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Unofficial Official Mega Man Thread

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TheMageofFire Since: May, 2012
#4726: Jul 22nd 2014 at 11:07:44 AM

Oh right, forgot about that.

ComicX6 Since: Jan, 2010
#4727: Jul 22nd 2014 at 11:15:14 AM

He was still from the past though. I did wonder what happened when I saw all those PETs in the Dream Island scrap heap, like, were all the pre-Star Force Navis eventually retired for being obsolete (like they hit a networking-equivalent to the Singularity or something?) or do they still exist somewhere as data within a massive archive? Makes you think, what does happen to a Navi when their operator dies and there's no one to pass it on to?

FullMoon feeling blue from Surface Since: Jul, 2012 Relationship Status: Shipping fictional characters
feeling blue
#4728: Jul 22nd 2014 at 11:22:11 AM

I assume the Navi would go solo, Mick's Navi in BN 6 briefly went away after they had a fight so it shows that the Navi isn't bound to the PET unless he's connected into something by a human.

You did make me wonder if there's some sort of virtual area where the Navis live in Starforce. I never actually played that series so I don't quite understand what happened with the Navis in there.

ComicX6 Since: Jan, 2010
#4729: Jul 22nd 2014 at 3:47:31 PM

In Star Force 1 Navis were still around, but they seemed to be only used for very specific, basic functions, like delivering email and operating door locks. There were some generic ones too that didn't seem to have any special functions at all, like the generic Normal Navis in the old games.

Then they were completely absent in Star Force 2, but then Star Force 3 went ahead and introduced Wizards, which essentially had the same role that Navis did in Battle Network, though they hadn't been around long enough yet to be quite as highly specialized.

edited 22nd Jul '14 3:48:26 PM by ComicX6

Emperordaein Grant us eyes from Australia Since: Jan, 2001 Relationship Status: Hugging my pillow
Grant us eyes
#4730: Jul 22nd 2014 at 4:22:17 PM

They became Cyber Elves? Net Elves if you will.

(I've been playing the Zero Collection ALOT)

A corpse should be left well enough alone...
zeromaeus Since: May, 2010
#4731: Jul 22nd 2014 at 4:28:00 PM

Net Ghosts. Old net navis that have wandered the ne for so long that their code no longer resembles its original format in any way shape or form. Most are harmless, but some had developed quirks that resulted in a level of consciousness and capabilit never intended for them.

Just spitballing, but that sounds like a decent Cyber Elf analogue.

ironcommando smol aberration from Somewhere in space Since: May, 2009 Relationship Status: Abstaining
#4732: Jul 24th 2014 at 8:51:55 PM

I'm trying to get every single animal/plant/fungus Maverick into Akinator. So far I've only got most of the X1-X4 and X8 bosses in, and a few X5 bosses (Grizzly, Skiver, Mattrex). Anyone care to help add in the rest?

...eheh
GlennMagusHarvey Since: Jan, 2001
#4733: Jul 26th 2014 at 2:17:57 PM

I've found a kid on youtube who says that Mega Man 9 sucks because the graphics were terrible. "It looks like an NES game! Did they make this game in five minutes?"

I've found a kid on youtube who says "fuck" a lot.

SlashClaw A Bad Enough Dude from In a Universe, Far, Far Away... Since: Jun, 2014 Relationship Status: One Is The Loneliest Number
A Bad Enough Dude
#4734: Jul 26th 2014 at 9:07:54 PM

Having a blast playing through X8.

Anyone know of any enhancements for X8? The YMMV tab says such things exist, though I can't seem to focus my Google-fu hard enough, and by chance, any ones that allow you to change all the keys? Of all the keys that don't work on my keyboard, it had to be the RIGHT ARROW KEY. *sigh*

If you're asking how I'm still playing it then...well...

