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*PlatonicLifePartners: He and Jolder were the closest of the Iron Lords, which makes her sacrifice that much more painful for him. Throughout ''Rise of Iron'''s story, Lord Saladin is fixated on her memory. [[spoiler: He is finally able to find peace when you destroy SIVA's replication chamber, as well as return Jolder's helmet to him.]] %%Jury's out on whether this relationship was romantic though.


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*FaceDeathWithDignity: {{Subverted|Trope}}. Jolder's last expression is nothing, but sorrowful resignation as she sees Saladin screaming desperately as he ran to stop her from sacrifice herself.


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*PlatonicLifePartners: He and Jolder were the closest of the Iron Lords, which makes her sacrifice that much more painful for him.
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Changed a trope in Jolder's Folder, as not only did the listed trope not exist, but I felt the one I replaced it with fitted more, though People Puppets could work too.


* [[spoiler:ForcedToFight]]: [[spoiler: Aside from what happens at the end of the main ''Rise of Iron'' campaign, it's starting to come to light that turning up the volume during the fight reveals that she's still alive and either begging for help or apologizing profusely to the player for their current situation.]]

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* [[spoiler:ForcedToFight]]: [[spoiler:BrainwashedAndCrazy]]: [[spoiler: Aside from what happens at the end of the main ''Rise of Iron'' campaign, it's starting to come to light that turning up the volume during the fight reveals that she's still alive and either begging for help or apologizing profusely to the player for their current situation.]]

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* LongLived: Like Saladin she had been around since the immediate aftermath of the Collapse, making her one of the oldest Guardians on record.



* Foil: To Cayde-6. The Vanguard's most trusted scout, but unlike Cayde, Shiro is no-nonsense and wastes little time joking around. However, Shiro relies heavily on intel, while Cayde's known for his precise intuition.

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* Foil: {{Foil}}: To Cayde-6. The Vanguard's most trusted scout, but unlike Cayde, Shiro is no-nonsense and wastes little time joking around. However, Shiro relies heavily on intel, while Cayde's known for his precise intuition.intuition.
* MissionControl: Oversees the campaign against the Devil Splicers alongside Saladin. He also assigns all of the patrol missions in the Plaguelands.
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* [[spoiler:ForcedToFight]]: [[spoiler: Aside from what happens at the end of the main ''Rise of Iron'' campaign, it's starting to come to light that turning up the volume during the fight reveals that she's still alive and either begging for help or apologizing profusely to the player for their current situation.]]
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-->'''Saladin''': "We were touched by the Light. I... I didn't even know someone with the Traveler's gift ''could'' die... until they did"

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-->'''Saladin''': "We were touched by the Light. I... I didn't even know someone with the Traveler's gift ''could'' die... until they did"did."

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* BlackDudeDiesFirst: Inverted. The Rise of Iron trailer confirms his race as such, and he's effectively the LastOfHisKind in terms of Iron Lords.

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* BlackDudeDiesFirst: Inverted. The Rise of Iron trailer confirms his race as such, and [[LastOfHisKind he's effectively the LastOfHisKind in terms last surviving member of the original Iron Lords.Lords]].


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-->'''Saladin''': "We were touched by the Light. I... I didn't even know someone with the Traveler's gift ''could'' die... until they did"
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* [[spoiler: FinalBoss]]: [[You fight Gheleon, Felwinter, and Jolder (or more accurately, [[BodyHorror the SIVA-mutated remains of them]]) at the end of ''Rise of Iron'''s story campaign.]]

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* [[spoiler: FinalBoss]]: [[You [[spoiler: You fight Gheleon, Felwinter, and Jolder (or more accurately, [[BodyHorror the SIVA-mutated remains of them]]) at the end of ''Rise of Iron'''s story campaign.]]
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*BrokenAce: Being among the first generation of Guardians to have been born, he is very much the best of the best. Yet behind that image of invincibility is a man ridden with the guilt of being unable to save his comrades from sacrificing themselves for their mistakes.


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*Foil: To Cayde-6. The Vanguard's most trusted scout, but unlike Cayde, Shiro is no-nonsense and wastes little time joking around. However, Shiro relies heavily on intel, while Cayde's known for his precise intuition.


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*[[spoiler: FinalBoss]]: [[You fight Gheleon, Felwinter, and Jolder (or more accurately, [[BodyHorror the SIVA-mutated remains of them]]) at the end of ''Rise of Iron'''s story campaign.]]
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* MachoMasochism[=/=]MiseryBuildsCharacter: A big believer that one needs to endure suffering to understand triumph.

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* MachoMasochism[=/=]MiseryBuildsCharacter: A big believer that one needs to endure suffering to understand triumph. [[FreudianExcuse This could have something to do with the Iron Lords' demise at the hands of SIVA.]]
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* LipstickAndLoadMontage: Her grimoire card depicts her putting on eyeliner (which she refers to as "battle paint") along with her armor while preparing for a fight with a warlord.
-->Jolder smiled. "Tell Rience he can send two. Otherwise—" Jolder finished the line of kohl with a flick of her wrist, leaving a sharp black wing at the corner of her eye. "My battle-paint will be for nothing."
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*NoodleIncident: His helmet used to have both horns. But we never find out how he lost one.
-->'''Shaxx''': "I'm not gonna tell you how I lost the horn. You couldn't handle it."
-->'''Shaxx''': "I would tell you how I lost the horn, but it doesn't live up to slaying Oryx!"

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Shin is confirmed to still be alive in one of the new map Grimoire cards.


[[folder:Holborn]]
!!Holborn
->''"Well, any servant of the Light is welcome among us. We are Holborn's Host, and I'm Holborn. The City's hand on Mars."''

A Titan who commands Holborn's Host, an elite unit of Guardians who fought at the Twilight Gap and are responsible for searching Mars for any sign of a surviving Warmind.

to:

[[folder:Holborn]]
!!Holborn
->''"Well, any servant of
[[folder:Shin Malphur]]
!!Shin Malphur

A "renegade" Hunter who was never raised from
the Light is welcome among us. We are Holborn's Host, and I'm Holborn. The City's hand on Mars."''

dead by a Ghost, but instead inherited a Ghost from his mentor Jaren Ward. A Titan who commands Holborn's Host, an elite unit former resident of Guardians who fought at the Twilight Gap and are responsible for searching Mars for any sign of a surviving Warmind.Palamon.



* AllThereInTheManual: All information about Holborn comes from Grimoire cards and item texts.
* CoolOldGuy: Judging by his dialogue in the "Ghost Fragment: Titan" card and being described as "genial" in the text for Holborn's Host Mark, Holborn is a laid back and friendly Guardian who leads one of the best units of the Vanguard.
* TheGhost: Grimoire cards suggest he is still alive and investigating Mars with his unit, but he has yet to actually appear.
* TheLeader: Of Holborn's Host.
* LongLived: Even for immortal Guardians he is considered old.

to:

* AllThereInTheManual: All information about Holborn comes from BadassNormal: Prior to getting Jaren's ghost, Shin was apparently already quite skilled and joined his mentor in attempting to hunt down Dredgen Yor.
* ConvenientlyAnOrphan: His biological parents were killed by Fallen Dregs. The "father" he refers to in the
Grimoire cards and item texts.
* CoolOldGuy: Judging by his dialogue in the "Ghost Fragment: Titan" card and being described as "genial" in the text for Holborn's Host Mark, Holborn
is a laid back Palamon resident who raised him.
* IronicEcho: "Yours, not mine." Jaren Ward's PostMortemOneLiner to the Magistrate of Palamon in reference to his WeaponOfChoice, now echoed by the man facing down Jaren's killer while wielding the same weapon.
* PragmaticHero / ShutUpHannibal: Rather than sit
and friendly listen to Dredgen Yor's final evil speech, he whipped out the Golden Gun and shot him dead mid-sentence.
* TakeUpMySword: He wielded The Last Word, which previously belonged to the
Guardian Jaren Ward, who leads one of was both friend and father figure to the best units of young Shin. When Dredgen Yor killed Jaren, Shin apparently inherited the Vanguard.
* TheGhost: Grimoire cards suggest he is still alive and investigating Mars
weapon, along with his unit, but he has yet to actually appear.
* TheLeader: Of Holborn's Host.
* LongLived: Even for immortal Guardians he is considered old.
Ghost.



[[folder:Holborn]]
!!Holborn
->''"Well, any servant of the Light is welcome among us. We are Holborn's Host, and I'm Holborn. The City's hand on Mars."''

A Titan who commands Holborn's Host, an elite unit of Guardians who fought at the Twilight Gap and are responsible for searching Mars for any sign of a surviving Warmind.
----
* AllThereInTheManual: All information about Holborn comes from Grimoire cards and item texts.
* CoolOldGuy: Judging by his dialogue in the "Ghost Fragment: Titan" card and being described as "genial" in the text for Holborn's Host Mark, Holborn is a laid back and friendly Guardian who leads one of the best units of the Vanguard.
* TheGhost: Grimoire cards suggest he is still alive and investigating Mars with his unit, but he has yet to actually appear.
* TheLeader: Of Holborn's Host.
* LongLived: Even for immortal Guardians he is considered old.
[[/folder]]



[[folder:Shin Malphur]]
!!Shin Malphur

A "renegade" Hunter who was never raised from the dead by a Ghost, but instead inherited a Ghost from his mentor Jaren Ward. A former resident of Palamon.

to:

[[folder:Shin Malphur]]
!!Shin Malphur

[[folder:Dredgen Yor]]
!!Dredgen Yor
->''"Nothing dies like hope. I cherish it."''

A "renegade" once-heroic Hunter who gave in to pride and temptation and was never raised from corrupted by the dead by Darkness as a Ghost, but instead inherited a Ghost from his mentor Jaren Ward. A former resident of Palamon.result.



* BadassNormal: Prior to getting Jaren's ghost, Shin was apparently already quite skilled and joined his mentor in attempting to hunt down Dredgen Yor.
* ConvenientlyAnOrphan: His biological parents were killed by Fallen Dregs. The "father" he refers to in the Grimoire is a Palamon resident who raised him.
* IronicEcho: "Yours, not mine." Jaren Ward's PostMortemOneLiner to the Magistrate of Palamon in reference to his WeaponOfChoice, now echoed by the man facing down Jaren's killer while wielding the same weapon.
* PragmaticHero / ShutUpHannibal: Rather than sit and listen to Dredgen Yor's final evil speech, he whipped out the Golden Gun and shot him dead mid-sentence.
* TakeUpMySword: He wielded The Last Word, which previously belonged to the Guardian Jaren Ward, who was both friend and father figure to the young Shin. When Dredgen Yor killed Jaren, Shin apparently inherited the weapon, along with his Ghost.
[[/folder]]

[[folder:Dredgen Yor]]
!!Dredgen Yor
->''"Nothing dies like hope. I cherish it."''

A once-heroic Hunter who gave in to pride and temptation and was corrupted by the Darkness as a result.
----

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[[folder:Efrideet]]
!!Efriedeet

to:

[[folder:Efrideet]]
!!Efriedeet
[[folder:Lady Efrideet]]
!!Lady Efriedeet



[[folder:Holborn]]
!!Holborn
->''"Well, any servant of the Light is welcome among us. We are Holborn's Host, and I'm Holborn. The City's hand on Mars."''

A Titan who commands Holborn's Host, an elite unit of Guardians who fought at the Twilight Gap and are responsible for searching Mars for any sign of a surviving Warmind.

to:

[[folder:Holborn]]
!!Holborn
->''"Well, any servant
[[folder:Tyra Karn]]
!!Tyra Karn

An Awoken Warlock who served the Iron Lords as an archivist. Following the death of most
of the Light is welcome among us. We are Holborn's Host, Iron Lords, Tyra went on to help found the Cryptarch order while focusing on her own historical research and I'm Holborn. The City's hand on Mars."''

A Titan who commands Holborn's Host, an elite unit of Guardians who fought at
study. With [=SIVA=] reemerging, Tyra answered Lord Salidin's call to return to Felwinter Peak and assist him in rebuilding the Twilight Gap and are responsible for searching Mars for any sign of a surviving Warmind.Iron Lords.



* AllThereInTheManual: All information about Holborn comes from Grimoire cards and item texts.
* CoolOldGuy: Judging by his dialogue in the "Ghost Fragment: Titan" card and being described as "genial" in the text for Holborn's Host Mark, Holborn is a laid back and friendly Guardian who leads one of the best units of the Vanguard.
* TheGhost: Grimoire cards suggest he is still alive and investigating Mars with his unit, but he has yet to actually appear.
* TheLeader: Of Holborn's Host.
* LongLived: Even for immortal Guardians he is considered old.



!!Past Guardians

Many Guardians have perished over the centuries while combating the Darkness, leaving behind artifacts, armor, weapons, and knowledge waiting to utilized by those who follow in their wake. And in some cases, more than just their personal effects may linger...

!!!The Iron Lords

A fireteam of early Guardians who became legendary for their exploits in defending the City. They gave their lives to seal away SIVA, a Golden Age technology which grew beyond control, with Saladin Forge and Efriedeet being the only known survivors. Their memory is honored with the Iron Banner limited time event in the Crucible.

[[folder:In General]]
* BadassCrew: They were considered to be this even by Guardian standards.
* HeroicSacrifice: All of them save for Saladin and Efriedeet died sealing away [=SIVA=].
* TheLeader: Seems to have been split between Radegast, who is described as "first among equals", and Perun, who was described as their "field commander".
* SavageWolves: A [[AnimalMotif motif]] used by the Iron Lords.

to:

!!Past Guardians

Many Guardians have perished over
[[folder:Shiro-4]]
!!Shiro-4

An Exo Hunter who is one of
the centuries while Vanguard's most trusted scouts. Shiro-4 specializes in the Fallen, combating their threat across Earth, Luna, and Venus. He is sent by the Vanguard to assist Lord Saladin at Felwinter's Peak in combating the Darkness, leaving behind artifacts, armor, weapons, Devil Splicers and knowledge waiting to utilized by those who follow in their wake. And in some cases, more than just their personal effects may linger...

!!!The Iron Lords

A fireteam of early Guardians who became legendary for their exploits in defending the City. They gave their lives to seal away SIVA, a Golden Age technology which grew beyond control, with Saladin Forge and Efriedeet being the only known survivors. Their memory is honored with the Iron Banner limited time event in the Crucible.

[[folder:In General]]
* BadassCrew: They were considered to be this even by Guardian standards.
* HeroicSacrifice: All of them save for Saladin and Efriedeet died sealing away
[=SIVA=].
* TheLeader: Seems to have been split between Radegast, who is described as "first among equals", and Perun, who was described as their "field commander".
* SavageWolves: A [[AnimalMotif motif]] used by the Iron Lords.
----



[[folder:Felwinter]]
!!Felwinter

A male Warlock. Felwinter's Peak, the former headquarters and memorial to the Iron Lords, is named after him.

to:

[[folder:Felwinter]]
!!Felwinter

A male Warlock. Felwinter's Peak,
[[folder:Holborn]]
!!Holborn
->''"Well, any servant of
the former headquarters Light is welcome among us. We are Holborn's Host, and memorial to I'm Holborn. The City's hand on Mars."''

A Titan who commands Holborn's Host, an elite unit of Guardians who fought at
the Iron Lords, is named after him.Twilight Gap and are responsible for searching Mars for any sign of a surviving Warmind.



* BrutalHonesty: Seems to have been a philosophy of Felwinter's.
-->'''Felwinter's Iron Bond:''' Such knowledge is often deemed offensive. That doesn't make it untrue.

to:

* BrutalHonesty: Seems AllThereInTheManual: All information about Holborn comes from Grimoire cards and item texts.
* CoolOldGuy: Judging by his dialogue in the "Ghost Fragment: Titan" card and being described as "genial" in the text for Holborn's Host Mark, Holborn is a laid back and friendly Guardian who leads one of the best units of the Vanguard.
* TheGhost: Grimoire cards suggest he is still alive and investigating Mars with his unit, but he has yet
to have been a philosophy of Felwinter's.
-->'''Felwinter's Iron Bond:''' Such knowledge
actually appear.
* TheLeader: Of Holborn's Host.
* LongLived: Even for immortal Guardians he
is often deemed offensive. That doesn't make it untrue.considered old.



[[folder:Gheleon]]
!!Gheleon

A Hunter.
----
* JadeColoredGlasses: Gheleon was noted to be a dour pessimist.

to:

[[folder:Gheleon]]
!!Gheleon

!!Past Guardians

Many Guardians have perished over the centuries while combating the Darkness, leaving behind artifacts, armor, weapons, and knowledge waiting to utilized by those who follow in their wake. And in some cases, more than just their personal effects may linger...

!!!The Iron Lords

A Hunter.
----
fireteam of early Guardians who became legendary for their exploits in defending the City. They gave their lives to seal away SIVA, a Golden Age technology which grew beyond control, with Saladin Forge and Efriedeet being the only known survivors. Their memory is honored with the Iron Banner limited time event in the Crucible.

[[folder:In General]]
* JadeColoredGlasses: Gheleon was noted BadassCrew: They were considered to be a dour pessimist. this even by Guardian standards.
* HeroicSacrifice: All of them save for Saladin and Efriedeet died sealing away [=SIVA=].
* TheLeader: Seems to have been split between Radegast, who is described as "first among equals", and Perun, who was described as their "field commander".
* SavageWolves: A [[AnimalMotif motif]] used by the Iron Lords.



[[folder:Jolder]]
!!Jolder

A female Titan known for her beauty and lack of concern for her own safety. She was a close friend of Lord Saladin.

to:

[[folder:Jolder]]
!!Jolder

[[folder:Felwinter]]
!!Felwinter

A female Titan known for her beauty male Warlock. Felwinter's Peak, the former headquarters and lack of concern for her own safety. She was a close friend of Lord Saladin.memorial to the Iron Lords, is named after him.



* AmazonianBeauty: Her beauty isn't just some InformedAttribute; underneath that helmet, she is very easy on the eyes... unless those eyes belong to the enemy. Then she's your worst nightmare.
* TheBerserker: She always rushed head first into combat.
* MoreDakka: Her WeaponOfChoice is the Machine Gun, meaning that the "Jolder's Hammer" weapon is more than just a namesake; it's a thorough dedication to her memory.

to:

* AmazonianBeauty: Her beauty isn't just some InformedAttribute; underneath that helmet, she BrutalHonesty: Seems to have been a philosophy of Felwinter's.
-->'''Felwinter's Iron Bond:''' Such knowledge
is very easy on the eyes... unless those eyes belong to the enemy. Then she's your worst nightmare.
* TheBerserker: She always rushed head first into combat.
* MoreDakka: Her WeaponOfChoice is the Machine Gun, meaning that the "Jolder's Hammer" weapon is more than just a namesake; it's a thorough dedication to her memory.
often deemed offensive. That doesn't make it untrue.



[[folder:Perun]]
!!Perun

A female Hunter and the Field Commander of the Iron Lords.

to:

[[folder:Perun]]
!!Perun

[[folder:Gheleon]]
!!Gheleon

A female Hunter and the Field Commander of the Iron Lords.Hunter.



* TheStrategist: Perun, who was the Iron Lords commander in the field, and had a very keen tactical mindset.

to:

* TheStrategist: Perun, who JadeColoredGlasses: Gheleon was the Iron Lords commander in the field, and had noted to be a very keen tactical mindset.dour pessimist.



[[folder:Radegast]]
!!Radegast

A male Titan who was first in renown amongst the Iron Lords.

to:

[[folder:Radegast]]
!!Radegast

[[folder:Jolder]]
!!Jolder

A male female Titan who known for her beauty and lack of concern for her own safety. She was first in renown amongst the Iron Lords.a close friend of Lord Saladin.



* HeroesPreferSwords: Despite Radegast being the namesake for the Iron Banner's Year One rocket launcher, Radegast went into battle wielding a sword.

to:

* HeroesPreferSwords: Despite Radegast being AmazonianBeauty: Her beauty isn't just some InformedAttribute; underneath that helmet, she is very easy on the namesake for eyes... unless those eyes belong to the Iron Banner's Year One rocket launcher, Radegast went enemy. Then she's your worst nightmare.
* TheBerserker: She always rushed head first
into battle wielding combat.
* MoreDakka: Her WeaponOfChoice is the Machine Gun, meaning that the "Jolder's Hammer" weapon is more than just
a sword.namesake; it's a thorough dedication to her memory.



[[folder:Skorri]]
!!Skorri

A Warlock.

to:

[[folder:Skorri]]
!!Skorri

[[folder:Perun]]
!!Perun

A Warlock.female Hunter and the Field Commander of the Iron Lords.



* TheBard: Is described as such, signing songs to lift the Iron Lords' morale.

to:

* TheBard: Is described as such, signing songs to lift TheStrategist: Perun, who was the Iron Lords' morale.Lords commander in the field, and had a very keen tactical mindset.



[[folder:Silimar]]
!!Silimar

A Titan.

to:

[[folder:Silimar]]
!!Silimar

[[folder:Radegast]]
!!Radegast

A Titan.male Titan who was first in renown amongst the Iron Lords.



* StoneWall: Silimar was a very "defense oriented Titan" who always sought to find a better way to defend oneself.

to:

* StoneWall: Silimar was HeroesPreferSwords: Despite Radegast being the namesake for the Iron Banner's Year One rocket launcher, Radegast went into battle wielding a very "defense oriented Titan" who always sought to find a better way to defend oneself.sword.



[[folder:Timur]]
!!Timur

to:

[[folder:Timur]]
!!Timur
[[folder:Skorri]]
!!Skorri



* TheNecromancer: Is described as this.

to:

* TheNecromancer: TheBard: Is described as this. such, signing songs to lift the Iron Lords' morale.



!!!Eris' Fireteam

The ill-fated comrades of Eris Morn who were gathered together by Eriana-3 following the failed attempt to recapture the Moon with one purpose: infiltrate the Hive's warrens and assassinate the Hive Prince Crota.

[[folder:Eriana-3]]
!!Eriana-3

->''"He killed my friends face to face, one by one, and he relished it. In the name of all those lost I devote myself to his utter destruction."''

A Warlock and survivor of the disastrous attempt to retake the Moon from the Hive, Eriana escaped with a deeply rooted hunger for vengeance. The first to learn of Crota's name and of the dead universe he calls home, she was the leader of Eris's ill-fated fireteam.

to:

!!!Eris' Fireteam

The ill-fated comrades of Eris Morn who were gathered together by Eriana-3 following the failed attempt to recapture the Moon with one purpose: infiltrate the Hive's warrens and assassinate the Hive Prince Crota.

[[folder:Eriana-3]]
!!Eriana-3

->''"He killed my friends face to face, one by one, and he relished it. In the name of all those lost I devote myself to his utter destruction."''

[[folder:Silimar]]
!!Silimar

A Warlock and survivor of the disastrous attempt to retake the Moon from the Hive, Eriana escaped with a deeply rooted hunger for vengeance. The first to learn of Crota's name and of the dead universe he calls home, she was the leader of Eris's ill-fated fireteam.Titan.



* TheAtoner: She is aware that she is crossing some lines in her campaign to destroy Crota. Not that it stops her from doing it.
-->'''Eriana-3:''' If I transgress in your eyes I ask for your forgiveness.
* BadassLongcoat: She appears to have been the previous owner of the ''Heart of the Praxic Fire'' Warlock chest piece.
* CatchPhrase: "My name is Eriana-3, disciple of the Praxic Warlocks, marked by the Cormorant Seal."
* DyingMomentOfAwesome: If the item ''Heart of the Praxic Fire'' applies to her, this is how she went out.
* EveryoneHasStandards: Despite how ruthless she was in pursuing the Hive, even she found Toland's fascination with them unnerving.
* HeterosexualLifePartners: With Wie Ning. The Grimoire strongly implies that a lot of Eriana's motivation for initiating the raid gone wrong was largely out of a desire to avenge Wei Ning (see the quote on RevengeBeforeReason below).
* ItsPersonal: To a greater degree than Eris, even.
* KickTheSonOfABitch: Her torture of a Hive Wizard could be seen as this.
* JackBauerInterrogationTechnique: Pulled this on a Wizard during the invasion of the Moon by cutting away pieces of its mind.
* JumpingOffTheSlipperySlope: Was getting dangerously close to this by the time of her ill-fated mission against Crota, as she began resorting to things like torture and use of Darkness-imbued weapons to get what she wanted.
* NotSoDifferent: While she was interrogating the Wizard, it showed Eriana how it had tortured an Awoken in a similar fashion, saying that Eriana and the Wizard were the same. Eriana didn't take kindly to the comparison.
* PlayingWithFire: She appears to have been a Sunsinger, and was highly enthusiastic about frying the minions of the Darkness.
* RevengeBeforeReason: Killing as many Hive as possible seemed to be her greatest goal in life.
--> '''Eris:''' You would wield a weapon of the night?\\
'''Eriana-3:''' For her—them? I will butcher any who stand in my way with even the darkest blade.
* SanitySlippage: Wei Ning's death clearly caused her mental state to decline quite a bit, causing her to become increasingly violent and ruthless.

to:

* TheAtoner: She is aware that she is crossing some lines in her campaign to destroy Crota. Not that it stops her from doing it.
-->'''Eriana-3:''' If I transgress in your eyes I ask for your forgiveness.
* BadassLongcoat: She appears to have been the previous owner of the ''Heart of the Praxic Fire'' Warlock chest piece.
* CatchPhrase: "My name is Eriana-3, disciple of the Praxic Warlocks, marked by the Cormorant Seal."
* DyingMomentOfAwesome: If the item ''Heart of the Praxic Fire'' applies to her, this is how she went out.
* EveryoneHasStandards: Despite how ruthless she
StoneWall: Silimar was in pursuing the Hive, even she found Toland's fascination with them unnerving.
* HeterosexualLifePartners: With Wie Ning. The Grimoire strongly implies that
a lot of Eriana's motivation for initiating the raid gone wrong was largely out of a desire to avenge Wei Ning (see the quote on RevengeBeforeReason below).
* ItsPersonal: To a greater degree than Eris, even.
* KickTheSonOfABitch: Her torture of a Hive Wizard could be seen as this.
* JackBauerInterrogationTechnique: Pulled this on a Wizard during the invasion of the Moon by cutting away pieces of its mind.
* JumpingOffTheSlipperySlope: Was getting dangerously close to this by the time of her ill-fated mission against Crota, as she began resorting to things like torture and use of Darkness-imbued weapons to get what she wanted.
* NotSoDifferent: While she was interrogating the Wizard, it showed Eriana how it had tortured an Awoken in a similar fashion, saying that Eriana and the Wizard were the same. Eriana didn't take kindly to the comparison.
* PlayingWithFire: She appears to have been a Sunsinger, and was highly enthusiastic about frying the minions of the Darkness.
* RevengeBeforeReason: Killing as many Hive as possible seemed to be her greatest goal in life.
--> '''Eris:''' You would wield a weapon of the night?\\
'''Eriana-3:''' For her—them? I will butcher any
very "defense oriented Titan" who stand in my always sought to find a better way with even the darkest blade.
* SanitySlippage: Wei Ning's death clearly caused her mental state
to decline quite a bit, causing her to become increasingly violent and ruthless.defend oneself.



