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Zelenal The Cat Knows Where It's At from Purrgatory Since: Jul, 2009 Relationship Status: Maxing my social links
The Cat Knows Where It's At
#2651: Jul 31st 2015 at 4:15:26 PM

You almost did the same same thing.

LDragon and I think DMC is better than Bayonetta while you think Bayonetta is better than DMC. That's fine.

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Demongodofchaos2 Face me now, Bitch! from Eldritch Nightmareland Since: Jul, 2010 Relationship Status: 700 wives and 300 concubines
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#2652: Jul 31st 2015 at 4:20:01 PM

Well, either way, I can see Devil May Cry 5 being announced at Gamescom next week or probably the Tokyo Game Show.

edited 31st Jul '15 4:20:20 PM by Demongodofchaos2

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PolarPhantom Since: Jun, 2012
#2653: Jul 31st 2015 at 4:29:28 PM

Yo, Zelenal, I answered your question about the audio. Still iffy. Hard to hear Dante and all that.

One thing that DMC 4 has over Bayo is the lack of cutscenes in boss fights. The closest it gets to this is the Savior boss, which is more like a level anyway. Now, Bayo does this probably the best of any hack and slash and Dm C was probably one of the worst, since it really broke up the flow of bosses, particularly in the fight against the Succubus and the final boss.

Though Bayo has better level design than the DMC games, except for maybe Dm C, which was one of the better things that game offered.

What I'm saying is, Bayo should keep it's cinematic boss fights, but I hope to God they don't get put into DMC 5. Same goes for QT Es (though Bayo 2's was a fantastic way of doing that).

Demongodofchaos2 Face me now, Bitch! from Eldritch Nightmareland Since: Jul, 2010 Relationship Status: 700 wives and 300 concubines
Face me now, Bitch!
#2654: Jul 31st 2015 at 4:45:54 PM

I don't know.

I always wanted to physically control how Dante kills demons in his stylish Cutscene Power to the Max way as opposed to just watching him do it.

Bayonetta has that over Devil May Cry to me. And honestly, God Of War does, too.

All three series are good in their own way, though.

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Zelenal The Cat Knows Where It's At from Purrgatory Since: Jul, 2009 Relationship Status: Maxing my social links
The Cat Knows Where It's At
#2655: Jul 31st 2015 at 5:03:09 PM

... But you CAN do that. Aside from running down and driving up Temin-ni-Gru, Dante rarely does anything the player can't. In 4, all his boss kills are simply using E&I to finish the job (aside from those frogs where he only uses forms of Pandora that the player can use). Bayo, meanwhile, has her summons that you only "control" by mashing a button.

Bayo's combos are flashier than Dante's, sure, but I feel that Dante's combos have far more meaning.

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Emperordaein Grant us eyes from Australia Since: Jan, 2001 Relationship Status: Hugging my pillow
Grant us eyes
#2656: Jul 31st 2015 at 5:05:09 PM

[up][up][up]I don't see it. It would have to have been greenlit beforehand. Best to just wait out a year or so when development would start and see how it goes from there.

Also, i'm more on the side of DMC 4 than Bayonetta, as much as the latter series is all around better in every other way. I just prefer the more refined, skill focused systems of DMC. But I do think they strive for different styles.

A corpse should be left well enough alone...
StarOutlaw Time to roll the dice from Frontier Space Since: Nov, 2010 Relationship Status: Drift compatible
Time to roll the dice
#2657: Jul 31st 2015 at 5:42:05 PM

If I had to choose a side, I'd probably still pick DMC.

Now, about the QT Es and finishing bosses off, I think Bayo and God of War are okay with how they do it, BUT, I kind of feel like it QT Es don't really count as controlling the character, at least most of the time.

I believe that Metal Gear Rising actually does this the best. Finishing bosses off with Blade mode basically functions like QTE, but I feel like it gives you more actual control over how it's done, since it's also a part of the normal game mechanics. It really keeps the flow.

Back to DMC, I kind of like the more old-school beat-em up style in some ways, which is only broken up by the occasional puzzle or platforming. I like Bayo, but I feel like sometimes it breaks away from the core gameplay too much to do things like rail shooters and these other big set pieces. I mean, they're cool to look at and all, but most of the time I just want to fight with full control.

I guess the only other thing I can say is that, to me, DMC just kind of feels tighter, but I haven't played Bayonetta in a while.

Thunder, Thunder, Thunder...
PolarPhantom Since: Jun, 2012
#2658: Jul 31st 2015 at 6:42:24 PM

I like the way DMC 1 handled the final hit on Mundus. I'm so glad that was my first "character action game" or "spectacle brawler", since I otherwise would not have loved it as much. Seinfeld Is Unfunny and all that.

Does anyone know where the term "character action" came from? Probably Japan since they just love making up genre names.

Like "Tactical Espionage Action".

Or "High Speed Robot Action".

