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** While weapons are breakable, it takes a lot to make them break and they are automatically repaired after combat. Breaking one spells PermanentlyMissableContent, though...

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** While weapons are breakable, it takes a lot to make them break and they are automatically repaired after combat. Breaking one spells PermanentlyMissableContent, though...combat if they aren't completely broken. If they are, however, they become PermanentlyMissableContent.


* TierInducedScrappy: ''Swords'', ironically enough. Despise the constant presence of swords in the theme of the game, and every dialog mentioning weapons relegate the swords as JackOfAllTrades, gameplay-wise they're the worst weapon-type that you can work with. They're ''astoundingly'' fragile in comparison to about everything else, their damage and DPS is outdone by spears, knuckles and drills not too long into the plot. To wit, as you progress through the sword techs, they start to veer into the Broadsword subtype exclusively, meaning they'll be as slow and heavy as axes, but without the resistance and the damage output that these got.
** Thankfully, [[VideoGame/SummonNightSwordcraftStory2 both]] [[VideoGame/SummonNightCraftSwordMonogatariHajimariNoIshi sequels]] remedy this situation thoroughly.


''Summon Night: Swordcraft Story'' is an Action RPG developed by Creator/FlightPlan for the Game Boy Advance as a spin-off to the ''VideoGame/SummonNight'' series. The Japanese version was released in 2003, with the North American release following quite a while later in 2006.

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''Summon Night: Swordcraft Story'' is an Action RPG ActionRPG developed by Creator/FlightPlan for the Game Boy Advance UsefulNotes/GameBoyAdvance as a spin-off to the ''VideoGame/SummonNight'' series. The Japanese version was released in 2003, with the North American release following quite a while later in 2006.


* OffscreenMomentOfAwesome: The Craftlords vs. Daigleya. [[spoiler: ESPECIALLY RUMARI]]. Also Cleru/Pratty vs. Varil [[spoiler: in the finals, only the beginning of which was shown. The player character did win, becoming the new Craftlord of Iron. How exactly he/she won, only the spectators saw. [[CrowningMomentOfAwesome The townsfolk did say it was awesome]].]]

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* OffscreenMomentOfAwesome: The Craftlords vs. Daigleya. [[spoiler: ESPECIALLY RUMARI]]. Also Cleru/Pratty vs. Varil [[spoiler: in the finals, only the beginning of which was shown. The player character did win, becoming the new Craftlord of Iron. How exactly he/she won, only the spectators saw. [[CrowningMomentOfAwesome The InUniverse SugarWiki/MomentOfAwesome, since the townsfolk did say it was awesome]].]]


''Summon Night: Swordcraft Story'' is an Action RPG developed by Creator/FlightPlan for the Game Boy Advance as a spin-off to the VideoGame/SummonNight series. The Japanese version was released in 2003, with the North American release following quite a while later in 2006.

to:

''Summon Night: Swordcraft Story'' is an Action RPG developed by Creator/FlightPlan for the Game Boy Advance as a spin-off to the VideoGame/SummonNight ''VideoGame/SummonNight'' series. The Japanese version was released in 2003, with the North American release following quite a while later in 2006.



* CrossoverShip: [[invoked]] At the end of the ''Summon Night'' 1 protagonist's cameo appearance, [[ClingyJealousGirl Sugar]] accuses Pratty of liking them more than her, to which she claims (of they were set to be female) "That's not true. We're both girls".

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* CrossoverShip: CrossoverCouple: [[invoked]] At the end of the ''Summon Night'' 1 protagonist's cameo appearance, [[ClingyJealousGirl Sugar]] accuses Pratty of liking them more than her, to which she claims (of they were set to be female) "That's not true. We're both girls".

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* GoodAllAlong: [[spoiler:The Gold Guild. The reason they pursue profits so much is because they practically carry Wystern's entire economy. While they might seem to be in league with Daigleya and Lubert, they were actually TheMole acting on Rondeau's orders.]]

