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* BigEater

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* BigEaterBigEater: Despite being a vegetarian.


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* VideoGame/Egoboo
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* MoodMotif: I'm prone to humming [[http://www.youtube.com/watch?v=yxSbFOS1vqE Holy Ajora's Theme]] from ''VideoGame/FinalFantasyTactics'' whenever over-the-top ominous situations occur in a work.


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* ''VideoGame/{{TouhouProject}}'': I became a fanboy within a few days.
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* BestBossEver: The bosses defeating which I enjoyed most in any videogame were The Living Warmachine in ''VideoGame/HeroCore'', the last Gate to Elysium BonusBoss in ''VideoGame/LastScenario'' ([[spoiler:Alexander]]) (probably just because he was my first encounter with a [[MarathonBoss Marathon]] BonusBoss) and the Skysand boss and Fluffy in ''VideoGame/AnUntitledStory'' (though the former was also a GoddamnedBoss).
* CloudCuckooLander

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* BestBossEver: The bosses defeating which I enjoyed most in any videogame were The Living Warmachine in ''VideoGame/HeroCore'', the last Gate to Elysium BonusBoss in ''VideoGame/LastScenario'' ([[spoiler:Alexander]]) (probably just because he was my first encounter with a [[MarathonBoss Marathon]] BonusBoss) BonusBoss, and the game has brilliant battle mechanics) and the Skysand boss and Fluffy in ''VideoGame/AnUntitledStory'' (though the former was also a GoddamnedBoss).
* CloudCuckooLanderBigEater



* SesquipedalianLoquaciousness: Sometimes.

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* SesquipedalianLoquaciousness: Sometimes.Sometimes I overshoot the mark when attempting to compensate the fact that English is not my native language...



** Many works appear predictable and shallow to me... I sometimes gain new enjoyment from trying to predict them, though.

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** Many works appear predictable and shallow to me... I sometimes gain new enjoyment from trying to predict them, how the plot will continue, though.
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* Videogame/CursedTreasure

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* Videogame/CursedTreasureVideoGame/CursedTreasure



* Videogame/GardenGnomeCarnage

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* Videogame/GardenGnomeCarnage
VideoGame/GardenGnomeCarnage
* VideoGame/TurnBasedBattle

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* ClimaxBoss: The Living Warmachine in ''VideoGame/HeroCore'', the last Gate to Elysium BonusBoss in ''VideoGame/LastScenario'' ([[spoiler:Alexander]]) (probably just because he was my first encounter with a [[MarathonBoss Marathon]] BonusBoss) and the Skysand boss in ''VideoGame/AnUntitledStory'' (though he also was a GoddamnedBoss).

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* ClimaxBoss: BestBossEver: The bosses defeating which I enjoyed most in any videogame were The Living Warmachine in ''VideoGame/HeroCore'', the last Gate to Elysium BonusBoss in ''VideoGame/LastScenario'' ([[spoiler:Alexander]]) (probably just because he was my first encounter with a [[MarathonBoss Marathon]] BonusBoss) and the Skysand boss and Fluffy in ''VideoGame/AnUntitledStory'' (though he the former was also was a GoddamnedBoss).



* HeroicWannabe: A bit.



* ''CaveStory''

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* ''CaveStory''''VideoGame/CaveStory''



* ''ExitFate'':
* ''FinalFantasyTactics'': Strategy RPG classic. Has amazing battle mechanics with a great (albeit [[GameBreaker breakable]]) JobSystem, splendid graphics (Just shut up, 3D snobs) and an interesting story.

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* ''ExitFate'':
''VideoGame/ExitFate'':
* ''FinalFantasyTactics'': ''VideoGame/FinalFantasyTactics'': Strategy RPG classic. Has amazing battle mechanics with a great (albeit [[GameBreaker breakable]]) JobSystem, splendid graphics (Just shut up, 3D snobs) and polygon snobs), an interesting story.story and a hilariously broken translation.



