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* A RunningGag in ''VideoGame/TheLegendOfZeldaBreathOfTheWild'' is how completely and utterly tone-deaf the Gerudo are when it comes to talking to men. Being a [[OneGenderRace One Gender Warrior Race]] whose town outright forbids men to enter, and who live in a harsh desert far away from where most people are willing to travel, they are fiercely brave and talented warriors in combat but fall completely and utterly to pieces when it comes time to try and flirt with a guy. One can be found training on a dummy and ''insists'' it's practicing for a job when caught, they have a class on how to talk to men that gives ''hilariously'' bad advice, and the ones that attempt to flirt with Link outside of town will barely be able to speak and do little more than recite bad pick-up lines.
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** ''VideoGame/FireEmblemTheBlazingBlade'': To a degree, Lyndis aka Lyn is this. Being the daughter of a Lorca chieftain and a Lycian princess, she found herself at quite the loss after meeting her Lycian grandfather and staying with him in court. more information is in her supports with Eliwood.

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** ''VideoGame/FireEmblemTheBlazingBlade'': To a degree, Lyndis aka Lyn is this. Being the daughter of a Lorca chieftain and a Lycian princess, she found herself at quite the loss after meeting her Lycian grandfather and staying with him in court. more information is court, and worries that she'll be ostracized in part due to her supports lack of experience at the political game. Canas also has trouble with Eliwood.social skills, what with not bothering to introduce himself before he starts gushing over meeting Pent and, in his recruitment, going off on a tangent [[InsistentTerminology that dark magic is a biased term]] before getting back on track.
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* ''VideoGame/TheOuterWorlds'': Downplayed. Sanjar is an extremely NiceGuy, and can make pretty much anyone come around to his line of thinking after a few minutes one-on-one, but he doesn't have the raw charisma or skills necessary to be an effective leader.
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* ''VideoGame/GodOfWar'': Kratos, deicidal berserker that he is, ''really'' doesn't know how to interact with people he isn't trying to kill. This is most noticeable in the Norse games, where Kratos is trying ''not'' to kill everyone he meets, but has a hard time of it because he has so little experience interacting normally with people.
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** Zig-zagged with Vincent in ''VideoGame/FinalFantasyVII''. In the original game he comes off as initially cold and isn't much of a talker, but seems kinder when the player gets to know him. He is just as taciturn in his spin off game Dirge of Cerberus, with flashbacks suggesting that while he used to be shy and bad at speaking his mind at critical moments, it was his long sleep in a coffin and various traumas that left him functionally depressed and much less inclined to talk outside of when he deems it necessary.
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** Vatista is an ArtificialHuman from ages past who's really, ''really'' out of touch with the norms of the modern world. You know, norms like [[InnocentFanserviceGirl wearing clothes]] [[InnocentFanserviceGirl for instance.]] It's to the point that she only really put some clothes on to make [[{{Protagonist}} Hyde]] happy... and then immediately undressed again when he was no longer around. And whenever she and Hyde encounter a second female character she [[RunningGag has to ask if Hyde forced them to wear clothes, too.]] It all comes across as rather [[NakedPeopleAreFunny funny]] and cute.

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** Vatista is an ArtificialHuman from ages past who's really, ''really'' out of touch with the norms of the modern world. You know, norms like [[InnocentFanserviceGirl wearing clothes]] [[InnocentFanserviceGirl clothes for instance.]] It's to the point that she only really put some clothes on to make [[{{Protagonist}} Hyde]] happy... and then immediately undressed again when he was no longer around. And whenever she and Hyde encounter a second female character she [[RunningGag has to ask if Hyde forced them to wear clothes, too.]] It all comes across as rather [[NakedPeopleAreFunny funny]] and cute.
