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* [[ShoutOut Shout-Out]]: Enough to note.
** A map in the Dark Laboratory is called "Debug Log". It's design is nearly identical to the "Logs" map in [[VideoGame/BloonsTowerDefense Bloons Tower Defense 6]], just with a few electro fences added.
** Another map is called Python's Pass. It might be a bit of the stretch, but the game's digital theming may remind you of [[MediaNotes/Python a certain coding language]].

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* [[ShoutOut Shout-Out]]: Enough to note.
**
A map in the Dark Laboratory is called "Debug Log". It's design is nearly identical to the "Logs" map in [[VideoGame/BloonsTowerDefense Bloons Tower Defense 6]], just with a few electro fences added.
** Another map is called Python's Pass. It might be a bit of the stretch, but the game's digital theming may remind you of [[MediaNotes/Python a certain coding language]].
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** A map in the Dark Laboratory is called "Debug Log". It's design is nearly identical to the "Logs" map in [[BloonsTowerDefense Bloons Tower Defense 6]], just with a few electro fences added.
** Another map is called Python's Pass. It might be a bit of the stretch, but the game's digital theming may remind you of [[Python a certain coding language]].

to:

** A map in the Dark Laboratory is called "Debug Log". It's design is nearly identical to the "Logs" map in [[BloonsTowerDefense [[VideoGame/BloonsTowerDefense Bloons Tower Defense 6]], just with a few electro fences added.
** Another map is called Python's Pass. It might be a bit of the stretch, but the game's digital theming may remind you of [[Python [[MediaNotes/Python a certain coding language]].

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Changed: 900

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* [[ArcWords Arc Words]]: Or rather ''an arc letter.'' The letter itself is S. It initially shows up in the S Legionaries, and later appears for [[spoiler:all postgame Vectoids, ending with the [[TrueFinalBoss SSSS]].]]

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* [[AntiMagic Anti-Magic]]: [[DownplayedTrope Downplayed]] since the game doesn't have true magic, but Dark Matter is similarly supernatural and Dark Matter towers can't attack Dark Matter Vectoids. [[note]]A DM Mines tower with the Antimatter Mines and Going Viral upgrades respectively can attack Dark Matter Vectoids with each second mine and every mine. A 4/x Booster tower can also make all towers in it's range able to attack Dark Matter Vectoids.[[/note]]
* [[ArcWords Arc Words]]: Or rather ''an arc letter.'' The letter itself letter'', which is S. It initially shows up in the S Legionaries, and later appears for [[spoiler:all postgame Vectoids, ending with the [[TrueFinalBoss SSSS]].]]]]
* [[AwesomeButImpractical Awesome, but Impractical]]: Most upgrades have some reason to be used, but a handful of them have a very hard time finding a place in the [[CompetitiveBalance Competitive Balance]].
** The Stacking Power upgrade for Bullet towers sounds really cool. It gives a '''HUGE''' [[CombinationAttack buff to close Bullet towers.]] The problem? ''Everything else.'' It's the second most expensive upgrade in the game, it can only affect Bullet towers which are essentially the cheap as dirt early game towers, and it only has it's effect in a 3x3 radius. The last blow to this is the Booster tower's mere existence, which does nearly everything a x/4 Bullet tower does but better and without attacks.
** The Neuron Deactivation upgrade for Electro towers sounds, once again, very useful. It causes all attacked Vectoids to move backwards for a moment and be unable to regenerate. One catch: all is a bit of an overstatement. Due to [[ContractualBossImmunity Contractual Boss Immunity]], Boss Vectoids are unable to receive this effect. Sounds fine until you realize that, by the time you get this upgrade, [[DegradedBoss various Boss Vectoids will spawn on regular waves]].
** The Stable Mines and Cold Dark Matter upgrades for DM Mines towers make mines carry over rounds with a bit less power then before and, in the latter's case, '''quadruples''' mine power! Unfortunately, these suffer from various flaws. Like the other examples of Awesome, but Impractical here, Cold Dark Matter is very expensive, and Stable Mines is fairly costly as well. Both upgrades are good for stalling, but in this game a [[CrutchCharacter Crutch Character]] is a terrible idea. Oh, and neither of them can attack Flying Vectoids, and at best can attack Dark Matter Vectoids half the time.



