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ScottPilgrim2013 Why aren't you laughing? from Arkham Asylum Since: Jun, 2013 Relationship Status: Waiting for Prince Charming
Why aren't you laughing?
#8126: May 18th 2015 at 12:15:05 PM

I meant frightfearland

Got the names confused.

edited 18th May '15 12:15:17 PM by ScottPilgrim2013

My Tumblr "If theirs one thing I'm good at, it's blowing" Jesse Cox 2013
ShadowHog from Earth Since: May, 2009 Relationship Status: Healthy, deeply-felt respect for this here Shotgun
#8127: May 18th 2015 at 12:28:47 PM

You mean the sequel wasn't called "Haunted Mansion II: Shhhhh!" as slowbeef posits it is in the video?

Aw, man, I almost kinda wish it was, because "Shhhhh!" is probably the dorkiest subtitle imaginable.

edited 18th May '15 12:28:59 PM by ShadowHog

Moon
Pannic Since: Jul, 2009
#8128: May 18th 2015 at 12:31:11 PM

It was both, apparently.

edited 18th May '15 12:31:29 PM by Pannic

Odd1 Still just awesome like that from Nowhere Land Since: Sep, 2013 Relationship Status: And here's to you, Mrs. Robinson
Still just awesome like that
#8129: May 18th 2015 at 7:24:22 PM

Hell, there was a whole argument in the YT comments section of one of the 06 videos where it was generally agreed Sonic 06 isn't even the worst game ever and by all accounts Shadow is a bajillion times more playable than that.

It's not that it's technically worse. It's just a boring-ass slog that isn't worth it to play. To me, a boring game is far worse than a bad game. (Which is also partially why I've been kinda eh on the Afterfall Insanity videos—no amount of fireaxes can hack away at how boring that game looks to play.)

Insert witty 'n clever quip here.
Nikkolas from Texas Since: Dec, 2009 Relationship Status: Anime is my true love
#8130: May 19th 2015 at 5:25:27 AM

It depends on "how" the game is bad. I mean, Final Fantasy VIII is a pretty bad game. Yet, while the gameplay is broken and thought out so poorly that you marvel at the fact anyone even thought it up at all, it's still playable.

Sonic 2006, from what I've seen in this LP and others, is NOT playable. It's glitchy, it's full of bugs, it features a camera that actively fucks you over as bad as any of the old Resident Evils and it forces you to repeat the same levels and bosses 3 different times.

Now all of this makes for a good viewing experience where we can laugh and enjoy ourselves. But to play it? I'd never do that.

In short, I'd rather be bored with Shadow's mediocre game than hair-tearing-out frustrated with 06. That is a completely un-fun kind of bad. Consider the difference between No Fun (Shadow) and Anti-Fun (Sonic 06).

edited 19th May '15 5:26:08 AM by Nikkolas

ScottPilgrim2013 Why aren't you laughing? from Arkham Asylum Since: Jun, 2013 Relationship Status: Waiting for Prince Charming
Why aren't you laughing?
#8131: May 19th 2015 at 6:12:01 AM

Shadow still has it's frustratingly hard bullshit moments. And having to play the same exact levels but with stupid, annoying objectives sucks. I don't really see how Shadow is any better.

My Tumblr "If theirs one thing I'm good at, it's blowing" Jesse Cox 2013
MightyKombat Since: Jan, 2001
#8132: May 19th 2015 at 6:15:22 AM

Plus the homing attack flatout tries to kill you more times than anything

Medigo03 Since: Sep, 2013
#8133: May 19th 2015 at 6:15:36 AM

pfeh

FFVIII's gameplay is fine. Its just very abuseable.

The story is less objective

Nikkolas from Texas Since: Dec, 2009 Relationship Status: Anime is my true love
#8134: May 19th 2015 at 6:19:36 AM

Some people would say that every character being mechanically the same is not a good thing. There's even less differentiation than in VII where everyone was clearly prebuilt to fit a certain role.

There's also the fact the Junction System and Level Scaling are incompatible so that was a genius move, combing two inherently different systems where one renders the other worthless.

[up][up][up] I've not played either, I'm basing this off the discussion I read comparing them in the RP video comment section. From what I have seen of Shadow's game, it is not even half as glitchy which is all I need to know in order to make me want to try and play it myself.

edited 19th May '15 6:21:26 AM by Nikkolas

Medigo03 Since: Sep, 2013
#8135: May 19th 2015 at 6:59:05 AM

eh the Leveling and Junction systems dont work against each other at least

but yes FF has had a problem with samecharactereverywhere since FF 5 (and at least there you had Jobs to distribute)

though I dont see how ff7's characters were that different from each other either

Mukora Uniocular from a place Since: Jan, 2010 Relationship Status: I made a point to burn all of the photographs
Uniocular
#8136: May 19th 2015 at 7:01:24 AM

I dunno. Barrett seemed pretty different from Aerith to me.

"It's so hard to be humble, knowing how great I am."
Nikkolas from Texas Since: Dec, 2009 Relationship Status: Anime is my true love
#8137: May 19th 2015 at 7:08:24 AM

Short of feeding her Power Sources, I don't think you can make Aerith a physical beast. It's like Yuna in FFX - you can make her do max damage with her sissy little staff but that's clearly not how she's built.

With FFVIII though you can make anyone have max anything with absurd ease. You can get Zelll to 255 Magic or Irvine to 255 Vit or whatever else. The differences in their stat builds are negligible to begin with and are further marginalized by the fact you get abilities such as Str/HP/et. + 80%. It's ridiculous. Whereas you'd have to go out of your way to make Aerith or Yuna physical powerhouses, you can make anyone iN FFVIII anything you want with no problem at all.