[[folder:Toland]]
!!Toland the Shattered

-->'''Voiced by:''' Michael Hogan

->''"I am so terribly curious to know."''

Once an esteemed Warlock, Toland somehow communed with the Darkness, causing him to completely lose his mind and create the Bad Juju rifle. Being an expert on the Hive, he was recruited by Eriana-3 and Eris Morn for their ill-fated assault on the Hellmouth, and presumably died there.

to:

[[folder:Toland]]
!!Toland the Shattered

-->'''Voiced by:''' Michael Hogan

->''"I am so terribly curious to know."''

Once an esteemed Warlock, Toland somehow communed with the Darkness, causing him to completely lose his mind and create the Bad Juju rifle. Being an expert on the Hive, he was recruited by Eriana-3 and Eris Morn for their ill-fated assault on the Hellmouth, and presumably died there.
[[folder:Timur]]
!!Timur

A Warlock.



* AdmiringTheAbomination: He was very fascinated by the Deathsong of Ir Yût, and joined the fireteam in the hopes of learning more about it.
* AndIMustScream: [[spoiler: He's not dead like everyone believes. He's actually stuck in a Hive Ascendant realm thanks to Ir Yut and is trying to communicate with your Guardian.]]
* BunnyEarsLawyer: He clearly wasn't all there mentally, but was very intelligent and skilled at his job.
* GibberingGenius: It's clear he understood ''something'' about the Darkness and its place in the universe, but the way he went about explaining it is... less than coherent.
* HearingVoices: He heard ''the Darkness'' speaking to him. That couldn't have been good for his mind.
-->'''Eris:''' And how do you know this?\\
'''Toland:''' It was told to me.\\
'''Eris:''' By the Speaker?\\
'''Toland:''' By the Darkness itself.
* IgnoredExpert: He tried to warn the Vanguard not to send the army to retake the Moon.
* KeeperOfForbiddenKnowledge: He knew the Hive better than anyone. [[GoMadFromTheRevelation This may have been a bad thing]]. After all, the Tower doesn't exile Guardians for no reason...
* SpiritAdvisor: [[spoiler: Attempted at least. He's trying to contact your Guardian from the Ascendant realm he's stuck in and help them out, but they can't hear his communications.]]
* TheseAreThingsManWasNotMeantToKnow[=/=]GoMadFromTheRevelation: It's implied that this happened to him.
* TomeOfEldritchLore: Toland's journal is treated as this. After getting the schematics for Bad Juju, Banshee-44 gives it to Ikora Rey for "containment".
* UncertainDoom: Eris was the only person to return from the Hellmouth, so Toland is ''probably'' dead. The thing is, his ultimate fate is never mentioned or even implied, as opposed to the rest of Eris's fireteam. [[spoiler: According to a new Grimoire, he actually is more or less alive, but is stuck in a AndIMustScream type situation thanks to Ir Yut.]]
* WeaponOfChoice: Bad Juju, an Exotic Pulse Rifle that has some Hive magic in it.
* YoureInsane: According to the Grimoire cards, his teammates believed he was.
-->'''Omar:''' He's mad.\\
'''Toland:''' [[InsultBackfire Perhaps]].

to:

* AdmiringTheAbomination: He was very fascinated by the Deathsong of Ir Yût, and joined the fireteam in the hopes of learning more about it.
* AndIMustScream: [[spoiler: He's not dead like everyone believes. He's actually stuck in a Hive Ascendant realm thanks to Ir Yut and is trying to communicate with your Guardian.]]
* BunnyEarsLawyer: He clearly wasn't all there mentally, but was very intelligent and skilled at his job.
* GibberingGenius: It's clear he understood ''something'' about the Darkness and its place in the universe, but the way he went about explaining it is... less than coherent.
* HearingVoices: He heard ''the Darkness'' speaking to him. That couldn't have been good for his mind.
-->'''Eris:''' And how do you know this?\\
'''Toland:''' It was told to me.\\
'''Eris:''' By the Speaker?\\
'''Toland:''' By the Darkness itself.
* IgnoredExpert: He tried to warn the Vanguard not to send the army to retake the Moon.
* KeeperOfForbiddenKnowledge: He knew the Hive better than anyone. [[GoMadFromTheRevelation This may have been a bad thing]]. After all, the Tower doesn't exile Guardians for no reason...
* SpiritAdvisor: [[spoiler: Attempted at least. He's trying to contact your Guardian from the Ascendant realm he's stuck in and help them out, but they can't hear his communications.]]
* TheseAreThingsManWasNotMeantToKnow[=/=]GoMadFromTheRevelation: It's implied that this happened to him.
* TomeOfEldritchLore: Toland's journal is treated
TheNecromancer: Is described as this. After getting the schematics for Bad Juju, Banshee-44 gives it to Ikora Rey for "containment".
* UncertainDoom: Eris was the only person to return from the Hellmouth, so Toland is ''probably'' dead. The thing is, his ultimate fate is never mentioned or even implied, as opposed to the rest of Eris's fireteam. [[spoiler: According to a new Grimoire, he actually is more or less alive, but is stuck in a AndIMustScream type situation thanks to Ir Yut.]]
* WeaponOfChoice: Bad Juju, an Exotic Pulse Rifle that has some Hive magic in it.
* YoureInsane: According to the Grimoire cards, his teammates believed he was.
-->'''Omar:''' He's mad.\\
'''Toland:''' [[InsultBackfire Perhaps]].



[[folder:Omar Agah]]
!!Omar Agah

A Hunter who was recruited by Eris Morn into Eriana-3's fireteam.

to:

[[folder:Omar Agah]]
!!Omar Agah

A Hunter who was recruited by
!!!Eris' Fireteam

The ill-fated comrades of
Eris Morn into Eriana-3's who were gathered together by Eriana-3 following the failed attempt to recapture the Moon with one purpose: infiltrate the Hive's warrens and assassinate the Hive Prince Crota.

[[folder:Eriana-3]]
!!Eriana-3

->''"He killed my friends face to face, one by one, and he relished it. In the name of all those lost I devote myself to his utter destruction."''

A Warlock and survivor of the disastrous attempt to retake the Moon from the Hive, Eriana escaped with a deeply rooted hunger for vengeance. The first to learn of Crota's name and of the dead universe he calls home, she was the leader of Eris's ill-fated
fireteam.



* DeadpanSnarker: Like many Hunters.
-->'''Vell:''' Sounds like my kind of fight.\\
'''Omar:''' What isn't?
* FlayingAlive: According to Eris, he was killed by the Heart of Crota flaying not his skin, but his very Light. She says it was one of the worst things she saw in the Hellmouth. And that's saying a lot.
* YoureInsane: Outright accuses Toland of being mad at one point. [[InsultBackfire Toland agrees that he may be right.]]

to:

* DeadpanSnarker: Like many Hunters.
-->'''Vell:''' Sounds like my kind
TheAtoner: She is aware that she is crossing some lines in her campaign to destroy Crota. Not that it stops her from doing it.
-->'''Eriana-3:''' If I transgress in your eyes I ask for your forgiveness.
* BadassLongcoat: She appears to have been the previous owner
of fight.\\
'''Omar:''' What isn't?
the ''Heart of the Praxic Fire'' Warlock chest piece.
* FlayingAlive: According to Eris, he was killed CatchPhrase: "My name is Eriana-3, disciple of the Praxic Warlocks, marked by the Heart of Crota flaying not his skin, but his very Light. She says it was one Cormorant Seal."
* DyingMomentOfAwesome: If the item ''Heart
of the worst Praxic Fire'' applies to her, this is how she went out.
* EveryoneHasStandards: Despite how ruthless she was in pursuing the Hive, even she found Toland's fascination with them unnerving.
* HeterosexualLifePartners: With Wie Ning. The Grimoire strongly implies that a lot of Eriana's motivation for initiating the raid gone wrong was largely out of a desire to avenge Wei Ning (see the quote on RevengeBeforeReason below).
* ItsPersonal: To a greater degree than Eris, even.
* KickTheSonOfABitch: Her torture of a Hive Wizard could be seen as this.
* JackBauerInterrogationTechnique: Pulled this on a Wizard during the invasion of the Moon by cutting away pieces of its mind.
* JumpingOffTheSlipperySlope: Was getting dangerously close to this by the time of her ill-fated mission against Crota, as she began resorting to
things like torture and use of Darkness-imbued weapons to get what she saw in wanted.
* NotSoDifferent: While she was interrogating
the Hellmouth. And that's Wizard, it showed Eriana how it had tortured an Awoken in a similar fashion, saying a lot.
* YoureInsane: Outright accuses Toland of being mad at one point. [[InsultBackfire Toland agrees
that he may Eriana and the Wizard were the same. Eriana didn't take kindly to the comparison.
* PlayingWithFire: She appears to have been a Sunsinger, and was highly enthusiastic about frying the minions of the Darkness.
* RevengeBeforeReason: Killing as many Hive as possible seemed to
be right.]] her greatest goal in life.
--> '''Eris:''' You would wield a weapon of the night?\\
'''Eriana-3:''' For her—them? I will butcher any who stand in my way with even the darkest blade.
* SanitySlippage: Wei Ning's death clearly caused her mental state to decline quite a bit, causing her to become increasingly violent and ruthless.



[[folder:Sai Mota]]
!!Sai Mota

A Hunter who was recruited into Eriana-3's fireteam.

to:

[[folder:Sai Mota]]
!!Sai Mota

A Hunter who
[[folder:Toland]]
!!Toland the Shattered

-->'''Voiced by:''' Michael Hogan

->''"I am so terribly curious to know."''

Once an esteemed Warlock, Toland somehow communed with the Darkness, causing him to completely lose his mind and create the Bad Juju rifle. Being an expert on the Hive, he
was recruited into Eriana-3's fireteam.by Eriana-3 and Eris Morn for their ill-fated assault on the Hellmouth, and presumably died there.



* DeathOrGloryAttack: Was killed doing a charge on Omnigul.
* GrievousHarmWithABody: During the raid gone wrong, she was reduced to using ''Hive bones'' as substitutes for knives.
* KnifeNut: All Hunters use knives, but the nut part comes in when she says that she was ''eager'' to use her knives on the Hive.
* TheQuietOne: Eriana-3 noted that she didn't say much, but when she did, it spoke volumes.
* YouDontWantToKnow: She ended up deciding that she would rather not know how Toland learned so much about the Darkness and the Hive.

to:

* DeathOrGloryAttack: Was killed doing a charge on Omnigul.
* GrievousHarmWithABody: During
AdmiringTheAbomination: He was very fascinated by the raid gone wrong, she Deathsong of Ir Yût, and joined the fireteam in the hopes of learning more about it.
* AndIMustScream: [[spoiler: He's not dead like everyone believes. He's actually stuck in a Hive Ascendant realm thanks to Ir Yut and is trying to communicate with your Guardian.]]
* BunnyEarsLawyer: He clearly wasn't all there mentally, but
was reduced very intelligent and skilled at his job.
* GibberingGenius: It's clear he understood ''something'' about the Darkness and its place in the universe, but the way he went about explaining it is... less than coherent.
* HearingVoices: He heard ''the Darkness'' speaking
to using ''Hive bones'' as substitutes him. That couldn't have been good for knives.his mind.
-->'''Eris:''' And how do you know this?\\
'''Toland:''' It was told to me.\\
'''Eris:''' By the Speaker?\\
'''Toland:''' By the Darkness itself.

* KnifeNut: All Hunters use knives, but IgnoredExpert: He tried to warn the nut part comes in when she says that she was ''eager'' Vanguard not to use her knives on send the Hive.
* TheQuietOne: Eriana-3 noted that she didn't say much, but when she did, it spoke volumes.
army to retake the Moon.
* YouDontWantToKnow: She ended up deciding KeeperOfForbiddenKnowledge: He knew the Hive better than anyone. [[GoMadFromTheRevelation This may have been a bad thing]]. After all, the Tower doesn't exile Guardians for no reason...
* SpiritAdvisor: [[spoiler: Attempted at least. He's trying to contact your Guardian from the Ascendant realm he's stuck in and help them out, but they can't hear his communications.]]
* TheseAreThingsManWasNotMeantToKnow[=/=]GoMadFromTheRevelation: It's implied
that she would rather not know how this happened to him.
* TomeOfEldritchLore: Toland's journal is treated as this. After getting the schematics for Bad Juju, Banshee-44 gives it to Ikora Rey for "containment".
* UncertainDoom: Eris was the only person to return from the Hellmouth, so
Toland learned so much about is ''probably'' dead. The thing is, his ultimate fate is never mentioned or even implied, as opposed to the Darkness and rest of Eris's fireteam. [[spoiler: According to a new Grimoire, he actually is more or less alive, but is stuck in a AndIMustScream type situation thanks to Ir Yut.]]
* WeaponOfChoice: Bad Juju, an Exotic Pulse Rifle that has some Hive magic in it.
* YoureInsane: According to
the Hive. Grimoire cards, his teammates believed he was.
-->'''Omar:''' He's mad.\\
'''Toland:''' [[InsultBackfire Perhaps]].



[[folder:Vell Tarlowe]]
!!Vell Tarlowe

The lone Titan Eriana-3 and Eris Morn recruited into their fireteam. Tarlowe was a member of the Pilgrim's Guard, the oldest known Titan Order which is dedicated to protecting refugees travelling to the Last City.

to:

[[folder:Vell Tarlowe]]
!!Vell Tarlowe

The lone Titan Eriana-3 and
[[folder:Omar Agah]]
!!Omar Agah

A Hunter who was recruited by
Eris Morn recruited into their fireteam. Tarlowe was a member of the Pilgrim's Guard, the oldest known Titan Order which is dedicated to protecting refugees travelling to the Last City.Eriana-3's fireteam.



* BloodKnight: Some of his dialogue indicates this.
* GenreSavvy: He realizes that the Blades of Crota are more than just Knights.
* LastStand: The description for a Titan mark Eris sells indicates that he was killed fighting a the spawn of Verok and Alak-Hul.
* {{Revenge}}: While the rest of the fireteam was gunning for Crota, Vell was gunning for Sardon and the Swarm Princes.
* WorldsStrongestMan: He was the strongest Guardian Eris had ever met. Then she met the player Guardian.

to:

* BloodKnight: Some DeadpanSnarker: Like many Hunters.
-->'''Vell:''' Sounds like my kind
of his dialogue indicates this.
fight.\\
'''Omar:''' What isn't?
* GenreSavvy: He realizes that the Blades of Crota are more than just Knights.
* LastStand: The description for a Titan mark Eris sells indicates that
FlayingAlive: According to Eris, he was killed fighting a by the spawn Heart of Verok and Alak-Hul.
* {{Revenge}}: While the rest
Crota flaying not his skin, but his very Light. She says it was one of the fireteam was gunning for Crota, Vell was gunning for Sardon and worst things she saw in the Swarm Princes.
Hellmouth. And that's saying a lot.
* WorldsStrongestMan: He was the strongest Guardian Eris had ever met. Then she met the player Guardian. YoureInsane: Outright accuses Toland of being mad at one point. [[InsultBackfire Toland agrees that he may be right.]]



!!!Kabr's Fireteam

A team of four Guardians who infiltrated the Vault of Glass on Venus, at which point things got... strange.

[[folder:Kabr]]
!!Kabr, the Legionless

->''"No one can open the Vault alone. I opened the Vault. There was no one with me but I was not alone."''

A Titan and the first Guardian to enter the Vault of Glass. [[RetGone Maybe]]. He destroyed his own mind trying to fight the Vex alone, and ultimately disappeared. His legacy, however, still lingers.

to:

!!!Kabr's Fireteam

[[folder:Sai Mota]]
!!Sai Mota

A team of four Guardians Hunter who infiltrated the Vault of Glass on Venus, at which point things got... strange.

[[folder:Kabr]]
!!Kabr, the Legionless

->''"No one can open the Vault alone. I opened the Vault. There
was no one with me but I was not alone."''

A Titan and the first Guardian to enter the Vault of Glass. [[RetGone Maybe]]. He destroyed his own mind trying to fight the Vex alone, and ultimately disappeared. His legacy, however, still lingers.
recruited into Eriana-3's fireteam.



* Badass: Regardless of the circumstances surrounding Kabr's entry into the Vault of Glass, his mere survival inside it proves he was much stronger than Guardians of prior generations.
* MadOracle: No thanks to the Vex.
--> I have destroyed myself to do this. They have taken my Ghost. They are in my blood and brain. But now there is hope.
* OneManArmy: Subverted - though he's a Titan, that doesn't mean he entered the Vault and fought through everything there alone.
* PosthumousCharacter: He's long gone by the time you enter the Vault yourself.
* RetGone: It's heavily implied that this happened to the rest of his squad who accompanied him into the Vault. It's also implied that the mental conflict between knowing he entered alone and remembering that there were others with him is what drove him insane. It might have also happened to him, considering his disappearance.
-->'''Kabr:''' Now it is done. If I speak again, I am not Kabr.
* RippleEffectProofMemory: [[SanitySlippage unfortunately]].
* UltimateBlacksmith: He's the one who created the Aegis, forging it out of his own Light and the Vex themselves. It's ultimately the one thing that lets you pass through the Vault of Glass and destroy Atheon.

to:

* Badass: Regardless of DeathOrGloryAttack: Was killed doing a charge on Omnigul.
* GrievousHarmWithABody: During
the circumstances surrounding Kabr's entry into raid gone wrong, she was reduced to using ''Hive bones'' as substitutes for knives.
* KnifeNut: All Hunters use knives, but
the Vault of Glass, his mere survival inside it proves he nut part comes in when she says that she was ''eager'' to use her knives on the Hive.
* TheQuietOne: Eriana-3 noted that she didn't say much, but when she did, it spoke volumes.
* YouDontWantToKnow: She ended up deciding that she would rather not know how Toland learned so
much stronger than Guardians of prior generations.
* MadOracle: No thanks to
about the Vex.
--> I have destroyed myself to do this. They have taken my Ghost. They are in my blood and brain. But now there is hope.
* OneManArmy: Subverted - though he's a Titan, that doesn't mean he entered the Vault and fought through everything there alone.
* PosthumousCharacter: He's long gone by the time you enter the Vault yourself.
* RetGone: It's heavily implied that this happened to the rest of his squad who accompanied him into the Vault. It's also implied that the mental conflict between knowing he entered alone and remembering that there were others with him is what drove him insane. It might have also happened to him, considering his disappearance.
-->'''Kabr:''' Now it is done. If I speak again, I am not Kabr.
* RippleEffectProofMemory: [[SanitySlippage unfortunately]].
* UltimateBlacksmith: He's the one who created the Aegis, forging it out of his own Light
Darkness and the Vex themselves. It's ultimately the one thing that lets you pass through the Vault of Glass and destroy Atheon.Hive.



[[folder:Pahanin]]
!!Pahanin

->''"The black gloves are tough, menacing, and - I swear - make you unbeatable at Go."''

A Hunter who created Super Good Advice, and became terrified of being alone after what happened to Kabr. A collection of his strange ramblings was assembled and dubbed "The Pahanin Errata".

to:

[[folder:Pahanin]]
!!Pahanin

->''"The black gloves are tough, menacing,
[[folder:Vell Tarlowe]]
!!Vell Tarlowe

The lone Titan Eriana-3
and - I swear - make you unbeatable at Go."''

A Hunter who created Super Good Advice, and became terrified of being alone after what happened to Kabr. A collection of his strange ramblings
Eris Morn recruited into their fireteam. Tarlowe was assembled and dubbed "The Pahanin Errata".a member of the Pilgrim's Guard, the oldest known Titan Order which is dedicated to protecting refugees travelling to the Last City.



* CloudCuckooLander: Though not to the extent of Toland, if his quote for the Octopus Cloak is anything to go by:
-->'''Pahanin:''' If human extinction seems imminent, try to relax. You're just giving cephalopods a shot.
* HatesBeingAlone: Created a sentient, ([[GameplayAndStorySegregation allegedly]]) talking weapon due to his terror at being alone. Implicitly, this was because he knew Kabr and something about his Fall left Pahanin paranoid.
* SanitySlippage: Implied to have happened after the Fall of Kabr - compare his quote for CloudCuckooLander with the quote below. He seems visibly traumatized by ''something''...
-->'''Pahanin:''' His name was Kabr. He wasn’t my friend but I knew and respected him as a Guardian and a good man. He fought the Vex alone. This destroyed him. In the time before he vanished he said things that I think should be remembered. These are some of them: “In the Vault time frays and a needle moves through it. The needle is the will of Atheon. I do not know the name of the shape that comes after the needle. No one can open the Vault alone. I opened the Vault. There was no one with me but I was not alone. You will meet the Templar in a place that is a time before or after stars. The stars will move around you and mark you and sing to you. They will decide if you are real. I drank of them. It tasted like the sea.” That is all I can remember.
* WeaponOfChoice: Super Good Advice, his customized [[MoreDakka bullethose]] of an HMG. In a weird way, it reflects his probable mindset, talking to assuage his fears of being alone, spraying out a lot of bullets at high fire rate at a moment's notice, making it a great weapon to have when panicking.
* WeHardlyKnewYe: Murdered by Dredgen Yor using Thorn.

to:

* CloudCuckooLander: Though not to the extent BloodKnight: Some of Toland, if his quote for the Octopus Cloak is anything to go by:
-->'''Pahanin:''' If human extinction seems imminent, try to relax. You're just giving cephalopods a shot.
* HatesBeingAlone: Created a sentient, ([[GameplayAndStorySegregation allegedly]]) talking weapon due to his terror at being alone. Implicitly, this was because he knew Kabr and something about his Fall left Pahanin paranoid.
* SanitySlippage: Implied to have happened after the Fall of Kabr - compare his quote for CloudCuckooLander with the quote below. He seems visibly traumatized by ''something''...
-->'''Pahanin:''' His name was Kabr. He wasn’t my friend but I knew and respected him as a Guardian and a good man. He fought the Vex alone. This destroyed him. In the time before he vanished he said things that I think should be remembered. These are some of them: “In the Vault time frays and a needle moves through it. The needle is the will of Atheon. I do not know the name of the shape that comes after the needle. No one can open the Vault alone. I opened the Vault. There was no one with me but I was not alone. You will meet the Templar in a place that is a time before or after stars. The stars will move around you and mark you and sing to you. They will decide if you are real. I drank of them. It tasted like the sea.” That is all I can remember.
dialogue indicates this.
* WeaponOfChoice: Super Good Advice, his customized [[MoreDakka bullethose]] GenreSavvy: He realizes that the Blades of an HMG. In a weird way, it reflects his probable mindset, talking to assuage his fears of being alone, spraying out a lot of bullets at high fire rate at a moment's notice, making it a great weapon to have when panicking.Crota are more than just Knights.
* WeHardlyKnewYe: Murdered by Dredgen Yor using Thorn.LastStand: The description for a Titan mark Eris sells indicates that he was killed fighting a the spawn of Verok and Alak-Hul.
* {{Revenge}}: While the rest of the fireteam was gunning for Crota, Vell was gunning for Sardon and the Swarm Princes.
* WorldsStrongestMan: He was the strongest Guardian Eris had ever met. Then she met the player Guardian.



[[folder:Praedyth]]
!!Praedyth

A Warlock who became trapped within the Vault of Glass after a disastrous expedition. He took the opportunity to tap into the Vex network and learn as much as he could about them, experiencing a near-infinite number of their simulated timelines. The Vex attempted to erase his existence, but his name lived on in the periphery of history (like written notes in the margins of a textbook, or the name of a weapon).

to:

[[folder:Praedyth]]
!!Praedyth

!!!Kabr's Fireteam

A Warlock team of four Guardians who became trapped within infiltrated the Vault of Glass after a disastrous expedition. He took on Venus, at which point things got... strange.

[[folder:Kabr]]
!!Kabr,
the opportunity Legionless

->''"No one can open the Vault alone. I opened the Vault. There was no one with me but I was not alone."''

A Titan and the first Guardian
to tap into enter the Vault of Glass. [[RetGone Maybe]]. He destroyed his own mind trying to fight the Vex network alone, and learn as much as he could about them, experiencing a near-infinite number of their simulated timelines. The Vex attempted to erase his existence, but his name lived on in the periphery of history (like written notes in the margins of a textbook, or the name of a weapon).ultimately disappeared. His legacy, however, still lingers.



* BloodKnight: Apparently, he was a member of the Future War Cult.
* DoomedMoralVictor: [[spoiler:Praedyth is in fact long dead by the time you descend into the Vault investigating a signal from him. However, while you fail to save his life, you manage to confirm his existence, ultimately meaning that the Vex's attempt to rewrite reality is a failure]].
** [[spoiler:If his speaking to the player(s) during a special version of Paradox is anything to go by, he may be in the same situation as Toland, albeit inflicted by the Gorgons or the Oracles and not by the Deathsingers.]]
* RetGone: The Vex tried to do this to him. [[spoiler:They failed, as you're sent on a mission to rescue him after the Taken breach the Vault, and end up finding his corpse. That ends up cluing Ikora in to his existence, and his legend is re-recorded in the Vanguard's archives. He also speaks with the player's Guardian in a special version of that same mission]].
** It is hinted that the only reason the Vex continued to allow his existence was because [[spoiler:they needed him to summon the Guardians that would thwart the Taken assault on the Vault of Glass]].
* SpiritAdviser: [[spoiler:He speaks directly to the player during a special encounter in the Paradox mission, which is only available when that mission is the Daily Story mission.]]
* WeaponOfChoice: Praedyth's Timepiece, a Pulse Rifle, and Praedyth's Revenge, a Sniper Rifle, both of which are now rewards in the Vault of Glass.

to:

* BloodKnight: Apparently, Badass: Regardless of the circumstances surrounding Kabr's entry into the Vault of Glass, his mere survival inside it proves he was a member much stronger than Guardians of prior generations.
* MadOracle: No thanks to
the Future War Cult.
* DoomedMoralVictor: [[spoiler:Praedyth
Vex.
--> I have destroyed myself to do this. They have taken my Ghost. They are in my blood and brain. But now there
is in fact hope.
* OneManArmy: Subverted - though he's a Titan, that doesn't mean he entered the Vault and fought through everything there alone.
* PosthumousCharacter: He's
long dead gone by the time you descend into enter the Vault investigating a signal from him. However, while you fail yourself.
* RetGone: It's heavily implied that this happened
to save the rest of his life, you manage squad who accompanied him into the Vault. It's also implied that the mental conflict between knowing he entered alone and remembering that there were others with him is what drove him insane. It might have also happened to confirm him, considering his existence, disappearance.
-->'''Kabr:''' Now it is done. If I speak again, I am not Kabr.
* RippleEffectProofMemory: [[SanitySlippage unfortunately]].
* UltimateBlacksmith: He's the one who created the Aegis, forging it out of his own Light and the Vex themselves. It's
ultimately meaning the one thing that the Vex's attempt to rewrite reality is a failure]].
** [[spoiler:If his speaking to the player(s) during a special version of Paradox is anything to go by, he may be in the same situation as Toland, albeit inflicted by the Gorgons or the Oracles and not by the Deathsingers.]]
* RetGone: The Vex tried to do this to him. [[spoiler:They failed, as you're sent on a mission to rescue him after the Taken breach the Vault, and end up finding his corpse. That ends up cluing Ikora in to his existence, and his legend is re-recorded in the Vanguard's archives. He also speaks with the player's Guardian in a special version of that same mission]].
** It is hinted that the only reason the Vex continued to allow his existence was because [[spoiler:they needed him to summon the Guardians that would thwart the Taken assault on
lets you pass through the Vault of Glass]].
* SpiritAdviser: [[spoiler:He speaks directly to the player during a special encounter in the Paradox mission, which is only available when that mission is the Daily Story mission.]]
* WeaponOfChoice: Praedyth's Timepiece, a Pulse Rifle,
Glass and Praedyth's Revenge, a Sniper Rifle, both of which are now rewards in the Vault of Glass.destroy Atheon.



