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** The Death Mask in Prehevil is a massive pain in the ass to fight [[LuckBasedMission if he pops out of a coffin when you pass by]]. His limbs have a hefty amount of HP each, preventing easy dismemberment of the arms or a quick vulnerable [[AttackTheWeakPoint head]], and both arms have a powerful slicing attack that chops off arms extremely commonly. Like the mob, [[TalkingTheMonsterToDeath Diplomacy]][[SubvertedTrope will never work]], and will steadily pursue you around the map. It’s telling that most guides advocate simply [[CuttingTheKnot blasting him a couple of times with the trenchgun outside of combat]] rather than actually fighting him.

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** The Death Mask in Prehevil is a massive pain in the ass to fight [[LuckBasedMission if he pops out of a coffin when you pass by]]. His limbs have a hefty amount of HP each, preventing easy dismemberment of the arms or a quick vulnerable [[AttackTheWeakPoint head]], head, and both arms have a powerful slicing attack that chops off arms extremely commonly. Like the mob, [[TalkingTheMonsterToDeath Diplomacy]][[SubvertedTrope will never work]], and will steadily pursue you around the map. It’s telling that most guides advocate simply [[CuttingTheKnot blasting him a couple of times with the trenchgun outside of combat]] rather than actually fighting him.
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* ThatOneBoss: The infamous mob encounter, which can appear randomly in the western part of Prehevil, and has you getting attacked by 3 enemies at once. The Meat Grinder would be a miniboss by itself (as it can kill you or cut off both arms in a single attack), but it's also assisted by a rifleman and a half-cocooned, making it a quick run-ender if you don't have proper strategy and preparation. The worst part, however, is that these enemies are very resistant to bullets, don't have distinct body parts, and have a lot more health compared to what their torso normally would have, making it impossible for you to finish the fight quickly with [=AoE=] attacks, or to cut off their arms.

to:

* ThatOneBoss: The infamous mob encounter, which can appear randomly in the western part of Prehevil, and has you getting attacked by 3 enemies at once. The Meat Grinder would be a miniboss by itself (as it can kill you or cut off both arms in a single attack), but it's also assisted by a rifleman and a half-cocooned, making it a quick run-ender if you don't have proper strategy and preparation. The worst part, however, is that these enemies are very resistant to bullets, don't have distinct body parts, and have a lot more health compared to what their torso normally would have, making it impossible for you to finish the fight quickly with [=AoE=] attacks, or to cut off their arms.arms.
** The Death Mask in Prehevil is a massive pain in the ass to fight [[LuckBasedMission if he pops out of a coffin when you pass by]]. His limbs have a hefty amount of HP each, preventing easy dismemberment of the arms or a quick vulnerable [[AttackTheWeakPoint head]], and both arms have a powerful slicing attack that chops off arms extremely commonly. Like the mob, [[TalkingTheMonsterToDeath Diplomacy]][[SubvertedTrope will never work]], and will steadily pursue you around the map. It’s telling that most guides advocate simply [[CuttingTheKnot blasting him a couple of times with the trenchgun outside of combat]] rather than actually fighting him.

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** Although shadowy figures and other intangible enemies are immune to mundane attacks, they can be easily killed by punching them, which gets absurdly effective with Marcoh.

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** Although shadowy figures and other intangible enemies are immune to mundane attacks, they they're still vulnerable to punches, meaning Marcoh can be easily killed by punching them, which gets absurdly effective with Marcoh.kill them.



** Drawing a Vinushka sigil in the mayor's house is supposed to let you climb the sigil's tree down to the basemeent. You don't actually need the sigil, however, as you can interact with the climb spot even if the tree is not present.

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** Drawing a Vinushka sigil in the mayor's house is supposed to let you climb the sigil's tree down to the basemeent. basement. You don't actually need the sigil, however, as you can interact with the climb spot even if the tree is not present.present.
** Daan has a skill which allows him to revive other characters at the cost of a limb, but if he is equipped with the salmonsnake rune (which prevents limb loss), this cost is effectively sidestepped.
** Daan's revival ability can cure other characters of their heroin addictions, a status effect meant to be permanent.
* HateSink: Caligura seems to be the only contestant with no redeeming qualities: he's a violent monster who can attempt to murder multiple other characters, and may attempt to rape Abella or Marina if they are being played as. He consistently ranks at the bottom of character popularity polls.
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** Drawing a Vinushka sigil in the mayor's house is supposed to let you climb the sigil's tree down to the basemeent. You don't actually need the sigil, however, as you can interact with the climb spot even if the tree is not present.
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** Bringing up the map or party talk as you step onto a tile will bypass any triggers associated with the tile. The uses range from keeping Abella's alternate outfit (by avoiding the dialogue near the train) to bypassing several boss fights.
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** The explosion sprite used for [[LandMineGoesClick land mines]], pipe bombs, and [[spoiler: the Platoon’s [[OneHitKill Heavy Mortar]] attack]] is liften almost wholesale from ''VideoGame/MetalSlug'', making it hard to take otherwise [[OneHitKill fatal explosions]] seriously.

