I've made you a crowner and hooked it.
...if you don’t love you’re dead, and if you do, they’ll kill you for it.This needs a bump, I do believe.
I have a message from another time...I think you guys need to clarify that the crown is for the Super-Trope because I and five guys reading with me read that you wanted to rename One Thousand Needles to one of the options in the crowner when you really wanted to create a new trope altogether.
Also, Fixed Damage sounds like a good rename.
I laugh in the face of suffering.The first name should be edited to Oddly Calculated Damage
You mean spell-check, not just ordinary editing.
An Ear Worm is like a Rickroll: It is never going to give you up.Bump. We just had an isolated duplicate show up in the YKTTW.
An Ear Worm is like a Rickroll: It is never going to give you up.Why is the crowner for the supertrope? I thought this thread was supposed to be for renaming One Thousand Needles. The supertrope can just go through YKTTW, right?
Rhymes with "Protracted."Dunno. There was a lot of debate about the minute technical requirements of the trope though.
An Ear Worm is like a Rickroll: It is never going to give you up.I think we can throw out the crowner for the supertrope, because the current trope should be renamed Fixed Damage. I think Oddly Calculated Damage had the most support out of the names for the supertrope, so that's the best option at this stage. Can we at least rename the current trope to Fixed Damage?
Australia The country with a 2 party system But all the power with independentsThis thread expired after 60 days of inactivity.
Bump.
Rhymes with "Protracted."I think we can call this one soon.
Question: should we split Fixed Damage and Fixed Damage Attack? The first can be an effect, of either a spell or a Geo Effect, depending on game, so what does the trope say?
edited 17th Feb '11 10:21:06 PM by Deboss
Fight smart, not fair.I'm pretty sure it is indeed an attack.
Rhymes with "Protracted."So either way, Fixed Damage is going to point at something. Should probably YKTTW it and make a reference to Area of Effect (which is a common way of doing it).
Fight smart, not fair.Wait, what...oh, I see what happened. I think the objective of voting has changed since the voting began...
Okay, so we're considering two things:
- a supertrope for Oddly Calculated Damage or Non Standard Damage Algorithm or something
- a rename for One Thousand Needles itself, which seems to be heading toward Fixed Damage
My comments:
Regarding Fixed Damage:
- Try to pick a better word than "fixed". "fixed" can be used to mean "repaired" or "rigged". I thought of "constant" but that could also mean "incessant" (as in "constantly"). How about "invariant"? Or can someone think of a better, simpler term that has a very pure and direct meaning?
Regarding Oddly Calculated Damage:
- Same problem arises, since "oddly" can be used to mean "odd numbers". Hence my suggestion: "Non Standard Damage Algorithm" or "Non Standard Damage Calculation".
Hm, do you think that said problem occurs with Fixed Damage Attack?
Fight smart, not fair.Well, I'm just not sure what that crowner means anymore, since Oddly Calculated Damage was at the top before and it's since been totally downvoted in what seems to have been a total change of intentions.
"Fixed Damage" might be partly justified by the legendary "Fixed Dice" of Final Fantasy VI...though said weapon actually doesn't do fixed damage, just weirdly-calculated damage. That said, the point of "fixed" in that weapon's name actually does refer to the idea of cheating dice rather than actually fixed damage.
That said, I can't think of a better word. If you can, though, please do suggest it. Here may be some resources: http://www.synonym.com/synonyms/constant/ , http://www.synonym.com/synonyms/fixed/ .
edited 18th Feb '11 3:09:00 PM by GlennMagusHarvey
The only other term I've heard is "flat damage rate", but that's to easy to confuse with a flat percentage damage attack.
Fight smart, not fair.Fixed Damage is the pre-existing term for this sort of thing that is used outside of the wiki. I don't see the problem with it. It's never used in this context to mean repaired. Nerfed is the general term used for that.
edited 18th Feb '11 3:51:27 PM by shimaspawn
Reality is that, which when you stop believing in it, doesn't go away. -Philip K. DickAnd even then, you can just leave a link to Healing Shiv if you think it really needs it.
Fight smart, not fair.Yeah, go with Fixed Damage. (or Fixed Damage Attack, but I think the "Attack" is mostly redundant.) As I said, I can't think of a better word myself.
As for the supertrope, how about Non Standard Damage Calculation?
Fixed Damage by itself mirrors Armor Piecing, bt IMHO I think the "attack" part is a necessary addition to the title because, Scratch Damage aside, you rarely ever see Fixed Damage occuring as an added effect: it is always a specific attack that inflicts fixed damage.
An Ear Worm is like a Rickroll: It is never going to give you up.Well, you might get minor non-scratch damage sources such as poison damage doing fixed damage. Though in some cases it's actually a manifestation of Fractional Damage.
I still think it's unnecessary, but I don't mind much.
Crown Description:
Rename One Thousand Needles: new name for a trope about attacks that do a fixed numerical amount of damage, ignoring the game's usual damage algotirhm.
As for the Super-Trope name, we have so far:
I actually kinda like Altered Algorithm Attack, but if One Thousand Needles is going to be Fixed Damage, then this is something we should leave for YKTTW.
Helpful Scripts and Stylesheets here.