!!!Other Past Guardians

[[folder:Osiris]]
!!Osiris
-->'''Voiced by:''' R. Hamilton Wright

->''"Perhaps what drives a Warlock to madness is truth."''

A renowned Warlock and former Vanguard Commander who became an expert on both the Hive and the Vex, with the ultimate goal of understanding the Darkness itself. His quest for knowledge led to a cult of personality developing around him, with many other Guardians choosing to follow his ideals rather than the ideals of the Tower. This ideological division led to his exile and ultimate disappearance. He is still remembered by the Disciples of Osiris, who seek Guardians to compete in the Trials of Osiris.

to:

!!!Other Past Guardians

[[folder:Osiris]]
!!Osiris
-->'''Voiced by:''' R. Hamilton Wright

->''"Perhaps what drives a Warlock to madness is truth.
[[folder:Pahanin]]
!!Pahanin

->''"The black gloves are tough, menacing, and - I swear - make you unbeatable at Go.
"''

A renowned Warlock Hunter who created Super Good Advice, and former Vanguard Commander who became an expert on both the Hive terrified of being alone after what happened to Kabr. A collection of his strange ramblings was assembled and the Vex, with the ultimate goal of understanding the Darkness itself. His quest for knowledge led to a cult of personality developing around him, with many other Guardians choosing to follow his ideals rather than the ideals of the Tower. This ideological division led to his exile and ultimate disappearance. He is still remembered by the Disciples of Osiris, who seek Guardians to compete in the Trials of Osiris.dubbed "The Pahanin Errata".



* AncientEgypt: Besides his name being the same as the [[Myth/EgyptianMythology Egyptian God of the Dead]], this is a definite theme with the armor available in the Trials of Osiris, with the Warlock hood being modeled on Anubis, the Titan helm being modeled on Horus and the Hunter helmet on Ra.
* TheExile: He was exiled for "coming too close to understanding the Vex". A lot of the Trials of Osiris gear has a "Noun of the Exile" ThemeNaming. Apparently, the Disciples of Osiris are still a little pissed off with the Speaker over it.
* TheExtremistHasAPoint: After his exile various events he predicted came true, causing the Speaker to seriously regret exiling him.
* GoMadFromTheRevelation: Implied to be why he was exiled, though it doesn't appear to have been to the extent of Toland's madness.
** His Grimoire Card indicates he was starting to ask a lot of uncomfortable questions about the relationship between Guardians and Ghosts and the Traveler, and that his madness may have stemmed from coming too close to the truth.
* NeverFoundTheBody: The Speaker has sent out dozens of Ghosts looking for any sign of Osiris. The Ghosts come back saying alternately that he's dead, that he's managed to penetrate the Vex conflux network, etc. No one has any idea if he's alive. [[spoiler: A Grimoire card shows that not only is he alive, but Eris is in contact with him]].
* APupilOfMineUntilHeTurnedToEvil: How the Speaker used to view him. The Disciples maintain that it's [[EvilMentor the other way around]]. The Speaker is beginning to worry that they may be right. [[spoiler:Although given that he's working with [[HeWhoFightsMonsters Eris Morn]] and [[AmbiguouslyEvil Mara Sov]] to manipulate the Guardians into taking the fight to the Hive, maybe the Speaker was on to something]].
* UnwittingInstigatorOfDoom: His Grimoire card implies that he was the one who inspired Kabr's disastrous expedition into the Vault of Glass, and may have inspired ''others'' to do the same. This was before the Speaker and the Vanguard knew what the Vex were working on in there.

to:

* AncientEgypt: Besides CloudCuckooLander: Though not to the extent of Toland, if his name quote for the Octopus Cloak is anything to go by:
-->'''Pahanin:''' If human extinction seems imminent, try to relax. You're just giving cephalopods a shot.
* HatesBeingAlone: Created a sentient, ([[GameplayAndStorySegregation allegedly]]) talking weapon due to his terror at
being the same as the [[Myth/EgyptianMythology Egyptian God of the Dead]], alone. Implicitly, this is a definite theme was because he knew Kabr and something about his Fall left Pahanin paranoid.
* SanitySlippage: Implied to have happened after the Fall of Kabr - compare his quote for CloudCuckooLander
with the armor available in quote below. He seems visibly traumatized by ''something''...
-->'''Pahanin:''' His name was Kabr. He wasn’t my friend but I knew and respected him as a Guardian and a good man. He fought
the Trials Vex alone. This destroyed him. In the time before he vanished he said things that I think should be remembered. These are some of Osiris, them: “In the Vault time frays and a needle moves through it. The needle is the will of Atheon. I do not know the name of the shape that comes after the needle. No one can open the Vault alone. I opened the Vault. There was no one with me but I was not alone. You will meet the Warlock hood being modeled on Anubis, Templar in a place that is a time before or after stars. The stars will move around you and mark you and sing to you. They will decide if you are real. I drank of them. It tasted like the Titan helm being modeled on Horus and the Hunter helmet on Ra.sea.” That is all I can remember.
* TheExile: He was exiled for "coming too close WeaponOfChoice: Super Good Advice, his customized [[MoreDakka bullethose]] of an HMG. In a weird way, it reflects his probable mindset, talking to understanding the Vex". A assuage his fears of being alone, spraying out a lot of the Trials of Osiris gear has bullets at high fire rate at a "Noun of the Exile" ThemeNaming. Apparently, the Disciples of Osiris are still moment's notice, making it a little pissed off with the Speaker over it.great weapon to have when panicking.
* TheExtremistHasAPoint: After his exile various events he predicted came true, causing the Speaker to seriously regret exiling him.
* GoMadFromTheRevelation: Implied to be why he was exiled, though it doesn't appear to have been to the extent of Toland's madness.
** His Grimoire Card indicates he was starting to ask a lot of uncomfortable questions about the relationship between Guardians and Ghosts and the Traveler, and that his madness may have stemmed from coming too close to the truth.
* NeverFoundTheBody: The Speaker has sent out dozens of Ghosts looking for any sign of Osiris. The Ghosts come back saying alternately that he's dead, that he's managed to penetrate the Vex conflux network, etc. No one has any idea if he's alive. [[spoiler: A Grimoire card shows that not only is he alive, but Eris is in contact with him]].
* APupilOfMineUntilHeTurnedToEvil: How the Speaker used to view him. The Disciples maintain that it's [[EvilMentor the other way around]]. The Speaker is beginning to worry that they may be right. [[spoiler:Although given that he's working with [[HeWhoFightsMonsters Eris Morn]] and [[AmbiguouslyEvil Mara Sov]] to manipulate the Guardians into taking the fight to the Hive, maybe the Speaker was on to something]].
* UnwittingInstigatorOfDoom: His Grimoire card implies that he was the one who inspired Kabr's disastrous expedition into the Vault of Glass, and may have inspired ''others'' to do the same. This was before the Speaker and the Vanguard knew what the Vex were working on in there.
WeHardlyKnewYe: Murdered by Dredgen Yor using Thorn.



[[folder:Jaren Ward]]
!!Jaren Ward

->''"Yours. Not mine."''

A lone Hunter who wandered into the town of Palamon and changed it forever.

to:

[[folder:Jaren Ward]]
!!Jaren Ward

->''"Yours. Not mine."''

[[folder:Praedyth]]
!!Praedyth

A lone Hunter Warlock who wandered became trapped within the Vault of Glass after a disastrous expedition. He took the opportunity to tap into the town of Palamon Vex network and changed it forever.learn as much as he could about them, experiencing a near-infinite number of their simulated timelines. The Vex attempted to erase his existence, but his name lived on in the periphery of history (like written notes in the margins of a textbook, or the name of a weapon).



* {{Badass}}: It takes a certain kind of man to calmly stare down nine gunmen and make them put their weapons down through sheer intimidation.
* AFatherToHisMen: It's implied that he saw Shin and the other members of his group as his own kids.
* TheGunslinger: Like all Hunters.
* PostMortemOneLiner:
-->'''Magistrate Loken''': Those gonna be your last words then, boy?\\
''[Jaren shoots Loken]''\\
'''Jaren''': Yours. Not mine.
* VigilanteMan: Shoots dead the tyrannical Magistrate Loken, freeing Palamon from his influence.
* WeaponOfChoice: The Last Word, a HandCannon with a striking resemblance to the archetypal Wild Western revolver.

to:

* {{Badass}}: It takes BloodKnight: Apparently, he was a certain kind member of man the Future War Cult.
* DoomedMoralVictor: [[spoiler:Praedyth is in fact long dead by the time you descend into the Vault investigating a signal from him. However, while you fail
to calmly stare down nine gunmen and make them put their weapons down through sheer intimidation.
* AFatherToHisMen: It's implied
save his life, you manage to confirm his existence, ultimately meaning that the Vex's attempt to rewrite reality is a failure]].
** [[spoiler:If his speaking to the player(s) during a special version of Paradox is anything to go by,
he saw Shin may be in the same situation as Toland, albeit inflicted by the Gorgons or the Oracles and not by the other members of Deathsingers.]]
* RetGone: The Vex tried to do this to him. [[spoiler:They failed, as you're sent on a mission to rescue him after the Taken breach the Vault, and end up finding
his group as corpse. That ends up cluing Ikora in to his own kids.
* TheGunslinger: Like all Hunters.
* PostMortemOneLiner:
-->'''Magistrate Loken''': Those gonna be your last words then, boy?\\
''[Jaren shoots Loken]''\\
'''Jaren''': Yours. Not mine.
* VigilanteMan: Shoots dead
existence, and his legend is re-recorded in the tyrannical Magistrate Loken, freeing Palamon from Vanguard's archives. He also speaks with the player's Guardian in a special version of that same mission]].
** It is hinted that the only reason the Vex continued to allow
his influence.
existence was because [[spoiler:they needed him to summon the Guardians that would thwart the Taken assault on the Vault of Glass]].
* SpiritAdviser: [[spoiler:He speaks directly to the player during a special encounter in the Paradox mission, which is only available when that mission is the Daily Story mission.]]
* WeaponOfChoice: The Last Word, Praedyth's Timepiece, a HandCannon with Pulse Rifle, and Praedyth's Revenge, a striking resemblance to Sniper Rifle, both of which are now rewards in the archetypal Wild Western revolver.Vault of Glass.



[[folder:Shin Malphur]]
!!Shin Malphur

A "renegade" Hunter who was never raised from the dead by a Ghost, but instead inherited a Ghost from his mentor Jaren Ward. A former resident of Palamon.

to:

[[folder:Shin Malphur]]
!!Shin Malphur

!!!Other Past Guardians

[[folder:Osiris]]
!!Osiris
-->'''Voiced by:''' R. Hamilton Wright

->''"Perhaps what drives a Warlock to madness is truth."''

A "renegade" Hunter who was never raised from the dead by a Ghost, but instead inherited a Ghost from his mentor Jaren Ward. A renowned Warlock and former resident Vanguard Commander who became an expert on both the Hive and the Vex, with the ultimate goal of Palamon.understanding the Darkness itself. His quest for knowledge led to a cult of personality developing around him, with many other Guardians choosing to follow his ideals rather than the ideals of the Tower. This ideological division led to his exile and ultimate disappearance. He is still remembered by the Disciples of Osiris, who seek Guardians to compete in the Trials of Osiris.



* BadassNormal: Prior to getting Jaren's ghost, Shin was apparently already quite skilled and joined his mentor in attempting to hunt down Dredgen Yor.
* ConvenientlyAnOrphan: His biological parents were killed by Fallen Dregs. The "father" he refers to in the Grimoire is a Palamon resident who raised him.
* IronicEcho: "Yours, not mine." Jaren Ward's PostMortemOneLiner to the Magistrate of Palamon in reference to his WeaponOfChoice, now echoed by the man facing down Jaren's killer while wielding the same weapon.
* PragmaticHero / ShutUpHannibal: Rather than sit and listen to Dredgen Yor's final evil speech, he whipped out the Golden Gun and shot him dead mid-sentence.
* TakeUpMySword: He wielded The Last Word, which previously belonged to the Guardian Jaren Ward, who was both friend and father figure to the young Shin. When Dredgen Yor killed Jaren, Shin apparently inherited the weapon, along with his Ghost.

to:

* BadassNormal: Prior to getting Jaren's ghost, Shin was apparently already quite skilled and joined AncientEgypt: Besides his mentor in attempting to hunt down Dredgen Yor.
* ConvenientlyAnOrphan: His biological parents were killed by Fallen Dregs. The "father" he refers to
name being the same as the [[Myth/EgyptianMythology Egyptian God of the Dead]], this is a definite theme with the armor available in the Trials of Osiris, with the Warlock hood being modeled on Anubis, the Titan helm being modeled on Horus and the Hunter helmet on Ra.
* TheExile: He was exiled for "coming too close to understanding the Vex". A lot of the Trials of Osiris gear has a "Noun of the Exile" ThemeNaming. Apparently, the Disciples of Osiris are still a little pissed off with the Speaker over it.
* TheExtremistHasAPoint: After his exile various events he predicted came true, causing the Speaker to seriously regret exiling him.
* GoMadFromTheRevelation: Implied to be why he was exiled, though it doesn't appear to have been to the extent of Toland's madness.
** His
Grimoire is Card indicates he was starting to ask a Palamon resident who raised him.
* IronicEcho: "Yours, not mine." Jaren Ward's PostMortemOneLiner
lot of uncomfortable questions about the relationship between Guardians and Ghosts and the Traveler, and that his madness may have stemmed from coming too close to the Magistrate truth.
* NeverFoundTheBody: The Speaker has sent out dozens
of Palamon in reference Ghosts looking for any sign of Osiris. The Ghosts come back saying alternately that he's dead, that he's managed to his WeaponOfChoice, now echoed by penetrate the man facing down Jaren's killer while wielding Vex conflux network, etc. No one has any idea if he's alive. [[spoiler: A Grimoire card shows that not only is he alive, but Eris is in contact with him]].
* APupilOfMineUntilHeTurnedToEvil: How
the same weapon.
* PragmaticHero / ShutUpHannibal: Rather than sit
Speaker used to view him. The Disciples maintain that it's [[EvilMentor the other way around]]. The Speaker is beginning to worry that they may be right. [[spoiler:Although given that he's working with [[HeWhoFightsMonsters Eris Morn]] and listen [[AmbiguouslyEvil Mara Sov]] to Dredgen Yor's final evil speech, he whipped out manipulate the Golden Gun and shot him dead mid-sentence.
* TakeUpMySword: He wielded The Last Word, which previously belonged
Guardians into taking the fight to the Guardian Jaren Ward, Hive, maybe the Speaker was on to something]].
* UnwittingInstigatorOfDoom: His Grimoire card implies that he was the one
who inspired Kabr's disastrous expedition into the Vault of Glass, and may have inspired ''others'' to do the same. This was both friend before the Speaker and father figure to the young Shin. When Dredgen Yor killed Jaren, Shin apparently inherited Vanguard knew what the weapon, along with his Ghost.Vex were working on in there.



[[folder:Dredgen Yor]]
!!Dredgen Yor
->''"Nothing dies like hope. I cherish it."''

A once-heroic Hunter who gave in to pride and temptation and was corrupted by the Darkness as a result.

to:

[[folder:Dredgen Yor]]
!!Dredgen Yor
->''"Nothing dies like hope. I cherish it.
[[folder:Jaren Ward]]
!!Jaren Ward

->''"Yours. Not mine.
"''

A once-heroic lone Hunter who gave in to pride wandered into the town of Palamon and temptation and was corrupted by the Darkness as a result.changed it forever.



* BullyingADragon: In Thorn 2, he's the Dragon being [[WhatAnIdiot bullied by a bunch of bandits]] [[MuggingTheMonster trying to steal Thorn from him.]]
* DeathSeeker: Is strongly implied to have become this by the time of his death at Malphur's hand. [[spoiler: After his death, Shin discovered that Yor hadn't even tried to reach his weapon during their confrontation, suggesting that he committed SuicideByCop.]]
* TheDreaded: His name is still remembered with disgust and shame.
* FallenHero: He was once a heroic man, brimming with Light. Then he fell to the darkness, let his revolver become Thorn, massacred Palamon, and was shot dead by Shin Malphur.
-->'''Dredgen:''' Same meat. Same bone. But so very different.
* MoralityPet: His Ghost, whom Yor considered his best and last friend, served as his conscience, and tried to bring back toward the light. When it became apparent that he couldn't, Yor decided to "free" his Ghost from having to stay with him.
** KickTheMoralityPet: Yor also threatened to kill his Ghost if he didn't leave, and it's not clear if he did.
* ThatManIsDead: He gave up his original name when he became Dredgen Yor.
* ThenLetMeBeEvil: Before his fall, he'd already been hearing the Darkness whispering in his ear for some time. His last thought before becoming Yor was a hope that he'd be remembered for what he used to be, instead of what he'd become.
* WeaponOfChoice: Thorn, a HandCannon corrupted by the Darkness and Hive magic, the spiritual opposite to The Last Word.
* WhatTheHellHero: Pretty much the entire conversation in "Thorn 3", initiated by his Ghost.
* WickedCultured: A fan-dubbed audio grimoire (accessible [[https://www.youtube.com/watch?v=k7QVzdQIVwU here]]) gives him a soft, genteel southern accent. It works surprisingly well, and is a [[DissonantSerenity chilling contrast]] to his cold-blooded murder.
-->'''Dredgen Yor:''' ''"Your mouth just got your friends dead. This is what happens when you bore me. [[ImpliedDeathThreat And right now, I'm so very bored.]]"''
** He is also aware that his name means "Eternal Abyss" in a forgotten language.
* YouMonster: Pretty much what has been told to him by his own Ghost, and possibly Jaren Ward's.

to:

* BullyingADragon: In Thorn 2, he's the Dragon being [[WhatAnIdiot bullied by {{Badass}}: It takes a bunch certain kind of bandits]] [[MuggingTheMonster trying man to steal Thorn from him.]]
calmly stare down nine gunmen and make them put their weapons down through sheer intimidation.
* DeathSeeker: Is strongly AFatherToHisMen: It's implied to have become this by the time of his death at Malphur's hand. [[spoiler: After his death, Shin discovered that Yor hadn't even tried to reach his weapon during their confrontation, suggesting that he committed SuicideByCop.]]
* TheDreaded: His name is still remembered with disgust and shame.
* FallenHero: He was once a heroic man, brimming with Light. Then he fell to the darkness, let his revolver become Thorn, massacred Palamon, and was shot dead by
saw Shin Malphur.
-->'''Dredgen:''' Same meat. Same bone. But so very different.
* MoralityPet: His Ghost, whom Yor considered
and the other members of his best and last friend, served group as his conscience, and tried to bring back toward own kids.
* TheGunslinger: Like all Hunters.
* PostMortemOneLiner:
-->'''Magistrate Loken''': Those gonna be your last words then, boy?\\
''[Jaren shoots Loken]''\\
'''Jaren''': Yours. Not mine.
* VigilanteMan: Shoots dead
the light. When it became apparent that he couldn't, Yor decided to "free" his Ghost tyrannical Magistrate Loken, freeing Palamon from having to stay with him.
** KickTheMoralityPet: Yor also threatened to kill
his Ghost if he didn't leave, and it's not clear if he did.
* ThatManIsDead: He gave up his original name when he became Dredgen Yor.
* ThenLetMeBeEvil: Before his fall, he'd already been hearing the Darkness whispering in his ear for some time. His last thought before becoming Yor was a hope that he'd be remembered for what he used to be, instead of what he'd become.
influence.
* WeaponOfChoice: Thorn, The Last Word, a HandCannon corrupted by with a striking resemblance to the Darkness and Hive magic, the spiritual opposite to The Last Word.
* WhatTheHellHero: Pretty much the entire conversation in "Thorn 3", initiated by his Ghost.
* WickedCultured: A fan-dubbed audio grimoire (accessible [[https://www.youtube.com/watch?v=k7QVzdQIVwU here]]) gives him a soft, genteel southern accent. It works surprisingly well, and is a [[DissonantSerenity chilling contrast]] to his cold-blooded murder.
-->'''Dredgen Yor:''' ''"Your mouth just got your friends dead. This is what happens when you bore me. [[ImpliedDeathThreat And right now, I'm so very bored.]]"''
** He is also aware that his name means "Eternal Abyss" in a forgotten language.
* YouMonster: Pretty much what has been told to him by his own Ghost, and possibly Jaren Ward's.
archetypal Wild Western revolver.



[[folder:Saint-14]]
!!Saint-14

An Exo Titan and early Guardian who led a crusade against the Fallen. Original owner of the Helm of Saint-14.

to:

[[folder:Saint-14]]
!!Saint-14

An Exo Titan and early Guardian
[[folder:Shin Malphur]]
!!Shin Malphur

A "renegade" Hunter
who led a crusade against was never raised from the Fallen. Original owner dead by a Ghost, but instead inherited a Ghost from his mentor Jaren Ward. A former resident of the Helm of Saint-14.Palamon.



* AliensAreBastards: He believed that the Darkness was an armada of invading aliens who were rejected by the Traveler for their sins.
* CoolHelmet: The Helm of Saint-14. The unique perk blinds enemies who walk into a Titan's Ward of Dawn.
* FantasticRacism: Even by the standards of other Guardians, he ''really'' hated the Fallen and started a crusade against them. This even extended to all alien life, as he believed the Darkness to be a bunch of aliens rejected by the Traveler for being decadent.
* HorribleJudgeOfCharacter: His recommendation is what convinced the Speaker to appoint Osiris as Vanguard Commander. This may have been a poor choice.
* UseYourHead: Reportedly caved in Solkis, Kell of the House of Devils, skull by head butting it.

to:

* AliensAreBastards: He believed that the Darkness BadassNormal: Prior to getting Jaren's ghost, Shin was an armada of invading aliens who apparently already quite skilled and joined his mentor in attempting to hunt down Dredgen Yor.
* ConvenientlyAnOrphan: His biological parents
were rejected killed by Fallen Dregs. The "father" he refers to in the Grimoire is a Palamon resident who raised him.
* IronicEcho: "Yours, not mine." Jaren Ward's PostMortemOneLiner to the Magistrate of Palamon in reference to his WeaponOfChoice, now echoed
by the Traveler for their sins.
man facing down Jaren's killer while wielding the same weapon.
* CoolHelmet: PragmaticHero / ShutUpHannibal: Rather than sit and listen to Dredgen Yor's final evil speech, he whipped out the Golden Gun and shot him dead mid-sentence.
* TakeUpMySword: He wielded
The Helm of Saint-14. The unique perk blinds enemies Last Word, which previously belonged to the Guardian Jaren Ward, who walk into a Titan's Ward of Dawn.
* FantasticRacism: Even by
was both friend and father figure to the standards of other Guardians, he ''really'' hated young Shin. When Dredgen Yor killed Jaren, Shin apparently inherited the Fallen and started a crusade against them. This even extended to all alien life, as he believed the Darkness to be a bunch of aliens rejected by the Traveler for being decadent.
* HorribleJudgeOfCharacter: His recommendation is what convinced the Speaker to appoint Osiris as Vanguard Commander. This may have been a poor choice.
* UseYourHead: Reportedly caved in Solkis, Kell of the House of Devils, skull by head butting it.
weapon, along with his Ghost.



[[folder:Wei Ning]]
!!Wei Ning
->''"Yes, we've achieved the objective. And the next. And the... were we supposed to stop attacking?"''

A powerful Titan with a particular enthusiasm for melee combat. Wei Ning participated in the ill-fated battle to retake the Moon from the Hive, and was personally slain by Crota for it. Her death drove her close friend Eriana-3 into a revenge-fueled bloodlust.

to:

[[folder:Wei Ning]]
!!Wei Ning
->''"Yes, we've achieved the objective. And the next. And the... were we supposed
[[folder:Dredgen Yor]]
!!Dredgen Yor
->''"Nothing dies like hope. I cherish it."''

A once-heroic Hunter who gave in
to stop attacking?"''

A powerful Titan with a particular enthusiasm for melee combat. Wei Ning participated in the ill-fated battle to retake the Moon from the Hive,
pride and temptation and was personally slain corrupted by Crota for it. Her death drove her close friend Eriana-3 into the Darkness as a revenge-fueled bloodlust.result.