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Okay, so it turns out that it requires the creator explicitly pointing out their reasons for the changes


* AuthorsSavingThrow: A few, in response to complaints about the first game
** Saving is much easier, as ritual circles allow drawing the sigil of the God of Fear & Hunger for a save point, and sleeping is primarily limited by time instead of coin flips to avoid combat and the rarity of beds.
** Dash, an infamously overpowered skill (as doubled movement speed is way too good for a skill you can start with), has been removed from the game. Later patches then reintroduced it as an ability all characters have, but restricted it with a SprintMeter that depletes significantly faster in the presence of alerted enemies, thus making it much less game-breaking.

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** At the high tier sits Abella, Marcoh, and Marina. Abella is a solid tank with some great utility [[spoiler: and can notably recruit every character in the game]]. This lets her have a lot of teambuilding synergy, helped by the fact that she is bar none the easiest party member to recruit. Marcoh hits like a truck and can be an effective dodge-tank thanks to his ability to max out agility very quickly. Even if he doesn't go for agility, he can still be a strong frontline fighter. Marina is a GlassCannon BlackMage who can blast enemies apart in seconds, somewhat balanced by her fragility. Notably, she also has access to quite a few game-breaking strategies as detailed below. Players who follow an efficient route can end the first morning period with tons of heads, a full party of ghoul backups, and tons of resources to hoard for later. All three of these characters make great protagonist choices and can be fantastic to recruit into a party.
** At the mid tier sits O'Saa, Daan, and Olivia. O'Saa is a great character, but is mostly outclassed by Marina (though the two have tons of synergy if you can get each other's Hexen tree). Daan's medical skills make him a great healer, but his fragility and lack of combat skill require him to be backed up by others to reach his full potential. Olivia can hit like a truck and has excellent combat skills, but her wheelchair makes her a serious liability and (as detailed below) she becomes ''much'' weaker if she is not the protagonist. Overall, mid tier characters are still pretty strong, but often need more backup than the high tiers.

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** At the high tier sits Abella, Marcoh, and Marina. Abella is a solid tank fighter with some great utility [[spoiler: and can notably recruit every character in the game]]. This lets her have a lot of teambuilding synergy, helped by the fact that she is bar none the easiest party member to recruit. Marcoh hits punches like a truck and can be an effective dodge-tank and LightningBruiser thanks to his stances and the ability to max out agility very quickly. Even if he doesn't go for agility, he can still be a strong frontline fighter. Marina is a GlassCannon BlackMage who can blast enemies apart in seconds, the first turn with Occultism and increase the whole party's [[OneStatToRuleThemAll agility]] with engravements of the God of Fear & Hunger, somewhat balanced by her fragility.weapon restrictions. Notably, she also has access to quite a few game-breaking strategies as detailed below. Players who follow an efficient route can end the first morning period with tons of heads, a full party of ghoul backups, and tons of resources to hoard for later. All three of these characters make great protagonist choices and can be fantastic to recruit into a party.
** At the mid tier sits O'Saa, Daan, and Olivia. O'Saa is a great character, character with the extremely powerful Spice Forge, but is mostly outclassed by Marina due to his inability to use guns (though the two have tons of synergy if you can get each other's Hexen tree). Daan's medical skills make him a great healer, but his fragility and lack of good combat skill require skills requires him to be backed up by others to reach his full potential. Olivia can hit like a truck with hemlock and has excellent combat skills, skills with [[PoisonedWeapons Poison Tip]], but her wheelchair makes her a serious liability and (as detailed below) she becomes ''much'' weaker if she is not the protagonist. Overall, mid tier characters are still pretty strong, but often need more backup than the high tiers.



