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[[folder:A-K]]
* AllForNothing: In a scenario original to 3's remake, Jill begins a selfless quest to save Raccoon City from nuclear annihilation rather than just escape for herself. The conditions of a deal came from Tyrell managing to contact the US government: if she manages to produce a viral cure that can indicate Raccoon City can be saved in several hours, they won't nuke the city. After a perilous journey across NEST 2 that left Tyrell dead, Nikolai ruins everything by destroying the vaccine mainly out [[EvilIsPetty of sheer resentment]] she would risk it all to save others [[EvilCannotComprehendGood than only save herself like he believed he was teaching her with his cruelty during their various encounters.]] The only saving grace is that the events of ''Outbreak'' were concurrent canonically, Linda Baldwin escaping to mass produce Daylight and neutralizing the threat of the t-Virus. A figure in the post-credits implied to be Jill can be seen with a vaccine on hand. '''[[red:Not a characterization trope. Move to ''VideoGame/ResidentEvil3Remake''.]]'''
* AndIMustScream: Her ordeal for three years leading up to ''5''. She was BrainwashedAndCrazy, courtesy of Wesker, and admits after Chris rips the MindControlDevice off that she was fully aware of what she was doing, but had no control. '''[[red:Misuse. Fate must be inescapable by any and all means.]]'''
* ArtisticLicenseMilitary: In the manual for ''Nemesis'' Jill is listed as ex-Delta Force at the age of 23. Delta Force is an anti-terrorist unit in the U.S. Army that recruits its combat personnel from the Green Berets and Army Rangers, neither of which allowed women into their ranks in 1998. Even with the gendered admissions seemingly not existing in the universe of the games it's still unusual that she rose so quickly through the ranks. '''[[red:Not a characterization trope. Move to ''VideoGame/ResidentEvil3Nemesis''.]]'''
* AscendedMeme: ''Umbrella Chronicles'' states that, yes, she ''did'' have the nickname "The Master of Unlocking" at the RPD. '''[[red:Misuse. InSeriesNickname.]]'''
* AuthorAppeal: Creator/ShinjiMikami's acknowledged that Jill is his favorite character, which could explain her widespread appearances in other games. '''[[red:Not a characterization trope. Move to ''Franchise/ResidentEvil''.]]'''
* BeMyValentine: Her last name is Valentine and she's one of the series' main heroines. '''[[red:Misuse. Trope is about a character associated with romance having the last name Valentine.]]'''
* BeautyIsNeverTarnished: Averted in the 3 remake. Due to the graphical upgrades since the original game, Jill gets progressively more filthy and disheveled throughout her ordeal in Raccoon City. By the end, her hair is frazzy and she's visibly cut up, bruised, and covered in dirt and actual shit from trekking through a sewer. '''[[red:Delete non-notable aversion.]]'''
* BigNo: '''[[red:Not a characterization trope.]]'''
** If Carlos fails to stop Nemesis from reaching her saferoom in ''3'' while she's recovering from t-Virus infection, she'll scream this before he kills her. '''[[red:Move to ''VideoGame/ResidentEvil3Nemesis''.]]'''
** In ''Umbrella Chronicles'', she yells this in the opening cinematic as she's about to be DevouredByTheHorde until Carlos saves her. '''[[red:Move to ''VideoGame/ResidentEvilTheUmbrellaChronicles''.]]'''
** When Wesker is about to kill Chris at the Spencer Estate, she shouts this before tackling him with herself into an abyssal ravine. '''[[red:Move to ''VideoGame/ResidentEvil5''.]]'''
** In the ''3'' remake, when Nikolai destroys the t-Virus vaccine at the end, she despondently screams this.
* ChildProdigy: As her infamous military background has never been denounced as it has been handwaved, unlike other trivia, Jill is implied to be this. '''[[red:Unintelligible.]]'''
* EverybodysDeadDave: In the ''3'' remake, after surviving the train derailment [[MadeOfIron no worse for wear]], she despondently almost phrases this word for word to Carlos over the comm. '''[[red:Not a characterization trope. Move to ''VideoGame/ResidentEvil3Remake''.]]'''
* FaceFullOfAlienWingWong: In what's perhaps the most infamous scene in the ''Resident Evil 3'' remake, the Drain Deimos is introduced getting the drop on Jill and impregnating her ''through the mouth'' with its eggs. This is its most dangerous move in the remake and the monster will do it again from a non-narrative standpoint if given the opportunity. '''[[red:Not a characterization trope. Move to ''VideoGame/ResidentEvil3Remake''.]]'''
* FedToTheBeast: Subverted. Early on in Revelations, she's knocked out on the Queen Zenobia by a Veltro agent and later wakes up in a bedroom, stripped of her weapons with an Ooze locked in with her. She kicks its ass, though.
* GameFavoredGender: In the first game, she has a larger inventory (so fewer trips to the item box), and she can unlock certain doors immediately upon finding them instead of needing to look for "old keys" like Chris (so she can get around quicker), she starts the game with a fully-loaded pistol (Chris just gets a knife), she moves quicker, she has exclusive access to the grenade launcher (one of the game's {{Disc One Nuke}}s) ''and'' she can get access to the shotgun and auto shotgun much sooner than Chris can. Even though Chris has more health, flash grenades, and free heals from Rebecca, all of those pale in comparison to Jill's advantages. In the Japanese version of the original Playstation game, it's outright stated on the game-start screen that Jill is the "Easy Mode" difficulty choice. This was changed in the remake to a new question about whether the player prefers Walking (Very Easy, added in the HD versions of it), Hiking (Easy), or Mountain Climbing (Hard). '''[[red:Not a characterization trope. Move to ''VideoGame/ResidentEvil1''.]]'''
* ICannotSelfTerminate: In one of the saddest scenes in the original ''3'', she solemnly tells Carlos to just kill her if he sees signs of zombification following her infection to Nemesis. '''[[red:Not a characterization trope. Move to ''VideoGame/ResidentEvil3Nemesis''.]]'''
* IllKillYou: To Nemesis in the first fight with his monstrous new form in the ''3'' remake. Her saying this is actually indicating the fight has segued to its second phase. '''[[red:Not a characterization trope. Move to ''VideoGame/ResidentEvil3Nemesis''.]]'''
* KickTheSonOfABitch: In the 3 remake, she leaves Nikolai to die on the helipad to the nukes bound for Raccoon City, ignoring his pleas to spare his life. Considering how evil he is, as well as the fact that Raccoon City is set to be nuked ''[[LaserGuidedKarma because of him]]'', it's incredibly cathartic. '''[[red:Not a characterization trope. Move to ''VideoGame/ResidentEvil3Remake''.]]'''
[[/folder]]

[[folder:L-Z]]
* LifeOfTheParty: According to the ''Deadly Silence'' manual. '''[[red:Comment out as ZCE.]]'''

* YouMonster: In the [=REmake=], Jill snarlingly calls Wesker a ''bastard'' (emphasis on bastard) for holding Barry's family hostage. She gets a PistolWhip to the face in response. '''[[red:Not a characterization trope. Move to ''VideoGame/ResidentEvilRemake''.]]'''
[[/folder]]
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* AmbiguouslyBrown: Despite his last name being of Scottish origin, Richard had a tan skin complexion and a [[blue:(laughably bad)]] Mexican accent in the [[blue:original]] [first] game. Averted in the remake, where h[is] looks [[blue:definitely]] [are definitively] Caucasian.


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* AndThenJohnWasAZombie: He eventually reanimates during the sequence where the player must stop the Ecliptic Express from crashing. [[blue:If Rebecca is sent to the back of the train, there is a special cutscene to boot.]] '''[[red:Trim natter.]]'''
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* LargeHam: In the [[blue:original]] [first] game, Barry was louder than life and hammed up the scenery with his infamous lines. [[blue:Starting from the remake, however, which toned down the Narm to be believable horror, Barry has been presented as softspoken and relatively coolheaded even in combat, averting this trope.]] [Although this aspect of his personality is absent from other appearances.]



%%* ActionGirl: A downplayed example. While Rebecca isn't anywhere near combat capable [[OneWomanArmy as other]] female protagonists in the series, her wit enabled her to survive multiple biohazard catastrophes despite only being a ''day'' into a police career at 18. '''[[red:Misuse.]]'''



* {{Foil}}: Rebecca can be said to be one to Umbrella as a whole, or more specifically, Dr. James Marcus -- whom she had plausible enmity with even in the form of the pretender Queen Leech. Ironically, she could be said to have been recruited by Umbrella considering what S.T.A.R.S. is. In contrast to Marcus, who used his prodigious scientific expertise and resources only for evil and self-serving ambitions, Rebecca uses her skills only to help people and combat bioterrorism. '''[[red:Misuse. Characters must interact to be foils.]]'''

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* {{Foil}}: Rebecca can [[blue:can be said to be one to Umbrella as a whole, or more specifically, specifically,]] [is one to] Dr. James Marcus -- Marcus, whom she had plausible enmity with even in the form of the pretender Queen Leech. Ironically, [[blue:Ironically, she could be said to have been recruited by Umbrella considering what S.T.A.R.S. is. ]] In contrast to Marcus, who used his prodigious scientific expertise and resources only for evil and self-serving ambitions, Rebecca uses her skills only to help people and combat bioterrorism. '''[[red:Misuse. Characters must interact to be foils.]]'''
* GlassCannon: [[blue:She's this type of character]] [I]n ''The Mercenaries'' game modes [she's given] [[blue:having]] [[SmallGirlBigGun powerful weapons]] and weaker melee attacks that have a high chance of getting a CriticalHit, [[blue:combined with]] [but also has] the game's lowest health and the greatest recovery ability. '''[[red:Fix grammar.
]]'''



* HugeGuyTinyGirl: At 5'3", she's a ''midget'' compared to any guy teamed up with her. '''[[red:Rewrite as follows:]]'''
** She's only 5'3" and every guy she's teamed up with has more than half a foot over her in height.
* TheImmune: Despite getting covered in t-Virus leeches and being attacked by an Eliminator in ''0'', she's never infected with the T-Virus. [[blue:The Eliminator attack can easily be explained away as a dry bite, but the leech attacks seem to be a significant PlotHole. However, it's stated that 10% of the world's population is immune to the T-Virus, so it can be assumed Rebecca is one of them. Confirmed]] in ''Vendetta'' [[blue:when]] Rebecca is infected by an aerosol form of the A-Virus[[blue:. Despite this, Rebecca]] manages to get back up, walk several rooms away and inject herself with a vaccine, mass producing a variant based on her own blood not long after. [[blue:Against the [[blue:ineluctable]] [injectable] form of the virus, however, she stands no chance.]] '''[[red:Rewrite as follows:]]'''
** Despite getting covered in t-Virus leeches and being attacked by an Eliminator in ''0'', she's never infected with the T-Virus. In ''Vendetta'', Rebecca is infected by an aerosol form of the A-Virus yet manages to get back up, walk several rooms away and inject herself with a vaccine, mass producing a variant based on her own blood not long after. It's stated that 10% of the world's population is immune to the T-Virus, and Rebecca is part of that group. However, she is not immune to the injectable version of the A-virus, since it was created specifically with her antibodies.



** [[blue:Little Becky]] makes a triumphant return]] [I]n Mercenaries Reunion in ''5'' [[blue:where]] she wields a powerful [[CoolGuns MP5]] and [[ShotgunsAreJustBetter Striker shotgun]] to kill Majini. It being the Protecta Striker doesn't seem to matter much, she's still devilishly effective with it. More so because of her flame spray melee, which has an insane range that instantly kills most Majini standing in the general vicinity. Though she loses said melee in ''Mercenaries 3D'', you can give her skills to increase her critical hit rate, giving her head cracker melee a 100% chance of activating. The result is the sweet and innocent Rebecca Chambers rapidly exploding enemies' heads by bashing the back of them with her knee.

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** [[blue:Little Becky]] Becky makes a triumphant return]] [I]n Mercenaries Reunion in ''5'' [[blue:where]] she wields a powerful [[CoolGuns MP5]] and [[ShotgunsAreJustBetter Striker shotgun]] to kill Majini. It being the Protecta Striker doesn't seem to matter much, she's still devilishly effective with it. More so because of her flame spray melee, which has an insane range that instantly kills most Majini standing in the general vicinity. Though she loses said melee in ''Mercenaries 3D'', you can give her skills to increase her critical hit rate, giving her head cracker melee a 100% chance of activating. The result is the sweet and innocent Rebecca Chambers rapidly exploding enemies' heads by bashing the back of them with her knee.
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!!Subject: Characters/ResidentEvilAlbertWesker\\
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!!Subject: Characters/ResidentEvilAlbertWesker\\
Characters/ResidentEvil1 (specifically S.T.A.R.S.)\\
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!!!Old Description
A diabolical criminal mastermind that serves as one of the primary antagonists of the ''Resident Evil'' franchise. Originally conceived in a eugenics program -- dubbed Project W -- orchestrated by Oswell E. Spencer, Albert Wesker was one of the few survivors alongside his sister Alex. He eventually pursued a career in his creator's pharmaceutical empire, Umbrella, where he served as a chief scientist and close advisor to Spencer himself. During this time, Wesker went undercover as a police captain within Umbrella's interests, forming the elite SWAT unit -- S.T.A.R.S. -- as an admitted pet project. A decade after assassinating his mentor, James Marcus, under Spencer's orders, Wesker decided to strike out on his own after recognizing the Queen Leech's rampage upon the Arklay Mountains would spell Umbrella's end. Deciding to dispose of S.T.A.R.S. beforehand for the monetary value of real-time B.O.W. combat data, Wesker lured them into the Spencer Estate hoping they all die. Ultimately, Wesker was foiled by several stragglers of his team and seemingly died.
\\\
However, his "death" itself factored into his plans as well. As a failsafe, his colleague William Birkin gifted Wesker an experimental strain of the t-Virus, which he took before unleashing a T-002 Tyrant upon S.T.A.R.S. and being immediately killed by it. After the escape of his ex-colleagues, Wesker resurrected with superhuman abilities and went into hiding, becoming an influential bioterrorist that casts a shadow over most of the subsequent major events in the series.

!!!New Description
Originally conceived in a eugenics program -- dubbed Project W -- orchestrated by Oswell E. Spencer, Albert Wesker is a diabolical criminal mastermind, and one of the primary antagonists of the ''Resident Evil'' franchise. Initially, he worked at Umbrella, where he served as a chief scientist and close advisor to Dr. Spencer. During this time, Wesker went undercover as a police captain, forming the elite SWAT unit S.T.A.R.S. as a pet project.

In 1998, Wesker decided to betray Umbrella and joined an unnamed rival company. His decision to dispose of S.T.A.R.S. at the Spencer Estate would seemingly lead to his death. However, he infected himself with an experimental strain of the t-Virus, which led to him resurrecting with superhuman abilities and going into hiding. Wesker then became an influential bioterrorist, casting a shadow over most of the subsequent major events in the series.

to:

!!!Old Description
A diabolical criminal mastermind that serves as one of the primary antagonists of the ''Resident Evil'' franchise. Originally conceived in a eugenics program -- dubbed Project W -- orchestrated by Oswell E. Spencer, Albert Wesker was one of the few survivors alongside his sister Alex. He eventually pursued a career in his creator's pharmaceutical empire, Umbrella, where he served as a chief scientist and close advisor to Spencer himself. During this time, Wesker went undercover as a police captain within Umbrella's interests, forming the elite SWAT unit -- S.T.A.R.S. -- as an admitted pet project. A decade after assassinating his mentor, James Marcus, under Spencer's orders, Wesker decided to strike out on his own after recognizing the Queen Leech's rampage upon the Arklay Mountains would spell Umbrella's end. Deciding to dispose of S.T.A.R.S. beforehand for the monetary value of real-time B.O.W. combat data, Wesker lured them into the Spencer Estate hoping they all die. Ultimately, Wesker was foiled by several stragglers of his team and seemingly died.
\\\
However, his "death" itself factored into his plans as well. As a failsafe, his colleague William Birkin gifted Wesker an experimental strain of the t-Virus, which he took before unleashing a T-002 Tyrant upon S.T.A.R.S. and being immediately killed by it. After the escape of his ex-colleagues, Wesker resurrected with superhuman abilities and went into hiding, becoming an influential bioterrorist that casts a shadow over most of the subsequent major events in the series.

!!!New Description
Originally conceived in a eugenics program -- dubbed Project W -- orchestrated by Oswell E. Spencer, Albert Wesker is a diabolical criminal mastermind, and one of the primary antagonists of the ''Resident Evil'' franchise. Initially, he worked at Umbrella, where he served as a chief scientist and close advisor to Dr. Spencer. During this time, Wesker went undercover as a police captain, forming the elite SWAT unit S.T.A.R.S. as a pet project.

In 1998, Wesker decided to betray Umbrella and joined an unnamed rival company. His decision to dispose of S.T.A.R.S. at the Spencer Estate would seemingly lead to his death. However, he infected himself with an experimental strain of the t-Virus, which led to him resurrecting with superhuman abilities and going into hiding. Wesker then became an influential bioterrorist, casting a shadow over most of the subsequent major events in the series.
N/A