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** Vatista is an ArtificialHuman from ages past who's really, ''really'' out of touch with the norms of the modern world. You know, norms like [[InnocentFanserviceGirl wearing clothes]] [[ShamelessFanserviceGirl for instance.]] It's to the point that she only really put some clothes on to make Hyde happy... and then immediately undressed again when he was no longer around. And whenever she and Hyde encounter a second female character she [[RunningGag has to ask if Hyde forced them to wear clothes, too.]] It all comes across as rather [[NakedPeopleAreFunny funny]] and cute.

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** Vatista is an ArtificialHuman from ages past who's really, ''really'' out of touch with the norms of the modern world. You know, norms like [[InnocentFanserviceGirl wearing clothes]] [[ShamelessFanserviceGirl [[InnocentFanserviceGirl for instance.]] It's to the point that she only really put some clothes on to make Hyde [[{{Protagonist}} Hyde]] happy... and then immediately undressed again when he was no longer around. And whenever she and Hyde encounter a second female character she [[RunningGag has to ask if Hyde forced them to wear clothes, too.]] It all comes across as rather [[NakedPeopleAreFunny funny]] and cute.

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* N Harmonia from ''VideoGame/PokemonBlackAndWhite'' is like this [[spoiler: due to being raised in nearly complete isolation from other people.]]

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* ''Franchise/{{Pokemon}}'':
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N Harmonia from ''VideoGame/PokemonBlackAndWhite'' is like this [[spoiler: due to being raised in nearly complete isolation from other people.]]]]
** ''VideoGame/NewPokemonSnap'': Professor Mirror is so devoted to his research that he's ignorant of things that are obvious to anyone with half a brain unless he's read about them in a scientific study, like the concept that Pokemon can tell when their trainers love them and return that love.
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%% This page has been alphabetized. Please add new examples in the correct order. Thanks!
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%% Note: while a character with a bad childhood may have No Social Skills as a result, this trope is not about bad childhoods.
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Characters with NoSocialSkills in VideoGames.
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* Yuuki Terumi from ''Franchise/BlazBlue'' is a [[SirSwearsAlot crass, crude, rude,]] [[EvilIsHammy loud]] and ''extremely'' [[ItsAllAboutMe self-absorbed]] PoliticallyIncorrectVillain who's also pretty outspoken about his [[HopeCrusher rather]] [[ToCreateAPlaygroundForEvil controversial]] [[OmnicidalManiac goals.]] All of this kinda, sorta, totally gets in the way of his attempts to be a ManipulativeBastard, but he's also aware enough of his flaw that he has an artificial human made for him that he then takes DemonicPossession of, allowing the construct to speak for him while filtering out most of his unpleasantries.
* The Silencers from the ''VideoGame/{{Crusader}}'' games may like this. Depending on which version of their creation and training is true, they may be either taken from their parents in their youth and trained in a completely isolated facility or grown in vats, and then raised ''and'' trained in a completely isolated facility.
* Victor von Gerdenheim, of the ''VideoGame/{{Darkstalkers}}'' series of fighting games, is a FrankensteinsMonster who was barely raised ''at all'' before the Doctor's untimely death. Victor is so unacquainted with the very concept of death that he takes his "father"'s unmoving silence to be disappointment, and is extremely perplexed at his "sister" Emily's refusal to wake up. In the comics, Victor and Emily both mistake the Professor's lack of movement and silence as sleeping, then after a few months feel it must be sickness.
* Rozalin from ''VideoGame/Disgaea2CursedMemories'', due to her being raised in complete isolation from the real world. [[spoiler:Which was intentional on the part of the BigBad so she would remain a social idiot completely devoted to him for her entire life]].
* ''Franchise/DragonAge'':
** Morrigan of ''VideoGame/DragonAgeOrigins'' was raised alone in a swamp by her mother Flemeth the Witch of the Wilds. Flemeth taught her two things: 1) Shapeshifting, and 2) that she could trust nobody except herself [[spoiler:in order to make it easier for Flemeth to [[GrandTheftMe steal Morrigan's body]]]]. Small wonder Morrigan isn't very good with people (to put it lightly).