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* LoveIsAWeakness: Sanary is convinced that Kouren and Rumari both lost their edge after falling in love. Then Sanary starts feeling weaker just as it's hinted she's falling for the protagonist, leading to her [[spoiler:making a DealWithTheDevil to feel strong again]].


** Thankfully, [[VideoGame/SummonNightSwordcraftStory2 both]] [[VideoGame/SummonNightCraftSwordMonogatariHajimariNoIshi sequels]] rememdy this situation throughly.

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** Thankfully, [[VideoGame/SummonNightSwordcraftStory2 both]] [[VideoGame/SummonNightCraftSwordMonogatariHajimariNoIshi sequels]] rememdy remedy this situation throughly.thoroughly.

Added DiffLines:

* TierInducedScrappy: ''Swords'', ironically enough. Despise the constant presence of swords in the theme of the game, and every dialog mentioning weapons relegate the swords as JackOfAllTrades, gameplay-wise they're the worst weapon-type that you can work with. They're ''astoundingly'' fragile in comparison to about everything else, their damage and DPS is outdone by spears, knuckles and drills not too long into the plot. To wit, as you progress through the sword techs, they start to veer into the Broadsword subtype exclusively, meaning they'll be as slow and heavy as axes, but without the resistance and the damage output that these got.
** Thankfully, [[VideoGame/SummonNightSwordcraftStory2 both]] [[VideoGame/SummonNightCraftSwordMonogatariHajimariNoIshi sequels]] rememdy this situation throughly.


* IllGirl: Rumari is cursed with a perpetual [[SoapOperaDisease 'heat disease']] and must while away the remainder of her days in a quiet little town. [[spoiler:Defied. [[RetiredBadass Not only is she said to have been one of the strongest Craftlords prior to her illness]], but she aptly proves that she still is by driving six invading ships back home with only a handful of buddies! What's more, Kouren then claims that [[BroughtDownToBadass if it wasn't for said condition, Rumari could have done it]] ''[[BroughtDownToBadasssingle-handedly!]]'']]

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* IllGirl: Rumari is cursed with a perpetual [[SoapOperaDisease 'heat disease']] and must while away the remainder of her days in a quiet little town. [[spoiler:Defied. [[RetiredBadass Not only is she said to have been one of the strongest Craftlords prior to her illness]], but she aptly proves that she still is by driving six invading ships back home with only a handful of buddies! What's more, Kouren then claims that [[BroughtDownToBadass if it wasn't for said condition, Rumari could have done it]] ''[[BroughtDownToBadasssingle-handedly!]]'']]''[[BroughtDownToBadass single-handedly!]]'']]


* IllGirl: Rumari is cursed with a perpetual [[SoapOperaDisease 'heat disease']] and must while away the remainder of her days in a quiet little town. [[spoiler:Defied. [[RetiredBadass Not only is she said to have been one of the strongest Craftlords prior to her illness]], but she aptly proves that she still is by driving six invading ships back home with only a handful of buddies! What's more, Kouren then claims that [[BroughtDownToBadass if it wasn't for said condition, Rumari could have done it ''single-handedly''!]]]]

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* IllGirl: Rumari is cursed with a perpetual [[SoapOperaDisease 'heat disease']] and must while away the remainder of her days in a quiet little town. [[spoiler:Defied. [[RetiredBadass Not only is she said to have been one of the strongest Craftlords prior to her illness]], but she aptly proves that she still is by driving six invading ships back home with only a handful of buddies! What's more, Kouren then claims that [[BroughtDownToBadass if it wasn't for said condition, Rumari could have done it ''single-handedly''!]]]]it]] ''[[BroughtDownToBadasssingle-handedly!]]'']]


* IllGirl: Rumari is cursed with a perpetual [[SoapOperaDisease 'heat disease']] and must while away the remainder of her days in a quiet little town. [[spoiler:Defied. [[RetiredBadass Not only is she said to have been one of the strongest Craftlords prior to her illness]], but she aptly proves that she still is by driving six invading ships back home with only a handful of buddies! What's more, Kouren then claims that Rumari could have done it single-handedly...]]

