(s) 5 (click to see context) from:
** In some dungeons, advancing to the next floor prevents you from backtracking to the previous one (usually when you switch screens trough a moving platform or an elevator), meaning that even if you are tired of playing or want to save the game, you'll have no choice but to keep moving forward until you find the next [[EscapeRope warp circle]] (if there is one), or defeat the boss.
to:
** In some dungeons, advancing The [[InventoryManagementPuzzle 30-limit inventory]] can be very annoying and its likely to the next floor prevents become full of RandomDrops every time you from backtracking visit a dungeon, specially due to the previous one (usually when you switch screens trough a moving platform or an elevator), meaning skill scrolls that even if you are tired of playing or want to save the game, you'll have no choice consume many item slots [[note]]there is a separated folder for skills, but to keep moving forward until you find the next [[EscapeRope warp circle]] (if they will only be moved there is one), or defeat the boss. after you pay Looca's skillman to appraise them[[/note]]. Also, thanks to it, you can only buy ''one item'' per time.
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** You need rare Skill Books to equip skills; Said skills are found as RandomDrops (that consume slots in your [[InventoryManagementPuzzle 30-limit inventory]]) and need to be appraised in Looca's skill shop before equipped.
** Each time you deliver a sound item to the band members, they force you into listening to their song.
** Each time you deliver a sound item to the band members, they force you into listening to their song.
to:
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%%* ClicheStorm
to:
Changed line(s) 5 (click to see context) from:
** In some dungeons, advancing to the next floor prevents you from backtracking to the previous one (usually after riding a platform or an elevator), meaning that even if you are tired of playing or want to save the game, you'll have no choice but to keep moving forward until you find the next warp circle (if there is one), or beat the boss.
to:
** In some dungeons, advancing to the next floor prevents you from backtracking to the previous one (usually after riding when you switch screens trough a moving platform or an elevator), meaning that even if you are tired of playing or want to save the game, you'll have no choice but to keep moving forward until you find the next [[EscapeRope warp circle circle]] (if there is one), or beat defeat the boss.
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** Skill, books and mana eggs can only be equipped while in town. Speaking of skills, they are found in dungeons, but each one found will consume a slot in your [[InventoryManagementPuzzle 30-limit inventory]], and need to be appraised in Looca's skill shop before you can equip them.
** Each time you deliver a sound item to the band members, they will force you into listening to their song.
** Each time you deliver a sound item to the band members, they will force you into listening to their song.
to:
** Skill, books and mana eggs can only be equipped while in town. Speaking of skills, they You need rare Skill Books to equip skills; Said skills are found in dungeons, but each one found will as RandomDrops (that consume a slot slots in your [[InventoryManagementPuzzle 30-limit inventory]], inventory]]) and need to be appraised in Looca's skill shop before you can equip them.
equipped.
** Each time you deliver a sound item to the band members, theywill force you into listening to their song.song.
* TheyWastedAPerfectlyGoodPlot: The GreatOffscreenWar between Nortis and Arcadia, and the relationship between the party members of different races. While Brandol and Jaid are presented as HeadbuttingHeroes during their introduction, this is soon put aside and forgotten in favor of the "SaveTheWorld from ObviouslyEvil villains" plot.
** Each time you deliver a sound item to the band members, they
* TheyWastedAPerfectlyGoodPlot: The GreatOffscreenWar between Nortis and Arcadia, and the relationship between the party members of different races. While Brandol and Jaid are presented as HeadbuttingHeroes during their introduction, this is soon put aside and forgotten in favor of the "SaveTheWorld from ObviouslyEvil villains" plot.
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Changed line(s) 4,5 (click to see context) from:
** There is only one save point in the entire game.
** In dungeons, advancing to the next floor usually prevents you from backtracking to the previous ones, meaning that even if you are tired of playing or want to save the game, you'll have no choice but to keep moving forward until you find the next warp circle (if there is one), or beat the boss. Some dungeons allows backtracking, but it also resets the solved puzzles and the mini-map.
** In dungeons, advancing to the next floor usually prevents you from backtracking to the previous ones, meaning that even if you are tired of playing or want to save the game, you'll have no choice but to keep moving forward until you find the next warp circle (if there is one), or beat the boss. Some dungeons allows backtracking, but it also resets the solved puzzles and the mini-map.
to:
** There is only one save point in the entire game.
'''''entire game'''''.
** In some dungeons, advancing to the next floorusually prevents you from backtracking to the previous ones, one (usually after riding a platform or an elevator), meaning that even if you are tired of playing or want to save the game, you'll have no choice but to keep moving forward until you find the next warp circle (if there is one), or beat the boss. Some dungeons allows backtracking, but it also resets boss.
** Revisiting a dungeon requires all thesolved puzzles to be solved again.
** Skill, books and mana eggs can only be equipped while in town. Speaking of skills, they are found in dungeons, but each one found will consume a slot in your [[InventoryManagementPuzzle 30-limit inventory]], and need to be appraised in Looca's skill shop before you can equip them.
** Each time you deliver a sound item to themini-map.band members, they will force you into listening to their song.
** In some dungeons, advancing to the next floor
** Revisiting a dungeon requires all the
** Skill, books and mana eggs can only be equipped while in town. Speaking of skills, they are found in dungeons, but each one found will consume a slot in your [[InventoryManagementPuzzle 30-limit inventory]], and need to be appraised in Looca's skill shop before you can equip them.
** Each time you deliver a sound item to the
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* ClicheStorm
* SugarWiki/AwesomeMusic: Some battle themes.
* SugarWiki/AwesomeMusic: Some battle themes.
to:
*
%%* ClicheStorm
* ScrappyMechanic:
** There is only one save point in the entire game.
** In dungeons, advancing to the next floor usually prevents you from backtracking to the previous ones, meaning that even if you are tired of playing or want to save the game, you'll have no choice but to keep moving forward until you find the next warp circle (if there is one), or beat the boss. Some dungeons allows backtracking, but it also resets the solved puzzles and the mini-map.
----
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* CrowningMusicOfAwesome: Some battle themes.
to:
* CrowningMusicOfAwesome: SugarWiki/AwesomeMusic: Some battle themes.
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Changed line(s) 1 (click to see context) from:
* ClicheStorm
to:
* ClicheStormClicheStorm
* CrowningMusicOfAwesome: Some battle themes.
* CrowningMusicOfAwesome: Some battle themes.