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* Episode 15 once more showed Ross' knack for modding levels. Particularly when it got to the part where Gordon originally had to jump through a hole at the top of a dam, and fall to the river down below. Instead, Ross develops an entire optional pathway along the side of the cliff that Gordon travels along until eventually reaching the Black Mesa East complex.
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* Episode 14 has another [[CuttingTheKnot nice bit of modding]] when Gordon reaches the contraption with the ramp; rather than go through the trouble of a weight puzzle, he simply blows up the obstructing wall with a grenade, then drives the airboat through the resulting gap.

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* Episode 14 has another [[CuttingTheKnot nice bit of modding]] when Gordon reaches the contraption with the ramp; rather than go through the trouble of a weight puzzle, he simply blows up the obstructing wall with a grenade, grenade (taking advantage of the muddy ground being a rather poor foundation), then drives the airboat through the resulting gap.
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* Episode 14 has another [[CuttingTheKnot nice bit of modding]] when Gordon reaches the contraption with the ramp; rather than go through the trouble of a weight puzzle, he simply blows up the obstructing wall with a grenade, then drives the airboat through the resulting gap.
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* Episode 8 shows the extent of Ross's scripting abilities with a nice dose of StuffBlowingUp. Rather than go through a maze of pipes and turn a valve to raise the water level, Freeman accidentally shoots an explosive barrel, which causes a chain reaction that [[HolyShitQuotient ALMOST MAKES THE SEWER COLLAPSE]] and breaks a pipe, providing the necessary flood. Later, he tops it off at the electrified shipping container; rather than try to sneak through without getting zapped, he deliberately shoots the transformer on the nearby utility pole, causing it to explode in a shower of sparks and drag the faulty power line away, thus cutting off the electricity altogether.

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* Episode 8 shows the extent of Ross's scripting abilities with a nice dose of StuffBlowingUp. Rather than go through a maze of pipes and turn a valve to raise the water level, Freeman accidentally shoots an explosive barrel, which causes a chain reaction that [[HolyShitQuotient [[OffTheRails ALMOST MAKES THE SEWER COLLAPSE]] and breaks a pipe, providing the necessary flood. Later, he tops it off at the electrified shipping container; rather than try to sneak through without getting zapped, he deliberately shoots the transformer on the nearby utility pole, causing it to explode in a shower of sparks and drag the faulty power line away, thus cutting off the electricity altogether.
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* Episode 8 shows the extent of Ross's scripting abilities with a nice dose of StuffBlowingUp. Rather than go through a maze of pipes and turn a valve to raise the water level, Freeman accidentally shoots an explosive barrel, which causes a chain reaction that ALMOST MAKES THE SEWER COLLAPSE and breaks a pipe, providing the necessary flood. Later, he tops it off at the electrified shipping container; rather than try to sneak through without getting zapped, he deliberately shoots the transformer on the nearby utility pole, causing it to explode in a shower of sparks and drag the faulty power line away, thus cutting off the electricity altogether.

to:

* Episode 8 shows the extent of Ross's scripting abilities with a nice dose of StuffBlowingUp. Rather than go through a maze of pipes and turn a valve to raise the water level, Freeman accidentally shoots an explosive barrel, which causes a chain reaction that [[HolyShitQuotient ALMOST MAKES THE SEWER COLLAPSE COLLAPSE]] and breaks a pipe, providing the necessary flood. Later, he tops it off at the electrified shipping container; rather than try to sneak through without getting zapped, he deliberately shoots the transformer on the nearby utility pole, causing it to explode in a shower of sparks and drag the faulty power line away, thus cutting off the electricity altogether.
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* One awesome moment that [[ThrowItIn wasn't in the script]]: Freeman shooting down a helicopter with an [=MP5=] in episode 42.

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* One awesome moment that [[ThrowItIn wasn't in the script]]: Freeman shooting down a helicopter with an [=MP5=] in episode Episode 42.



