No... it just seems like you're responding to things I didn't say. What with the alternate universe stuff and such, which seems a bit standoffish for some reason.
edited 2nd May '13 8:58:20 PM by KnownUnknown
"The difference between reality and fiction is that fiction has to make sense." - Tom Clancy, paraphrasing Mark Twain.... I think I misread that part; the one where you talked about the non-canon part of the comics and such. My bad XD
Anyways! What do ya think about those hypothetical Batman games?
A stranger is like the shadows.It is so common to the world everyone will just ignore them.I like the idea of a simultaneous past-future sort of playthrough, in a Batman Beyond game it sounds like something that would definitely be very interesting. It's something I liked about Harley's Revenge (and something I felt they could've done a lot more with if they wanted to).
"The difference between reality and fiction is that fiction has to make sense." - Tom Clancy, paraphrasing Mark Twain.Not to mention seeing Terry's Bat Rogues in Arkhamverse style...
I wonder if the suit would be the same model used in Arkham City.
The gadgets! Other than the obvious Batarangs, any ideas for them?
A stranger is like the shadows.It is so common to the world everyone will just ignore them.I liked the idea of gaining gadgets inspired by a friendly enemy like Freeze, but I don't know what other enemy gadget would even make sense. Perhaps he encounters Killer Moth, (a cute, but from the sounds of things badly done gimmick) and uses a cocoon gun effect to, I dunno, paralyze a mook/stop them from using their weapons for a bit? Not very imaginative.
Also, I think I heard during one of my recent New Game Plus that some mooks were contemplating a guy called Crazy Quilt had taken out Two-Face. Crazy Quilt? o_o
That guy must be in the new Arkham game. MUST. He is clearly the baddest of all the mothers.
It should be noted that he is blind and insane and considers Robin his arch enemy.
You look happy, I can change that if you want.There's even a female version of the character.
What's next, a Lady Stilt-Man? Wait... never mind.
"The difference between reality and fiction is that fiction has to make sense." - Tom Clancy, paraphrasing Mark Twain.I knew about Crazy Quilt, but I gotta say, he does have a wacky look in his eyes.
Not many people could stand there like a boss with clothing like that.
He would have been at home on the old Teen Titans cartoon. I surprised they didn't use him.
One Strip! One Strip!he actually showed up in an episode of Batman: the Brave and the Bold. his costume was slightly less silly-looking.
All things are lawful for me, but all things are not expedient: all things are lawful for me, but all things edify not.
Yeah, I saw that one. With Robin in his Earth 2 costume◊.
But I think Teen Titans would have really went to town with his ridiculousness.
One Strip! One Strip!Going through the game again, I'm again struck with how ubiquitous Riddler is. I mean, damn. That guy has serious skills when it comes to getting to places he shouldn't. Some of those trophies are placed in the craziest positions: what, was he bitten by a radioactive spider or something?
Not to mention the whole "willing and able to sneak into a secret ninja compound just to place a few trophies to bedevil the Dark Knight," thing (seriously, how the hell did he get past the secret entrance?). I mean, I can figure he convinced the Joker (maybe not Penguin) that the trophies would be worth a laugh, but Ra's? And he's practically clairvoyant with some of those riddles - there's no way he could've known some of those things he refers to would still be there when Batman rolled through.
Either everyone important in Arkham City owed Riddler a favor or he's an even better ninja than Batman is. Now if only that power could be used for something more productive that leaving trophies everywhere...
edited 6th May '13 3:49:41 PM by KnownUnknown
"The difference between reality and fiction is that fiction has to make sense." - Tom Clancy, paraphrasing Mark Twain.It's probably that he called in favors from who can call in favors from other people, who themselves may also be able to call in favors from yet another set of people... and so and so forth. And really, is it farfetched to think that the Joker is owed favors by every member of the Rogues Gallery?
BTW, I've just surrendered to my curiosity and started playing Arkham City instead of spending time getting 100% Completion on Arkham Asylum. I was proven wrong: Arkham Asylum isn't the best game ever — it's the second best game ever. Best goes to Arkham City, period. I mean, here I am, duking it out with around 8 thugs at once and revelling in the clearly improved Freeflow Combat system, when all of the sudden... WHAM! go two thugs as Batman slams their heads simultaneously into the concrete in the middle of a combo streak, without any special input from me at all! And just while I was staring in surprise and some part of my mind kept pressing the attack buttons on auto-pilot, another pleasantly awesome surprise hits me... "Did... Did he just suplex a thug on his own?! Wait, let's try again... YES, YES! IT'S NOT A FLUKE! HAHAHAHAHA! Eat concrete, suckers!"
And the Side Missions were a nice addition as well, challenging nature and all — had to redo the first bit of Zsasz's mission because I accidentally got caught in a big melee when I reached the phone, and thus ran out of time before I could take down the thugs so I could get the "answer phone" prompt.