[[folder:#-F]]
* ThirteenIsUnlucky: Subject #13 of Project W. While unlucky to anyone who deals with him, [he's actually lucky being one of two [[CameBackStrong "survivors"]] of Project W. He also got superpowers.] [[blue:he does finally die for good in ''[=RE5=]'', [[DownplayedTrope though he's the second-to-last of the Wesker children to perish]], only outlived by his sister Alex (who dies two years later during the events of ''Revelations 2'').]] '''[[red:Mark up as inverted example.]]'''
* AbortedArc: '''[[red:Not a characterization trope.]]'''
** Wesker mentions that Steve could still be alive and used against Claire, but nothing comes from this. '''[[red:Move to ''VideoGame/ResidentEvilCodeVeronica''.]]'''
** Despite making a collection out of most of the viruses the franchise has to offer (the only one he lacked being the t+G Virus from ''[[VideoGame/ResidentEvilGunSurvivor Dead Aim]]''), building him up as a threat by having so many at his disposal, none of them besides [[VideoGame/ResidentEvil4 Las Plagas]] were used in ''[=RE5=]'', and there's little indication they were used in his own experiments with Uroboros. (Although Jill's antibodies against the t-Virus were used to "perfect" Uroboros, so perhaps it is a variation of the t-Virus or Progenitor virus). '''[[red:Move to ''VideoGame/ResidentEvil5''.]]'''
** ''VideoGame/UmbrellaCorps'' implies either he's still alive or that he was cloned, as the mysterious Umbrella Executive has Creator/DCDouglas' distinctive Wesker voice, but with the direction the series took after ''VideoGame/{{Resident Evil 7|Biohazard}}'', it's unlikely this plot point will be picked up. '''[[red:Move to ''VideoGame/UmbrellaCorps''.]]'''
* AlwaysSomeoneBetter:
** Despite his superpowers, he clearly demonstrates [[ForceAndFinesse martial art finesse to Chris' roughneck brawling and wrestling techniques]]. With only a few gestures, [[blue:he]] [Wesker] ''always'' easily kicks [[blue:his]] [Chris'] ass until the climax of ''5''. This makes sense when you consider Wesker trained him as captain. '''[[red:Reword for clarity.]]'''
** [[blue:As noted above,]] [D]espite being [[InvincibleVillain nearly untouchable]] when Chris encounters him in ''Code: Veronica'', Wesker [[blue:finds himself on the receiving end of this trope when]] fac[es] a t-Veronica-empowered Alexia [[blue:in the original version of the game,]] [and] [[OpportunisticBastard decides to]] [[ScrewThisImOuttaHere leave the situation to his former subordinate]] when Chris arrives [,stating the latter could handle it better]. '''[[red:Trim natter.]]'''
* AnimalEyes: After returning from the dead, the only prominent side-effect of the experimental serum appearance-wise is granting Wesker reddish-colored slitted pupils [, which] [h]e hides [[blue:these]] behind his sunglasses [[blue:to appear like a perfectly normal and handsome man]]. '''[[red:Trim natter.]]'''
* ArchEnemy: Wesker is this primarily to Chris and Jill, but [[ItsPersonal especially the former]]. He even lampshades that their destinies are seemingly forever intertwined during the raid on Sergei's last holdout. '''[[red:Rewrite as follows:]]'''
** Wesker's top enemy is Chris Redfield, largely due to the preexisting coworker relationship they had, which made Wesker's betrayal especially hard. The two have been fighting against each other for decades, with each of Wesker's appearances being up against Chris and his allies up until Wesker's death in ''5''.
* BackFromTheDead: '''[[red:Not a characterization trope.]]'''
** Deliberately killed and resurrected himself as part of a plot to break away from Umbrella. '''[[red:Move to ''VideoGame/ResidentEvil''.]]'''
** May have possibly happened ''[[DeathIsCheap again]]'' post-''5'', with Wesker making a voice-only cameo in ''VideoGame/UmbrellaCorps'', which takes place years after his supposed death. '''[[red:Rewrite as follows and move to ''VideoGame/UmbrellaCorps''.]]'''
*** {{Implied|Trope}} to have happened in ''VideoGame/UmbrellaCorps'', with Wesker making a voice-only cameo. Although he doesn't physically appear, he is also implied to be the person watching over the training missions in 2012, years after his supposed death.
* TheBadGuyWins: Up to ''5,'' Wesker pretty much always got what he wanted whenever he was involved in the plot except during the Arklay disaster. And even then, he gained superpowers out of it. '''[[red:Not a characterization trope. Move to ''Franchise/ResidentEvil''.]]'''
* BadassBaritone: He has a very deep and booming voice. '''[[red:Comment out as ZCE.]]'''
* BreakoutVillain: He was essentially a stock SurvivalHorror character in the first game [[blue:(TheMole, basically Paul Reiser's character in ''Film/{{Aliens}}'')]]. From ''Code: Veronica'' onward, he's been elevated to one of the main villains and most recognizable characters in the series. '''[[red:Trim natter.]]'''
* BribingYourWayToVictory: [[DownplayedTrope Downplayed]], in [[VideoGame/ResidentEvilRevelations2 Revelations 2]], he's a paid DLC character in Raid mode, and his exclusive skill is one that lets you cancel most actions by dodging, which allows you to cancel the recovery from shooting, or even getting hit, making it one of the best skills you can have in the game. If you level it up enough, you'll be able to make anyone able to use it, so you technically never have to use Wesker again, but you still need to buy him to get this skill. '''[[red:Not a characterization trope. Move to ''VideoGame/ResidentEvilRevelations2''.]]'''
* CharacterDevelopment: Wesker becomes more and more egotistical throughout the series after gaining his superhuman powers, and more and more ambitious, achieving his original goals and deciding it's still not enough, always wanting more. In the first game Wesker was a middle manager in Umbrella, someone who had great job perks but ultimately was not in control of his own destiny. Wesker wanted to get out from under the thumb of Umbrella and become his own man, and he was not above betraying his own unit in order to make a quick buck. Wesker was a greedy man, desiring more power for himself, and while he was shown to hold some SocialDarwinist views with his comment that the weak exist to be eaten (in hindsight, these beliefs presumably came from the ideology he was taught by the Wesker Project), he didn't yet view himself as a god. In Code Veronica we do see a hint of a god complex, where he tells Chris that he acknowledges the virus has removed his humanity, but that's a small price to pay for the power he's attained -- noting that it feels great. The most ambition we see from Wesker prior to the 5th game is Umbrella Chronicles and the Wesker Report, where he notes that he feels offended by Spencer's seemingly omnipotent reach and that he wants to be known as a greater corporate overlord than Spencer ever was: pointing out that he wants to surpass him and rub it in Spencer's face before he kills him, and speaking of "the history [he] will write for this world". He's arrogant and sees himself as better than everyone around him, but not specifically as a god yet. Finally, after Spencer (just before being killed by Wesker) mentions his plan to become a god, Wesker takes his desire to surpass Spencer to the ultimate extreme, deciding he will become a god over a new world of "superior" metahumans.
** Note that this appears to have planned as far back as the first game, with writer Kenichi Iwao mentioning in an interview that while he was working on the first game, he envisaged Wesker as already contemplating the idea of using the virus for "mass extinction and forced evolution" (although in the games, Wesker didn't seem to have a definite plan to put this idea into practice until Lost In Nightmares). '''[[red:Fix intendation and rewrite as follows:]]'''
*** After gaining his superhuman powers, Wesker becomes more egotistical and ambitious throughout the series. While he initially served as a middle manager at Umbrella, he wanted to make his own path and his own individual accomplishments -- sacrificing his S.T.A.R.S. unit for his own greed. Wesker did hold some SocialDarwinist views at the beginning of the series, but lacked the [[AGodAmI god complex]] he would later hold. This takes shape beginning with ''Code Veronica'' but is most prevelant in ''Wesker's Report'', where he writes that he wants to surpass Spencer's seemingly omnipotent reach and rub it in his face before killing him. When Spencer mentions his plan to become a god, Wesker decides that the way to ultimately surpass him is to become a god himself and rule over a new world of superior metahumans. This character arc appears to have been planned as far back as the first game, with writer Kenichi Iwao saying in an interview that he envisioned Wesker as already contemplating the idea of using the wirus for "mass extinction and forced evolution" back in the first game.
* TheCharmer: He can put on the charm [[ManipulativeBastard only when it suits his purposes]]. '''[[red:Comment out as ZCE.]]'''
* ColorCodedForYourConvenience: All black (and later red/orange), for evil. Even if he wears deep navy blue during the Mansion Incident, it still counts. '''[[red:Move to EvilWearsBlack.]]'''
* ComicBookFantasyCasting: [[blue:Though it's not as obvious in later games, where his design was changed to better resemble his actor from the live-action FMV sequences in the first title,]] Wesker's [initial] design was primarily influenced by English musician Music/DavidBowie. This is most prominent in his [[https://i.gr-assets.com/images/S/compressed.photo.goodreads.com/hostedimages/1416800027i/12069880._SY540_.png official]] [[https://i.pinimg.com/236x/56/43/a6/5643a6f6c28a1b33f999d5f47fe7ac3a--albert-wesker-resident-evil.jpg artwork]] from ''1'', where he looks [[blue:''exactly'']] like Bowie in a cop uniform. As for the voice, [[blue:according to Creator/RichardWaugh himself, that was AscendedFanon -- in an interview, Waugh stated that his voice for Wesker was based on [[WesternAnimation/TheJungleBook1967 Shere Khan]].]] Creator/DCDouglas, Wesker's voice from ''Umbrella Chronicles'' to ''TEPPEN'', [[blue:even]] stated that he based the voice on Bowie. '''[[red:Trim natter.]]'''
* CoolShades: His expensive designer sunglasses[, manufactured by Umbrella,] are a core part of his iconic look. [[blue:As we see the trademark during close inspection of the legs, they were manufactured by Umbrella.]] '''[[red:Trim natter.]]'''
* DeadlyGaze: He has a [non-canon] ComicBook/{{Cyclops|MarvelComics}}-like optic laser blast in the "Wesker Mode" added in the HD port of ''0'' [that is never displayed in subsequent appearances]. [[blue:The ability is non-canon, as it's speculated that the engine used to make ''0'' couldn't properly animate his super-strength fisticuffs, and Wesker has never displayed such an ability in canon despite being often seen fighting.]] '''[[red:Trim natter.]]'''
* DisneyVillainDeath: [[blue:Not that the player is supposed to know he's a villain yet, but]] [S]hould Chris take too long in the final battle with Lisa, she'll knock Wesker off into the abyss. Unlike Barry in Jill's scenario, Wesker shows up for the climax alive. And towards the end of ''5'', Wesker is sent literally flying off an out-of-control cargo plane, but it's once again subverted when he shows up tattered but fine. '''[[red:Trim natter. Not a characterization trope. Move to ''VideoGame/ResidentEvil'' and ''VideoGame/ResidentEvil5''.]]'''
* EarlyInstallmentWeirdness: '''[[red:Not a characterization trope.]]'''
** In the original game, he is ''totally'' shocked when the T-002 turns on him despite it retroactively being a part of his plans. This is considerably toned down in the remake, and the first game's depiction in ''Umbrella Chronicles'' removes any reaction from Wesker altogether. '''[[red:Move to ''VideoGame/ResidentEvil''.]]'''
** In the original ''Code: Veronica'', he's [[https://www.youtube.com/watch?v=-eEkz97sTPI#t=17933 outclassed and afraid of Alexia]], ''CVX'' changed this to make him look around Alexia's level, and no game afterwards made him get beaten up to make someone else look stronger. His own death in VideoGame/ResidentEvil5 even showed him being DefiantToTheEnd instead of [[DirtyCoward someone who runs away from danger once his powers are of no use anymore.]] '''[[red:Move to ''VideoGame/ResidentEvilCodeVeronica''.]]'''
** In either version of ''Code: Veronica'' he's a joke character in Battle Game, having only a knife as his weapon and no superpowers to compensate for it, making him be just a regular character, while everyone else has guns with infinite ammo. Mini games in later games tend to give him some of the strongest load outs and implement his powers in some way. '''[[red:Move to ''VideoGame/ResidentEvilCodeVeronica''.]]'''
* EnemyMine: '''[[red:Not a characterization trope.]]'''
** Subverted in ''Code: Veronica''; it looks like he and Chris will fight Alexia together, but then runs off sarcastically remarking Chris can handle it. '''[[red:Move to ''VideoGame/ResidentEvilCodeVeronica''.]]'''
** Averted in ''Umbrella Chronicles''; although he does fight Sergei whilst Chris and Jill are fighting Sergei's new T-A.L.O.S monster, he actually manipulated them into going after the base as bait and is hoping the cyber-Tyrant will kill them whilst he completes his goal of stealing Umbrella research data. '''[[red:Delete non-notable aversion.]]'''
* EveryoneHasStandards:
** Subverted with Lisa Trevor. The journal (later audio drama), ''Wesker's Report II'' details [[blue:the years when Wesker was a relatively new Umbrella graduate, up to the Arklay disaster. This includes]] his reaction to the experiments performed on Lisa Trevor: he is disturbed by the realization of what Spencer is willing to do... but only because of the possibility that he could end up being turned into a test subject in a similar way. He shows no sympathy for her at any time, and barely even views her as a person. [**] Also subverted when talking about the Ebola virus--he says it is "fortunate" that Ebola does not have the ability to create zombies but goes on to clarify that the reason for this statement is that it allows Umbrella to monopolize such an ability. '''[[red:Trim natter. Fix indentation.]]'''
** However, the same file does later show a genuine standard of his -- while unfazed by the idea of experimenting on people and creating viruses, he genuinely doesn't want a worldwide ZombieApocalypse and is concerned about the possibility of one. Also, while it's not so much a ''moral'' standard, he is opposed to unprofessional behavior such as conducting rushed and poorly planned experiments that don't follow proper procedure, seeing it as a waste of potentially useful test subjects. And he's angered by Umbrella's constant nepotism, seeing it as foolish to judge people by their family instead of their own abilities. '''[[green:Keep.]]'''
* ExcuseMeWhileIMultitask: In the first present-day encounter he has with Chris and Sheva in ''5'', he ''picks up his phone'' in the midst of fighting and leaves after his call. '''[[red:Not a characterization trope. Move to ''VideoGame/ResidentEvil5''.]]'''
* FanDisservice: '''[[red:Not a characterization trope.]]'''
** Wesker takes in Uroboros out of desperation during the last phase of the final battle in ''5,'' turning his shirtless torso into a tentacled monstrosity with an exposed heart and elongated right arm infused with plane debris. After taking enough damage, his left arm turns into a mass of tentacles. '''[[red:Move to ''VideoGame/ResidentEvil5''.]]'''
** [[blue:A remarkably downplayed example]] in [[blue:the aforementioned form's]] [his] appearance in ''Mercenaries 3D.'' Apart from a mutated arm, [[https://static.wikia.nocookie.net/residentevil/images/2/2f/Wesker_Alternate.jpg/revision/latest?cb=20110602222118 nothing detracts from his good looks]]. '''[[red:Trim natter. Move to ''VideoGame/ResidentEvilTheMercenaries3D''.]]'''
* AFatherToHisMen:
** A subversion considering his allegiances. While he doesn't overly show this in the first game, supporting material suggests the members of S.T.A.R.S, especially Chris, greatly looked up to Wesker as captain. [[blue:It only pisses the latter off more when he thinks about his treachery with this in mind.]] '''[[red:Trim natter.]]'''
** [[blue:For what it's worth,]] Wesker is upset that he has to sacrifice S.T.A.R.S. because he admires them for their considerable talents as police officers. However, Wesker's new employers refuse to pay him unless he can provide combat data to them and who better to test the B.O.W.s against than seasoned police officers? Wesker [[blue:being the greedy bastard he is,]] elects to betray his unit so he can earn a quick buck. [[blue:To Wesker]] [A]ny fondness he has for the S.T.A.R.S. unit, even Chris who he considers his best man, is secondary to the fondness he has for himself. '''[[red:Trim natter.]]'''
* FinalBoss: Wesker serves as the final boss of ''5'' after an appropriately huge buildup, series-wide and level-wise. '''[[red:Not a characterization trope. Move to ''VideoGame/ResidentEvil5''.]]'''

to:

[[folder:#-F]]
[[folder:In general]]
* ThirteenIsUnlucky: Subject #13 ElitesAreMoreGlamorous: The team consists of Project W. While unlucky to anyone who deals with him, [he's actually lucky being one of two [[CameBackStrong "survivors"]] of Project W. He also got superpowers.] [[blue:he does finally die for good in ''[=RE5=]'', [[DownplayedTrope though he's mainly ex-military personnel, scientists as well as the second-to-last top officers of the Wesker children academy as its members, supposedly to perish]], only outlived by his sister Alex (who dies two years later during the events of ''Revelations 2'').]] '''[[red:Mark up as inverted example.handle anti-terrorist and other dangerous missions. '''[[red:Misuse. Trope is about elite squads getting more focus than regular soldiers.]]'''
* AbortedArc: '''[[red:Not a characterization trope.]]'''
** Wesker mentions that Steve could still be alive and used against Claire, but nothing comes from this. '''[[red:Move to ''VideoGame/ResidentEvilCodeVeronica''.]]'''
** Despite making a collection out of most of
HeKnowsTooMuch: Following the viruses the franchise has to offer (the only one he lacked being the t+G Virus from ''[[VideoGame/ResidentEvilGunSurvivor Dead Aim]]''), building him up as a threat by having so many at his disposal, none of them besides [[VideoGame/ResidentEvil4 Las Plagas]] were used in ''[=RE5=]'', and there's little indication Mansion Incident, Chief Irons disbanded S.T.A.R.S. when they were used in his own experiments with Uroboros. (Although Jill's antibodies against the t-Virus were used try to "perfect" Uroboros, so perhaps it is a variation of the t-Virus or Progenitor virus). '''[[red:Move to ''VideoGame/ResidentEvil5''.]]'''
** ''VideoGame/UmbrellaCorps'' implies either he's still alive or that he was cloned, as the mysterious
investigate Umbrella. Not taking any chances, Umbrella Executive has Creator/DCDouglas' distinctive Wesker voice, but with the direction the series took after ''VideoGame/{{Resident Evil 7|Biohazard}}'', it's unlikely this plot point will be picked up. '''[[red:Move sent Nemesis to ''VideoGame/UmbrellaCorps''.]]'''
* AlwaysSomeoneBetter:
** Despite his superpowers, he clearly demonstrates [[ForceAndFinesse martial art finesse to Chris' roughneck brawling and wrestling techniques]]. With only a few gestures, [[blue:he]] [Wesker] ''always'' easily kicks [[blue:his]] [Chris'] ass until the climax of ''5''. This makes sense when you consider Wesker trained him as captain. '''[[red:Reword for clarity.]]'''
** [[blue:As noted above,]] [D]espite being [[InvincibleVillain nearly untouchable]] when Chris encounters him in ''Code: Veronica'', Wesker [[blue:finds himself on the receiving end of this trope when]] fac[es] a t-Veronica-empowered Alexia [[blue:in the original version of the game,]] [and] [[OpportunisticBastard decides to]] [[ScrewThisImOuttaHere leave the situation to his former subordinate]] when Chris arrives [,stating the latter could handle it better]. '''[[red:Trim natter.]]'''
* AnimalEyes: After returning from the dead, the only prominent side-effect of the experimental serum appearance-wise is granting Wesker reddish-colored slitted pupils [, which] [h]e hides [[blue:these]] behind his sunglasses [[blue:to appear like a perfectly normal and handsome man]]. '''[[red:Trim natter.]]'''
* ArchEnemy: Wesker is this primarily to Chris and Jill, but [[ItsPersonal especially the former]]. He even lampshades that their destinies are seemingly forever intertwined
silence them during the raid on Sergei's last holdout. '''[[red:Rewrite as follows:]]'''
** Wesker's top enemy is Chris Redfield, largely due to the preexisting coworker relationship they had, which made Wesker's betrayal especially hard. The two have been fighting against each other for decades, with each of Wesker's appearances being up against Chris and his allies up until Wesker's death in ''5''.
* BackFromTheDead: '''[[red:Not a characterization trope.]]'''
** Deliberately killed and resurrected himself as part of a plot to break away from Umbrella. '''[[red:Move to ''VideoGame/ResidentEvil''.]]'''
** May have possibly happened ''[[DeathIsCheap again]]'' post-''5'', with Wesker making a voice-only cameo in ''VideoGame/UmbrellaCorps'', which takes place years after his supposed death. '''[[red:Rewrite as follows and move to ''VideoGame/UmbrellaCorps''.]]'''
*** {{Implied|Trope}} to have happened in ''VideoGame/UmbrellaCorps'', with Wesker making a voice-only cameo. Although he doesn't physically appear, he is also implied to be the person watching over the training missions in 2012, years after his supposed death.
* TheBadGuyWins: Up to ''5,'' Wesker pretty much always got what he wanted whenever he was involved in the plot except during the Arklay disaster. And even then, he gained superpowers out of it.
Raccoon City Incident. '''[[red:Not a characterization trope. Move to ''Franchise/ResidentEvil''.''VideoGame/ResidentEvil3Nemesis''.]]'''
* BadassBaritone: He has a very deep and booming voice. '''[[red:Comment MoleInCharge: Albert Wesker, the leader of Alpha team, turns out as ZCE.to be a double agent working for Umbrella.'''[[red:Move to [[Characters/ResidentEvilAlbertWesker Albert Wesker.]]'''
* BreakoutVillain: He was essentially a stock SurvivalHorror character in SoleSurvivor: As of 2021, only Chris, Jill, Barry and Rebecca are all the first game [[blue:(TheMole, basically Paul Reiser's character in ''Film/{{Aliens}}'')]]. From ''Code: Veronica'' onward, he's been elevated to one remains of the main villains and most recognizable characters in the series. '''[[red:Trim natter.]]'''
* BribingYourWayToVictory: [[DownplayedTrope Downplayed]], in [[VideoGame/ResidentEvilRevelations2 Revelations 2]], he's a paid DLC character in Raid mode, and his exclusive skill is one that lets you cancel most actions by dodging, which allows you to cancel the recovery from shooting, or even getting hit, making it one of the best skills you can have in the game. If you level it up enough, you'll be able to make anyone able to use it, so you technically never have to use Wesker again, but you still need to buy him to get this skill. '''[[red:Not a characterization trope. Move to ''VideoGame/ResidentEvilRevelations2''.]]'''
* CharacterDevelopment: Wesker becomes more and more egotistical throughout the series after gaining his superhuman powers, and more and more ambitious, achieving his original goals and deciding it's still not enough, always wanting more. In the first game Wesker was a middle manager in Umbrella, someone who had great job perks but ultimately was not in control of his own destiny. Wesker wanted to get out from under the thumb of Umbrella and become his own man, and he was not above betraying his own unit in order to make a quick buck. Wesker was a greedy man, desiring more power for himself, and while he was shown to hold some SocialDarwinist views with his comment that the weak exist to be eaten (in hindsight, these beliefs presumably came from the ideology he was taught by the Wesker Project), he didn't yet view himself as a god. In Code Veronica we do see a hint of a god complex, where he tells Chris that he acknowledges the virus has removed his humanity, but that's a small price to pay for the power he's attained -- noting that it feels great. The most ambition we see from Wesker prior to the 5th game is Umbrella Chronicles and the Wesker Report, where he notes that he feels offended by Spencer's seemingly omnipotent reach and that he wants to be known as a greater corporate overlord than Spencer ever was: pointing out that he wants to surpass him and rub it in Spencer's face before he kills him, and speaking of "the history [he] will write for this world". He's arrogant and sees himself as better than everyone around him, but not specifically as a god yet. Finally, after Spencer (just before being killed by Wesker) mentions his plan to become a god, Wesker takes his desire to surpass Spencer to the ultimate extreme, deciding he will become a god over a new world of "superior" metahumans.
** Note that this appears to have planned as far back as the first game, with writer Kenichi Iwao mentioning in an interview that while he was working on the first game, he envisaged Wesker as already contemplating the idea of using the virus for "mass extinction and forced evolution" (although in the games, Wesker didn't seem to have a definite plan to put this idea into practice until Lost In Nightmares). '''[[red:Fix intendation and rewrite as follows:]]'''
*** After gaining his superhuman powers, Wesker becomes more egotistical and ambitious throughout the series. While he initially served as a middle manager at Umbrella, he wanted to make his own path and his own individual accomplishments -- sacrificing his
S.T.A.R.S. unit for his own greed. Wesker did hold some SocialDarwinist views at the beginning of the series, but lacked the [[AGodAmI god complex]] he would later hold. This takes shape beginning with ''Code Veronica'' but is most prevelant in ''Wesker's Report'', where he writes that he wants to surpass Spencer's seemingly omnipotent reach and rub it in his face before killing him. When Spencer mentions his plan to become a god, Wesker decides that the way to ultimately surpass him is to become a god himself and rule over a new world of superior metahumans. This character arc appears to have been planned as far back as the first game, with writer Kenichi Iwao saying in an interview that he envisioned Wesker as already contemplating the idea of using the wirus for "mass extinction and forced evolution" back in the first game.
* TheCharmer: He can put on the charm [[ManipulativeBastard
'''[[red:Misuse. SoleSurvivor requires there be only when it suits his purposes]]. '''[[red:Comment out as ZCE.]]'''
* ColorCodedForYourConvenience: All black (and later red/orange), for evil. Even if he wears deep navy blue during the Mansion Incident, it still counts. '''[[red:Move to EvilWearsBlack.]]'''
* ComicBookFantasyCasting: [[blue:Though it's not as obvious in later games, where his design was changed to better resemble his actor from the live-action FMV sequences in the first title,]] Wesker's [initial] design was primarily influenced by English musician Music/DavidBowie. This is most prominent in his [[https://i.gr-assets.com/images/S/compressed.photo.goodreads.com/hostedimages/1416800027i/12069880._SY540_.png official]] [[https://i.pinimg.com/236x/56/43/a6/5643a6f6c28a1b33f999d5f47fe7ac3a--albert-wesker-resident-evil.jpg artwork]] from ''1'', where he looks [[blue:''exactly'']] like Bowie in a cop uniform. As for the voice, [[blue:according to Creator/RichardWaugh himself, that was AscendedFanon -- in an interview, Waugh stated that his voice for Wesker was based on [[WesternAnimation/TheJungleBook1967 Shere Khan]].]] Creator/DCDouglas, Wesker's voice from ''Umbrella Chronicles'' to ''TEPPEN'', [[blue:even]] stated that he based the voice on Bowie. '''[[red:Trim natter.]]'''
* CoolShades: His expensive designer sunglasses[, manufactured by Umbrella,] are a core part of his iconic look. [[blue:As we see the trademark during close inspection of the legs, they were manufactured by Umbrella.]] '''[[red:Trim natter.]]'''
* DeadlyGaze: He has a [non-canon] ComicBook/{{Cyclops|MarvelComics}}-like optic laser blast in the "Wesker Mode" added in the HD port of ''0'' [that is never displayed in subsequent appearances]. [[blue:The ability is non-canon, as it's speculated that the engine used to make ''0'' couldn't properly animate his super-strength fisticuffs, and Wesker has never displayed such an ability in canon despite being often seen fighting.]] '''[[red:Trim natter.]]'''
* DisneyVillainDeath: [[blue:Not that the player is supposed to know he's a villain yet, but]] [S]hould Chris take too long in the final battle with Lisa, she'll knock Wesker off into the abyss. Unlike Barry in Jill's scenario, Wesker shows up for the climax alive. And towards the end of ''5'', Wesker is sent literally flying off an out-of-control cargo plane, but it's once again subverted when he shows up tattered but fine. '''[[red:Trim natter. Not a characterization trope. Move to ''VideoGame/ResidentEvil'' and ''VideoGame/ResidentEvil5''.]]'''
* EarlyInstallmentWeirdness: '''[[red:Not a characterization trope.]]'''
** In the original game, he is ''totally'' shocked when the T-002 turns on him despite it retroactively being a part of his plans. This is considerably toned down in the remake, and the first game's depiction in ''Umbrella Chronicles'' removes any reaction from Wesker altogether. '''[[red:Move to ''VideoGame/ResidentEvil''.]]'''
** In the original ''Code: Veronica'', he's [[https://www.youtube.com/watch?v=-eEkz97sTPI#t=17933 outclassed and afraid of Alexia]], ''CVX'' changed this to make him look around Alexia's level, and no game afterwards made him get beaten up to make someone else look stronger. His own death in VideoGame/ResidentEvil5 even showed him being DefiantToTheEnd instead of [[DirtyCoward someone who runs away from danger once his powers are of no use anymore.]] '''[[red:Move to ''VideoGame/ResidentEvilCodeVeronica''.]]'''
** In either version of ''Code: Veronica'' he's a joke character in Battle Game, having only a knife as his weapon and no superpowers to compensate for it, making him be just a regular character, while everyone else has guns with infinite ammo. Mini games in later games tend to give him some of the strongest load outs and implement his powers in some way. '''[[red:Move to ''VideoGame/ResidentEvilCodeVeronica''.]]'''
* EnemyMine: '''[[red:Not a characterization trope.]]'''
** Subverted in ''Code: Veronica''; it looks like he and Chris will fight Alexia together, but then runs off sarcastically remarking Chris can handle it. '''[[red:Move to ''VideoGame/ResidentEvilCodeVeronica''.]]'''
** Averted in ''Umbrella Chronicles''; although he does fight Sergei whilst Chris and Jill are fighting Sergei's new T-A.L.O.S monster, he actually manipulated them into going after the base as bait and is hoping the cyber-Tyrant will kill them whilst he completes his goal of stealing Umbrella research data. '''[[red:Delete non-notable aversion.]]'''
* EveryoneHasStandards:
** Subverted with Lisa Trevor. The journal (later audio drama), ''Wesker's Report II'' details [[blue:the years when Wesker was a relatively new Umbrella graduate, up to the Arklay disaster. This includes]] his reaction to the experiments performed on Lisa Trevor: he is disturbed by the realization of what Spencer is willing to do... but only because of the possibility that he could end up being turned into a test subject in a similar way. He shows no sympathy for her at any time, and barely even views her as a person. [**] Also subverted when talking about the Ebola virus--he says it is "fortunate" that Ebola does not have the ability to create zombies but goes on to clarify that the reason for this statement is that it allows Umbrella to monopolize such an ability. '''[[red:Trim natter. Fix indentation.]]'''
** However, the same file does later show a genuine standard of his -- while unfazed by the idea of experimenting on people and creating viruses, he genuinely doesn't want a worldwide ZombieApocalypse and is concerned about the possibility of one. Also, while it's not so much a ''moral'' standard, he is opposed to unprofessional behavior such as conducting rushed and poorly planned experiments that don't follow proper procedure, seeing it as a waste of potentially useful test subjects. And he's angered by Umbrella's constant nepotism, seeing it as foolish to judge people by their family instead of their own abilities. '''[[green:Keep.]]'''
* ExcuseMeWhileIMultitask: In the first present-day encounter he has with Chris and Sheva in ''5'', he ''picks up his phone'' in the midst of fighting and leaves after his call. '''[[red:Not a characterization trope. Move to ''VideoGame/ResidentEvil5''.]]'''
* FanDisservice: '''[[red:Not a characterization trope.]]'''
** Wesker takes in Uroboros out of desperation during the last phase of the final battle in ''5,'' turning his shirtless torso into a tentacled monstrosity with an exposed heart and elongated right arm infused with plane debris. After taking enough damage, his left arm turns into a mass of tentacles. '''[[red:Move to ''VideoGame/ResidentEvil5''.]]'''
** [[blue:A remarkably downplayed example]] in [[blue:the aforementioned form's]] [his] appearance in ''Mercenaries 3D.'' Apart from a mutated arm, [[https://static.wikia.nocookie.net/residentevil/images/2/2f/Wesker_Alternate.jpg/revision/latest?cb=20110602222118 nothing detracts from his good looks]]. '''[[red:Trim natter. Move to ''VideoGame/ResidentEvilTheMercenaries3D''.]]'''
* AFatherToHisMen:
** A subversion considering his allegiances. While he doesn't overly show this in the first game, supporting material suggests the members of S.T.A.R.S, especially Chris, greatly looked up to Wesker as captain. [[blue:It only pisses the latter off more when he thinks about his treachery with this in mind.]] '''[[red:Trim natter.]]'''
** [[blue:For what it's worth,]] Wesker is upset that he has to sacrifice S.T.A.R.S. because he admires them for their considerable talents as police officers. However, Wesker's new employers refuse to pay him unless he can provide combat data to them and who better to test the B.O.W.s against than seasoned police officers? Wesker [[blue:being the greedy bastard he is,]] elects to betray his unit so he can earn a quick buck. [[blue:To Wesker]] [A]ny fondness he has for the S.T.A.R.S. unit, even Chris who he considers his best man, is secondary to the fondness he has for himself. '''[[red:Trim natter.]]'''
* FinalBoss: Wesker serves as the final boss of ''5'' after an appropriately huge buildup, series-wide and level-wise. '''[[red:Not a characterization trope. Move to ''VideoGame/ResidentEvil5''.
one survivor.]]'''