*** If you earn high approval with Morrigan as a male character but do not romance her, she will comment that she literally did not know it was possible to befriend a man.
** ''VideoGame/DragonAgeII'':
*** Merrill in is a Dalish elf with absolutely no experience with humans. She is somewhat socially inept among her own people, but among humans with no grasp of concepts like 'laws' she has a lot of trouble. It doesn't help that she's casually using BloodMagic.
*** Fenris of the same game spent the entirety of his life, as far as he remembers, as a slave to one of the horrifically evil Tevinter Magisters and only recently escaped. As such, he has difficulty relating to other people at best, plus a lot of rage issues, especially with mages. This is most evident with his often hostile interactions with Merrill.
** Cole from ''VideoGame/DragonAgeInquisition'' is a spirit-like entity that spent most of his existence being unable to interact with others. Most people who talk with him forget about him shortly after, with only vague recollections of speaking to someone. Small wonder that he lacks understanding of social norms, like not blurting out people's hidden hurts and traumas in an awkward attempt at helping them.
* ''VideoGame/EnsembleStars'':
** Souma was raised in a family that lives as if it were still the [[UsefulNotes/SengokuPeriod Edo period]] and he hasn't quite acclimated to modern-day Japanese life - for example, he doesn't seem to grasp that nowadays, it is ''not'' considered acceptable to take out a sword and threaten someone with it if they offend you. [[CloudCuckooLandersMinder Keito does try to keep him in check, though.]] In a less obvious way, he also tends to assume social rules that no longer exist, particularly when it comes to the 'masters' he swears loyalty to, making him quite prone to exploitation, which unfortunately happened the previous year.
** Kanata had an even stranger upbringing - [[spoiler: he was raised to believe he was a ''literal God'' of the Ocean, complete with fawning worshippers. This left him very separated from ordinary people - for example, until he was fifteen he didn't realise that ''all people have names.'']] While that's in his past now, he still has almost zero experience interacting with people as an ordinary guy and so is a massive CloudCuckooLander that nobody else really fully understands.
* ''Franchise/FinalFantasy'':
** Played with by Cloud in ''VideoGame/FinalFantasyVIIRemake''. At first, he talks like an [[NinetiesAntiHero edgy coolguy hero]], but it soon becomes apparent that his rudeness is an awkward attempt to push people away to protect himself while also impressing them, and that in real emotional or romantic situations he's hopeless. However, other scenes in the game make it clear his social skills are in some ways very good - it's just that he exploits them to play a heel instead, in order to inspire positive changes in people. This can be seen in the way he starts insisting on extortionate payments to return a key, in a scene that's intended to be read as Cloud encouraging the man to take care of his own problems, and also in him riling up Gwen of the Neighbourhood Watch into organising her community by demonstrating that she can't rely on mercenaries to be on their side.
** Several of the main cast members of ''VideoGame/FinalFantasyVIII'' spent at least part of their childhoods in the training academy of a mercenary company. The ones who enrolled around the age of ten or so got away with relatively mild emotional issues, but Squall, who enrolled at about the age of five or six, [[ThereAreNoTherapists was given no help getting through his separation trauma]], and immediately began a form of training which eroded his long-term memory, might as well have been RaisedByWolves. Atypically for the trope, Squall is perfectly aware (and frankly doesn't care) that he's not behaving according to social norms...but, having never bothered to learn how to act like a normal human being, when he tries, he's generally horrible at it.
** The [[VideoGame/FinalFantasyI Warrior of Light]] from ''VideoGame/DissidiaFinalFantasy'' is a {{downplayed|Trope}} example. All of the other characters have identifiable personalities, but the Warrior of Light seems to have no personality or ability to interact with the other characters outside of a grandiose heroism, and comes across as rather robotic. Since he has no memory of a life before the war, [[spoiler:being that he was a manikin created during the cycles]], this is less than surprising.