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* IllGirl: Rumari is cursed with a perpetual [[SoapOperaDisease 'heat disease']] and must while away the remainder of her days in a quiet little town. [[spoiler:Defied. [[RetiredBadass Not only is she said to have been one of the strongest Craftlords prior to her illness]], but she aptly proves that she still is by driving six invading ships back home with only a handful of buddies! What's more, Kouren then claims that [[BroughtDownToBadass if it wasn't for said condition, Rumari could have done it single-handedly...]]''single-handedly''!]]]]


* WorthyOpponent: Kenon is very respectful and notes his loss was due to the player character being better than them. This is a sharp (and explicitly noted) contrast to the rest of the gold guild.

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* WorthyOpponent: Kenon is very respectful and notes his loss was due to the player character being better than them. This is a sharp (and explicitly noted) contrast to the rest of the gold guild.Gold Guild.


* DistaffCounterpart


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* ShipTease:
** Sugar kisses Pratty and tells her she intends to ''marry'' her, female or no. And that's only their initial meeting. And she only kisses her if she's female. The company decided that the scene where Pratty is telling Sugar that [[ItMakesSenseInContext really, she kisses girls all the time]] was [[FanService important enough]] to put on the back of the box.
** [[spoiler: Razzy]] develops a crush on the player, male ''or'' female.
** There's plenty with Sanary. Pratty claims that Sanary in a FrenchMaid outfit is "cute".


The game later received a sequel in ''VideoGame/SummonNightSwordcraftStory2''.

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The game later received a sequel in ''VideoGame/SummonNightSwordcraftStory2''.
''VideoGame/SummonNightSwordcraftStory2''. The third game, ''VideoGame/SummonNightCraftSwordMonogatariHajimariNoIshi'', was only [[NoExportForYou released in Japan]].



* AlmightyMom - Amariss, the late Shintetsu's wife and mother of the first game's protagonist. Despite appearing like an ordinary house wife, she has all the connections and knows all the tidbits required to help out from the sidelines.

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* AlmightyMom - AlmightyMom: Amariss, the late Shintetsu's wife and mother of the first game's protagonist. Despite appearing like an ordinary house wife, she has all the connections and knows all the tidbits required to help out from the sidelines.



* BorrowedCatchphrase: In the first game, Varil explains his presence in one scene by mentioning Sakuro told him about the situation and told him to not "underestimate the ability of a Craftlord to gather information", a play on Varil's regular claims about the Gold Guild's (headed by his father) ability to gather information when asked how he knows about events he wasn't involved in. The significance of this line is easily lost because Varil's use of the statement is restricted to walks at night, when most players spend this time [[YuriGenre with the girls]].

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* BorrowedCatchphrase: In the first game, Varil explains his presence in one scene by mentioning Sakuro told him about the situation and told him to not "underestimate the ability of a Craftlord to gather information", a play on Varil's regular claims about the Gold Guild's (headed by his father) ability to gather information when asked how he knows about events he wasn't involved in. The significance of this line is easily lost because Varil's use of the statement is restricted to walks at night, when most players spend this time [[YuriGenre with the girls]].



* ClingyJealousGirl: Sugar in ''Swordcraft Story'' who gets upset nearly every time the protagonist talks to a woman.

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* ClingyJealousGirl: Sugar in ''Swordcraft Story'' who gets upset nearly every time the protagonist talks to a woman.



* CuteClumsyGirl: The first game opens with Pratty or Cleru falling down the stairs.
* DefrostingIceQueen: Sanary in the first game, changing into a more typical {{Tsundere}}.

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* CuteClumsyGirl: The first game opens with Pratty or Cleru falling down the stairs.
* DefrostingIceQueen: Sanary in the first game, Sanary, changing into a more typical {{Tsundere}}.



