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rename: One Thousand Needles

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Madrugada Zzzzzzzzzz Since: Jan, 2001 Relationship Status: In season
Zzzzzzzzzz
#78: Sep 16th 2010 at 6:25:34 PM

I've made you a crowner and hooked it.

...if you don’t love you’re dead, and if you do, they’ll kill you for it.
Enlong Court Dragon from The Underground Facility Since: May, 2011 Relationship Status: is commanded to— WANK!
Court Dragon
#79: Oct 18th 2010 at 10:23:27 PM

This needs a bump, I do believe.

I have a message from another time...
redlar Since: Jul, 2009
#80: Nov 20th 2010 at 6:46:11 PM

I think you guys need to clarify that the crown is for the Super-Trope because I and five guys reading with me read that you wanted to rename One Thousand Needles to one of the options in the crowner when you really wanted to create a new trope altogether.

Also, Fixed Damage sounds like a good rename.

I laugh in the face of suffering.
Willbyr Hi (Y2K) Relationship Status: With my statistically significant other
Stratadrake Dragon Writer Since: Oct, 2009
Dragon Writer
#82: Nov 21st 2010 at 12:55:30 PM

You mean spell-check, not just ordinary editing.

An Ear Worm is like a Rickroll: It is never going to give you up.
Stratadrake Dragon Writer Since: Oct, 2009
Dragon Writer
#83: Dec 15th 2010 at 9:11:41 PM

Bump. We just had an isolated duplicate show up in the YKTTW.

An Ear Worm is like a Rickroll: It is never going to give you up.
troacctid "µ." from California Since: Apr, 2010
#84: Dec 15th 2010 at 9:48:25 PM

Why is the crowner for the supertrope? I thought this thread was supposed to be for renaming One Thousand Needles. The supertrope can just go through YKTTW, right?

Rhymes with "Protracted."
Stratadrake Dragon Writer Since: Oct, 2009
Dragon Writer
#85: Dec 16th 2010 at 8:29:00 AM

Dunno. There was a lot of debate about the minute technical requirements of the trope though.

An Ear Worm is like a Rickroll: It is never going to give you up.
jebuz I've been Bluelinked from Australia Since: Jan, 2001
I've been Bluelinked
#86: Dec 16th 2010 at 11:23:55 AM

I think we can throw out the crowner for the supertrope, because the current trope should be renamed Fixed Damage. I think Oddly Calculated Damage had the most support out of the names for the supertrope, so that's the best option at this stage. Can we at least rename the current trope to Fixed Damage?

Australia The country with a 2 party system But all the power with independents
ExpiryBot Since: Dec, 1969
#87: Jan 12th 2011 at 11:04:04 AM

This thread expired after 60 days of inactivity.

troacctid "µ." from California Since: Apr, 2010
#88: Feb 17th 2011 at 10:03:28 PM

Bump.

Rhymes with "Protracted."
Deboss I see the Awesomeness. from Awesomeville Texas Since: Aug, 2009
I see the Awesomeness.
#89: Feb 17th 2011 at 10:19:46 PM

I think we can call this one soon.

Question: should we split Fixed Damage and Fixed Damage Attack? The first can be an effect, of either a spell or a Geo Effect, depending on game, so what does the trope say?

edited 17th Feb '11 10:21:06 PM by Deboss

Fight smart, not fair.
troacctid "µ." from California Since: Apr, 2010
#90: Feb 17th 2011 at 10:26:00 PM

I'm pretty sure it is indeed an attack.

Rhymes with "Protracted."
Deboss I see the Awesomeness. from Awesomeville Texas Since: Aug, 2009
I see the Awesomeness.
#91: Feb 17th 2011 at 10:30:05 PM

So either way, Fixed Damage is going to point at something. Should probably YKTTW it and make a reference to Area of Effect (which is a common way of doing it).

Fight smart, not fair.
GlennMagusHarvey Since: Jan, 2001
#92: Feb 18th 2011 at 11:34:37 AM

Wait, what...oh, I see what happened. I think the objective of voting has changed since the voting began...