* ActionGirl: One of the premier examples of this in ''Destiny'' lore.
* AttackAttackAttack: As the above quote indicates, "stop attacking" never occurs to her.
* BareFistedMonk: ''Very'' fond of punching her enemies. She apparently named her right fist "The Last and Surest Argument".
-->'''Pahanin Errata:''' So I ask Wei Ning: what about the Darkness itself? What then? And she says: "I'll punch it too."
* BearHug: Her hugs were exceptionally dangerous, based on the [[http://www.destinydb.com/items/1560323455-spearhead-type-0 description of her signature chest armor]].
* BloodKnight: Oh yes.
-->'''Spearhead Type 0 Leg Armour:''' ''"Evade the Cabal counterattack? My friend, they're finally sending us something worth killing."''
* HeterosexualLifePartners: With Eriana-3. The Grimoire strongly implies that a lot of Eriana's motivation for initiating the raid gone wrong was largely out of a desire to avenge Wei Ning.
* InterserviceRivalry: She really likes to put down Warlocks...especially Pujari, but Eriana may be an exception.
-->'''Spearhead Type 0 (Helmet)''': PUJARI-WEI RATIO: colloquial. Amount of time Warlocks spend planning battles versus time Titans spend winning them.

to:

* ActionGirl: One of BullyingADragon: In Thorn 2, he's the premier examples Dragon being [[WhatAnIdiot bullied by a bunch of bandits]] [[MuggingTheMonster trying to steal Thorn from him.]]
* DeathSeeker: Is strongly implied to have become
this in ''Destiny'' lore.
* AttackAttackAttack: As
by the above quote indicates, "stop attacking" never occurs time of his death at Malphur's hand. [[spoiler: After his death, Shin discovered that Yor hadn't even tried to her.
reach his weapon during their confrontation, suggesting that he committed SuicideByCop.]]
* BareFistedMonk: ''Very'' fond of punching her enemies. She apparently named her right fist "The Last TheDreaded: His name is still remembered with disgust and Surest Argument".
-->'''Pahanin Errata:''' So I ask Wei Ning: what about
shame.
* FallenHero: He was once a heroic man, brimming with Light. Then he fell to the darkness, let his revolver become Thorn, massacred Palamon, and was shot dead by Shin Malphur.
-->'''Dredgen:''' Same meat. Same bone. But so very different.
* MoralityPet: His Ghost, whom Yor considered his best and last friend, served as his conscience, and tried to bring back toward the light. When it became apparent that he couldn't, Yor decided to "free" his Ghost from having to stay with him.
** KickTheMoralityPet: Yor also threatened to kill his Ghost if he didn't leave, and it's not clear if he did.
* ThatManIsDead: He gave up his original name when he became Dredgen Yor.
* ThenLetMeBeEvil: Before his fall, he'd already been hearing
the Darkness itself? What then? And she says: "I'll punch it too."
* BearHug: Her hugs were exceptionally dangerous, based on the [[http://www.destinydb.com/items/1560323455-spearhead-type-0 description of her signature chest armor]].
* BloodKnight: Oh yes.
-->'''Spearhead Type 0 Leg Armour:''' ''"Evade the Cabal counterattack? My friend, they're finally sending us something worth killing."''
* HeterosexualLifePartners: With Eriana-3. The Grimoire strongly implies
whispering in his ear for some time. His last thought before becoming Yor was a hope that a lot of Eriana's motivation he'd be remembered for initiating what he used to be, instead of what he'd become.
* WeaponOfChoice: Thorn, a HandCannon corrupted by
the raid gone wrong was largely out of a desire Darkness and Hive magic, the spiritual opposite to avenge Wei Ning.
The Last Word.
* InterserviceRivalry: She really likes WhatTheHellHero: Pretty much the entire conversation in "Thorn 3", initiated by his Ghost.
* WickedCultured: A fan-dubbed audio grimoire (accessible [[https://www.youtube.com/watch?v=k7QVzdQIVwU here]]) gives him a soft, genteel southern accent. It works surprisingly well, and is a [[DissonantSerenity chilling contrast]]
to put down Warlocks...especially Pujari, but Eriana may be an exception.
-->'''Spearhead Type 0 (Helmet)''': PUJARI-WEI RATIO: colloquial. Amount of time Warlocks spend planning battles versus time Titans spend winning them.
his cold-blooded murder.
-->'''Dredgen Yor:''' ''"Your mouth just got your friends dead. This is what happens when you bore me. [[ImpliedDeathThreat And right now, I'm so very bored.]]"''
** He is also aware that his name means "Eternal Abyss" in a forgotten language.
* YouMonster: Pretty much what has been told to him by his own Ghost, and possibly Jaren Ward's.



[[folder:Pujari]]
!!Pujari

A Thanatonaut who kills himself regularly to record the experience. He has encountered the Black Garden in a vision, some time before your Guardian goes there in person.

to:

[[folder:Pujari]]
!!Pujari

A Thanatonaut who kills himself regularly to record the experience. He has encountered the Black Garden in a vision, some time before your
[[folder:Saint-14]]
!!Saint-14

An Exo Titan and early
Guardian goes there in person.who led a crusade against the Fallen. Original owner of the Helm of Saint-14.



* AmbiguouslyBrown: He is only mentioned in a Grimoire card, and a few pieces of gear, therefore he does not make an appearance. However, his name seems to imply an Indian ancestry.
* BadassBookworm: The helmet of the Spearhead Type 0 implies that he's a Warlock.
-->'''Spearhead Type 0 (Helmet)''': PUJARI-WEI RATIO: colloquial. Amount of time Warlocks spend planning battles versus time Titans spend winning them.
** He is apparently enough of a {{BadAss}} that when asked about the nature of [[BigBad the Darkness]], his theory that it is the actualization of all evil has quite a following.
* BoldExplorer: Thanatonauts combine this with the job of {{Seers}}.
* DeathSeeker: As a Thanatonaut, he's one of the Guardians that regularly kill themselves to record the experience and his visions.
* MeaningfulName: His name is the title of a Hindu priest that manages the temple.
* ShutUpHannibal: Has this moment after the YouMonster moment with the flower shaped like a Ghost. His exact words are:
--> "The Traveler is life, I said. You are a creature of Darkness. You seek to deceive me."
* WoundThatWillNotHeal: When he visited the Black Garden, he cut his hand on a thorn. That cut had not healed since he left the Black Garden.
* YouMonster: His vision in the Black Garden includes an encounter with a flower shaped like a Ghost.
--> '''Ghost''': You are a dead thing made by a dead power in the shape of the dead. All you will ever do is kill. You do not belong here. This is a place of life.

to:

* AmbiguouslyBrown: AliensAreBastards: He is only mentioned in a Grimoire card, and a few pieces of gear, therefore he does not make an appearance. However, his name seems to imply an Indian ancestry.
* BadassBookworm: The helmet of the Spearhead Type 0 implies
believed that he's a Warlock.
-->'''Spearhead Type 0 (Helmet)''': PUJARI-WEI RATIO: colloquial. Amount of time Warlocks spend planning battles versus time Titans spend winning them.
** He is apparently enough of a {{BadAss}} that when asked about
the nature Darkness was an armada of [[BigBad invading aliens who were rejected by the Darkness]], his theory that it is the actualization of all evil has quite a following.
* BoldExplorer: Thanatonauts combine this with the job of {{Seers}}.
* DeathSeeker: As a Thanatonaut, he's one of the Guardians that regularly kill themselves to record the experience and his visions.
* MeaningfulName: His name is the title of a Hindu priest that manages the temple.
* ShutUpHannibal: Has this moment after the YouMonster moment with the flower shaped like a Ghost. His exact words are:
--> "The
Traveler is for their sins.
* CoolHelmet: The Helm of Saint-14. The unique perk blinds enemies who walk into a Titan's Ward of Dawn.
* FantasticRacism: Even by the standards of other Guardians, he ''really'' hated the Fallen and started a crusade against them. This even extended to all alien
life, I said. You are a creature of Darkness. You seek to deceive me."
* WoundThatWillNotHeal: When
as he visited believed the Black Garden, he cut his hand on Darkness to be a thorn. That cut had not healed since he left bunch of aliens rejected by the Black Garden.
Traveler for being decadent.
* YouMonster: HorribleJudgeOfCharacter: His vision in recommendation is what convinced the Black Garden includes an encounter with Speaker to appoint Osiris as Vanguard Commander. This may have been a flower shaped like a Ghost.
--> '''Ghost''': You are a dead thing made by a dead power
poor choice.
* UseYourHead: Reportedly caved
in the shape Solkis, Kell of the dead. All you will ever do is kill. You do not belong here. This is a place House of life.Devils, skull by head butting it.



[[folder:Gallida Tuyet]]
!!Gallida Tuyet

A famed Warlock who commanded a fireteam of six Guardians. While researching Vex weaponry on Venus, she and her entire fireteam died under mysterious circumstances.

to:

[[folder:Gallida Tuyet]]
!!Gallida Tuyet

[[folder:Wei Ning]]
!!Wei Ning
->''"Yes, we've achieved the objective. And the next. And the... were we supposed to stop attacking?"''

A famed Warlock who commanded powerful Titan with a fireteam of six Guardians. While researching Vex weaponry on Venus, she particular enthusiasm for melee combat. Wei Ning participated in the ill-fated battle to retake the Moon from the Hive, and was personally slain by Crota for it. Her death drove her entire fireteam died under mysterious circumstances.close friend Eriana-3 into a revenge-fueled bloodlust.



* AceCustom: Wielded a sidearm custom built for her by Banshee-44.
* BadassBookworm: As per the norm with Warlocks, with Tuyet's specific focus being researching weapon technology.
* NeverFoundTheBody: All that was found of Fireteam Tuyet were a few dead Ghosts, some Vex technology they recovered, weapon plans that the Warlocks used to develop the Pocket Infinity, and Tuyet's weapon snapped in half.
* PosthumousCharacter: Died sometime before the game begins.

to:

* AceCustom: Wielded a sidearm custom built for ActionGirl: One of the premier examples of this in ''Destiny'' lore.
* AttackAttackAttack: As the above quote indicates, "stop attacking" never occurs to her.
* BareFistedMonk: ''Very'' fond of punching
her by Banshee-44.
* BadassBookworm: As per
enemies. She apparently named her right fist "The Last and Surest Argument".
-->'''Pahanin Errata:''' So I ask Wei Ning: what about
the norm with Warlocks, with Tuyet's specific focus being researching weapon technology.
Darkness itself? What then? And she says: "I'll punch it too."
* NeverFoundTheBody: All BearHug: Her hugs were exceptionally dangerous, based on the [[http://www.destinydb.com/items/1560323455-spearhead-type-0 description of her signature chest armor]].
* BloodKnight: Oh yes.
-->'''Spearhead Type 0 Leg Armour:''' ''"Evade the Cabal counterattack? My friend, they're finally sending us something worth killing."''
* HeterosexualLifePartners: With Eriana-3. The Grimoire strongly implies
that a lot of Eriana's motivation for initiating the raid gone wrong was found largely out of Fireteam Tuyet were a few dead Ghosts, some Vex technology they recovered, weapon plans that the desire to avenge Wei Ning.
* InterserviceRivalry: She really likes to put down Warlocks...especially Pujari, but Eriana may be an exception.
-->'''Spearhead Type 0 (Helmet)''': PUJARI-WEI RATIO: colloquial. Amount of time
Warlocks used to develop the Pocket Infinity, and Tuyet's weapon snapped in half.
* PosthumousCharacter: Died sometime before the game begins.
spend planning battles versus time Titans spend winning them.


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[[folder:Pujari]]
!!Pujari

A Thanatonaut who kills himself regularly to record the experience. He has encountered the Black Garden in a vision, some time before your Guardian goes there in person.
----
* AmbiguouslyBrown: He is only mentioned in a Grimoire card, and a few pieces of gear, therefore he does not make an appearance. However, his name seems to imply an Indian ancestry.
* BadassBookworm: The helmet of the Spearhead Type 0 implies that he's a Warlock.
-->'''Spearhead Type 0 (Helmet)''': PUJARI-WEI RATIO: colloquial. Amount of time Warlocks spend planning battles versus time Titans spend winning them.
** He is apparently enough of a {{BadAss}} that when asked about the nature of [[BigBad the Darkness]], his theory that it is the actualization of all evil has quite a following.
* BoldExplorer: Thanatonauts combine this with the job of {{Seers}}.
* DeathSeeker: As a Thanatonaut, he's one of the Guardians that regularly kill themselves to record the experience and his visions.
* MeaningfulName: His name is the title of a Hindu priest that manages the temple.
* ShutUpHannibal: Has this moment after the YouMonster moment with the flower shaped like a Ghost. His exact words are:
--> "The Traveler is life, I said. You are a creature of Darkness. You seek to deceive me."
* WoundThatWillNotHeal: When he visited the Black Garden, he cut his hand on a thorn. That cut had not healed since he left the Black Garden.
* YouMonster: His vision in the Black Garden includes an encounter with a flower shaped like a Ghost.
--> '''Ghost''': You are a dead thing made by a dead power in the shape of the dead. All you will ever do is kill. You do not belong here. This is a place of life.
[[/folder]]

[[folder:Gallida Tuyet]]
!!Gallida Tuyet

A famed Warlock who commanded a fireteam of six Guardians. While researching Vex weaponry on Venus, she and her entire fireteam died under mysterious circumstances.
----
* AceCustom: Wielded a sidearm custom built for her by Banshee-44.
* BadassBookworm: As per the norm with Warlocks, with Tuyet's specific focus being researching weapon technology.
* NeverFoundTheBody: All that was found of Fireteam Tuyet were a few dead Ghosts, some Vex technology they recovered, weapon plans that the Warlocks used to develop the Pocket Infinity, and Tuyet's weapon snapped in half.
* PosthumousCharacter: Died sometime before the game begins.
[[/folder]]

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'''Shaxx:''' (Upon a 10-kill streak) '''''FIGHT FOREVER, GUARDIAN!!!! HAHA!!'''

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'''Shaxx:''' (Upon a 10-kill streak) '''''FIGHT '''''FIIIIGHT FOREVER, GUARDIAN!!!! HAHA!!'''


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**Then there's earning a 10-kill streak, resulting him in just outright '''''screaming in complete joy''''': "'''FIIIIGHT FOREVER, GUARDIAN!!!!'''"

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** The First Pillar is dedicated to achieving important strategic victories over the minions of the Darkness, [[DeathOrGlory but often at the cost of their lives]]. They also [[DueToTheDead maintain an eternal flame]] from those Titans who died in service.
** The Firebreak Order is an Order that believes in taking the fight to the Darkness. People think they are mindless berserkers, but that's wrong--they put a lot of thought into where they direct their aggression.

to:

** The First Pillar is dedicated to achieving important strategic victories over the minions of the Darkness, [[DeathOrGlory but often at the cost of their lives]]. They also [[DueToTheDead maintain an eternal flame]] from those Titans who died in service.\n
** The Firebreak Order is an Order that believes in taking the fight to the Darkness. People think they are mindless berserkers, but that's wrong--they put a lot of thought into where they direct their aggression. They also [[DueToTheDead maintain eternal flame for fallen members]].



* FourStarBadass: As Vanguard Commander, he is in full command of the City's defenses.



* FourStarBadass: Back when he was Vanguard Commander during the Battle of the Twilight Gap.



* OoCIsSeriousBusiness: Ikora comments on him storming by as glowing tech mites began infecting Guardians (as part of the [[AlternateRealityGame Owl Sector]]), demanding to know what the mites are. The first thing she notes is that he is really on edge.

to:

* OoCIsSeriousBusiness: OOCIsSeriousBusiness: Ikora comments on him storming by as glowing tech mites began infecting Guardians (as part of the [[AlternateRealityGame Owl Sector]]), demanding to know what the mites are. The first thing she notes is that he is really on edge.
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** In one of Owl Sector's records on the Vanguard, both Ikora and Cayde mention Zavala being incredibly fond of poetry.
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*ProperlyParanoid: Shaxx reaction to the tech mites showing up as part of the Owl Sector AlternateRealityGame is to demand it be removed. Seeing as the logs detailing human experiments are showing disturbing results, the implications say he has a reason to be upset.


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*OoCIsSeriousBusiness: Ikora comments on him storming by as glowing tech mites began infecting Guardians (as part of the [[AlternateRealityGame Owl Sector]]), demanding to know what the mites are. The first thing she notes is that he is really on edge.
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* BunnyEarsLawyer: Guardians are humanity's greatest warriors and last hope of survival. [[http://db.destinytracker.com/grimoire/enemies/cabal/ghost-fragment-cabal-4 Cabal field reports]] also show that they enjoy dancing and doing stunts on their Sparrows after combat.

to:

* BunnyEarsLawyer: Guardians are humanity's greatest warriors and last hope of survival. [[http://db.destinytracker.com/grimoire/enemies/cabal/ghost-fragment-cabal-4 Cabal field reports]] also show that they enjoy dancing and doing stunts on their Sparrows after combat.combat, and the Owl Sector reports mentions that the Guardians' "heads are cooked by the Light" and that they're often dancing for no reason in the Tower plaza. Cayde-6 also complains that Guardians are constantly standing on his table.

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Shin does have a Ghost: Jaren's came back and joined with him him, as he was born in light but never intially died.


A "renegade" Hunter who was never raised from the dead by a Ghost, but instead seems to have taken on the mantle of Guardian independently. A former resident of Palamon.

to:

A "renegade" Hunter who was never raised from the dead by a Ghost, but instead seems to have taken on the mantle of Guardian independently.inherited a Ghost from his mentor Jaren Ward. A former resident of Palamon.



* BadassNormal: Let's restate the synopsis - never raised from the dead, took on the mantle of Guardian anyway, and ''killed a Guardian corrupted by the Darkness''. Damn.

to:

* BadassNormal: Let's restate the synopsis - never raised from the dead, took on the mantle of Guardian anyway, Prior to getting Jaren's ghost, Shin was apparently already quite skilled and ''killed a Guardian corrupted by the Darkness''. Damn.joined his mentor in attempting to hunt down Dredgen Yor.



* TheUnchosenOne: He wasn't raised from the dead and has no Ghost. Yet he still fights against the forces of the Darkness and calls himself a Guardian.

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[[folder:Holborn]]
!!Holborn
->''"Well, any servant of the Light is welcome among us. We are Holborn's Host, and I'm Holborn. The City's hand on Mars."''

A Titan who commands Holborn's Host, an elite unit of Guardians who fought at the Twilight Gap and are responsible for searching Mars for any sign of a surviving Warmind.
----
* AllThereInTheManual: All information about Holborn comes from Grimoire cards and item texts.
* CoolOldGuy: Judging by his dialogue in the "Ghost Fragment: Titan" card and being described as "genial" in the text for Holborn's Host Mark, Holborn is a laid back and friendly Guardian who leads one of the best units of the Vanguard.
* TheGhost: Grimoire cards suggest he is still alive and investigating Mars with his unit, but he has yet to actually appear.
* TheLeader: Of Holborn's Host.
* LongLived: Even for immortal Guardians he is considered old.
[[/folder]]



[[folder:Holborn]]
!!Holborn
->''"Well, any servant of the Light is welcome among us. We are Holborn's Host, and I'm Holborn. The City's hand on Mars."''

A Titan who commands Holborn's Host, an elite unit of Guardians who fought at the Twilight Gap and are responsible for searching Mars for any sign of a surviving Warmind.

to:

[[folder:Holborn]]
!!Holborn
->''"Well, any servant
[[folder:Gallida Tuyet]]
!!Gallida Tuyet

A famed Warlock who commanded a fireteam
of the Light is welcome among us. We are Holborn's Host, six Guardians. While researching Vex weaponry on Venus, she and I'm Holborn. The City's hand on Mars."''

A Titan who commands Holborn's Host, an elite unit of Guardians who fought at the Twilight Gap and are responsible for searching Mars for any sign of a surviving Warmind.
her entire fireteam died under mysterious circumstances.



* AllThereInTheManual: All information about Holborn comes from Grimoire cards and item texts.
* CoolOldGuy: Judging by his dialogue in the "Ghost Fragment: Titan" card and being described as "genial" in the text for Holborn's Host Mark, Holborn is a laid back and friendly Guardian who leads one of the best units of the Vanguard.
* TheGhost: Grimoire cards suggest he is still alive and investigating Mars with his unit, but he has yet to actually appear.
* TheLeader: Of Holborn's Host.
* LongLived: Even for immortal Guardians he is considered old.

to:

* AllThereInTheManual: All information about Holborn comes from Grimoire cards and item texts.
* CoolOldGuy: Judging
AceCustom: Wielded a sidearm custom built for her by his dialogue in Banshee-44.
* BadassBookworm: As per
the "Ghost Fragment: Titan" card and norm with Warlocks, with Tuyet's specific focus being described as "genial" in researching weapon technology.
* NeverFoundTheBody: All that was found of Fireteam Tuyet were a few dead Ghosts, some Vex technology they recovered, weapon plans that
the text for Holborn's Host Mark, Holborn is a laid back Warlocks used to develop the Pocket Infinity, and friendly Guardian who leads one of Tuyet's weapon snapped in half.
* PosthumousCharacter: Died sometime before
the best units of the Vanguard.
* TheGhost: Grimoire cards suggest he is still alive and investigating Mars with his unit, but he has yet to actually appear.
* TheLeader: Of Holborn's Host.
* LongLived: Even for immortal Guardians he is considered old.
game begins.




[[folder:Gallida Tuyet]]
!!Gallida Tuyet

A famed Warlock who commanded a fireteam of six Guardians. While researching Vex weaponry on Venus, she and her entire fireteam died under mysterious circumstances.
----
* AceCustom: Wielded a sidearm custom built for her by Banshee-44.
* BadassBookworm: As per the norm with Warlocks, with Tuyet's specific focus being researching weapon technology.
* NeverFoundTheBody: All that was found of Fireteam Tuyet were a few dead Ghosts, some Vex technology they recovered, weapon plans that the Warlocks used to develop the Pocket Infinity, and Tuyet's weapon snapped in half.
* PosthumousCharacter: Died sometime before the game begins.
[[/folder]]

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--> '''Spearhead Type 0 (Helmet)''': PUJARI-WEI RATIO: colloquial. Amount of time Warlocks spend planning battles versus time Titans spend winning them.

to:

--> '''Spearhead -->'''Spearhead Type 0 (Helmet)''': PUJARI-WEI RATIO: colloquial. Amount of time Warlocks spend planning battles versus time Titans spend winning them.



--> '''Spearhead Type 0 (Helmet)''': PUJARI-WEI RATIO: colloquial. Amount of time Warlocks spend planning battles versus time Titans spend winning them.

to:

--> '''Spearhead -->'''Spearhead Type 0 (Helmet)''': PUJARI-WEI RATIO: colloquial. Amount of time Warlocks spend planning battles versus time Titans spend winning them.


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[[folder:Holborn]]
!!Holborn
->''"Well, any servant of the Light is welcome among us. We are Holborn's Host, and I'm Holborn. The City's hand on Mars."''

A Titan who commands Holborn's Host, an elite unit of Guardians who fought at the Twilight Gap and are responsible for searching Mars for any sign of a surviving Warmind.
----
* AllThereInTheManual: All information about Holborn comes from Grimoire cards and item texts.
* CoolOldGuy: Judging by his dialogue in the "Ghost Fragment: Titan" card and being described as "genial" in the text for Holborn's Host Mark, Holborn is a laid back and friendly Guardian who leads one of the best units of the Vanguard.
* TheGhost: Grimoire cards suggest he is still alive and investigating Mars with his unit, but he has yet to actually appear.
* TheLeader: Of Holborn's Host.
* LongLived: Even for immortal Guardians he is considered old.
[[/folder]]

[[folder:Gallida Tuyet]]
!!Gallida Tuyet

A famed Warlock who commanded a fireteam of six Guardians. While researching Vex weaponry on Venus, she and her entire fireteam died under mysterious circumstances.
----
* AceCustom: Wielded a sidearm custom built for her by Banshee-44.
* BadassBookworm: As per the norm with Warlocks, with Tuyet's specific focus being researching weapon technology.
* NeverFoundTheBody: All that was found of Fireteam Tuyet were a few dead Ghosts, some Vex technology they recovered, weapon plans that the Warlocks used to develop the Pocket Infinity, and Tuyet's weapon snapped in half.
* PosthumousCharacter: Died sometime before the game begins.
[[/folder]]

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* BadassBaritone: Has one of the deepest voices in the game and you do not become Titan Vanguard without reason.



An Exo who loves the open frontier, the loss of a bet has resulted in him being stuck behind the Vanguard table in the Tower, where he coordinates the intelligence efforts of City agents in the field and outfits Hunters who visit him.

to:

An Exo who loves the open frontier, the loss of a bet the Vanguard Dare with his predecessor Andal Brask has resulted in him being stuck behind the Vanguard table in the Tower, where he coordinates the intelligence efforts of City agents in the field and outfits Hunters who visit him.


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* BadassCape: His Hunter cloak is a replica of his friend Andal Brask's cloak. Wearing the cloak of a dead comrade is a pretty big deal among Hunters.


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* BadassBookworm: When she was a young Guardian, Ikora made a name for herself not only for her intense debates on numerous topics, but also in the Crucible for her skill in battle. Her reputation as a deadly scholar was secured by the long periods of time she spent on her own in the wilderness seeking foes and knowledge.
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*AmazonianBeauty: Her beauty isn't just some InformedAttribute; underneath that helmet, she is very easy on the eyes... unless those eyes belong to the enemy. Then she's your worst nightmare.


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*MoreDakka: Her WeaponOfChoice is the Machine Gun, meaning that the "Jolder's Hammer" weapon is more than just a namesake; it's a thorough dedication to her memory.
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* TheBerserker: He always rushed head first into combat.

to:

* TheBerserker: He She always rushed head first into combat.

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!!Classes



* JadeColorGlasses: Gheleon was noted to be a dour pessimist.

to:

* JadeColorGlasses: JadeColoredGlasses: Gheleon was noted to be a dour pessimist.
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* JadeGolorGlasses: Gheleon was noted to be a dour pessimist.

to:

* JadeGolorGlasses: JadeColorGlasses: Gheleon was noted to be a dour pessimist.

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** The Pilgrim Guard is the oldest Titan order, pre dating the City itself. In addition to escorting refugees to the City, they are also the most ProHumanTransHuman of the Titan Orders.
** The Stoneborn Order are the Titans who serve as a HomeGuard, being garrisoned at the Wall. In the words of Commander Zavala, "They don't break".
** The First Pillar is dedicated to achieving important strategic victories over the minions of the Darkness, [[DeathOrGlory but often at the cost of their lives]]. They also [[DueToTheDead maintain an eternal flame]] from those Titans who died in service.
** The Firebreak Order is an Order that believes in taking the fight to the Darkness. People think they are mindless berserkers, but that's wrong--they put a lot of thought into where they direct their aggression.
** The Sunbreakers are a {{Mercenary}} order who works beyond the Last City, helping whoever they sell their services to.
** The Sun Legion...exists. They provide a helmet to new Titans, but otherwise that is all we know about them.



A Titan who was Vanguard Commander during the Battle of the Twilight Gap, Saladin Forge is the last of the Iron Lords, a legendary fireteam from the early days of the City. Once the mentor Commander Zavala, his successor in the Vanguard, and Lord Shaxx, Saladin is now the handler of the Iron Banner, a Crucible event held to honor his fallen comrades. He appears during the Iron Banner limited time events.

to:

A Titan who was Vanguard Commander during the Battle of the Twilight Gap, Saladin Forge is the last of the Iron Lords, a legendary fireteam from the early days of the City. Once the mentor Commander Zavala, his successor in the Vanguard, and Lord Shaxx, Saladin is now the handler of the Iron Banner, a Crucible event held to honor his fallen comrades. He appears originally appeared during the Iron Banner limited time events.event, before becoming a permanent fixture in Felwinter Peak after the release of ''Rise of Iron''.



