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** Later, during said D-day LARP, LV-202 (containing Dave, B.A, Brian, Tank, and Sheila) develops 'engine trouble' - [[http://www.kodtweb.com/2011/11/10/great-garycon-adventure-2/ a plan by Sheila to try and survive the assault.]] However, LV-145 (containing Bob, Pete, Stevil, Newt, and Chad) [[http://www.kodtweb.com/2011/11/15/lv202-where-are-you/ notices, and tries to contact about what's wrong.]] Bob eventually resorts to using a provided toy flare gun, [[http://www.kodtweb.com/2011/11/17/with-flare-2/ only for said flare gun to be real...]] LV-202, after realizing it was LV-145 that just 'shot' at them, think they're roleplaying traitors/Nazis in disguise/Fifth Columnists etc., [[http://www.kodtweb.com/2011/11/29/under-fire-2/ and attack them]]. This then leads to the other LVs joining in, many of them believing that the fight is [[http://www.kodtweb.com/2011/12/08/a-fish-out-of-water-2/ a 'curveball' thrown in by Nitro.]] The final result is that when Nitro leaves his 'Command Centre' to observe his troops, [[http://www.kodtweb.com/2011/12/15/red-dog-green-dog-2/ he is met with this...]]

to:

** Later, during said D-day LARP, LV-202 (containing Dave, B.A, Brian, Tank, and Sheila) develops 'engine trouble' - [[http://www.kodtweb.com/2011/11/10/great-garycon-adventure-2/ a plan by Sheila to try and survive the assault.]] However, LV-145 (containing Bob, Pete, Stevil, Newt, and Chad) [[http://www.kodtweb.com/2011/11/15/lv202-where-are-you/ notices, and tries to contact about what's wrong.]] Bob eventually resorts to using a provided toy flare gun, [[http://www.kodtweb.com/2011/11/17/with-flare-2/ only for said flare gun to be real...]] LV-202, after realizing it was LV-145 that just 'shot' at them, think they're roleplaying traitors/Nazis in disguise/Fifth Columnists etc., [[http://www.kodtweb.com/2011/11/29/under-fire-2/ and attack them]]. This then leads to the other LVs [=LVs=] joining in, many of them believing that the fight is [[http://www.kodtweb.com/2011/12/08/a-fish-out-of-water-2/ a 'curveball' thrown in by Nitro.]] The final result is that when Nitro leaves his 'Command Centre' to observe his troops, [[http://www.kodtweb.com/2011/12/15/red-dog-green-dog-2/ he is met with this...]]
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-->'''Sara:''' '''I WASTE HIM WITH MY LONGBOW!"

to:

-->'''Sara:''' '''I WASTE HIM WITH MY LONGBOW!"LONGBOW!'''
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*** The cherry on the cake? [[WhatAnIdiot The four of them never suspect that they were tricked. They still believe it was a LARP adventure.]]

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*** The cherry on the cake? [[WhatAnIdiot The four of them never suspect that they were tricked. They still believe it was a LARP adventure.]]]]
**** In a later strip, we find that, while it's unclear if the Knights even worked out the truth or not, they look back on the 'adventure' as enjoyable. Bob certainly does, much to Nitro's displeasure.
* 'Hell Hath No Fury': After finding out the truth regarding Troy's Boys, Sara returns to the group, only for their next adventure to be the festival-based one where women were supposedly banned. Upon finding out that it actually farm animals that are banned, Sara reacts to the situation like a true Knight would:
-->'''Sara:''' '''I WASTE HIM WITH MY LONGBOW!"
** Made extra funny by the fact that up to that point, the Untouchable Trio had actually been acting like role-players. The moment Sara shouts out the above sentence, they quickly return to the bloodthirsty Hack-&-Slashers we know and love.
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* The fact that in the KODT-verse, gaming, especially HackMaster, is taken seriously. Like [[YuGiOhTheAbridgedSeries Yu-Gi-Oh the Abridged Series]] seriously.

