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A LicensedGame based on Disney's ''WesternAnimation/{{Bonkers}}'', released in 1994 by Creator/{{Capcom}} for the UsefulNotes/SuperNintendoEntertainmentSystem.

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A LicensedGame based on Disney's ''WesternAnimation/{{Bonkers}}'', released in 1994 by Creator/{{Capcom}} for the UsefulNotes/SuperNintendoEntertainmentSystem.
Platform/SuperNintendoEntertainmentSystem.



Not to be confused with [[VideoGame/BonkersSega the Sega version of the game]], released by Creator/{{Sega}} in 1994 for the UsefulNotes/SegaGenesis, or ''Bonkers: Wax Up!'', released by Sega for the UsefulNotes/GameGear in 1994, and ported to the UsefulNotes/SegaMasterSystem by Tec Toy in 1995.

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Not to be confused with [[VideoGame/BonkersSega the Sega version of the game]], released by Creator/{{Sega}} in 1994 for the UsefulNotes/SegaGenesis, Platform/SegaGenesis, or ''Bonkers: Wax Up!'', released by Sega for the UsefulNotes/GameGear Platform/GameGear in 1994, and ported to the UsefulNotes/SegaMasterSystem Platform/SegaMasterSystem by Tec Toy in 1995.

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* AdaptationalWimp: Wacky Weasel, a toon from the episode "Get Wacky" who was notorious for being able to out-toon other toons, is nothing more than a regular mook in this game.



* BlazingInfernoHellfireSauce: When Bonkers drinks hot sauce, steam emits from his ears and he automatically runs for eight seconds. He is also temporarily invincible in this state.

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* BlazingInfernoHellfireSauce: When Bonkers drinks hot sauce, steam emits from his ears ears, and he automatically runs for eight seconds. He is also temporarily invincible in this state.
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* RoguesGallery: This game's villains include the Luminous Figure (from "The Dimming") Wooly and Bully (from "Calling All Cars", The Louse (from "Once in a Blue Toon", The Collector (from "Going Bonkers"), and Pops Clock (from "The Day the Toon Stood Still").

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* RoguesGallery: This game's villains include the Luminous Figure (from "The Dimming") Wooly and Bully (from "Calling All Cars", Cars"), The Louse (from "Once in a Blue Toon", Toon"), The Collector (from "Going Bonkers"), and Pops Clock (from "The Day the Toon Stood Still").
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* ShoutOut: The three toon treasures that get stolen are Mickey's sorcerer hat, Aladdin's magic lamp, and Ariel's voice.

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* ShoutOut: The three toon treasures that get stolen are [[WesternAnimation/{{Fantasia}} Mickey's sorcerer hat, hat]], [[WesternAnimation/{{Aladdin}} Aladdin's magic lamp, lamp]], and [[WesternAnimation/TheLittleMermaid1989 Ariel's voice.voice]].
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* MetropolisLevel: The Downtown stage takes place in a city

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* MetropolisLevel: The Downtown stage takes place in a citycity, where the Toon Helicopter and Rat-Bat serve as the bosses.
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[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/bonkerscapcom_2.jpg]]

A LicensedGame based on Disney's ''WesternAnimation/{{Bonkers}}'', released in 1994 by Creator/{{Capcom}} for the UsefulNotes/SuperNintendoEntertainmentSystem.

Late one night, a robbery occurs at the Toontown museum, and three of its most valuable treasures; Mickey's sorcerer hat, Ariel's voice, and Aladdin's magic lamp, have been stolen. When Bonkers D. Bobcat rushes to the museum, he causes a car accident that leaves his business partner, Lucky Piquel, hospitalized. It's up to Bonkers to arrest the criminals and recover the stolen treasures by himself.

The game is an action platformer with six stages. You play as Bonkers, and the goal of the game is to recover the three stolen treasures and return them to the Toon Museum. Bonkers has a dash meter, which slowly fills up, and can run once it's full. Bonkers can also attack his enemies by jumping on them, tossing bombs, or somersaulting. The game starts out with one stage, and once it's clear, three more stages become available. These three stages can be played in any order you choose. Once these three stages are clear, Bonkers will advance to the final two stages for the respective showdowns with The Collector and Pops Clock.

Not to be confused with [[VideoGame/BonkersSega the Sega version of the game]], released by Creator/{{Sega}} in 1994 for the UsefulNotes/SegaGenesis, or ''Bonkers: Wax Up!'', released by Sega for the UsefulNotes/GameGear in 1994, and ported to the UsefulNotes/SegaMasterSystem by Tec Toy in 1995.

