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* In ''Literature/CaptivePrince'', this is a point of CultureClash between the Akielon ProudWarriorRace, who believe in honorable combat, and the Veretians, who don't. Laurent is bewildered when Damen, an Akielon, informs an enemy Akielon general when to expect their attack, but the gesture helps them win Akielon allies later. The Veretians' attitude also trips them up, since their willingness to attack under a flag of truce leads Akielons to assume bad faith in anything they do.


* In ''Franchise/StarTrek'' this is a common plot point when dealing with Klingons. A lot of human characters subscribe to honor of this type, and Klingons follow the traditional sort of honor (particularly through their love of ambush tactics). What throws a lot of characters off is that their main exposure to Klingon culture is Worf, and Worf as a ChildOfTwoWorlds goes considerably out of his way to try and follow ''both'', usually ending up on the side of this trope when there's a conflict.

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* In ''Franchise/StarTrek'' this is a common plot point when dealing with Klingons. A lot of human characters subscribe to honor of this type, and Klingons follow the traditional sort of honor (particularly through their love of ambush tactics). What throws a lot of characters off is that their main exposure to Klingon culture is Worf, and Worf as a ChildOfTwoWorlds goes considerably out of his way to try and follow ''both'', usually ending up on the side of this trope when there's a conflict.
conflict. This eventually leads to [[Recap/StarTrekDeepSpaceNineS04E01E02TheWayOfTheWarrior a scene]] where Worf is forced to accept being stripped of his "official reputation" honor to preserve his "internal code of conduct" honor; he doesn't bother to clarify that [[FourTermsFallacy he's using the word differently]] and it comes of as pure gibberish to the other Klingons.


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[[AC: Live-Action Television]]
* In ''Franchise/StarTrek'' this is a common plot point when dealing with Klingons. A lot of human characters subscribe to honor of this type, and Klingons follow the traditional sort of honor (particularly through their love of ambush tactics). What throws a lot of characters off is that their main exposure to Klingon culture is Worf, and Worf as a ChildOfTwoWorlds goes considerably out of his way to try and follow ''both'', usually ending up on the side of this trope when there's a conflict.


* Wrestling/RingOfHonor's initial {{code|OfHonor}} was a mix of fair play and mandatory, unconditional, respect given to all competitors. Later variations of the code are more like CharacterAlignment. Wrestling/ChristopherDaniels and his [[PowerStable Prophecy]] were the most infamous wrestlers to vocally subscribe to a very different definition of honor, being hostile to the ideals of mandatory respect and level playing fields. Taeler Hendrix would also declare in a MotiveRant that sneak attacks against people you despise were very honorable, even if they disrupted the show and violated the ROH code.

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* Wrestling/RingOfHonor's initial {{code|OfHonor}} {{code|OfHonour}} was a mix of fair play and mandatory, unconditional, respect given to all competitors. Later variations of the code are more like CharacterAlignment. Wrestling/ChristopherDaniels and his [[PowerStable Prophecy]] were the most infamous wrestlers to vocally subscribe to a very different definition of honor, being hostile to the ideals of mandatory respect and level playing fields. Taeler Hendrix Wrestling/TaelerHendrix would also declare in a MotiveRant that sneak attacks against people you despise were very honorable, even if they disrupted the show and violated the ROH code.

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* ''Webcomic/{{Unsounded}}'': Duane, a powerful spellcaster and experienced combatant, refuses to use magic when he fights a non-mage guardsman. He explains to the CombatPragmatist Sette that it would have been an unfair advantage, but brushes her off when she points out that he ''also'' has undead SuperStrength and resilience on his side.


* In ''Webcomic/TheOrderOfTheStick'' the party once attempted to ambush a group of ogres while they were eating but Miko the paladin that was temporarily accompanying them came out and [[http://www.giantitp.com/comics/oots0214.html challenged the entire tribe]]. Then [[SubvertedTrope once they were gathered around her she told the wizard to hurl a fireball that she easily dodged but the ogres didn't]]. The rest of the party saw that as dishonorable and contrary to the paladin code she professed.