** Out of all weapons you can make with Weaponcraft, the Meat Grinder outclasses everything. While it counts as two-handed (making it unusable by all female characters except Abella), it's +35 attack is combined with scoring 3 hits per attack, making it deal the highest damage bar none. If that's not enough, it'a also guaranteed to inflict bleeding with any hit, adding even more damage to the mix. In fact, this weapon alone makes killing [[DiscOneNuke Abella]] for the soul worth it, even if you don't steal a bench grinder (necessary to craft the weapon) from her.



** Many criticisms of the game center around its tendency to reference things that don't make sense, such as Pav quoting Monty Python or Marina calling Marcoh a chad.

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** Many criticisms of the game center around its tendency to reference things that don't make sense, such as Pav Henryk quoting Monty Python or Marina calling Marcoh a chad.


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* SoloCharacterRun: As in the first game, it is a very popular challenge, as experienced players find it too easy to destroy things with a full party of contestants (or even ghouls), and the game is explicitly balanced to be beatable solo. Indeed, playing on the Maso difficulty will prevent you from recruiting any contestants into the party.
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* CharacterTiers: Notably enforced. The game pulls no punches about making some party members or protagonists explicitly weaker than others. After all, [[SurprisinglyRealisticOutcome why would a heroin-addled child soldier have an easier time surviving Prehevil than an ex-boxer?]] Even then, some characters are clearly stronger than others by design.
** At the high tier sits Abella, Marcoh, and Marina. Abella is a solid tank with some great utility [[spoiler: and can notably recruit every character in the game]]. This lets her have a lot of teambuilding synergy, helped by the fact that she is bar none the easiest party member to recruit. Marcoh hits like a truck and can be an effective dodge-tank thanks to his ability to max out agility very quickly. Even if he doesn't go for agility, he can still be a strong frontline fighter. Marina is a GlassCannon BlackMage who can blast enemies apart in seconds, somewhat balanced by her fragility. Notably, she also has access to quite a few game-breaking strategies as detailed below. Players who follow an efficient route can end the first morning period with tons of heads, a full party of ghoul backups, and tons of resources to hoard for later. All three of these characters make great protagonist choices and can be fantastic to recruit into a party.
** At the mid tier sits O'Saa, Daan, and Olivia. O'Saa is a great character, but is mostly outclassed by Marina (though the two have tons of synergy if you can get each other's Hexen tree). Daan's medical skills make him a great healer, but his fragility and lack of combat skill require him to be backed up by others to reach his full potential. Olivia can hit like a truck and has excellent combat skills, but her wheelchair makes her a serious liability and (as detailed below) she becomes ''much'' weaker if she is not the protagonist. Overall, mid tier characters are still pretty strong, but often need more backup than the high tiers.
** The low tiers are Levi and Karin, whose problems are detailed under LowTierLetdown. Levi can find some use when partnered with [[DoesntLikeGuns O'Saa]], but outside of that circumstance he is completely outclassed by everyone else and is an active detriment with his heroin addiction. Karin is overall too weak and situational to be competitive with the rest of the contestants, though her exploration skills can be great for getting powerful items and equipment early if you know where to look.
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** The Fluted Armor is the best you can get for a solo run. It gets you immunity from mutilation and one of the best physical defense stats on an armor. You can reach 16 agility with ease even with the -5 the armor gives you, making the penalty moot in every single battle in the game [[spoiler: that's not Kaiser]].
** The Double Black Smog spell, especially if using a Chac Chac and/or a Death Mask. It does require you to learn Spice Forge to access it, but it hits everything, and also can inflict blindness on everything it touches. Not many enemies are reistant to blindness, so even a single casting will make anything that does not immediately die to it unable to touch your party. Equip Betel's Ring (a guaranteed drop on one of the corpses at the church of Alll-Mer) on top and you can cast the spell for practically free every single turn.
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** By tracking down and killing the other contestants as early as possible, you can unlock their entire skill trees for your character. This alone can rapidly turn you into an untouchable killing machine.

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* AuthorsSavingThrow: A few, in response to complaints about the first game
** Saving is much easier, as ritual circles allow drawing the sigil of the God of Fear & Hunger for a save point, and sleeping is primarily limited by time instead of coin flips to avoid combat and the rarity of beds.
** Dash, an infamously overpowered skill (as doubled movement speed is way too good for a skill you can start with), has been removed from the game. Later patches then reintroduced it as an ability all characters have, but restricted it with a SprintMeter that depletes significantly faster in the presence of alerted enemies, thus making it much less game-breaking.