* BadassCape: Gets to wear one in ''Rise of Iron''. Why does he get to buck tradition and wear a cape while being a Titan? [[RuleOfCool Bungie says he's just that]] {{Badass}}.

to:

* BadassCape: Gets to wear one in ''Rise of Iron''. Why does he get to buck tradition and wear a cape while being a Titan? [[RuleOfCool Bungie says he's just that]] {{Badass}}.regards him as the most Badass character in the game]]. [[WorldOfBadass And that's an accomplishment]].
* BadassGrandpa: The Iron Lords were among the first generation of Guardians.


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* ShellShockedVeteran: According to Bungie, "she's seen some shit".


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* BadassCrew: They were considered to be this even by Guardian standards.


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* JadeGolorGlasses: Gheleon was noted to be a dour pessimist.
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The lone Titan Eriana-3 and Eris Morn recruited into their fireteam.

to:

The lone Titan Eriana-3 and Eris Morn recruited into their fireteam. Tarlowe was a member of the Pilgrim's Guard, the oldest known Titan Order which is dedicated to protecting refugees travelling to the Last City.
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%%
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%% Zero Context Example entries are NOT allowed on wiki pages. All such entries have been commented band Add context to the entries before uncommenting them. %%
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This page details the main player and the Guardians, both past and present. For other characters, head back [[Characters/{{Destiny}} here]] for the character index.

'''Beware of unmarked spoilers.'''

[[foldercontrol]]

[[folder:Guardians]]
!!The Guardians
[[quoteright:300:http://static.tvtropes.org/pmwiki/pub/images/guardians.jpg]]

-->'''Voiced by:''' Creator/MatthewMercer (Human Male), Creator/CrispinFreeman (Awoken Male), Peter Jessop (Exo Male), Creator/SusanEisenberg (Human Female), Creator/GreyDeLisle (credited as Grey Griffin; Awoken Female), Creator/CreeSummer (Exo Female)

->''"The Guardians who lead the way will save humanity - and become legend."''

Sometime in the distant past of ''Destiny'', the arrival of the Traveler marked a rapid rise of technological expansion, and thus a new Golden Age began for the human race. Within decades, humans were able to colonize and populate many of the planets within the Solar System, and even go beyond. However, this would not last, for some unknown force managed to transform much of what was gained into ruin, and the human race had to return to the Last City on Earth or face extinction.

Hundreds of years after the cataclysm, the human race is equipped once more with the technological arsenal that the Traveler provides. A chosen few among the many left on the planet have been deemed Guardians (Hunters, Warlocks, and Titans), which are bestowed with magic-like powers to strengthen their forces. On Earth or across the solar system, the human race is once more ready to take back what is rightfully theirs.
----
* AcePilot: Considering that every Guardian has a [[StarFighter Jumpship]], this should be expected. This comes into the fore when your Guardian tries to infiltrate Oryx's dreadnought to take out the WaveMotionGun.
* ActionGirl: Female Guardians, naturally.
* AttackItsWeakPoint: There's only one real weak point in any Guardian: their Ghost. If the Ghost is captured, destroyed, or has its Light stolen, the Guardian cannot be resurrected. Trying to take a Guardian's Ghost is considered justification for use of lethal force. Also, anything that directly targets the Guardian's own Light, such as Crota's Sword, can permanently kill a Guardian. The Cabal notes that unless the ghost is exposed, that Guardians are more or less unstoppable to Cabal and nothing short of an orbital bombardment is sufficient from destroying a Guardian and its ghost conventionally.
* BackFromTheDead: This is the primary method by which you get recruited as a Guardian - a Ghost identifies a Light-compatible corpse somewhere in the human-held solar system, and then revives it as a new servant for the Traveler. Some Guardians appear to have got their Ghosts differently (Ikora Rey, for example, was apparently alive during the Golden Age, when no Ghosts existed, and yet shows none of the signs of the usual memory loss brought about by reanimation), but that's how things normally go.
** Another example would be the Renegade Guardian Shin Malphur, who inherited his Ghost and The Last Word from his mentor Jaren Ward.
* BunnyEarsLawyer: Guardians are humanity's greatest warriors and last hope of survival. [[http://db.destinytracker.com/grimoire/enemies/cabal/ghost-fragment-cabal-4 Cabal field reports]] also show that they enjoy dancing and doing stunts on their Sparrows after combat.
* CameBackStrong: Whatever they were, it's unlikely they were as powerful as they are now.
* CombatMedic: Any Guardian with an Exotic armor piece that enables fast revival (both for themselves and other Guardians) can be seen as this...however, this better fits a Defender Titan that isn't rolling "Weapons of Light".
* CoolBike: The Sparrow counts. It's got no weapons, and it's not [[FragileSpeedster well-armored]], but it is still capable of CarFu. Some Guardians can use it to [[RammingAlwaysWorks ram]] some helpless victim, or park it in the middle of a crowd to shoot it as an improvised explosive.
* CoolShip: The Jumpship is probably what one would consider a [[StarFighter heavy fighter]].
* DeadpanSnarker: They seem to be this at times in story mode.
* DidYouJustPunchOutCthulhu: The player character Guardians effectively end up taking down legendary opponents so powerful that they slew entire armies by themselves.
** The culmination to main story campaign has you [[spoiler: destroy the heart of the Black Garden, something so incomprehensible that the Vex's reaction to it was to worship it]].
** The base game's raid, "The Vault of Glass", has you taking down an absurdly powerful Vex Mind who's in charge of developing [[spoiler:a future where Vex supremacy is a rule of physics]] and can ''wipe out the enemy from existence''.
** In ''The Dark Below'', the raid "Crota's End" culminates in you [[spoiler:killing Crota, who singlehandedly slew hundreds of Guardians in the last war for the Moon, is worshiped as a god by his spawn, and resides in a parallel dimension if your trip down the Hellmouth is any indication]].
** ''The Taken King'' one-ups them all by having you take on [[spoiler: Oryx, Crota's father and a ''literal God of the Hive.'' Crota's personal universe? Oryx made that.]]
* TheDreaded: Walk into a firefight between two enemy factions? [[GangUpOnTheHuman They'll both try to kill you]]. Considering that Guardians are nigh invulnerable, can wipe out hundreds, and don't seem to be able to die, it's understandable on their part.
** Let's elaborate. They're insanely dangerous to begin with, and even a weak guardian will typically mow down entire squads of enemies before dying. If you kill them, they just get back up, vaguely annoyed. Their most meager recruits will mow through vast numbers over the course of their careers, and can take a casual stroll through any territory you claim without breaking a sweat. Their most powerful members are capable of slaughtering entire armies on a whim, and will kill time travelling warlords, reality warping planet eaters, immortal eldritch abominations, and anything else that happens to threaten the city, or vaguely irritate them. They routinely group up and murder each other en masse for fun. And they just keep pushing further and further into the outer reaches of the solar system. Every enemy faction hates and fears the guardians more than anything else in existence, save possibly the Traveler itself, for extremely good reasons.
* DoubleJump: All three classes are able to perform this with the actual mechanism of doing so depending on the class.
* FallenHero: It's rare, but sometimes this happens to unfortunate Guardians. One such example would be Dredgen Yor, who fell to the Darkness and was also the bearer of Thorn, a cursed and ObviouslyEvil revolver. The other would be Kabr, the Legionless, who became obsessed with the Vex and was 'consumed' by the Vault of Glass.
* FighterMageThief: {{Downplayed|Trope}} by the amount of gunplay on all sides, but this is essentially the main classes, in order of Titan, Warlock, Hunter.
* FriendlyRivalry: Some of the item descriptions imply that the Hunters and Warlocks are this for each other.
* FunctionalMagic: Thanks to the influence of the Traveler, the Guardians are able to harness ethereal powers.
* HumanoidAbomination: To put it bluntly, Guardians are resurrected corpses imbued with alien energy by the servants of a dead or dying god, dying is such an annoyance to them that some of them [[MundaneUtility disarm mines by stepping on them]], or shoot themselves in the head ForScience and record their experiences, and they can channel bizarre energy at a moment's notice, warping gravity with a thought.
* HumansAreCthulhu: Look at it from the perspective of the Cabal or Fallen - They're smaller than you, they use powerful weaponry that looks like tech you moved past a long time ago, their technology is inscrutable... and death often seems like a minor annoyance to them. They can break the laws of physics on a whim, and gravity seems to ignore them more often than not.
** The Fallen even explicitly call the Guardians "ghouls." And that they're sent out "to murder our Primes, starve our ether, and leave our young to die gasping."
* LatexSpaceSuit: All Guardians start out with variants of the same basic tight-fitting environmentally-sealed suit, with some class-specific accessories.[[note]](Titans have helmets and a breastplate, Hunters have masks and scarves, Warlocks have helmets and coats.)[[/note]] Later gear diverges, but all still maintain tight-fitting sealed undersuits beneath whatever else they have.
* LimitBreak: All Guardians unlock their Super Abilities once their Subclass has reached level 4. What they do, vary on both your main class and subclass chosen.
* MageMarksman: All Guardians qualify, to varying degrees courtesy of the Traveller's influence. Warlocks are just most upfront about the "Mage" part.
* {{Magitek}}: Most Guardian equipment is fairly conventional, if advanced, technology. However, many of the more precious and rare examples are those which have built-in channels for the Guardian's own Light. As it is worn and fought in, the adaptive nature of the Light gradually improves it, building its legend and becoming powerful in ways that transcend the mundane.
* MildlyMilitary: The Guardians have a very loose command structure, at best. In fact, most of the Guardians' organization and activities are built around the idea that [[GenreSavvy most of the Guardians are too independently-minded to be effectively commanded and that many are driven by the need for loot, personal advancement, and facing greater challenges]].
** The Vanguard is ostensibly the Guardians' leadership, but they don't actually do much in the way of commanding the Guardians unless there's a major battle ongoing, such as the Battle of Twilight Gap or the abortive assault on the Moon. Instead, the Vanguard and other Tower officials tend to find high-value targets and organize missions, then point any available Guardians in the immediate area at the target in question and [[OneManArmy let them deal with it]]. A lot of the time, Guardians are enticed to go after a particular target specifically because the Vanguard is offering a nice bounty on that enemy or information.
** In order to claim strategically-valuable areas, Lord Shaxx figured out a clever way to ensure that there's always Guardians around to hold that ground: by having Crucible matches take place there. Several strategic sites, from Fallen bases to Cabal outposts to a foothold in the Black Garden itself are all protected by the Guardians who are constantly duking it out over those sites. Similarly, the Queen realized that the easiest way to get extra Guardian muscle in the Reef to help fight the House of Wolves was to simply open up the Prison of Elders as an arena, and Guardians poured in to fight for loot and glory.
** The use of the various currencies and faction reputations is pretty much explicitly said to be incentives to get Guardians to do whatever needs to be done. Vanguard marks, for example, are specifically awarded for doing missions and tasks that the Vanguard need doing, and are specifically there to ensure that the most useful Guardians get access to the best equipment. Other factions, as well as the Crucible and the Queen, reward Guardians for doing what they want with gear as well.
** The Speaker outright compares the Guardians to knights-errant in Osiris's Grimoire card. The Guardians ultimate duty is to protect humanity and fight the Darkness, but that statement is so open to interpretation that this allows them to proceed how they want. The Speaker does expect them to guide refugees they find out in the wild back to the City and focus on immediate threats to the City like the Fallen and the Hive, but as long as they take those priorities as foremost, the Speaker doesn't care ''how'' they achieve those goals.
* OneManArmy: Oftentimes Guardians will find themselves battling hordes of enemies alone. Even if you play alone without ever joining up with other Guardians, your character will singlehandedly kill ''thousands'' of enemies over the course of the story campaign. To hammer it home, one late-game mission has you assaulting the Cabal at the heart of their military strength in the Exclusion Zone, complete with multiple ambushes by hordes of Cabal soldiers, and you can singlehandedly shoot your way through all of them.
** Exemplified in Strikes and Raids. In the former, a small team of Guardians go up against terribly powerful enemies and slaughter their way through small armies of their defenders. In the latter, a small force of at most six Guardians (and in extreme cases, ''one'' superbly well-armed and badass Guardian) go up against colossal opponents and massive bosses in the heart of their power. The Crota's End Raid has you charging into the home of, challenging, and slaying a ''god'' of the Hive who personally killed thousands of Guardians in a single battle.
* OurLichesAreDifferent: [[UpToEleven And how.]] To put it simply, a Guardian is made when a Ghost finds a corpse (normally skeletonized by that point) that is capable of holding the Traveler's Light, and then resurrects them to fight for the Last City. Their Ghosts are also their SoulJar, and the only way to effectively kill a Guardian is to destroy their Ghost (no lean feat given how small a target they are and how viciously Guardians protect them) or to drain the Light from them (relics like Crota's Sword are capable of this).
* ThePaladin: What most Guardians are, although only [[TheBigGuy Titans]] [[KnightInShiningArmor look the part]].
* PlayerCharacter
* PurelyAestheticGender: The gender, and even the race, of the Guardian has no effect on gameplay. All it does is change your appearance, voice, and dance animation.
* TheQuietOne: The main character is barely a step up from a HeroicMime, having a mere handful of spoken lines throughout the story.
* RedshirtArmy: The majority of the Guardians aren't actually anywhere near as powerful as the player characters. In fact, some tend to fall to enemies that the player would easily defeat. Quest descriptions indicate that the player is exceptional and as strong - if not moreso - than many of the legendary Guardians of the past. Most of the less-powerful Guardians tend to do missions that are more limited, like patrolling the wilderness, maintaining patrol beacon networks, manning the Wall defenses, reconnoitering enemy positions, policing the City, or doing research, while the more powerful ones (i.e. player Guardians) conduct high-risk missions, strikes, and raids.
* ResurrectiveImmortality: Guardians seem to constantly come back from the dead, provided that their Ghost is still functioning. [[spoiler:This point is driven home on the very first Moon Story Mission, where a Guardian is completely dead with his Ghost missing.]]
** The lore has other instances of Guardians permanently dying, often against the Hive and their Light-draining powers. Petra Venj's Grimoire card says that she was disgraced after she ordered an airstrike on a Fallen position that was being attacked by Guardians. The Guardians and their Ghosts were destroyed by her bombs, and the City was justifiably outraged.
** The Vex can kill Guardians permanently by trapping them in area where their link to the Traveler is cut off, like the Vault of Glass or the Black Garden. Once those Guardians are trapped, the Vex can either leave them there (in the case of Praedyth) or just keep throwing units at them until their Light is fully expended (in the case of Tevis Larson). Tolund's journal backs this up, where he says that certain interdimensional places, like the Hive gods' sword-spaces and Oryx's Dreadnaught, will cut off the link to the Traveler, leaving Guardians as "dying suns."
* ScrewDestiny: Explicit in the final stage of the Vault of Glass raid, where you're fighting a Vex war machine that comes from multiple timelines where the Vex have achieved total victory. Once you gain the ''massive'' buff that lets you do tremendous damage and gain near-instant cooldowns, you get a new message: [[PreAsskickingOneLiner "Guardians make their own fate."]]
* TrainingFromHell: To Shaxx training Guardians is all about team or single combat with live ammunition and full use of super powers, there is no holding back in the crucible and unless it's a complete annihilation of the other team Shaxx will tell Guardians to show no mercy even to new Guardians. Justified in that Guardian numbers are slim as it is and that if new Guardians cannot survive and thrive in the crucible then they have no hope against the Darkness itself where there is actual stakes.
* TronLines: Any Guardian equipped with gear that has a Chroma will have them.
[[/folder]]

[[folder:Hunters]]
!!Hunters
[[quoteright:300:http://static.tvtropes.org/pmwiki/pub/images/hunter23.jpg]]
->"''Hunters once prowled the wilderness and wastelands, taking big risks for even bigger rewards. You're no outlaw--at least, not anymore--but making your own luck has always meant bending the rules. Your unique brand of daring and ingenuity is needed now more than ever.''"

The "Masters of the Frontier," Hunters make extensive use of guns and knives. They have the highest Agility of the classes, and their bonuses amplify that, and reward an accurate shot.

!!General
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* ActionFashionista: According to the description for the Dynamo Cloak, Hunters have 2 missions, protect the City and look better than [[BadassLongcoat Warlocks]] (but they shouldn't look like they are actively trying to do so). To quote one of the Queen's Guard on the Reef;
--> ''"Did you see that Hunter? How many times can you adjust a cloak until its right?!"''
* AnimalMotifs: A lot of exotic armor pieces, particularly a few helmets, give the impression of spiders.
* BadassCape: One that also functions as a hood.
* BountyHunter: The key influence on their design.
* ColdSniper / FriendlySniper: Many Hunters in the background seem to fit into one of these two archetypes, and the player has the option of doing the same. [[DefiedTrope Alternately]], you could just decide to rush into a group of enemies with a shotgun in hand.
* CrutchCharacter: An odd example; The Hunter's "Golden Gun" Super is pretty decent in [=PvE=], but is incredibly overpowered in [=PvP=]. Compared to most other Supers, the Golden Gun at minimum gets 3 shots that can instant kill, whereas a Warlock and Titan gets an [=AoE=]. Because of this, Gunslingers are this for [=PvP=] oriented Hunters: They'll be good at hunting down Guardians, but they'll lack a powerful punch during missions.
** Hunters are so favoured in [=PvP=] because of that, that you'll probably clear more of the Crucible bounties that require Hunter kills than any other class.
** In the time since the game's launch however, the weaknesses of Golden Gun in [=PVP=] have become more apparent; unlike other supers, Golden Gun gives almost no armor, and it leaves the player a sitting duck when activating if they aren't in cover. This requires the player to plan in advance when to use it, and cannot be used as a quick desperation move. It's greatest strength is range, but often times in [=PVP=] players will find themselves in close quarters and can still be taken down fairly quickly if they aren't quick to aim. Unless the combustion perk is on, Golden gun has no [=AoE=], so it's unlikely to get more than three kills, and it's much easier to miss and waste shots since it's still essentially bullets being fired. Compared to the other supers which give armor (Arc Blade and Radiance) and room clearing [=AoE=] attacks (like the Fist of Havoc and Nova Bomb) that are nigh impossible to dodge, Golden Gun might actually be seen as the most limited super in the game and is actually ''better'' used in PVE as a way to quickly take down tough shielded enemies like Wizards or take away a chunk of the boss's health.
** Arc Blade may be replacing Golden Gun as the go to [=PVP=] super of choice for Hunters. It makes the Hunter faster and much harder to kill, and also makes it incredibly easy to clear out an entire team trying to take a point in Control, with the addition of a shockwave, invisibility, or [=AoE=] attack.
* ElementalEmbodiment: The most {{Downplayed}} out of the three classes as their melee abilities make the least use out of their matching elements: Gunslingers' knives can be set on fire but only through a perk, Bladedancers' Blink Strikes don't actually deal Arc Damage, and Nightstalkers' Smoke Grenade are just that even though they do deal Void damage.
* FragileSpeedster: Hunters begin the game with their agility stat nearly maxed out, and their defense stat at the bare minimum. This means you can run circles around the other classes, but can easily get one-shoted by attacks that will only wound the others. Averted once you max out their disciplines, with allow to make them anything from a JackOfAllStats to a full on LightningBruiser.
* KnifeNut: Gunslingers and Bladedancers possess perks that alter and enhance their knives in some way, with Gunslingers setting their throwing knife on fire or getting it back on a precision kill and Bladedancers being almost exclusively focused on melee bonuses.
* InTheHood: Hunters take to wearing hoods to protect the sensitive sensor life-sustainer electronics in their masks from the elements.
* TheRival: Some of the FlavourText on their gear suggests they see themselves as this to Warlocks. At least one Hunter participated in the writing of a secret guidebook on how to anger Warlocks. That, and a piece of gear states that no Hunter is ever to admit that they learned how to "Blink" from Warlocks.
* SniperRifle: Their special weapon of choice. If you chose a Hunter, the first mission gives you one as well.
* SpaceWestern: While the game as a whole is ScienceFantasy, this motif shows up in the Hunter class. They have a [[TheGunslinger Gunslinger]] subclass and Bungie specifically lists [[Franchise/StarWars Han Solo]] and [[Film/DollarsTrilogy the Man with No Name]] as inspirations for them.
** To hammer the point home the Hunter class leader, [[Creator/NathanFillion Cayde-6]], is ''Malcolm Reynolds'' himself. In robot form.

!!Gunslingers
-->"''A lone wolf who lives for the perfect shot.''"

Gunslinger Hunters are masters of the firearm, and amplify their skills with Solar Light. Their super, Golden Gun, allows them to draw a revolver loaded with bullets of sunfire, although they only get a few, extremely powerful shots from it. To keep enemies at range, they're masters of Throwing Knives, so they always have a last ditch defense for when foes get close. It is the only melee ability that can be a precision strike, and it can be upgraded to reset the cooldown when it kills on a precision hit. It can also be upgraded to be lit aflame, burning foes who get struck by the knife. Their grenades focus on damage and zone control; The Incendiary Grenade burns at enemies for more damage after the initial explosion. The Swarm Grenade spawns small, explosive drones that float over and area, and fly after anything that comes close. The Tripmine Grenade sets a small, easily overlooked mine that explodes on a laser trigger when enemies approach. Gunslingers gain bonuses for being a good shot. With the right perks, Precision kills can increase reload speed and stability, allowing you to aim truer and keep the bullets flying.
----
* BoringButPractical: Simple perks that increase your reload speed and weapon stability on precision kills don't seem like much, but seeing as they stack up to three times, Gunslingers can easily end up maxing out these stats for their weapons (even if only temporarily) by simply being a good shot.
* CriticalHitClass: The Gunslinger Hunter can set themselves up like this, with perks that give temporary buffs to reload speed and weapon stability after getting a precision kill. They even have access to a perk that instantly recharges their throwing knife if it scores a precision kill!
* GlassCannon: Gunslingers have gained quite the notoriety for this, especially in PvP. ''Golden Gun'' [[OneHitKill can kill other players with a single shot]] in almost any circumstance. But in return, they don't receive any defense bonus while it's in use, and are left especially vulnerable on activation.
* GrenadeSpam: The ''Scavenger'' talent allows Gunslingers to reduce the cooldown on their grenades and throwing knives upon picking up ammo bricks.
* TheGunslinger: [[ExactlyWhatItSaysOnTheTin Well, yeah]]. Gunslinger perks provide bonuses to basic gunplay, making them best suited for those who just plain want to shoot at the bad guys. Their ''Golden Gun''[[note]]And yes, it is named the "Golden Gun", not Ghost Gun[[/note]], lets the user wield a powerful HandCannon that is manually aimed to kill enemies in a single shot or two.
* KnifeNut: As mentioned with Hunters in general, the Gunslingers melee ability is a Knife Throw, which can land precision hits to kill most low-tier enemies and players in PvP in one throw. Additionally, it can be modified so that precision kills reduce the cooldown of Golden Gun, ignite enemies to deal DamageOverTime, or immediately recharge on a precision kill.
* OneHitPolykill: The ''Keyhole'' perk upgrades ''Golden Gun'' to penetrate, allowing multiple kills with each shot, though not without any amount of luck.
* TrapMaster: To an extent. ''Swarm Grenades'' effectively act as proximity attack drones. ''Trip Mine'' is exactly how it sounds: an explosive set to obliterate whatever crosses into its cone of detection.
* YourHeadAsplode: Well, more like "Your Everything Asplode". ''Golden Gun'' with the ''Combustion'' modifier causes its victims to explode shortly after, providing Golden Gun with only potential multi-target capabilities beyond three targets (four with the Achlyophage Symbiote helmet). Combining it with ''Keyhole'' does help it with wiping enemies out, however.

!!Bladedancers
-->"''Beautiful lethality, relentless style.''"

Bladedancer Hunters are masters of the blade. While still skilled with a firearm, they're very adept at sneaking throughout the battlefield to down prey with a quiet stab in the back. Their super, Arc Blade, places them in a Light-induced trance, during which they and their knife are charged with electrical energy, allowing the Hunter to swiftly dispatch foes within close range. To help them close in on enemies, their Blink Strike allows them to melee attack at an extended range, while also closing the gap with enemies. Their grenades all focus on pure damage. The Flux Grenade sticks to targets, dealing bonus damage if it does stick. The Scatter Grenade spawns four drones that fly into the air, and seek out enemies to explode beside. The Arcbolt Grenade scans the area after landing, sending lightning to any enemies nearby that then chains further to other enemies. Bladedancers have a big focus on stealth and flanking; Special perks allow the Hunter to go invisible after crouching in place a short time, landing a Blink Strike or upon activating Arc Blade, allowing them to sneak up on foes for a clean kill or escape a sticky situation.
----
* InTheBack: The first modifier for Blink Strike greatly increases its damage if you pull it on someone from behind. This is more likely done in the Crucible, as it wouldn't be rare to catch a player from behind. However, to properly pull in it PvE, you'd have to cloak yourself first or have a friend distract the enemy as the minions of Darkness will do everything they can to keep sight of you.
* {{Invisibility}}: The Bladedancers main hat, which allows them useful escape options and flanking tools.
** ''Escape Artists'' can briefly vanish upon landing their Blink Strike.
** ''Vanish'' allows users to, well, [[ExactlyWhatItSaysOnTheTin vanish]] upon activating and at will during Arc Blade.
** ''Stalker'' activates by crouching in place for a short time.
** ''Shadowjack'' doubles the duration of all these invisibility methods.
* KnifeNut: As pointed out, Bladedancers make almost exclusive use of their knife, even compared to the other Hunter subclasses.
* LightningBruiser: [[AccidentalPun No pun intended]]. Bladedancers can be specced out to be surprisingly tenacious despite the Hunters usual fragility. Arc Blade offers a small defense boost while active, and the ''Hungering Blade'' perk allows kills with Blink Strike and Arc Blade to restore health. Of course, the tradeoff is that you're relegated to melee combat unless you use the ''Razor's Edge'' modifer to gain a ranged lightning attack.
* NotTheIntendedUse: Bladedancers have gained a reputation as a sort of "reviver" character due to their cloaking causing enemies to ignore them. It's not rare to see someone use Arc Blade with the invisibility modifier exclusively for reviving because they can vanish at a drop of a hat.
* SwordBeam: ''Razor's Edge'' allows Hunters going ''Arc Blade'' to shoot an Arc wave along the ground at the cost of some energy, allowing some measure of ranged attack for Bladedancers.
* TeleportSpam: Bladedancers get the ability to "Blink", same as Warlocks.

!!Nightstalkers
-->"''Draw from the Void. Light the way.''"