Just finished the church segment — man, that was a badass and entertaining hostage-rescue battle... and I did not expect to see Aaron Cash again! Oh, did I mention what happened when I stumbled upon the building with the "rescue flare"? Here I was, thinking it would be a cakewalk even if turned out to be a trap, and when I walk in the door.... "AAAAAHHHH! IT'S BANE, IT'S BANE! (Or a Titan henchman) OUTOUTOUTOUT! <wheeze> That. Was. Close. I'll come back later when I think I'm ready, thank you very much."
Fiat iustitia, et pereat mundus.About the side missions - Zsasz phones let you pick them up even when there are enemies nearby (they just get frozen in time while you do it), and if you don't mind being told about it: Bane is harmless in this game. And you should probably trigger that side mission sooner rather than later so you can naturally hit all of its locations through the main plot.
edited 15th May '13 8:45:40 AM by KnownUnknown
"The difference between reality and fiction is that fiction has to make sense." - Tom Clancy, paraphrasing Mark Twain.Relatively minor, concerning the Bane side-mission.
PSN ID: FateSeraph | Switch friendcode: SW-0145-8835-0610 Congratulations! She/They... Oh, okay. Yeesh, and here I was worried that I might have to fight him. Guess he's too sour over Dr. Young and Joker's abusive manipulations of him during Arkham Asylum to not screw them over by helping Batman this time around, huh?
Fiat iustitia, et pereat mundus.Something along those lines.
PSN ID: FateSeraph | Switch friendcode: SW-0145-8835-0610 Congratulations! She/TheyI just wanna say, that I agree with you Marq; supplexing a thug onto another thug is pretty fucking sweet.
edited 15th May '13 12:06:27 PM by HandsomeRob
One Strip! One Strip!Heh, I gotta try that one later. All in all, Freeflow Combat 2.0 is so much more enjoyable this time around; I think I'm even doing quite better in Arkham City's large melees than in Arkham Asylum's own; I lost track of how many times I managed to zip between thugs mid-combo via the left stick + Strike button combo — the poor suckers' heads were probably spinning in circles from all the whiplash.
Now if I can figure out the timing for the Criticals...
Fiat iustitia, et pereat mundus.I had a pain trying to learn the Critical timings, and then New Game Plus basically made it a necessity. AT least it ain't the damn Blade Dodge Takedowns. Brrr
edited 15th May '13 5:30:00 PM by absolclaw
Been on a gaming binge today; managed to reach all the way to the three-way Assassin battle just at the entrance to this "Wonder City". Took down all but one Titan container.
Now I have a few questions:
- Is it just me, or does the game actually fail to properly explain just how Arkham City came to be in the first place? At first I had assumed that Mayor Sharp had somehow managed to get approval for constructing a whole mini-city either on the edges of or within an abandoned area of Gotham City, but now I'm getting the impression that he simply confiscated all private property within the zone via eminent domain, built the fortified compound in the middle of it, and then walled the whole area off (I assume that the compound gets all supplies via helicopters, which also implies they have a helipad somewhere).
- When the hell am I going to rescue Catwoman from her predicament at Ivy's lair?
- I keep coming across Riddler trophies that I am blocked from reaching via pipes spewing jets of hot steam; how do I deal with them?
- The fuse boxes in the Museum's gladiator pit and in the underground passage that I walk through in my pursuit of the League of Assassins ninja; how do I overload them? The game keeps telling me that a Batarang can do it, but it doesn't explain how, and it doesn't seem the Remote-controlled Batarang is doing any good either no matter how many times I hit the damn things (got pretty good at guiding them from all the dozens of attempts, at least).
- The "identity-stealing murderer" (I'm guessing it's Jane Doe) and the Shot in the Dark Side Missions are currently at a "find further leads" dead-ends; I presume that it's just a matter of time before I catch something on the radio that leads me to such further leads?
- Last but not least... How on Earth did the floor where I fought the Penguin at get fixed?! I know I had crashed down there to the area where I fought Grundy, but now it's all covered up by that reinforced glass thingy like nothing had ever happened! And how did Freeze and the GPCD team get across the flooded area, anyway? There aren't any oars or other objects that could be used like that, the ice had thawed out completely, and they seem to have gotten across before I had arrived with Penguin in tow.
1. Sharp has his ways. You'll find out later.
2. Don't worry about Catwoman. You'll get back to her eventually.
3. You'll get an item later to take care of the steams.
4. I think you use your electric charge for those.
5. Shot in the Dark you'll get radio leads on. Identity Thief is going to take a bit more brute force searching.
6. No idea. Maybe they swam? Tiny was probably no longer a threat.
Uh, duh.
What, is it wrong for me to do so?
A stranger is like the shadows.It is so common to the world everyone will just ignore them.