* LowTierLetdown: Levi. As the protagonist, he has useful gun skills, but he starts with only one, and that's only if you choose to suffer from a crippling heroin addiction (which worsens all your stats unless high on heroin), or skip character history (which misses out on +25 body or affinity with a god). As a recruitable character, he's always addicted, and only offers gun proficiency, which is TooAwesomeToUse if you're not playing as [[DoesntLikeGuns O'Saa]] (as bullets are better spent in the field). If you want Levi's skills, you might be better off playing somebody else and killing him for the soul.

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* LowTierLetdown: LowTierLetdown:
**
Levi. As the protagonist, he has useful gun skills, but he starts with only one, and that's only if you choose to suffer from a crippling heroin addiction (which worsens all your stats unless high on heroin), or skip character history (which misses out on +25 body or affinity with a god). As a recruitable character, he's always addicted, and only offers gun proficiency, which is TooAwesomeToUse if you're not playing as [[DoesntLikeGuns O'Saa]] (as bullets are better spent in the field). If you want Levi's skills, you might be better off playing somebody else and killing him for the soul.soul.
** Karin. She can't use two-handed melee weapons and her skills are of very limited use. While Lockpick is useful for bypassing the hunt for the keys (or chalk and a Vinushka skin bible) to get past the old town, most pickable doors can be broken down with a party, her Escape Plan doesn't make running perfectly reliable, and her Persuasion + Diplomacy are very situational, as it fails against a decent amount of enemies, gives minor debuffs to most others, and can even buff a rare few. As a recruitable character, meanwhile, she suffers from LateCharacterSyndrome, as lockpicking is all she offers, yet she's recruited at day 2 in the ruined part of Prehevil, meaning that you'll be already be past most doors that you'd really want to pick.
** Olivia is strange in that her soul has very powerful combat skills, due to how strong plants can be, making her a great player character choice. However, if she's not the protagonist, then she only knows Photosynthesis (HealingFactor when in sunlight), which isn't in her soul's skill tree, doesn't apply to combat, and doesn't help the rest of the party. Combined with being unable to use two-handed melee weapons, the only character weaker than her is non-protagonist Levi.
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* BrokenBase: The change from having the world be a pseudo roguelike where every run is different to having it be a larger premade world. On one hand there is less RNG that can screw you out of a good item or instantly end your run. On the other hand because this game is arguably even ''more'' unforgiving than the first game it is very easy to lock yourself into an [[UnwinnableByDesign unwinnable situation]] that forces a restart, which because of the game's larger scope can make it feel a lot more tedious on subsequent runs.
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** The Doctor's NonStandardGameOver for sleeping past Day 3 night goes from creepy to hilarious when [[spoiler:the Pocketcat]] calls him a "[[spoiler:dirty degenerate [[UsefulNotes/FurryFandom furry]]]]", as in the context it makes it seem like [[spoiler:he dealt with his people issues by becoming a furry, and is now embracing it by becoming a Pocketcat]].

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** The Doctor's NonStandardGameOver NonstandardGameOver for sleeping past Day 3 night goes from creepy to hilarious when [[spoiler:the Pocketcat]] calls him a "[[spoiler:dirty degenerate [[UsefulNotes/FurryFandom furry]]]]", as in the context it makes it seem like [[spoiler:he dealt with his people issues by becoming a furry, and is now embracing it by becoming a Pocketcat]].



* NeverLiveItDown: The aforementioned furry line is what seemingly everyone knows Daan for, with memes and fan art being made of him being a catboy or mocked for being a furry.

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* NeverLiveItDown: The aforementioned furry line NonstandardGameOver scene mentioned under {{Narm}} is what seemingly everyone knows Daan for, with memes and fan art being made of him being [[spoiler:being a catboy or mocked for being a furry.]]
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* NeverLiveItDown: The aforementioned furry line is what seemingly everyone knows Daan for, with memes and fan art being made of him being a catboy or mocked for being a furry.
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** Choosing to start with Loving Whispers as Daan grants enough affinity with Sylvian to teach Healing Whispers immediately, and teaching it to Abella means you can have two powerful healers as soon as Day 1 Evening.
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* ThatOneBoss: The infamous mob encounter, which can appear randomly in the western part of Prehevil, and has you getting attacked by 3 enemies at once. The Meat Grinder would be a miniboss by itself (as it can kill you or cut off both arms in a single attack), but it's also assisted by a rifleman and a half-cocooned, making it a quick run-ender if you don't have proper strategy and preparation. The worst part, however, is that these enemies are very resistant to bullets, don't have distinct body parts, and have a lot more health compared to what their torso normally would have, making it impossible for you to finish the fight quickly with AoE attacks, or to cut off their arms.