Also the Junction System -does- work against the Level System because enemies take into account your level but not your junction-risen stats. Which means you can keep your party at Level 10 so all your random encounters and bosses will also be at Level 10. Meanwhile you have used the Junction System to increase your stats to Level 50 or something. So all the fights will be completely wrecked because you fooled the game essentially. And you fooled the game because junctioning and level scaling don't work together.

edited 19th May '15 7:10:52 AM by Nikkolas

Mukora Uniocular from a place Since: Jan, 2010 Relationship Status: I made a point to burn all of the photographs
Uniocular
#8138: May 19th 2015 at 7:09:38 AM

Oh. I was reading FF VIII as FF VII

Really need to space those letters from the numerals.

"It's so hard to be humble, knowing how great I am."
ScottPilgrim2013 Why aren't you laughing? from Arkham Asylum Since: Jun, 2013 Relationship Status: Waiting for Prince Charming
Why aren't you laughing?
#8139: May 19th 2015 at 7:47:18 AM

06 at least looks funny bad at times. It has its horid bad moments like the speed segments, but I'm interested in playing 06 more out of curiosity and bile facisnation. Shadow was just plain unfun.

My Tumblr "If theirs one thing I'm good at, it's blowing" Jesse Cox 2013
Logograph Trash bin of shielding from IN SPAAAAAAACE! Since: Dec, 2013 Relationship Status: YOU'RE TEARING ME APART LISA
Trash bin of shielding
#8140: May 19th 2015 at 8:19:05 AM

Sonic 06 does have its legit good moments, like Sonic's Kingdom Valley and Crisis City, as well as any Blaze level. Also, the True Final Boss is pretty fun.

Logograph Trash bin of shielding from IN SPAAAAAAACE! Since: Dec, 2013 Relationship Status: YOU'RE TEARING ME APART LISA
Medigo03 Since: Sep, 2013
Odd1 Still just awesome like that from Nowhere Land Since: Sep, 2013 Relationship Status: And here's to you, Mrs. Robinson
Still just awesome like that
#8143: May 21st 2015 at 6:34:30 PM

From what I have seen of Shadow's game, it is not even half as glitchy which is all I need to know in order to make me want to try and play it myself.
Glitches hardly make a game bad on its own, though. The original Pokémon games have more glitches and spotty programming than a Pixy Stix candy has sugar, yet those games are regarded as classics.


Anyway, the video. That device...how much time do you think he spent developing it that he could have used instead to develop his relationship with his kids?

Insert witty 'n clever quip here.
ShadowHog from Earth Since: May, 2009 Relationship Status: Healthy, deeply-felt respect for this here Shotgun
#8144: May 21st 2015 at 7:12:45 PM

I mean, just as a casual reminder, this is how the game was announced. The Sonic series had just won some sort of award ("Walk of Game", I think; it only lasted like a year after giving the award to Sonic as Sony had to sell the Metreon building it was located in, which has since been turned into just another generic Target store, so don't feel bad for having never heard of it). To commemorate this, Sega put forth a trailer highlighting all of Sonic's greatest hits to that point (and Sonic Heroes).

They immediately followed it up with another video showing Sonic running through Green Hill Zone, only to have somebody shoot a machine gun at the screen. Cut to Shadow, holding a pistol, who walks up to the camera and shoots it.

You couldn't have been more hilariously tone deaf if you tried. It's partly why Shadow remains so memorable to me - because it showed just how little the people making Sonic games got the very franchise they were in charge of.

I'm not making this up, either! Look!:

Moon
Mukora Uniocular from a place Since: Jan, 2010 Relationship Status: I made a point to burn all of the photographs
Uniocular
#8145: May 21st 2015 at 10:59:56 PM

Oh my god. That's the best thing I've ever seen.

You know my favourite thing about Shadow? Multiple endings involve literally killing Sonic (and also Eggman, but that's slightly less absurd.) Like... you couldn't get more "edgy" if you hired Linkin Park to do the soundtrack.

"It's so hard to be humble, knowing how great I am."
ShadowHog from Earth Since: May, 2009 Relationship Status: Healthy, deeply-felt respect for this here Shotgun
#8146: May 22nd 2015 at 9:25:00 AM

New Kickstarter Non-Starter:

Moon
Logograph Trash bin of shielding from IN SPAAAAAAACE! Since: Dec, 2013 Relationship Status: YOU'RE TEARING ME APART LISA
Trash bin of shielding
#8147: May 27th 2015 at 6:52:44 AM

New House of Horror:

COMIC SANS

Pannic Since: Jul, 2009
#8148: May 27th 2015 at 11:36:47 AM

His face when he goes from "Thanks for listening" to the story proper is priceless.

Logograph Trash bin of shielding from IN SPAAAAAAACE! Since: Dec, 2013 Relationship Status: YOU'RE TEARING ME APART LISA
Trash bin of shielding
#8149: May 30th 2015 at 7:30:19 AM

Afterfall introduces its best character

Logograph Trash bin of shielding from IN SPAAAAAAACE! Since: Dec, 2013 Relationship Status: YOU'RE TEARING ME APART LISA
Trash bin of shielding
#8150: Jun 2nd 2015 at 1:12:59 PM

Funny how this is the one Kickstarter video with the most budget, editing, and general technological competency, yet it's probably the dumbest idea with the least market out of everything they've covered.


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