It's not just snails. Winning gives more experience to the players than loses does, and with the Serial Escalation of later levels, it helps speed up the process somewhat. I know when I was taking place in the Splatfest (though I may have just been having incredibly terrible luck. I wouldn't put it past that) I kept seeing high leveled players on the Decepticons while my teams kept getting really low leveled players, and most of the matches I had were complete Curb Stomp Battles because of it.
Now, I'm not trying to sound like "bwaaah my team lost in a landslide the other teams are obviously in league with each other and that's blatant cheating bwaaaah" and all that, but I couldn't help but get the feeling like something like Complacent Gaming Syndrome was taking place, and it seems to be a feeling I noticed a lot of people on Miiverse shared, and a few livestreams I watched of the event mirrored my experience for the most part. I'm not sure if it's exactly the case, but that combined with the comments on Miiverse makes me assume such.
Well, to be Complacent Gaming Syndrome it would have to be a consistent choice through multiple Splatfests, is there a consensus across most Splatfests that more skilled players pick the less popular side? And now that you've brought up results of individual matches, I can't see how popularity figures into the chances of winning those.
Like homogenized said, picking the more popular side would make more sense. The only way for that to work would be if the plan was properly communicated to everyone, and as far as I know, nothing on Squidboards, Game FA Qs, nor Miiverse shows that such a plan was decided and communicated to all of the dedicated Splatoon players.
The closest thing to a plan to cheat the system would be the people that created a 2nd NNID to pick the team he/she didn't want to win, enter matches and then DC or stand still at the spawn the whole time not doing anything.
It could just be a coincidence that all of the Decepticons you came across were pretty amazing.
Edited by ContMan
Do we really know that more skilled players pick the less popular side? The explanation given under Complacent Gaming Syndrome doesn't make sense because if they cared about easily getting the max amount of snails they would choose the more popular side, for more assurance that their side would win without having to work as hard to overcome popularity.
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