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* VideoGameFlamethrowersSuck: Generally averted, just like the two previous arcade shooter of the series. Flamethrowers can easily take down alien drones, and are ''especially'' useful in clearing an area of alien eggs and Facehuggers.

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* VideoGameFlamethrowersSuck: Generally averted, just like the two previous arcade shooter shooters of the series. Flamethrowers can easily take down alien drones, and are ''especially'' useful in clearing an area of alien eggs and Facehuggers.
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* {{Anti Frustration Feature|s}}: If you [[spoiler:fail to stop the flying Xenomorph Queen's penultimate attack (which requires shooting down five spread-out weakpoints in an extremely tight time limit) and the shuttle gets destroyed, you fail the mission and have to go through most of the level again... but when she attempts this same attack again, you only have to shoot down three]].

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* {{Anti Frustration Feature|s}}: If you [[spoiler:fail to stop the flying Xenomorph Queen's penultimate attack (which requires shooting down five spread-out weakpoints in an extremely tight time limit) and the shuttle gets destroyed, you fail the mission and have to go through most of the level again... but when she attempts this same attack again, [[MercyMode you only have to shoot down three]].three]]]].
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* MercyMode: Fail to stop the FinalBoss' penultimate attack and the mission fails, forcing you to do the final level and boss all over again... except this time, that same attack becomes far easier to stop, with only three closely-placed weakspots instead of five spread-out ones.
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* TheGreatSerpent: Due to Weiland-Yutani's experimenta, there's now - among others - a type of xenomorph that looks like a humongous serpent capable of swallowing people whole.

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* TheGreatSerpent: Due to Weiland-Yutani's experimenta, experiments, there's now - among others - a type of xenomorph that looks like a humongous serpent capable of swallowing people whole.



* RedshirtArmy: The Colonial Marines who accompanies you basically exists to be slaughtered by alien drones, or impregnated by facehuggers.

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* RedshirtArmy: The Colonial Marines who accompanies accompany you basically exists exist to be slaughtered by alien drones, or impregnated by facehuggers.Facehuggers.



* VideoGameFlamethrowersSuck: Generally averted, just like the two previous arcade shooter of the series. Flamethrowers can easily take down alien drones, and are ''especially'' useful in clearing an area of alien eggs and facehuggers.

to:

* VideoGameFlamethrowersSuck: Generally averted, just like the two previous arcade shooter of the series. Flamethrowers can easily take down alien drones, and are ''especially'' useful in clearing an area of alien eggs and facehuggers.Facehuggers.



* ZergRush: The standard MO used by the alien drones, facehuggers and chestbursters.

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* ZergRush: The standard MO used by the alien drones, facehuggers Facehuggers and chestbursters.Chestbursters.
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* DownerEnding: In the worst ending, though? Failing to stop the Giant Flying Queen from damaging the evacuation shuttle, causing it to explode and killing hundreds and hundreds of citizens, leading to a screen with a neon-red '''YOU HAVE FAILED''' message. Luckily the game allows you to restart from there and try again since it's practically the end of the game.

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* DownerEnding: In the worst ending, though? Failing to stop the Giant Flying Queen from damaging the evacuation shuttle, causing it to explode and killing hundreds and hundreds of citizens, leading to a screen with a neon-red '''YOU HAVE FAILED''' message. Luckily [[AntiFrustrationFeatures the game allows you to restart from there and try again again]] since it's practically the end of the game.
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* AlternateUniverse}: Doesn't follow any of the film's timelines and set its own story.

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* AlternateUniverse}: AlternateUniverse: Doesn't follow any of the film's timelines and set its own story.



* {{Anti Frustration Feature|s}: If you [[spoiler:fail to stop the flying Xenomorph Queen's penultimate attack (which requires shooting down five spread-out weakpoints in an extremely tight time limit) and the shuttle gets destroyed, you fail the mission and have to go through most of the level again... but when she attempts this same attack again, you only have to shoot down three]].