--> ''"Every soldier out here wants to kill me for my curiosity"''\\

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--> ''"Every -->''"Every soldier out here wants to kill me for my curiosity"''\\



* In episode 49, two soldiers attempt to kill Freeman with explosives. First, they set up a trap, blocking the door of the building Freeman is in with explosive crates, and chucking a grenade there when he opens it. Freeman avoids the explosion by jumping OVER the crates (and right past the grenade) and out the door, sprinting to a safe distance just before it blows. After this fails, they attempt to hit him with grenade launchers. Freeman dodges both shots, one after another, at very short range. He proceeds to head shot both of the soldiers.

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* In episode Episode 49, two soldiers attempt to kill Freeman with explosives. First, they set up a trap, blocking the door of the building Freeman is in with explosive crates, and chucking a grenade there when he opens it. Freeman avoids the explosion by jumping OVER the crates (and right past the grenade) and out the door, sprinting to a safe distance just before it blows. After this fails, they attempt to hit him with grenade launchers. Freeman dodges both shots, one after another, at very short range. He proceeds to head shot both of the soldiers.



* [[CloudCuckooLander Regardless of whether it's true or not,]] the thought of that security guard in episode 59 herding several Vortigaunts into a corridor and then smashing the door after them really is pretty awesome. Freeman is actually rather disappointed that he has to destroy the guard's Space Rancher scenario.

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* [[CloudCuckooLander Regardless of whether it's true or not,]] the thought of that security guard in episode Episode 59 herding several Vortigaunts into a corridor and then smashing the door after them really is pretty awesome. Freeman is actually rather disappointed that he has to destroy the guard's Space Rancher scenario.
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* Even though it's non-canon, the fact that in Episode 61.5, Freeman gets the happy ending he's been hoping for throughout the entire series. The relief and glee in his voice as things clearly took a better turn really sells it.

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* Even though it's non-canon, non-canon (unless he was right about the teleporters making clones), the fact that in Episode 61.5, Freeman gets the happy ending he's been hoping for throughout the entire series. The relief and glee in his voice as things clearly took take a better turn really sells it.



*** And THEN the fight with the Nihilanth. And he [[spoiler:took the G-Man's offer. We can only hope that this means Half-Life 2 in the foreseeable future.]]
*** [[spoiler:Hope no longer. [[https://www.youtube.com/watch?v=dbdo8VCAaV4 It's here]].]]

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*** And THEN the fight with the Nihilanth. [[FinalBoss Nihilanth]]. And he [[spoiler:took [[spoiler: took the G-Man's offer. We can only hope that this means Half-Life 2 ''Half-Life 2'' in the foreseeable future.]]
future]].
*** [[spoiler:Hope [[spoiler: Hope no longer. [[https://www.youtube.com/watch?v=dbdo8VCAaV4 It's here]].]]here.]]]]



* Gordon's reaction to the Gargantua blowing up counts as one - "Well, that's how the dinosaurs went extinct. ME!"

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* Gordon's reaction to the Gargantua blowing up counts as one - one: "Well, that's how the dinosaurs went extinct. ME!"
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** At the beginning of the final episode, he's too busy freaking out to really shoot more than a few shots at it. Then, after about ''two minutes'', he regains the presence of mind needed to start attacking it. His first insult, a "'''Fuck you!'''" directed at the Nihilanth comes at about '''three minutes'''. It's at about '''''five minutes''''' into the fight that Freeman begins to taunt it the way he taunts everything else, teleporting back to the area where it is because "him seeing me again should at least piss him off". In five minutes, Freeman goes from screaming in terror back to his normal self, and in less time, he begins to truly fight back, hitting the Nihilanth with several grenade launcher blasts and destroying one of its crystals.

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** At the beginning of the final episode, he's too busy freaking out to really shoot more than a few shots at it. Then, after about ''two minutes'', he regains the presence of mind needed to start attacking it. His first insult, a "'''Fuck you!'''" directed at the Nihilanth comes at about '''three minutes'''. It's at about '''''five minutes''''' into the fight that Freeman begins to taunt it the way he taunts everything else, teleporting back to the area where it is because "him seeing me again should at least piss him off". In five minutes, Freeman goes from screaming in terror [[HesBack back to his normal self, self]], and in less time, he begins to truly fight back, hitting the Nihilanth with several grenade launcher blasts and destroying one of its crystals.
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* Episodes 12 and 13 are the same as the previous three episodes, except the action is ramped up to eleven (and so is Freeman's panic and anxiety). Freeman doesn't even get a minute to catch his breath, because he then immediately has to jump back into the fray. And yet he still manages to avoid getting killed at every turn.