[[folder:G-M]]
* GoodHairEvilHair: He has blonde hair that is constantly slicked back. '''[[red:Comment out as ZCE.]]'''
* GutturalGrowler: In ''VideoGame/ResidentEvil5'' and other games in which he's voiced by Creator/DCDouglas. '''[[red:Comment out as ZCE.]]'''
* IHaveYourWife: He claimed to have Barry's family at leverage in order to get him to work for him during the Arklay Mansion incident. However, while gloating to Jill, he admits that was entirely a bluff, which Barry overheard before knocking him out. It still doesn't stop Barry from moving his family to hide in Canada after the whole ordeal. '''[[red:Not a characterization trope. Move to ''VideoGame/ResidentEvil''.]]'''
* HellBentForLeather: His "Midnight" outfit in ''5''. '''[[red:Comment out as ZCE.]]'''
* HumansAreTheRealMonsters: If certain portions of his HannibalLecture towards Chris and Sheva during the final level of ''5'' is to be taken literally. They don't buy it for a second, though, and Chris even derides him as a manchild for thinking like this. '''[[red:Administrivia/ExamplesAreNotArguable.]]'''
* ImpaledWithExtremePrejudice: This was the cause of his "death" in the first game (both the original and the remake) in all scenarios except for the Barry Burton Lives ending (in which case, he is shot by Barry, and later either ends up decapitated offscreen or escaped completely, depending on whether it is the original version or the remake, respectively). '''[[red:Not a characterization trope. Move to ''VideoGame/ResidentEvil''.]]'''
* ImprobableWeaponUser: To start the final battle off in ''5'', he throws his sunglasses at Chris, [[CombatPragmatist briefly dazing him for an immediate upper hand]]. '''[[red:Misuse. Trope requires character to constantly use improvised weapons. Move to ImprovisedWeapon.]]'''
* {{Irony}}:
** Wesker, who manipulated almost everyone throughout the series, became [[TheChessmaster everything]] he [[AGodAmI is]] due to [[GreaterScopeVillain Oswell E. Spencer's]] manipulations of Wesker's entire life. '''[[red:Not ironic. Simple cause and effect.]]'''
** His evidence and testimony were vital in shutting Umbrella down. We'll leave out the part of him being heavily involved with them. '''[[red:Not ironic, just a betrayal.]]'''
** Beside the fact Wesker is killed by his ArchEnemy Chris, he dies completely consumed by power figuratively and literally -- in direct contrast to his belief that power is meaningless if it consumes its wielder. '''[[red:Move to BecameTheirOwnAntithesis.]]'''
** Wesker sees how horrific and messy Sergei's mutation was and ponders that the agony of the mutation was a reflection of the screwed-up psyche Sergei had. Wesker ponders with some subdued horror what his mutation would look like, [[HeelRealization given his own issues]]. Come ''Resident Evil 5'' and Wesker's mutation with Oroboros leaves him a distorted mess of tentacles, barely able to hold on to his humanity. The only thing that downplays this a little is that Wesker maintains his human face, and is essentially what a Tyrant would look like if he had a human face. '''[[red:Not ironic, just a HeelRealization.]]'''
** Wesker adopting Spencer's ideology of becoming a god to rule over a new race of meta-humans, and then killing him, mimics the behavior of a virus. A virus doesn't care about the health or survival of the host, only that it has a proper vector to spread itself to more hosts. It's more beneficial if the virus is not lethal enough to kill the host, but the virus doesn't have feelings or care for the host, so the safety is a secondary concern over spreading itself. Spencer's ideology considered Spencer himself to be an inferior host to propagate itself and chose Wesker to be the inheritor of its will, it didn't matter if Spencer himself was sacrificed so long as the purpose of the programming was fulfilled. In other words, only one truly worthy of being a god could become a god. '''[[red:Not ironic, just symbolism.]]'''
* KickTheDog: Specifically invoked in one instance: When Rebecca is in disbelief over Wesker admitting to his deception and killing off all her friends, he shoots her in the chest solely to make it further clearer. Fortunately, she survives thanks to her bullet-proof vest, but Chris ''condemns'' him for this. '''[[red:Not a characterization trope. Move to ''VideoGame/ResidentEvil''.]]'''
* KilledOffForReal: Since ''5'', he has remained dead. Regardless of some allusions to the possibility he may still be alive, Wesker has not canonically returned well into the eight-numbered installment. '''[[red:Not a characterization trope. Move to ''VideoGame/ResidentEvil5''.]]'''
* LastNameBasis: Somewhat of a problem, what with Alex Wesker running around somewhere during and after ''[=RE5=]''. ''Revelations 2'' changed this to a FirstNameBasis and he's always referred to by the game as "Albert" in order to avoid confusion with the BigBad, Alex Wesker. '''[[red:Rewrite as follows:]]'''
** He is addressed solely by his last name in most of his appearances. The [[AvertedTrope only exception]] being ''Revelations 2'', which had characters using his first name to avoid confusion with the other BigBad Wesker running around, Alex.
* LastVillainStand: At the end of ''5'', he's lost practically everything. He's killed off and betrayed all of his allies, his resources are gone, and Chris and Sheva have just managed to crash his plane, robbing him of his only chance to unleash Uroboros upon the world. All he has left is a single canister of the virus. Wesker refuses to surrender and [[OneWingedAngel exposes himself to Uroboros]] (which would have eventually consumed him had he won), all for one last chance to finally kill Chris. '''[[red:Not a characterization trope. Move to ''VideoGame/ResidentEvil5''.]]'''
* AMoltenDateWithDeath: His final fate in ''5''. After mutating himself into a horrible abomination, Chris and Sheva manage to knock him into the lava pool of an active volcano before a helicopter comes and picks them up. Before they can even catch their breath, Wesker continues to fight back and uses CombatTentacles to grab the helicopter with the intent of [[TakingYouWithMe slamming it into the lava with him]]. It only takes [[BoomHeadshot a pair of rockets to the face]] to finally finish him off and let the lava burn away his body. '''[[red:Not a characterization trope. Move to ''VideoGame/ResidentEvil5''.]]'''

to:

[[folder:G-M]]
[[folder:Barry Burton]]
* GoodHairEvilHair: He has blonde hair AdaptedOut:
** He[[blue:...egregiously]] doesn't appear in the ''Umbrella Chronicles'' retelling of the first game or appear at all for
that matter. [[blue:By comparison, Rebecca is constantly slicked back. '''[[red:Comment out as ZCE.very woven into the retelling and given more screentime via AdaptationExpansion.]] '''[[red:Trim natter.]]'''
* GutturalGrowler: ** In ''VideoGame/ResidentEvil5'' [[blue:one of the most polarizing changes to]] the remake of ''3'', Barry's BigDamnHeroes moment of saving Jill and other games in which he's voiced by Creator/DCDouglas. '''[[red:Comment out as ZCE.Carlos is excised. '''[[red:Trim natter.]]'''
* AlliterativeName: '''B'''arry '''B'''urton.
* AnOfferYouCantRefuse: During the Mansion Incident, Wesker forced his cooperation by threatening his family. [[ILied It turned out to have been an empty bluff]]. '''[[red:Not a characterization trope. Move to ''VideoGame/ResidentEvil'' and ''VideoGame/ResidentEvilRemake''.]]'''
* AscendedMeme: The original ''Resident Evil'' was notorious for having what is still possibly the worst voice acting in video game history. Barry himself lent to most of the unintentional humor with his atrocious lines, some of the most famous being when he tells Jill "you were almost a Jill sandwich!" after saving her from the ceiling trap" and calling her the "master of unlocking" after giving her the lockpick. Since then, Capcom has almost ''never'' failed to reference his old lines when Barry is mentioned or makes an appearance. '''[[red:Not a characterization trope. Move to ''Franchise/ResidentEvil''.]]'''
** Both his infamous lines below are referenced in ''VideoGame/DeadRising'' with a store called "Jill's Sandwiches", which touts its owner as being "a master of sandwich making."
** In ''5'', when you remove Jill's mind control device from her chest, you get the achievement "Masters of Removing." And in ''5'''s Mercenaries Reunion, one of his melee moves is called the Barry Sandwich.
** During one of his finishers, he will pull out his Samurai Edge after throwing the enemy onto the ground and shouts "I have THIS!"[[note]]a line he makes after giving Jill acid grenades in the first game[[/note]] before delivering the finishing blow.
** In Wildstorm's tie-in comic for the second game, a flashback shows Wesker assembling the S.T.A.R.S. team that goes into Raccoon City. He mentions Jill as an afterthought, saying that he knows nothing about her other than Barry's assurance that she's the master of unlocking.
** In ''Revelations 2'', after Claire is almost crushed by a trap, she remarks that she was almost a "Claire Sandwich", to which Moira exasperatedly asks if Barry tells that story to everyone. Later, Barry calls himself the master of unlocking, after using a crane to destroy a locked door. And to round out the nods to his infamous lines, he takes "I have this!" and it turns it into a PreAssKickingOneLiner at the end of the game during the final battle with Alex.
* BadassAndChildDuo: [[blue:An archetypal dynamic of this]] [I]n ''Revelations 2''[,] [[blue:with]] Barry [[blue:being the RatedMForManly]] [is a manly] badass armed to the teeth, [while] Natalia [is] a frail child with psychic abilities but next to no means to defend herself. Despite their differences, they quickly realize neither can survive the horrors of Sein Island without the other's abilities. '''[[red:Trim natter.]]'''
* TheCameo: He has a major [[blue:one]] [cameo] in ''3'' as an unseen, but very recognizable figure, saving Jill and Carlos from Raccoon City at the last moment if the player chose the branching paths that ensured there would be no escape for them otherwise. '''[[red:Move to ContinuityCameo.]]'''
* CutsceneIncompetence: If you trigger either of the "zombie attacks Jill and Barry" scenes at the start of the game, it takes ''three'' shots from his Colt to put it down -- if you can get your hands on the gun's cousin, it's normally a OneHitKill to any enemy in the game. Made worse in the remake because, whilst he blows the zombie's head off in the original game, it now survives the shots and goes back to where you first met it. '''[[red:Not a characterization trope. Move to ''VideoGame/ResidentEvil'' and ''VideoGame/ResidentEvilRemake''.]]'''
* FakeDefector: Although nowadays it's a huge LateArrivalSpoiler with Barry on the cover of ''Revelations 2'' as one of the heroes, one of the big red herrings of the original game was whether Barry is the team traitor. He's not, just being blackmailed by Wesker into doing his bidding. '''[[red:Misuse. Barry does not pretend to be a bad guy.]]'''
* IHaveYourWife: He claimed to have Barry's family at leverage in order to get him to work for him during the Arklay Mansion incident. However, while gloating to Jill, he admits that was entirely a bluff, which How Wesker kept Barry overheard before knocking him out. It still doesn't stop Barry from moving on a leash. Although he himself was bluffing and had no intention to carry out his threat, Umbrella actually had its sights on his family to hide in Canada after the whole ordeal.news of his survival, forcing him to move them to Canada. '''[[red:Not a characterization trope. Move to ''VideoGame/ResidentEvil''.]]'''
* HellBentForLeather: TheLostLenore: His "Midnight" outfit wife is seen in ''5''. '''[[red:Comment out a canonical end card to ''3'' that depicts him preparing to go to Raccoon City to save Jill. By the time of ''Revelations 2'', she's nowhere to be seen or heard of even as ZCE.we get a full tour of his household with a reconciled family. It's unclear if she passed away or, more likely, divorced Barry due to what happened with Moira. '''[[red:Remove Administrivia/SpeculativeTroping.]]'''
* HumansAreTheRealMonsters: If certain portions MythologyGag: In ''[=REmake=]'', although all of his HannibalLecture towards Chris classic narmy lines are watered down, their spirit remains intact. For example, if he saves you in the shotgun room, he comments on how Jill would have fit nicely into a sandwich if he'd been a second later, and Sheva during at the final level start of ''5'' is to be taken literally. They don't buy it for Jill's game, he passes her a second, though, lockpick and Chris even derides him as tells her that she'd probably make better use of it. '''[[red:Not a manchild for thinking like this. '''[[red:Administrivia/ExamplesAreNotArguable.characterization trope. Move to ''VideoGame/ResidentEvilRemake''.]]'''
* ImpaledWithExtremePrejudice: This was RatedMForManly: Barry is a giant bearded man and GunNut that carries the cause of biggest and most explosive firearms. Unsurprisingly for his "death" bulk, he's also physically strong enough to make zombies explode just by hitting them. '''[[red:Misuse. Trope is about a work as a whole being nothing but macho manly things.]]'''
* SirSwearsALot: He doesn't use particularly strong language
in the first game (both the original game and its remake, but he swears a ''lot'' in ''Revelations 2'', though not to the remake) extent of his daughter Moira. Also, he doesn't have much reservation to not swear even in all scenarios except for Natalia's vicinity, something Moira half-heartedly tries to do. '''[[red:Misuse. Trope requires character swear significantly more than the Barry Burton Lives ending (in which case, he is shot by Barry, and later either ends up decapitated offscreen or escaped completely, depending on whether it is rest of the cast.]]'''
* UnusuallyUninterestingSight: In
the original version or game, if you examine the remake, respectively).hole in the room right after killing Yawn, you're treated to the sight of Barry asking Jill if she's "found anything interesting", right after walking over the smoldering, dissolving corpse of a freaking giant snake that takes up half the room. '''[[red:Not a characterization trope. Move to ''VideoGame/ResidentEvil''.]]'''
* ImprobableWeaponUser: To start the final battle off in ''5'', he throws his sunglasses at Chris, [[CombatPragmatist briefly dazing him for an immediate upper hand]]. '''[[red:Misuse. Trope requires character to constantly use improvised weapons. Move to ImprovisedWeapon.]]'''
* {{Irony}}:
** Wesker, who manipulated almost everyone throughout the series, became [[TheChessmaster everything]] he [[AGodAmI is]] due to [[GreaterScopeVillain Oswell E. Spencer's]] manipulations of Wesker's entire life. '''[[red:Not ironic. Simple cause and effect.]]'''
** His evidence and testimony were vital in shutting Umbrella down. We'll leave out the part of him being heavily involved with them. '''[[red:Not ironic, just a betrayal.]]'''
** Beside the fact Wesker is killed by his ArchEnemy Chris, he dies completely consumed by power figuratively and literally -- in direct contrast to his belief that power is meaningless if it consumes its wielder. '''[[red:Move to BecameTheirOwnAntithesis.]]'''
** Wesker sees how horrific and messy Sergei's mutation was and ponders that the agony of the mutation was a reflection of the screwed-up psyche Sergei had. Wesker ponders with some subdued horror what his mutation would look like, [[HeelRealization given his own issues]]. Come ''Resident Evil 5'' and Wesker's mutation with Oroboros leaves him a distorted mess of tentacles, barely able to hold on to his humanity. The only thing that downplays this a little is that Wesker maintains his human face, and is essentially what a Tyrant would look like if he had a human face. '''[[red:Not ironic, just a HeelRealization.]]'''
** Wesker adopting Spencer's ideology of becoming a god to rule over a new race of meta-humans, and then killing him, mimics the behavior of a virus. A virus doesn't care about the health or survival of the host, only that it has a proper vector to spread itself to more hosts. It's more beneficial if the virus is not lethal enough to kill the host, but the virus doesn't have feelings or care for the host, so the safety is a secondary concern over spreading itself. Spencer's ideology considered Spencer himself to be an inferior host to propagate itself and chose Wesker to be the inheritor of its will, it didn't matter if Spencer himself was sacrificed so long as the purpose of the programming was fulfilled. In other words, only one truly worthy of being a god could become a god. '''[[red:Not ironic, just symbolism.]]'''
* KickTheDog: Specifically invoked in one instance: When Rebecca is in disbelief over Wesker admitting to his deception and killing off all her friends, he shoots her in the chest solely to make it further clearer. Fortunately, she survives thanks to her bullet-proof vest, but Chris ''condemns'' him for this. '''[[red:Not a characterization trope. Move to ''VideoGame/ResidentEvil''.]]'''
* KilledOffForReal: Since ''5'', he has remained dead. Regardless of some allusions to the possibility he may still be alive, Wesker has not canonically returned well into the eight-numbered installment. '''[[red:Not a characterization trope. Move to ''VideoGame/ResidentEvil5''.]]'''
* LastNameBasis: Somewhat of a problem, what with Alex Wesker running around somewhere during and after ''[=RE5=]''. ''Revelations 2'' changed this to a FirstNameBasis and he's always referred to by the game as "Albert" in order to avoid confusion with the BigBad, Alex Wesker. '''[[red:Rewrite as follows:]]'''
** He is addressed solely by his last name in most of his appearances. The [[AvertedTrope only exception]] being ''Revelations 2'', which had characters using his first name to avoid confusion with the other BigBad Wesker running around, Alex.
* LastVillainStand: At the end of ''5'', he's lost practically everything. He's killed off and betrayed all of his allies, his resources are gone, and Chris and Sheva have just managed to crash his plane, robbing him of his only chance to unleash Uroboros upon the world. All he has left is a single canister of the virus. Wesker refuses to surrender and [[OneWingedAngel exposes himself to Uroboros]] (which would have eventually consumed him had he won), all for one last chance to finally kill Chris. '''[[red:Not a characterization trope. Move to ''VideoGame/ResidentEvil5''.]]'''
* AMoltenDateWithDeath: His final fate in ''5''. After mutating himself into a horrible abomination, Chris and Sheva manage to knock him into the lava pool of an active volcano before a helicopter comes and picks them up. Before they can even catch their breath, Wesker continues to fight back and uses CombatTentacles to grab the helicopter with the intent of [[TakingYouWithMe slamming it into the lava with him]]. It only takes [[BoomHeadshot a pair of rockets to the face]] to finally finish him off and let the lava burn away his body. '''[[red:Not a characterization trope. Move to ''VideoGame/ResidentEvil5''.
]]'''



[[folder:N-Z]]
* ANaziByAnyOtherName: Wesker isn't a Nazi, but he is a good idea of what would happen if a Nazi took their eugenic views to the extreme and tried to create the Aryan race. His origins in Project Wesker, aiming to breed a species of superhumans, has disturbing parallels to Reichsfuhrer-SS Heinrich Himmler's Lebensborn project. Like Lebensborn, Project Wesker was a breeding program aimed at creating a "superior" breed of humans strong in mind, body and soul from abducted children with desirable traits and brainwashed into parroting Spencer's eugenics talking points. Not too dissimilar to the Nazis kidnapping several hundred thousand children from Germany and occupying lands they considered halfway suitable and subjected to Germanisation. It shouldn't go amiss that Wesker is tall, blond-haired and blue-eyed, fitting the Aryan traits so highly sought after by the Nazis. And if that flew over your head, he also wants to use Uroboros to trigger the next stage in human evolution while killing those with what he considers "inferior genes".
[[blue:**]] It is, however, downplayed as it's explicitly stated that Spencer and Umbrella in general (and so presumably Wesker) don't actually care about ethnicity, with the Japanese version of the files on the Wesker Project explicitly stating that Spencer selected children from ''every'' ethnicity for the Project (and therefore that he considered them to have the potential to become superhumans and to be worthy of being given superpowers and living in his new world), although the English translation slightly obscures this by instead saying "every nationality", and Wesker expressing disdain for judging people on their bloodline/ancestry instead of their own abilities (though [[SuperSupremacist wanting to wipe out everyone who lacks the ability to become a superhuman mutant]] is still a horrific act even if not done along racial lines). Wesker being tall, blond and blue-eyed certainly has a symbolic effect and was likely very much deliberate from a Doylist point of view, but there's no indication that Wesker or the Project considers these to be superior traits or that his idea of a superior being is actually based on the "Aryan race" in-universe. '''[[red:Administrivia/WallOfText. Fix indentation and rewrite as follows:]]'''
** Wesker is a tall, blond-haired and blue-eyed man whose origins in Project Wesker has disturbing parallels to Reichsfuhrer-SS Heinrich Himmler's Lebensborn project. Like Lebensborn, Project Wesker was a breeding program aimed at creating a "superior" breed of humans strong in mind, body and soul from abducted children with desirable traits and brainwashed into parroting Spencer's eugenics talking points. There is a big difference in that Umbrella doesn't care about ethnicity like the Nazis did and Wesker admonishes people for judging based on bloodline instead of ability. However, he does want to use Uroboros to trigger the [[SuperSupremacist next stage in human evolution]]; killing those with what he considers "inferior genes".
* ObviouslyEvil: Not as apparent back in the day, but since ''Umbrella Chronicles'', with his current voice, would ''you'' imagine him as a good guy? '''[[red:Comment out as ZCE.]]'''
* AnOfferYouCantRefuse: Want to know the reason why Wesker got Barry Burton to aid him in luring several STARS to their death? It's because he threatened to hurt his family if he didn't do so. Ironically, he had no intention of carrying out the threat, which [[VillainBall bit him in the butt when he admitted it]]. '''[[red:Not a characterization trope. Move to ''VideoGame/ResidentEvil''.]]'''
* OffWithHisHead: In the original version's Barry Lives ending of Jill's ''[=RE1=]'' scenario, Wesker's decapitated head is seen in the self-destruct chamber. '''[[red:Not a characterization trope. Move to ''VideoGame/ResidentEvil''.]]'''
* PunchCatch: He catches Chris' fist when he tries to punch him during their showdown in Spencer's last estate, causing him great pain. '''[[red:Not a characterization trope. Move to ''VideoGame/ResidentEvil''.]]'''
* SayMyName: In ''5'', after being dropped in the volcano and burning, Wesker screams Chris' name in a [[VillainousBreakdown frenzied rage]]. '''[[red:Not a characterization trope. Move to ''VideoGame/ResidentEvil5''.]]'''
* ScrewThisImOuttaHere: '''[[red:Not a characterization trope.]]'''
** He explicitly states he is "abandoning ship" several times after the resurrected Marcus rampages, recognizing it's practically over for Umbrella. '''[[red:Move to ''VideoGame/ResidentEvil0''.]]'''
** In the original version of ''Code: Veronica'', [[https://www.youtube.com/watch?v=-eEkz97sTPI#t=17933 he does this after losing to Alexia.]] Even in ''Code: Veronica X'', [[AdaptationalBadass where he puts up a much better showing]], he decides to not continue fighting her and let Chris have a go at it, likely because Chris and Alexia could be too much for him to deal with at once and it'd be preferable if they took each other out in the process. '''[[red:Move to ''VideoGame/ResidentEvilCodeVeronica''.]]'''
* ShieldedCoreBoss: In the final battle of ''5'', his exposed heart is constantly shielded by a mass of tentacles. When Wesker takes enough damage, he will plant his arm on the ground and raise a storm of tentacles to defend himself; after he's done, his heart will be exposed briefly. '''[[red:Not a characterization trope. Move to ''VideoGame/ResidentEvil5''.]]'''
* ShoutOut: His mannerisms in the fifth game at least, not to mention his overall attire and appearance, are indicative of [[Franchise/TheMatrix Agent Smith]]. '''[[red:Not a characterization trope. Move to ''VideoGame/ResidentEvil5''.]]'''
* TakingYouWithMe: Tries to do this after he is finally defeated by Chris and Sheva in ''5''. Dying painfully in volcanic lava and seeing his enemies about to escape in a helicopter, Wesker [[VillainousBreakdown becomes enraged at the thought of facing his own mortality and the idea that ultimate victory would belong to his hated enemy Chris Redfield]]. With the last of his strength, Wesker attempts to drag the helicopter into the lava using his Uroboros tentacles. Chris and Sheva [[SubvertedTrope free themselves]] by firing rockets directly at Wesker, obliterating him. '''[[red:Not a characterization trope. Move to ''VideoGame/ResidentEvil5''.]]'''
* TeensAreMonsters: Got his start at 18, though given his whole life up to then was with Umbrella, he was probably just as bad before being formally employed. '''[[red:Misuse. Trope is about teenagers being portrayed in a negative light, not any villain that got their start at a young age.]]'''
* ThereIsNoKillLikeOverkill: In the most exaggerated way imaginable to make sure of it: Sheva and Chris disembowel his heart with their knives, then tag him with a double rocket launcher headshot while his entire lower half burns in a volcano. '''[[red:Not a characterization trope. Move to ''VideoGame/ResidentEvil5''.]]'''
* ThisCannotBe: When he's low on health at the very last phase of the final battle in ''5'', he despondently mutters he can't lose to Chris. '''[[red:Not a characterization trope. Move to ''VideoGame/ResidentEvil5''.]]'''
* WhyWontYouDie: Irritated that Chris and Sheva made it past everything he could possibly throw at them, an irked Wesker asks if they don't ever tire of failing before his final battle with them. '''[[red:Not a characterization trope. Move to ''VideoGame/ResidentEvil5''.]]'''