* ''VideoGame/FireEmblem'':
** ''VideoGame/FireEmblemPathOfRadiance'': Ike. He's a common mercenary raised by his father Greil to be honest and treat others equally, which is all very good until he arrives at Begnion with its divided classes and strict customs. He ultimately ends up yelling at their beloved apostle before the entire senate without even knowing the gravity of his actions. Fortunately his RaisedByWolves nature makes him one of the few beorc to gain the laguz's trust.
** ''VideoGame/FireEmblemTheBlazingBlade'': To a degree, Lyndis aka Lyn is this. Being the daughter of a Lorca chieftain and a Lycian princess, she found herself at quite the loss after meeting her Lycian grandfather and staying with him in court. more information is in her supports with Eliwood.
** ''VideoGame/FireEmblemThreeHouses'' gives us Bernadetta and Marianne, who both have trouble talking to people, though for opposing reasons: Bernadetta's abusive upbringing left her emotionally stunted and while she desperately wants to make friends, her abysmal self-esteem has her believing that nobody would want to be friends with her. Marianne meanwhile prefers to be left alone and worries that any potential friends might come to harm, [[spoiler:as a result of having a different Crest from the rest of the cast who possess one]].
* ''VideoGame/GenshinImpact'':
** Due to both her shyness and her focus towards her alchemy work, Sucrose struggles with interactions with others. Her character story mentions that she would probably understand more about Diona's CatGirl traits if she just asks the bartender directly and nicely, but she would rather do what she does best: observing from a distance. She also says that this makes interacting with [[TheSocialExpert Kaeya]] awkward.
-->''She finds the discipline of social interaction to be far more difficult to master than that of alchemy.''
** Xiao, as an Adeptus who usually shuns human interactions as much as possible frequently voices his difficulties understanding human customs, emotions and motives, making him talk as little as possible and being [[BrutalHonesty brutally honest]] when he does.
* Rell of ''VideoGame/LeagueOfLegends'' was sold off by her parents and raised as a ChildSoldier experiment in a brutal Noxian/Black Rose facility. Not surprisingly, this has left her social skills a tad stunted. With her mood seeming to consist of 1 of 2 things: [[RoaringRampageOfRevenge Bloodthirsty anger]] at any Noxian or Black Rose member she can find, and [[SociallyAwkwardHero bumbling attempts at flirting]] with champs she finds cute.
* At one point in ''VideoGame/NeverwinterNights2'', Duncan comments to the PC that the latter's foster father Daeghun is so inept at dealing with such things as "people" and "emotions" that the PC might have been better off if he/she had been RaisedByWolves. In this case the trope may or may not apply to the PC, who adhere to it depending on background choices such as "WildChild" or subvert it with other, more socially adept ones that the player can choose during character creation, but without a doubt applies to Daeghun.
* The Players in ''VideoGame/{{Magicka}}'' grew up in an isolationist School of Magick supposed to keep wizards away from sane people. Their lack of ANY kind of social skills expresses itself in them being silent protagonists, which causes three of the Boss fights when they are unable to mention that Vlad sent them with an errant and instead slaughter their way through the servants of their Allies. Vlad even complains about it.
* ''VideoGame/MassEffectAndromeda:'' Alec Ryder is one of Earth's first [=N7s=], a OneManArmy with the skills to homebrew his own AI... and the social skills of a particularly dead rock. Even those closest to him admit he's a "prickly bastard", making it all the more astounding he managed to marry and have kids. According to [[HowDadMetMom the story his wife told their daughter]], she thought Alec's fumbling was [[EndearinglyDorky adorable]].