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* In ''Webcomic/TheOrderOfTheStick'' the party once attempted ''Webcomic/TheOrderOfTheStick'': {{Subverted|Trope}} when ThePaladin Miko refuses to ambush a group of ogres while they were eating but Miko the paladin that was temporarily accompanying them came out and ogres, instead [[http://www.giantitp.com/comics/oots0214.html challenged walking into their camp]] and challenging them all... to get them all in one spot for the entire tribe]]. Then [[SubvertedTrope once they were gathered around Order's spellcasters to wipe out with fire and lightning. The Order start out out infuriated by her she told the wizard to hurl a fireball that she easily dodged but the ogres didn't]]. The rest of the party saw that as dishonorable apparent HonorBeforeReason and contrary to the paladin code she professed.end... conflicted.


When you see a character or culture, especially a {{Proud Warrior Race Guy}} and the culture he came from, be known for being "honorable" then you will see an aversion to using ambushes, ranged weapons, attacks on the unaware, etc. This isn't true of our world, but can be so in a story.

Compare HonorBeforeReason and LetsFightLikeGentlemen. Contrast {{Combat Pragmatis|t}}m.

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When you see a character or culture, especially a {{Proud Warrior Race Guy}} and the culture he came from, be known for being "honorable" "honorable", then you will see an aversion to using ambushes, ranged weapons, attacks on the unaware, etc. This isn't true of our world, but can be so in a story.

Actual RealLife honor, as it was understood since antiquity, was more like what we'd now understand as "street cred". The point wasn't that you played fair, the point was that if anyone dared cross you you'd freak their shit up. There was a very strong component of MightMakesRight; if someone called you a liar ("gives you the lie"), you challenged them to a duel, and if they died, it meant that you were right, even though, ''empirically'', you ''are'' a liar. The DoubleStandard and MoralMyopia were stark, obvious, and unashamed; a CycleOfRevenge was considered the natural and spontaneous state of affairs. This mentality persists throughout the world except in Western Countries, whose latest iteration of "honour" was a weird hybridation with Christian values (which are ''definitely'' dishonorable in the classic sense of the world; "TurnTheOtherCheek"? Insanity!) that was developed in the Victorian Era, before UsefulNotes/WorldWarI killed the idea; ''this'' is the notion of "honour as fair play" and "gentlemanliness".

Compare HonorBeforeReason and LetsFightLikeGentlemen. Contrast {{Combat Pragmatis|t}}m.CombatPragmatist.



* In Literature/{{Discworld}}, the nobility/officer class have a tendency towards military flashiness and believing that a victory consisted in having less casualties than your opponent; the more total dead, the better. Tacitus, Vimes and Vetinari all avert this, preferring ambush tactics, psychological warfare, camouflage and stealth. Understandable since Tacitus only cared about conquest, Vimes is a policeman and a former street urchin, and Vetinari is an Assassin and political genius; neither of them is interested in fair play.

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* In Literature/{{Discworld}}, ''Literature/{{Discworld}}'', the nobility/officer class have a tendency towards military flashiness and believing that a victory consisted in having less casualties than your opponent; the more total dead, the better. Tacitus, Tacticus, Vimes and Vetinari all avert this, preferring ambush tactics, psychological warfare, camouflage and stealth. Understandable since Tacitus only cared about conquest, Vimes is a policeman and a former street urchin, and Vetinari is an Assassin and political genius; neither of them is interested in fair play.



* Wrestling/RingOfHonor's initial {{code|ofhonor}} was a mix of fair play and mandatory, unconditional, respect given to all competitors. Later variations of the code are more like CharacterAlignment. Wrestling/ChristopherDaniels and his [[PowerStable Prophecy]] were the most infamous wrestlers to vocally subscribe to a very different definition of honor, being hostile to the ideals of mandatory respect and level playing fields. Taeler Hendrix would also declare in a MotiveRant that sneak attacks against people you despise were very honorable, even if they disrupted the show and violated the ROH code.

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* Wrestling/RingOfHonor's initial {{code|ofhonor}} {{code|OfHonor}} was a mix of fair play and mandatory, unconditional, respect given to all competitors. Later variations of the code are more like CharacterAlignment. Wrestling/ChristopherDaniels and his [[PowerStable Prophecy]] were the most infamous wrestlers to vocally subscribe to a very different definition of honor, being hostile to the ideals of mandatory respect and level playing fields. Taeler Hendrix would also declare in a MotiveRant that sneak attacks against people you despise were very honorable, even if they disrupted the show and violated the ROH code.