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* The fact that in the KODT-verse, gaming, especially HackMaster, is taken seriously. Like [[YuGiOhTheAbridgedSeries Yu-Gi-Oh the Abridged Series]] ''WebVideo/YuGiOhTheAbridgedSeries'' seriously.
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-->'''Dave:''' You should have seen it. Ol' Bob was like a rabid Pit Bull! It was awesome!

to:

-->'''Dave:''' You should have seen it. Ol' Bob was like a rabid Pit Bull! It was awesome!awesome!
** Unfortunately for Bob, Nitro later gets his revenge by a fake letter which invites Bob to a HackMaster LARP session, which Brian, Dave, and B.A. also attend. In reality they are sent to Hawg Waller's, a bikers' bar, where their attempts at LARPing sees them getting very badly injured....
*** The cherry on the cake? [[WhatAnIdiot The four of them never suspect that they were tricked. They still believe it was a LARP adventure.]]
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-->'''Sara:''' Wasn't Johnny the guy who put superglue on all the toilet seats at that convention? I don't think bad luck had anything to do with it...

to:

-->'''Sara:''' Wasn't Johnny the guy who put superglue on all the toilet seats at that convention? I don't think bad luck had anything to do with it...it...
* At a Hackcon, Nitro makes the mistake of touching Bob's dice. The first time he is warned. The second time? Well, according to Dave it involves blinding Nitro with a salt shaker, putting him in a Morgenstein Throatlock, smacking him with a snack tray....... in the end it took three members of Hotel Security and pepper spray to get Bob off an unconscious Nitro.
-->'''Dave:''' You should have seen it. Ol' Bob was like a rabid Pit Bull! It was awesome!
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-->'''B.A.:''' My worst fears have come true! My players have '''Unionized!!'''

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-->'''B.A.:''' My worst fears have come true! My players have '''Unionized!!''''''Unionized!!'''
* Johnny Kizinski, a former member of the Knights from the time that Dave joined, leaves HackMaster after an extreme streak of bad luck at Garycon '91. Or at least that is what his official profile says.....
-->'''Sara:''' Wasn't Johnny the guy who put superglue on all the toilet seats at that convention? I don't think bad luck had anything to do with it...
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* Take any gaming session involving the Knights being themselves, and 9 times out of 10 [[SurroundedByIdiots poor Sara]] is left watching the madness unfold before her.

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* Take any gaming session involving the Knights being themselves, and 9 times out of 10 [[SurroundedByIdiots poor Sara]] is left watching the madness unfold before her.her.
* 'The Great Revolt': complaints about B.A. wearing the title of 'Gamemaster' like 'it was a badge or something' leads to the Knights (and for once, this includes Sara) discussing renaming him as 'Game Trustee' and forming a group to veto any decision by the GM.
-->'''B.A.:''' My worst fears have come true! My players have '''Unionized!!'''
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*** It's not just B.A. that suffers from this. A session run by Sara involving an adventure at [[http://www.kodtweb.com/2013/10/15/on-the-way-to-castle-lonely-1-of-2/ 'Lonely Castle']] sees the Knights heading off in [[http://www.kodtweb.com/2013/10/17/on-the-way-to-castle-lonely-2-of-2/ completely the opposite direction]], and never even reach the castle before Sara gives up and quits the game.

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*** ** It's not just B.A. that suffers from this. A session run by Sara involving an adventure at [[http://www.kodtweb.com/2013/10/15/on-the-way-to-castle-lonely-1-of-2/ 'Lonely Castle']] sees the Knights heading off in [[http://www.kodtweb.com/2013/10/17/on-the-way-to-castle-lonely-2-of-2/ completely the opposite direction]], and never even reach the castle before Sara gives up and quits the game.

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* A common occurrence in gaming sessions is that whenever B.A. tries to railroad the Knights towards the actual planned adventure, Dave, Bob and Brian assume it to mean that he's trying to keep them away from something valuable and/or worthwhile.

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* A common occurrence in gaming sessions is that whenever B.A. tries to railroad the Knights towards the actual planned adventure, [[WhatAnIdiot Dave, Bob and Brian assume it to mean that he's trying to keep them away from something valuable and/or worthwhile.]]