* [[BoringButPractical Boring, but Practical]]: Bullet towers are very simple, yet are very effective.



* [[CoolButInefficient Cool, but Inefficient]]: The Supernova upgrade for Particle towers is very powerful, however it's very expensive. Especially if you want it to be as useful as possible. Particle towers as a whole are also somewhat this [[LuckBasedMission due to their randomness]].
* [[ContractualBossImmunity Contractual Boss Immunity]]: Boss Vectoids are immune to all debuffs asides from the Acid Gun tower's [[DamageIncreasingDebuff Damage-Increasing Debuff]]. Some endgame upgrades bypass this.



* [[ExactlyWhatItSaysOnTheTin Exactly What It Says on the Tin]]: Several towers and upgrades have abilities which you'd expect. [[ZigZaggingTrope Zig-Zagged]] with Vectoids, as most early ones have abilities based on their name. Starting with Legionaries, most Vectoids avert this trope. However, all S Vectoids mostly follow the trope, simply being a stronger version of their previous appearance.

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* [[DownTheDrain Down the Drain]]: The Acid Sewers are the second area in the game. Along with every map being mostly acid, acid spillways that increase or decrease enemy speed appear in this area.
* [[EternalEngine Eternal Engine]]: The Dark Laboratory is the third and final area in the game. It contains the majority of the game's electro fences, which prevent tower placement and can be bought to be removed, and elemental fields, which give Vectoids inside either the Dark Matter trait, the Diamond trait, or both.
* [[ExactlyWhatItSaysOnTheTin Exactly What It Says on the Tin]]: Several towers and upgrades have abilities which you'd expect. The Regen trait is also what you'd expect. [[ZigZaggingTrope Zig-Zagged]] with Vectoids, as most early ones have abilities based on their name. Starting with Legionaries, most Vectoids avert this trope. However, all S Vectoids mostly follow the trope, simply being a stronger version of their previous appearance.appearance.
* [[TheGoomba The Goomba]]: Basics have nothing special whatsoever.
* [[HealingFactor Healing Factor]]: Vectoids with the Regen trait begin regenerating their health after not taking damage for a moment. Special shoutout goes to the [[spoiler:Regen S]] which can heal '''all of it's health in a second!'''
* [[TheLostWoods The Lost Woods]]: Diode Forest is the first area of the game. It's generally simple, with the only notable mechanic being unnamed sapling-like hazards that prevent towers from placement.
* [[LuckBasedMission Luck-Based Mission]]: [[DownplayedTrope Downplayed.]] Particle towers attack a random Vectoid in range. Unless your defense is only Particle towers, missions will only be partially luck based.
* [[MadeOfIron Made of Iron]]: A lot of Vectoids have very high health, but a special shoutout goes to the Behemoth which has ''2500 health'' '''''and moves at fairly high speeds!''''' [[spoiler:And don't even get us started on the postgame bosses.]]
* [[NighInvulnerability Nigh-Invulnerability]]: As mentioned above, Destroyers have all three traits that provide immunities. Only about five towers can attack them, including the [[NoSell No-Sell]] inducing 4/x Booster. ''And even that doesn't entirely work!'' Xenons appear later on and have the Dark Matter and Diamond traits, along with Wenons specifically having Flying instead of Dark Matter.
* [[ShoutOut Shout-Out]]: Enough to note.
** A map in the Dark Laboratory is called "Debug Log". It's design is nearly identical to the "Logs" map in [[BloonsTowerDefense Bloons Tower Defense 6]], just with a few electro fences added.
** Another map is called Python's Pass. It might be a bit of the stretch, but the game's digital theming may remind you of [[Python a certain coding language]].