* ''Franchise/{{Persona}}'':
** ''VideoGame/Persona3'': It's never exactly clear ''how'' Elizabeth was raised, but she has no idea how the world outside the Velvet Room functions when you take her out on dates in ''FES''. Among other things, she thinks you're supposed to ''kill'' the people on a WantedPoster, believes a manhole is a pitfall trap, and gets trapped inside a jungle gym when she tries to play on it. Her younger brother Theodore in ''Persona 3 Portable'' is similarly clueless; it's indicated that neither sibling is human to begin with, considering that Theo can drink a can of machine oil with no ill effects and tell to the degree the temperature of water by dipping his hand in it. In contrast, their eldest sister Margaret in ''VideoGame/Persona4'' seems well aware of how the world works, although she only leaves the Velvet Room once, to speak to the protagonist in private (whether her savviness is due to greater experience with the world or whether Elizabeth and Theodore are simply quirky by nature is left open to WildMassGuessing).
** ''VideoGame/Persona5'': Futaba Sakura (appropriately enough, the Hermit Arcana) is a recovering {{Hikikomori}} who's been relying solely on the Internet for any socialization while also healing from depression. As such, she's awkward and withdrawn around most people, and tends to be incredibly tactless whenever she ''does'' try to socialize. As such, she relies alot on Joker (even hiding behind him when dealing with new people) and to a lesser extent, the rest of the Phanton Thieves to help her. Her Confidant revolves around her learning to be a part of society again, such as doing things on her own and reconnecting/saving an old friend. Interestingly enough, we hear from her adopted father Sojiro that her mother was actually similar to Futuba.
** ''VideoGame/PersonaQ2NewCinemaLabyrinth'': Hikari, the main OC of the game is outright stated to be not being able to properly communicate with people, as she simply shuts down when seeing people and can't talk directly to them at all, only using Nagi as a medium. [[spoiler:It turns out that beforehand her ''entire childhood'' was consisted of {{Jerkass}}es emotionally abusing her for being different, and she couldn't get her message clear to such a situation, leaving her an easy target to be emotionally manipulated by them.]] Even when socizalizing with the party, she only talks about movies when they are bought up and nothing else. However, it does make it endearing when she begins opening up to them bit by bit (a notable example is a mission where she has to find a prized possession and has interact positively with Junpei, Yosuke and Ryuji.)
** On the whole, characters whose Personas are aligned with [[TarotMotifs the Emperor Arcana]] tend to be socially lacking. This is pretty ironic since the major traits of the Emperor tarot card are excelling as a leader, wisdom, and fatherly/brotherly behavior. The sole exception thus far is the protagonist of the original ''VideoGame/{{Persona 1}}'', who was a HeroicMime in his game and was socially competent in his spinoff appearances.
*** ''VideoGame/Persona3'': Akihiko Sanada. As a result of his misguided need for power, his only real relationships are a professional one with [[PlatonicLifePartners Mitsuru]] and a heavily strained friendship with childhood friend [[JerkWithAHeartOfGold Shinjiro]]; the latter in particular is [[spoiler:killed late in the game, and due to [[PoorCommunicationKills a lack of communication]] on both their parts, their friendship never really recovered before then]]. As [[BeachEpisode the Yakushima trip]] and early game interaction shows, he's aloof, [[ObliviousToLove completely oblivious to both his popularity in school and to the girls who fawn over him]], and when casual conversation comes up, he'll either be the game's ExpositionFairy or talk about obscure fitness facts. The PSP re-release has a new social link that the female protagonist can get with him, and he gets ''really'' tongue-tied around her, which escalates if you choose him to be her LoveInterest.
*** ''VideoGame/Persona4'': Kanji Tatsumi, albeit not nearly as much as the others on this list. His extremely brutish personality is a facade hiding [[BeneathTheMask deeply-rooted insecurities]] over [[RealMenWearPink his talent for handicrafts]]; said talent made him a bully magnet and, to a lesser extent, made him [[AmbiguouslyBi question his sexuality]], especially since he has a crush on Naoto. He's very much aware that his behavior is off-putting, but he has a hard time dropping it and tends to either accidentally scare people off or [[ButtMonkey be on the wrong end of his friends' jokes]].