** It's not just B.A. that suffers from this. A session run by Sara involving an adventure at [[http://www.kodtweb.com/2013/10/15/on-the-way-to-castle-lonely-1-of-2/ 'Lonely Castle']] sees the Knights heading off in [[http://www.kodtweb.com/2013/10/17/on-the-way-to-castle-lonely-2-of-2/ completely the opposite direction]], and never even reach the castle before Sara gives up and quits the game.

to:

** *** It's not just B.A. that suffers from this. A session run by Sara involving an adventure at [[http://www.kodtweb.com/2013/10/15/on-the-way-to-castle-lonely-1-of-2/ 'Lonely Castle']] sees the Knights heading off in [[http://www.kodtweb.com/2013/10/17/on-the-way-to-castle-lonely-2-of-2/ completely the opposite direction]], and never even reach the castle before Sara gives up and quits the game.game.
* Although warned by Weird Pete that it can be addictive, B.A. introduces the Knights to Spell-Jacked, a collectible card game. After six weeks, it has not only become an addiction, but turned into an all-out war.
-->'''Bob:''' This is your last chance B.A.! Hand over the balance of the group treasury and there'll be no blood spilled!
* Take any gaming session involving the Knights being themselves, and 9 times out of 10 [[SurroundedByIdiots poor Sara]] is left watching the madness unfold before her.
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-->'''B.A.:''' You know, I never see it coming. No matter how many times they do it to me, I never see it coming. *Sigh*.

to:

-->'''B.A.:''' You know, I never see it coming. No matter how many times they do it to me, I never see it coming. *Sigh*.*Sigh*.
** It's not just B.A. that suffers from this. A session run by Sara involving an adventure at [[http://www.kodtweb.com/2013/10/15/on-the-way-to-castle-lonely-1-of-2/ 'Lonely Castle']] sees the Knights heading off in [[http://www.kodtweb.com/2013/10/17/on-the-way-to-castle-lonely-2-of-2/ completely the opposite direction]], and never even reach the castle before Sara gives up and quits the game.

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-->'''Bob:''' Ninety (replace with number of your choice) Bucks! He got screwed!
** The previous quote is from one of B.A.'s first attempts to start a long-running campaign, only to have it destroyed by the Untouchable Trio's relentless hack-and-slashing. Before the game even starts, Bob and Dave object that all the emphasis on orc culture and languages in the "Orcs at the Gates" module (on which B.A. spent $89.99) suggest "parley and talk instead of hacking". The scenario is quickly derailed when Bob decides to cop an attitude about bowing to the local king and Dave follows his lead. After the players trash the throne room and [[WhatAnIdiot attempt to pawn the king's crown and scepter locally]], Dave complains "We didn't run into a single damn orc!"

to:

-->'''Bob:''' Ninety (replace 'ninety' with number of your choice) Bucks! He got screwed!
** The previous quote is from one of B.A.'s first attempts to start a long-running campaign, only to have it destroyed by the Untouchable Trio's relentless hack-and-slashing. Before the game even starts, Bob and Dave object that all the emphasis on orc culture and languages in the "Orcs at the Gates" module (on which B.A. spent $89.99) suggest "parley and talk instead of hacking". The scenario is quickly derailed when Bob decides to cop an attitude about bowing to the local king and Dave follows his lead. After the players trash the throne room and [[WhatAnIdiot attempt to pawn the king's crown and scepter locally]], Dave complains "We didn't run into a single damn orc!"Orc!"
* A common occurrence in gaming sessions is that whenever B.A. tries to railroad the Knights towards the actual planned adventure, Dave, Bob and Brian assume it to mean that he's trying to keep them away from something valuable and/or worthwhile.
** A good example of this is 'The Cows Of War'. When B.A. reads some flavour text which mentions a cow, the Knights, being.......... the Knights, decide to investigate it, with Dave taking point. B.A. keeps telling them that it is an ordinary cow, but Dave just won't listen, going as far as to cast a Detect Magic spell on the cow. B.A., in a moment of annoyance, sarcastically says that it is a magic cow. Naturally, since he apparently doesn't have a Detect Sarcasm spell, this results in Dave keeping the cow (which he names Chelsie) for several issues as his steed.
-->'''B.A.:''' You know, I never see it coming. No matter how many times they do it to me, I never see it coming. *Sigh*.
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-->'''Bob:''' Ninety Bucks! He got screwed!
* The previous quote is from one of B.A.'s first attempts to start a long-running campaign, only to have it destroyed by the Untouchable Trio's relentless hack-and-slashing. Before the game even starts, Bob and Dave object that all the emphasis on orc culture and languages in the "Orcs at the Gates" module (on which B.A. spent $89.99) suggest "parley and talk instead of hacking". The scenario is quickly derailed when Bob decides to cop an attitude about bowing to the local king and Dave follows his lead. After the players trash the throne room and [[WhatAnIdiot attempt to pawn the king's crown and scepter locally]], Dave complains "We didn't run into a single damn orc!"