* [[spoiler: EverybodyLives: The Game. Aside from characters already passed away in the past before the story began, in game there's only massive ObviouslyEvil JerkAss Lubert and its expy Gedharm (including his right hand woman Passeau) are shown to be killed, and the main villain either redeems itself and seals on its own. The first game has choice to sacrifice your Guardian Beast to strengthen your final weapon but [[EarnYourHappyEnding you can craft your final weapon anyway despite being slightly weaker without sacrificing the Guardian Beast.]] ]]
* ExcusePlot: [[spoiler:Subverted with the first game. At first, it seems like your typical ToBeAMaster tournament plot, but as the game goes on the story slowly evolves into a tale of corruption, lies and betrayal.]]

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* [[spoiler: EverybodyLives: The Game. [[spoiler: Aside from characters already passed away in the past before the story began, in game there's only massive ObviouslyEvil JerkAss Lubert and its expy Gedharm (including his right hand woman Passeau) are shown to be killed, and the main villain either redeems itself and seals on its own. The first game has choice to sacrifice your Guardian Beast to strengthen your final weapon but [[EarnYourHappyEnding you can craft your final weapon anyway despite being slightly weaker without sacrificing the Guardian Beast.]] ]]
* ExcusePlot: [[spoiler:Subverted with the first game. [[spoiler:Subverted. At first, it seems like your typical ToBeAMaster tournament plot, but as the game goes on the story slowly evolves into a tale of corruption, lies lies, and betrayal.]]



** The fact that there are so many "stray" summons as RandomEncounters is... troubling. As explained in-game, these were Summons that were definitely ''not'' happy or had lost their masters.

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** The fact that there are so many "stray" summons as RandomEncounters is... troubling. As explained in-game, these were Summons that were either definitely ''not'' happy or had lost their masters.



* IllGirl - Rumari is cursed with a perpetual [[SoapOperaDisease 'heat disease']] and must while away the remainder of her days in a quiet little town. [[spoiler:Defied. [[RetiredBadass Not only is she said to have been one of the strongest Craftlords prior to her illness]], but she aptly proves that she still is by driving six invading ships back home with only a handful of buddies! What's more, Kouren then claims that Rumari could have done it single-handedly...]]

to:

* IllGirl - IllGirl: Rumari is cursed with a perpetual [[SoapOperaDisease 'heat disease']] and must while away the remainder of her days in a quiet little town. [[spoiler:Defied. [[RetiredBadass Not only is she said to have been one of the strongest Craftlords prior to her illness]], but she aptly proves that she still is by driving six invading ships back home with only a handful of buddies! What's more, Kouren then claims that Rumari could have done it single-handedly...]]



* ParentalAbandonment: The protagonists in both games, as well as a good amount of supporting characters.

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* ParentalAbandonment: The protagonists in both games, protagonists, as well as a good amount of supporting characters.



* ShoutOut: Atlus being Atlus, added some standard pop-culture gags in the translation, like "[[TheWizard I love the knuckle. It's so bad.]]"
* SoreLoser: Chaves in the first game. He claims your victory was because of your Guardian Beast, despite the fact that he didn't summon his. Bonus points if you didn't actually use your Beast in this battle.

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* ShoutOut: Atlus being Atlus, added some standard pop-culture gags in the translation, like "[[TheWizard "[[Film/TheWizard I love the knuckle. It's so bad.]]"
* SoreLoser: Chaves in the first game.Chaves. He claims your victory was because of your Guardian Beast, despite the fact that he didn't summon his. Bonus points if you didn't actually use your Beast in this battle.



* TournamentArc: The first game's main premise.

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* TournamentArc: The first game's main premise.



* VillainForgotToLevelGrind: After you beat the first game, you're able to fight all the major tournament opponents again in post-game exhibition matches. However, none of them are any stronger than they were when you first fought them, meaning that with your endgame stats, you can floor most of them with as few as one or two hits. This is particularly jarring for opponents you fought early on like Razzy and Chavez. In Razzy's case, she actually accompanies you later on in a dungeon filled with creatures that are ''way'' higher in level than her level in the tournament (and she apparently handles herself just fine). In Chavez's case, he is actually fought again after his tournament match and has about three times his original health--but goes back down to his original strength when you fight him a third time in the post-game. May also be an example of {{Gameplay And Story Segregation}}.