to:

* ThatOneBoss: The infamous mob encounter, which can appear randomly in the western part of Prehevil, and has you getting attacked by 3 enemies at once. The Meat Grinder would be a miniboss by itself (as it can kill you or cut off both arms in a single attack), but it's also assisted by a rifleman and a half-cocooned, making it a quick run-ender if you don't have proper strategy and preparation. The worst part, however, is that these enemies are very resistant to bullets, don't have distinct body parts, and have a lot more health compared to what their torso normally would have, making it impossible for you to finish the fight quickly with AoE [=AoE=] attacks, or to cut off their arms.
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** Should you try to talk to moonscorched Levi, one of your dialogue options is simply asking him if something's wrong. Considering that [[spoiler:''his upper body has transformed into a giant organic gun'']], this is a bit of a silly question.

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** Should you try to talk to moonscorched Levi, one of your dialogue options is simply asking him if something's wrong. Considering that [[spoiler:''his upper body has transformed into a giant organic gun'']], this is a bit of a silly question.question.
* ThatOneBoss: The infamous mob encounter, which can appear randomly in the western part of Prehevil, and has you getting attacked by 3 enemies at once. The Meat Grinder would be a miniboss by itself (as it can kill you or cut off both arms in a single attack), but it's also assisted by a rifleman and a half-cocooned, making it a quick run-ender if you don't have proper strategy and preparation. The worst part, however, is that these enemies are very resistant to bullets, don't have distinct body parts, and have a lot more health compared to what their torso normally would have, making it impossible for you to finish the fight quickly with AoE attacks, or to cut off their arms.

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** Although shadowy figures are immune to mundane attacks, they can be easily killed by having Marcoh punch them.

to:

** Although shadowy figures and other intangible enemies are immune to mundane attacks, they can be easily killed by having Marcoh punch them.punching them, which gets absurdly effective with Marcoh.


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* LowTierLetdown: Levi. As the protagonist, he has useful gun skills, but he starts with only one, and that's only if you choose to suffer from a crippling heroin addiction (which worsens all your stats unless high on heroin), or skip character history (which misses out on +25 body or affinity with a god). As a recruitable character, he's always addicted, and only offers gun proficiency, which is TooAwesomeToUse if you're not playing as [[DoesntLikeGuns O'Saa]] (as bullets are better spent in the field). If you want Levi's skills, you might be better off playing somebody else and killing him for the soul.

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** The Doctor's meeting with the Pocketcat (for sleeping past Day 3 night) goes from creepy to hilarious when he gets told that he is a "dirty degenerate [[UsefulNotes/FurryFandom furry]]", as in the context it makes it seem like he dealt with his people issues by becoming a furry, and is now embracing it by becoming a Pocketcat.
** Many criticisms of the game center around its tendency to reference things that don't make sense, such as Pav quoting Monty Python or Marina calling Marcoh a chad.

to:

** The Doctor's meeting with the Pocketcat (for NonStandardGameOver for sleeping past Day 3 night) night goes from creepy to hilarious when he gets told that he is [[spoiler:the Pocketcat]] calls him a "dirty "[[spoiler:dirty degenerate [[UsefulNotes/FurryFandom furry]]", furry]]]]", as in the context it makes it seem like he [[spoiler:he dealt with his people issues by becoming a furry, and is now embracing it by becoming a Pocketcat.
Pocketcat]].
** Many criticisms of the game center around its tendency to reference things that don't make sense, such as Pav quoting Monty Python or Marina calling Marcoh a chad.chad.
** Should you try to talk to moonscorched Levi, one of your dialogue options is simply asking him if something's wrong. Considering that [[spoiler:''his upper body has transformed into a giant organic gun'']], this is a bit of a silly question.
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** The Doctor's meeting with the Pocketcat (for sleeping past Day 3 night) goes from creepy to hilarious when he gets told that he is a "dirty degenerate [[UsefulNotes/FurryFandom furry]]", as in the context it makes it seem like he dealt with his people issues by becoming a furry, and is now embracing it by becoming a Pocketcat.

to:

** The Doctor's meeting with the Pocketcat (for sleeping past Day 3 night) goes from creepy to hilarious when he gets told that he is a "dirty degenerate [[UsefulNotes/FurryFandom furry]]", as in the context it makes it seem like he dealt with his people issues by becoming a furry, and is now embracing it by becoming a Pocketcat.Pocketcat.
** Many criticisms of the game center around its tendency to reference things that don't make sense, such as Pav quoting Monty Python or Marina calling Marcoh a chad.