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!! This game provides examples of:
* AbsurdlySpaciousSewer: The fifth stage takes place in one, which has alligators and piranhas as enemies, as well as pipes Bonkers must travel through, as well as ones that spew sewage that he must avoid. The boss of this stage is The Collector.
* AdaptationalVillainy: On the show, Harry the Handbag was a lonely handbag who only stole people and things and stored them inside him because he thought they could cure his loneliness. In this game, he appears as an enemy.
* BananaPeel: During the battle with Wooly and Bully in the Studio stage, Wooly tosses banana peels from above the spotlights, and Bonkers has to avoid slipping on them.
* BandageMummy: Lucky ends up in a full-body cast as a result of Bonkers' reckless driving.
* BigStormEpisode: The sixth and final stage, Pops Clock's tower, takes place up in the clouds during a thunderstorm. Bonkers must dodge the lightning as it strikes. The final boss is Pops Clock himself.
* BlazingInfernoHellfireSauce: When Bonkers drinks hot sauce, steam emits from his ears and he automatically runs for eight seconds. He is also temporarily invincible in this state.
* BullyBulldog: Bulldogs serve as enemies in the Mansion stage. The game's cover art depicts one chasing Bonkers.
* TheCameo: In the Studio stage, WesternAnimation/MickeyMouse and WesternAnimation/DonaldDuck make cameo appearances as film directors.
* CartoonBomb: Bonkers can toss these at enemies to defeat them, as well as use them to break weak walls. He starts out only being able to carry five, but can hold more when he collects ten badges.
* DualBoss:
** The bosses of the Studio stage are Wooly and Bully, and Bonkers has to defeat them both in order to recover Aladdin's magic lamp.
** The bosses of the Downtown stage are the Toon Helicopter and Rat-Bat, and Bonkers must defeat them both in order to recover Mickey's sorcerer hat.
* ElevatorActionSequence: The Dowtown stage has a section where Bonkers rides a bosun's chair to the top of a building as Wacky Weasel tries to knock him off it.
* EnemyRollCall: Once you beat the game, the bosses' names are listed in the closing credits.
* GoombaStomp: In addition to tossing bombs and somersaulting, Bonkers can kill enemies by jumping on them.
* HeartsAreHealth: Bonkers starts out with three hearts as his health bar, but can extend it up to ten by finding heart power-ups.
* InconvenientlyPlacedConveyorBelt: Wooly and Bully operate one at the end of the Studio stage.
* MetropolisLevel: The Downtown stage takes place in a city
* PiranhaProblem: Piranhas serve as enemies in stage 5, the sewer.
* PowerUpFood: Cakes and Donuts will restore any health Bonkers lost.
* RoguesGallery: This game's villains include the Luminous Figure (from "The Dimming") Wooly and Bully (from "Calling All Cars", The Louse (from "Once in a Blue Toon", The Collector (from "Going Bonkers"), and Pops Clock (from "The Day the Toon Stood Still").
* RollingAttack: If Bonkers presses down while he dashes, he can somerault, which he can use to defeat enemies.
* RuleOfThree: Three toon treasures are stolen from the Toon museum, and the goal of the game is to recover them.
* SewerGator: Alligators serve as enemies in the fifth stage, the sewer.
* ShoutOut: The three toon treasures that get stolen are Mickey's sorcerer hat, Aladdin's magic lamp, and Ariel's voice.
* ShipLevel: The Ocean Liner stage takes place on a cruise ship. The boss of the stage is The Louse, who has stolen Ariel's voice.
* SpinningPaper: This game does this in the opening cutscene, as well every time Bonkers beats a level, except for the fifth level. At the bottom of the newspaper, the Chief gives his opinion on Bonkers, which varies depending on how long it took him to beat the level.
* StationaryBoss: The Louse and Pops Clock do not move from their spots in the battles against them.
* StealthPun: When Bonkers loses all of his lives, he gets sent to the Continue screen, which takes place at a comedy club. There, a toon will tell a joke. If Bonkers laughs at the joke, he will continue the game, but if he ignores, the toon will freak out and explode, giving Bonkers a Game Over. In other words, ignoring the toon causes it to bomb at stand-up.
* {{Studiopolis}}: The Studio stage takes place at Wacky Studios. In this level, Bonkers travels through the stages of [[SpaceZone a Sci-fi film]] and [[TheWildWest a Western movie]], and there are spotlights and movie cameras present throughout. Mickey Mouse and Donald Duck also make cameo appearances as film directors. The bosses of this stage are Wooly and Bully, who operate an InconvenientlyPlacedConveyorBelt. Defeat them and you'll recover Aladdin's magic lamp.
* WickedWeasel: Wacky Weasel (from "Get Wacky") appears as en enemy in the Downtown stage.

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