Zelenal The Cat Knows Where It's At from Purrgatory Since: Jul, 2009 Relationship Status: Maxing my social links
The Cat Knows Where It's At
#2659: Jul 31st 2015 at 7:02:54 PM

I always thought that this genre was Stylish Hack-and-Slash.

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Moth13 Since: Sep, 2010
#2660: Jul 31st 2015 at 7:11:34 PM

Of all the things to accuse dmc 4 Dante of, not being stylish enough is absolutely not one of them.

LDragon2 Since: Dec, 2011
#2661: Jul 31st 2015 at 7:11:59 PM

I probably should have said "in my opinion, DMC still tops Bayonetta". Sorry about that.

But anyways, I still stand by my opinion that it is. While Bayo has more combos, the way DMC uses them feel much more meaningful. Like, each combo and attack does its own specific move, while many of the ones seen in Bayo tend to repeat animations and the like. Not that there's anything bad about that, but I just feel that in this case, less is more.

Also, the weapons are also far more creative. I mean, three ice-powered nunchakus? A literal electric guitar? A suitcase that can transform into a variety of weapons? A pair of talking swords that have the power of wind and fire? A pair of wings that allow for penetrating needle attacks? Granted, the line-up of weapons wouldn't get really creative until the third game, but my point still stands. Though Bayo has fricken gun-chucks so points to that. tongue

And while Bayo has it beat in terms of massive scale, I just like DMC's more grounded boss encounters. Mainly due to the fact that I feel that they rely on the player studying the attack patterns and the like far more. Again, more focus on the mechanics rather than the spectacle.

But that's just me.

Zelenal The Cat Knows Where It's At from Purrgatory Since: Jul, 2009 Relationship Status: Maxing my social links
The Cat Knows Where It's At
#2662: Jul 31st 2015 at 7:29:16 PM

I agree with pretty much everything you just said. Bayonetta seems to be more about the dodge mechanic since the spectacle of the combos comes without any overt effort from the player. You just have to memorize a couple of combos and then work on mastering the timing of dodging attacks to trigger Witch Time.

With DMC, the spectacle comes from being able to chain your much more limited move pool into a long combo that not only gets you up to SSS Rank but also does a lot of damage and looks really damn cool. You have to memorize all of your attacks and understand how all of them work in order to get the most out of them.

Again, not saying that one is better than the other. I'm just saying that I prefer DMC's way of doing things.

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ShirowShirow Down with the Privileged🪓 from Land of maple syrup Since: Nov, 2009
Down with the Privileged🪓
#2663: Jul 31st 2015 at 8:35:26 PM

I'll go with Bayonetta over Devil May Cry but only just barely. I used to rank Ninja Gaiden above both of them, but then 3 happened.

Anyways, my brother the FPS gamer beat Belial as Lady just by jamming rocket launcher spam. I was rather annoyed he would do something so... Practical.

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SaintDeltora The Mistress from The Land Of Corruption and Debauchery Since: Aug, 2012 Relationship Status: I'm just high on the world
The Mistress
#2664: Jul 31st 2015 at 8:37:17 PM

[up]Funny. Reminds me of when I played Rising I spent most points on stuff like health upgrades and never new moves or weapons.

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Ninety Absolutely no relation to NLK from Land of Quakes and Hills Since: Nov, 2012 Relationship Status: In Spades with myself
Absolutely no relation to NLK
#2665: Aug 1st 2015 at 5:46:22 AM

I only played the first Bayonetta's inferior PS 3 port, so I may be biased, but I far prefer DMC. The angel designs are cool but not my style, the QT Es were way too frustrating, most of the weapons were entirely optional so I went a fair bit of the game having to use only a couple, most of the combos are redundant (as opposed to DMC, where every attack has its place), I wasn't fond of the music, too many genre switches, and I no not like Bayonetta the character at all.

Whew. On the other hand, it had a lot of flair, pretty good combat even if it isn't as deep, the visuals were awesome, and I really loved the item system.

Dopants: He meant what he said and he said what he meant, a Ninety is faithful 100%.
Demongodofchaos2 Face me now, Bitch! from Eldritch Nightmareland Since: Jul, 2010 Relationship Status: 700 wives and 300 concubines
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#2666: Aug 1st 2015 at 6:18:09 AM

Get a Wii U and Byaonetta 2. Not only does it come with the best port of the original game. But in 2, all the QTE's are gone and it actually has you subletly use the dodge during the boss cutscenes to get extra witch time after it.

And to be honest, I Prefer Bayonetta's genre changes because they feel fresh and new, and it's not held down by tedious puzzle solving like in DMC.

edited 2nd Aug '15 5:37:46 AM by Demongodofchaos2

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GilverDMC1 from Somewhere Since: Apr, 2014 Relationship Status: I like big bots and I can not lie
#2667: Aug 1st 2015 at 7:18:17 AM

Lore wise- Bayonetta(capcom doesn't know what their doing)

Monster/Character design- Bayonetta(After DMC 1-2)demons don't look like demons anymore. Character designs dropped as well.

