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* ''VideoGame/TheLegendOfHeroesTrailsInTheSky'': The trilogy has Gilbert, an egotistical yet IneffectualSympatheticVillain that keeps on getting himself into trouble before running away. Gilbert gets bullied by his bosses in Ouroboros, and every time you hit him in combat he stammers out a pathetic line. Each time you defeat him in 3rd, you get TheFool emblem, which lowers most stats somewhat but gives a [[DirtyCoward huge boost to speed]]... which happens to be a very important stat, so players are likely to smash him in the Arena over and over to get said emblems.

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* ''VideoGame/TheLegendOfHeroesTrailsInTheSky'': The trilogy has Gilbert, an egotistical yet IneffectualSympatheticVillain that sympathetic villain who keeps on getting himself into trouble before running away. Gilbert gets bullied by his bosses in Ouroboros, and every time you hit him in combat combat, he stammers out a pathetic line. Each time you defeat him in 3rd, you get TheFool emblem, which lowers most stats somewhat but gives a [[DirtyCoward huge boost to speed]]... which happens to be a very important stat, so players are likely to smash him in the Arena over and over to get said emblems.line. 
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* ''VideoGame/TheLegendOfHeroesTrailsInTheSky'': The trilogy has Gilbert, an egotistical yet IneffectualSympatheticVillain that keeps on getting himself into trouble before running away. Gilbert gets bullied by his bosses in Ouroboros, and every time you hit him in combat he stammers out a pathetic line. Each time you defeat him in 3rd, you get TheFool emblem, which lowers most stats somewhat but gives a [[DirtyCoward huge boost to speed]]... which happens to be a very important stat, so players are likely to smash him in the Arena over and over to get said emblems.
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* ''VideoGame/BlazBlue'': Seriously, don't even get us started on how [[SerialEscalation REALLY]] [[CosmicPlaything BAD]] [[NinetiesAntiHero Ragna the Bloodedge]]'s entire life is. Just ask the community.

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* ''VideoGame/BlazBlue'': ''Franchise/BlazBlue'': Seriously, don't even get us started on how [[SerialEscalation REALLY]] [[CosmicPlaything BAD]] [[NinetiesAntiHero Ragna the Bloodedge]]'s entire life is. Just ask the community.

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** Special mention goes to resident GreenEyedMonster Parsee, whose entire existence revolves around her being extremely, miserably jealous of ''everyone'', and her backstory is implied to be a major TearJerker. All of this is completely PlayedForLaughs by the fandom; it is telling that "paru paru" (derived from the Japanese spelling of her name) has been adopted by the fandom as the UnsoundEffect for jealousy.

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** Special mention goes to resident GreenEyedMonster Parsee, whose entire existence revolves around her being extremely, miserably jealous of ''everyone'', and her backstory is implied to be a major TearJerker. All of this This is completely for the most part PlayedForLaughs by the fandom; it is telling that "paru paru" (derived from the Japanese spelling of her name) has been adopted by the fandom as the UnsoundEffect for jealousy.jealousy.
** Another special mention goes out to {{Lunarian|s}} [[OurGodsAreDifferent half-Goddess]] [[{{youkai}} half-Amanojaku]] Sagume Kishin. An Amanojaku is a being of contradiction, a CardCarryingVillain and a ConsummateLiar who lives to be hated by the rest of the world. Being the Goddess of Amanojaku, Sagume isn't quite like the others. Rather, she is hated ''by the world itself.'' Her innate special ability, The Power to Reverse any Situation By Speaking About It, isn't so much a "special ability" as it is the universe itself having decided to turn anything and everything she says into lies. This, too, is mostly played for laughs in the fandom.
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* In ''VideoGame/LiveALive'', the Watanabe father-and-son pair lose its father or both in every single chapter. And how easy it can be seen depends wildly between chapters, from the Mecha chapter featuring a little boy named Watanabe wondering where his father is, to the Wrestling chapter just about requiring you to use a cheat code to allow you to trigger the scene.

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* In ''VideoGame/LiveALive'', the Watanabe father-and-son pair lose its father or both in every single chapter. And how easy it can be seen depends wildly between chapters, from the Mecha Near Future chapter featuring a little boy named Watanabe wondering where his father is, to the Wrestling Present chapter just about requiring you to use get hit by a cheat code to allow you common attack in a specific angle to trigger the scene.scene. They're mostly PlayedForLaughs, but in the Near Future chapter and the Distant Future chapter not only are they plot-relevant, they're also very serious.

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