EvaUnit01 Fandom Heretic Since: Mar, 2011 Relationship Status: Complex: I'm real, they are imaginary
Fandom Heretic
#4735: Jul 28th 2014 at 1:11:45 PM

Thinking of giving Mega Man Legends another go. I mean, it was my very first Mega Man game that I rented as a kid (probably because of the cartoon), and a couple of years ago I had a huge blast with the N64 port (didn't clear it, though), but now I'm considering making a serious go at the original PSX version.

nomuru2d Gamer-turning-maker from Port Saint Lucie, FL Since: Jan, 2001 Relationship Status: Longing for Dulcinea
Gamer-turning-maker
#4736: Jul 28th 2014 at 5:26:48 PM

[up][up]Define "enhancements".

Long live Cinematech. FC:0259-0435-4987
kostya (Unlucky Thirteen)
#4737: Jul 31st 2014 at 8:58:45 AM

Is Battle Network a good game? It's on the Wii U right now and I'm thinking about getting it. I never played any games in this series so I don't really know what to expect.

ComicX6 Since: Jan, 2010
#4738: Jul 31st 2014 at 9:06:43 AM

They're pretty fun RP Gs and have a pretty unique action-based battle system, but as a word of warning, the first game was a GBA launch title and it really shows its age at times. It's clunkier than the others since the battle system hadn't been fully refined yet, but if it's your first time ever playing the series it does a decent job of introducing most of the mechanics. It's very much a beta for the rest of the series, really.

EvaUnit01 Fandom Heretic Since: Mar, 2011 Relationship Status: Complex: I'm real, they are imaginary
Fandom Heretic
#4739: Jul 31st 2014 at 3:08:34 PM

I enjoyed Battle Network a lot.

Vertigo_High Touch The Sky Since: May, 2010
Touch The Sky
#4740: Aug 2nd 2014 at 12:41:32 AM

I found it pretty fun but like all megaman series it has trouble with creativity later on.

TheMageofFire Since: May, 2012
#4741: Aug 2nd 2014 at 12:42:02 AM

Besides, Star Force is a million times better than any of the Battle Network games anyways.

HandsomeRob Leader of the Holey Brotherhood from The land of broken records Since: Jan, 2015
Leader of the Holey Brotherhood
#4742: Aug 2nd 2014 at 9:19:53 AM

But wasn't Starforce a lot less popular too?

One Strip! One Strip!
DragonGeyser The Chew Toy of Gaming from a computer, DUH. Since: Dec, 2010
The Chew Toy of Gaming
#4743: Aug 2nd 2014 at 10:25:14 AM

Yes. It got canned after only three games. The only other Mega Man series that bombed like that was the Legends series.

Lampshade Hanging: It's a lifestyle.
nomuru2d Gamer-turning-maker from Port Saint Lucie, FL Since: Jan, 2001 Relationship Status: Longing for Dulcinea
Gamer-turning-maker
#4744: Aug 2nd 2014 at 10:28:15 AM

No, Legends didn't even get to 3.

Long live Cinematech. FC:0259-0435-4987
DragonGeyser The Chew Toy of Gaming from a computer, DUH. Since: Dec, 2010
The Chew Toy of Gaming
#4745: Aug 2nd 2014 at 10:30:22 AM

I was counting the Misadventures of Tron Bonne.

Lampshade Hanging: It's a lifestyle.
WaxingName from Everywhere Since: Oct, 2010
#4746: Aug 2nd 2014 at 10:32:53 AM

Didn't ZX bomb even further?

Please help out our The History Of Video Games page.
DragonGeyser The Chew Toy of Gaming from a computer, DUH. Since: Dec, 2010
The Chew Toy of Gaming
#4747: Aug 2nd 2014 at 10:36:45 AM

Right. Forgot. That died after two games.

Lampshade Hanging: It's a lifestyle.
Kostya (Unlucky Thirteen)
#4748: Aug 2nd 2014 at 10:41:56 AM

So far I like Battle Network although the internet sections could really use a damn map. This is a 16 bit game. There's no excuse for leaving that out.

TheMageofFire Since: May, 2012
#4749: Aug 2nd 2014 at 12:15:55 PM

Another reason why Star Force is infinitely superior...It doesn't use a map mind you, but the areas are much less of a pain to navigate.

Vertigo_High Touch The Sky Since: May, 2010
Touch The Sky
#4750: Aug 2nd 2014 at 1:17:32 PM

A lot of 16 bit RP Gs lacked maps so that's not any reason it should have one.


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