Nightstalker Hunters are masters of the shadows. While they lack invisibility, they have skills in evasion, espionage, and misdirection, which they use to confuse and weaken enemies. Their super, Shadowshot, has them draw a bow crafted of Void Light, and fire a deadly arrow that not only damages a foe struck, but also tethers enemies to the impact point, suppressing them and slowing them, making them lambs to the slaughter. The Nightstalker has a Smoke Bomb, which they can throw to shroud an enemy's vision and choke them out with poisonous smoke. Their grenades offer the most territory control. The Spike Grenade releases a conical torrent of Void Light that damages any foes near or above it. The Voidwall Grenade spouts a line of purple fire outwards from the impact point, making a wall that damages foes. The Vortex Grenade creates a localized singularity that damages foes inside. The Nightstalker has all the tools to confuse a foe; they can keep track of an enemy by marking them, Shadowshot can be modified to work as a mine, or dodge in mid-combat.
----
* AHandfulForAnEye: Nightstalker Smoke Bombs interfere with their victims' vision and abilities, making it good for weakening enemies before they're picked off.
** SmokeOut: You can also throw it at your and your allies' feet to render yourselves invisible at the cost of damage potential.
* ArcherArchetype: Whereas the other subclasses focus on guns and blades, the Nightstalker's signature tool is the bow.
* CombatPragmatist: Whereas Gunslingers and Bladedancers are focused on killing your enemies outright, Nightstalkers are all about playing dirty with the most utilities and crowd control to make killing them easy for you ''and'' your team.
* HeroicSecondWind: The ''Courage of the Pack'' and ''Light of the Pack'' can easily tip the scales in your Fireteam's favor.
** ''Courage of the Pack'' causes enemies killed while suffering Shadowshot to boost you and your allies' health and recovery stats, for a fairly long time.
** ''Light of the Pack'' simply rewards your team with Orbs of Light when killing tethered enemies. If they have equip that recovers health, this can definitely turn the tables on your enemies.
* StuffBlowingUp: The ''Blood Bound'' modifier for ''Shadowshow'' causes all tethered enemies to receive each others' damage, before exploding on death.
* TrapMaster: Nightstalker's grenades are all focused on zone denial instead of outright damage. On top of that, a ''Snare'' Smoke Bomb and ''Predator''-equipped Shadowshot work as proximity mines to leave their enemies crippled for the kill.
* UnnecessaryCombatRoll: Nightstalkers unlock ''Shadestep'' last, and for a pretty good reason. When used right, Shadestep can get you out of a sticky situation by rolling you a good distance with no strings attached. Don't have to double-jump or activate your Super. Just double-tap "Crouch". That said, it also suffers a major weakness in that you're not immune to damage and can't shoot back mid-roll. Roll into an enemy, and you may have given him a free kill.
* YouWillNotEvadeMe: On top of their crowd control, the ''Keen Scout'' perk allows you to mark enemies by damaging them or aiming at them briefly, allowing you to track them for a short time even if they escape.
[[/folder]]

[[folder:Warlocks]]
!!Warlocks
[[quoteright:300:http://static.tvtropes.org/pmwiki/pub/images/warlock0.jpg]]
->"''Warlocks have long studied the Traveler, mastering some of its arcane energies. Its true purpose still remains a great mystery, but discovering truth has always driven you into the unknown. Now, our enemies are the only thing that stands between you and the lost wonders of our Golden Age.''"

The "mage" class, Warlocks gain their powers from the Traveler and improve them through study. While many Warlocks are content in their libraries and offices, many go out into the field and use what seems like Magic to quell the enemies of the Light.
----
* BadassBookworm: The FlavorText of their items and Grimoire entries on Bungie.Net show the Warlocks are as interested in learning humanity's past as they are defending the present, and they are ''just'' as devoted to protecting humanity as Titans and Hunters.
* BadassLongcoat: Warlocks can be recognized by their long coats and rounded helmets. The coat gets longer as you get better and higher leveled gear. The highest-level coats come close to trailing across the ground.
* EnergyBall: Warlock grenades are energy based rather than projectile based. This is even reflected in their grenade animation, where they fling it out with their fingers pointed rather than pitch something.
* GrenadeSpam: All three subclasses allow Warlocks to regain their grenades quickly in one way or another.
** The Voidwalker's ''Energy Drain'' melee ability greatly reduces the cooldown of your grenade, depending on your Discipline. Additionally, you can equip ''Embrace the Void'' to allow kills with grenades and Nova Bomb to activate ''Energy Drain'', as well as ''The Hunger'' to double the potential of all ''Energy Drain'' effects.
** The Sunsinger's ''Gift of the Sun'' perk allows them to have two grenades at the ready, though the second one will have double the cooldown until the first is used. On top of that, their super, ''Radiance'', greatly reduces the cooldown of your grenades to the point where. depending on your equipment, you may end up recharging grenades faster than you can throw them!
** The Stormcaller's ''Perpetual Charge'' allows kills with ''Thunderstrike'' to instantly put your grenade off cooldown and vice-versa. With good aim and a steady rhythm, you can keep up a constant one-two punch of grenades and thunderbolts to wipe enemies out. Additonally, the ''Rising Storm'' modifier for Thunderstrike can immediately reduce all cooldown (including its own) by a flat amount.
* JackOfAllStats: Warlocks begin the game with all of their stats fairly even and balanced, especially compared to the other two. One you finished leveling them up, however, you can customize them to be anything from a FragileSpeedster to a MightyGlacier.
* MagicalGuardian: Bungie states that their design is largely based on characters like [[Franchise/StarWars Obi-Wan]] or [[Literature/TheLordOfTheRings Gandalf]].
** As of ''The Taken King'', they now resemble a Jedi/Sith, as their Stormcaller subclass gives them the power of Force Lightning while levitating.
* MageMarksman: They use both magic and guns.
* MasterOfNone: Weapon-wise, they don't get any skill-bonuses to guns[[note]]Except for their Grenade, and their equipment adding ammo-cap bonuses[[/note]], so if you favour weapons over your own skills, you probably shouldn't be a Warlock.
* SquishyWizard: Inverted, if anything. Despite being the game's mage class, Warlocks have average defense and in fact generally have the highest recovery stat of any class, meaning that they will heal far faster than normal.

!!Voidwalkers
-->"''Those who have stared into the Void are not bound by the laws of space and time.''"

The Voidwalker Warlock wields the power of the endless vacuum of space, destroying enemies in Void Light. Their super, Nova Bomb, fires a concentrated orb of Void energy that decimates any foe in the vicinity of the impact. The Void drains all, and their Drain ability causes their successful melee kills to restore energy to their grenades and super. Their Grenades all focus on facets of Void destruction. The Vortex Grenade creates a localized singularity that damages foes within it. The Scatter Grenade creates a flurry of tiny explosives that detonate after a short delay. The Axion Bolt seeks enemies when fired, creating slow but highly damaging bolts of Void Light that home in on enemies. The Voidwalker sucks life out of victims like the vacuum of space; Drain can be upgraded to heal the Warlock when used, and a perk allows Nova Bomb to seek enemies, ensuring someone succumbs to the Warlock.
----
* BoringButPractical: Voidwalker perks and modifiers are the simplest out of the Warlocks. But because of that, they're the quickest to make the most out of the situation.
* DifficultButAwesome: The ''Javelin'' modifier for Nova Bomb turns it into a straight-firing missile instead of an arching bomb, while also increasing its damage by a solid amount. The problem is that it's a little finicky to aim due to immediately switching to the 3rd person camera for the Super and thus can throw off your bead.
* HealThyself: Warlocks can learn the ''Life Steal'' enhancement for ''Energy Drain'' to restore and jumpstart health regen, as well as ''Embrace the Void'' to gain the same effects for grenade and Nova Bomb kills.
* HomingProjectile: ''Angry Magic'' grants ''Nova Bomb'' fairly strong homing properties. This can turn a ''Vortex'' Bomb into a black hole of death and doom, a ''Shatter'' Bomb into a pissed-off swarm of vaporizing blasts, or a ''Javelin'' Bomb into your scorned ex-girlfriend.
* KamehameHadouken: The Voidwalker Super is ''Nova Bomb'', a simple yet very effective blast of Void energy. With the right perks and equipment, you can recharge your Nova Bomb in no time compared to the other classes.
* LightningBruiser: Voidwalkers built right can obliterate enemies and be gone the next moment with surprising effeciency. But on top of that, they can display some scary tenacity thanks to their regenaration enhancements, despite being the standard "mage" class for the game.
* SpreadShot: Nova Bomb's ''Shatter'' modifer splits the attack into three projectiles. A bonus technique to this is that you can alter the tightness of the spread by turning the camera just as it's launched, allowing you to combine it to keep the lethality of a normal Nova Bomb, or spread it out to annihilate a massive swarm of enemies.
* StuffBlowingUp: On top of their explosive abilities, the ''Bloom'' talent makes enemies killed by the Warlock's Void abilities explode shortly after, allowing them to make short work out of crowds by targeting the weakest link.
* TeleportSpam: Voidwalkers can learn ''Blink'', which replaces the Glide ability, to more effectively close in on enemies.

!!Sunsingers
-->"''There are flames that even the Darkness cannot extinguish.''"

The Sunsinger Warlock summons the power of suns and stars, burning enemies in glorious fires and flares. Their super, Radiance, turns the Warlock into the avatar of the sun, setting fire to their form and allowing them to rapidly toss out their powerful grenades. Scorch allows them to burn away at foes who venture too close, dealing consistent fire damage. The Flare Grenade summons a ball of fire at the impact point, continuously burning away at enemies. The Firebolt Grenade fires a small bolt of flame at enemies unlucky enough to be caught in the initial blast. The Fusion Grenade sticks to foes like napalm, before erupting in a brilliant explosion. The Sunsinger has multiple ways not just to kill enemies, but to support allies; Continuous fire damage, granted by a perk, ensures enemy shields never regenerate, and Radiance can be upgraded to spread its cooldown reduction to the Warlock's allies.
----
* BackFromTheDead: ''Radiance'''s ''Fireborn'' upgrade allows a Guardian to resurrect themselves on the spot after dying rather than having to wait for a member of their Fireteam. This can even save them from a TotalPartyKill.
* CriticalStatusBuff: The Sunsinger's signature Super. Your grenades recharge waaaay faster, you have a small defense buff, and to top it all, you can have varying special effects to your Super, which are either actions or passives:
** ''Song Of Flame'': Gives your teammates a cooldown reduction to their grenades when using your Super.
** ''Radiant Will'': Reduces damage when using your Super, making you able to survive things that could otherwise kill you.
** ''Fireborn'': Be reborn after dying, without having to respawn.
* DamageOverTime: The biggest inflictor of this, next to [[GameBreaker Thorn]]. With ''Touch of Flame'', Sunsinger grenades can set enemies on fire to deal a bit of extra damage with the added bonus of making sure their shields don't regenerate. Additionally, ''Viking Funeral'' weakens enemies set on fire a bit, making them take a bit more damage while ignited.
** Sunsingers in PvP were notorious for the [[GameBreaker "Superburn" build]], consisting of Firebolt grenades, ''Touch of Flame'', and ''Viking Funeral'', which previously extended the time victims were ignited. Firebolt grenades activated very quickly, dealt harsh damage despite not being lethal, and well-aimed, could set half the enemy team on fire. Combine that with the extended burn effect, and getting hit quickly became a death sentence: you either slowly burned away or get cheaply killed shortly after.
* FinishingMove: The ''Brimstone'' modifier for the melee ability works like this, killing enemies in an explosion of fire.
* KillItWithFire:
-->''These are dark times. Humanity stands on the brink of extinction. We will carry fire into that darkness - a beacon to guide the way, and a pyre to consume our great enemy.''
* NotQuiteFlight: Along with the Warlock glide, Sunsingers can use ''Angel of Light'' to hover mid-jump by aiming down their weapon's sights. This is affected by inertia; do so while moving, and you'll move as well. Do so when jumping in place and you're a sitting, er, floating duck.
* PowerGivesYouWings: When Radiance is activated, a pair of wings made of pure light appear on the Guardian's back. They're only there to look cool.
* WhyWontYouDie: The Sunsinger's ''Flame Shield'' is known for this, creating an overshield on strike to absorb some damage, often long enough for the user to survive and/or kill the assailant.


!!Stormcaller
-->"''Harmony within, hurricane without.''"

The Stormcaller Warlock wields the raw, primal power of lightning and thunder, electrocuting all in their path. Their super, Stormtrance, allows them to float around the battlefield like a wraith, raining lightning down upon foes that chains to other foes, spreading the decimation. A Thunderstrike from their hands allows them to attack from melee with extended range, keeping foes at a distance. The Pulse Grenade releases an orb of electricity at the impact point, damaging foes who get close. Their Storm Grenade summons a localized storm cloud, summoning lightning that strikes the ground, and any nearby foes. The Arcbolt Grenade scans the area after landing, sending lightning to any enemies nearby that then chains further to other enemies. Stormcallers are the close-combat answer to the other classes; they can regain and increase the potency of Thunderstrike after taking a melee attack, enchance grenades to chain lightning to additional enemies, and teleport while using Stormtrance.
----
* ChainLightning: Wouldn't be a proper Arc-Subclass for Warlock if it didn't have this. Stormcaller's can equip ''Superconducter'' to greatly increase the chaining potential of ''Stormtrance'', and ''Arc Web'' to enhance your grenades in general with this effect.
* CloseRangeCombatant: Stormcallers favor close quarters over the other subclasses more so than usual for Warlocks: They can enhance Thunderstrike to hurt an additional target, and can regain and empower Thunderstrike after taking a melee attack. Stormtrance has a short range, but last quite long and can annihilate an entire platoon, and with ''Electrostatic Mind'' can passively deal a bit of damage over time to nearby enemies for the duration.
* CriticalStatusBuff: ''Pulsewave'' increases you and nearby allies' speed when you reach critical health, granting faster movement for getaways and reload speed for retaliating.
** Additionally, ''Transcendance'' allows Stormtrance, when activated with full grenade and melee energy, to instantly restore you to full health and gain a longer lifespan.
* FlashStep: The ''Ionic Blink'' modifier for Stormtrance allows Stormcallers using their Super to teleport short distances even on the ground, at the cost of some of Stormtrance's lifespan.
* GradualGrinder: Well, a much more lethal version anyway. Stormcallers can still vaporize enemies in the wild and the Crucible alike in less than 5 seconds, but will fall flat against an opponent who can deal more damage in an instant.
* GroundPunch: [[DownplayedTrope Without actually punching the ground]], at that. The ''Landfall'' modifier for ''Stormtrance'' allows you to cast an extremely powerful thunderbolt downward on activation, akin to a smaller area ''Fist of Havoc''. This is reflected with the Stormcaller throwing an hand downward upon activating ''Stormtrance''.
%%* ShockAndAwe.

[[/folder]]

[[folder:Titans]]
!!Titans
[[quoteright:300:http://static.tvtropes.org/pmwiki/pub/images/titan.jpg]]
->"''The first Titans built the Wall, and gave their lives to defend it. Now, you stand in the same high place, steadfast and sure, protecting all who shelter in your shadow. You hail from a long line of heroes, forged from strength and sacrifice. Our enemies may be deadly and merciless, but so are you.''"

The most durable class, Titans focus on armor and defense, with an emphasis on melee combat. As members of many orders, Titans are the frontline of the Tower, tackling any foes head on with the honor and manner of an ancient Knight.
----
* BigBookOfWar: The Titan Codexes, tomes containing wisdom and techniques of Titans past which become the basis for various schools of martial arts among modern Titans.
* TheBigGuy: The largest and most imposing Guardian.
* BloodKnight: All of the Titan orders exalt valor in combat, but some of them take the ideal to its extreme. The Firebreak Order, for example, is known for being intentionally [[TheBerserker extremely aggressive]].
* DissonantSerenity: Some Titans find combat exhilarating, while others find it strangely calming. To quote the Ahiharnt greaves flavor-text:
-->Some Titans speak of a transcendent state found only in battlefield success.
* DramaticDangling: Titans typically wear cloth heraldic marks clipped to their belt that hangs down over their hip. The design on the mark is made to reflect the deeds and influences of the Titan, so that others who see and understand them might know what they did and what they aspire to do.
* GoodOldWays: Titan armor and mark designs are heavily bound in tradition. In fact many models of Titan armor are built in imitation of Golden Age designs even if they lack the same materials and manufacturing techniques. As the price of error could be fatal, proven designs tend to dominate.
* KnightInShiningArmour: There are high level sets of armour for the Titan (at least 4 of them) called Knight# which have a silver colour scheme by default.
* MightyGlacier: Titans begin the game with absurdly high defense and equally absurdly low agility. As with the other classes, once you finished leveling them out you have the option of making them a full-blown LightningBruiser.
* TheOrder: The Titans are arranged into a variety of orders depending on what philosophy and preferred aspect of war they embody.
* PowerFist: Their primary melee weaponry is built into their gauntlets and triggered by impact, either shocking opponents with crackling arc energy, disintegrating them with volatile void energy, or incinerating them with searing solar energy.
* ShouldersOfDoom: A lot of Titan gauntlets come with pretty good shoulders.
* SpaceMarine: Bungie based the designs of this class on the modern Space Marine.
* VerticalMechaFins: Several makes of Titan armor involve fins or struts mounted on [[FashionableAsymmetry one side of the back]] and pointing upward. According to item descriptions, these originally served as heat sinks or mountings for external power units for their armor. The pace of technological advancement has rendered these fins obsolete, but they are often maintained for reasons of tradition or are components of an [[{{AncestralWeapon}} Ancestral Armor]] set.
* YouShallNotPass: It's implied in item descriptions and the Grimoire that the Titans are the Guardians primarily responsible for [[HoldTheLine holding the line]] at the Wall, and were the majority of fighters during the brutal [[TheWarSequence Battle of Twilight Gap]].

!!Striker
-->"''At close quarters a fist is better than any gun.''"

The Striker Titan is the most devastating in close quarters, augmenting strikes with electrical energy. Their super, Fist of Havoc, causes the Titan to slam the ground with empowered fists, releasing a shockwave that obliterates nearby foes. They can attack foes with a powerful Storm Fist, dealing bonus damage with a melee attack. In addition to close range, Strikers focus on zone control. The Flashbang Grenade blinds all enemies close to it's detonation. The Pulse Grenade releases an orb of electricity at the impact point, damaging foes who get close. The Lightning Grenade sticks to a surface, releasing bolts of lightning that zap approaching foes. In addition to these control options, their Fist of Havoc can leave behind a persistent shockwave in it's wake, killing any enemy who approaches, and their Storm Fist can make a target overload on impact, electrocuting nearby enemies as well.
----
* DynamicEntry: Need to make an entrance? The Striker's got that covered. ''Shoulder Charge'' allows sprinting Titans to slam headlong into enemies, killing most in a single hit. A moving ''Fist of Havoc'' prompts the player to leap a good distance that can be extended with ''Headstrong'', and its own ''Death From Above'' modifier allows an airborne Striker to more precisely aim their attack before slamming down like Superman.
* GroundPunch: Their ''Fist of Havoc'' involves leaping into the air and driving a fist into the ground, causing heavy damage to nearby enemies.
* HealThyself: Strikers with the ''Transfusion'' perk can restore and jumpstart their recovery by landing kills with ''Storm Fist'' or ''Shoulder Charge''. Unlike the Sunbreaker's ''Cauterize'', ''Transfusion'' doesn't have a cooldown, so as long as you keep landing kills with those two melee abilities, you can reach [[WhyWontYouDie some ridiculous levels of tenacity, even for Titans]].
* LightningBruiser: [[IncrediblyLamePun Pun completely, and absolutely intended]]. While they initially start out quite slow, they are capable of moving around just as fast as their Hunter and Warlock counterparts. The Striker even gains abilities that only activate when sprinting.
** ''Headstrong'' increases the Striker's sprint speed, meaning that they'll sprint faster than any other class. On top of that, sprinting increases the leap distance of Fist of Havoc, turning Striker's into lightning-fueled caravans of doom.
** The aforementioned ''Shoulder Charge'' is what they're most infamous for, namely because it can kill almost any player in the Crucible with a single slam.
* [[NeverBringAGunToAKnifeFight Never Bring A Gun To A Fist Fight]]: Not to say that guns are worthless; they'll still see the majority use out of your game. The Striker's schtick is to dominate when the fight goes close quarters, where most others lack without certain perks and equipment. Unless your opponent has a shotgun, a sniper with a lot of distance, or their Super ready, the Striker's gonna pound them flat.
* ShockwaveStomp: ''Aftershocks'' and ''Shockwave'' alter the Striker's ''Fist of Havoc'' to deal these, though in different ways.
** ''Aftershocks'' creates additional radial shocks overtime from the point of impact, making it great at territory control.
** ''Shockwave'' creates a simple forward energy wave along the ground on the slam. This wave has a deceptive range that can vaporize even jumping enemies.
* SimpleYetAwesome: ''Flashbang'', the very first ability they unlock, has some of the greatest utility out of all grenades. Minions of Darkness affected by the flashbang also can't fight back in any form, making them easy pickings for you and your team. It's usefulness is a little more subdued in PvP, as the blinding effect's strength varies with how close its victims were to the blast, but hey, it also knocks out their HUD regardless, which can throw unskilled players into a loop.

!!Defender
-->"''The wall against which the Darkness breaks.''"

The Defender Titan is a shield for his allies, protecting and supporting them from foes, while using Void Light to absorb attacks from enemies. Their super, Ward of Dawn, shapes an overshield out of Void Light that prevents fire from passing through, giving the Titan and allies a safe haven. Their melee attack can Disintegrate foes, turning the energy into a personal shield for the Titan that absorbs damage. Their Grenades keep with the utility; the Magnetic Grenade sticks to foes before releasing two explosions, the second of which pulls enemies to the center. The Spike Grenade releases a torrent of Void Light, continuously damaging enemies around and above the grenade. The Suppressor Grenade disables special abilities and shields of enemies caught in the explosion. To support allies, the Defender and his allies in the Ward of Dawn can gain Weapons of Light, increasing the damage of their weapons. The Defender can also support by releasing Orbs of Light by kills either with heavy weapons, or by melee attacks while Disintegrate's shield is active.
----
* AchillesHeel: The Defender's ''Ward of Dawn'' is indestructable to anything short of another Guardian's Super. That said, another Guardian's Super can make extremely short work of that bubble shield, meaning that spotting a Warlock about to throw a Nova Bomb, a Bladedancer about to charge with Arc Blade, or a Striker about to land a Fist of Havoc may as well spell the Defender's death.
* AntiMagic: The ''Suppressor'' Grenade may be lacking in damage, but it has the ability to disable special abilities of its victims for a short time. While this varies for minions of Darkness (Captains can't teleport for example), this actually works best against other players in the [[PvP the Crucible]], as it disables ''all of their abilities''. Meaning: they can't double-jump, they can't grenade, they can't melee ability, they can't go Super, and [[YankTheDogsChain if they were in the middle of using their own Super it'll get canceled]]!
* BarrierWarrior: Whereas the Striker and Sunbreaker focus on destruction, the Defender focuses on the protection of allies through their ''Ward of Dawn''.
* CombatMedic: Defender Titans that do not use the "Weapons of Light" mod for ''Ward of Dawn'' can be seen as this. In addition to granting their teammates some time to recover, Defender Titans that pop the Ward of Dawn with:
** "Blessings of Light" pretty much grant their teammates more time to fight with a 10-second overshield whenever they pass through the bubble.
** "Armor of Light" will grant a powerful, regenerating shield as long as their teammates stay in the bubble.
* MoreDakka: ''Iron Harvest'' is great for Defenders loaded with Heavy Weapon ammo, particularly Machine Guns, as it can produce Orbs of Light on Heavy kills. Combine it with the Ruin Wings exotic, which increases the chance of Heavy Ammo drops ''and'' the amount of ammo they give, and you can turn a firefight into an Orb farm.
* NiceJobBreakingItHero: Out of all the Supers, screwing up a ''Ward of Dawn'' has the biggest potential consequences. It blocks all incoming fire, friendly and hostile, inside and out; meaning that a badly placed barrier can completely negate your shooter's sightline. ''Ward of Dawn'''s temporary bonuses also have big tradeoffs: ''Blessing'' provides a decent shield, it's not gonna stop a rocket or a torrent of enemies that just simply too strong; while ''Weapons'' lacks the shield bonus altogether, meaning that you might not even survive long enough to make use of the damage boost. Also, if you use it over a bottomless pit, you'll go straight down, meaning you've screwed yourself over.
* NoOntologicalInertia: If a Defender goes down, so does their ''Ward of Dawn'', making it imperative that they stay alive in order to protect their teammates.
* StoneWall: What Defenders lack in offensive capabilities, they make up for in the potential to be ''really freaking hard to kill''. Their ''Disintegrate'''s shield can be enhanced to greatly hasten reloads or constantly regenerate on top of an extended duration and shield health. To add to it, a Defender with their favorite shotgun and ''Armor of Light'' can become an immovable object, killing anything that ventures within their territory, short of someone using their [[LimitBreak Super]].

!!Sunbreaker
-->"''Forge the fury of undying suns.''"

The Sunbreaker Titan is the epitome of destruction, forging the power of suns to burn enemies at any range. Their super, Hammer of Sol, allows them to wield a powerful mace charged with sunlight, which can be both swung and thrown. With a Sunstrike, the Titan's melee attack can burn away at an enemy, dealing additional damage over time. Their grenades are all focused on burning and destruction. The Fusion Grenade sticks to foes before releasing a powerful eruption. The Thermite Grenade releases a line of fire from the impact point, which then pulses with flares periodically to damage foes still within it's radius. The Incendiary Grenade, after exploding, continuously burns at foes, dealing bonus damage. The Sunbreaker is a combat blacksmith, and is heavily focused on their super ability; they can simply upgrade hammers to create bigger explosions, slam into enemies to cause a chain reaction of explosions, or leave pillars of fire wherever they strike.
----
* DropTheHammer: One channeling [[ThePowerOfTheSun sunlight energy]], no less. When they drop that hammer, explosions will be had.
* HealThyself: ''Cauterize'' allows Sunbreakers to jumpstart their regen upon killing an enemy with a Solar ability. However, it goes on a short cooldown on activating, meaning it's best if you use when you also have some breathing room.
* HomingProjectile: ''Fireseeker'' grants thrown hammers a degree of tracking, making landing those hammers a bit easier.
* KillItWithFire: And not just because the Sunbreaker's Solar theme. Sunspot-related perks in particular encourage Sunbreakers to set the world ablaze, as Sunspots create damage zones to control and thin out crowds, whether it be from the ''Thermal Vent'' melee skill or ''Scorched Earth'' Super modifier. Combining this with ''Fire Keeper'' which grants an overshield and lets you hold on to ''Hammer of Sol'' while standing in a Sunspot, can turn you into a siege artist.
** The ''Melting Point'' melee ability causes enemies struck by ''Sunstrike'' to suffer a mean defense penalty, causing them to take increased damage. A caveat is that this doesn't stack with anything that also reduces enemy defense (i.e. Hunter's ''Shadowshot'' and Warlock's ''Viking Funeral''). However, you can further increase this damage by increasing your own with a Defender's ''Weapons of Light''.
* MagikarpPower: Sunbreakers perform best when their ''Hammer of Sol'' is active or at the ready. ''Simmering Flames'' greatly reduces the cooldowns of their abilities when their Super is charged. And most of their perks depend on ''Hammer of Sol'' to work.
* MightyGlacier: Sunbreakers lack the mobility of Strikers, but are still more mobility focused than Defenders. They can also equip ''Fleetfire'', which increases the Titan's movement and reload speed whenever they land a kill with their Solar abilities, up to three stacks.
* StuffBlowingUp: Sunbreakers with the ''Suncharge'' modifier for ''Hammer of Sol'' can charge and slam into nearby enemies, causing them to explode on death. ''Explosive Pyre'' [[UpToEleven amps it up even further]], causing enemies killed by ''Hammer of Sol'' to explode and ''cause victims of the blast to '''also''' explode''.
* ThrowingYourSwordAlwaysWorks: In fact, it's the only way ''Hammer of Sol'' works, unless you have ''Suncharge'' equipped.
[[/folder]]

!!The Vanguard

The commanders of each Guardian class, the Vanguard report directly to the Speaker and coordinate Guardian operations.