to:

[[folder:N-Z]]
[[folder:Joseph Frost]]
* ANaziByAnyOtherName: Wesker isn't a Nazi, but he is a good idea of what would happen if a Nazi took their eugenic views to the extreme and tried to create the Aryan race. His origins in Project Wesker, aiming to breed a species of superhumans, has disturbing parallels to Reichsfuhrer-SS Heinrich Himmler's Lebensborn project. Like Lebensborn, Project Wesker was a breeding program aimed at creating a "superior" breed of humans strong in mind, body and soul from abducted children with desirable traits and brainwashed into parroting Spencer's eugenics talking points. Not too dissimilar to the Nazis kidnapping several hundred thousand children from Germany and occupying lands they considered halfway suitable and subjected to Germanisation. It shouldn't go amiss that Wesker is tall, blond-haired and blue-eyed, fitting the Aryan traits so highly sought after by the Nazis. And if that flew over your head, he also wants to use Uroboros to trigger the next stage in human evolution while killing those with what he considers "inferior genes".
[[blue:**]] It is, however, downplayed
BestFriend: Described as it's explicitly stated that Spencer and Umbrella in general (and so presumably Wesker) don't actually care about ethnicity, with the Japanese version of the files on the Wesker Project explicitly stating that Spencer selected children from ''every'' ethnicity for the Project (and therefore that he considered them to have the potential to become superhumans and to be worthy of being given superpowers and living in his new world), although the English translation slightly obscures this by instead saying "every nationality", and Wesker expressing disdain for judging people on their bloodline/ancestry instead of their own abilities (though [[SuperSupremacist wanting to wipe out everyone who lacks the ability to become a superhuman mutant]] is still a horrific act even if not done Chris, along racial lines). Wesker being tall, blond and blue-eyed certainly has a symbolic effect and was likely very much deliberate from a Doylist point of view, but there's no indication that Wesker or the Project considers these to be superior traits or that his idea of a superior being is actually based on the "Aryan race" in-universe. '''[[red:Administrivia/WallOfText. Fix indentation and rewrite as follows:]]'''
** Wesker is a tall, blond-haired and blue-eyed man whose origins in Project Wesker has disturbing parallels to Reichsfuhrer-SS Heinrich Himmler's Lebensborn project. Like Lebensborn, Project Wesker was a breeding program aimed at creating a "superior" breed of humans strong in mind, body and soul from abducted children
with desirable traits and brainwashed into parroting Spencer's eugenics talking points. There is a big difference in that Umbrella doesn't care about ethnicity like the Nazis did and Wesker admonishes people for judging based on bloodline instead of ability. However, he does want to use Uroboros to trigger the [[SuperSupremacist next stage in human evolution]]; killing those with what he considers "inferior genes".
* ObviouslyEvil: Not as apparent back in the day, but since ''Umbrella Chronicles'', with his current voice, would ''you'' imagine him as a good guy?
Forest. '''[[red:Comment out as ZCE.]]'''
* AnOfferYouCantRefuse: Want CruelAndUnusualDeath: He's mauled to know the reason why Wesker got Barry Burton to aid him in luring several STARS to their death? It's because he threatened to hurt his family if he didn't do so. Ironically, he had no intention of carrying out the threat, which [[VillainBall bit him in the butt when he admitted it]].death by zombie dogs. '''[[red:Not a characterization trope. Move to ''VideoGame/ResidentEvil''.]]'''
* OffWithHisHead: In the original version's Barry Lives ending of Jill's ''[=RE1=]'' scenario, Wesker's decapitated head is seen in the self-destruct chamber. '''[[red:Not a characterization trope. Move to ''VideoGame/ResidentEvil''.]]'''
* PunchCatch: He catches Chris' fist when he tries to punch him during their showdown in Spencer's last estate, causing him great pain. '''[[red:Not a characterization trope. Move to ''VideoGame/ResidentEvil''.]]'''
* SayMyName: In ''5'', after being dropped in the volcano and burning, Wesker screams Chris' name in a [[VillainousBreakdown frenzied rage]]. '''[[red:Not a characterization trope. Move to ''VideoGame/ResidentEvil5''.]]'''
* ScrewThisImOuttaHere: '''[[red:Not a characterization trope.]]'''
** He explicitly states he is "abandoning ship" several times after the resurrected Marcus rampages, recognizing it's practically over for Umbrella. '''[[red:Move to ''VideoGame/ResidentEvil0''.]]'''
** In the original version of ''Code: Veronica'', [[https://www.youtube.com/watch?v=-eEkz97sTPI#t=17933 he does this after losing to Alexia.]] Even in ''Code: Veronica X'', [[AdaptationalBadass where he puts up a much better showing]], he decides to not continue fighting her and let Chris have a go at it, likely because Chris and Alexia could be too much for him to deal with at once and it'd be preferable if they took each other out in the process. '''[[red:Move to ''VideoGame/ResidentEvilCodeVeronica''.]]'''
* ShieldedCoreBoss: In the final battle of ''5'', his exposed heart is constantly shielded by a mass of tentacles. When Wesker takes enough damage, he will plant his arm on the ground and raise a storm of tentacles to defend himself; after he's done, his heart will be exposed briefly. '''[[red:Not a characterization trope. Move to ''VideoGame/ResidentEvil5''.]]'''
* ShoutOut:
RealMenWearPink: His mannerisms in the fifth game at least, not to mention his overall attire and appearance, are indicative of [[Franchise/TheMatrix Agent Smith]]. '''[[red:Not a characterization trope. Move to ''VideoGame/ResidentEvil5''.]]'''
* TakingYouWithMe: Tries to do this after he is finally defeated by Chris and Sheva in ''5''. Dying painfully in volcanic lava and seeing his enemies about to escape in a helicopter, Wesker [[VillainousBreakdown becomes enraged at the thought of facing his own mortality and the idea that ultimate victory would belong to his hated enemy Chris Redfield]]. With the last of his strength, Wesker attempts to drag the helicopter into the lava using his Uroboros tentacles. Chris and Sheva [[SubvertedTrope free themselves]] by firing rockets directly at Wesker, obliterating him. '''[[red:Not a characterization trope. Move to ''VideoGame/ResidentEvil5''.]]'''
* TeensAreMonsters: Got his start at 18, though given his whole life up to then
hobby was with Umbrella, he was probably just as bad before being formally employed.magic tricks according to WordOfGod. '''[[red:Misuse. Trope is about teenagers being portrayed in a negative light, not any villain that got their start at a young age.]]'''
* ThereIsNoKillLikeOverkill: In the most exaggerated way imaginable to make sure of it: Sheva and Chris disembowel his heart with their knives, then tag him with a double rocket launcher headshot while his entire lower half burns in a volcano. '''[[red:Not a characterization trope. Move to ''VideoGame/ResidentEvil5''.]]'''
* ThisCannotBe: When he's low on health at the very last phase of the final battle in ''5'', he despondently mutters he can't lose to Chris. '''[[red:Not a characterization trope. Move to ''VideoGame/ResidentEvil5''.]]'''
* WhyWontYouDie: Irritated that Chris and Sheva made it past everything he could possibly throw at them,
Not an irked Wesker asks if they don't ever tire of failing before his final battle with them. '''[[red:Not a characterization trope. Move to ''VideoGame/ResidentEvil5''.overtly girly hobby.]]'''



----
!!Subject: Characters/ResidentEvilChrisRedfield\\
[[center:Current Byte Count: 42,608 | Byte Count with changes: 35,469 | Action: Merge back into Characters.ResidentEvil1[[note]]Temporarily until new home can be determined[[/note]]]]

!!Description Changes
!!!Old Description
Chris Redfield is the first male protagonist of the series, appearing in [[VideoGame/ResidentEvil1 the first game]], ''[[VideoGame/ResidentEvilCodeVeronica Code Veronica]]'', ''[[VideoGame/ResidentEvilTheUmbrellaChronicles The Umbrella Chronicles]]'', ''[[VideoGame/ResidentEvilRevelations Revelations]]'', ''[[VideoGame/ResidentEvil5 RE5]]'', ''[[VideoGame/ResidentEvil6 RE6]]'', ''[[VideoGame/ResidentEvil7Biohazard RE7]]'', and ''[[VideoGame/ResidentEvilVillage RE: Village]]''. Counting his other appearances in spin-off media and crossovers, Chris has had the most appearances in the series by far, and he is arguably the "face" of the series.
\\\
Originally a member of the S.T.A.R.S. Alpha team, Chris was one of the few survivors of the mansion incident. Since then, he has made a vow to stop bio-weapon experiments worldwide. He co-founded the Bioterrorism Security Assessment Alliance (BSAA), an anti-bioterrorism NGO, and currently serves as a top agent for them. With years of anti-bioweapon experience under his belt, Chris actively quells acts of bioterrorism worldwide.

!!!New Description
Originally a member of the S.T.A.R.S. Alpha team, Chris Redfield was one of the few survivors of the mansion incident. Since then, he has made a vow to stop bio-weapon experiments worldwide. He co-founded the Bioterrorism Security Assessment Alliance (BSAA), an anti-bioterrorism NGO, and currently serves as a top agent for them. With years of anti-bioweapon experience under his belt, Chris actively quells acts of bioterrorism worldwide.
\\\
Chris is the first male protagonist of the series and the most prolific, appearing in eight main entries and several spin-offs and crossovers.

!!Trope Changes
[[folder:#-K]]
* TenMinuteRetirement: In ''6'', he tells Piers that he's turning in his gun after this mission, and he'd be honored if Piers would take his place. At the end of the campaign, [[spoiler:after his entire squad, including Piers, has been killed]], he meets up with another B.S.A.A. agent for the next mission. '''[[red:Not a characterization trope. Move to ''VideoGame/ResidentEvil6''.]]'''
* AdventureDuo: With Jill. '''[[red:Comment out as ZCE.]]'''
* AntiHero: And one who's progressively shifted ''worse'' on the spectrum after each game. Chris starts as an IdealHero in ''1'' before undergoing a gradual ''beatdown'' of numerous tragedies (mainly watching his men get gunned down time and time again) that wear him down to the point of being on the verge of becoming a NominalHero by the start of ''6'', only to settle between a PragmaticHero and UnscrupulousHero by the time of ''7''; being someone still very concerned with protecting innocent lives, but jaded, bitter, and cynical to a large degree. ''Village'' finally introduces him by having him [[spoiler:murder Mia in cold blood, broken away from the BSAA, and kidnap Rosemary]] indicating he's undergone a full FaceHeelTurn. [[spoiler:Subverted when it eventually turns out that the woman he shot was an impostor, the BSAA has become riddled with corruption and shady bureaucracy, and he was trying to protect Rose and Ethan, albeit with '''extremely''' brutal tactics, meaning he's firmly an UnscrupulousHero]]. '''[[red:Rewrite as follows and move to UnscrupulousHero.]]'''
** By 2017, Chris has become jaded, bitter, and cynical when it comes to dealing with B.O.W.s. His tactics have changed from being honorable to underhanded, with him dealing with [[spoiler:an imposter Mia by murdering her in cold blood right in front of Ethan in his own home, wrecking that home, and kidnapping Ethan's daughter to try and keep her away from B.O.W.s.]]. He then refuses to communicate at all with Ethan to keep him safe, which only leads to Ethan putting himself in more danger.
* ArtisticLicenseMilitary: In the original ''RE'' and ''RE:CV'', Chris is ex-Air Force at the age of 25. He's received flight training, since he can handle the jet he flies in ''CV'' (which is a Harrier, a jet the Air Force has never operated, Chris would need to have been a Marine pilot to receive flight training for such a plane) which means he would've had to have been an Air Force Academy grad and an officer in the ranks. Somehow, he's been kicked out by the age of 23 due to an ill-defined incident, yet without a dishonorable discharge. '''[[red:Not a characterization trope. move to ''VideoGame/ResidentEvil'' and ''VideoGame/ResidentEvilCodeVeronica''.]]'''
* AscendedMeme: Capcom has become very aware of Chris' reputation after what he did in ''5''; in ''Village'', [[spoiler:Heisenberg literally calls Chris a ''"boulder punching asshole"'' who has been getting in the way of his plans]]. '''[[red:Not a characterization trope. Move to ''VideoGame/ResidentEvilVillage''.]]'''
* BerserkButton: '''[[red:Misuse. Trope requires trigger be a minor thing that usually would not warrant such a reaction.]]'''
** ''Do not'' kill any men under his command. Several of his enemies found this out the hard way. Whether it's S.T.A.R.S., B.S.A.A., [[spoiler:and Umbrella]]. He will find you, and he ''will end you''.
** He despises bioweapons and has made it his life's mission to eradicate them and those who would use them. [[spoiler:When he finds out at the end of ''Village'' that the B.S.A.A. are now using them, he orders his Evac VTOL to head ''immediately'' for B.S.A.A. Europe headquarters, despite having just finished a grueling days-long mission.]]
* TheCameo
** In ''7'', in Ethan's story, [[spoiler:he arrives with Umbrella Co. and drops Ethan a specialized Albert-01 magnum to finish off a mutated Eveline. He also has a brief voiceover before you hit the salt mines]]. '''[[red:Move to ContinuityCameo. Move to ''VideoGame/ResidentEvil7Biohazard''.]]'''
** He also makes a surprise appearance in ''VideoGame/StreetFighter6'' as a background NPC on the Carrier Byron Taylor stage. Apparently he's acquainted with Guile. '''[[red:Move to CrossoverCameo. Move to ''VideoGame/StreetFighter6''.]]'''
* CharlesAtlasSuperpower:
** Chris is near-superhumanly strong in his later appearances, despite being completely normal. His most infamous feat involves ''punching a multi-ton boulder out of the way'' during the FinalBoss fight of ''5''. [[blue:Some fans joke that the extra muscle mass he sports in ''5'' could only have come from ingesting one of the viruses if not from this trope.]] '''[[red:Remove Administrivia/SpeculativeTroping.]]'''
** In ''7'', his strength is subdued but still present. Proper timing on blocks can let Chris safely deflect ''any'' melee attack and set up standard and blade-armed bipedal molded for a one-hit kill punch. Even ''Lucas'' in his monstrous form can have attacks parried in such a manner. '''[[green:Fine as-is.]]'''
* ContinuityNod: In ''5'', he gets Hunk's Neckbreaker from ''4''. Josh similarly seems to have adopted many moves found in Leon from ''4''[='=]s Mercenaries. '''[[red:Not a characterization trope. Move to ''VideoGame/ResidentEvil5''.]]'''
* CoolShades: The alternate outfits. '''[[red:Comment out as ZCE.]]'''
* DidntThinkThisThrough: In ''Village'', while his intentions were good, his execution was flawed as [[spoiler:he intentionally kept Ethan in the dark about what was happening while the Winters were living in Europe. Realizing Miranda was disguising herself as Mia, he immediately took action without any explanation to Ethan, which made the latter perceive him as a threat to his family. As a consequence, Ethan is completely thrown into another world of bioweapons he was unprepared for, having to fend for himself, restore Rosemary, and confront Miranda whom ripped his heart out. Even one of his own men told Chris he should have told Ethan from the beginning]]. '''[[red:Not a characterization trope. Move to ''VideoGame/ResidentEvilVillage''.]]'''
* AFatherToHisMen: His subordinates in the B.S.A.A. have the utmost respect for him, and Chris likewise greatly cares for the men under his command as if they were his own children. [[spoiler:The trauma from seeing his entire squad in Eastern Europe turned into B.O.W.s was enough to turn Chris into an amnesiac, alcoholic wreck for six months. In ''7'', he goes out of his way into mold-infested caverns to save his missing forces, despite them being Umbrella soldiers, Chris takes to them like any other. [[blue:Unfortunately for Lucas, he had to learn the hard way that you do not fuck around with Chris and his men]].]] '''[[red:Trim natter.]]'''
* GameFavoredGender: [[blue:Inverted;]] [B]etween starting the game with only the knife to defend himself, a slower speed, a smaller inventory, the need to find keys to progress through the mansion, delayed access to the shotguns, and no access at all to the grenade launchers, Chris is basically the "hard mode character" in comparison to Jill. He does boast the ability to survive more attacks before dying... but, because of that slower speed, smaller inventory, and lack of heavy firepower, he's probably going to take more hits anyway. In fact, in the Japanese version of the original [=PlayStation=] game, it's outright stated on the game-start screen that Chris is the "Hard Mode" difficulty choice. This was changed in the remake to a new question about whether the player prefers Walking (Very Easy, added in the HD versions of it), Hiking (Easy), or Mountain Climbing (Normal). '''[[red:Not a characterization trope. Move to ''VideoGame/ResidentEvil''. Also not an inverted example.]]'''
* GetAHoldOfYourselfMan: In ''Vendetta'', he does this to a [[HeroicBSOD depressed]] and [[DrowningMySorrows drunken]] Leon, refusing to let him drink anymore and telling him to "cut the shit". '''[[red:Not a characterization trope. Move to ''Anime/ResidentEvilVendetta''.]]'''
* HeroAntagonist: In ''6'' [[spoiler:to Ada]] and in ''Village'' to [[spoiler:Ethan Winters]]. '''[[red:Expand as follows:]]'''
** In ''6'' he serves as one for [[spoiler:Ada's campaign]]. Although this is primarily due to the [[spoiler:identity confusion with Ada and Carla (cloned to look like Ada)]] it nonetheless leads to Chris [[RoaringRampageOfRevenge focusing solely on apprehending (if not outright killing) her]].
** In ''Village'' he falls into outright villain territory against Ethan. [[spoiler:Killing his apparent wife, ransacking his home, and kidnapping his daughter]] makes it apparent to Ethan that Chris is against him.
* ItsPersonal: While he's always challenging {{Big Bad}}s, his vendettas against Albert Wesker[,] [[blue:and]] [[spoiler:Carla Radames]][, and [[spoiler:Lucas Baker]]] are ''very'' personal. [[blue:His fight with [[spoiler:Lucas wasn't personal until Lucas quickly went out of his way to make it so. [[RoaringRampageOfRevenge Predictably, this turns out to be the stupidest decision of Lucas' life]]]].]] '''[[red:Rewrite and clarify examples with the following subbullets:]]'''
** His ArchEnemy Albert Wesker has been taunting and opposing Chris since the beginning, going so far as to use Claire and Jill against him. Their history as Captain and Subordinate, working as teammates for years before Wesker's betrayal, only make the conflict worse.
** [[spoiler:Carla Radames]] didn't initially hit on Chris' radar, but after she [[spoiler:wipes out his entire first team and then his entire second team (save for [[PlotArmor Piers]] in both cases)]], he is nothing but focused on targeting her and only her [[spoiler:to avenge the loss of [[AFatherToHisMen his men]]]].
** Similarly, Chris isn't really invested in his fight against Lucas until Lucas goes out of his way [[spoiler:to kill Chris' team]]. Then, he has all of Chris' attention.

to:

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!!Subject: Characters/ResidentEvilChrisRedfield\\
[[center:Current Byte Count: 42,608 | Byte Count with changes: 35,469 | Action: Merge back into Characters.ResidentEvil1[[note]]Temporarily until new home can be determined[[/note]]]]

!!Description Changes
!!!Old Description
Chris Redfield is the first male protagonist of the series, appearing in [[VideoGame/ResidentEvil1 the first game]], ''[[VideoGame/ResidentEvilCodeVeronica Code Veronica]]'', ''[[VideoGame/ResidentEvilTheUmbrellaChronicles The Umbrella Chronicles]]'', ''[[VideoGame/ResidentEvilRevelations Revelations]]'', ''[[VideoGame/ResidentEvil5 RE5]]'', ''[[VideoGame/ResidentEvil6 RE6]]'', ''[[VideoGame/ResidentEvil7Biohazard RE7]]'', and ''[[VideoGame/ResidentEvilVillage RE: Village]]''. Counting his other appearances in spin-off media and crossovers, Chris has had the most appearances

[[folder:Brad Vickers]]
* AdaptationalEarlyAppearance: Zombie Brad appears only when certain conditions are met
in the series by far, original ''Resident Evil 2''. The [=RE2=] remake doesn't feature Zombie Brad and is instead in the ''Resident Evil 3'' remake (set before the events of [=RE2=]) when the UBCS go on a mission to RPD. In fact, Brad was the one who infected Marvin Branagh. '''[[red:Misuse. RE3 is a sequel to RE2. RE3R is not an adaptation of RE2.]]'''
* AdaptationalUgliness: In the original ''[=RE3=]'', Brad looked fresh-faced and had a lean physique. The 2020 remake instead gives him a slightly more portly and disheveled appearance. '''[[red:Misuse. Trope requires character to be ugly, not "not attractive".]]'''
* AndIMustScream: In the remake of ''[=RE3=]'', after becoming a zombie, Brad is able to utter a strained "sorry" to Marvin. Like other zombies in the remakes of ''2'' and ''3'',
he is arguably the "face" hinted to be painfully aware of the series.
\\\
Originally a member of the S.T.A.R.S. Alpha team, Chris was one of the few survivors of the mansion incident. Since then, he has made a vow
his state yet ultimately unable to stop bio-weapon experiments worldwide. He co-founded the Bioterrorism Security Assessment Alliance (BSAA), an anti-bioterrorism NGO, and currently serves control his hunger instincts. '''[[red:Misuse. Fate must be inescapable, even by death.]]'''
* BackForTheDead: ''Twice''. In ''2'', you encounter him
as a top agent for them. With years of anti-bioweapon experience under his belt, Chris actively quells acts of bioterrorism worldwide.

!!!New Description
Originally a member of
hidden zombie. In ''3'', which partly takes place before ''2'', you see the S.T.A.R.S. Alpha team, Chris Redfield was one of the few survivors of the mansion incident. Since then, he has made a vow to stop bio-weapon experiments worldwide. He co-founded the Bioterrorism Security Assessment Alliance (BSAA), an anti-bioterrorism NGO, and currently serves as a top agent for them. With years of anti-bioweapon experience under his belt, Chris actively quells acts of bioterrorism worldwide.
\\\
Chris is the first male protagonist of the series and the most prolific, appearing in eight main entries and several spin-offs and crossovers.