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* {{Anti Frustration Feature|s}: Feature|s}}: If you [[spoiler:fail to stop the flying Xenomorph Queen's penultimate attack (which requires shooting down five spread-out weakpoints in an extremely tight time limit) and the shuttle gets destroyed, you fail the mission and have to go through most of the level again... but when she attempts this same attack again, you only have to shoot down three]].
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* AlternateUniverse: Doesn't follow any of the film's timelines and set its own story.

to:

* AlternateUniverse: AlternateUniverse}: Doesn't follow any of the film's timelines and set its own story.



* AntiFrustrationFeature: If you [[spoiler:fail to stop the flying Xenomorph Queen's penultimate attack (which requires shooting down five spread-out weakpoints in an extremely tight time limit) and the shuttle gets destroyed, you fail the mission and have to go through most of the level again... but when she attempts this same attack again, you only have to shoot down three]].

to:

* AntiFrustrationFeature: {{Anti Frustration Feature|s}: If you [[spoiler:fail to stop the flying Xenomorph Queen's penultimate attack (which requires shooting down five spread-out weakpoints in an extremely tight time limit) and the shuttle gets destroyed, you fail the mission and have to go through most of the level again... but when she attempts this same attack again, you only have to shoot down three]].
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Sometimes named "Film/AlienCovenant" in some ''Dave and Busters'' to tie in with the then upcoming film (despite the game's plot having nothing to do with the movie).

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Sometimes named "Film/AlienCovenant" ''Film/AlienCovenant'' in some ''Dave and Busters'' to tie in with the then upcoming film (despite the game's plot having nothing to do with the movie).
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Sometimes named "Alien Convenient" in some ''Dave and Busters'' to tie in with the then upcoming movie (despite the game's plot having nothing to do with the movie).

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Sometimes named "Alien Convenient" "Film/AlienCovenant" in some ''Dave and Busters'' to tie in with the then upcoming movie film (despite the game's plot having nothing to do with the movie).

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Uhh which version was that? Cause most cabinets I played allowed you to try again if you didn't stop her in time. Also yeah they leave you behind in the finale, there's no confirmation of you making it.


Unlike the previous two games, ''Armageddon'' runs on an entirely different, original premise this time. The player(s), assuming the role of a SpaceMarine stationed aboard the research vessel Capella, has to deal with yet another alien outbreak, and this time the aliens successfully made it to Earth's surface when the Capella crashes in the middle of a major city. And kept aboard are ''enhanced'' breeds of the alien specimen, specifically engineered by Weyland-Yutani as bioweapons, too powerful to even contain...

to:

Unlike the previous two games, ''Armageddon'' runs on an entirely different, original premise this time. The player(s), assuming the role of a SpaceMarine stationed aboard the research vessel Capella, has to deal with yet another alien outbreak, and this time the aliens successfully made it to Earth's surface when the Capella crashes in the middle of a major city. And kept aboard are ''enhanced'' breeds of the alien specimen, specifically engineered by Weyland-Yutani as bioweapons, too powerful to even contain...
contain. They soon spread through through the planet only leaving small population of humans fighting a desperate struggle for survival.



Sometimes named "Alien Convenient" in some ''Dave and Busters'' to tie in with the then upcoming movie (despite the game's plot having nothing to do with the movie).



* AlternateUniverse: Doesn't follow any of the film's timelines and set its own story.



* BittersweetEnding: Let's just say ''none'' of the game's endings involve reclaiming earth from the alien outbreak; in the ''best'' ending, you manage to destroy the Winged Alien Queen and allow the main evacuation shuttle to take off, saving hundreds of citizens. You then escape with the rest of the city in another shuttle bound to leave earth, just as thousands of alien drones overruns the city and then the game ends.

to:

* BittersweetEnding: Let's just say ''none'' of the game's endings involve reclaiming earth from the alien outbreak; in the ''best'' ending, you manage to destroy the Winged Alien Queen and allow the main evacuation shuttle to take off, saving hundreds of citizens. You then escape with the rest of the city in another shuttle bound The downside is that you stay behind to leave earth, just as thousands of alien drones overruns the city and then the game ends.so do, essentially sacrificing yourself.



