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** ''[[https://www.thedarkmod.com/main/ The Dark Mod]]'', a [[https://en.wikipedia.org/wiki/The_Dark_Mod freeware]] FanRemake [[AdaptationDistillation of the style of gameplay and esthetics as seen in the entire original trilogy]]. Runs on the ''[[VideoGame/{{Doom}} Doom 3]]'' engine and comes with its own separate editor toolkit, Dark Radiant. Fan-developed missions and scenarios can be downloaded directly within the game, via a built-in utility. After spending years (since 2004) in continuous development and testing (during which players needed copies of ''Doom 3'' to run it), it was finally released as a complete standalone, for free, in October 2013. It won PC Gamer's [[http://www.pcgamer.com/mod-of-the-year-the-dark-mod/ 2013 "Mod of the Year" Award]]. The game is still in continuous development, adding improved gameplay, technical aspects and new assets through regular updates every few months. The game installer doubles as an updater for just this purpose. In spring 2017, the game successfully [[https://steamcommunity.com/sharedfiles/filedetails/?id=858048394 got greenlit]] at Steam Greenlight. As of 2024, version 2.12 of ''The Dark Mod'' has already left support for 32-bit systems behind, is now 64-bit only, has support for Windows, Linux, roundabout ways to play on OS X (making it, ironically, more cross-platform than the actual ''Thief'' series, its inspiration), is still improving upon graphical, audio and user-friendly features, and [[https://www.thedarkmod.com/missions/ has well over 200 missions]], many forming their own mission series or even small campaigns. [[https://www.youtube.com/watch?v=jYLTZ5Ul8ks Not bad]] for a completely freeware, completely non-commercial and hobbyist effort.

to:

** ''[[https://www.thedarkmod.com/main/ The Dark Mod]]'', a [[https://en.wikipedia.org/wiki/The_Dark_Mod freeware]] FanRemake [[AdaptationDistillation of the style of gameplay and esthetics as seen in the entire original trilogy]]. Runs on the ''[[VideoGame/{{Doom}} Doom 3]]'' engine and comes with its own separate editor toolkit, Dark Radiant. Fan-developed missions and scenarios can be downloaded directly within the game, via a built-in utility. After spending years (since 2004) in continuous development and testing (during which players needed copies of ''Doom 3'' to run it), it was finally released as a complete standalone, for free, in October 2013. It won PC Gamer's [[http://www.pcgamer.com/mod-of-the-year-the-dark-mod/ 2013 "Mod of the Year" Award]]. The game is still in continuous development, adding improved gameplay, technical aspects and new assets through regular updates every few months. The game installer doubles as an updater for just this purpose. In spring 2017, the game successfully [[https://steamcommunity.com/sharedfiles/filedetails/?id=858048394 got greenlit]] at Steam Greenlight. As of 2024, version 2.12 of ''The Dark Mod'' has already left support for 32-bit systems behind, is now 64-bit only, has support for Windows, Linux, roundabout ways to play on OS X (making it, ironically, more cross-platform than the actual ''Thief'' series, its inspiration), is still improving upon graphical, audio and user-friendly features, and [[https://www.thedarkmod.com/missions/ has well over 200 missions]], many forming their own mission series or even small campaigns. [[https://www.youtube.com/watch?v=jYLTZ5Ul8ks com/watch?v=brJqHnXmpgE Not bad]] for a completely freeware, completely non-commercial and hobbyist effort.
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** ''[[https://www.thedarkmod.com/main/ The Dark Mod]]'', a [[https://en.wikipedia.org/wiki/The_Dark_Mod freeware]] FanRemake [[AdaptationDistillation of the style of gameplay and esthetics as seen in the entire original trilogy]]. Runs on the ''[[VideoGame/{{Doom}} Doom 3]]'' engine and comes with its own separate editor toolkit, Dark Radiant. Fan-developed missions and scenarios can be downloaded directly within the game, via a built-in utility. After spending years (since 2004) in continuous development and testing (during which players needed copies of ''Doom 3'' to run it), it was finally released as a complete standalone, for free, in October 2013. It won PC Gamer's [[http://www.pcgamer.com/mod-of-the-year-the-dark-mod/ 2013 "Mod of the Year" Award]]. The game is still in continuous development, adding improved gameplay, technical aspects and new assets through regular updates every few months. The game installer doubles as an updater for just this purpose. In spring 2017, the game successfully [[https://steamcommunity.com/sharedfiles/filedetails/?id=858048394 got greenlit]] at Steam Greenlight. As of 2024, version 2.12 of ''The Dark Mod'' has already left support for 32-bit systems behind, is now 64-bit only, has support for Windows, Linux, roundabout ways to play on OS X (making it, ironically, more cross-platform than the actual ''Thief'' series, its inspiration), is still improving upon graphical, audio and user-friendly features, and [[https://www.thedarkmod.com/missions/ has well over 200 missions]], many forming their own mission series or even small campaigns. Not bad for a completely freeware, completely non-commercial and hobbyist effort.