[[folder:Commander Zavala]]
!!Commander Zavala, Titan Vanguard
[[quoteright:300:http://static.tvtropes.org/pmwiki/pub/images/commander_zavala.jpg]]
-->'''Voiced by:''' Creator/LanceReddick

->''"Despite it all, here we are."''

An Awoken Titan who serves as Commander of the Vanguard and leader of the City's standing forces, he mentors Titans who come to him.
----
* BaldBlackLeaderGuy: Technically, he has light blue skin due to being an Awoken, but he's a well respected Vanguard commander, bald and is voiced by Lance Reddick, so this is probably what the developers were going for. Since Awoken were once normal humans its also entirely possible that he was black originally before he became one.
* BaldOfAwesome: Keeps his hair perpetually shaved and is voiced by Lance Reddick.
* TheComicallySerious: His reactions to Eris Morn are pretty hilarious.
-->'''Zavala:''' (in response to a ball of Taken energy suddenly appearing and disappearing) What the hell was that?
-->'''Eris:''' Fingertips on the surface of my mind...!\\
'''Zavala:''' Yes...uh, thank you for your input, Eris.
* CommandingCoolness: A Titan with the bearing of a professional military officer and campaign ribbons on his armor who is in overall command of the City's standing forces.
* DeadpanSnarker: During one Strike, your Ghost will wonder if he'd be more useful if he had all the armaments and robotic drones that Rasputin has. Zavala just says, "Yes."
* DueToTheDead: He ensures that every Titan who falls under his command is given a burial at the Wall.
* KnightInSourArmor: The Titan Subquest dialogue hints that his long years in charge of the Vanguard (and millions of lives) have worn him down to the no-nonsense commander we see today.
-->'''Zavala:''' Before I stepped into my role with the Vanguard, I was... much more spirited. Those days seem far gone now. The dream of the City is all I have left. Every morning, I wake and turn to see that the Walls still stand, and I allow myself a smile.
* MildlyMilitary: Yes and no. He's nominally in command of a force that is, but he's the only Guardian seen so far that takes things seriously and sees fighting the various aliens the same way a military would.
* NiceToTheWaiter: Even when the waiter is questionably sapient - Kadi 55-30, the BeleagueredBureaucrat Tower postmaster, refers to him as a 'kind man'.
* OnlySaneMan: ''The Taken King'' [[CharacterizationMarchesOn marks him as this]] in his interactions with both Cayde and Eris, along with his exasperated sigh to "[[OverlyLongName Fireteam The-Bad-Guys-Don't-Care-What-We-Call-Ourselves-Do-They?]]". It's become a common joke that he's exasperated with how hard it is to keep Guardians under control.
* OfferedTheCrown: Of a hypothetical crown; Executor Hideo's dialogue says that he'd make Zavala New Monarchy's candidate for king, but Zavala is uninterested, saying Earth had enough kings during the Dark Age after the Collapse.
* RealMenWearPink: One of the Tower announcements suggests he teaches a ''crochet'' course to other Titans.
* ReasonableAuthorityFigure: As Vanguard commander, he oversees a lot of operations. However, he's quick to recognize the feats of the Guardians, handing out reward packages to players who level up their reputation with the Vanguard. And he also congratulates you after securing a landing zone on [[TheDreaded Oryx's]] [[UnnecessarilyLargeVessel Dreadnought]] despite it being done behind his back.
* StraightMan: Serves as this to Cayde-6 and, to a lesser extent, Ikora Rey.
[[/folder]]

[[folder:Cayde-6]]
!!Cayde-6, Hunter Vanguard
[[quoteright:300:http://static.tvtropes.org/pmwiki/pub/images/9a983ed19397630d74526490941b7124.jpg]]
-->'''Voiced by:''' Creator/NathanFillion

->''"I've got to get out of this Tower and back out there."''

An Exo who loves the open frontier, the loss of a bet has resulted in him being stuck behind the Vanguard table in the Tower, where he coordinates the intelligence efforts of City agents in the field and outfits Hunters who visit him.
----
* TheAhnold: How he parodies the Cabal Shield Brothers' ultimatum during the Strike of the same name, taking on a brutish tone to "translate" the brothers' intent in English.
-->'''Cayde-6:''' "Give us the Primus or we blow the ship."
* DeadpanSnarker: He teases Warlock players about getting lost in the library of (their) minds on occasion and some of his patrol dialogue is a lighter version of this. In ''The Taken King'' he turns the snark up to eleven.
* DeskJockey: Much to his displeasure, but he fulfills it out of a strong sense of duty.
* GenreSavvy: When Oryx arrives he understands that action needs to be taken quickly and that the other members of the Vanguard are going to lose their window by bickering about what to do next or hiding in the City. So he helps you and your Ghost make your way onto the Dreadnought without informing the Vanguard until you've safely made it.
* EnemyMine: One of the Grimoire cards dealing with the Fallen is Cayde reminiscing about when he and a female Baron from the House of Exiles fought together against a massive Hive swarm on the Moon. He ended up killing her when she threw her last shock pistol at his feet after he ran out of ammo and she attempted to stab him when he picked it up. The Baron was badly wounded by that point and few Hive were left, leaving Cayde to wonder exactly what her intentions really were.
-->'''Cayde-6:''' To this day I wonder if she hated me, or wanted to make me kill her, or just felt she should spare me the choice. ''({{Beat}})'' I did kill a few Thrall with that pistol.
* FriendlySniper: Implied to be this before he had to leave the front line. Hunters are the sniper class, and Cayde is still very friendly despite going embittered and stir-crazy about his (self-imposed) confinement.
* LovableRogue: As befitting the mentor of the 'Han Solo' class, he's the Tower's resident troublemaker and class clown, with an irreverent attitude and a smartmouthed quip for every situation and a rather... [[ViolenceReallyIsTheAnswer direct]] approach to problem-solving.
* MissionControl: For much of ''The Taken King'''s main story.
* SadClown: He's most at home on the open frontier, and he keeps acting out because he's going stir-crazy staying cooped up in the Tower.
* ScrewTheRulesImDoingWhatsRight: Realizing that they don't have time to come up with a battle plan or rally enough forces to break into Oryx's Dreadnought, Cayde sends the Player off to infiltrate the ship without any official authorization. Lo and behold, by the time Zavala and Ikora find out, the Player has already set up a beacon for a landing zone.
* TeethClenchedTeamwork: He and Eris do not like each other at all. Cayde thinks she is creepy and does not trust her fully, while Eris finds Cayde annoying [[spoiler:and that is before he ends up using her ship to get the Guardian onboard Oryx's dreadnaught, which ends up getting it destroyed]].
-->'''Cayde-6''': Eris knows a thing or two. ''But she's crazy.''
* TranquilFury: The Player Hunter's mission to find an MIA Tevis as part of the Nightstalker initiation [[spoiler: leads to his corpse]]. Just like that, the normal joker he is takes its leave as he recounts his time with Tevis before giving you one simple order.
-->'''Cayde-6:''' "''[[RoaringRampageOfRevenge Take 'em out, Guardian. Make them pay.]]''"
* ViolenceReallyIsTheAnswer:
** In-universe, this is why the Cryptarch is now more generous with engrams - Cayde 'asked him to decode' [[ImprovisedWeapon a sack of doorknobs]].
** His solution to dealing with Taken infestations is to shoot them until they are all gone rather than find another way to cleanse them like your Ghost suggests. Best exemplified during the mission to bring down the power source for the Dreadnaught's main weapon:
-->'''Cayde:''' Okay, hold on. Eris is going on about "breaking the necrotic..." Ahh, just shoot it!
** "Remember, at the end of the day, bullets are the answer to every question."
* VitriolicBestBuds: Compares his relationship with [[StraightMan Zavala]] as that of the Cabal Shield Brothers, only that the latter have less yelling to do away with.
[[/folder]]

[[folder:Ikora Rey]]
!!Ikora Rey, Warlock Vanguard
[[quoteright:300:http://static.tvtropes.org/pmwiki/pub/images/99694f769b1540fbd92e8bf8875032cf.jpg]]
-->'''Voiced by:''' Creator/GinaTorres

->''"I assure you, the things they say about me aren't... all true."''

A one-time lone wandering Guardian, Ikora returned from the wild with her knowledge heavily tempered by practical experience and her temperament extremely even. Her esteem among several different Warlock schools made her the logical choice to represent them among the Vanguard.
----
* AloofAlly: Formerly: after her early career as a Guardian was filled with arguments with more experienced Warlocks due to her outspoken nature, Ikora repeatedly volunteered for long-term reconnaissance missions across the inner planets and would spend most of her time in the wilderness to avoid her comrades. When she eventually returned to the Tower, she found herself one of the most respected Warlocks due to her long experience in the field.
* TheArchmage: The highest representative of all the Warlock schools and serving as their mouthpiece and will on the Vanguard, the upper command of the City's defensive forces.
* BaldWomen: Technically, it's just a very close-cropped haircut, but the visual effect is the same, making her look appropriately alien and mystical for her job.
* DeadpanSnarker: Not nearly to the same extent as Cayde, but she gets a few good lines off, with Zavala mostly serving as their StraightMan.
* OlderThanTheyLook: She had a shotgun ''during'' the Golden Age, so she must be much older than she looks, probably in her hundreds.
* ReasonableAuthorityFigure: When Eris comes to the Tower warning of Crota's return, Ikora is the only one who initially takes her seriously and works to convince the other Vanguards.
* RetiredBadass: No longer goes on missions due to her position in the Vanguard, but when she was in the field she was a highly skilled Guardian who survived on her own for months or years at a time.
* TheSpymaster: In addition to leading the Warlocks in deciphering lore, Ikora also oversees the Hidden, a group of Guardians tasked with penetrating enemy strongholds for intelligence gathering.
* WeaponOfChoice: Invective, one of the Exotic Shotguns in the game.
[[/folder]]

!!Active Guardians

Guardians still known to be active by the Tower. While most Guardians report to the Vanguard, some have banded together in groups outside the Tower's jurisdiction, while others walk a solitary path.

[[folder:Lord Shaxx]]
!!Lord Shaxx, Crucible Handler
[[quoteright:300:http://static.tvtropes.org/pmwiki/pub/images/75f79bf4e52db8f3ed1d844e23002b34.jpg]]
-->'''Voiced by:''' Creator/LennieJames

->''"Earn your honor, Guardian."''

A veteran of the battle of the Twilight Gap, Shaxx's experiences there convinced him that the City was too unprepared to repel a direct attack should the Traveler's protection falter. Thus, he created the Crucible, a series of tournaments and battles that pit Guardians against one another in combat that they may be sharpened by the experience.
----
* BloodKnight: While this is true of most Titans, it's especially true for Shaxx given that he's the one that organizes fights, and can get a little too [[InLoveWithYourCarnage into]] the violence. His love for organizing Crucible Matches extends to him turning almost every strategic location he sees into a battle arena, up to and including [[EldritchLocation the Black Garden.]]
* BoisterousBruiser: He ''loves'' a good fight and gets really excited during Crucible matches.
* BritishAccents: For a Titan that's always bigger than you and dresses like a viking, his light, soft British accent is a little... incongruous.
* CombatCommentator: Comments on the Guardians' matches as the continue. Doing good? He'll commend your bravery. Failing miserably? He'll demand that you fight back at once. Winning? He'll indulge in the carnage...
* DrillSergeantNasty: Lord Shaxx takes it upon himself to train new Guardians in the crucible, every firefight is a lesson to be learned to him. Whenever Guardians thrive he tells them to push themselves even harder rarely congratulating players, and when a Guardian loses he takes that loss as his own as well. Considering what's at risk he's trying to ensure that new Guardians will be prepared for the battles to come, where a permanent true death is a very real and scary possibility.
* TheFaceless: Due to being NeverBareheaded and always wearing a full helmet.
* FashionableAsymmetry: One of the horns on his helmet has been broken off somehow.
* GenreSavvy: He knows that Guardians are a bit flighty and unreliable, but they're also the best option for the City to project its power. So in order to secure strategically valuable sites, he designates them as Crucible arenas to make sure there's ''always'' Guardians on hand to defend them in case one of the hostile alien species tries to take them.
* HeroOfAnotherStory: During the Battle of the Twilight Gap, Shaxx led a counterattack against the Fallen that drove them back from the Wall of the City.
* HeroesPreferSwords: He's fascinated with the Hive's swords, and eventually decides Guardians need swords too. A quest in ''The Taken King'' has him help you forge one for yourself, and another has you reforge it into an even stronger blade.
* IAmTheNoun: One of his idle dialogues has him, the Crucible's founder, come out with this gem, further reinforced by Roni 55-30's own idle chatter:
--> '''Shaxx:''' "You want the Crucible? ''I am the Crucible''."\\
'''Roni 55-30:''' "You want the Crucible? Shaxx is the Crucible."
* InLoveWithYourCarnage: If your team is winning, he'll throw some rather interesting dialogue your way.
-->'''Shaxx:''' Hahaha! The Crucible is ''no place for mercy!''\\
'''Shaxx:''' You're crushing them, Guardian! ''Send them home crying!''\\
'''Shaxx:''' I can't believe what I'm seeing! '''Phenomenal!'''\\
'''Shaxx:''' (Upon a 10-kill streak) '''''FIGHT FOREVER, GUARDIAN!!!! HAHA!!'''
* LargeHam: After Update 2.0, Shaxx now gets... ''[[https://www.youtube.com/watch?t=2&v=fyg_YRZmRHA really excited]]'' if you do well in the Crucible.
** Update 2.4.0 brings some new Shaxx lines and the hammyness has [[https://www.youtube.com/watch?v=VLbjhA3043U doubled.]]
* NotSoStoic: Shaxx speaks in a subdued tone of harshness or bloodthirst, but it's not rare for him to let it slip.
-->'''Shaxx''': ([[https://youtu.be/tB8B_e3KML0 Upon killing a player in the middle of igniting your rift]]) "'''''Oh my'''''! They ''almost'' ignited your rift!"
* ScrewTheMoneyIHaveRules: A couple of foundry representatives tried to bribe him to set up fixed Crucible matches. At their arranged clandestine meet, he told them exactly where they could shove their money, then turned around and blackmailed ''them'' into sponsoring Guardians as they fight by threatening to expose their efforts and ruin their foundry's reputation.
* SuddenlyShouting: See LargeHam. If the player gets enough kills in a row, it results in a bombastic "'''SEVENTH COLUMN!!'''".
* WeUsedToBeFriends: He was once close allies with Lord Saladin, but ever since the Battle of the Twilight Gap their relationship has been frosty at best for currently unknown reasons.
[[/folder]]

[[folder:Lord Saladin Forge]]
!!Lord Saladin Forge, Iron Banner Rep
[[quoteright:300:http://static.tvtropes.org/pmwiki/pub/images/0244911b21b07e3446cae7f62d225c46.jpg]]
-->'''Voiced by:''' Keith Ferguson

->''"Under the Iron Banner, only the strong will survive."''

A Titan who was Vanguard Commander during the Battle of the Twilight Gap, Saladin Forge is the last of the Iron Lords, a legendary fireteam from the early days of the City. Once the mentor Commander Zavala, his successor in the Vanguard, and Lord Shaxx, Saladin is now the handler of the Iron Banner, a Crucible event held to honor his fallen comrades. He appears during the Iron Banner limited time events.
----
* AnAxeToGrind: He has a massive battle ax which he uses in combat. It's set to be the relic for ''Rise of Iron''.
* BadassCape: Gets to wear one in ''Rise of Iron''. Why does he get to buck tradition and wear a cape while being a Titan? [[RuleOfCool Bungie says he's just that]] {{Badass}}.
* BlackDudeDiesFirst: Inverted. The Rise of Iron trailer confirms his race as such, and he's effectively the LastOfHisKind in terms of Iron Lords.
* BlingOfWar: Much of the armor offered by the Iron Banner is plated with silver and gold (or at least has metamaterial shaders mimicking such) engraved with a AnimalMotifs of SavageWolves. Saladin himself models some of the Titan gear they can offer.
* DareToBeBadass: The entire point of the Iron Banner is to get Guardians to try harder, fight better, and outdo themselves, and Saladin gives plenty of inspiration to that effect when approached.
* DayInTheLimelight: The upcoming Rise of Iron expansion will focus on Lord Saladin and the Iron Lords.
* TheFaceless: Due to being NeverBareheaded and always wearing a full helmet.
** The Rise of Iron trailer reveals his face.
* IncendiaryExponent: The titular Iron Banner is literally an big round iron banner that also happens to be on fire.
* TheLastOfHisKind: The sole remaining Iron Lord.
* MachoMasochism[=/=]MiseryBuildsCharacter: A big believer that one needs to endure suffering to understand triumph.
* MeaningfulName: He's named after the leader of the Saracens during the Crusades.
* TheMentor: He's the mentor of Commander Zavala and Lord Shaxx. While he's still on good terms with Zavala, his relationship with Shaxx has been frosty since the Twilight Gap.
* OldMaster: Though how old he is exactly is hard to determine given he does not show his face and the fact that he is a guardian complicates the issue, but he was old enough to have trained Zavala and Shaxx and is still spry enough to comfortably wear his heavy armor. Then again, Guardians don't seem to physically age...
* PermaStubble: Sports this when his face is revealed in the ''Rise of Iron'' trailer.
* SavageWolves: Has three of them following him in the ''Rise of Iron'' trailer. [[BrickJoke Again]], [[RuleOfCool because Bungie says he's that Badass]].
[[/folder]]

[[folder:Eris Morn]]
!!Eris Morn, Crota's Bane
[[quoteright:300:http://static.tvtropes.org/pmwiki/pub/images/46e91d51b0857355dd956a89df03ed89.jpg]]
-->'''Voiced by:''' Morla Gorrondona

->''"I am Eris... the last. I have seen what the Hive call a god."''

A Hunter who became trapped in the Hellmouth for many years after her fireteam attempted to assassinate Crota and was wiped out. The trauma of watching her friends die and being forced to survive within the Hive catacombs has left deep and lasting scars upon her mind and body. Ironically, this experience has made her one of the foremost experts on the Hive.
----
* AloofAlly: Not entirely by choice: the time she spent hiding among the Hive has led to many of her fellow Guardians shunning her, for fear of her being corrupted by the Darkness. Still, there's the matter of her plotting with the Queen of the Reef and her brother in complete secrecy, even if it's to secure allies against the Hive. Not to mention, [[spoiler: she knows Osiris is alive and is in contact with him, but seems to have conveniently chosen to not alert the Vanguard to this.]]
* AndThenWhat: In the House of Wolves, Crota is confirmed to be dead, leaving Eris having achieved her purpose. However, what will she do now that the Monster of Luna is gone? The answer is simple: kill ''Oryx''.
* BlindSeer: She lost her eyes while in the Hellmouth, replacing them with Hive cybernetics. She wears a blindfold over them, but the SicklyGreenGlow of the ExtraEyes shines through it. True to the trope, she perceives things that others cannot.
* CassandraTruth: Most assume that the only reason she raves on and on about Crota coming back is because her time on the moon snapped her mind completely, but she knows better, and has called in experienced Guardians like you to help her prove it and save humanity. While she may not be getting through to the Speaker, Commander Zavala, and Cayde-6, Ikora Rey believes that the threat of Crota's return is genuine, frequently seeking Eris's advice on the Hive.
* ComicallySerious: Naturally, when sharing scenes with Cayde. She has made no secret that she wants to end his snarking and jokes by smashing his head in.
* ComplexityAddiction: The Guardians would probably find her explanations of the Hive more useful if she didn't seem to insist on giving it through confusing rants that can often be simplified into "shoot this" or "go there".
* CreepyGood: She has the looks and mannerisms of a human-shaped Hive Wizard, and it's obvious that her time in the Hellmouth has taken an enormous toll on her mind and body, but she's still a devoted ally to the Traveler and the Vanguard.
* {{Determinator}}: Lived for years in the subterranean tunnels of the Moon after the raid gone wrong, surviving by 'using the shadows as the Hive do.' Not days, nor weeks, nor months - ''years''.
* DevilInPlainSight: Just ''look at her''. Most Guardians put up with her due to her extensive knowledge of the Hive, but Cayde-6 openly states his mistrust of her. [[spoiler:She's a double-agent for Osiris and Queen Mara Sov]].
* EeriePaleSkinnedBrunette: Appears to be a result of both not getting much sunlight in the Hellmouth, and of her obvious ill-health.
* ExtraEyes: She appears to have replaced her original eyes with a set of Hive cybernetics, giving her the iconic three [[GlowingEyesOfDoom glowing lights]] under her bandages.
* EyeScream: Given the three glowing Hive eyes under her bandage, plus the black substance leaking from there, Eris probably lost her eyes in the Hellmouth. She is also very fixated on getting the eyes of the Forsaken.
* GibberingGenius: A lot of what she has to say is genuinely useful, but she seems incapable of putting her thoughts into a sentence that doesn't border on impossible-to-understand nonsense. When your Guardian needs to disable the cannon on Oryx's dreadnought, Eris tries to give some absurd and confusing explanation involving "necrotic bonds" only for Cayde to tell you to just shoot it, which turns out to be exactly what you need to do.
* HeWhoFightsMonsters: Zig-zagged. The Tower's premier anti-Hive agent looks a great deal like a human disciple of their ReligionOfEvil herself, but she seems to be firmly on the side of the Traveler and Guardians. However, her voice actor describes her as having an "[[AdmiringTheAbomination odd reverence]]" for them and [[spoiler: she's scheming with both the Reef royalty and Osiris behind the backs of the Vanguard]], so she ''may'' be bordering this trope.
* ItsPersonal: Crota "took everything" from her. She wants revenge.
* KillTheGod: Her greatest desire is to kill the Hive gods. With Crota dead, she's moving on to the biggest and baddest of the Hive pantheon: Oryx.
* LargeHam: It appears that self-restraint and volume control were amongst the many, many things the Hellmouth took from her.
* MeaningfulName: Eris is the Greek goddess of strife and discord. "Morn" sounds a lot like "mourn", which is fitting considering her teammates, but it's also part of "morning", when light returns from darkness.
* TheMole: [[spoiler:She's secretly sending reports on the Tower to Osiris, and a "Queen" who may be either Mara Sov or a Hive goddess]].
* NiceJobBreakingItHero: Hey, Eris, your need to take revenge on Crota? It may not have been a good idea, as it got the attention of someone even worse. And he didn't come alone.
** Eris tasks you with gathering the materials necessary to create the Touch Of Malice, an Exotic Scout Rifle perfect for killing Oryx with. [[spoiler:The Grimoire indicates she was actually manipulated into creating a SoulJar for Oryx, one that would shape its wielder into his successor]].
* OnlySaneWoman: In a world of wisecracking Ghosts and dancing Guardians, she's the only one who understands the gravity of the situation and just how dangerous The Darkness is. At least, if you ask ''her''.
* ThePowerOfHate: Openly admits that it's most of what still keeps her going.
* RevengeBeforeReason: She sends your Guardian into Crota's personal realm to kill him permanently for the sake of her revenge, despite the fact she should've probably known that this would attract Oryx's attention, given her in-depth knowledge of the Hive.
* ShellShockedVeteran: She spent months crawling out of the Hellmouth without a Ghost after seeing her closest friends slaughtered. It shows.
* SicklyGreenGlow: Her Light produces this, underlining how badly her time in the Hellmouth has warped her.
* SoleSurvivor: She and five others descended into the Hellmouth. Only she came back out.
* TearsOfBlood: Or something black and tarry-looking, anyways.
* YouAreWhatYouHate: Despite her hate for the Hive, she seems to have adopted some of their traits and powers.
[[/folder]]

[[folder:Ouros]]
!!Ouros
->''"A Sunbreaker does not answer to any but the will of the Light. Welcome, Guardian. Wield not power but the fury of fire."''

The Third Empyreal Magistrate of the Sunbreakers, and the Titan who guides you towards the path of the Sunbreaker.
----
* DareToBeBadass: As you acquire the Sunbreaker's ability for the first time, she asks you this:
--> ''"Can you bring Light to where only the Darkness survives?"''
* TheExile: She and the other Sunbreakers do not live in the Last City due to a dispute they had with Zavala after he angrily rejected the terms of a deal Osiris tried to broker between their mercenary company and the Vanguard.
* LivingLegend: Your Ghost points out word for word that she a legend and one of the most powerful Titans alive, and even complies to her with a respectful "Yes, ma'am".
* TheVoice: You do not meet her directly on Mercury, but instead her voice compels you to activate the forge and harness the power of the Sunbreaker.
[[/folder]]

[[folder:Tevis Larsen]]
!!Tevis Larsen

One of the few Nightstalkers left in present time, and an old acquaintance of Cayde-6.
----
* JerkWithAHeartOfGold: Described as such by Cayde.
* PosthumousCharacter: He's dead by the time you reach his location.
[[/folder]]

[[folder:Fenchurch Everis]]
!!Fenchurch Everis

An Awoken Warlock who is also the "uncle"[[note]]See below[[/note]] of Tess Everis, Fenchurch has taken to exploring the solar system after being forbidden from the Tower for a "jest" that angered Commander Zavala, and provides his "niece" Tess with many of her wares.
----
* GentlemanAdventurer: Describes himself as a "Gentlemanly Guardian".
* HonoraryUncle: When he was raised from the dead by his Ghost, he was holding a silver coin with Tess Everis' energy signature, so a young Tess assumed that she was his uncle. Like other Guardians Fenchurch has no memory of his previous life, so he decided to adopt the Everis name.
* MasterOfDisguise: He once masqueraded a Fallen Captain. No, really.
* NoodleIncident: How he got exiled from the Tower. Fenchurch asks Tess that Zavala be reminded that it was "merely a jest".
[[/folder]]

[[folder:Efrideet]]
!!Efriedeet

The youngest of the Iron Lords, Efrideet is a Hunter and the only other surviving member of the fireteam alongside Lord Saladin. After spending years studying with a group of other Guardians new ways in which to utilize Light, she returns to assist her former comrade in ending the [=SIVA=] plague for good.
----
* UncertainDoom: She had no artifact listed, and Bungie implied that she may not be dead. Her survival was confirmed with her appearance in ''Rise of Iron''.
[[/folder]]

!!Past Guardians

Many Guardians have perished over the centuries while combating the Darkness, leaving behind artifacts, armor, weapons, and knowledge waiting to utilized by those who follow in their wake. And in some cases, more than just their personal effects may linger...