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* Episodes 12 and 13 are the same as the previous three episodes, except the action is ramped up {{up to eleven eleven}} (and so is Freeman's panic and anxiety). Freeman doesn't barely even get gets a minute to catch his breath, because he then immediately has to jump back into the fray. And yet he still manages to avoid getting killed at every turn.
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Episodes 12 and 13 are the same as the previous three episodes, except the action is ramped up to eleven (and so is Freeman's panic and anxiety). Freeman doesn't even get a minute to catch his breath, because he then immediately has to jump back into the fray. And yet he still manages to avoid getting killed at every turn.

to:

* Episodes 12 and 13 are the same as the previous three episodes, except the action is ramped up to eleven (and so is Freeman's panic and anxiety). Freeman doesn't even get a minute to catch his breath, because he then immediately has to jump back into the fray. And yet he still manages to avoid getting killed at every turn.
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Added DiffLines:

Episodes 12 and 13 are the same as the previous three episodes, except the action is ramped up to eleven (and so is Freeman's panic and anxiety). Freeman doesn't even get a minute to catch his breath, because he then immediately has to jump back into the fray. And yet he still manages to avoid getting killed at every turn.
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* Episode 11 shows Freeman taking his anger out on the surrounding area when he can't figure out how to get the gate open without getting electrified. He shoots some explosive barrels, causing a chain reaction that breaks down the gate with a piece of steel attached to a wire.

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* Episode 11 shows Freeman taking his anger out on the surrounding area when he can't figure out how to get the gate open without getting electrified. He shoots some explosive barrels, causing a chain reaction that breaks down the gate with a piece of steel attached to a wire. (Notably, this is the actual in-game solution, not a mod.)



* Episode 11 has Freeman display some pretty impressive driving skills; not only does he avoid getting blown to smithereens by any of the ''several'' missiles fired at him, he also flawlessly dodges around other obstacles like a flaming barricade and [[CarFu a launched car]], while still managing to take out several Metrocops with CarFu. [[AchievementsInIgnorance While panicking.]] As he points out, he would've been lucky to survive braving the obstacle course and missile trucks in a ''tank'', much less in a rickety airboat. Special mention goes to him ''barely'' avoiding near-certain death when a missile whizzes just a few feet away from him; he doesn't even flinch... until after he's safe, anyway.

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* Episode 11 ** The last third of the episode has Freeman display some pretty impressive driving skills; not only does he avoid getting blown to smithereens by any of the ''several'' missiles fired at him, he also flawlessly dodges around other obstacles like a flaming barricade and [[CarFu a launched car]], while still managing to take out several Metrocops with CarFu. [[AchievementsInIgnorance While panicking.]] As he points out, he would've been lucky to survive braving the obstacle course and missile trucks in a ''tank'', much less in a rickety airboat. Special mention goes to him ''barely'' avoiding near-certain death when a missile whizzes just a few feet away from him; he doesn't even flinch... until after he's safe, anyway.
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* Episode 11 has Freeman display some pretty impressive driving skills; not only does he avoid getting blown to smithereens by any of the ''several'' missiles fired at him, he also flawlessly dodges around other obstacles like a flaming barricade and [[CarFu a launched car]], while still managing to take out several Metrocops with CarFu. [[AchievementsInIgnorance While panicking.]] As he points out, he would've been lucky to survive braving the obstacle course and missile trucks in a ''tank'', much less in a rickety airboat. Special mention goes to him ''barely'' avoiding near-certain death when a missile whizzes just a few feet away from him; he doesn't even flinch... until after he's safe, anyway.
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* Episode 11 shows Freeman taking his anger out on the surrounding area when he can't figure out how to get the gate open without getting electrified. He shoots some explosive barrels, causing a chain reaction that breaks down the gate with a piece of steel attached to a wire.
-->'''Freeman:''' So there was a solution! I just need to blow up everything! The answer was in front of me this whole time.
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* It took him seven years, but he finally made it to Xen.