Okay, so we're considering two things:

My comments:

Regarding Fixed Damage:

  • Try to pick a better word than "fixed". "fixed" can be used to mean "repaired" or "rigged". I thought of "constant" but that could also mean "incessant" (as in "constantly"). How about "invariant"? Or can someone think of a better, simpler term that has a very pure and direct meaning?

Regarding Oddly Calculated Damage:

Deboss I see the Awesomeness. from Awesomeville Texas Since: Aug, 2009
I see the Awesomeness.
#93: Feb 18th 2011 at 2:20:44 PM

Hm, do you think that said problem occurs with Fixed Damage Attack?

Fight smart, not fair.
GlennMagusHarvey Since: Jan, 2001
#94: Feb 18th 2011 at 3:08:28 PM

Well, I'm just not sure what that crowner means anymore, since Oddly Calculated Damage was at the top before and it's since been totally downvoted in what seems to have been a total change of intentions.

"Fixed Damage" might be partly justified by the legendary "Fixed Dice" of Final Fantasy VI...though said weapon actually doesn't do fixed damage, just weirdly-calculated damage. That said, the point of "fixed" in that weapon's name actually does refer to the idea of cheating dice rather than actually fixed damage.

That said, I can't think of a better word. If you can, though, please do suggest it. Here may be some resources: http://www.synonym.com/synonyms/constant/ , http://www.synonym.com/synonyms/fixed/ .

edited 18th Feb '11 3:09:00 PM by GlennMagusHarvey

Deboss I see the Awesomeness. from Awesomeville Texas Since: Aug, 2009
I see the Awesomeness.
#95: Feb 18th 2011 at 3:31:45 PM

The only other term I've heard is "flat damage rate", but that's to easy to confuse with a flat percentage damage attack.

Fight smart, not fair.
shimaspawn from Here and Now Since: May, 2010 Relationship Status: In your bunk
#96: Feb 18th 2011 at 3:50:42 PM

Fixed Damage is the pre-existing term for this sort of thing that is used outside of the wiki. I don't see the problem with it. It's never used in this context to mean repaired. Nerfed is the general term used for that.

edited 18th Feb '11 3:51:27 PM by shimaspawn

Reality is that, which when you stop believing in it, doesn't go away. -Philip K. Dick
Deboss I see the Awesomeness. from Awesomeville Texas Since: Aug, 2009
I see the Awesomeness.
#97: Feb 18th 2011 at 5:18:23 PM

And even then, you can just leave a link to Healing Shiv if you think it really needs it.

Fight smart, not fair.
GlennMagusHarvey Since: Jan, 2001
#98: Feb 18th 2011 at 5:59:21 PM

Yeah, go with Fixed Damage. (or Fixed Damage Attack, but I think the "Attack" is mostly redundant.) As I said, I can't think of a better word myself.

As for the supertrope, how about Non Standard Damage Calculation?

Stratadrake Dragon Writer Since: Oct, 2009
Dragon Writer
#99: Feb 18th 2011 at 6:39:55 PM

Fixed Damage by itself mirrors Armor Piecing, bt IMHO I think the "attack" part is a necessary addition to the title because, Scratch Damage aside, you rarely ever see Fixed Damage occuring as an added effect: it is always a specific attack that inflicts fixed damage.

An Ear Worm is like a Rickroll: It is never going to give you up.
GlennMagusHarvey Since: Jan, 2001
#100: Feb 18th 2011 at 7:32:18 PM

Well, you might get minor non-scratch damage sources such as poison damage doing fixed damage. Though in some cases it's actually a manifestation of Fractional Damage.

I still think it's unnecessary, but I don't mind much.

AlternativeTitles: Damage Algo Supertrope
20th Apr '10 12:00:00 AM

Crown Description:

Rename One Thousand Needles: new name for a trope about attacks that do a fixed numerical amount of damage, ignoring the game's usual damage algotirhm.

Total posts: 117
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