And how bad is Konami compared to Capcom?
If you believe Jim Sterling, Konami is legendarily bad, both in terms of how it treats its employees and its franchises. Even laying aside what he has to say, the next Metal Gear game is going to be a Left 4 Dead knockoff, and we're never going to get Silent Hills - or even its demo, which has been expunged from the ether.
edited 27th Oct '16 8:51:12 PM by Durazno
They were bad enough that Kojima pulled a Big Boss and started his own Diamond Dogs.
The three finest things in life are to splat your enemies, drive them from their turf, and hear their lamentations as their rank falls!That said, while I do greatly dislike Konami for how they treat their employees, I can't help but feel that they are Mis-blamed for a few of their actions. Them releasing MGSV as early as it was and without Chapter 3 was due to Kojima and his team going far over budget and behind schedule, and if they did delay it again, it would've made it near impossible to turn a profit from the title. Which may have been the recent they canceled Silent Hills; they may not have simply felt that the investment was worth it, if Kojima ended u going over budget and behind schedule again. Consider that MGSV cost like $80 million, without counting advertising.
Making Mega Man games is incredibly cheap and easier to do. A 2d, right-to-left platformer with 8 bosses, two castles, and a handful of dialogue-sparse cutscenes is cake in this day and age. The only expansive games were Command Mission and the Legends titles, and those were done many years ago on far weaker hardware.
Yeah, but you want your Robot masters to be memorable, because having 8 generics or PRC knockoff bosses isn't going to help your game be memorable.
Also I have too many bad experiences with fangames that rely too much on inherently unfair level design (enemies on top of hills with too much high ground advantage, too many leaps of faith, excessive reliance on instant death traps, that kind of thing).
There's a steam game called 20XX that has pseudo MMX styled gameplay with procedural level generation, but it still needs optimization and refinement.
The three finest things in life are to splat your enemies, drive them from their turf, and hear their lamentations as their rank falls!It's more like an Elimination Platformer, but ''Copy Kitty has some good level design and creative enemies, plus the powers are nuts and the bosses are great.
There's a classic DOS-based fangame, MM 21 XX, that did have some sketchy level designs, but the mavericks were an interesting mix of old and new and the plot though edgy had some sweet unlockable characters. Too bad it was discontinued.
The three finest things in life are to splat your enemies, drive them from their turf, and hear their lamentations as their rank falls!Mega Man and Capcom related news:
Mega Man X is getting a novelization next year.
Capcom's actually planning to revive its dormant franchises.
Of course all eyes are on Megaman with a statement like this.
I'd enjoy a new Breath of Fire and a new Demon's Crest too, but I don't expect either of those.
I hope whatever Megaman game they might be cooking up is a good idea with some legs to it.
I wonder if it will be a new series, or a reboot or new installment for an old one. (Assuming it's Mega Man to begin with.)
I think doing a new Mega Man series is the way to go personally. I'm tired of Classic and I don't think a new installment in an old Mega Man subfranchise is what the series needs right now.
It's fine if they want to make retro-focused games but I don't think that they should be ONLY doing that, and they shouldn't be 8-bit games anymore.
I definitely agree with no more Classic, but I wouldn't mind a new Battle Network.
Battle Network ended pretty cleanly though. What's the point of bringing that back?
I just like the gameplay.
Well, there isn't really another game series like it for one. It's also a series that would get a lot of mileage from internet features- Star Force kind of floundered on where it tried to pick up, so I feel like online battles never truly got to shine with the series.
I've always wondered if it'd be a good idea to bring Battle Network back as a mobile franchise. It already has the pieces to where adding your usual freemium stuff wouldn't be too jarring, and card collecting games are just ALL the rage these days.
🏳️⚧️she/her | Vio Rhyse AlberiaI've always said Battle Network was ahead of it's time, and would have really sailed in the current Handheld era (with Wifi making it possible to trade from just about anywhere, along with street passing).
I do wonder if the Switch will have a similar feature for when you take it with you or not.
As for the return of Mega Man....how's that feel Inafune?
That being said, if Capcom botches it, then I suppose he'll feel pretty good.....
....until he makes another (perceived to be) awful game.
edited 5th Dec '16 1:16:58 PM by HandsomeRob
One Strip! One Strip!A TRUE Battle Network App that lets you netbattle from your smartphones would have been BOSS. Include swiping animation for setting your chips.
Make it so you can scan a few QR codes every day for some free chips, and make it cross-compatible across Android, iOS, and Windows Mobile and you're golden.
edited 5th Dec '16 4:45:35 PM by AceOfScarabs
The three finest things in life are to splat your enemies, drive them from their turf, and hear their lamentations as their rank falls!An app that turns your phone into a PET would be hella cool. I'd also have a very hard time resisting shouting things like "Long Sword, Battle Chip IN! Download!" when netbattling.
Let the joy of love give you an answer! Check out my book!Unfortunately Battle Network was just a few years ahead of its time. Even if the actual internet in those games was complete bananas.
I wonder if today's kids would accept the premise.
They'd probably call Net Navis a rip-off of Siri
edited 5th Dec '16 9:33:05 PM by Jaryl
Technically, I'd say it's the other way around.
Though Siri isn't anywhere near as advanced as a Netnavi.
In fact, a lot of things about Battle Network are somewhat predictive.
P.E.T.s (especially as they grew smaller) are somewhat reminiscent of Cell Phones turning into Smart Phones (and Smart Phones are more or less P.E.T.s too).
Of course, there' s the far less humorous prediction of modern cyber crime.
Battle Network still goes pretty crazy with connecting shit like Ovens to the internet, but that's just how things are.
One Strip! One Strip!Imo, that's one of the reasons the Battle Network series has held up so well, if only for the amount of Values Resonance that it has.
Lever Man confirmed.