to:

-->'''Bob:''' Ninety (replace with number of your choice) Bucks! He got screwed!
* ** The previous quote is from one of B.A.'s first attempts to start a long-running campaign, only to have it destroyed by the Untouchable Trio's relentless hack-and-slashing. Before the game even starts, Bob and Dave object that all the emphasis on orc culture and languages in the "Orcs at the Gates" module (on which B.A. spent $89.99) suggest "parley and talk instead of hacking". The scenario is quickly derailed when Bob decides to cop an attitude about bowing to the local king and Dave follows his lead. After the players trash the throne room and [[WhatAnIdiot attempt to pawn the king's crown and scepter locally]], Dave complains "We didn't run into a single damn orc!"
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* The previous quote is that tag to one of B.A.'s early attempts to start a campaign based on the "Orcs at the Gates" module. Before the game even starts, Bob and Dave object that all the emphasis on orc culture and languages suggest an attempt to make them "parley and talk instead of hacking". The scenario is quickly derailed when Bob decides to cop an attitude about bowing to the local king and Dave follows his lead. After the players trash the throne room and [[WhatAnIdiot attempt to pawn the king's crown and scepter locally]], Dave complains "We didn't run into a single damn orc!"

to:

* The previous quote is that tag to from one of B.A.'s early first attempts to start a campaign based on long-running campaign, only to have it destroyed by the "Orcs at the Gates" module. Untouchable Trio's relentless hack-and-slashing. Before the game even starts, Bob and Dave object that all the emphasis on orc culture and languages in the "Orcs at the Gates" module (on which B.A. spent $89.99) suggest an attempt to make them "parley and talk instead of hacking". The scenario is quickly derailed when Bob decides to cop an attitude about bowing to the local king and Dave follows his lead. After the players trash the throne room and [[WhatAnIdiot attempt to pawn the king's crown and scepter locally]], Dave complains "We didn't run into a single damn orc!"
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-->'''Bob:''' Ninety Bucks! He got screwed!

to:

-->'''Bob:''' Ninety Bucks! He got screwed!screwed!
* The previous quote is that tag to one of B.A.'s early attempts to start a campaign based on the "Orcs at the Gates" module. Before the game even starts, Bob and Dave object that all the emphasis on orc culture and languages suggest an attempt to make them "parley and talk instead of hacking". The scenario is quickly derailed when Bob decides to cop an attitude about bowing to the local king and Dave follows his lead. After the players trash the throne room and [[WhatAnIdiot attempt to pawn the king's crown and scepter locally]], Dave complains "We didn't run into a single damn orc!"
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-->'''B.A.:''' What? What are you guys looking at me like that for? '''What?'''

to:

-->'''B.A.:''' What? What are you guys looking at me like that for? '''What?''''''What?'''
* B.A. testing Weird Pete's Fireball Generator. Poor Dave.
* As a result of the Knights constantly derailing the planned adventure, poor B.A. has ended up wasting dollar after dollar on gaming material. One wonders why he bothers planning sessions at all. And if he complains about his money being wasted?
-->'''Bob:''' Ninety Bucks! He got screwed!
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* Wherever You Go - There You Are: a gaming session with a complex dungeon means that someone has to be doing 'Mapping'. In the end Dave does/is made to do it. Unfortunately Dave's mapping skills are so atrocious that the Knights soon find that the dungeon isn't riddled with spiked pit traps, but that they've been going round in circles and repeatedly falling into the same pit.

to:

* Wherever You Go - There You Are: a gaming session with a complex dungeon means that someone has to be doing 'Mapping'. In the end Dave does/is made to do it. Unfortunately Dave's mapping skills are so atrocious that the Knights soon find that the dungeon isn't riddled with spiked pit traps, but that they've been going round in circles and repeatedly falling into the same pit.pit.
* The Wonderful Garycon Adventure: B.A. convinces the knights to attend Garycon '94, with part of his argument being that [[TemptingFate 'it sure as hell beats sitting around this stupid table and playing games']]. After a 72 hour drive to get there, guess what they end up doing...
-->'''B.A.:''' What? What are you guys looking at me like that for? '''What?'''
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* The fact that in the KODT-verse, gaming, especially HackMaster, is taken seriously. Like [[Yu-Gi-OhTheAbridgedSeries Yu-Gi-Oh the Abridged Series]] seriously.