* DownerEnding: In the worst ending, though? Failing to stop the Giant Flying Queen from damaging the evacuation shuttle, causing it to explode and killing hundreds and hundreds of citizens, leading to a screen with a neon-red '''YOU HAVE FAILED''' message before the end credits start rolling.

to:

* DownerEnding: In the worst ending, though? Failing to stop the Giant Flying Queen from damaging the evacuation shuttle, causing it to explode and killing hundreds and hundreds of citizens, leading to a screen with a neon-red '''YOU HAVE FAILED''' message before message. Luckily the game allows you to restart from there and try again since it's practically the end credits start rolling.of the game.


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* HeroicSacrifice: Your characters opts to stay behind on the doomed Earth and stop the queen to allow the shuttle to escape.
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* DontCelebrateJustYet: Once the [[spoiler:evacuation shuttle is protected from the flying Xenomorph Queen, it takes off and [[WeaponizedExhaust its exhaust incinerates her]]. It seems that the player has accomplished their mission... and then the Queen rises up from the evacuation shuttle's pit to perform a LastDitchMove. Fortunately, getting hit by this deals extremely weak damage, and shooting her head down will [[YourHeadASplode put her down for good]].]]
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* AntiFrustrationFeature: If you [[spoiler:fail to stop the Alien Queen's penultimate attack (which requires shooting down five spread-out weakpoints in an extremely tight time limit) and the shuttle gets destroyed, you fail the mission and have to go through most of the level again... but when she attempts this same attack again, you only have to shoot down three]].

to:

* AntiFrustrationFeature: If you [[spoiler:fail to stop the Alien flying Xenomorph Queen's penultimate attack (which requires shooting down five spread-out weakpoints in an extremely tight time limit) and the shuttle gets destroyed, you fail the mission and have to go through most of the level again... but when she attempts this same attack again, you only have to shoot down three]].
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None

Added DiffLines:

* AntiFrustrationFeature: If you [[spoiler:fail to stop the Alien Queen's penultimate attack (which requires shooting down five spread-out weakpoints in an extremely tight time limit) and the shuttle gets destroyed, you fail the mission and have to go through most of the level again... but when she attempts this same attack again, you only have to shoot down three]].
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launched trope. Crosswicking

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* TheGreatSerpent: Due to Weiland-Yutani's experimenta, there's now - among others - a type of xenomorph that looks like a humongous serpent capable of swallowing people whole.
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Compare and contrast ''VideoGame/Alien3TheGun'' and ''VideoGame/AliensExtermination'', arcade shooters based on the same franchise. The three of these games forms a ThematicSeries of sorts.
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[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/aliensarmageddon25_701x438.jpg]]
[[caption-width-right:350:Yes, that's a pair of eight-limbed alien drones coming at you. Any questions?]]

''Aliens: Armageddon'' is a 2014 LightGunGame developed by Play Mechanix and Raw Thrills, and is notably the third arcade shooter related to the ''Franchise/{{Alien}}'' franchise.

Unlike the previous two games, ''Armageddon'' runs on an entirely different, original premise this time. The player(s), assuming the role of a SpaceMarine stationed aboard the research vessel Capella, has to deal with yet another alien outbreak, and this time the aliens successfully made it to Earth's surface when the Capella crashes in the middle of a major city. And kept aboard are ''enhanced'' breeds of the alien specimen, specifically engineered by Weyland-Yutani as bioweapons, too powerful to even contain...