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* {{Narm}}: The Doctor's meeting with the Pocketcat (for sleeping past Day 3 night) goes from creepy to hilarious when he gets told that he is a "dirty degenerate [[UsefulNotes/FurryFandom furry]]", as in the context it makes it seem like he dealt with his people issues by becoming a furry, and is now embracing it by becoming a Pocketcat.

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* {{Narm}}: {{Narm}}:
** The Woodsman's penis detaching and attacking the player character could have made for some very effective BodyHorror, but the fact that the penis parasite is essentially just a Facehugger taken wholesale from ''Franchise/{{Alien}}'' can turn it into an unintentional example of CrossesTheLineTwice, making the moment feel less disturbing and more like a gag from an Creator/AdultSwim show.
**
The Doctor's meeting with the Pocketcat (for sleeping past Day 3 night) goes from creepy to hilarious when he gets told that he is a "dirty degenerate [[UsefulNotes/FurryFandom furry]]", as in the context it makes it seem like he dealt with his people issues by becoming a furry, and is now embracing it by becoming a Pocketcat.
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* GameBreaker:
** Samarie's Hexen has Blood Sacrifice (reusable on Gro-goroth circles to increase affinity) and Masturbation (usable on Sylvian circles once). There is a Gro-goroth sigil already drawn on the orphanage's second floor, meaning you can easily max out the affinities of both gods after killing Samarie with only two soul stones and some healing items.
** The combination of Persuade and Diplomacy can stun enemies before the fight starts, rendering enemies such as Bobbys and human Samarie useless.
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** Although shadowy figures are immune to weapons, they can be easily killed just by punching them.

to:

** Although shadowy figures are immune to weapons, mundane attacks, they can be easily killed just by punching them. having Marcoh punch them.
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* BigLippedAlligatorMoment: After entering the Altar of the One God, the player is greeted with a [[spoiler: dead body on a sacrificial altar in front of a giant statue as well as Mataneko-kone-Magnificat-Rancid the Sergal, who attacks you and leaves after taking enough damage. No elaboration is provided.]]
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* {{Narm}}: The Doctor's meeting with the Pocketcat (for sleeping past Day 3 night) goes from creepy to hilarious when he gets told that he is a "dirty degenerate [[UsefulNotes/FurryFandom furry]]", as it makes it seem like he's simply embracing his Pocketcat fursona by becoming it.

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* {{Narm}}: The Doctor's meeting with the Pocketcat (for sleeping past Day 3 night) goes from creepy to hilarious when he gets told that he is a "dirty degenerate [[UsefulNotes/FurryFandom furry]]", as in the context it makes it seem like he's simply embracing he dealt with his Pocketcat fursona people issues by becoming it.a furry, and is now embracing it by becoming a Pocketcat.
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** You can get Daan permanently in your party on Day 1, as there's a single tile leading to the riverside that won't trigger his dialogue about leaving.

to:

** You can get Daan permanently in your party on Day 1, as there's a single tile leading to the riverside that won't trigger his dialogue about leaving.leaving.
* {{Narm}}: The Doctor's meeting with the Pocketcat (for sleeping past Day 3 night) goes from creepy to hilarious when he gets told that he is a "dirty degenerate [[UsefulNotes/FurryFandom furry]]", as it makes it seem like he's simply embracing his Pocketcat fursona by becoming it.
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Moved trope to YMMV

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* EnsembleDarkHorse: Even before becoming one of the most powerful characters, Abella was nominated #1 most desired playable character in the demo.
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* CrossesTheLineTwice: Samarie's two Hexen skills are Blood Sacrifice and Masturbation.

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* CrossesTheLineTwice: Samarie's two Hexen skills are Blood Sacrifice and Masturbation.Masturbation.
* GoodBadBugs:
** Although shadowy figures are immune to weapons, they can be easily killed just by punching them.
** You can get Daan permanently in your party on Day 1, as there's a single tile leading to the riverside that won't trigger his dialogue about leaving.
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* CrossesTheLineTwice: Samarie's two Hexen skills are Blood Sacrifice and Masturbation.

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