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* VillainForgotToLevelGrind: After you beat the first game, you're able to fight all the major tournament opponents again in post-game exhibition matches. However, none of them are any stronger than they were when you first fought them, meaning that with your endgame stats, you can floor most of them with as few as one or two hits. This is particularly jarring for opponents you fought early on like Razzy and Chavez. In Razzy's case, she actually accompanies you later on in a dungeon filled with creatures that are ''way'' higher in level than her level in the tournament (and she apparently handles herself just fine). In Chavez's case, he is actually fought again after his tournament match and has about three times his original health--but goes back down to his original strength when you fight him a third time in the post-game. May also be an example of {{Gameplay And Story Segregation}}.




----
!! ''Craft Sword Story Hajimari no Ishi'' provides these examples:

* BadassTeacher: V.E from ''Craft Sword Story Hajimari no Ishi'' so much. Especially when she saves the main character with an absolutely badass flying kick in one of the villains.
* ButtMonkey : Velveron in the third game is a weak, useless Summoner that gets often abused by the main cast. [[spoiler: Creaving for power, he lets himself be absorbed by the Evil Sword, and becomes the FinalBoss !]]
* CastFromHitPoints: In the third game, the Summon Beasts' special attacks require hit points to cast.
* CoolBigSis: V.E is the sister (treated as such anyways, technically the former master's summon beast) AND master of the main characters of ''Craft Sword Story Hajimari no Ishi'', the third game.
* FragileSpeedster: Enki, the fully animal Guardian Beast in the third game. Fast, spammy, but his HP and Defense leaves something to be desired. The player character can be one of these in all three games by focusing on Knuckles.
* INeverSaidItWasPoison: This is how Tram found out about Anise's true self.
* LightningBruiser: Third game, robot buddy Run-Dor[[spoiler:'s true form. Loses the jump prohibition, gains a good chunk of movement speed, his special becomes a powerful projectile, he maintains his excessive amounts of HP and Defense, and he hits even harder than before. Ouch.]]
* MasterOfNone: The Guardian Beast Rufeel, the green one wearing a summer hat, in the third game is an all-around GB who can use all kinds of spell but she isn't the strongest with any of them.
* MightyGlacier: Run-Dor, the orange robot Guardian Beast in the third game. Can't jump, very slow, hits like a truck. The player character can also be one of these in any of the games if they focus on Axes.
* NintendoHard: Breaking opponents weapons in the third game, even with the right skills, is not very easy. And if you did it, they '''might''' have a ''second''. Have fun.
* NobleDemon: Killfith in the last game.
* NoExportForYou: The third game did not get a North American port due to the Japanese original being released, in typical Flight-Plan fashion, late in the UsefulNotes/GameBoyAdvance's life (2005). Then there's the fact that game systems in Japan tend to have a longer lifespan. Creator/{{Atlus}} deciding not to port it due to worries about low sales was indeed [[JustifiedTrope well justified]].
** There is however [[https://gbatemp.net/threads/summon-night-swordcraft-story-beginnings-stone.389972/ an english translation patch nearby completion]][[note]]Actually, the only successful one out of many since the title's launch[[/note]], with a rather sizeable fanbase eager to play it even after ''eleven years'' since the game's launch. Says quite a lot about what we were missing!
* SquishyWizard: Killfith, the purple-haired demon Guardian Beast in the third game. None too powerful fighting himself, but his Magic rating is leagues ahead of the other three. Late-game, he can one-spell encounters, and on top of all this, he gets the most and the strongest heals, including a revive.
* TagTeam: The third game finally lets your Guardian Beast tag in for you with one of its spells, and will do so automatically if you die with that spell in your active spells list.
* {{Tsundere}}: The guardian beast Killfith
* UnholyHolySword: In the third game. [[spoiler:It's the final boss mind you.]]

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