!!Trope Changes
[[folder:#-K]]
* TenMinuteRetirement: In ''6'', he tells Piers
circumstances that he's turning in led to his gun after this mission, and he'd be honored if Piers would take his place. At the end of the campaign, [[spoiler:after his entire squad, including Piers, has been killed]], he meets up with another B.S.A.A. agent for the next mission.zombification. '''[[red:Not a characterization trope. Move to ''VideoGame/ResidentEvil6''.''VideoGame/ResidentEvil2'' and ''VideoGame/ResidentEvil3''.]]'''
* AdventureDuo: With Jill. '''[[red:Comment TheChewToy: [[blue:One plot walkthrough on Website/GameFAQs, bullet-pointing the outcome of ''3'', includes the entry, "Someone on the development team hated Brad's guts."]] This seems to have changed in the remake, making him far more tragic than comedic. '''[[red:Example needs to trope the game. Comment out as ZCE.]]'''
* AntiHero: And one who's progressively shifted ''worse'' on DiesDifferentlyInAdaptation: The remake of ''3'' has his zombification appear to be the spectrum after each game. Chris starts as an IdealHero in ''1'' before undergoing a gradual ''beatdown'' of numerous tragedies (mainly watching his men get gunned down time and time again) that wear him down to the point result of being on the verge bitten instead of becoming a NominalHero getting killed by the start of ''6'', only to settle between a PragmaticHero and UnscrupulousHero by the time of ''7''; being someone Nemesis ([[AmbiguousSituation nothing actually suggests whether or not it still very concerned with protecting innocent lives, but jaded, bitter, and cynical happened offscreen]]). Similar to a large degree. ''Village'' finally introduces him by having him [[spoiler:murder Mia in cold blood, broken away from the BSAA, and kidnap Rosemary]] indicating he's undergone a full FaceHeelTurn. [[spoiler:Subverted when it eventually turns out that the woman he shot was an impostor, the BSAA has become riddled with corruption and shady bureaucracy, and he was trying to protect Rose and Ethan, albeit with '''extremely''' brutal tactics, meaning he's firmly an UnscrupulousHero]]. '''[[red:Rewrite as follows and move to UnscrupulousHero.]]'''
** By 2017, Chris has become jaded, bitter, and cynical when it comes to dealing with B.O.W.s. His tactics have changed from being honorable to underhanded, with him dealing with [[spoiler:an imposter Mia by murdering her in cold blood right in front of Ethan in his own home, wrecking that home, and kidnapping Ethan's daughter to try and keep her away from B.O.W.s.]]. He then refuses to communicate at all with Ethan to keep him safe, which only leads to Ethan putting himself in more danger.
* ArtisticLicenseMilitary: In
the original ''RE'' and ''RE:CV'', Chris version of ''2'', killing him is ex-Air Force optional, but does result in obtaining a special item to use at the age of 25. He's received flight training, since he can handle the jet he flies in ''CV'' (which is a Harrier, a jet the Air Force has never operated, Chris would need to have been a Marine pilot to receive flight training for such a plane) which means he would've had to have been an Air Force Academy grad and an officer in the ranks. Somehow, he's been kicked out by the age of 23 due to an ill-defined incident, yet without a dishonorable discharge.police station. '''[[red:Not a characterization trope. move Move to ''VideoGame/ResidentEvil'' and ''VideoGame/ResidentEvilCodeVeronica''.''VideoGame/ResidentEvil3Remake''.]]'''
* AscendedMeme: Capcom has become very aware DirtyCoward: Fans took to nicknaming him "Chickenheart" as a result of Chris' reputation after what how he did in ''5''; in ''Village'', [[spoiler:Heisenberg literally calls Chris a ''"boulder punching asshole"'' who has been abandoned the rest of his team at the start of the first game. This ended up getting canonized first when it was incorporated into the (noncanonical) novelizations by S.D. Perry, and then truly cemented when [[UpdatedReRelease Resident Evil: Director's Cut]] included a dossier of S*T*A*R*S biographies that confirmed Brad's own teammates indeed call him "Chickenheart" because of his prominent cowardly streak. The remake of [=RE3=] averts this however by depicting him as a nobler, self-sacrificing figure instead. '''[[red:Contradicts with LovableCoward entry.]]'''
* EasterEgg: [[blue:Technically,]] [H]is appearance
in ''2'' [[blue:counts, as]] [requires] you have to ignore all item pickups on the way of his plans]].to the police department to encounter him. Killing him nets you the Special Key to change your outfit later. '''[[red:Not a characterization trope. Move to ''VideoGame/ResidentEvilVillage''.''VideoGame/ResidentEvil2''.]]'''
* BerserkButton: '''[[red:Misuse. Trope requires trigger be HeKnowsTooMuch: Like all the survivors of the Mansion Incident, Umbrella sent the Nemesis after him for having seen their B.O.W experiments first-hand. This results in his death. '''[[red:Not a minor thing that usually would not warrant such a reaction.characgterization trope.]]'''
** ''Do not'' kill any men under his command. Several of his enemies found this out * HeroKiller: In the hard way. Whether it's S.T.A.R.S., B.S.A.A., [[spoiler:and Umbrella]]. He will find you, and remake of ''[=RE3=]'', he ''will end you''.
** He despises bioweapons and has made it his life's mission to eradicate them and those
is one who would use them. [[spoiler:When he finds out at bites [[DoomedByCanon Marvin]] on the end of ''Village'' that the B.S.A.A. are now using them, he orders his Evac VTOL to head ''immediately'' abdomen after becoming a [[PlagueZombie zombie]] himself, catching him off guard by saying "S...sorry...". '''[[red:Misuse. Trope requires character be known for B.S.A.A. Europe headquarters, despite having just finished a grueling days-long mission.]]
* TheCameo
** In ''7'', in Ethan's story, [[spoiler:he arrives with Umbrella Co. and drops Ethan a specialized Albert-01 magnum to finish off a mutated Eveline. He also has a brief voiceover before you hit the salt mines]]. '''[[red:Move to ContinuityCameo. Move to ''VideoGame/ResidentEvil7Biohazard''.
killing multiple heroes.]]'''
** He also makes a surprise appearance in ''VideoGame/StreetFighter6'' as a background NPC on the Carrier Byron Taylor stage. Apparently he's acquainted with Guile. '''[[red:Move to CrossoverCameo. Move to ''VideoGame/StreetFighter6''.]]'''
* CharlesAtlasSuperpower:
** Chris is near-superhumanly strong in his later appearances, despite being completely normal.
{{Irony}}: His most infamous feat involves ''punching a multi-ton boulder out of the way'' during the FinalBoss fight of ''5''. [[blue:Some fans joke that the extra muscle mass he sports in ''5'' could only have come from ingesting one of the viruses if not from this trope.]] '''[[red:Remove Administrivia/SpeculativeTroping.]]'''
** In ''7'', his strength is subdued but still present. Proper timing on blocks can let Chris safely deflect ''any'' melee attack and set up standard and blade-armed bipedal molded for a one-hit kill punch. Even ''Lucas'' in his monstrous form can have attacks parried in such a manner. '''[[green:Fine as-is.]]'''
* ContinuityNod: In ''5'', he gets Hunk's Neckbreaker from ''4''. Josh similarly seems to have adopted many moves found in Leon from ''4''[='=]s Mercenaries. '''[[red:Not a characterization trope. Move to ''VideoGame/ResidentEvil5''.]]'''
* CoolShades: The alternate outfits. '''[[red:Comment out as ZCE.]]'''
* DidntThinkThisThrough: In ''Village'', while his intentions were good, his execution was flawed as [[spoiler:he intentionally kept Ethan
retreat in the dark about what was happening while the Winters were living in Europe. Realizing Miranda was disguising herself as Mia, he immediately took action without any explanation to Ethan, which made the latter perceive him as a threat to his family. As a consequence, Ethan is completely thrown into another world of bioweapons he was unprepared for, having to fend for himself, restore Rosemary, and confront Miranda whom ripped his heart out. Even one of his own men told Chris he should have told Ethan from the beginning]]. '''[[red:Not a characterization trope. Move to ''VideoGame/ResidentEvilVillage''.]]'''
* AFatherToHisMen: His subordinates in the B.
original game actually helps S.T.A.A. have the utmost respect for him, and Chris likewise greatly cares for the men under his command as if they were his own children. [[spoiler:The trauma from seeing his entire squad in Eastern Europe turned into B.O.W.s was enough to turn Chris into an amnesiac, alcoholic wreck for six months. In ''7'', he goes out of his way into mold-infested caverns to save his missing forces, despite R.S more than it hurts them -- Joseph was already being Umbrella soldiers, Chris takes to them like any other. [[blue:Unfortunately for Lucas, he had to learn attacked by the hard way that you do not fuck around with Chris and his men]].]] '''[[red:Trim natter.]]'''
* GameFavoredGender: [[blue:Inverted;]] [B]etween starting the game with only the knife to defend himself, a slower speed, a smaller inventory, the need to find keys to progress through the mansion, delayed access to the shotguns, and no access at all to the grenade launchers, Chris is basically the "hard mode character" in comparison to Jill. He does boast the ability to survive more attacks
time he left, most of Bravo Team were already dead before dying... but, because of that slower speed, smaller inventory, and lack of heavy firepower, he's probably going to take more hits anyway. In fact, in the Japanese version of the original [=PlayStation=] game, it's outright stated on the game-start screen that Chris Alpha Team even showed up, Richard is the "Hard Mode" difficulty choice. This was changed in the remake to a new question about whether doomed [[ForegoneConclusion no matter how the player prefers Walking (Very Easy, added in attempts to save him]], and the HD versions Mansion Incident actually leads to the exposure of it), Hiking (Easy), or Mountain Climbing (Normal).Wesker as TheMole and the discovery of Umbrella's heinous actions. In fact, the only reason why Rebecca escapes alive is ''because'' Alpha Team was left behind, meaning his cowardice actually saved a life. '''[[red:Not a characterization trope. Move to ''VideoGame/ResidentEvil''. Also not an inverted example.]]'''
* GetAHoldOfYourselfMan: SuddenSequelDeathSyndrome: In ''Vendetta'', ''3'', based upon a ForegoneConclusion given his appearance in ''2''. '''[[red:Misuse. Does not survive his first appearance.]]'''
* YouShallNotPass: Brad's last act in ''[=RE3=]: Remake'' is to bar a horde of zombies from getting inside the building
he does this to a [[HeroicBSOD depressed]] and [[DrowningMySorrows drunken]] Leon, refusing Jill have taken refuge in, giving her enough time to let him drink anymore and telling him to "cut escape through the shit".back exit. Jill tries to protest, but Brad insists on staying behind as he knows full well that he's bound to die soon anyway, given his infected state. '''[[red:Not a characterization trope. Move to ''Anime/ResidentEvilVendetta''.]]'''
* HeroAntagonist: In ''6'' [[spoiler:to Ada]] and in ''Village'' to [[spoiler:Ethan Winters]]. '''[[red:Expand as follows:]]'''
** In ''6'' he serves as one for [[spoiler:Ada's campaign]]. Although this is primarily due to the [[spoiler:identity confusion with Ada and Carla (cloned to look like Ada)]] it nonetheless leads to Chris [[RoaringRampageOfRevenge focusing solely on apprehending (if not outright killing) her]].
** In ''Village'' he falls into outright villain territory against Ethan. [[spoiler:Killing his apparent wife, ransacking his home, and kidnapping his daughter]] makes it apparent to Ethan that Chris is against him.
* ItsPersonal: While he's always challenging {{Big Bad}}s, his vendettas against Albert Wesker[,] [[blue:and]] [[spoiler:Carla Radames]][, and [[spoiler:Lucas Baker]]] are ''very'' personal. [[blue:His fight with [[spoiler:Lucas wasn't personal until Lucas quickly went out of his way to make it so. [[RoaringRampageOfRevenge Predictably, this turns out to be the stupidest decision of Lucas' life]]]].]] '''[[red:Rewrite and clarify examples with the following subbullets:]]'''
** His ArchEnemy Albert Wesker has been taunting and opposing Chris since the beginning, going so far as to use Claire and Jill against him. Their history as Captain and Subordinate, working as teammates for years before Wesker's betrayal, only make the conflict worse.
** [[spoiler:Carla Radames]] didn't initially hit on Chris' radar, but after she [[spoiler:wipes out his entire first team and then his entire second team (save for [[PlotArmor Piers]] in both cases)]], he is nothing but focused on targeting her and only her [[spoiler:to avenge the loss of [[AFatherToHisMen his men]]]].
** Similarly, Chris isn't really invested in his fight against Lucas until Lucas goes out of his way [[spoiler:to kill Chris' team]]. Then, he has all of Chris' attention.
''VideoGame/ResidentEvil3Remake''.]]'''



[[folder:L-Y]]
* LoveHurts: In the platonic sense. Chris can bear what happens to him. Not what happens to his comrades. '''[[red:Misuse. Trope is only for romantic love.]]'''
* OffModel: In ''Resident Evil 7'', his face was so different from his established appearance that many people initially thought he was actually Hunk (likely due to Capcom's switch from the more stylized character designs of their older games to the more photorealistic character designs of the RE Engine starting with ''7''). In ''Resident Evil Village'', he's gone back to looking like an older version of his familiar appearance from ''5'', ''6'', and ''Revelations'' (his cameo appearance in ''VideoGame/DeadByDaylight'' also looks like a younger version of this "Boulder Punching" look). '''[[red:Not a characterization trope. Trope is now Administrivia/DefinitionOnly.]]'''
* PercussiveMaintenance: Chris' solution to stopping Lucas from sending out information? Plug the net server nearby with shotgun shells repeatedly. '''[[red:Not a characterization trope. Move to ''VideoGame/ResidentEvil7Biohazard''.]]'''
-->'''Veronica:''' OK... That worked. Gonna be some pissed computer techs up here, but--\\
'''Chris:''' Cry me a river. What's the sitrep?
* PreMortemOneLiner: After defeating a mutated Lucas, Chris puts his shotgun to his head and utters one before a BoomHeadshot. '''[[red:Not a characterization trope. Move to ''VideoGame/ResidentEvil7Biohazard''.]]'''
-->'''Chris:''' ''Game over.''
* PermaStubble: In ''5'' and ''6''. '''[[red:Comment out as ZCE.]]'''
* PreviousPlayerCharacterCameo: In ''7'' where he [[spoiler:hands Ethan a specialized Albert-01 handgun to finish off a mutated Eveline]]. '''[[red:Not a characterization trope. Move to ''VideoGame/ResidentEvil7Biohazard''.]]'''
* RedHerring: Chris' actions in ''Village'' make it seem as if he's undergone a FaceHeelTurn [[spoiler:after killing Mia and kidnapping Ethan's infant daughter. It isn't until later that Ethan learns that Chris was actually there to protect the Winters family from Mother Miranda, who wants to use Rose and resurrect her own daughter]]. '''[[red:Not a characterization trope. Move to ''VideoGame/ResidentEvilVillage''.]]'''
* TheRival: Chris and Wesker have a relationship like this, mixed with being each other's ArchEnemy. '''[[red:Misuse. These two are solely arch enemies.]]'''
* SecretCharacter: In ''2''[='=]s Extreme Battle Mode. '''[[red:Comment out as ZCE.]]'''
* ThrowTheDogABone: '''[[red:Misuse. Character is not a ButtMonkey.]]'''
** There is ''one'' way in which he's not inferior to Jill in ''1'': in the remake version, his exclusive Self-Defense Weapon is a flashbang grenade, which he [[FeedItABomb rams into the mouths of zombies]]. This paralyzes them as they instinctively start gnawing on it, up until it explodes. Not only does this ''guarantee'' the death of the zombie, but it also decapitates it to boot -- so the player doesn't need to waste precious fuel on burning the corpse to keep it from coming back as a Crimson Head. As an added bonus, it can also harm and even kill other zombies if they are close enough, and the player can shoot the gnawing zombie to instantly detonate the grenade, essentially making an enemy into a player-friendly boobytrap. This is much more useful than Jill's taser. The one downside? The explosion can hurt the player too, if they're too close. '''[[red:Furthermore, not the only way Chris is better than Jill in [=RE1=].]]'''
** In ''Village'', he finally manages to get through a game without most of his squad dying. [[spoiler:Too bad Ethan died]].
* TrueCompanions: With Jill, Sheva, and Piers. Becomes one with Leon as well, to a lesser degree. '''[[red:Comment out as ZCE.]]'''
* WrestlerInAllOfUs: From ''5'' onwards, Chris is shown using wrestling moves as part of his melee takedown range. '''[[red:Misuse. Trope is about characters unlikely to be able to pull off wrestling moves be able to use them or unlikely situations to use them due to RuleOfCool.]]'''

to:

[[folder:L-Y]]
* LoveHurts: In
[[folder:Rebecca Chambers]]
%%* ActionGirl: A downplayed example. While Rebecca isn't anywhere near combat capable [[OneWomanArmy as other]] female protagonists in
the platonic sense. Chris can bear what happens series, her wit enabled her to him. Not what happens to his comrades.survive multiple biohazard catastrophes despite only being a ''day'' into a police career at 18. '''[[red:Misuse. Trope is only for romantic love.]]'''
* OffModel: AndNowYouMustMarryMe: In ''Resident Evil 7'', ''Vendetta'', Arius kidnaps her, dresses her up as his face was so different from his established appearance that many people initially thought he was actually Hunk (likely due to Capcom's switch from the more stylized character designs of their older games to the more photorealistic character designs of the RE Engine starting with ''7''). In ''Resident Evil Village'', he's gone back to looking like an older version late wife, and stages a recreation of his familiar appearance from ''5'', ''6'', and ''Revelations'' (his cameo appearance in ''VideoGame/DeadByDaylight'' also looks like a younger version of this "Boulder Punching" look).doomed wedding. Rebecca refuses to play along with his sick games. '''[[red:Not a characterization trope. Trope is now Administrivia/DefinitionOnly.Move to ''Anime/ResidentEvilVendetta''.]]'''
* PercussiveMaintenance: Chris' solution AuthorAppeal: Inverted. In contrast to stopping Lucas from sending out information? Plug Jill, who is his favorite, Shinji Mikami has stated multiple times Rebecca is conceptually his least favorite character ever. However, due to being beloved by the net server nearby with shotgun shells repeatedly.rest of the development staff, he begrudgingly added her into the original game. '''[[red:Not a characterization trope. Move to ''VideoGame/ResidentEvil7Biohazard''.''VideoGame/ResidentEvil''.]]'''
-->'''Veronica:''' OK... That worked. Gonna be some pissed computer techs up here, but--\\
'''Chris:''' Cry me a river. What's
* TheBusCameBack: While she made appearances in the sitrep?
Mercenaries spinoffs and retellings, within the canon's timeline, ''1'' was her final appearance for nearly twenty real-world years. [[blue:It was enough to make you wonder why Capcom insisted so hard that she survived the Mansion Incident along with Barry, despite [[SchrodingersPlayerCharacter that outcome being impossible]] in-game.]] WordOfGod states that she continued with her university education to achieve a doctorate in the field of virology and later became an advisor for the BSAA. She is finally seen once again, exactly doing that in the stage play and ''Vendetta''. '''[[red:Trim natter.]]'''
* PreMortemOneLiner: After defeating TheCameo: In ''Resident Evil 2'', on a mutated Lucas, Chris puts photo in Wesker's table in the RPD. Apparently, she's not just smart, but also enjoys (or used to enjoy) playing basketball. Who knew?
* {{Foil}}: Rebecca can be said to be one to Umbrella as a whole, or more specifically, Dr. James Marcus -- whom she had plausible enmity with even in the form of the pretender Queen Leech. Ironically, she could be said to have been recruited by Umbrella considering what S.T.A.R.S. is. In contrast to Marcus, who used
his shotgun prodigious scientific expertise and resources only for evil and self-serving ambitions, Rebecca uses her skills only to help people and combat bioterrorism. '''[[red:Misuse. Characters must interact to be foils.]]'''
* TheGreatestStoryNeverTold: She's not inclined, nor has a reason, to share her story of braving the abandoned Umbrella training facility with supposed mass-murderer Billy Coen, whereupon she both discovered
his head good nature and utters one before the true legacy of the deranged Umbrella founder James Marcus. '''[[red:Misuse. This is literally the plot of ''0''.]]'''
* HeroOfAnotherStory: Her role in ''0''. '''[[red:Misuse. She's the main character of ''0''.]]'''
* InkSuitActor: A peculiar example in ''0''. Rather than resembling her voice actresses, her appearance is modeled after Japanese pop star Ayumi Hamasaki, who Capcom hired as the spokeswoman for the game in Japan. '''[[red:Misuse.]]'''
* KillItWithFire: In ''0'', both she and Billy need to [[blue:Kill It With Fire with]] [kill] leech zombies [with fire]. [[blue:In ''Umbrella Chronicles'', her counterattack is pushing the zombie off and throwing
a BoomHeadshot.small explosive at it. In [=REmake=], she says how she needs to set off the self-destruct mechanism in Chris's scenario. It may be important to contain the outbreak, but that's also all the proof that S.T.A.R.S. is going to get...]] In Mercenaries Reunion in ''5'', she gets flame sprays. '''[[red:Not a characterization trope. Move to ''VideoGame/ResidentEvil7Biohazard''.''VideoGame/ResidentEvil0'' and ''VideoGame/ResidentEvil5''.]]'''
-->'''Chris:''' ''Game over.''
* PermaStubble: In ''5'' and ''6''. '''[[red:Comment out as ZCE.OffWithHisHead: If you fail to rescue her in time during a certain part of the game, the Hunter attacking her slices her head off with its claws. [[blue:Averted in the remake where her throat is slit.]] '''[[red:Not a characterization trope. Move to ''VideoGame/ResidentEvil''.]]'''
* PreviousPlayerCharacterCameo: In ''7'' where he [[spoiler:hands Ethan PaletteSwap: '''[[red:Misuse. Trope requires ONLY a specialized Albert-01 handgun to finish off a mutated Eveline]]. '''[[red:Not a characterization trope. Move to ''VideoGame/ResidentEvil7Biohazard''.color swap, no other changes.]]'''
* RedHerring: Chris' actions ** Rebecca's character model in ''Village'' make it seem as if [=REmake=] is borrowed from Jill's, except that the top half is altered. So, essentially, Rebecca has Jill's posterior. This was changed in ''0'' when Rebecca graduated to a title character, and she was given a less curvy figure.
** Her alternate outfit for the Arrange mode of the first game's ''Director's Cut'' is a red version of her original outfit, with the only major difference being that she's wearing shorts instead of pants.
* TalkingTheMonsterToDeath: She tries to logically reason with Glenn Arias when he kidnaps her. Incredibly, she earns his respect out of it. It goes out the window when their conversation goes from a civil discussion about science and personal tragedies into a sick one-sided affair involving him explaining how
he's undergone a FaceHeelTurn [[spoiler:after killing Mia going to force her to marry him and kidnapping Ethan's infant daughter. It isn't until later that Ethan learns that Chris was actually there to protect the Winters family from Mother Miranda, who wants to use Rose and resurrect amputate her own daughter]]. '''[[red:Not a characterization trope. Move to ''VideoGame/ResidentEvilVillage''.]]'''
* TheRival: Chris and Wesker have a relationship like this, mixed with being each other's ArchEnemy.
arm. '''[[red:Misuse. These two are solely arch enemies.She's not successful.]]'''
* SecretCharacter: TookALevelInBadass:
**
In ''2''[='=]s Extreme Battle Mode. '''[[red:Comment out ''0'' and ''Umbrella Chronicles'', and especially in the novels.
** [[blue:Little Becky]] makes a triumphant return]] [I]n Mercenaries Reunion in ''5'' [[blue:where]] she wields a powerful [[CoolGuns MP5]] and [[ShotgunsAreJustBetter Striker shotgun]] to kill Majini. It being the Protecta Striker doesn't seem to matter much, she's still devilishly effective with it. More so because of her flame spray melee, which has an insane range that instantly kills most Majini standing in the general vicinity. Though she loses said melee in ''Mercenaries 3D'', you can give her skills to increase her critical hit rate, giving her head cracker melee a 100% chance of activating. The result is the sweet and innocent Rebecca Chambers rapidly exploding enemies' heads by bashing the back of them with her knee.
** In the following canon, however, this is more or less averted. She's still able to defend herself very well for someone of her size, but unlike Claire, she hasn't kept up her combat skills since the Spencer Mansion incident, instead choosing to pursue higher learning and become a full-time ScienceHero. That doesn't mean her contributions to the fight against bioterror are any less valuable;
as ZCE.of ''Anime/ResidentEvilVendetta'', she's a respected professor and biochemist who researches ways to cure viral B.O.W. infections and has successfully created several countermeasures. '''[[red:Delete non-notable aversion.]]'''
* ThrowTheDogABone: '''[[red:Misuse. Character is not a ButtMonkey.]]'''
** There is ''one'' way in which he's not inferior to Jill in ''1'':
WhatHappenedToTheMouse: She hasn't been seen nor heard from since the ending of the first game, despite having her own prequel. Rebecca still appears in the remake version, his exclusive Self-Defense Weapon is a flashbang grenade, which he [[FeedItABomb rams into series every couple of years, but it's always in games that retcon or retells the mouths of zombies]]. This paralyzes them as they instinctively start gnawing on it, up until it explodes. Not only does this ''guarantee'' the death events of the zombie, but it also decapitates it to boot -- so the player doesn't need to waste precious fuel on burning the corpse to keep it from coming back as a Crimson Head. As an added bonus, it can also harm and even kill other zombies if they are close enough, and the player can shoot the gnawing zombie to instantly detonate the grenade, essentially making an enemy into a player-friendly boobytrap. This is much more useful than Jill's taser. The one downside? The explosion can hurt the player too, if they're too close. '''[[red:Furthermore, not the only way Chris is better than Jill in [=RE1=].]]'''
** In ''Village'', he finally manages to get through a game without most of his squad dying. [[spoiler:Too bad Ethan died]].
* TrueCompanions: With Jill, Sheva, and Piers. Becomes one with Leon as well, to a lesser degree. '''[[red:Comment out as ZCE.]]'''
* WrestlerInAllOfUs: From ''5'' onwards, Chris is shown using wrestling moves as part of his melee takedown range.
original ''RE'' or ''0''. '''[[red:Misuse. Trope She makes appearances given the subbullets.]]'''
** She finally got a nod in the DLC for ''5'', where she's playable in the ''Mercenaries Reunion'' minigame... as her 18-year-old self straight out of the Spencer Mansion incident, despite ''5'' being set over a decade later.
** She finally re-appears in the post-Umbrella ''RE'' timeline in ''Biohazard: the Stage'', a Japanese Resident Evil stage play, where she's a college professor.
** She's also featured in the third CG (and canonical) film ''Vendetta'', which
is about characters unlikely set in the current timeline after ''6''.
* WhatTheHellHero: Dishes this out
to be able to pull off wrestling moves be able to use them or unlikely situations to use them due to RuleOfCool.]]'''Chris and Leon in ''Vendetta'': Chris for having an obsessive grudge towards Arias, and Leon for his alcoholism and broken spirit towards fighting B.O.W.s.