*** ''VideoGame/Persona5'': Yusuke Kitagawa, which can be partially attributed to his upbringing -- he had been raised by his elderly mentor, an artist named Madarame, since the age of three, and said mentor is [[GoodOldWays very old-fashioned]] in many respects [[spoiler: alongside being very [[AbusiveParents abusive]]]]. Art is pretty much one of the only things on Yusuke's mind, to the point that he initially stays with the Phantom Thieves not necessarily to help others, but because ''the other world they raid will provide new subjects for him to paint''. He has no tact in public, tends to be insensitive to others, and some of his antics when painting tends to scare off other people. Not surprisingly, he and the above-mentioned Futaba tend to bicker whenever they're around each other yet hilariously enough, he was the first to get to interact with them extensively as a result.
* N Harmonia from ''VideoGame/PokemonBlackAndWhite'' is like this [[spoiler: due to being raised in nearly complete isolation from other people.]]
* Lucia from ''VideoGame/ShadowHearts: Covenant'' has a tendency to say awkwardly rude things without understanding how they'll affect people. It's not so much a matter of how she was raised (she's actually quite good at ColdReading) as [[TheDitz her having the IQ of a sock monkey]].
* In ''VideoGame/ShopHeroes'', Nya is rather odd in her interactions with you — an unsuccessful attempt at complementing her causes her to talk about your disturbing aura, and even a successful compliment still causes her to call you strange.
* Fina from ''VideoGame/SkiesOfArcadia'' fits this perfectly, having no concept of things like shopping. [[spoiler:Her big brother, Ramirez, ends up suffering some pretty tragic consequences due to his similar upbringing]].
* Béluga of ''VideoGame/{{Solatorobo}}'' has such poor social skills that even just asking the locals simple questions ends up with them all mad at him. However, when interacting with his teammates, he doesn't seem all that awkward. [[spoiler:Once he does his HeelFaceTurn, he decides to leave missions involving socialization to Red and Elh]].
* Daryl Whitelaw of ''VideoGame/SuperDarylDeluxe'' never speaks, almost never changes his facial expression, and does not use body language. People asking him direct questions and receiving no response at all is a RunningGag.
* A few characters from ''VideoGame/SuperRobotWars'' have shades of this, especially ArtificialHuman Lamia Loveless. In a milder example, AscendedFanboy Ryusei is occasionally shown to have trouble getting his head around things that don't involve HumongousMecha, but he might just be an aspie.
* In ''VideoGame/TalesOfLegendia'', Jay was raised by a ninja, and then hundreds of talking otters. He's an antisocial "information dealer".
* ''VideoGame/UnderNightInBirth'': Mulitple:
** Vatista is an ArtificialHuman from ages past who's really, ''really'' out of touch with the norms of the modern world. You know, norms like [[InnocentFanserviceGirl wearing clothes]] [[ShamelessFanserviceGirl for instance.]] It's to the point that she only really put some clothes on to make Hyde happy... and then immediately undressed again when he was no longer around. And whenever she and Hyde encounter a second female character she [[RunningGag has to ask if Hyde forced them to wear clothes, too.]] It all comes across as rather [[NakedPeopleAreFunny funny]] and cute.
** Carmine's lack of social skills, however, are anything ''but'' funny and cute. He's an AxCrazy, [[SirSwearsAlot foul mouthed]] {{Jerkass}} with zero tolerance of [[BoredomMontage boredom]] (which is unfortunate since he gets bored ''very'' easily) and a HairTriggerTemper, accentuated by the fact that he's pretty much incapable of interacting, expressing, and explaining himself to others, and tends to resort to violence when words fail him... and also [[BloodKnight whenever he damn well feels like it, which is roughly all the time]]... All of this would qualify Carmine as one of the most unpleasant villains in fiction if it weren't for the fact that he's, first of all, [[WildCard unaffiliated with the actual villains of the game]], and, secondly, fully aware of his own social ineptitude and, beneath all the [[LaughingMad maniacal laughs]], doesn't have too well of an opinion of himself.

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