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* It took him seven years, Freeman (and Ross Scott) ''seven years'', but he finally made it to Xen.



* The last dozen or so episodes were a meta example for Ross. On his kickstarter, he promised that he would finish the series this (2014) year or lose all that money. So after seven years of ScheduleSlip Ross buckles down and gets through all of Xen in 1 month. Give yourself a pat on the back Ross, you've earned it.

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* The last dozen or so episodes were a meta example for Ross. On his kickstarter, Website/{{Kickstarter}}, he promised that he would finish the series this (2014) year or lose all that money. So after seven years of ScheduleSlip Ross buckles down and gets through all of Xen in 1 month. Give yourself a pat on the back Ross, you've earned it.
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* Episode 10 has another nice bit of modding at the beginning, with Freeman flipping the crowbar around so he can use it to hammer a couple of boards loose and nail them back onto the ramp to cover the gap, allowing him to make the jump in the airboat.

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* Episode 10 has another nice bit of modding at the beginning, with Freeman flipping the crowbar around so he can use it to hammer a couple of boards loose and nail them back onto the ramp to cover the gap, allowing him to make the jump in the airboat.
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* Episode 10 has another nice bit of modding at the beginning, with Freeman flipping the crowbar around so he can use it to happer a couple of boards loose and nail them back onto the ramp to cover the gap, allowing him to make the jump in the airboat.

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* Episode 10 has another nice bit of modding at the beginning, with Freeman flipping the crowbar around so he can use it to happer hammer a couple of boards loose and nail them back onto the ramp to cover the gap, allowing him to make the jump in the airboat.
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* Episode 10 has another nice bit of modding at the beginning with Freeman using the crowbar to knock a couple of boards loose and use them to cover the gap in the ramp, allowing him to make the jump in the airboat.

to:

* Episode 10 has another nice bit of modding at the beginning beginning, with Freeman using flipping the crowbar around so he can use it to knock happer a couple of boards loose and use nail them back onto the ramp to cover the gap in the ramp, gap, allowing him to make the jump in the airboat.

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Changed: 2

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* Episode 9 has Freeman explore the area behind the barn. This area was entirely custom-made purely for the video, to make the plot more coherent; it actually looks like [[https://imgur.com/3aANxVW this]] in the vanilla game. It's very cool to see Ross and Toby modifying ''Half Life 2'' just for Gordon's story.

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* Episode 9 has Freeman explore the area behind the barn. This area was entirely custom-made purely for the video, to make the plot more coherent; it actually looks like [[https://imgur.com/3aANxVW this]] in the vanilla game. It's very cool to see Ross and Toby modifying ''Half Life ''Half-Life 2'' just for Gordon's story.story.
* Episode 10 has another nice bit of modding at the beginning with Freeman using the crowbar to knock a couple of boards loose and use them to cover the gap in the ramp, allowing him to make the jump in the airboat.
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* Episode 7 has Gordon providing a rather well thought out explanation for how Civil Protection and the Manhacks always seem to be ready for him wherever he goes. His theory is that the "Flashbangers" [[labelnote:*]]City Scanners[[/labelnote] transmit his location to a computer system that reads and predicts his route and sends orders to the Cops.[[labelnote:*]]Civil Protection[[/labelnote]

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* Episode 7 has Gordon providing a rather well thought out explanation for how Civil Protection and the Manhacks always seem to be ready for him wherever he goes. His theory is that the "Flashbangers" [[labelnote:*]]City Scanners[[/labelnote] Scanners[[/labelnote]] transmit his location to a computer system that reads and predicts his route and sends orders to the Cops.[[labelnote:*]]Civil Protection[[/labelnote]Protection[[/labelnote]]
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Added DiffLines:

* Episode 7 has Gordon providing a rather well thought out explanation for how Civil Protection and the Manhacks always seem to be ready for him wherever he goes. His theory is that the "Flashbangers" [[labelnote:*]]City Scanners[[/labelnote] transmit his location to a computer system that reads and predicts his route and sends orders to the Cops.[[labelnote:*]]Civil Protection[[/labelnote]
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* Ross has Freeman explore the area behind the barn. This area was entirely custom-made purely for the video, to make the plot more coherent; it actually looks like [[https://imgur.com/3aANxVW this]] in the vanilla game. It's very cool to see Ross and Toby modifying Half Life 2 just for Gordon's story.

to:

* Ross Episode 9 has Freeman explore the area behind the barn. This area was entirely custom-made purely for the video, to make the plot more coherent; it actually looks like [[https://imgur.com/3aANxVW this]] in the vanilla game. It's very cool to see Ross and Toby modifying Half ''Half Life 2 2'' just for Gordon's story.
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None

Added DiffLines:

*Ross has Freeman explore the area behind the barn. This area was entirely custom-made purely for the video, to make the plot more coherent; it actually looks like [[https://imgur.com/3aANxVW this]] in the vanilla game. It's very cool to see Ross and Toby modifying Half Life 2 just for Gordon's story.
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* Episode 8 shows the extent of Ross' scripting abilities with a nice dose of StuffBlowingUp. Rather than go through a maze of pipes to turn a lever to raise the water level, Freeman accidentally shoots an explosive barrel, which causes a chain reaction that ALMOST MAKES THE SEWER COLLAPSE and breaks a pipe, providing the necessary flood. Later, he tops it off at the electrified shipping container; rather than try to sneak through without getting zapped, he deliberately shoots the transformer on the nearby utility pole, causing it to explode in a shower of sparks and drag the faulty power line away, thus cutting off the electricity altogether.

to:

* Episode 8 shows the extent of Ross' Ross's scripting abilities with a nice dose of StuffBlowingUp. Rather than go through a maze of pipes to and turn a lever valve to raise the water level, Freeman accidentally shoots an explosive barrel, which causes a chain reaction that ALMOST MAKES THE SEWER COLLAPSE and breaks a pipe, providing the necessary flood. Later, he tops it off at the electrified shipping container; rather than try to sneak through without getting zapped, he deliberately shoots the transformer on the nearby utility pole, causing it to explode in a shower of sparks and drag the faulty power line away, thus cutting off the electricity altogether.
Is there an issue? Send a MessageReason:
None


* Episode 8 shows the extent of Ross' scripting abilities with a nice dose of StuffBlowingUp. Rather than go through a maze of pipes to turn a lever to raise the water level, Freeman accidentally shoots an explosive barrel, which causes a chain reaction that ALMOST MAKES THE SEWER COLLAPSE and breaks a pipe, providing the necessary flood. Later, he tops it off at the electrified shipping container; rather than try to sneak through without getting zapped, he deliberately shoots the transformer on the nearby utility pole, causing it to explode in a shower of sparks and break the faulty power line, thus cutting off the electricity altogether.

to:

* Episode 8 shows the extent of Ross' scripting abilities with a nice dose of StuffBlowingUp. Rather than go through a maze of pipes to turn a lever to raise the water level, Freeman accidentally shoots an explosive barrel, which causes a chain reaction that ALMOST MAKES THE SEWER COLLAPSE and breaks a pipe, providing the necessary flood. Later, he tops it off at the electrified shipping container; rather than try to sneak through without getting zapped, he deliberately shoots the transformer on the nearby utility pole, causing it to explode in a shower of sparks and break drag the faulty power line, line away, thus cutting off the electricity altogether.
Is there an issue? Send a MessageReason:
None


* Episode 8 shows the extent of Ross' scripting abilities with a nice dose of StuffBlowingUp. Rather than go through a maze of pipes to turn a lever to raise the water level, Freeman accidentally shoots an explosive barrel, which sets off a chain reaction that ALMOST MAKES THE SEWER COLLAPSE and breaks a pipe, providing the necessary flood. Later, he tops it off at the electrified shipping container; rather than try to sneak through without getting zapped, he deliberately shoots the transformer on the nearby utility pole, causing it to explode in a shower of sparks and break the faulty power line, thus cutting off the electricity altogether.