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[[folder:Tropes that need to be placed once pages are created]]
* EvenEvilHasStandards: Lucas' also on the receiving end of this: [[spoiler:Most of the Connections researchers find him to be sick and twisted, more interested in pointless autopsies and watching subjects fight each other for his enjoyment than actually doing proper research]]. '''[[red:Move to the Connections characters.]]'''
* SpinAttack: In ''RE:Verse'', one of Jack’s signature attacks is spinning his chainsaw shears around while lunging forward, allowing him to close the gap on opponents while dealing heavy damage. Since it hits multiple opponents, he can wreck an entire room’s worth of people fast if other players aren’t careful. '''''VideoGame/ResidentEvilReVerse'''''

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[[folder:Tropes that need to be placed once pages are created]]

[[folder:Richard Aiken]]
%% Needs transparent picture.
* EvenEvilHasStandards: Lucas' also on CheatedDeathDiedAnyway: In the receiving end of this: [[spoiler:Most remake of the Connections researchers find original game, during both Chris and Jill's campaigns, you can save Richard from dying of venom by retrieving anti-venom for him, only for him to be sick and twisted, more interested in pointless autopsies and watching subjects fight each other for his enjoyment than actually doing proper research]]. '''[[red:Move to perish later by being eaten by the Connections characters.aforementioned Yawn in Jill's route or by being attacked by Neptune in Chris's route. '''[[red:Not a characterization trope. Move to ''VideoGame/ResidentEvilRemake''.]]'''
* SpinAttack: EatenAlive: In ''RE:Verse'', one of Jack’s signature attacks [=REmake=], he is spinning either eaten by Yawn or Neptune if he is cured earlier. '''[[red:Not a characterization trope. Move to ''VideoGame/ResidentEvilRemake''.]]'''
* NiceGuy: We don't get to know him for long, but he seems just a generally decent fellow, as exemplified by
his chainsaw shears around while lunging forward, allowing HeroicSacrifice. '''[[red:Remove Administrivia/SpeculativeTroping.]]'''
* NervesOfSteel: Described as such and seems to live up to it. '''[[red:Comment out as ZCE.]]'''
* NotQuiteSavedEnough: Played straight in the original, where you end up being too late to save
him to close even if you do deliver the gap on opponents while dealing heavy damage. Since it hits multiple opponents, he can wreck an entire room’s worth serum in time. Double-subverted in the remake [[blue:but see CheatedDeathDiedAnyway for that.]] '''[[red:Not a characterization trope. Move to ''VideoGame/ResidentEvil'' and ''VideoGame/ResidentEvilRemake''.]]'''
* SwallowedWhole: In the 2002 remake, if the player cures him
of people fast if other players aren’t careful. '''''VideoGame/ResidentEvilReVerse'''''his envenomation in time, Richard's fate is to be devoured by either Yawn the giant snake (if playing as Jill) or Neptune the giant shark (if playing as Chris). '''[[red:Not a characterization trope. Move to ''VideoGame/ResidentEvilRemake''.]]'''


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[[folder:Enrico Marini]]
* HeKnowsTooMuch: Enough that Wesker has to shoot him rather than keep him around to get more combat data on the B.O.W.s. '''[[red:Not a characterization trope. Move to ''VideoGame/ResidentEvil'' and ''VideoGame/ResidentEvilRemake''.]]'''
* ReasonableAuthorityFigure: When Rebecca reveals that she found Billy Coen but that they got separated, Enrico tells her to leave Billy since he likely won't make it. Rebecca responds "Please, sir, I have to find him." [[blue:So]] [H]e lets her keep looking for him, but tells her to head to the mansion afterward. [[blue:Sadly, this is also the last time Rebecca sees him alive.]] '''[[red:Trim natter.]]'''
* SpannerInTheWorks: Deduces that Umbrella is behind the experiments and that TheMole is on Alpha Team, then manages to tip off either Chris or Jill enough to make them suspicious. He's also the one who runs into and tells Rebecca, who is crucial to Chris's scenario and has seen the other facility, to rendezvous at the mansion. '''[[red:Misuse. Trope requires someone unknowingly ruin a plan by accidentally exploiting a ridiculous flaw.]]'''
[[/folder]]

[[folder:Forest Speyer]]
* BestFriend: Described as this to Chris, along with Joseph. '''[[red:Comment out as ZCE.]]'''
* CruelAndUnusualDeath: He was fully pecked to death by crows, not just infected. '''[[red:Not a characterization trope. Move to ''VideoGame/ResidentEvil''.]]'''
* DefeatEqualsExplosion: If he's remotely attacked in "One Dangerous Zombie", the grenades on him will explode and take the player with him. '''[[red:Not a characterization trope. Move to ''VideoGame/ResidentEvilRemake''.]]'''
* EpicFail: He was somehow killed by crows despite his arsenal of huge weapons. For reference, crows do next to no damage from a gameplay perspective and the player would actively have to try to be killed by them. '''[[red:Not a characterization trope. Move to ''VideoGame/ResidentEvil1''.]]'''
* OffscreenTeleportation: His appearances in "One Dangerous Zombie" are scripted, meaning he'll randomly appear in the most strange places regardless of where the player potentially last left him. '''[[red:Not a characterization trope. Move to ''VideoGame/ResidentEvilRemake''.]]'''
* TheRival: He was described as Chris' closest rival in marksmanship contests. '''[[red:Misuse. Trope is about a character that opposes the protagonist and motivates them to be better.]]'''
[[/folder]]

[[folder:Kenneth J. Sullivan]]
* ApocalypticLog: A video cassette on his corpse can be salvaged in the remake. It can be played at the very end of the game on a computer terminal, depicting his last moments against a zombie. '''[[red:Not a characterization trope. Move to ''VideoGame/ResidentEvilRemake''.]]'''
* CruelAndUnusualDeath: '''[[red:Not a characterization trope.]]'''
** In the original game, the zombie chews his head off! As retroactively canonized, he was alive for most of it. If the player triggers the alternate encounter with Barry, it goes as far as [[HalfTheManHeUsedToBe having torn off his lower body.]] '''[[red:Move to ''VideoGame/ResidentEvil1''.]]'''
** As the remake and its retelling in ''Umbrella Chronicles'' canonically supersede the original game, Kenneth died from gurgling his own blood after the zombie chomped through half his throat before encountering Chris and Jill. '''[[red:Move to ''VideoGame/ResidentEvilRemake''.]]'''
* EpicFail: His ApocalypticLog is a first-person view of a zombie stumbling towards him and Kenneth panicking and missing ''every shot'' with his fully loaded pistol. It's a wonder how he joined S.T.A.R.S. with that disposition and marksmanship. '''[[red:Not a characterization trope. Move to ''VideoGame/ResidentEvilRemake''.]]'''
* RapidFireNo: His last words before being zombie food. '''[[red:Not a characterization trope. Move to ''VideoGame/ResidentEvilRemake''.]]'''
[[/folder]]

[[folder:Edward Dewey]]
* {{Retcon}}: The mutilated remains Alpha stumbled across in the opening of the original game was Edward. This was retconned to be Kevin Dooley, a backup pilot for Bravo team. Edward himself was formally introduced in ''0'' and meets a different fate. '''[[red:Not a characterization trope. Move to ''VideoGame/ResidentEvil0''.]]'''
* ThisIsUnforgivable: He's furious upon discovering the wreckage of the transport that carried Billy Coen. '''[[red:Not a characterization trope. Move to ''VideoGame/ResidentEvil0''.]]'''
--> '''Edward:''' Those poor soldiers. They were good men just doing their jobs, and that scum murdered them and escaped!
[[/folder]]
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!!Subject: Characters/ResidentEvilJillValentine\\
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** Wesker mentions that Steve could still be alive and used against Claire, but nothing comes from this. '''[[red:Move to ???.]]'''

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** Wesker mentions that Steve could still be alive and used against Claire, but nothing comes from this. '''[[red:Move to ???.''VideoGame/ResidentEvilCodeVeronica''.]]'''
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** [[blue:As noted above,]] [D]espite being [[InvincibleVillain nearly untouchable]] when Chris encounters him in ''Code: Veronica'', Wesker [[blue:finds himself on the receiving end of this trope when]] fac[es] a t-Veronica-empowered Alexia [[blue:in the original version of the game,]] [and] [[OpportunisticBastard decides to]] [[ScrewThisImOuttaHere leave the situation to his former subordinate]] when Chris arrives [,stating the latter could handle it better]. '''[[green:Keep.]]'''

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** [[blue:As noted above,]] [D]espite being [[InvincibleVillain nearly untouchable]] when Chris encounters him in ''Code: Veronica'', Wesker [[blue:finds himself on the receiving end of this trope when]] fac[es] a t-Veronica-empowered Alexia [[blue:in the original version of the game,]] [and] [[OpportunisticBastard decides to]] [[ScrewThisImOuttaHere leave the situation to his former subordinate]] when Chris arrives [,stating the latter could handle it better]. '''[[green:Keep.'''[[red:Trim natter.]]'''



** Deliberately killed and resurrected himself as part of a plot to break away from Umbrella. '''[[red:Move to ???.]]'''

to:

** Deliberately killed and resurrected himself as part of a plot to break away from Umbrella. '''[[red:Move to ???.''VideoGame/ResidentEvil''.]]'''



* TheBadGuyWins: Up to ''5,'' Wesker pretty much always got what he wanted whenever he was involved in the plot except during the Arklay disaster. And even then, he gained superpowers out of it.

to:

* TheBadGuyWins: Up to ''5,'' Wesker pretty much always got what he wanted whenever he was involved in the plot except during the Arklay disaster. And even then, he gained superpowers out of it. '''[[red:Not a characterization trope. Move to ''Franchise/ResidentEvil''.]]'''



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ResidentEvil1[[note]]Temporarily until new home can be determined[[/note]]]]



* ItsPersonal: While he's always challenging {{Big Bad}}s, his vendettas against Albert Wesker[,] [[blue:and]] [[spoiler:Carla Radames]][, and [[spoiler:Lucas Baker]]] are ''very'' personal. [[blue:His fight with [[spoiler:Lucas wasn't personal until Lucas quickly went out of his way to make it so. [[RoaringRampageOfRevenge Predictably, this turns out to be the stupidest decision of Lucas' life]]]].]] '''[[red:Rewrite asand clarify examples with the following subbullets:]]'''

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* ItsPersonal: While he's always challenging {{Big Bad}}s, his vendettas against Albert Wesker[,] [[blue:and]] [[spoiler:Carla Radames]][, and [[spoiler:Lucas Baker]]] are ''very'' personal. [[blue:His fight with [[spoiler:Lucas wasn't personal until Lucas quickly went out of his way to make it so. [[RoaringRampageOfRevenge Predictably, this turns out to be the stupidest decision of Lucas' life]]]].]] '''[[red:Rewrite asand and clarify examples with the following subbullets:]]'''

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* AntiHero: [[blue:And one who's progressively shifted ''worse'' on the spectrum after each game.]] Chris starts as an IdealHero in ''1'' before [[blue:undergoing a gradual ''beatdown'' of]] [suffering] numerous tragedies (mainly watching his men get gunned down time and time again) that wear him down to the point of being on the verge of becoming a NominalHero by the start of ''6'', only to settle between a PragmaticHero and UnscrupulousHero by the time of ''7''; being someone still very concerned with protecting innocent lives, but jaded, bitter, and cynical to a large degree. ''Village'' finally introduces him by having him [[spoiler:murder Mia in cold blood, broken away from the BSAA, and kidnap Rosemary]] indicating he's undergone a full FaceHeelTurn. [[spoiler:Subverted when it eventually turns out that the woman he shot was an impostor, the BSAA has become riddled with corruption and shady bureaucracy, and he was trying to protect Rose and Ethan, albeit with '''extremely''' brutal tactics, meaning he's firmly an UnscrupulousHero]]. '''[[red:Trim natter.]]'''

to:

* AntiHero: [[blue:And And one who's progressively shifted ''worse'' on the spectrum after each game.]] game. Chris starts as an IdealHero in ''1'' before [[blue:undergoing undergoing a gradual ''beatdown'' of]] [suffering] of numerous tragedies (mainly watching his men get gunned down time and time again) that wear him down to the point of being on the verge of becoming a NominalHero by the start of ''6'', only to settle between a PragmaticHero and UnscrupulousHero by the time of ''7''; being someone still very concerned with protecting innocent lives, but jaded, bitter, and cynical to a large degree. ''Village'' finally introduces him by having him [[spoiler:murder Mia in cold blood, broken away from the BSAA, and kidnap Rosemary]] indicating he's undergone a full FaceHeelTurn. [[spoiler:Subverted when it eventually turns out that the woman he shot was an impostor, the BSAA has become riddled with corruption and shady bureaucracy, and he was trying to protect Rose and Ethan, albeit with '''extremely''' brutal tactics, meaning he's firmly an UnscrupulousHero]]. '''[[red:Trim natter.]]''''''[[red:Rewrite as follows and move to UnscrupulousHero.]]'''
** By 2017, Chris has become jaded, bitter, and cynical when it comes to dealing with B.O.W.s. His tactics have changed from being honorable to underhanded, with him dealing with [[spoiler:an imposter Mia by murdering her in cold blood right in front of Ethan in his own home, wrecking that home, and kidnapping Ethan's daughter to try and keep her away from B.O.W.s.]]. He then refuses to communicate at all with Ethan to keep him safe, which only leads to Ethan putting himself in more danger.



* ItsPersonal: While he's always challenging {{Big Bad}}s, his vendettas against Albert Wesker and [[spoiler:Carla Radames]] are ''very'' personal. His fight with [[spoiler:Lucas wasn't personal until Lucas quickly went out of his way to make it so. [[RoaringRampageOfRevenge Predictably, this turns out to be the stupidest decision of Lucas' life]]]]. '''[[red:Rewrite as follows:]]'''
**

to:

* ItsPersonal: While he's always challenging {{Big Bad}}s, his vendettas against Albert Wesker and Wesker[,] [[blue:and]] [[spoiler:Carla Radames]] Radames]][, and [[spoiler:Lucas Baker]]] are ''very'' personal. His [[blue:His fight with [[spoiler:Lucas wasn't personal until Lucas quickly went out of his way to make it so. [[RoaringRampageOfRevenge Predictably, this turns out to be the stupidest decision of Lucas' life]]]]. ]] '''[[red:Rewrite asand clarify examples with the following subbullets:]]'''
** His ArchEnemy Albert Wesker has been taunting and opposing Chris since the beginning, going so far
as follows:]]'''
to use Claire and Jill against him. Their history as Captain and Subordinate, working as teammates for years before Wesker's betrayal, only make the conflict worse.
** [[spoiler:Carla Radames]] didn't initially hit on Chris' radar, but after she [[spoiler:wipes out his entire first team and then his entire second team (save for [[PlotArmor Piers]] in both cases)]], he is nothing but focused on targeting her and only her [[spoiler:to avenge the loss of [[AFatherToHisMen his men]]]].
** Similarly, Chris isn't really invested in his fight against Lucas until Lucas goes out of his way [[spoiler:to kill Chris' team]]. Then, he has all of Chris' attention.



* LoveHurts: In the platonic sense. Chris can bear what happens to him. Not what happens to his comrades. '''[[red:Misuse. Trope is only for romantic love. Move to ???]]'''

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* LoveHurts: In the platonic sense. Chris can bear what happens to him. Not what happens to his comrades. '''[[red:Misuse. Trope is only for romantic love. Move to ???]]''']]'''


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* PreviousPlayerCharacterCameo: In ''7'' where he [[spoiler:hands Ethan a specialized Albert-01 handgun to finish off a mutated Eveline]]. '''[[red:Not a characterization trope. Move to ''VideoGame/ResidentEvil7Biohazard''.]]'''


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* ThrowTheDogABone: '''[[red:Misuse. Character is not a ButtMonkey.]]'''
** There is ''one'' way in which he's not inferior to Jill in ''1'': in the remake version, his exclusive Self-Defense Weapon is a flashbang grenade, which he [[FeedItABomb rams into the mouths of zombies]]. This paralyzes them as they instinctively start gnawing on it, up until it explodes. Not only does this ''guarantee'' the death of the zombie, but it also decapitates it to boot -- so the player doesn't need to waste precious fuel on burning the corpse to keep it from coming back as a Crimson Head. As an added bonus, it can also harm and even kill other zombies if they are close enough, and the player can shoot the gnawing zombie to instantly detonate the grenade, essentially making an enemy into a player-friendly boobytrap. This is much more useful than Jill's taser. The one downside? The explosion can hurt the player too, if they're too close. '''[[red:Furthermore, not the only way Chris is better than Jill in [=RE1=].]]'''
** In ''Village'', he finally manages to get through a game without most of his squad dying. [[spoiler:Too bad Ethan died]].
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** Wesker sees how horrific and messy Sergei's mutation was and ponders that the agony of the mutation was a reflection of the screwed-up psyche Sergei had. Wesker ponders with some subdued horror what his mutation would look like, [[HeelRealization given his own issues]]. Come ''Resident Evil 5'' and Wesker's mutation with Oroboros leaves him a distorted mess of tentacles, barely able to hold on to his humanity. The only thing that downplays this a little is that Wesker maintains his human face, and is essentially what a Tyrant would look like if he had a human face.
** Wesker adopting Spencer's ideology of becoming a god to rule over a new race of meta-humans, and then killing him, mimics the behavior of a virus. A virus doesn't care about the health or survival of the host, only that it has a proper vector to spread itself to more hosts. It's more beneficial if the virus is not lethal enough to kill the host, but the virus doesn't have feelings or care for the host, so the safety is a secondary concern over spreading itself. Spencer's ideology considered Spencer himself to be an inferior host to propagate itself and chose Wesker to be the inheritor of its will, it didn't matter if Spencer himself was sacrificed so long as the purpose of the programming was fulfilled. In other words, only one truly worthy of being a god could become a god.

to:

** Wesker sees how horrific and messy Sergei's mutation was and ponders that the agony of the mutation was a reflection of the screwed-up psyche Sergei had. Wesker ponders with some subdued horror what his mutation would look like, [[HeelRealization given his own issues]]. Come ''Resident Evil 5'' and Wesker's mutation with Oroboros leaves him a distorted mess of tentacles, barely able to hold on to his humanity. The only thing that downplays this a little is that Wesker maintains his human face, and is essentially what a Tyrant would look like if he had a human face. \n '''[[red:Not ironic, just a HeelRealization.]]'''
** Wesker adopting Spencer's ideology of becoming a god to rule over a new race of meta-humans, and then killing him, mimics the behavior of a virus. A virus doesn't care about the health or survival of the host, only that it has a proper vector to spread itself to more hosts. It's more beneficial if the virus is not lethal enough to kill the host, but the virus doesn't have feelings or care for the host, so the safety is a secondary concern over spreading itself. Spencer's ideology considered Spencer himself to be an inferior host to propagate itself and chose Wesker to be the inheritor of its will, it didn't matter if Spencer himself was sacrificed so long as the purpose of the programming was fulfilled. In other words, only one truly worthy of being a god could become a god. '''[[red:Not ironic, just symbolism.]]'''


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* ANaziByAnyOtherName: Wesker isn't a Nazi, but he is a good idea of what would happen if a Nazi took their eugenic views to the extreme and tried to create the Aryan race. His origins in Project Wesker, aiming to breed a species of superhumans, has disturbing parallels to Reichsfuhrer-SS Heinrich Himmler's Lebensborn project. Like Lebensborn, Project Wesker was a breeding program aimed at creating a "superior" breed of humans strong in mind, body and soul from abducted children with desirable traits and brainwashed into parroting Spencer's eugenics talking points. Not too dissimilar to the Nazis kidnapping several hundred thousand children from Germany and occupying lands they considered halfway suitable and subjected to Germanisation. It shouldn't go amiss that Wesker is tall, blond-haired and blue-eyed, fitting the Aryan traits so highly sought after by the Nazis. And if that flew over your head, he also wants to use Uroboros to trigger the next stage in human evolution while killing those with what he considers "inferior genes".
[[blue:**]] It is, however, downplayed as it's explicitly stated that Spencer and Umbrella in general (and so presumably Wesker) don't actually care about ethnicity, with the Japanese version of the files on the Wesker Project explicitly stating that Spencer selected children from ''every'' ethnicity for the Project (and therefore that he considered them to have the potential to become superhumans and to be worthy of being given superpowers and living in his new world), although the English translation slightly obscures this by instead saying "every nationality", and Wesker expressing disdain for judging people on their bloodline/ancestry instead of their own abilities (though [[SuperSupremacist wanting to wipe out everyone who lacks the ability to become a superhuman mutant]] is still a horrific act even if not done along racial lines). Wesker being tall, blond and blue-eyed certainly has a symbolic effect and was likely very much deliberate from a Doylist point of view, but there's no indication that Wesker or the Project considers these to be superior traits or that his idea of a superior being is actually based on the "Aryan race" in-universe. '''[[red:Administrivia/WallOfText. Fix indentation and rewrite as follows:]]'''
** Wesker is a tall, blond-haired and blue-eyed man whose origins in Project Wesker has disturbing parallels to Reichsfuhrer-SS Heinrich Himmler's Lebensborn project. Like Lebensborn, Project Wesker was a breeding program aimed at creating a "superior" breed of humans strong in mind, body and soul from abducted children with desirable traits and brainwashed into parroting Spencer's eugenics talking points. There is a big difference in that Umbrella doesn't care about ethnicity like the Nazis did and Wesker admonishes people for judging based on bloodline instead of ability. However, he does want to use Uroboros to trigger the [[SuperSupremacist next stage in human evolution]]; killing those with what he considers "inferior genes".

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** Wesker mentions that Steve could still be alive and used against Claire, but nothing comes from this.
** Despite making a collection out of most of the viruses the franchise has to offer (the only one he lacked being the t+G Virus from ''[[VideoGame/ResidentEvilGunSurvivor Dead Aim]]''), building him up as a threat by having so many at his disposal, none of them besides [[VideoGame/ResidentEvil4 Las Plagas]] were used in ''[=RE5=]'', and there's little indication they were used in his own experiments with Uroboros. (Although Jill's antibodies against the t-Virus were used to "perfect" Uroboros, so perhaps it is a variation of the t-Virus or Progenitor virus).
** ''VideoGame/UmbrellaCorps'' implies either he's still alive or that he was cloned, as the mysterious Umbrella Executive has Creator/DCDouglas' distinctive Wesker voice, but with the direction the series took after ''VideoGame/{{Resident Evil 7|Biohazard}}'', it's unlikely this plot point will be picked up.

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** Wesker mentions that Steve could still be alive and used against Claire, but nothing comes from this.
this. '''[[red:Move to ???.]]'''
** Despite making a collection out of most of the viruses the franchise has to offer (the only one he lacked being the t+G Virus from ''[[VideoGame/ResidentEvilGunSurvivor Dead Aim]]''), building him up as a threat by having so many at his disposal, none of them besides [[VideoGame/ResidentEvil4 Las Plagas]] were used in ''[=RE5=]'', and there's little indication they were used in his own experiments with Uroboros. (Although Jill's antibodies against the t-Virus were used to "perfect" Uroboros, so perhaps it is a variation of the t-Virus or Progenitor virus).
virus). '''[[red:Move to ''VideoGame/ResidentEvil5''.]]'''
** ''VideoGame/UmbrellaCorps'' implies either he's still alive or that he was cloned, as the mysterious Umbrella Executive has Creator/DCDouglas' distinctive Wesker voice, but with the direction the series took after ''VideoGame/{{Resident Evil 7|Biohazard}}'', it's unlikely this plot point will be picked up. '''[[red:Move to ''VideoGame/UmbrellaCorps''.]]'''



** Despite his superpowers, he clearly demonstrates [[ForceAndFinesse martial art finesse to Chris' roughneck brawling and wrestling techniques]]. With only a few gestures, he ''always'' easily kicks his ass until the climax of ''5''. This makes sense when you consider Wesker trained him as captain. '''[[red:Move to [[Characters/ResidentEvilChrisRedfield Chris Redfield]].]]'''

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** Despite his superpowers, he clearly demonstrates [[ForceAndFinesse martial art finesse to Chris' roughneck brawling and wrestling techniques]]. With only a few gestures, he [[blue:he]] [Wesker] ''always'' easily kicks his [[blue:his]] [Chris'] ass until the climax of ''5''. This makes sense when you consider Wesker trained him as captain. '''[[red:Move to [[Characters/ResidentEvilChrisRedfield Chris Redfield]].'''[[red:Reword for clarity.]]'''