Music- Both

Gameplay- DMC 3

IndirectActiveTransport You Give Me Fever from Chicago Since: Nov, 2010 Relationship Status: Coming soon to theaters
You Give Me Fever
#2668: Aug 2nd 2015 at 2:30:49 PM

Devil May Cry five should be about an angel who turned half devil due to someone screwing up the summoning process and was further disgraced when it helped demons drag a city to hell. 'His' game play would revolve around switching between two different styles of play, with his angel side using a scythe that turns into a rifle that has a lower rate of fire but wider area of effect than his rapid firing repeating crossbow that can turn into a hand ax precision devil side.

'His' mission would be to regain his honor by slaying the demons who tricked him. He'd be helped by Lucia, who stumbled into the mess while rushing around in search of a toilet, and Nero, who fell asleep at the wheel, woke up in the hell city, trying to get back in time so he doesn't miss his and Kyrie's anniversary. Helped after they provide some boss fights, of course.

When that's done you get bonus missions with Dante who was already in a the fire hell, looking for Lady and Trish, who were chasing a bounty on a man who worshiped a new would ruler of the region trying to make a power play after Berial's death. Turns out they were moving slow because they had engine trouble and had to walk their bikes. Dante kills stuff, gets new Devil arms, goofs off with his partners after a job well done.

Then a boss rush mode or something where you fight enemies the other characters fought.

edited 2nd Aug '15 2:35:47 PM by IndirectActiveTransport

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Zelenal The Cat Knows Where It's At from Purrgatory Since: Jul, 2009 Relationship Status: Maxing my social links
The Cat Knows Where It's At
#2669: Aug 2nd 2015 at 2:35:15 PM

I'd rather angels stay out of Devil May Cry. It's doing just fine with its Devil, but No God status and introducing them would just raise too many questions, I think.

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IndirectActiveTransport You Give Me Fever from Chicago Since: Nov, 2010 Relationship Status: Coming soon to theaters
You Give Me Fever
#2670: Aug 2nd 2015 at 2:37:44 PM

But the fallen of Devil May Cry 3 used to be angels, so isn't it a little late for that? Devil May Cry involves selling demon blood to the god of time anyway, it's not like there was never no god.

That's why he wants you to have the money. Not so you can buy 14 Cadillacs but so you can help build up the wastes
Zelenal The Cat Knows Where It's At from Purrgatory Since: Jul, 2009 Relationship Status: Maxing my social links
The Cat Knows Where It's At
#2671: Aug 2nd 2015 at 2:41:02 PM

Yes, there's always been a nebulous God of Time that's never had anything to do with the plot but there's never been a God. There's no Jubileous.

And again, fully introducing angels into the series would only raise too many questions like what they were doing when demons were invading Earth during Sparda's day or when Vergil summoned Temin-ni-Gru and you had all of those demons that completely destroyed the city (or at least seemed to).

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IndirectActiveTransport You Give Me Fever from Chicago Since: Nov, 2010 Relationship Status: Coming soon to theaters
You Give Me Fever
#2672: Aug 2nd 2015 at 2:51:49 PM

Easy, they were fighting devils themselves, along with other angels. Those they failed to reform or destroy became fallen. People can summon angels just like demons, assuming they are not too busy to answer the call, but the apparatus for doing so got damaged. Someone decided to use it anyway, leading to (half) the events in Devil May Cry 5.

Come on, re-imagining Donte and pairing him up with the other two scrappies is tempting.

That's why he wants you to have the money. Not so you can buy 14 Cadillacs but so you can help build up the wastes
windleopard from Nigeria Since: Nov, 2014 Relationship Status: Non-Canon
#2673: Aug 2nd 2015 at 3:09:35 PM

There are multiple demon invasion happening across the world maybe? And the Angels were dealing with some while Dante dealt with the ones we saw. If there are so many ways for demons to get into the human world, that might make sense.

Or maybe the Angels are just jerks. That seems to happen a lot in modern fiction.

[nja][up]

edited 2nd Aug '15 3:09:55 PM by windleopard

windleopard from Nigeria Since: Nov, 2014 Relationship Status: Non-Canon
#2674: Aug 2nd 2015 at 3:11:22 PM

I honestly wouldn't mind adding an Angel or half-Angel to the cast if only to see a new set of powers and gameplay.

Ninety Absolutely no relation to NLK from Land of Quakes and Hills Since: Nov, 2012 Relationship Status: In Spades with myself
Absolutely no relation to NLK
#2675: Aug 2nd 2015 at 3:37:03 PM

I'd like to see innovation, but angels or God forbid half-angels aren't the way. I liked Nero a lot, but he was too much like Dante.

Dopants: He meant what he said and he said what he meant, a Ninety is faithful 100%.

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