to:

* The fact that in the KODT-verse, gaming, especially HackMaster, is taken seriously. Like [[Yu-Gi-OhTheAbridgedSeries [[YuGiOhTheAbridgedSeries Yu-Gi-Oh the Abridged Series]] seriously.
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Added DiffLines:

* The fact that in the KODT-verse, gaming, especially HackMaster, is taken seriously. Like [[Yu-Gi-OhTheAbridgedSeries Yu-Gi-Oh the Abridged Series]] seriously.
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** Later on, they're replaying (with Sara) an old adventure, and upon remembering the last time they played it, Dave, Bob, and Brian start arguing over who killed a Snow Golem. In reality it was a [[http://en.wikipedia.org/wiki/Lawn_jockey Lawn Jockey]]. Once again B.A. didn't have the heart to tell them.

to:

** Later on, they're replaying (with Sara) an old adventure, and upon remembering the last time they played it, Dave, Bob, and Brian start arguing over who killed a Snow Golem. In reality it was a [[http://en.wikipedia.org/wiki/Lawn_jockey Lawn Jockey]]. Once again B.A. didn't have the heart to tell them.them.
* Wherever You Go - There You Are: a gaming session with a complex dungeon means that someone has to be doing 'Mapping'. In the end Dave does/is made to do it. Unfortunately Dave's mapping skills are so atrocious that the Knights soon find that the dungeon isn't riddled with spiked pit traps, but that they've been going round in circles and repeatedly falling into the same pit.
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--> '''Bob:''' '''Hell yes they noticed me!''' They almost killed me! I had to hide in a '''grease rag hamper''' until I could make a break for it!

to:

--> '''Bob:''' '''Hell yes they noticed me!''' They almost killed me! I had to hide in a '''grease rag hamper''' until I could make a break for it!it!
* One of their first adventures (prior to Sara joining them) sees the Knights attack [[http://en.wikipedia.org/wiki/Gazebo a Gazebo]]. They have apparently also attacked [[http://en.wikipedia.org/wiki/Davenport_(sofa) a green Davenport]]. In both cases B.A. 'didn't have the heart to tell them' the truth.
** Later on, they're replaying (with Sara) an old adventure, and upon remembering the last time they played it, Dave, Bob, and Brian start arguing over who killed a Snow Golem. In reality it was a [[http://en.wikipedia.org/wiki/Lawn_jockey Lawn Jockey]]. Once again B.A. didn't have the heart to tell them.
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** After a few weeks of various excuses, Bob turns up at a game in a Grease-Monkey's overalls. It turns out that his Dad spots Dave at the Mall, making him suspicious. So when Bob makes his next excuse, that he has a job at a Motorbike repair shop, his Dad shadows him from a distance. This forces Bob to go to the repair shop, and when his Dad continues to shadow him, he has to put on some spare overalls and pretend to be working there.

to:

** After a few weeks of various excuses, Bob turns up at a game in a Grease-Monkey's overalls. It turns out that his Dad spots spotted Dave at the Mall, making him suspicious. So when Bob makes his next excuse, that excuse -that he has a job at a Motorbike repair shop, shop- his Dad shadows him from a distance. This forces Bob to go to the repair shop, and when his Dad continues to shadow him, he has to put on some spare overalls and pretend to be working there.
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** Finally, just as Nitro seems to have managed to salvage the event, [[http://www.kodtweb.com/2012/01/19/no-day-at-the-beach-2/ an army of Stormtroopers, led by one 'Ivan',]] shows up and [[http://www.kodtweb.com/2012/01/24/final-results-3/ kicks them out of the convention centre.]]

to:

** Finally, just as Nitro seems to have managed to salvage the event, [[http://www.kodtweb.com/2012/01/19/no-day-at-the-beach-2/ an army of Stormtroopers, led by one 'Ivan',]] shows up and [[http://www.kodtweb.com/2012/01/24/final-results-3/ kicks them out of the convention centre.]]]]
* At one point Bob's Dad bans Bob from playing HackMaster. After a few missed games, he finally makes it to the gaming table. How? He tells his Dad he's attending Dave's funeral.
** After a few weeks of various excuses, Bob turns up at a game in a Grease-Monkey's overalls. It turns out that his Dad spots Dave at the Mall, making him suspicious. So when Bob makes his next excuse, that he has a job at a Motorbike repair shop, his Dad shadows him from a distance. This forces Bob to go to the repair shop, and when his Dad continues to shadow him, he has to put on some spare overalls and pretend to be working there.
--> '''Dave:''' Uh... didn't anyone notice you?
--> '''Bob:''' '''Hell yes they noticed me!''' They almost killed me! I had to hide in a '''grease rag hamper''' until I could make a break for it!
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** Later, during said D-day LARP, LV-202 (containing Dave, B.A, Brian, Tank, and Sheila) develops 'engine trouble' - [[http://www.kodtweb.com/2011/11/10/great-garycon-adventure-2/ a plan by Sheila to try and survive the assault.]] However, LV-145 (containing Bob, Pete, Stevil, Newt, and Chad) [[http://www.kodtweb.com/2011/11/15/lv202-where-are-you/ notices, and tries to contact about what's wrong.]] Bob eventually resorts to using a provided toy flare gun, [[http://www.kodtweb.com/2011/11/17/with-flare-2/ only for said flare gun to be real...]] LV-202, after realizing it was LV-145 that just 'shot' at them, think they're roleplaying traitors/Nazis in disguise/Fifth Columnists etc., [[http://www.kodtweb.com/2011/11/29/under-fire-2/ and attack them]]. This then leads to the other LVs joining in, many of them believing that the fight is [[http://www.kodtweb.com/2011/12/08/a-fish-out-of-water-2/ a 'curveball' thrown in by Nitro.]] The final result is that when Nitro leaves his 'Command Centre' to observe his troops, [[http://www.kodtweb.com/2011/12/15/red-dog-green-dog-2/ he is met with this...]]

to:

** Later, during said D-day LARP, LV-202 (containing Dave, B.A, Brian, Tank, and Sheila) develops 'engine trouble' - [[http://www.kodtweb.com/2011/11/10/great-garycon-adventure-2/ a plan by Sheila to try and survive the assault.]] However, LV-145 (containing Bob, Pete, Stevil, Newt, and Chad) [[http://www.kodtweb.com/2011/11/15/lv202-where-are-you/ notices, and tries to contact about what's wrong.]] Bob eventually resorts to using a provided toy flare gun, [[http://www.kodtweb.com/2011/11/17/with-flare-2/ only for said flare gun to be real...]] LV-202, after realizing it was LV-145 that just 'shot' at them, think they're roleplaying traitors/Nazis in disguise/Fifth Columnists etc., [[http://www.kodtweb.com/2011/11/29/under-fire-2/ and attack them]]. This then leads to the other LVs joining in, many of them believing that the fight is [[http://www.kodtweb.com/2011/12/08/a-fish-out-of-water-2/ a 'curveball' thrown in by Nitro.]] The final result is that when Nitro leaves his 'Command Centre' to observe his troops, [[http://www.kodtweb.com/2011/12/15/red-dog-green-dog-2/ he is met with this...]]
** Finally, just as Nitro seems to have managed to salvage the event, [[http://www.kodtweb.com/2012/01/19/no-day-at-the-beach-2/ an army of Stormtroopers, led by one 'Ivan',]] shows up and [[http://www.kodtweb.com/2012/01/24/final-results-3/ kicks them out of the convention centre.
]]
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** The laughter begins when the various gamers arrive for a Hackmaster event, only for Nitro to inform them that [[http://www.kodtweb.com/2011/10/13/event-2307-3/they've been 'drafted' for a D-Day style LARP.]] And by drafted, we mean A) duped, since Nitro had planned this for a while, and falsely advertised it as a Hackmaster event to ensure a large number of players, and B) conscripted, since all the hall doors have been locked and guards placed to prevent escape.

to:

** The laughter begins when the various gamers arrive for a Hackmaster event, only for Nitro to inform them that [[http://www.kodtweb.com/2011/10/13/event-2307-3/they've com/2011/10/13/event-2307-3/ they've been 'drafted' for a D-Day style LARP.]] And by drafted, we mean A) duped, since Nitro had planned this for a while, and falsely advertised it as a Hackmaster event to ensure a large number of players, and B) conscripted, since all the hall doors have been locked and guards placed to prevent escape.