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[[AC: {{Webcomics}}]]
* In ''Webcomic/TheOrderOfTheStick'' the party once attempted to ambush a group of ogres while they were eating but Miko the paladin that was temporarily accompanying them came out and [[http://www.giantitp.com/comics/oots0214.html challenged the entire tribe]]. Then [[SubvertedTrope once they were gathered around her she told the wizard to hurl a fireball that she easily dodged but the ogres didn't]]. The rest of the party saw that as dishonorable and contrary to the paladin code she professed.

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[[AC: {{Webcomics}}]]
[[AC:{{Webcomics}}]]
* In ''Webcomic/TheOrderOfTheStick'' the party once attempted to ambush a group of ogres while they were eating but Miko the paladin that was temporarily accompanying them came out and [[http://www.giantitp.com/comics/oots0214.html challenged the entire tribe]]. Then [[SubvertedTrope once they were gathered around her she told the wizard to hurl a fireball that she easily dodged but the ogres didn't]]. The rest of the party saw that as dishonorable and contrary to the paladin code she professed.professed.
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[[AC:Professional Wrestling]]

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[[AC: Webcomics]]
* In ''Webcomic/TheOrderOfTheStick'' the party once attempted to ambush a group of ogres while they were eating but Miko the paladin that was temporarily accompanying them came out and [[http://www.giantitp.com/comics/oots0214.html challenged the entire tribe]]. Then [[SubvertedTrope once they were gathered around her she told the wizard to hurl a fireball that she easily dodged but the ogres didn't]]. The rest of the party saw that as dishonorable and contrary to the paladin code she professed.

[AC: VideoGames]]
* In ''VideoGame/QuestForGloryII'', a Fighter player will end up getting into a duel with TheDragon Khaveen during the endgame. At one point you'll knock Khaveen's sword out of his hands; if you want to be able to become a Paladin, you have to let him retrieve his sword rather than just killing him then and there. The situation is reversed earlier in the duel, and Khaveen is shown to be a royal slimeball because he absolutely ''will'' kill you while you're defenseless, meaning you have to dodge his attack and retrieve your sword in the same motion.

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[[AC: Webcomics]]
VideoGames]]
* In ''VideoGame/QuestForGloryII'', a Fighter player will end up getting into a duel with TheDragon Khaveen during the endgame. At one point you'll knock Khaveen's sword out of his hands; if you want to be able to become a Paladin, you have to let him retrieve his sword rather than just killing him then and there. The situation is reversed earlier in the duel, and Khaveen is shown to be a royal slimeball because he absolutely ''will'' kill you while you're defenseless, meaning you have to dodge his attack and retrieve your sword in the same motion.

[[AC: {{Webcomics}}]]
* In ''Webcomic/TheOrderOfTheStick'' the party once attempted to ambush a group of ogres while they were eating but Miko the paladin that was temporarily accompanying them came out and [[http://www.giantitp.com/comics/oots0214.html challenged the entire tribe]]. Then [[SubvertedTrope once they were gathered around her she told the wizard to hurl a fireball that she easily dodged but the ogres didn't]]. The rest of the party saw that as dishonorable and contrary to the paladin code she professed.

[AC: VideoGames]]
* In ''VideoGame/QuestForGloryII'', a Fighter player will end up getting into a duel with TheDragon Khaveen during the endgame. At one point you'll knock Khaveen's sword out of his hands; if you want to be able to become a Paladin, you have to let him retrieve his sword rather than just killing him then and there. The situation is reversed earlier in the duel, and Khaveen is shown to be a royal slimeball because he absolutely ''will'' kill you while you're defenseless, meaning you have to dodge his attack and retrieve your sword in the same motion.
professed.


* In ''Webcomic/TheOrderOfTheStick'' the party once attempted to ambush a group of ogres while they were eating but Miko the paladin that was temporarily accompanying them came out and [[http://www.giantitp.com/comics/oots0214.html challenged the entire tribe]]. Then [[SubvertedTrope once they were gathered around her she told the wizard to hurl a fireball that she easily dodged but the ogres didn't]]. The rest of the party saw that as dishonorable and contrary to the paladin code she professed.

to:

* In ''Webcomic/TheOrderOfTheStick'' the party once attempted to ambush a group of ogres while they were eating but Miko the paladin that was temporarily accompanying them came out and [[http://www.giantitp.com/comics/oots0214.html challenged the entire tribe]]. Then [[SubvertedTrope once they were gathered around her she told the wizard to hurl a fireball that she easily dodged but the ogres didn't]]. The rest of the party saw that as dishonorable and contrary to the paladin code she professed.professed.

