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Using the word "good" twice in such quick succession reads poorly.


* [[https://www.youtube.com/watch?v=WJpcDsrNt9c Troia Base (Forwarding)]] plays in Optic Sunflower's stage during the zone trials. It's a fast track that gives a good sense of hectic action as the player rushes to get a good score/time for each.

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* [[https://www.youtube.com/watch?v=WJpcDsrNt9c Troia Base (Forwarding)]] plays in Optic Sunflower's stage during the zone trials. It's a fast track that gives a good sense of hectic action as the player rushes to get a good score/time for each.
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* [[https://www.youtube.com/watch?v=WJpcDsrNt9c Troia Base (Forwarding)]] plays in Optic Sunflower's stage during the zone trials. It's a fast track that gives a good sense of hectic action as the player rushes to get a good score/time for each.
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This is grammatically awkward as written.


* The [[https://www.youtube.com/watch?v=IYlf0JRqzoE main menu theme]] (doubles as the opening theme in the US release) is truly amazing, and has a very strong sense of finality to it. It makes good use of Zero's theme from ''X1'' and turns it into a climactic, rocking track befitting of the series' dramatic climax (and intended finale).

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* The [[https://www.youtube.com/watch?v=IYlf0JRqzoE main menu theme]] (doubles (which doubles as the opening theme in the US release) is truly amazing, and has a very strong sense of finality to it. It makes good use of Zero's theme from ''X1'' and turns it into a climactic, rocking track befitting of the series' dramatic climax (and intended finale).

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