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* [[http://www.kodtweb.com/2011/10/13/event-2307-3/ The D-Day LARP Arc]], which overlaps with Crowning Moment of Awesome. The laughter begins when LV-202 (containing Dave, B.A, Brian, Tank, and Sheila) develops 'engine trouble' - [[http://www.kodtweb.com/2011/11/10/great-garycon-adventure-2/ a plan by Sheila to try and survive the assault.]] However, LV-145 (containing Bob, Pete, Stevil, Newt, and Chad) [[http://www.kodtweb.com/2011/11/15/lv202-where-are-you/ notices, and tries to contact about what's wrong.]] Bob eventually resorts to using a provided toy flare gun, [[http://www.kodtweb.com/2011/11/17/with-flare-2/ only for said flare gun to be real...]] LV-202, after realizing it was LV-145 that just 'shot' at them, think they're roleplaying traitors/Nazis in disguise/Fifth Columnists etc., [[http://www.kodtweb.com/2011/11/29/under-fire-2/ and attack them]]. This then leads to the other LVs joining in, many of them believing that the fight is [[http://www.kodtweb.com/2011/12/08/a-fish-out-of-water-2/ a 'curveball' thrown in by Nitro.]] The final result is that when Nitro leaves his 'Command Centre' to observe his troops, [[http://www.kodtweb.com/2011/12/15/red-dog-green-dog-2/ he is met with this...]]

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* The entire Garycon Arc, which overlaps with Crowning Moment of Awesome.
**The laughter begins when the various gamers arrive for a Hackmaster event, only for Nitro to inform them that
[[http://www.kodtweb.com/2011/10/13/event-2307-3/ The com/2011/10/13/event-2307-3/they've been 'drafted' for a D-Day LARP Arc]], which overlaps with Crowning Moment style LARP.]] And by drafted, we mean A) duped, since Nitro had planned this for a while, and falsely advertised it as a Hackmaster event to ensure a large number of Awesome. The laughter begins when players, and B) conscripted, since all the hall doors have been locked and guards placed to prevent escape.
**Later, during said D-day LARP,
LV-202 (containing Dave, B.A, Brian, Tank, and Sheila) develops 'engine trouble' - [[http://www.kodtweb.com/2011/11/10/great-garycon-adventure-2/ a plan by Sheila to try and survive the assault.]] However, LV-145 (containing Bob, Pete, Stevil, Newt, and Chad) [[http://www.kodtweb.com/2011/11/15/lv202-where-are-you/ notices, and tries to contact about what's wrong.]] Bob eventually resorts to using a provided toy flare gun, [[http://www.kodtweb.com/2011/11/17/with-flare-2/ only for said flare gun to be real...]] LV-202, after realizing it was LV-145 that just 'shot' at them, think they're roleplaying traitors/Nazis in disguise/Fifth Columnists etc., [[http://www.kodtweb.com/2011/11/29/under-fire-2/ and attack them]]. This then leads to the other LVs joining in, many of them believing that the fight is [[http://www.kodtweb.com/2011/12/08/a-fish-out-of-water-2/ a 'curveball' thrown in by Nitro.]] The final result is that when Nitro leaves his 'Command Centre' to observe his troops, [[http://www.kodtweb.com/2011/12/15/red-dog-green-dog-2/ he is met with this...]]
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* The D-Day LARP Arc, which overlaps with Crowning Moment of Awesome. The laughter begins when LV-202 (containing Dave, B.A, Brian, Tank, and Sheila) develops 'engine trouble' - a plan by Sheila to try and survive the assault. However, LV-145 (containing Bob, Pete, Stevil, Newt, and Chad) notices, and tries to contact about what's wrong. Bob eventually resorts to using a provided toy flare gun, only for said flare gun to be real and leave a crater in the far wall. LV-202, after realizing it was LV-145, think they're roleplaying traitors/Nazis in disguise/Fifth Columnists etc., and attack them. This then leads to the other LVs joining in, many of them believing that the fight is a 'curveball' thrown in by Nitro. The final result is that when Nitro leaves his 'Command Centre' to observe his troops, [[http://www.kodtweb.com/2011/12/15/red-dog-green-dog-2/ he is met with this...]]