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!! Aliens: Armageddon contain examples of:

* AirborneMooks: The flying facehuggers and winged drones make a comeback in this game, with the skies ''alive'' with these abominations.
* AlwaysNight: EVERY. SINGLE. LEVEL. takes place at night.
* BattleInTheRain: At least three of the levels have the players battling alien hordes while in the middle of heavy rain.
* BittersweetEnding: Let's just say ''none'' of the game's endings involve reclaiming earth from the alien outbreak; in the ''best'' ending, you manage to destroy the Winged Alien Queen and allow the main evacuation shuttle to take off, saving hundreds of citizens. You then escape with the rest of the city in another shuttle bound to leave earth, just as thousands of alien drones overruns the city and then the game ends.
* DownerEnding: In the worst ending, though? Failing to stop the Giant Flying Queen from damaging the evacuation shuttle, causing it to explode and killing hundreds and hundreds of citizens, leading to a screen with a neon-red '''YOU HAVE FAILED''' message before the end credits start rolling.
* EliteMooks: Brown Alien drones are stronger and deals greater damage than the common black drones. Also applies to the fast-moving Hexapedal Xenomorphs.
* TheEndOfTheWorldAsWeKnowIt: Basically the fate of ''Earth'', after the alien outbreak spreads out of control. And there's nothing your character can do about it, except buy enough time for survivors to evacuate and leave the Earth's orbit.
* GiantFlyer: Winged alien drones are at least three times larger than humans, and you'll be battling entire swarms of them in the later levels. And that's not getting into the kaiju-sized Flying Xenomorph Queen.
* GiantFootOfStomping: The kaiju-sized bosses, such as the Quadrupedal Xenomorph, Giant crested Xenomorph and Giant Flying Queen will try to stomp you flat, and you'll need to shoot at either their knees, shins, or foot (depending on indicators in the game) to cancel their attacks, or suffer massive damage.
** In the FinalBoss battle, your unfortunate Commander ends up getting stomped by the Giant Flying Queen's foot, and in his dying throes, passes you his grenade launcher telling you to help the evacuation process before he succumbs.
* GiantMook: There are ''colossal'' version of the usual alien varieties showing up in the game, including facehuggers and chestbursters the size of vehicles, as well as smaller versions of the Quadrupedal Xenomorph (but still towering above you).
* GrenadeLauncher: One of the later Power-up weapons of the game, which can kill most enemies in a single hit. It's also the only weapon that can damage the FinalBoss, the Winged Xenomorph Queen.
* GrievousHarmWithABody: The Giant Quadrupedal Xenomorph, appearing for the first time, flings an unfortunate drone into your direction. You'll need to shoot the drone before it hits you, or take damage.
* {{Kaiju}}: While there are giant-sized varieties of usual alien enemies, the bosses on the other hand are an entirely different matter, being the size of ''buildings''.
* KillItWithFire: No ''Alien''-themed video game can be complete ''without'' flamethrowers.
* MoreDakka: The M56 Smartgun, whose firing rate are at least thrice the default M41A Pulse Rifle, and can shred enemies apart with ease.
* MultiArmedAndDangerous: Hexapodal Xenomorphs have eight limbs, and are notably faster than the common alien drones.
* RedshirtArmy: The Colonial Marines who accompanies you basically exists to be slaughtered by alien drones, or impregnated by facehuggers.
* ShotgunsAreJustBetter: Shotguns can deal severe damage and blow entire limbs off enemies, and when used properly can take down alien drones with a handful of hits.
* SpaceMarine: It's a game from the ''Alien'' franchise. Once more you're a Colonial Marine, although you're battling the aliens on ''earth'' instead of space.
* SpikeShooter: Quadrupedal Xenomorphs can launch homing spikes on the player, which they must shoot to avoid damage.
* SwallowedWhole: The bosses, being the size of ''kaiju'', kills a few unfortunate Marines by chomping them down, with a lengthy cutscene where you witness a fellow Marine getting swallowed (shouting all the way) by the Quadrupedal Xenomorph before the boss battle.
* VideoGameFlamethrowersSuck: Generally averted, just like the two previous arcade shooter of the series. Flamethrowers can easily take down alien drones, and are ''especially'' useful in clearing an area of alien eggs and facehuggers.
* WeaponizedExhaust: [[spoiler: The final stages of battling the Winged Alien Queen, near the evacuation shuttle bound to leave Earth, where players need to deal enough damage before the Queen can destroy they shuttle. If they succeed, the Queen then collapses and ends up incinerated by the shuttle's exhaust]].
* ZergRush: The standard MO used by the alien drones, facehuggers and chestbursters.
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