to:

** ''[[https://www.thedarkmod.com/main/ The Dark Mod]]'', a [[https://en.wikipedia.org/wiki/The_Dark_Mod freeware]] FanRemake [[AdaptationDistillation of the style of gameplay and esthetics as seen in the entire original trilogy]]. Runs on the ''[[VideoGame/{{Doom}} Doom 3]]'' engine and comes with its own separate editor toolkit, Dark Radiant. Fan-developed missions and scenarios can be downloaded directly within the game, via a built-in utility. After spending years (since 2004) in continuous development and testing (during which players needed copies of ''Doom 3'' to run it), it was finally released as a complete standalone, for free, in October 2013. It won PC Gamer's [[http://www.pcgamer.com/mod-of-the-year-the-dark-mod/ 2013 "Mod of the Year" Award]]. The game is still in continuous development, adding improved gameplay, technical aspects and new assets through regular updates every few months. The game installer doubles as an updater for just this purpose. In spring 2017, the game successfully [[https://steamcommunity.com/sharedfiles/filedetails/?id=858048394 got greenlit]] at Steam Greenlight. As of 2024, version 2.12 of ''The Dark Mod'' has already left support for 32-bit systems behind, is now 64-bit only, has support for Windows, Linux, roundabout ways to play on OS X (making it, ironically, more cross-platform than the actual ''Thief'' series, its inspiration), is still improving upon graphical, audio and user-friendly features, and [[https://www.thedarkmod.com/missions/ has well over 200 missions]], many forming their own mission series or even small campaigns. [[https://www.youtube.com/watch?v=jYLTZ5Ul8ks Not bad bad]] for a completely freeware, completely non-commercial and hobbyist effort.
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typo


** ''[[https://www.thieveryut.com/Thievery]]'', a multiplayer mod for Unreal Tournament, with opposing teams of city guards and professional thieves in the vein of those from the series.

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** ''[[https://www.thieveryut.com/Thievery]]'', com/Thievery Thievery]]'', a multiplayer mod for Unreal Tournament, with opposing teams of city guards and professional thieves in the vein of those from the series.
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update and typos


* GameMod: In addition to fan missions for the three original games themselves, [[http://thief.wikia.com/wiki/Category:Mods_for_non-Thief_games there are several]] mods, total conversions and even a whole FanRemake that utilise the same basic style of presentation and gameplay.
** ''[[http://www.thedarkmod.com/main/ The Dark Mod]]'', a freeware FanRemake [[AdaptationDistillation of the style of gameplay and esthetics as seen in the entire original trilogy]]. Runs on the ''[[VideoGame/{{Doom}} Doom 3]]'' engine and comes with its own separate editor toolkit, Dark Radiant. Fan-developed missions and scenarios can be downloaded directly within the game, via a built-in utility. After spending years (since 2004) in continuous development and testing (during which players needed copies of ''Doom 3'' to run it), it was finally released as a complete standalone, for free, in October 2013. It won PC Gamer's [[http://www.pcgamer.com/mod-of-the-year-the-dark-mod/ 2013 "Mod of the Year" Award]]. The game is still in continuous development, adding improved gameplay, technical aspects and new assets through regular updates every few months. The game installer doubles as an updater for just this purpose. In spring 2017, the game successfully [[https://steamcommunity.com/sharedfiles/filedetails/?id=858048394 got greenlit]] at Steam Greenlight. As of 2024, version 2.12 of ''The Dark Mod'' has already left support for 32-bit systems behind, is now 64-bit only, has support for Windows, Linux, roundabout ways to play on OS X (making it, ironically, more cross-platform than the actual ''Thief'' series, its inspiration), is still improving upon graphical, audio and user-friendly features, and has well over 200 missions, many forming their own mission series or even small campaigns. Not bad for a completely freeware, completely non-commercial and hobbyist effort.
** ''[[http://www.thieveryut.com/ Thievery]]'', a multiplayer mod for Unreal Tournament, with opposing teams of city guards and professional thieves in the vein of those from the series.
** ''[[http://thief.wikia.com/wiki/Thieves_Arsenal Thieves Arsenal]]'', a mod for ''VideoGame/TheElderScrollsIVOblivion'' [[https://www.youtube.com/watch?v=02NRheE_LWQ which adds special thieving equipment]] in the style of ''Thief'', such as the blackjack and various {{Trick Arrow}}s (including water arrows, [[https://www.youtube.com/watch?v=CIyx23OY8Nk rope arrows]] and even the vine arrows).
** ''[[http://www.night-blade.com/ Nightblade]]'' was a multiplayer mod/game project similar to ''Thievery'', but with more up to date tech behind it. Unfortunately, its development seems to have stalled in recent years, as there's not much news coming out about it.

to:

* GameMod: In addition to [[https://thief.fandom.com/wiki/Category:Fan_Missions fan missions missions]] for the three original games themselves, [[http://thief.wikia.[[https://thief.fandom.com/wiki/Category:Mods_for_non-Thief_games there are several]] mods, total conversions and even a whole FanRemake that utilise the same basic style of presentation and gameplay.
gameplay (but with setting elements that avoid any copyright infringement).
** ''[[http://www.''[[https://www.thedarkmod.com/main/ The Dark Mod]]'', a freeware [[https://en.wikipedia.org/wiki/The_Dark_Mod freeware]] FanRemake [[AdaptationDistillation of the style of gameplay and esthetics as seen in the entire original trilogy]]. Runs on the ''[[VideoGame/{{Doom}} Doom 3]]'' engine and comes with its own separate editor toolkit, Dark Radiant. Fan-developed missions and scenarios can be downloaded directly within the game, via a built-in utility. After spending years (since 2004) in continuous development and testing (during which players needed copies of ''Doom 3'' to run it), it was finally released as a complete standalone, for free, in October 2013. It won PC Gamer's [[http://www.pcgamer.com/mod-of-the-year-the-dark-mod/ 2013 "Mod of the Year" Award]]. The game is still in continuous development, adding improved gameplay, technical aspects and new assets through regular updates every few months. The game installer doubles as an updater for just this purpose. In spring 2017, the game successfully [[https://steamcommunity.com/sharedfiles/filedetails/?id=858048394 got greenlit]] at Steam Greenlight. As of 2024, version 2.12 of ''The Dark Mod'' has already left support for 32-bit systems behind, is now 64-bit only, has support for Windows, Linux, roundabout ways to play on OS X (making it, ironically, more cross-platform than the actual ''Thief'' series, its inspiration), is still improving upon graphical, audio and user-friendly features, and [[https://www.thedarkmod.com/missions/ has well over 200 missions, missions]], many forming their own mission series or even small campaigns. Not bad for a completely freeware, completely non-commercial and hobbyist effort.
** ''[[http://www.''[[https://www.thieveryut.com/ Thievery]]'', com/Thievery]]'', a multiplayer mod for Unreal Tournament, with opposing teams of city guards and professional thieves in the vein of those from the series.
** ''[[http://thief.wikia.''[[https://thief.fandom.com/wiki/Thieves_Arsenal Thieves Arsenal]]'', a mod for ''VideoGame/TheElderScrollsIVOblivion'' [[https://www.youtube.com/watch?v=02NRheE_LWQ which adds special thieving equipment]] in the style of ''Thief'', such as the blackjack and various {{Trick Arrow}}s (including water arrows, [[https://www.youtube.com/watch?v=CIyx23OY8Nk rope arrows]] and even the vine arrows).
** ''[[http://www.night-blade.com/ ''[[https://thief.fandom.com/wiki/Nightblade Nightblade]]'' was a multiplayer mod/game project similar to ''Thievery'', but with more up to date tech behind it. Unfortunately, its development seems to have stalled in recent years, as there's not much news coming out about it.



* [[DeletedScene Missing Scene]]: Due to some compatibility issues with newer operating systems, Thief I and II would seem to "omit" all the cutscenes in the games, including those in which Garrett is briefed about the next mission, or even the credits cutscene. As such, the player often starts a mission with only basic instructions to follow and no context. Rather than a real omission of files, it was caused by the ancient version of Bink video bundled with the game being incompatible with more modern versions of Windows (from Windows 7 onward). The first two games were compatibility nightmares for a while, being targeted to one of the original iterations of MediaNotes/DirectX. Websites with patched versions of the rendering libraries will normally have links to updated video libraries, too. In later years, the third game also required some patching for better compatibility. Dilligent fan efforts sine the late 2000s and early 2010s at creating patches have thankfully alleviated all these problems, so much so that even digital sellers such as GOG.com recommend using the latest version of an easy-to-install fan patch (TFix, TafferPatcher, Sneaky Upgrade) in order to run each of the individual games properly and make them more open to modding and running fan missions as well.

to:

* [[DeletedScene Missing Scene]]: Due to some compatibility issues with newer operating systems, Thief I and II would seem to "omit" all the cutscenes in the games, including those in which Garrett is briefed about the next mission, or even the credits cutscene. As such, the player often starts a mission with only basic instructions to follow and no context. Rather than a real omission of files, it was caused by the ancient version of Bink video bundled with the game being incompatible with more modern versions of Windows (from Windows 7 onward). The first two games were compatibility nightmares for a while, being targeted to one of the original iterations of MediaNotes/DirectX. Websites with patched versions of the rendering libraries will normally have links to updated video libraries, too. In later years, the third game also required some patching for better compatibility. Dilligent fan efforts sine the late 2000s and early 2010s at creating patches have thankfully alleviated all these problems, so much so that even digital sellers such as GOG.com recommend using the latest version of an easy-to-install fan patch (TFix, TafferPatcher, (T-Fix, Taffer Patcher, Sneaky Upgrade) in order to run each of the individual games properly and make them more open to modding and running fan missions as well.

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