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* [[http://www.kodtweb.com/2011/10/13/event-2307-3/ The D-Day LARP Arc, Arc]], which overlaps with Crowning Moment of Awesome. The laughter begins when LV-202 (containing Dave, B.A, Brian, Tank, and Sheila) develops 'engine trouble' - [[http://www.kodtweb.com/2011/11/10/great-garycon-adventure-2/ a plan by Sheila to try and survive the assault. assault.]] However, LV-145 (containing Bob, Pete, Stevil, Newt, and Chad) [[http://www.kodtweb.com/2011/11/15/lv202-where-are-you/ notices, and tries to contact about what's wrong. wrong.]] Bob eventually resorts to using a provided toy flare gun, [[http://www.kodtweb.com/2011/11/17/with-flare-2/ only for said flare gun to be real and leave a crater in the far wall. real...]] LV-202, after realizing it was LV-145, LV-145 that just 'shot' at them, think they're roleplaying traitors/Nazis in disguise/Fifth Columnists etc., [[http://www.kodtweb.com/2011/11/29/under-fire-2/ and attack them. them]]. This then leads to the other LVs joining in, many of them believing that the fight is [[http://www.kodtweb.com/2011/12/08/a-fish-out-of-water-2/ a 'curveball' thrown in by Nitro. Nitro.]] The final result is that when Nitro leaves his 'Command Centre' to observe his troops, [[http://www.kodtweb.com/2011/12/15/red-dog-green-dog-2/ he is met with this...]]
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* The D-Day LARP Arc, which overlaps with Crowning Moment of Awesome. The laughter begins when LV-202 (containing Dave, B.A, Brian, Tank, and Sheila) develops 'engine trouble' - a plan by Sheila to try and survive the assault. However, LV-145 (containing Bob, Pete, Stevil, Newt, and Chad) notices, and tries to contact about what's wrong. Bob eventually resorts to using a provided toy flare gun, only for said flare gun to be real and leave a crater in the far wall. LV-202, after realizing it was LV-145, think they're roleplaying traitors/Nazis in disguise/Fifth Columnists etc., and attack them. This then leads to other LVs joining in, many of them believing that the fight is a 'curveball' thrown in by Nitro. The final result is that when Nitro leaves his 'Command Centre' to observe his troops, he is met with this...

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* The D-Day LARP Arc, which overlaps with Crowning Moment of Awesome. The laughter begins when LV-202 (containing Dave, B.A, Brian, Tank, and Sheila) develops 'engine trouble' - a plan by Sheila to try and survive the assault. However, LV-145 (containing Bob, Pete, Stevil, Newt, and Chad) notices, and tries to contact about what's wrong. Bob eventually resorts to using a provided toy flare gun, only for said flare gun to be real and leave a crater in the far wall. LV-202, after realizing it was LV-145, think they're roleplaying traitors/Nazis in disguise/Fifth Columnists etc., and attack them. This then leads to the other LVs joining in, many of them believing that the fight is a 'curveball' thrown in by Nitro. The final result is that when Nitro leaves his 'Command Centre' to observe his troops, [[http://www.kodtweb.com/2011/12/15/red-dog-green-dog-2/ he is met with this...]]
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Added DiffLines:

* The D-Day LARP Arc, which overlaps with Crowning Moment of Awesome. The laughter begins when LV-202 (containing Dave, B.A, Brian, Tank, and Sheila) develops 'engine trouble' - a plan by Sheila to try and survive the assault. However, LV-145 (containing Bob, Pete, Stevil, Newt, and Chad) notices, and tries to contact about what's wrong. Bob eventually resorts to using a provided toy flare gun, only for said flare gun to be real and leave a crater in the far wall. LV-202, after realizing it was LV-145, think they're roleplaying traitors/Nazis in disguise/Fifth Columnists etc., and attack them. This then leads to other LVs joining in, many of them believing that the fight is a 'curveball' thrown in by Nitro. The final result is that when Nitro leaves his 'Command Centre' to observe his troops, he is met with this...

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