* ''HeroCore''

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* ''HeroCore''''VideoGame/HeroCore''



* ''IMissTheSunrise''

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* ''IMissTheSunrise''''VideoGame/IMissTheSunrise''



* ''VideoGame/LastScenario'': An immensely well-written jRPG by SCF, who also made ''ExitFate''. While the story is initially presented as [[ClicheStorm immensely unoriginal]], this facade quickly melts. Well-written plot twists and [[SubvertedTrope breaks]] [[PlayingThePlayer with the player's expectations]] [[UnreliableNarrator and previously-delivered information]] and challenging gameplay make this game extremely enjoyable.



** WebOriginal/HCBailly
** {{Raocow}}



** HCBailly



* ''LastScenario'': An immensely well-written jRPG by SCF, who also made ''ExitFate''. While the story is initially presented as [[ClicheStorm immensely unoriginal]], this facade quickly melts. Well-written plot twists and [[SubvertedTrope breaks]] [[PlayingThePlayer with the player's expectations]] [[UnreliableNarrator and previously-delivered information]] and challenging gameplay make this game extremely enjoyable.



* ''{{Runman}}'': An adorable, crude, fast-paced platformer ...thing by the creator of the ''Game/{{Jumper}}'' series. Radiates an impressive amount of unbroken, pure [[SugarBowl happiness]].

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* ''{{Runman}}'': ''VideoGame/RunmanRaceAroundTheWorld'': An adorable, crude, fast-paced platformer ...thing by the creator of the ''Game/{{Jumper}}'' series. Radiates an impressive amount of unbroken, pure [[SugarBowl happiness]].



* ''AnUntitledStory''



<<|TheContributors|>>
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I'm using the handle @/Octagon8 for my edits, as I lost my original handle when my old computer broke.

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I'm using the handle @/Octagon8 @/{{Octagon8}} for my edits, as I lost my original handle when my old computer broke.
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I'm using the handle @/Octagon8 for my edits, as I lost my original handle when my old computer broke.

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* VideoGame/HyperPrincessPitch



* DamageIncreasingDebuff (YKTTW)

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* DamageIncreasingDebuff (YKTTW)DamageIncreasingDebuff
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* ClimaxBoss: The Living Warmachine in ''VideoGame/HeroCore'', the last Gate to Elysium BonusBoss in ''VideoGame/LastScenario'' ([[spoiler:Alexander]]) (probably just because he was my first encounter with a [[MarathonBoss Marathon]] BonusBoss) and the Skysand boss in ''VideoGame/AnUntitledStory'' (though he also was a GoddamnedBoss).
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* CursedTreasure

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* CursedTreasure
Videogame/CursedTreasure
* Videogame/GardenGnomeCarnage

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* AfraidOfNeedles: Any ''occurence'' of an injection in any work is enough to scare the crap out of me.



* TVTropesWillRuinYourLife: Sort of; although I am aware that RealityIsUnrealistic, TVTropes gave me a tendency of involuntarily trying to analyze the trope patterns in RealLife. Also, I tend to priorize a WikiWalk through TVTropes over other things.

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* TVTropesWillRuinYourLife: Sort of; although of.
** Even though
I am aware that RealityIsUnrealistic, TVTropes gave me a tendency of involuntarily trying to analyze the trope patterns in RealLife. Also, I tend to priorize a WikiWalk through RealLife.
**
TVTropes over other things.is a timesink, natch.
** Many works appear predictable and shallow to me... I sometimes gain new enjoyment from trying to predict them, though.

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* ''LastScenario''

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* ''LastScenario''''LastScenario'': An immensely well-written jRPG by SCF, who also made ''ExitFate''. While the story is initially presented as [[ClicheStorm immensely unoriginal]], this facade quickly melts. Well-written plot twists and [[SubvertedTrope breaks]] [[PlayingThePlayer with the player's expectations]] [[UnreliableNarrator and previously-delivered information]] and challenging gameplay make this game extremely enjoyable.



* ''{{Runman}}'': An adorable, crude, fast-paced platformer ...thing by the creator of the Game/{{Jumper}} series. Radiates an impressive amount of unbroken, pure [[SugarBowl happiness]].

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* ''{{Runman}}'': An adorable, crude, fast-paced platformer ...thing by the creator of the Game/{{Jumper}} ''Game/{{Jumper}}'' series. Radiates an impressive amount of unbroken, pure [[SugarBowl happiness]].



