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Changed line(s) 1 (click to see context) from:
* In the [[spoiler: PlayableEpilogue, the character walks past a family on a streetcorner. None of them talk to him and their significance is unclear]]
to:
* In the [[spoiler: PlayableEpilogue, the character walks past a family on a streetcorner. None of them talk to him and their significance is unclear]]unclear.
Changed line(s) 3 (click to see context) from:
** They don’t talk to him because they’re busy [[DiegeticSoundtrackUsage singing the main theme]]. They’re referred to as [[https://steamcdn-a.akamaihd.net/steamcommunity/public/images/items/221260/28aa5c5f745e02dd8708d3cd2bf44532827f456e.jpg Somebody Else’s Carolers]] in [[https://steamcommunity.com/market/listings/753/221260-Somebody%20Else%27s%20Carolers a theme from the Steam Store,]] and the music swells in volume as you walk past them.
to:
** They don’t don't talk to him because they’re they're busy [[DiegeticSoundtrackUsage singing the main theme]]. They’re They're referred to as [[https://steamcdn-a.akamaihd.net/steamcommunity/public/images/items/221260/28aa5c5f745e02dd8708d3cd2bf44532827f456e.jpg Somebody Else’s Else's Carolers]] in [[https://steamcommunity.com/market/listings/753/221260-Somebody%20Else%27s%20Carolers a theme from the Steam Store,]] and the music swells in volume as you walk past them.
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Changed line(s) 3 (click to see context) from:
** They don’t talk to him because they’re busy [[DiegeticSoundtrackUsage singing the main theme]]. They’re referred to as Somebody Else’s Carolers in a theme from the Steam Store, and the music swells in volume as you walk past them.
to:
** They don’t talk to him because they’re busy [[DiegeticSoundtrackUsage singing the main theme]]. They’re referred to as [[https://steamcdn-a.akamaihd.net/steamcommunity/public/images/items/221260/28aa5c5f745e02dd8708d3cd2bf44532827f456e.jpg Somebody Else’s Carolers Carolers]] in [[https://steamcommunity.com/market/listings/753/221260-Somebody%20Else%27s%20Carolers a theme from the Steam Store, Store,]] and the music swells in volume as you walk past them.
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Changed line(s) 3 (click to see context) from:
** They don’t talk to him because they’re busy [[LeftTheBackgroundMusicOn singing the main theme]]. They’re referred to as Somebody Else’s Carolers in a theme from the Steam Store, and the music swells in volume as you walk past them.
to:
** They don’t talk to him because they’re busy [[LeftTheBackgroundMusicOn [[DiegeticSoundtrackUsage singing the main theme]]. They’re referred to as Somebody Else’s Carolers in a theme from the Steam Store, and the music swells in volume as you walk past them.
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Changed line(s) 3 (click to see context) from:
** They don’t talk to him because they’re busy [[DiegeticSoundtrack singing the main theme]]. They’re referred to as Somebody Else’s Carolers in a theme from the Steam Store, and the music swells in volume as you walk past them.
to:
** They don’t talk to him because they’re busy [[DiegeticSoundtrack [[LeftTheBackgroundMusicOn singing the main theme]]. They’re referred to as Somebody Else’s Carolers in a theme from the Steam Store, and the music swells in volume as you walk past them.
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Added DiffLines:
**They don’t talk to him because they’re busy [[DiegeticSoundtrack singing the main theme]]. They’re referred to as Somebody Else’s Carolers in a theme from the Steam Store, and the music swells in volume as you walk past them.
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Added DiffLines:
** I think it's supposed to be the people in the "Somebody Else's Photo" or whatever it was called, and the subtitle of it iirc was "they look familliar."
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Added DiffLines:
* In the [[spoiler: PlayableEpilogue, the character walks past a family on a streetcorner. None of them talk to him and their significance is unclear]]
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