* BribingYourWayToVictory: [[DownplayedTrope Downplayed]], in [[VideoGame/ResidentEvilRevelations2 Revelations 2]], he's a paid DLC character in Raid mode, and his exclusive skill is one that lets you cancel most actions by dodging, which allows you to cancel the recovery from shooting, or even getting hit, making it one of the best skills you can have in the game. If you level it up enough, you'll be able to make anyone able to use it, so you technically never have to use Wesker again, but you still need to buy him to get this skill. '''[[red:Not a characterization trope. Move to ''VideoGame/ResidentEvilRevelations2''.]]'''
* CharacterDevelopment: Wesker becomes more and more egotistical throughout the series after gaining his superhuman powers, and more and more ambitious, achieving his original goals and deciding it's still not enough, always wanting more. In the first game Wesker was a middle manager in Umbrella, someone who had great job perks but ultimately was not in control of his own destiny. Wesker wanted to get out from under the thumb of Umbrella and become his own man, and he was not above betraying his own unit in order to make a quick buck. Wesker was a greedy man, desiring more power for himself, and while he was shown to hold some SocialDarwinist views with his comment that the weak exist to be eaten (in hindsight, these beliefs presumably came from the ideology he was taught by the Wesker Project), he didn't yet view himself as a god. In Code Veronica we do see a hint of a god complex, where he tells Chris that he acknowledges the virus has removed his humanity, but that's a small price to pay for the power he's attained -- noting that it feels great. The most ambition we see from Wesker prior to the 5th game is Umbrella Chronicles and the Wesker Report, where he notes that he feels offended by Spencer's seemingly omnipotent reach and that he wants to be known as a greater corporate overlord than Spencer ever was: pointing out that he wants to surpass him and rub it in Spencer's face before he kills him, and speaking of "the history [he] will write for this world". He's arrogant and sees himself as better than everyone around him, but not specifically as a god yet. Finally, after Spencer (just before being killed by Wesker) mentions his plan to become a god, Wesker takes his desire to surpass Spencer to the ultimate extreme, deciding he will become a god over a new world of "superior" metahumans.
** Note that this appears to have planned as far back as the first game, with writer Kenichi Iwao mentioning in an interview that while he was working on the first game, he envisaged Wesker as already contemplating the idea of using the virus for "mass extinction and forced evolution" (although in the games, Wesker didn't seem to have a definite plan to put this idea into practice until Lost In Nightmares). '''[[red:Fix intendation and rewrite as follows:]]'''
*** After gaining his superhuman powers, Wesker becomes more egotistical and ambitious throughout the series. While he initially served as a middle manager at Umbrella, he wanted to make his own path and his own individual accomplishments -- sacrificing his S.T.A.R.S. unit for his own greed. Wesker did hold some SocialDarwinist views at the beginning of the series, but lacked the [[AGodAmI god complex]] he would later hold. This takes shape beginning with ''Code Veronica'' but is most prevelant in ''Wesker's Report'', where he writes that he wants to surpass Spencer's seemingly omnipotent reach and rub it in his face before killing him. When Spencer mentions his plan to become a god, Wesker decides that the way to ultimately surpass him is to become a god himself and rule over a new world of superior metahumans. This character arc appears to have been planned as far back as the first game, with writer Kenichi Iwao saying in an interview that he envisioned Wesker as already contemplating the idea of using the wirus for "mass extinction and forced evolution" back in the first game.



* CoolShades: His expensive designer sunglasses are a core part of his iconic look. [[blue:As we see the trademark during close inspection of the legs,]] [T]hey were manufactured by Umbrella. '''[[red:Trim natter.]]'''

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* CoolShades: His expensive designer sunglasses sunglasses[, manufactured by Umbrella,] are a core part of his iconic look. [[blue:As we see the trademark during close inspection of the legs,]] [T]hey legs, they were manufactured by Umbrella. Umbrella.]] '''[[red:Trim natter.]]'''
* DeadlyGaze: He has a [non-canon] ComicBook/{{Cyclops|MarvelComics}}-like optic laser blast in the "Wesker Mode" added in the HD port of ''0'' [that is never displayed in subsequent appearances]. [[blue:The ability is non-canon, as it's speculated that the engine used to make ''0'' couldn't properly animate his super-strength fisticuffs, and Wesker has never displayed such an ability in canon despite being often seen fighting.]] '''[[red:Trim natter.
]]'''



* EnemyMine: '''[[red:Not a characterization trope.]]'''
** Subverted in ''Code: Veronica''; it looks like he and Chris will fight Alexia together, but then runs off sarcastically remarking Chris can handle it. '''[[red:Move to ''VideoGame/ResidentEvilCodeVeronica''.]]'''
** Averted in ''Umbrella Chronicles''; although he does fight Sergei whilst Chris and Jill are fighting Sergei's new T-A.L.O.S monster, he actually manipulated them into going after the base as bait and is hoping the cyber-Tyrant will kill them whilst he completes his goal of stealing Umbrella research data. '''[[red:Delete non-notable aversion.]]'''



** However, the same file does later show a genuine standard of his -- while unfazed by the idea of experimenting on people and creating viruses, he genuinely doesn't want a worldwide ZombieApocalypse and is concerned about the possibility of one. Also, while it's not so much a ''moral'' standard, he is opposed to unprofessional behavior such as conducting rushed and poorly planned experiments that don't follow proper procedure, seeing it as a waste of potentially useful test subjects. And he's angered by Umbrella's constant nepotism, seeing it as foolish to judge people by their family instead of their own abilities.

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** However, the same file does later show a genuine standard of his -- while unfazed by the idea of experimenting on people and creating viruses, he genuinely doesn't want a worldwide ZombieApocalypse and is concerned about the possibility of one. Also, while it's not so much a ''moral'' standard, he is opposed to unprofessional behavior such as conducting rushed and poorly planned experiments that don't follow proper procedure, seeing it as a waste of potentially useful test subjects. And he's angered by Umbrella's constant nepotism, seeing it as foolish to judge people by their family instead of their own abilities. '''[[green:Keep.]]'''



* HellBentForLeather: His "Midnight" outfit in ''5''. '''[[red:Comment out as ZCE.]]'''



* KickTheDog: Specifically invoked in one instance: When Rebecca is in disbelief over Wesker admitting to his deception and killing off all her friends, he shoots her in the chest solely to make it further clearer. Fortunately, she survives thanks to her bullet-proof vest, but Chris ''condemns'' him for this. '''[[red:Not a characterization trope. Move to ???.]]'''

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** Wesker sees how horrific and messy Sergei's mutation was and ponders that the agony of the mutation was a reflection of the screwed-up psyche Sergei had. Wesker ponders with some subdued horror what his mutation would look like, [[HeelRealization given his own issues]]. Come ''Resident Evil 5'' and Wesker's mutation with Oroboros leaves him a distorted mess of tentacles, barely able to hold on to his humanity. The only thing that downplays this a little is that Wesker maintains his human face, and is essentially what a Tyrant would look like if he had a human face.
** Wesker adopting Spencer's ideology of becoming a god to rule over a new race of meta-humans, and then killing him, mimics the behavior of a virus. A virus doesn't care about the health or survival of the host, only that it has a proper vector to spread itself to more hosts. It's more beneficial if the virus is not lethal enough to kill the host, but the virus doesn't have feelings or care for the host, so the safety is a secondary concern over spreading itself. Spencer's ideology considered Spencer himself to be an inferior host to propagate itself and chose Wesker to be the inheritor of its will, it didn't matter if Spencer himself was sacrificed so long as the purpose of the programming was fulfilled. In other words, only one truly worthy of being a god could become a god.
* KickTheDog: Specifically invoked in one instance: When Rebecca is in disbelief over Wesker admitting to his deception and killing off all her friends, he shoots her in the chest solely to make it further clearer. Fortunately, she survives thanks to her bullet-proof vest, but Chris ''condemns'' him for this. '''[[red:Not a characterization trope. Move to ???.''VideoGame/ResidentEvil''.]]'''

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* AFatherToHisMen: A subversion considering his allegiances. While he doesn't overly show this in the first game, supporting material suggests the members of S.T.A.R.S, especially Chris, greatly looked up to Wesker as captain. [[blue:It only pisses the latter off more when he thinks about his treachery with this in mind.]] '''[[red:Trim natter.]]'''

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* AFatherToHisMen: AFatherToHisMen:
**
A subversion considering his allegiances. While he doesn't overly show this in the first game, supporting material suggests the members of S.T.A.R.S, especially Chris, greatly looked up to Wesker as captain. [[blue:It only pisses the latter off more when he thinks about his treachery with this in mind.]] '''[[red:Trim natter.]]'''
** [[blue:For what it's worth,]] Wesker is upset that he has to sacrifice S.T.A.R.S. because he admires them for their considerable talents as police officers. However, Wesker's new employers refuse to pay him unless he can provide combat data to them and who better to test the B.O.W.s against than seasoned police officers? Wesker [[blue:being the greedy bastard he is,]] elects to betray his unit so he can earn a quick buck. [[blue:To Wesker]] [A]ny fondness he has for the S.T.A.R.S. unit, even Chris who he considers his best man, is secondary to the fondness he has for himself. '''[[red:Trim natter.
]]'''



** He explicitly states he is "abandoning ship" several times after the resurrected Marcus rampages, recognizing it's practically over for Umbrella. '''[[red:Move to ''VideoGame/ResidentEvil''.]]'''

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** He explicitly states he is "abandoning ship" several times after the resurrected Marcus rampages, recognizing it's practically over for Umbrella. '''[[red:Move to ''VideoGame/ResidentEvil''.''VideoGame/ResidentEvil0''.]]'''
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* EarlyInstallmentWeirdness: In the original game, he is ''totally'' shocked when the T-002 turns on him despite it retroactively being a part of his plans. This is considerably toned down in the remake, and the first game's depiction in ''Umbrella Chronicles'' removes any reaction from Wesker altogether. '''[[red:Not a characterization trope. Move to ''VideoGame/ResidentEvil''.]]'''
* EnemyMine: '''[[red:Not a characterization trope.]]'''
** Subverted in ''Code: Veronica''; it looks like he and Chris will fight Alexia together, but then runs off sarcastically remarking Chris can handle it. '''[[red:Move to ''VideoGame/ResidentEvilCodeVeronica''.]]'''
** Averted in ''Umbrella Chronicles''; although he does fight Sergei whilst Chris and Jill are fighting Sergei's new T-A.L.O.S monster, he actually manipulated them into going after the base as bait and is hoping the cyber-Tyrant will kill them whilst he completes his goal of stealing Umbrella research data. '''[[red:Misuse. Non-notable aversion.]]'''

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* EarlyInstallmentWeirdness: '''[[red:Not a characterization trope.]]'''
**
In the original game, he is ''totally'' shocked when the T-002 turns on him despite it retroactively being a part of his plans. This is considerably toned down in the remake, and the first game's depiction in ''Umbrella Chronicles'' removes any reaction from Wesker altogether. '''[[red:Not a characterization trope. Move '''[[red:Move to ''VideoGame/ResidentEvil''.]]'''
* EnemyMine: '''[[red:Not a characterization trope.** In the original ''Code: Veronica'', he's [[https://www.youtube.com/watch?v=-eEkz97sTPI#t=17933 outclassed and afraid of Alexia]], ''CVX'' changed this to make him look around Alexia's level, and no game afterwards made him get beaten up to make someone else look stronger. His own death in VideoGame/ResidentEvil5 even showed him being DefiantToTheEnd instead of [[DirtyCoward someone who runs away from danger once his powers are of no use anymore.]] '''[[red:Move to ''VideoGame/ResidentEvilCodeVeronica''.]]'''
** Subverted in In either version of ''Code: Veronica''; it looks like he Veronica'' he's a joke character in Battle Game, having only a knife as his weapon and Chris will fight Alexia together, but then runs off sarcastically remarking Chris can handle it.no superpowers to compensate for it, making him be just a regular character, while everyone else has guns with infinite ammo. Mini games in later games tend to give him some of the strongest load outs and implement his powers in some way. '''[[red:Move to ''VideoGame/ResidentEvilCodeVeronica''.]]'''
** Averted in ''Umbrella Chronicles''; although he does fight Sergei whilst Chris and Jill are fighting Sergei's new T-A.L.O.S monster, he actually manipulated them into going after the base as bait and is hoping the cyber-Tyrant will kill them whilst he completes his goal of stealing Umbrella research data. '''[[red:Misuse. Non-notable aversion.
]]'''

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N/A

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!!!Old Description
Chris Redfield is the first male protagonist of the series, appearing in [[VideoGame/ResidentEvil1 the first game]], ''[[VideoGame/ResidentEvilCodeVeronica Code Veronica]]'', ''[[VideoGame/ResidentEvilTheUmbrellaChronicles The Umbrella Chronicles]]'', ''[[VideoGame/ResidentEvilRevelations Revelations]]'', ''[[VideoGame/ResidentEvil5 RE5]]'', ''[[VideoGame/ResidentEvil6 RE6]]'', ''[[VideoGame/ResidentEvil7Biohazard RE7]]'', and ''[[VideoGame/ResidentEvilVillage RE: Village]]''. Counting his other appearances in spin-off media and crossovers, Chris has had the most appearances in the series by far, and he is arguably the "face" of the series.
\\\
Originally a member of the S.T.A.R.S. Alpha team, Chris was one of the few survivors of the mansion incident. Since then, he has made a vow to stop bio-weapon experiments worldwide. He co-founded the Bioterrorism Security Assessment Alliance (BSAA), an anti-bioterrorism NGO, and currently serves as a top agent for them. With years of anti-bioweapon experience under his belt, Chris actively quells acts of bioterrorism worldwide.

!!!New Description
Originally a member of the S.T.A.R.S. Alpha team, Chris Redfield was one of the few survivors of the mansion incident. Since then, he has made a vow to stop bio-weapon experiments worldwide. He co-founded the Bioterrorism Security Assessment Alliance (BSAA), an anti-bioterrorism NGO, and currently serves as a top agent for them. With years of anti-bioweapon experience under his belt, Chris actively quells acts of bioterrorism worldwide.
\\\
Chris is the first male protagonist of the series and the most prolific, appearing in eight main entries and several spin-offs and crossovers.

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%%* ArtisticLicenseMilitary: In the original ''RE'' and ''RE:CV'', Chris is ex-Air Force at the age of 25. He's received flight training, since he can handle the jet he flies in ''CV'' (which is a Harrier, a jet the Air Force has never operated, Chris would need to have been a Marine pilot to receive flight training for such a plane) which means he would've had to have been an Air Force Academy grad and an officer in the ranks. Somehow, he's been kicked out by the age of 23 due to an ill-defined incident, yet without a dishonorable discharge. '''[[red:Not a characterization trope. move to ''VideoGame/ResidentEvil'' and ''VideoGame/ResidentEvilCodeVeronica''.]]'''

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%%* * ArtisticLicenseMilitary: In the original ''RE'' and ''RE:CV'', Chris is ex-Air Force at the age of 25. He's received flight training, since he can handle the jet he flies in ''CV'' (which is a Harrier, a jet the Air Force has never operated, Chris would need to have been a Marine pilot to receive flight training for such a plane) which means he would've had to have been an Air Force Academy grad and an officer in the ranks. Somehow, he's been kicked out by the age of 23 due to an ill-defined incident, yet without a dishonorable discharge. '''[[red:Not a characterization trope. move to ''VideoGame/ResidentEvil'' and ''VideoGame/ResidentEvilCodeVeronica''.]]'''





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* WrestlerInAllOfUs: From ''5'' onwards, Chris is shown using wrestling moves as part of his melee takedown range. '''[[red:Misuse. Trope is about characters unlikely to be able to pull off wrestling moves be able to use them or unlikely situations to use them due to RuleOfCool.]]'''
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* OffModel: In ''Resident Evil 7'', his face was so different from his established appearance that many people initially thought he was actually Hunk (likely due to Capcom's switch from the more stylized character designs of their older games to the more photorealistic character designs of the RE Engine starting with ''7''). In ''Resident Evil Village'', he's gone back to looking like an older version of his familiar appearance from ''5'', ''6'', and ''Revelations'' (his cameo appearance in ''VideoGame/DeadByDaylight'' also looks like a younger version of this "Boulder Punching" look). '''[[red:Not a characterization trope. Move to ''VideoGame/ResidentEvil7Biohazard''.]]'''

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* OffModel: In ''Resident Evil 7'', his face was so different from his established appearance that many people initially thought he was actually Hunk (likely due to Capcom's switch from the more stylized character designs of their older games to the more photorealistic character designs of the RE Engine starting with ''7''). In ''Resident Evil Village'', he's gone back to looking like an older version of his familiar appearance from ''5'', ''6'', and ''Revelations'' (his cameo appearance in ''VideoGame/DeadByDaylight'' also looks like a younger version of this "Boulder Punching" look). '''[[red:Not a characterization trope. Move to ''VideoGame/ResidentEvil7Biohazard''.Trope is now Administrivia/DefinitionOnly.]]'''



* SecretCharacter: In ''2'''s Extreme Battle Mode. '''[[red:Comment out as ZCE.]]'''

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* SecretCharacter: In ''2'''s ''2''[='=]s Extreme Battle Mode. '''[[red:Comment out as ZCE.]]'''

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Clean up]]



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[[folder::#-K]][[folder:#-K]]



* AntiHero: [[blue:And one who's progressively shifted ''worse'' on the spectrum after each game.]] Chris starts as an IdealHero in ''1'' before [[blue:undergoing a gradual ''beatdown'' of]] [suffering] numerous tragedies (mainly watching his men get gunned down time and time again) that wear him down to the point of being on the verge of becoming a NominalHero by the start of ''6'', only to settle between a PragmaticHero and UnscrupulousHero by the time of ''7''; being someone still very concerned with protecting innocent lives, but jaded, bitter, and cynical to a large degree. ''Village'' finally introduces him by having him [[spoiler:murder Mia in cold blood, broken away from the BSAA, and kidnap Rosemary]] indicating he's undergone a full FaceHeelTurn. [[spoiler:Subverted when it eventually turns out that the woman he shot was an impostor, the BSAA has become riddled with corruption and shady bureaucracy, and he was trying to protect Rose and Ethan, albeit with '''extremely''' brutal tactics, meaning he's firmly an UnscrupulousHero]].

to:

* AntiHero: [[blue:And one who's progressively shifted ''worse'' on the spectrum after each game.]] Chris starts as an IdealHero in ''1'' before [[blue:undergoing a gradual ''beatdown'' of]] [suffering] numerous tragedies (mainly watching his men get gunned down time and time again) that wear him down to the point of being on the verge of becoming a NominalHero by the start of ''6'', only to settle between a PragmaticHero and UnscrupulousHero by the time of ''7''; being someone still very concerned with protecting innocent lives, but jaded, bitter, and cynical to a large degree. ''Village'' finally introduces him by having him [[spoiler:murder Mia in cold blood, broken away from the BSAA, and kidnap Rosemary]] indicating he's undergone a full FaceHeelTurn. [[spoiler:Subverted when it eventually turns out that the woman he shot was an impostor, the BSAA has become riddled with corruption and shady bureaucracy, and he was trying to protect Rose and Ethan, albeit with '''extremely''' brutal tactics, meaning he's firmly an UnscrupulousHero]]. '''[[red:Trim natter.]]'''



** In ''7'', his strength is subdued but still present. Proper timing on blocks can let Chris safely deflect ''any'' melee attack and set up standard and blade-armed bipedal molded for a one-hit kill punch. Even ''Lucas'' in his monstrous form can have attacks parried in such a manner.
* ContinuityNod: In ''5'', he gets Hunk's Neckbreaker from ''4''. Josh similarly seems to have adopted many moves found in Leon from ''4'''s Mercenaries. '''[[red:Not a characterization trope. Move to ''VideoGame/ResidentEvil5''.]]'''

to:

** In ''7'', his strength is subdued but still present. Proper timing on blocks can let Chris safely deflect ''any'' melee attack and set up standard and blade-armed bipedal molded for a one-hit kill punch. Even ''Lucas'' in his monstrous form can have attacks parried in such a manner.
manner. '''[[green:Fine as-is.]]'''
* ContinuityNod: In ''5'', he gets Hunk's Neckbreaker from ''4''. Josh similarly seems to have adopted many moves found in Leon from ''4'''s ''4''[='=]s Mercenaries. '''[[red:Not a characterization trope. Move to ''VideoGame/ResidentEvil5''.]]'''




to:

* DidntThinkThisThrough: In ''Village'', while his intentions were good, his execution was flawed as [[spoiler:he intentionally kept Ethan in the dark about what was happening while the Winters were living in Europe. Realizing Miranda was disguising herself as Mia, he immediately took action without any explanation to Ethan, which made the latter perceive him as a threat to his family. As a consequence, Ethan is completely thrown into another world of bioweapons he was unprepared for, having to fend for himself, restore Rosemary, and confront Miranda whom ripped his heart out. Even one of his own men told Chris he should have told Ethan from the beginning]]. '''[[red:Not a characterization trope. Move to ''VideoGame/ResidentEvilVillage''.]]'''
* AFatherToHisMen: His subordinates in the B.S.A.A. have the utmost respect for him, and Chris likewise greatly cares for the men under his command as if they were his own children. [[spoiler:The trauma from seeing his entire squad in Eastern Europe turned into B.O.W.s was enough to turn Chris into an amnesiac, alcoholic wreck for six months. In ''7'', he goes out of his way into mold-infested caverns to save his missing forces, despite them being Umbrella soldiers, Chris takes to them like any other. [[blue:Unfortunately for Lucas, he had to learn the hard way that you do not fuck around with Chris and his men]].]] '''[[red:Trim natter.]]'''
* GameFavoredGender: [[blue:Inverted;]] [B]etween starting the game with only the knife to defend himself, a slower speed, a smaller inventory, the need to find keys to progress through the mansion, delayed access to the shotguns, and no access at all to the grenade launchers, Chris is basically the "hard mode character" in comparison to Jill. He does boast the ability to survive more attacks before dying... but, because of that slower speed, smaller inventory, and lack of heavy firepower, he's probably going to take more hits anyway. In fact, in the Japanese version of the original [=PlayStation=] game, it's outright stated on the game-start screen that Chris is the "Hard Mode" difficulty choice. This was changed in the remake to a new question about whether the player prefers Walking (Very Easy, added in the HD versions of it), Hiking (Easy), or Mountain Climbing (Normal). '''[[red:Not a characterization trope. Move to ''VideoGame/ResidentEvil''. Also not an inverted example.]]'''
* GetAHoldOfYourselfMan: In ''Vendetta'', he does this to a [[HeroicBSOD depressed]] and [[DrowningMySorrows drunken]] Leon, refusing to let him drink anymore and telling him to "cut the shit". '''[[red:Not a characterization trope. Move to ''Anime/ResidentEvilVendetta''.]]'''
* HeroAntagonist: In ''6'' [[spoiler:to Ada]] and in ''Village'' to [[spoiler:Ethan Winters]]. '''[[red:Expand as follows:]]'''
** In ''6'' he serves as one for [[spoiler:Ada's campaign]]. Although this is primarily due to the [[spoiler:identity confusion with Ada and Carla (cloned to look like Ada)]] it nonetheless leads to Chris [[RoaringRampageOfRevenge focusing solely on apprehending (if not outright killing) her]].
** In ''Village'' he falls into outright villain territory against Ethan. [[spoiler:Killing his apparent wife, ransacking his home, and kidnapping his daughter]] makes it apparent to Ethan that Chris is against him.
* ItsPersonal: While he's always challenging {{Big Bad}}s, his vendettas against Albert Wesker and [[spoiler:Carla Radames]] are ''very'' personal. His fight with [[spoiler:Lucas wasn't personal until Lucas quickly went out of his way to make it so. [[RoaringRampageOfRevenge Predictably, this turns out to be the stupidest decision of Lucas' life]]]]. '''[[red:Rewrite as follows:]]'''
**




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* LoveHurts: In the platonic sense. Chris can bear what happens to him. Not what happens to his comrades. '''[[red:Misuse. Trope is only for romantic love. Move to ???]]'''
* OffModel: In ''Resident Evil 7'', his face was so different from his established appearance that many people initially thought he was actually Hunk (likely due to Capcom's switch from the more stylized character designs of their older games to the more photorealistic character designs of the RE Engine starting with ''7''). In ''Resident Evil Village'', he's gone back to looking like an older version of his familiar appearance from ''5'', ''6'', and ''Revelations'' (his cameo appearance in ''VideoGame/DeadByDaylight'' also looks like a younger version of this "Boulder Punching" look). '''[[red:Not a characterization trope. Move to ''VideoGame/ResidentEvil7Biohazard''.]]'''
* PercussiveMaintenance: Chris' solution to stopping Lucas from sending out information? Plug the net server nearby with shotgun shells repeatedly. '''[[red:Not a characterization trope. Move to ''VideoGame/ResidentEvil7Biohazard''.]]'''
-->'''Veronica:''' OK... That worked. Gonna be some pissed computer techs up here, but--\\
'''Chris:''' Cry me a river. What's the sitrep?
* PreMortemOneLiner: After defeating a mutated Lucas, Chris puts his shotgun to his head and utters one before a BoomHeadshot. '''[[red:Not a characterization trope. Move to ''VideoGame/ResidentEvil7Biohazard''.]]'''
-->'''Chris:''' ''Game over.''
* PermaStubble: In ''5'' and ''6''. '''[[red:Comment out as ZCE.]]'''
* RedHerring: Chris' actions in ''Village'' make it seem as if he's undergone a FaceHeelTurn [[spoiler:after killing Mia and kidnapping Ethan's infant daughter. It isn't until later that Ethan learns that Chris was actually there to protect the Winters family from Mother Miranda, who wants to use Rose and resurrect her own daughter]]. '''[[red:Not a characterization trope. Move to ''VideoGame/ResidentEvilVillage''.]]'''
* TheRival: Chris and Wesker have a relationship like this, mixed with being each other's ArchEnemy. '''[[red:Misuse. These two are solely arch enemies.]]'''
* SecretCharacter: In ''2'''s Extreme Battle Mode. '''[[red:Comment out as ZCE.]]'''