!!Insert random gibberish here

<<|TheContributors|>>

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!!Insert random gibberish !!Vandalize this page here

<<|TheContributors|>><<|TheContributors|>>

''Why does a link to this page's Analysis subpage exist? Who would analyze a troper?''
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Lately, I mainly deal with VideoGames, mostly independent ones.

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Lately, I mainly deal with VideoGames, mostly independent ones.
ones. I still enjoy literature and some movies, though. Apparently, my taste is rather unrefined (since I greatly like an overproportional amount of the works I read or play), and I have a certain fondness for LampshadeHanging, FourthWall issues and {{Non Sequitur}}s.






* ''{{Runman}}''

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* ''{{Runman}}''''{{Runman}}'': An adorable, crude, fast-paced platformer ...thing by the creator of the Game/{{Jumper}} series. Radiates an impressive amount of unbroken, pure [[SugarBowl happiness]].



* {{Gronkh}}

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* {{Gronkh}}
WebOriginal/{{Gronkh}}
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Namespacing Gronkh and redlinks


** {{Gronkh}}
** {{Deathmic}}
** PhunkRoyal
** {{Cekay}}

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** {{Gronkh}}
WebOriginal/{{Gronkh}}
** {{Deathmic}}
WebOriginal/{{Deathmic}}
** PhunkRoyal
WebOriginal/PhunkRoyal
** {{Cekay}}WebOriginal/{{Cekay}}
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* ''{{Clonk}}'': Enjoyable indie crossover game with a versatile engine and loads and loads of fan-made content. Has some nasty physics bugs and obsoleted mechanics, but is definitely worth a try.

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* ''{{Clonk}}'': ''Videogame/{{Clonk}}'': Enjoyable indie crossover game with a versatile engine and loads and loads of fan-made content. Has some nasty physics bugs and obsoleted mechanics, but is definitely worth a try.



* ''{{Clonk}}''

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* ''{{Clonk}}''''Videogame/{{Clonk}}''
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The first trope I can remember noticing is BoringReturnJourney, in ''TheHobbit''. I was eight years old or something, and was a bit surprised and irritated about the tendency of the tendency of return journeys to be uneventful. Six years later, I stumbled upon this site... (I was searching the internet for ''ExitFate'', if I recall correctly.)


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* ''Game/{{Jumper}}''


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* ''{{Runman}}''

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Started writing short descriptions for some of my favourite works.


* BerserkButton: Don't. Judge. A. Game. By. Its. Graphics. Or I will personally knock you into the 8-bit era. Have fun.

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* BerserkButton: Don't. Judge. A. Game. By. Its. Graphics. [[CutHisHeartOutWithASpoon Or I will personally knock you into the 8-bit era.era]]. Have fun.



* JadeColoredGlasses
* MasterCharacterHeroes: Mostly like Hades.
* MyGreatestFailure



* ''{{Clonk}}'' (someone was faster than me and created a page... probably better, considering that I'm bad at writing descriptions.)

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* ''{{Clonk}}'' (someone was faster than me ''{{Clonk}}'': Enjoyable indie crossover game with a versatile engine and created loads and loads of fan-made content. Has some nasty physics bugs and obsoleted mechanics, but is definitely worth a page... probably better, considering that I'm bad at writing descriptions.)try.



* ''ExitFate''

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* ''ExitFate''''ExitFate'':
* ''FinalFantasyTactics'': Strategy RPG classic. Has amazing battle mechanics with a great (albeit [[GameBreaker breakable]]) JobSystem, splendid graphics (Just shut up, 3D snobs) and an interesting story.
* ''{{Flatland}}'': Mathematical 18th-century novella. While it has quite a silly premise, its purpose is not to tell a story. It's a metaphorical explanation of multidimensional space while also being a satire on the Victorian society.



* ''{{Minecraft}}''

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* ''{{Minecraft}}''''{{Minecraft}}'': Hugely successful WideOpenSandbox indie game about surviving in a huge world, exploring and mining caves and building whatever you want to build. [[AllTropersAreYoungNerds Well, since you're reading this wiki, you probably know it.]]

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