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* ''TabletopGame/{{Cluedo}}'' has a ludicrous number of versions as well, divided between creatively retooled versions (''Franchise/StarWars'', ''WesternAnimation/RickAndMorty'') and those basically identical to the original game (''Series/TheBigBangTheory'', ''Series/TheGoldenGirls'').



* ''Franchise/TheLegendOfZelda'' board game.

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* ''Franchise/TheLegendOfZelda'' Nintendo was a multi-time offender, with ''Franchise/TheLegendOfZelda'', ''Franchise/SuperMarioBros'' board game.games, and even a board game based on the video game version of ''VideoGame/{{Popeye}}''.


* Many themed TabletopGame/{{chess}} sets leave the (admittedly decent) base game alone and just shoehorns characters into the roles of the pieces. All this really accomplishes is confusing players because they have to keep trying to remember which characters do what. This is made more annoying by three things: (1) Many sets are themed around a conflict between two different sides (often [[LightIsGood white is the heroes]] and [[DarkIsEvil black is the villains]]), so the white bishops may be completely different from the black bishops. (2) Each player has two bishops, knights and rooks, so the game has to either duplicate the characters or let up to four different characters serve the same role. (3) The choices of characters may be counter-intuitive, with e.g. the power of the characters not matching the power of the pieces (queen > rook > bishop ≈ knight > pawn).\\
\\
The ''Franchise/SuperMarioBros'' [[https://www.amazon.com/USAopoly-CH005-191-Chess-Super-Mario/dp/B00168PI9S chess set]] has nonsensical pieces. You'd think Princess Peach would be the king or queen, but she's a bishop -- ''Luigi'' is the white queen. Generic Toads serve as white rooks, which makes them more powerful than Peach in the game even though they ''serve her'' in canon. Black's bishops are Magikoopas while their rooks are Goombas, even though TheGoomba is a far weaker enemy. Pawns are, respectively, ''coins and green shells''. Why they didn't just make Toads and Goombas pawns is anyone's guess.

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* Many themed TabletopGame/{{chess}} sets leave the (admittedly decent) base game alone and just shoehorns shoehorn characters into the roles of the pieces. All this really accomplishes is confusing players because -- now they have to keep trying to remember which characters do what. This is made more annoying by three things: (1) Many sets are themed around based on a conflict between two different sides (often [[LightIsGood white is the as heroes]] and versus [[DarkIsEvil black is the as villains]]), so e.g. the white bishops may be completely different from the black bishops. (2) Each player has two bishops, knights and rooks, so the game has to either duplicate the characters or let up to four different characters serve the same role. [[note]]While there are 16 pawns in total, at least they can be represented by generic soldiers or something similar[[/note]] (3) The choices of characters may be counter-intuitive, with e.g. the power of the characters not matching the power of the pieces (queen > rook > bishop ≈ knight > pawn).\\
\\
pawn).
**
The ''Franchise/SuperMarioBros'' [[https://www.amazon.com/USAopoly-CH005-191-Chess-Super-Mario/dp/B00168PI9S chess set]] has nonsensical pieces. You'd think Princess Peach would be the king or queen, but she's a bishop -- ''Luigi'' is the white queen. Generic Toads serve as white rooks, which makes them more powerful than Peach in the game even though they ''serve her'' most of them are minor [=NPCs=] in canon.the ''Mario'' games, and Peach tends to be easier to use when both are playable. Black's bishops are Magikoopas while their rooks are Goombas, even though TheGoomba is a far weaker enemy. Pawns are, respectively, ''coins and green shells''. Why they didn't just make Toads and Goombas pawns is anyone's guess.guess.
** The Creator/{{Disney}} "Heroes & Villains" chess set gives White a team of unrelated heroes, while Black gets a team of unrelated villains. There are also duplicate characters. For instance, White has eight [[WesternAnimation/MickeyMouse Mickeys]] (pawns) and two [[Disney/BeautyAndTheBeast Beasts]] (bishops), while Black has eight [[Disney/TheJungleBook Kaas]] (pawns) and two [[Disney/TheLittleMermaid Ursulas]] (bishops).


