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Changed line(s) 1,2 (click to see context) from:
-> '''John:''' >Equip fake arms.
-> ''You aren't totally sure if "EQUIP" is a verb copasetic with the abstract behavioral medium in which you dwell, but you give it a try anyway.\\\
-> ''You aren't totally sure if "EQUIP" is a verb copasetic with the abstract behavioral medium in which you dwell, but you give it a try anyway.\\\
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->
''You aren't totally sure if "EQUIP" is a verb copasetic with the abstract behavioral medium in which you dwell, but you give it a try anyway.\\\
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->So you have your bicycle pump and bicycle: "use pump" doesn't work, "pump bike" doesn't work... only "inflate tyre" does. There are games where this linguistic challenge is most of the work for the player. An especially tricky form of this problem is that in most games "examine", "search" and "look inside" are different actions: it is easy to code a hidden treasure, say, so that only one of these produces the treasure.
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Changed line(s) 6 (click to see context) from:
-->-- ''Webcomic/{{Homestuck}}''
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-->-- ''Webcomic/{{Homestuck}}''''Webcomic/{{Homestuck}}''
->So you have your bicycle pump and bicycle: "use pump" doesn't work, "pump bike" doesn't work... only "inflate tyre" does. There are games where this linguistic challenge is most of the work for the player. An especially tricky form of this problem is that in most games "examine", "search" and "look inside" are different actions: it is easy to code a hidden treasure, say, so that only one of these produces the treasure.
-->-- ''Literature/TheCraftOfTheAdventure'', "...At War With a Crossword"
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->So you have your bicycle pump and bicycle: "use pump" doesn't work, "pump bike" doesn't work... only "inflate tyre" does. There are games where this linguistic challenge is most of the work for the player. An especially tricky form of this problem is that in most games "examine", "search" and "look inside" are different actions: it is easy to code a hidden treasure, say, so that only one of these produces the treasure.
-->-- ''Literature/TheCraftOfTheAdventure'', "...At War With a Crossword"
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