to:

* Episode 8 shows the extent of Ross' scripting abilities with a nice dose of StuffBlowingUp. Rather than go through a maze of pipes to turn a lever to raise the water level, Freeman accidentally shoots an explosive barrel, which sets off causes a chain reaction that ALMOST MAKES THE SEWER COLLAPSE and breaks a pipe, providing the necessary flood. Later, he tops it off at the electrified shipping container; rather than try to sneak through without getting zapped, he deliberately shoots the transformer on the nearby utility pole, causing it to explode in a shower of sparks and break the faulty power line, thus cutting off the electricity altogether.
Is there an issue? Send a MessageReason:
None


* Episode 8 shows the extent of Ross' scripting abilities. Rather than go through a maze of pipes to turn a lever to raise the water level, Freeman accidentally shoots an explosive barrel, which sets off a chain reaction that ALMOST MAKES THE SEWER COLLAPSE and breaks a pipe, providing the necessary flood. Later, he tops it off at the electrified shipping container; rather than try to sneak through without getting zapped, he deliberately shoots the transformer on the nearby utility pole, causing it to explode in a shower of sparks and break the faulty power line, thus cutting off the electricity altogether.

to:

* Episode 8 shows the extent of Ross' scripting abilities.abilities with a nice dose of StuffBlowingUp. Rather than go through a maze of pipes to turn a lever to raise the water level, Freeman accidentally shoots an explosive barrel, which sets off a chain reaction that ALMOST MAKES THE SEWER COLLAPSE and breaks a pipe, providing the necessary flood. Later, he tops it off at the electrified shipping container; rather than try to sneak through without getting zapped, he deliberately shoots the transformer on the nearby utility pole, causing it to explode in a shower of sparks and break the faulty power line, thus cutting off the electricity altogether.
Is there an issue? Send a MessageReason:
None


* Episode 8 shows the extent of Ross' scripting abilities. Rather than go through a maze of pipes to turn a lever to raise the water level, Freeman accidentally shoots an explosive barrel, which sets off a chain reaction that ALMOST MAKES THE SEWER COLLAPSE and breaks a pipe, providing the necessary flood. Later, he tops it off at the electrified passageway; rather than try to sneak through without getting zapped, he deliberately shoots the transformer on the nearby utility pole, causing it to explode in a shower of sparks and break the faulty power line, thus cutting off the electricity altogether.

to:

* Episode 8 shows the extent of Ross' scripting abilities. Rather than go through a maze of pipes to turn a lever to raise the water level, Freeman accidentally shoots an explosive barrel, which sets off a chain reaction that ALMOST MAKES THE SEWER COLLAPSE and breaks a pipe, providing the necessary flood. Later, he tops it off at the electrified passageway; shipping container; rather than try to sneak through without getting zapped, he deliberately shoots the transformer on the nearby utility pole, causing it to explode in a shower of sparks and break the faulty power line, thus cutting off the electricity altogether.
Is there an issue? Send a MessageReason:
None


* Episode 8 shows the extent of Ross' scripting abilities. Rather than go through a maze of pipes to turn a lever to raise the water level, Freeman accidentally shoots an explosive barrel that causes a chain reaction that ALMOST MAKES THE SEWER COLLAPSE. Later, he tops it off at the electrified passageway; rather than try to sneak through without getting zapped, he deliberately shoots the transformer on the nearby utility pole, causing it to explode in a shower of sparks and break the faulty power line, thus cutting off the electricity altogether.

to:

* Episode 8 shows the extent of Ross' scripting abilities. Rather than go through a maze of pipes to turn a lever to raise the water level, Freeman accidentally shoots an explosive barrel that causes barrel, which sets off a chain reaction that ALMOST MAKES THE SEWER COLLAPSE.COLLAPSE and breaks a pipe, providing the necessary flood. Later, he tops it off at the electrified passageway; rather than try to sneak through without getting zapped, he deliberately shoots the transformer on the nearby utility pole, causing it to explode in a shower of sparks and break the faulty power line, thus cutting off the electricity altogether.

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