You thought [[TheProblemWithLicensedGames licensed video games were bad]]? Licensed board games have all the problems of licensed video games, compounded upon the fact that video games are quite a bit further out of the main stream than board games. Licensed video games will [[FollowTheLeader tend to be derivative]], but at least they'll tend to be derivative of something that was good in the first place. Licensed board games will tend to be derivative of something that was mind-numbingly boring in the first place. In fact, often they won't even bother with making a derivative of an old game, they'll just take the game and change the name and pieces. For instance, the countless versions of ''Monopoly'', ''Cluedo'' (or ''Clue'', if you're a yankee) and ''Uno'', regardless of whether the game fits the theme.

to:

You thought [[TheProblemWithLicensedGames licensed video games were bad]]? Licensed board games have all the problems of licensed video games, compounded upon the fact that video games are quite a bit further out of the main stream than board games. Licensed video games will [[FollowTheLeader tend to be derivative]], but at least they'll tend to be derivative of something that was good in the first place. Licensed board games will tend to be derivative of something that was mind-numbingly boring in the first place. In fact, often they won't even bother with making a derivative of an old game, they'll just [[ThemedStockBoardGame take the game and change the name and pieces. pieces]]. For instance, the countless versions of ''Monopoly'', ''Cluedo'' ''TabletopGame/{{Monopoly}}'', ''TabletopGame/{{Cluedo}}'' (or ''Clue'', if you're a yankee) and ''Uno'', ''TabletopGame/{{Uno}}'', regardless of whether the game fits the theme.



** ''Risk'' is also becoming a victim of this. One example was the ''Franchise/{{Transformers}}'' version, with Earth replaced by Cybertron. [[http://en.wikipedia.org/wiki/Risk_game#Official_licensed_Risk_games Wikipedia]] lists other versions, such as ''Literature/TheLordOfTheRings'', ''Franchise/StarWars'' and ''Literature/{{Narnia}}''.
*** There are also Diplomacy maps for many of these, including ''Literature/ASongOfIceAndFire''.
*** Now there's even a ''VideoGame/MetalGear Risk''. Not half-bad, though.
* ''Uno'' is a completely abstract game, and can really be played with an ordinary deck of cards. The cards really don't represent anything. That hasn't stopped people, though. To their credit, though, the licensed versions do add new cards to the mix -- and they can even be added to a standard deck or one of the other licensed versions for a mash-up.

to:

** ''Risk'' * ''TabletopGame/{{Risk}}'' is also becoming a victim of this. One example was the ''Franchise/{{Transformers}}'' version, with Earth replaced by Cybertron. [[http://en.wikipedia.org/wiki/Risk_game#Official_licensed_Risk_games Wikipedia]] lists other versions, such as ''Literature/TheLordOfTheRings'', ''Franchise/StarWars'' and ''Literature/{{Narnia}}''.
*** There are also Diplomacy maps for many of these, including ''Literature/ASongOfIceAndFire''.
***
''Literature/{{Narnia}}''. Now there's even a ''VideoGame/MetalGear Risk''. Not half-bad, though.
* ''Uno'' There are also ''TabletopGame/{{Diplomacy}}'' maps for many series, including ''Literature/ASongOfIceAndFire''.
* ''TabletopGame/{{Uno}}''
is a completely abstract game, and can really be played with an ordinary deck of cards. The cards really don't represent anything. That hasn't stopped people, though. To their credit, though, the licensed versions do add new cards to the mix -- and they can even be added to a standard deck or one of the other licensed versions for a mash-up.


Added DiffLines:

* Many themed TabletopGame/{{chess}} sets leave the (admittedly decent) base game alone and just shoehorns characters into the roles of the pieces. All this really accomplishes is confusing players because they have to keep trying to remember which characters do what. This is made more annoying by three things: (1) Many sets are themed around a conflict between two different sides (often [[LightIsGood white is the heroes]] and [[DarkIsEvil black is the villains]]), so the white bishops may be completely different from the black bishops. (2) Each player has two bishops, knights and rooks, so the game has to either duplicate the characters or let up to four different characters serve the same role. (3) The choices of characters may be counter-intuitive, with e.g. the power of the characters not matching the power of the pieces (queen > rook > bishop ≈ knight > pawn).\\
\\
The ''Franchise/SuperMarioBros'' [[https://www.amazon.com/USAopoly-CH005-191-Chess-Super-Mario/dp/B00168PI9S chess set]] has nonsensical pieces. You'd think Princess Peach would be the king or queen, but she's a bishop -- ''Luigi'' is the white queen. Generic Toads serve as white rooks, which makes them more powerful than Peach in the game even though they ''serve her'' in canon. Black's bishops are Magikoopas while their rooks are Goombas, even though TheGoomba is a far weaker enemy. Pawns are, respectively, ''coins and green shells''. Why they didn't just make Toads and Goombas pawns is anyone's guess.