[AC: VideoGames]]
* In ''VideoGame/QuestForGloryII'', a Fighter player will end up getting into a duel with TheDragon Khaveen during the endgame. At one point you'll knock Khaveen's sword out of his hands; if you want to be able to become a Paladin, you have to let him retrieve his sword rather than just killing him then and there. The situation is reversed earlier in the duel, and Khaveen is shown to be a royal slimeball because he absolutely ''will'' kill you while you're defenseless, meaning you have to dodge his attack and retrieve your sword in the same motion.


[[AC:LiveActionTelevision]]
* ''Series/StarTrekTheNextGeneration'' and following: Klingons consider it dishonorable to fire upon another ship while cloaked, and in fact they design their weapons such that they can't engage while under cloak.


* ''{{Warhammer}}'': the WarGod Ulric hates subterfuge and ranged weapons (except for ambushes).
* In ''TabletopGame/Warhammer40K'', Space Marines, as a rule, hate camouflage, stealth, or hiding (they prefer shock and awe, which was very effective during the Great Crusade, but less so in the 41st millennium where many enemies can't be shocked or awed), with the exception of the non-canon Reasonable Marines, who are sporting in that they will give diplomacy a fair shot, and cut fair deals, but who, once you leave them no other choice, will kill you, unceremoniously and anticlimactically, and the canonical Raptors chapter.

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* ''{{Warhammer}}'': ''TabletopGame/{{Warhammer}}'': the WarGod Ulric hates subterfuge and ranged weapons (except for ambushes).
* In ''TabletopGame/Warhammer40K'', ''TabletopGame/Warhammer40000'', Space Marines, as a rule, hate camouflage, stealth, or hiding (they prefer shock and awe, which was very effective during the Great Crusade, but less so in the 41st millennium where many enemies can't be shocked or awed), with the exception of the non-canon Reasonable Marines, who are sporting in that they will give diplomacy a fair shot, and cut fair deals, but who, once you leave them no other choice, will kill you, unceremoniously and anticlimactically, and the canonical Raptors chapter.


* Wrestling/RingOfHonor's initial {{code|ofhonor}} was a mix of fair play and mandatory, unconditional, respect given to all competitors. Later variations of the code are more like CharacterAlignment.

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* Wrestling/RingOfHonor's initial {{code|ofhonor}} was a mix of fair play and mandatory, unconditional, respect given to all competitors. Later variations of the code are more like CharacterAlignment.
CharacterAlignment. Wrestling/ChristopherDaniels and his [[PowerStable Prophecy]] were the most infamous wrestlers to vocally subscribe to a very different definition of honor, being hostile to the ideals of mandatory respect and level playing fields. Taeler Hendrix would also declare in a MotiveRant that sneak attacks against people you despise were very honorable, even if they disrupted the show and violated the ROH code.

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[[AC:Literature]]
* In Literature/{{Discworld}}, the nobility/officer class have a tendency towards military flashiness and believing that a victory consisted in having less casualties than your opponent; the more total dead, the better. Tacitus, Vimes and Vetinari all avert this, preferring ambush tactics, psychological warfare, camouflage and stealth. Understandable since Tacitus only cared about conquest, Vimes is a policeman and a former street urchin, and Vetinari is an Assassin and political genius; neither of them is interested in fair play.


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[[AC:Professional Wrestling]]
* Wrestling/RingOfHonor's initial {{code|ofhonor}} was a mix of fair play and mandatory, unconditional, respect given to all competitors. Later variations of the code are more like CharacterAlignment.


* {{Warhammer}}: the WarGod Ulric hates subterfuge and ranged weapons (except for ambushes).

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* {{Warhammer}}: ''{{Warhammer}}'': the WarGod Ulric hates subterfuge and ranged weapons (except for ambushes).


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** Khorne zigzags this: on the one hand, any blood spilled in battle is his, be it from enemies, allies, yourself, or defenseless civilians. On the other hand, his throne sits upon a MountainOfSkulls taken from warriors- again, yours or your enemies, but ''not'' defenseless enemies. Decapitating an entire orphanage or hospital ward and claiming their skulls as trophies is a surefire way to get his hellhounds after you.

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