* TrueCompanions: With Jill, Sheva, and Piers. Becomes one with Leon as well, to a lesser degree. '''[[red:Comment out as ZCE.]]'''

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* AntiHero: [[blue:And one who's progressively shifted ''worse'' on the spectrum after each game.]] Chris starts as an IdealHero in ''1'' before [[blue:undergoing a gradual ''beatdown'' of]] [suffering] numerous tragedies (mainly watching his men get gunned down time and time again) that wear him down to the point of being on the verge of becoming a NominalHero by the start of ''6'', only to settle between a PragmaticHero and UnscrupulousHero by the time of ''7''; being someone still very concerned with protecting innocent lives, but jaded, bitter, and cynical to a large degree. ''Village'' finally introduces him by having him [[spoiler:murder Mia in cold blood, broken away from the BSAA, and kidnap Rosemary indicating he's undergone a full FaceHeelTurn]]. [[spoiler:Subverted when it eventually turns out that the woman he shot was an impostor, the BSAA has become riddled with corruption and shady bureaucracy, and he was trying to protect Rose and Ethan, albeit with '''extremely''' brutal tactics, meaning he's firmly an UnscrupulousHero]].

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* AntiHero: [[blue:And one who's progressively shifted ''worse'' on the spectrum after each game.]] Chris starts as an IdealHero in ''1'' before [[blue:undergoing a gradual ''beatdown'' of]] [suffering] numerous tragedies (mainly watching his men get gunned down time and time again) that wear him down to the point of being on the verge of becoming a NominalHero by the start of ''6'', only to settle between a PragmaticHero and UnscrupulousHero by the time of ''7''; being someone still very concerned with protecting innocent lives, but jaded, bitter, and cynical to a large degree. ''Village'' finally introduces him by having him [[spoiler:murder Mia in cold blood, broken away from the BSAA, and kidnap Rosemary Rosemary]] indicating he's undergone a full FaceHeelTurn]]. FaceHeelTurn. [[spoiler:Subverted when it eventually turns out that the woman he shot was an impostor, the BSAA has become riddled with corruption and shady bureaucracy, and he was trying to protect Rose and Ethan, albeit with '''extremely''' brutal tactics, meaning he's firmly an UnscrupulousHero]].UnscrupulousHero]].
%%* ArtisticLicenseMilitary: In the original ''RE'' and ''RE:CV'', Chris is ex-Air Force at the age of 25. He's received flight training, since he can handle the jet he flies in ''CV'' (which is a Harrier, a jet the Air Force has never operated, Chris would need to have been a Marine pilot to receive flight training for such a plane) which means he would've had to have been an Air Force Academy grad and an officer in the ranks. Somehow, he's been kicked out by the age of 23 due to an ill-defined incident, yet without a dishonorable discharge. '''[[red:Not a characterization trope. move to ''VideoGame/ResidentEvil'' and ''VideoGame/ResidentEvilCodeVeronica''.]]'''
* AscendedMeme: Capcom has become very aware of Chris' reputation after what he did in ''5''; in ''Village'', [[spoiler:Heisenberg literally calls Chris a ''"boulder punching asshole"'' who has been getting in the way of his plans]]. '''[[red:Not a characterization trope. Move to ''VideoGame/ResidentEvilVillage''.]]'''
* BerserkButton: '''[[red:Misuse. Trope requires trigger be a minor thing that usually would not warrant such a reaction.]]'''
** ''Do not'' kill any men under his command. Several of his enemies found this out the hard way. Whether it's S.T.A.R.S., B.S.A.A., [[spoiler:and Umbrella]]. He will find you, and he ''will end you''.
** He despises bioweapons and has made it his life's mission to eradicate them and those who would use them. [[spoiler:When he finds out at the end of ''Village'' that the B.S.A.A. are now using them, he orders his Evac VTOL to head ''immediately'' for B.S.A.A. Europe headquarters, despite having just finished a grueling days-long mission.]]
* TheCameo
** In ''7'', in Ethan's story, [[spoiler:he arrives with Umbrella Co. and drops Ethan a specialized Albert-01 magnum to finish off a mutated Eveline. He also has a brief voiceover before you hit the salt mines]]. '''[[red:Move to ContinuityCameo. Move to ''VideoGame/ResidentEvil7Biohazard''.]]'''
** He also makes a surprise appearance in ''VideoGame/StreetFighter6'' as a background NPC on the Carrier Byron Taylor stage. Apparently he's acquainted with Guile. '''[[red:Move to CrossoverCameo. Move to ''VideoGame/StreetFighter6''.]]'''
* CharlesAtlasSuperpower:
** Chris is near-superhumanly strong in his later appearances, despite being completely normal. His most infamous feat involves ''punching a multi-ton boulder out of the way'' during the FinalBoss fight of ''5''. [[blue:Some fans joke that the extra muscle mass he sports in ''5'' could only have come from ingesting one of the viruses if not from this trope.]] '''[[red:Remove Administrivia/SpeculativeTroping.]]'''
** In ''7'', his strength is subdued but still present. Proper timing on blocks can let Chris safely deflect ''any'' melee attack and set up standard and blade-armed bipedal molded for a one-hit kill punch. Even ''Lucas'' in his monstrous form can have attacks parried in such a manner.
* ContinuityNod: In ''5'', he gets Hunk's Neckbreaker from ''4''. Josh similarly seems to have adopted many moves found in Leon from ''4'''s Mercenaries. '''[[red:Not a characterization trope. Move to ''VideoGame/ResidentEvil5''.]]'''
* CoolShades: The alternate outfits. '''[[red:Comment out as ZCE.]]'''

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* EvenEvilHasStandards: Lucas' also on the receiving end of this: [[spoiler:Most of the Connections researchers find him to be sick and twisted, more interested in pointless autopsies and watching subjects fight each other for his enjoyment than actually doing proper research]]. '''[[red:Move to the Connections characters.]]'''
* SpinAttack: In ''RE:Verse'', one of Jack’s signature attacks is spinning his chainsaw shears around while lunging forward, allowing him to close the gap on opponents while dealing heavy damage. Since it hits multiple opponents, he can wreck an entire room’s worth of people fast if other players aren’t careful. '''''VideoGame/ResidentEvilReVerse'''''

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[[folder:Tropes !!Subject: Characters/ResidentEvilChrisRedfield\\
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!!Description Changes
N/A

!!Trope Changes
[[folder::#-K]]
* TenMinuteRetirement: In ''6'', he tells Piers
that need to he's turning in his gun after this mission, and he'd be placed once pages are created]]
* EvenEvilHasStandards: Lucas' also on
honored if Piers would take his place. At the receiving end of this: [[spoiler:Most of the Connections researchers find him to be sick and twisted, more interested in pointless autopsies and watching subjects fight each other campaign, [[spoiler:after his entire squad, including Piers, has been killed]], he meets up with another B.S.A.A. agent for his enjoyment than actually doing proper research]]. '''[[red:Move to the Connections characters.next mission. '''[[red:Not a characterization trope. Move to ''VideoGame/ResidentEvil6''.]]'''
* SpinAttack: In ''RE:Verse'', AdventureDuo: With Jill. '''[[red:Comment out as ZCE.]]'''
* AntiHero: [[blue:And
one of Jack’s signature attacks is spinning who's progressively shifted ''worse'' on the spectrum after each game.]] Chris starts as an IdealHero in ''1'' before [[blue:undergoing a gradual ''beatdown'' of]] [suffering] numerous tragedies (mainly watching his chainsaw shears around while lunging forward, allowing men get gunned down time and time again) that wear him down to close the gap point of being on opponents while dealing heavy damage. Since the verge of becoming a NominalHero by the start of ''6'', only to settle between a PragmaticHero and UnscrupulousHero by the time of ''7''; being someone still very concerned with protecting innocent lives, but jaded, bitter, and cynical to a large degree. ''Village'' finally introduces him by having him [[spoiler:murder Mia in cold blood, broken away from the BSAA, and kidnap Rosemary indicating he's undergone a full FaceHeelTurn]]. [[spoiler:Subverted when it hits multiple opponents, eventually turns out that the woman he can wreck shot was an entire room’s worth of people fast if other players aren’t careful. '''''VideoGame/ResidentEvilReVerse'''''impostor, the BSAA has become riddled with corruption and shady bureaucracy, and he was trying to protect Rose and Ethan, albeit with '''extremely''' brutal tactics, meaning he's firmly an UnscrupulousHero]].


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[[folder:L-Y]]

[[/folder]]
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[[folder:Tropes that need to be placed once pages are created]]
* EvenEvilHasStandards: Lucas' also on the receiving end of this: [[spoiler:Most of the Connections researchers find him to be sick and twisted, more interested in pointless autopsies and watching subjects fight each other for his enjoyment than actually doing proper research]]. '''[[red:Move to the Connections characters.]]'''
* SpinAttack: In ''RE:Verse'', one of Jack’s signature attacks is spinning his chainsaw shears around while lunging forward, allowing him to close the gap on opponents while dealing heavy damage. Since it hits multiple opponents, he can wreck an entire room’s worth of people fast if other players aren’t careful. '''''VideoGame/ResidentEvilReVerse'''''
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Originally conceived in a eugenics program -- dubbed Project W -- orchestrated by Oswell E. Spencer, Albert Wesker is a diabolical criminal mastermind, and one of the primary antagonists of the ''Resident Evil'' franchise. Initially, he worked at Umbrella, where he served as a chief scientist and close advisor to Dr. Spencer. During this time, Wesker went undercover as a police captain, forming the elite SWAT unit S.T.A.R.S. as a pet project.

In 1998, Wesker decided to betray Umbrella and joined an unnamed rival company. His decision to dispose of S.T.A.R.S. at the Spencer Estate would seemingly lead to his death. However, he infected himself with an experimental strain of the t-Virus, which led to him resurrecting with superhuman abilities and going into hiding. Wesker then became an influential bioterrorist, casting a shadow over most of the subsequent major events in the series.
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** His evidence and testimony were vital in shutting Umbrella down. We'll leave out the part of him being heavily involved with them.

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** His evidence and testimony were vital in shutting Umbrella down. We'll leave out the part of him being heavily involved with them. '''[[red:Not ironic, just a betrayal.]]'''
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** Wesker, who manipulated almost everyone throughout the series, became [[TheChessmaster everything]] he [[AGodAmI is]] due to [[GreaterScopeVillain Oswell E. Spencer's]] manipulations of Wesker's entire life.

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** Wesker, who manipulated almost everyone throughout the series, became [[TheChessmaster everything]] he [[AGodAmI is]] due to [[GreaterScopeVillain Oswell E. Spencer's]] manipulations of Wesker's entire life. '''[[red:Not ironic. Simple cause and effect.]]'''



** Beside the fact Wesker is killed by his ArchEnemy Chris, he dies completely consumed by power figuratively and literally -- in direct contrast to his belief that power is meaningless if it consumes its wielder.

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** Beside the fact Wesker is killed by his ArchEnemy Chris, he dies completely consumed by power figuratively and literally -- in direct contrast to his belief that power is meaningless if it consumes its wielder. '''[[red:Move to BecameTheirOwnAntithesis.]]'''

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** {{Implied|Trope}} to have happened in ''VideoGame/UmbrellaCorps'', with Wesker making a voice-only cameo. Although he doesn't physically appear, he is also implied to be the person watching over the training missions in 2012, years after his supposed death.

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** *** {{Implied|Trope}} to have happened in ''VideoGame/UmbrellaCorps'', with Wesker making a voice-only cameo. Although he doesn't physically appear, he is also implied to be the person watching over the training missions in 2012, years after his supposed death.


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* LastNameBasis: Somewhat of a problem, what with Alex Wesker running around somewhere during and after ''[=RE5=]''. ''Revelations 2'' changed this to a FirstNameBasis and he's always referred to by the game as "Albert" in order to avoid confusion with the BigBad, Alex Wesker. '''[[red:Rewrite as follows:]]'''
** He is addressed solely by his last name in most of his appearances. The [[AvertedTrope only exception]] being ''Revelations 2'', which had characters using his first name to avoid confusion with the other BigBad Wesker running around, Alex.
* LastVillainStand: At the end of ''5'', he's lost practically everything. He's killed off and betrayed all of his allies, his resources are gone, and Chris and Sheva have just managed to crash his plane, robbing him of his only chance to unleash Uroboros upon the world. All he has left is a single canister of the virus. Wesker refuses to surrender and [[OneWingedAngel exposes himself to Uroboros]] (which would have eventually consumed him had he won), all for one last chance to finally kill Chris. '''[[red:Not a characterization trope. Move to ''VideoGame/ResidentEvil5''.]]'''
* AMoltenDateWithDeath: His final fate in ''5''. After mutating himself into a horrible abomination, Chris and Sheva manage to knock him into the lava pool of an active volcano before a helicopter comes and picks them up. Before they can even catch their breath, Wesker continues to fight back and uses CombatTentacles to grab the helicopter with the intent of [[TakingYouWithMe slamming it into the lava with him]]. It only takes [[BoomHeadshot a pair of rockets to the face]] to finally finish him off and let the lava burn away his body. '''[[red:Not a characterization trope. Move to ''VideoGame/ResidentEvil5''.]]'''
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** May have possibly happened ''[[DeathIsCheap again]]'' post-''5'', with Wesker making a voice-only cameo in ''VideoGame/UmbrellaCorps'', which takes place years after his supposed death. '''[[red:Rewrite as follows and move to ''VideoGame/ResidentEvilUmbrellaCorps''.]]'''

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** May have possibly happened ''[[DeathIsCheap again]]'' post-''5'', with Wesker making a voice-only cameo in ''VideoGame/UmbrellaCorps'', which takes place years after his supposed death. '''[[red:Rewrite as follows and move to ''VideoGame/ResidentEvilUmbrellaCorps''.''VideoGame/UmbrellaCorps''.]]'''

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* AnimalEyes: After returning from the dead, the only prominent side-effect of the experimental serum appearance-wise is granting Wesker reddish-colored slitted pupils [, which] [h]e hides [[blue:these]] behind his sunglasses [[blue:to appear like a perfectly normal and handsome man]].

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* AnimalEyes: After returning from the dead, the only prominent side-effect of the experimental serum appearance-wise is granting Wesker reddish-colored slitted pupils [, which] [h]e hides [[blue:these]] behind his sunglasses [[blue:to appear like a perfectly normal and handsome man]]. '''[[red:Trim natter.]]'''



** May have possibly happened ''[[DeathIsCheap again]]'' post-''5'', with Wesker making a voice-only cameo in ''VideoGame/UmbrellaCorps'', which takes place years after his supposed death. '''[[red:Administrivia/ExamplesAreNotArguable.]]'''

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** May have possibly happened ''[[DeathIsCheap again]]'' post-''5'', with Wesker making a voice-only cameo in ''VideoGame/UmbrellaCorps'', which takes place years after his supposed death. '''[[red:Administrivia/ExamplesAreNotArguable.]]''''''[[red:Rewrite as follows and move to ''VideoGame/ResidentEvilUmbrellaCorps''.]]'''
** {{Implied|Trope}} to have happened in ''VideoGame/UmbrellaCorps'', with Wesker making a voice-only cameo. Although he doesn't physically appear, he is also implied to be the person watching over the training missions in 2012, years after his supposed death.



* DisneyVillainDeath: Not that the player is supposed to know he's a villain yet, but should Chris take too long in the final battle with Lisa, she'll knock Wesker off into the abyss. Unlike Barry in Jill's scenario, Wesker shows up for the climax alive. And towards the end of ''5'', Wesker is sent literally flying off an out-of-control cargo plane but it's once again subverted when he shows up tattered but fine. '''[[red:Not a characterization trope. Move to ''VideoGame/ResidentEvil''.]]'''

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* CoolShades: His expensive designer sunglasses are a core part of his iconic look. [[blue:As we see the trademark during close inspection of the legs,]] [T]hey were manufactured by Umbrella. '''[[red:Trim natter.]]'''
* DisneyVillainDeath: Not [[blue:Not that the player is supposed to know he's a villain yet, but should but]] [S]hould Chris take too long in the final battle with Lisa, she'll knock Wesker off into the abyss. Unlike Barry in Jill's scenario, Wesker shows up for the climax alive. And towards the end of ''5'', Wesker is sent literally flying off an out-of-control cargo plane plane, but it's once again subverted when he shows up tattered but fine. '''[[red:Not '''[[red:Trim natter. Not a characterization trope. Move to ''VideoGame/ResidentEvil''.''VideoGame/ResidentEvil'' and ''VideoGame/ResidentEvil5''.]]'''


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* EnemyMine: '''[[red:Not a characterization trope.]]'''
** Subverted in ''Code: Veronica''; it looks like he and Chris will fight Alexia together, but then runs off sarcastically remarking Chris can handle it. '''[[red:Move to ''VideoGame/ResidentEvilCodeVeronica''.]]'''
** Averted in ''Umbrella Chronicles''; although he does fight Sergei whilst Chris and Jill are fighting Sergei's new T-A.L.O.S monster, he actually manipulated them into going after the base as bait and is hoping the cyber-Tyrant will kill them whilst he completes his goal of stealing Umbrella research data. '''[[red:Misuse. Non-notable aversion.]]'''
* EveryoneHasStandards:
** Subverted with Lisa Trevor. The journal (later audio drama), ''Wesker's Report II'' details [[blue:the years when Wesker was a relatively new Umbrella graduate, up to the Arklay disaster. This includes]] his reaction to the experiments performed on Lisa Trevor: he is disturbed by the realization of what Spencer is willing to do... but only because of the possibility that he could end up being turned into a test subject in a similar way. He shows no sympathy for her at any time, and barely even views her as a person. [**] Also subverted when talking about the Ebola virus--he says it is "fortunate" that Ebola does not have the ability to create zombies but goes on to clarify that the reason for this statement is that it allows Umbrella to monopolize such an ability. '''[[red:Trim natter. Fix indentation.]]'''
** However, the same file does later show a genuine standard of his -- while unfazed by the idea of experimenting on people and creating viruses, he genuinely doesn't want a worldwide ZombieApocalypse and is concerned about the possibility of one. Also, while it's not so much a ''moral'' standard, he is opposed to unprofessional behavior such as conducting rushed and poorly planned experiments that don't follow proper procedure, seeing it as a waste of potentially useful test subjects. And he's angered by Umbrella's constant nepotism, seeing it as foolish to judge people by their family instead of their own abilities.


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* AFatherToHisMen: A subversion considering his allegiances. While he doesn't overly show this in the first game, supporting material suggests the members of S.T.A.R.S, especially Chris, greatly looked up to Wesker as captain. [[blue:It only pisses the latter off more when he thinks about his treachery with this in mind.]] '''[[red:Trim natter.]]'''


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* HumansAreTheRealMonsters: If certain portions of his HannibalLecture towards Chris and Sheva during the final level of ''5'' is to be taken literally. They don't buy it for a second, though, and Chris even derides him as a manchild for thinking like this. '''[[red:Administrivia/ExamplesAreNotArguable.]]'''


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* ImprobableWeaponUser: To start the final battle off in ''5'', he throws his sunglasses at Chris, [[CombatPragmatist briefly dazing him for an immediate upper hand]]. '''[[red:Misuse. Trope requires character to constantly use improvised weapons. Move to ImprovisedWeapon.]]'''
* {{Irony}}:
** Wesker, who manipulated almost everyone throughout the series, became [[TheChessmaster everything]] he [[AGodAmI is]] due to [[GreaterScopeVillain Oswell E. Spencer's]] manipulations of Wesker's entire life.
** His evidence and testimony were vital in shutting Umbrella down. We'll leave out the part of him being heavily involved with them.
** Beside the fact Wesker is killed by his ArchEnemy Chris, he dies completely consumed by power figuratively and literally -- in direct contrast to his belief that power is meaningless if it consumes its wielder.
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* ColorCodedForYourConvenience: All black (and later red/orange), for evil. Even if he wears deep navy blue during the Mansion Incident, it still counts. '''[[red:Move to EvilWearsBlack.]]'''
* ComicBookFantasyCasting: [[blue:Though it's not as obvious in later games, where his design was changed to better resemble his actor from the live-action FMV sequences in the first title,]] Wesker's [initial] design was primarily influenced by English musician Music/DavidBowie. This is most prominent in his [[https://i.gr-assets.com/images/S/compressed.photo.goodreads.com/hostedimages/1416800027i/12069880._SY540_.png official]] [[https://i.pinimg.com/236x/56/43/a6/5643a6f6c28a1b33f999d5f47fe7ac3a--albert-wesker-resident-evil.jpg artwork]] from ''1'', where he looks [[blue:''exactly'']] like Bowie in a cop uniform. As for the voice, [[blue:according to Creator/RichardWaugh himself, that was AscendedFanon -- in an interview, Waugh stated that his voice for Wesker was based on [[WesternAnimation/TheJungleBook1967 Shere Khan]].]] Creator/DCDouglas, Wesker's voice from ''Umbrella Chronicles'' to ''TEPPEN'', [[blue:even]] stated that he based the voice on Bowie. '''[[red:Trim natter.]]'''


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* EvenEvilHasStandards: Lucas' also on the receiving end of this: [[spoiler:Most of the Connections researchers find him to be sick and twisted, more interested in pointless autopsies and watching subjects fight each other for his enjoyment than actually doing proper research]]. '''[[red:Move to the Connections characters.]]'''
* SpinAttack: In ''RE:Verse'', one of Jack’s signature attacks is spinning his chainsaw shears around while lunging forward, allowing him to close the gap on opponents while dealing heavy damage. Since it hits multiple opponents, he can wreck an entire room’s worth of people fast if other players aren’t careful. '''''VideoGame/ResidentEvilReVerse'''''
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* ThirteenIsUnlucky: Subject #13 of Project W. While unlucky to anyone who deals with him, [he's actually lucky being one of two [[CameBackStrong "survivors"]] of Project W. He also got superpowers.] [[blue:he does finally die for good in ''[=RE5=]'', [[DownplayedTrope though he's the second-to-last of the Wesker children to perish]], only outlived by his sister Alex (who dies two years later during the events of ''Revelations 2'').]] '''[[red:Mark up as inverted example.]]'''



** [[blue:As noted above,]] [D]espite being [[InvincibleVillain nearly untouchable]] when Chris encounters him in ''Code: Veronica'', Wesker [[blue:finds himself on the receiving end of this trope when]] fac[es] a t-Veronica-empowered Alexia in the original version of the game, [[OpportunisticBastard decides to]] [[ScrewThisImOuttaHere leave the situation to his former subordinate]] when Chris arrives. '''[[green:Keep.]]'''

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** [[blue:As noted above,]] [D]espite being [[InvincibleVillain nearly untouchable]] when Chris encounters him in ''Code: Veronica'', Wesker [[blue:finds himself on the receiving end of this trope when]] fac[es] a t-Veronica-empowered Alexia in [[blue:in the original version of the game, game,]] [and] [[OpportunisticBastard decides to]] [[ScrewThisImOuttaHere leave the situation to his former subordinate]] when Chris arrives.arrives [,stating the latter could handle it better]. '''[[green:Keep.]]''']]'''
* AnimalEyes: After returning from the dead, the only prominent side-effect of the experimental serum appearance-wise is granting Wesker reddish-colored slitted pupils [, which] [h]e hides [[blue:these]] behind his sunglasses [[blue:to appear like a perfectly normal and handsome man]].
* ArchEnemy: Wesker is this primarily to Chris and Jill, but [[ItsPersonal especially the former]]. He even lampshades that their destinies are seemingly forever intertwined during the raid on Sergei's last holdout. '''[[red:Rewrite as follows:]]'''
** Wesker's top enemy is Chris Redfield, largely due to the preexisting coworker relationship they had, which made Wesker's betrayal especially hard. The two have been fighting against each other for decades, with each of Wesker's appearances being up against Chris and his allies up until Wesker's death in ''5''.


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* TheCharmer: He can put on the charm [[ManipulativeBastard only when it suits his purposes]]. '''[[red:Comment out as ZCE.]]'''
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* BadassBaritone: He has a very deep and booming voice. '''[[red:Comment out as ZCE.]]'''


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* GoodHairEvilHair: He has blonde hair that is constantly slicked back. '''[[red:Comment out as ZCE.]]'''
* GutturalGrowler: In ''VideoGame/ResidentEvil5'' and other games in which he's voiced by Creator/DCDouglas. '''[[red:Comment out as ZCE.]]'''


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* ObviouslyEvil: Not as apparent back in the day, but since ''Umbrella Chronicles'', with his current voice, would ''you'' imagine him as a good guy? '''[[red:Comment out as ZCE.]]'''


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* TeensAreMonsters: Got his start at 18, though given his whole life up to then was with Umbrella, he was probably just as bad before being formally employed. '''[[red:Misuse. Trope is about teenagers being portrayed in a negative light, not any villain that got their start at a young age.]]'''

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