** ''The Princess Bride: Prepare to Die''. All you do is draw cards and use them to make phrases that follow the pattern "Hello. My name is [NAME]. You [VERBED]. Prepare to die.".

to:

** ''The Princess Bride: Prepare to Die''. All you do is draw cards and use them to make phrases that follow the pattern "Hello. My name is [NAME]. You [VERBED].[VERBED MY NOUN]. Prepare to die.".


You thought [[TheProblemWithLicensedGames licensed video games were bad]]? Licensed board games have all the problems of licensed video games, compounded upon the fact that video games are quite a bit further out of the main stream than board games. Licensed video games will [[FollowTheLeader tend to be derivative]], but at least they'll tend to be derivative of something that was good in the first place. Licensed board games will tend to be derivative of something that was mind-numbingly boring in the first place. In fact, often they won't even bother with making a derivative of an old game, they'll just take the game and change the name and pieces. For instance, the countless versions of Monopoly, Cluedo (or Clue, if you're a yankee) and Uno, regardless of whether the game fits the theme.

to:

You thought [[TheProblemWithLicensedGames licensed video games were bad]]? Licensed board games have all the problems of licensed video games, compounded upon the fact that video games are quite a bit further out of the main stream than board games. Licensed video games will [[FollowTheLeader tend to be derivative]], but at least they'll tend to be derivative of something that was good in the first place. Licensed board games will tend to be derivative of something that was mind-numbingly boring in the first place. In fact, often they won't even bother with making a derivative of an old game, they'll just take the game and change the name and pieces. For instance, the countless versions of Monopoly, Cluedo ''Monopoly'', ''Cluedo'' (or Clue, ''Clue'', if you're a yankee) and Uno, ''Uno'', regardless of whether the game fits the theme.



* ''Uno'' is a completely abstract game, and can really be played with an ordinary deck of cards. The cards really don't represent anything. That hasn't stopped people, though.
** To their credit, though, the licensed versions do add new cards to the mix -- and they can even be added to a standard deck or one of the other licensed versions for a mash-up.

to:

* ''Uno'' is a completely abstract game, and can really be played with an ordinary deck of cards. The cards really don't represent anything. That hasn't stopped people, though.
**
though. To their credit, though, the licensed versions do add new cards to the mix -- and they can even be added to a standard deck or one of the other licensed versions for a mash-up.


Added DiffLines:

* ''Film/ThePrincessBride'':
** ''The Princess Bride: Prepare to Die''. All you do is draw cards and use them to make phrases that follow the pattern "Hello. My name is [NAME]. You [VERBED]. Prepare to die.".
** There is a ''The Princess Bride''-themed ''Scrabble'' knockoff titled ''Princess Bride Scwamble Game''.


** ''Risk'' is also becoming a victim of this. One example was the ''Franchise/{{Transformers}}'' version, with Earth replaced by Cybertron. [[http://en.wikipedia.org/wiki/Risk_game#Official_licensed_Risk_games Wikipedia]] lists other versions, such as ''Literature/LordOfTheRings'', ''Franchise/StarWars'' and ''Literature/{{Narnia}}''.

to:

** ''Risk'' is also becoming a victim of this. One example was the ''Franchise/{{Transformers}}'' version, with Earth replaced by Cybertron. [[http://en.wikipedia.org/wiki/Risk_game#Official_licensed_Risk_games Wikipedia]] lists other versions, such as ''Literature/LordOfTheRings'', ''Literature/TheLordOfTheRings'', ''Franchise/StarWars'' and ''Literature/{{Narnia}}''.


See TheBoardGame for the less {{egregious}} examples, what few there are.

to:

See TheBoardGame for the less {{egregious}} JustForFun/{{egregious}} examples, what few there are.



** ''Risk'' is also becoming a victim of this. One example was the ''{{Transformers}}'' version, with Earth replaced by Cybertron. [[http://en.wikipedia.org/wiki/Risk_game#Official_licensed_Risk_games Wikipedia]] lists other versions, such as ''Literature/LordOfTheRings'', ''Franchise/StarWars'' and ''Literature/{{Narnia}}''.

to:

** ''Risk'' is also becoming a victim of this. One example was the ''{{Transformers}}'' ''Franchise/{{Transformers}}'' version, with Earth replaced by Cybertron. [[http://en.wikipedia.org/wiki/Risk_game#Official_licensed_Risk_games Wikipedia]] lists other versions, such as ''Literature/LordOfTheRings'', ''Franchise/StarWars'' and ''Literature/{{Narnia}}''.