!!!The Iron Lords

A fireteam of early Guardians who became legendary for their exploits in defending the City. They gave their lives to seal away SIVA, a Golden Age technology which grew beyond control, with Saladin Forge and Efriedeet being the only known survivors. Their memory is honored with the Iron Banner limited time event in the Crucible.

[[folder:In General]]
* HeroicSacrifice: All of them save for Saladin and Efriedeet died sealing away [=SIVA=].
* TheLeader: Seems to have been split between Radegast, who is described as "first among equals", and Perun, who was described as their "field commander".
* SavageWolves: A [[AnimalMotif motif]] used by the Iron Lords.
[[/folder]]

[[folder:Felwinter]]
!!Felwinter

A male Warlock. Felwinter's Peak, the former headquarters and memorial to the Iron Lords, is named after him.
----
* BrutalHonesty: Seems to have been a philosophy of Felwinter's.
-->'''Felwinter's Iron Bond:''' Such knowledge is often deemed offensive. That doesn't make it untrue.
[[/folder]]

[[folder:Gheleon]]
!!Gheleon

A Hunter.
----
[[/folder]]

[[folder:Jolder]]
!!Jolder

A female Titan known for her beauty and lack of concern for her own safety. She was a close friend of Lord Saladin.
----
* TheBerserker: He always rushed head first into combat.
[[/folder]]

[[folder:Perun]]
!!Perun

A female Hunter and the Field Commander of the Iron Lords.
----
* TheStrategist: Perun, who was the Iron Lords commander in the field, and had a very keen tactical mindset.
[[/folder]]

[[folder:Radegast]]
!!Radegast

A male Titan who was first in renown amongst the Iron Lords.
----
* HeroesPreferSwords: Despite Radegast being the namesake for the Iron Banner's Year One rocket launcher, Radegast went into battle wielding a sword.
[[/folder]]

[[folder:Skorri]]
!!Skorri

A Warlock.
----
* TheBard: Is described as such, signing songs to lift the Iron Lords' morale.
[[/folder]]

[[folder:Silimar]]
!!Silimar

A Titan.
----
* StoneWall: Silimar was a very "defense oriented Titan" who always sought to find a better way to defend oneself.
[[/folder]]

[[folder:Timur]]
!!Timur

A Warlock.
----
* TheNecromancer: Is described as this.
[[/folder]]

!!!Eris' Fireteam

The ill-fated comrades of Eris Morn who were gathered together by Eriana-3 following the failed attempt to recapture the Moon with one purpose: infiltrate the Hive's warrens and assassinate the Hive Prince Crota.

[[folder:Eriana-3]]
!!Eriana-3

->''"He killed my friends face to face, one by one, and he relished it. In the name of all those lost I devote myself to his utter destruction."''

A Warlock and survivor of the disastrous attempt to retake the Moon from the Hive, Eriana escaped with a deeply rooted hunger for vengeance. The first to learn of Crota's name and of the dead universe he calls home, she was the leader of Eris's ill-fated fireteam.
----
* TheAtoner: She is aware that she is crossing some lines in her campaign to destroy Crota. Not that it stops her from doing it.
-->'''Eriana-3:''' If I transgress in your eyes I ask for your forgiveness.
* BadassLongcoat: She appears to have been the previous owner of the ''Heart of the Praxic Fire'' Warlock chest piece.
* CatchPhrase: "My name is Eriana-3, disciple of the Praxic Warlocks, marked by the Cormorant Seal."
* DyingMomentOfAwesome: If the item ''Heart of the Praxic Fire'' applies to her, this is how she went out.
* EveryoneHasStandards: Despite how ruthless she was in pursuing the Hive, even she found Toland's fascination with them unnerving.
* HeterosexualLifePartners: With Wie Ning. The Grimoire strongly implies that a lot of Eriana's motivation for initiating the raid gone wrong was largely out of a desire to avenge Wei Ning (see the quote on RevengeBeforeReason below).
* ItsPersonal: To a greater degree than Eris, even.
* KickTheSonOfABitch: Her torture of a Hive Wizard could be seen as this.
* JackBauerInterrogationTechnique: Pulled this on a Wizard during the invasion of the Moon by cutting away pieces of its mind.
* JumpingOffTheSlipperySlope: Was getting dangerously close to this by the time of her ill-fated mission against Crota, as she began resorting to things like torture and use of Darkness-imbued weapons to get what she wanted.
* NotSoDifferent: While she was interrogating the Wizard, it showed Eriana how it had tortured an Awoken in a similar fashion, saying that Eriana and the Wizard were the same. Eriana didn't take kindly to the comparison.
* PlayingWithFire: She appears to have been a Sunsinger, and was highly enthusiastic about frying the minions of the Darkness.
* RevengeBeforeReason: Killing as many Hive as possible seemed to be her greatest goal in life.
--> '''Eris:''' You would wield a weapon of the night?\\
'''Eriana-3:''' For her—them? I will butcher any who stand in my way with even the darkest blade.
* SanitySlippage: Wei Ning's death clearly caused her mental state to decline quite a bit, causing her to become increasingly violent and ruthless.
[[/folder]]

[[folder:Toland]]
!!Toland the Shattered

-->'''Voiced by:''' Michael Hogan

->''"I am so terribly curious to know."''

Once an esteemed Warlock, Toland somehow communed with the Darkness, causing him to completely lose his mind and create the Bad Juju rifle. Being an expert on the Hive, he was recruited by Eriana-3 and Eris Morn for their ill-fated assault on the Hellmouth, and presumably died there.
----
* AdmiringTheAbomination: He was very fascinated by the Deathsong of Ir Yût, and joined the fireteam in the hopes of learning more about it.
* AndIMustScream: [[spoiler: He's not dead like everyone believes. He's actually stuck in a Hive Ascendant realm thanks to Ir Yut and is trying to communicate with your Guardian.]]
* BunnyEarsLawyer: He clearly wasn't all there mentally, but was very intelligent and skilled at his job.
* GibberingGenius: It's clear he understood ''something'' about the Darkness and its place in the universe, but the way he went about explaining it is... less than coherent.
* HearingVoices: He heard ''the Darkness'' speaking to him. That couldn't have been good for his mind.
-->'''Eris:''' And how do you know this?\\
'''Toland:''' It was told to me.\\
'''Eris:''' By the Speaker?\\
'''Toland:''' By the Darkness itself.
* IgnoredExpert: He tried to warn the Vanguard not to send the army to retake the Moon.
* KeeperOfForbiddenKnowledge: He knew the Hive better than anyone. [[GoMadFromTheRevelation This may have been a bad thing]]. After all, the Tower doesn't exile Guardians for no reason...
* SpiritAdvisor: [[spoiler: Attempted at least. He's trying to contact your Guardian from the Ascendant realm he's stuck in and help them out, but they can't hear his communications.]]
* TheseAreThingsManWasNotMeantToKnow[=/=]GoMadFromTheRevelation: It's implied that this happened to him.
* TomeOfEldritchLore: Toland's journal is treated as this. After getting the schematics for Bad Juju, Banshee-44 gives it to Ikora Rey for "containment".
* UncertainDoom: Eris was the only person to return from the Hellmouth, so Toland is ''probably'' dead. The thing is, his ultimate fate is never mentioned or even implied, as opposed to the rest of Eris's fireteam. [[spoiler: According to a new Grimoire, he actually is more or less alive, but is stuck in a AndIMustScream type situation thanks to Ir Yut.]]
* WeaponOfChoice: Bad Juju, an Exotic Pulse Rifle that has some Hive magic in it.
* YoureInsane: According to the Grimoire cards, his teammates believed he was.
-->'''Omar:''' He's mad.\\
'''Toland:''' [[InsultBackfire Perhaps]].
[[/folder]]

[[folder:Omar Agah]]
!!Omar Agah

A Hunter who was recruited by Eris Morn into Eriana-3's fireteam.
----
* DeadpanSnarker: Like many Hunters.
-->'''Vell:''' Sounds like my kind of fight.\\
'''Omar:''' What isn't?
* FlayingAlive: According to Eris, he was killed by the Heart of Crota flaying not his skin, but his very Light. She says it was one of the worst things she saw in the Hellmouth. And that's saying a lot.
* YoureInsane: Outright accuses Toland of being mad at one point. [[InsultBackfire Toland agrees that he may be right.]]
[[/folder]]

[[folder:Sai Mota]]
!!Sai Mota

A Hunter who was recruited into Eriana-3's fireteam.
----
* DeathOrGloryAttack: Was killed doing a charge on Omnigul.
* GrievousHarmWithABody: During the raid gone wrong, she was reduced to using ''Hive bones'' as substitutes for knives.
* KnifeNut: All Hunters use knives, but the nut part comes in when she says that she was ''eager'' to use her knives on the Hive.
* TheQuietOne: Eriana-3 noted that she didn't say much, but when she did, it spoke volumes.
* YouDontWantToKnow: She ended up deciding that she would rather not know how Toland learned so much about the Darkness and the Hive.
[[/folder]]

[[folder:Vell Tarlowe]]
!!Vell Tarlowe

The lone Titan Eriana-3 and Eris Morn recruited into their fireteam.
----
* BloodKnight: Some of his dialogue indicates this.
* GenreSavvy: He realizes that the Blades of Crota are more than just Knights.
* LastStand: The description for a Titan mark Eris sells indicates that he was killed fighting a the spawn of Verok and Alak-Hul.
* {{Revenge}}: While the rest of the fireteam was gunning for Crota, Vell was gunning for Sardon and the Swarm Princes.
* WorldsStrongestMan: He was the strongest Guardian Eris had ever met. Then she met the player Guardian.
[[/folder]]

!!!Kabr's Fireteam

A team of four Guardians who infiltrated the Vault of Glass on Venus, at which point things got... strange.

[[folder:Kabr]]
!!Kabr, the Legionless

->''"No one can open the Vault alone. I opened the Vault. There was no one with me but I was not alone."''

A Titan and the first Guardian to enter the Vault of Glass. [[RetGone Maybe]]. He destroyed his own mind trying to fight the Vex alone, and ultimately disappeared. His legacy, however, still lingers.
----
* Badass: Regardless of the circumstances surrounding Kabr's entry into the Vault of Glass, his mere survival inside it proves he was much stronger than Guardians of prior generations.
* MadOracle: No thanks to the Vex.
--> I have destroyed myself to do this. They have taken my Ghost. They are in my blood and brain. But now there is hope.
* OneManArmy: Subverted - though he's a Titan, that doesn't mean he entered the Vault and fought through everything there alone.
* PosthumousCharacter: He's long gone by the time you enter the Vault yourself.
* RetGone: It's heavily implied that this happened to the rest of his squad who accompanied him into the Vault. It's also implied that the mental conflict between knowing he entered alone and remembering that there were others with him is what drove him insane. It might have also happened to him, considering his disappearance.
-->'''Kabr:''' Now it is done. If I speak again, I am not Kabr.
* RippleEffectProofMemory: [[SanitySlippage unfortunately]].
* UltimateBlacksmith: He's the one who created the Aegis, forging it out of his own Light and the Vex themselves. It's ultimately the one thing that lets you pass through the Vault of Glass and destroy Atheon.
[[/folder]]

[[folder:Pahanin]]
!!Pahanin

->''"The black gloves are tough, menacing, and - I swear - make you unbeatable at Go."''

A Hunter who created Super Good Advice, and became terrified of being alone after what happened to Kabr. A collection of his strange ramblings was assembled and dubbed "The Pahanin Errata".
----
* CloudCuckooLander: Though not to the extent of Toland, if his quote for the Octopus Cloak is anything to go by:
-->'''Pahanin:''' If human extinction seems imminent, try to relax. You're just giving cephalopods a shot.
* HatesBeingAlone: Created a sentient, ([[GameplayAndStorySegregation allegedly]]) talking weapon due to his terror at being alone. Implicitly, this was because he knew Kabr and something about his Fall left Pahanin paranoid.
* SanitySlippage: Implied to have happened after the Fall of Kabr - compare his quote for CloudCuckooLander with the quote below. He seems visibly traumatized by ''something''...
-->'''Pahanin:''' His name was Kabr. He wasn’t my friend but I knew and respected him as a Guardian and a good man. He fought the Vex alone. This destroyed him. In the time before he vanished he said things that I think should be remembered. These are some of them: “In the Vault time frays and a needle moves through it. The needle is the will of Atheon. I do not know the name of the shape that comes after the needle. No one can open the Vault alone. I opened the Vault. There was no one with me but I was not alone. You will meet the Templar in a place that is a time before or after stars. The stars will move around you and mark you and sing to you. They will decide if you are real. I drank of them. It tasted like the sea.” That is all I can remember.
* WeaponOfChoice: Super Good Advice, his customized [[MoreDakka bullethose]] of an HMG. In a weird way, it reflects his probable mindset, talking to assuage his fears of being alone, spraying out a lot of bullets at high fire rate at a moment's notice, making it a great weapon to have when panicking.
* WeHardlyKnewYe: Murdered by Dredgen Yor using Thorn.
[[/folder]]

[[folder:Praedyth]]
!!Praedyth

A Warlock who became trapped within the Vault of Glass after a disastrous expedition. He took the opportunity to tap into the Vex network and learn as much as he could about them, experiencing a near-infinite number of their simulated timelines. The Vex attempted to erase his existence, but his name lived on in the periphery of history (like written notes in the margins of a textbook, or the name of a weapon).
----
* BloodKnight: Apparently, he was a member of the Future War Cult.
* DoomedMoralVictor: [[spoiler:Praedyth is in fact long dead by the time you descend into the Vault investigating a signal from him. However, while you fail to save his life, you manage to confirm his existence, ultimately meaning that the Vex's attempt to rewrite reality is a failure]].
** [[spoiler:If his speaking to the player(s) during a special version of Paradox is anything to go by, he may be in the same situation as Toland, albeit inflicted by the Gorgons or the Oracles and not by the Deathsingers.]]
* RetGone: The Vex tried to do this to him. [[spoiler:They failed, as you're sent on a mission to rescue him after the Taken breach the Vault, and end up finding his corpse. That ends up cluing Ikora in to his existence, and his legend is re-recorded in the Vanguard's archives. He also speaks with the player's Guardian in a special version of that same mission]].
** It is hinted that the only reason the Vex continued to allow his existence was because [[spoiler:they needed him to summon the Guardians that would thwart the Taken assault on the Vault of Glass]].
* SpiritAdviser: [[spoiler:He speaks directly to the player during a special encounter in the Paradox mission, which is only available when that mission is the Daily Story mission.]]
* WeaponOfChoice: Praedyth's Timepiece, a Pulse Rifle, and Praedyth's Revenge, a Sniper Rifle, both of which are now rewards in the Vault of Glass.
[[/folder]]

!!!Other Past Guardians

[[folder:Osiris]]
!!Osiris
-->'''Voiced by:''' R. Hamilton Wright

->''"Perhaps what drives a Warlock to madness is truth."''

A renowned Warlock and former Vanguard Commander who became an expert on both the Hive and the Vex, with the ultimate goal of understanding the Darkness itself. His quest for knowledge led to a cult of personality developing around him, with many other Guardians choosing to follow his ideals rather than the ideals of the Tower. This ideological division led to his exile and ultimate disappearance. He is still remembered by the Disciples of Osiris, who seek Guardians to compete in the Trials of Osiris.
----
* AncientEgypt: Besides his name being the same as the [[Myth/EgyptianMythology Egyptian God of the Dead]], this is a definite theme with the armor available in the Trials of Osiris, with the Warlock hood being modeled on Anubis, the Titan helm being modeled on Horus and the Hunter helmet on Ra.
* TheExile: He was exiled for "coming too close to understanding the Vex". A lot of the Trials of Osiris gear has a "Noun of the Exile" ThemeNaming. Apparently, the Disciples of Osiris are still a little pissed off with the Speaker over it.
* TheExtremistHasAPoint: After his exile various events he predicted came true, causing the Speaker to seriously regret exiling him.
* GoMadFromTheRevelation: Implied to be why he was exiled, though it doesn't appear to have been to the extent of Toland's madness.
** His Grimoire Card indicates he was starting to ask a lot of uncomfortable questions about the relationship between Guardians and Ghosts and the Traveler, and that his madness may have stemmed from coming too close to the truth.
* NeverFoundTheBody: The Speaker has sent out dozens of Ghosts looking for any sign of Osiris. The Ghosts come back saying alternately that he's dead, that he's managed to penetrate the Vex conflux network, etc. No one has any idea if he's alive. [[spoiler: A Grimoire card shows that not only is he alive, but Eris is in contact with him]].
* APupilOfMineUntilHeTurnedToEvil: How the Speaker used to view him. The Disciples maintain that it's [[EvilMentor the other way around]]. The Speaker is beginning to worry that they may be right. [[spoiler:Although given that he's working with [[HeWhoFightsMonsters Eris Morn]] and [[AmbiguouslyEvil Mara Sov]] to manipulate the Guardians into taking the fight to the Hive, maybe the Speaker was on to something]].
* UnwittingInstigatorOfDoom: His Grimoire card implies that he was the one who inspired Kabr's disastrous expedition into the Vault of Glass, and may have inspired ''others'' to do the same. This was before the Speaker and the Vanguard knew what the Vex were working on in there.
[[/folder]]

[[folder:Jaren Ward]]
!!Jaren Ward

->''"Yours. Not mine."''

A lone Hunter who wandered into the town of Palamon and changed it forever.
----
* {{Badass}}: It takes a certain kind of man to calmly stare down nine gunmen and make them put their weapons down through sheer intimidation.
* AFatherToHisMen: It's implied that he saw Shin and the other members of his group as his own kids.
* TheGunslinger: Like all Hunters.
* PostMortemOneLiner:
-->'''Magistrate Loken''': Those gonna be your last words then, boy?\\
''[Jaren shoots Loken]''\\
'''Jaren''': Yours. Not mine.
* VigilanteMan: Shoots dead the tyrannical Magistrate Loken, freeing Palamon from his influence.
* WeaponOfChoice: The Last Word, a HandCannon with a striking resemblance to the archetypal Wild Western revolver.
[[/folder]]

[[folder:Shin Malphur]]
!!Shin Malphur

A "renegade" Hunter who was never raised from the dead by a Ghost, but instead seems to have taken on the mantle of Guardian independently. A former resident of Palamon.
----
* BadassNormal: Let's restate the synopsis - never raised from the dead, took on the mantle of Guardian anyway, and ''killed a Guardian corrupted by the Darkness''. Damn.
* ConvenientlyAnOrphan: His biological parents were killed by Fallen Dregs. The "father" he refers to in the Grimoire is a Palamon resident who raised him.
* IronicEcho: "Yours, not mine." Jaren Ward's PostMortemOneLiner to the Magistrate of Palamon in reference to his WeaponOfChoice, now echoed by the man facing down Jaren's killer while wielding the same weapon.
* PragmaticHero / ShutUpHannibal: Rather than sit and listen to Dredgen Yor's final evil speech, he whipped out the Golden Gun and shot him dead mid-sentence.
* TakeUpMySword: He wielded The Last Word, which previously belonged to the Guardian Jaren Ward, who was both friend and father figure to the young Shin. When Dredgen Yor killed Jaren, Shin apparently inherited the weapon, along with his Ghost.
* TheUnchosenOne: He wasn't raised from the dead and has no Ghost. Yet he still fights against the forces of the Darkness and calls himself a Guardian.
[[/folder]]

[[folder:Dredgen Yor]]
!!Dredgen Yor
->''"Nothing dies like hope. I cherish it."''

A once-heroic Hunter who gave in to pride and temptation and was corrupted by the Darkness as a result.
----
* BullyingADragon: In Thorn 2, he's the Dragon being [[WhatAnIdiot bullied by a bunch of bandits]] [[MuggingTheMonster trying to steal Thorn from him.]]
* DeathSeeker: Is strongly implied to have become this by the time of his death at Malphur's hand. [[spoiler: After his death, Shin discovered that Yor hadn't even tried to reach his weapon during their confrontation, suggesting that he committed SuicideByCop.]]
* TheDreaded: His name is still remembered with disgust and shame.
* FallenHero: He was once a heroic man, brimming with Light. Then he fell to the darkness, let his revolver become Thorn, massacred Palamon, and was shot dead by Shin Malphur.
-->'''Dredgen:''' Same meat. Same bone. But so very different.
* MoralityPet: His Ghost, whom Yor considered his best and last friend, served as his conscience, and tried to bring back toward the light. When it became apparent that he couldn't, Yor decided to "free" his Ghost from having to stay with him.
** KickTheMoralityPet: Yor also threatened to kill his Ghost if he didn't leave, and it's not clear if he did.
* ThatManIsDead: He gave up his original name when he became Dredgen Yor.
* ThenLetMeBeEvil: Before his fall, he'd already been hearing the Darkness whispering in his ear for some time. His last thought before becoming Yor was a hope that he'd be remembered for what he used to be, instead of what he'd become.
* WeaponOfChoice: Thorn, a HandCannon corrupted by the Darkness and Hive magic, the spiritual opposite to The Last Word.
* WhatTheHellHero: Pretty much the entire conversation in "Thorn 3", initiated by his Ghost.
* WickedCultured: A fan-dubbed audio grimoire (accessible [[https://www.youtube.com/watch?v=k7QVzdQIVwU here]]) gives him a soft, genteel southern accent. It works surprisingly well, and is a [[DissonantSerenity chilling contrast]] to his cold-blooded murder.
-->'''Dredgen Yor:''' ''"Your mouth just got your friends dead. This is what happens when you bore me. [[ImpliedDeathThreat And right now, I'm so very bored.]]"''
** He is also aware that his name means "Eternal Abyss" in a forgotten language.
* YouMonster: Pretty much what has been told to him by his own Ghost, and possibly Jaren Ward's.
[[/folder]]

[[folder:Saint-14]]
!!Saint-14

An Exo Titan and early Guardian who led a crusade against the Fallen. Original owner of the Helm of Saint-14.
----
* AliensAreBastards: He believed that the Darkness was an armada of invading aliens who were rejected by the Traveler for their sins.
* CoolHelmet: The Helm of Saint-14. The unique perk blinds enemies who walk into a Titan's Ward of Dawn.
* FantasticRacism: Even by the standards of other Guardians, he ''really'' hated the Fallen and started a crusade against them. This even extended to all alien life, as he believed the Darkness to be a bunch of aliens rejected by the Traveler for being decadent.
* HorribleJudgeOfCharacter: His recommendation is what convinced the Speaker to appoint Osiris as Vanguard Commander. This may have been a poor choice.
* UseYourHead: Reportedly caved in Solkis, Kell of the House of Devils, skull by head butting it.
[[/folder]]

[[folder:Wei Ning]]
!!Wei Ning
->''"Yes, we've achieved the objective. And the next. And the... were we supposed to stop attacking?"''

A powerful Titan with a particular enthusiasm for melee combat. Wei Ning participated in the ill-fated battle to retake the Moon from the Hive, and was personally slain by Crota for it. Her death drove her close friend Eriana-3 into a revenge-fueled bloodlust.
----
* ActionGirl: One of the premier examples of this in ''Destiny'' lore.
* AttackAttackAttack: As the above quote indicates, "stop attacking" never occurs to her.
* BareFistedMonk: ''Very'' fond of punching her enemies. She apparently named her right fist "The Last and Surest Argument".
-->'''Pahanin Errata:''' So I ask Wei Ning: what about the Darkness itself? What then? And she says: "I'll punch it too."
* BearHug: Her hugs were exceptionally dangerous, based on the [[http://www.destinydb.com/items/1560323455-spearhead-type-0 description of her signature chest armor]].
* BloodKnight: Oh yes.
-->'''Spearhead Type 0 Leg Armour:''' ''"Evade the Cabal counterattack? My friend, they're finally sending us something worth killing."''
* HeterosexualLifePartners: With Eriana-3. The Grimoire strongly implies that a lot of Eriana's motivation for initiating the raid gone wrong was largely out of a desire to avenge Wei Ning.
* InterserviceRivalry: She really likes to put down Warlocks...especially Pujari, but Eriana may be an exception.
--> '''Spearhead Type 0 (Helmet)''': PUJARI-WEI RATIO: colloquial. Amount of time Warlocks spend planning battles versus time Titans spend winning them.
[[/folder]]

[[folder:Pujari]]
!!Pujari

A Thanatonaut who kills himself regularly to record the experience. He has encountered the Black Garden in a vision, some time before your Guardian goes there in person.
----
* AmbiguouslyBrown: He is only mentioned in a Grimoire card, and a few pieces of gear, therefore he does not make an appearance. However, his name seems to imply an Indian ancestry.
* BadassBookworm: The helmet of the Spearhead Type 0 implies that he's a Warlock.
--> '''Spearhead Type 0 (Helmet)''': PUJARI-WEI RATIO: colloquial. Amount of time Warlocks spend planning battles versus time Titans spend winning them.
** He is apparently enough of a {{BadAss}} that when asked about the nature of [[BigBad the Darkness]], his theory that it is the actualization of all evil has quite a following.
* BoldExplorer: Thanatonauts combine this with the job of {{Seers}}.
* DeathSeeker: As a Thanatonaut, he's one of the Guardians that regularly kill themselves to record the experience and his visions.
* MeaningfulName: His name is the title of a Hindu priest that manages the temple.
* ShutUpHannibal: Has this moment after the YouMonster moment with the flower shaped like a Ghost. His exact words are:
--> "The Traveler is life, I said. You are a creature of Darkness. You seek to deceive me."
* WoundThatWillNotHeal: When he visited the Black Garden, he cut his hand on a thorn. That cut had not healed since he left the Black Garden.
* YouMonster: His vision in the Black Garden includes an encounter with a flower shaped like a Ghost.
--> '''Ghost''': You are a dead thing made by a dead power in the shape of the dead. All you will ever do is kill. You do not belong here. This is a place of life.
[[/folder]]

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