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* [[SpreadShot Spread Shot]]: The Bullet tower's Triple Shot upgrade is exactly what you'd expect.
* [[UniqueEnemy Unique Enemy]]: The Basic X, Attacker X, Flying X, Heavy X, and Splitter X immediately vanish after their first defeat, along with their weaker counterparts.
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[[quoteright:1000:https://static.tvtropes.org/pmwiki/pub/images/vectoid3dtdlogo_5.png]]
Vectoid TD 3D, creator-proclaimed to be the "[[CreatorsFavoriteEpisode best game on ]][[Website/{{Scratch}} scratch]]", is a [[TowerDefense Tower Defense Game]] released in 2023 on Scratch by ggenije. [[{{Mooks}} Vectoids]] attempt to travel across the track, and your goal is to defeat them by placing down various towers. The game is notable for it's use of [[NoSell No-Sells]] as many enemies have traits that give them immunities. It's also very notable for it's excellent [[CompetitiveBalance Competitive Balance]] to the point of where very few upgrades could be considered a [[LowTierLetdown Low-Tier Letdown]] or a [[GameBreaker Game Breaker]]. As mentioned above it was created on Scratch, although the game plays better on Turbowarp. The game on the latter platform can be found [[http://turbowarp.org/670754400?fps=60&hqpen here]].
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Vectoid TD 3D contains examples of: 
* ​[[AirborneMook Airborne Mook]]: Many Vectoids have the Flying trait which gives them immunities to all towers that cannot attack flying Vectoids. The [[ExactlyWhatItSaysOnTheTin Flying]] group of Vectoids are the first example, and many Vectoids afterward have the trait.
* [[ArcWords Arc Words]]: Or rather ''an arc letter.'' The letter itself is S. It initially shows up in the S Legionaries, and later appears for [[spoiler:all postgame Vectoids, ending with the [[TrueFinalBoss SSSS]].]]
* [[AreaOfEffect Area of Effect]]: Sound towers deal damage to every Vectoid in their range when they attack.
* [[BreadEggsBreadedEggs Bread, Eggs, Breaded Eggs]]: There are Flying Vectoids, there are [[WeakToMagic Diamond]] Vectoids, and there are Flying Diamond enemies. Destroyers also exist and have the [[OhCrap Flying, Diamond, AND Dark Matter traits]].
* [[CripplingOverspecialization Crippling Overspecialization]]: Several towers end up having this.
** All Dark Matter towers can't attack Dark Matter Vectoids, which are fairly common. [[SubvertedTrope However, a DM Mines tower upgraded to Antimatter Mines can attack Dark Matter Vectoids with each second mine, and a DM Mines tower upgraded to Going Viral can attack Dark Matter Vectoids with all mines.]]
** Electro towers are completely unable to attack Flying Vectoids. DM Mines towers also can't attack them unless upgraded to Gravity Mines.
** The Sound tower's low range makes it's usage mostly restricted to bends in the track. Doesn't help that the left path is completely unable to attack Flying Vectoids.
* [[ExactlyWhatItSaysOnTheTin Exactly What It Says on the Tin]]: Several towers and upgrades have abilities which you'd expect. [[ZigZaggingTrope Zig-Zagged]] with Vectoids, as most early ones have abilities based on their name. Starting with Legionaries, most Vectoids avert this trope. However, all S Vectoids mostly follow the trope, simply being a stronger version of their previous appearance.
* [[SplashDamage Splash Damage]]: A few towers do this.
** Laser towers shoot Vectoid-piercing lasers.
** Electro towers shoot lightning bolts that can do chain attacks on multiple Vectoids, along with slowing non-boss Vectoids.
** Dark Matter towers shoot orbs that explode.
** Particle towers don't follow this by default, but one with the Particle Accelerator upgrade can pierce up to ten Vectoids.
* [[WeakToMagic Weak to Magic]]: [[DownplayedTrope Downplayed]] since true magic doesn't exist in the game, but Dark Matter is similarly supernatural and the towers which use it are the only ones which can attack Diamond Vectoids by default. [[note]]x/4 Laser towers, x/3 Electro towers, 3/x Acid Gun towers, and x/1 Particle towers are all capable of attacking Diamond Vectoids. 4/x Booster towers also make all towers in it's range able to attack Diamond Vectoids.[[/note]]
* [[ZergRush Zerg Rush]]: Many waves do this. Attackers, Legionaries, Xenons, and [[spoiler:non-boss postgame S Vectoids]] usually do this.
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