* The ''VideoGame/PacMan'' board game is a particularly {{egregious}} example, resetting the game as a glacially-paced ''Hungry Hungry Hippos''. Setting up the game involves laboriously placing marbles on the board. But the player's token was kind of neat in how it ate the marbles.

to:

* The ''VideoGame/PacMan'' board game is a particularly {{egregious}} JustForFun/{{egregious}} example, resetting the game as a glacially-paced ''Hungry Hungry Hippos''. Setting up the game involves laboriously placing marbles on the board. But the player's token was kind of neat in how it ate the marbles.


Not only that, but as board games fall under most people's radar, it's likely that more than one board game will be made of a franchise, [[TitleTheAdaptation with the exact same name]], because [[TheyJustDidntCare nobody cared enough to keep track]].

to:

Not only that, but as board games fall under most people's radar, it's likely that more than one board game will be made of a franchise, [[TitleTheAdaptation with the exact same name]], because [[TheyJustDidntCare nobody cared enough to keep track]].
track.


* There was a ''Film/PiratesOfTheCaribbean'' tie-in called Pirate's Dice, modeled after a game played in the movies. Except in the movies they are just playing Liars Dice, a game that only requires a few D6s and cups.

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* There was a ''Film/PiratesOfTheCaribbean'' ''Franchise/PiratesOfTheCaribbean'' tie-in called Pirate's Dice, modeled after a game played in the movies. Except in the movies they are just playing Liars Dice, a game that only requires a few D6s and cups.


* There was a boardgame based on Capcom's ''VideoGame/StreetFighterII''. The less said about that the better.

to:

* [[http://aboardgameaday.blogspot.ca/2013/03/street-fighter-ii.html There was a boardgame boardgame]] based on Capcom's ''VideoGame/StreetFighterII''. The less said about that outcome of the better.battles was fully dependent on dice rolls, and the diverse cast of characters all played exactly the same.


* The ''VideoGame/{{Pac-Man}}'' board game is a particularly {{egregious}} example, resetting the game as a glacially-paced ''Hungry Hungry Hippos''.
** Setting up the game involves laboriously placing marbles on the board. But the player's token was kind of neat in how it ate the marbles.

to:

* The ''VideoGame/{{Pac-Man}}'' ''VideoGame/PacMan'' board game is a particularly {{egregious}} example, resetting the game as a glacially-paced ''Hungry Hungry Hippos''.
**
Hippos''. Setting up the game involves laboriously placing marbles on the board. But the player's token was kind of neat in how it ate the marbles.

Added DiffLines:

** ''Franchise/StarTrek'' having a version of Monopoly is even more ironic, considering that the Federation is stated to have moved beyond capitalism and the acquisition of wealth.


* It seems to be inevitable that nearly everything will get a custom version of ''Monopoly''. Because apparently the characters from ''StarWars'', while they weren't making war, were actually monopolistic landlords. Especially ridiculous since many of the custom versions don't even involve real estate. Take the Nintendo version, for example- you're buying and selling ''video game characters'', and paying rent on them. And instead of houses and hotels, you "build" powerups and invincibility. They don't even try to justify it by having the players be video game publishers buying and selling the rights to the games- all the terms used are pretty much the same as the regular real estate version.

to:

* It seems to be inevitable that nearly everything will get a custom version of ''Monopoly''. Because apparently the characters from ''StarWars'', ''Franchise/StarWars'', while they weren't making war, were actually monopolistic landlords. Especially ridiculous since many of the custom versions don't even involve real estate. Take the Nintendo version, for example- you're buying and selling ''video game characters'', and paying rent on them. And instead of houses and hotels, you "build" powerups and invincibility. They don't even try to justify it by having the players be video game publishers buying and selling the rights to the games- all the terms used are pretty much the same as the regular real estate version.


** ''Risk'' is also becoming a victim of this. One example was the ''{{Transformers}}'' version, with Earth replaced by Cybertron. [[http://en.wikipedia.org/wiki/Risk_game#Official_licensed_Risk_games Wikipedia]] lists other versions, such as ''LordOfTheRings'', ''StarWars'' and ''{{Narnia}}''.

to:

** ''Risk'' is also becoming a victim of this. One example was the ''{{Transformers}}'' version, with Earth replaced by Cybertron. [[http://en.wikipedia.org/wiki/Risk_game#Official_licensed_Risk_games Wikipedia]] lists other versions, such as ''LordOfTheRings'', ''StarWars'' ''Literature/LordOfTheRings'', ''Franchise/StarWars'' and ''{{Narnia}}''.''Literature/{{Narnia}}''.

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