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KSPAM PARTY PARTY PARTY I WANNA HAVE A PARTY from PARTY ROCK Since: Oct, 2009 Relationship Status: Giving love a bad name
PARTY PARTY PARTY I WANNA HAVE A PARTY
#51: Nov 12th 2012 at 10:48:41 PM

Uh, Isaac and the captain? Imma have another profile up soon.

I've got new mythological machinery, and very handsome supernatural scenery. Goodfae: a mafia web serial
Saturn Hurr from On The Rings Since: Jun, 2011 Relationship Status: I-It's not like I like you, or anything!
Hurr
#52: Nov 12th 2012 at 11:33:07 PM

Upon further examination, I would like to protest against Aevum's character for a number of reasons.

MusikMaestro from Ireland Since: Jul, 2012 Relationship Status: Heisenberg unreliable
#53: Nov 13th 2012 at 12:16:04 AM

Screech is a human. He just happens to have a Humongous Mecha

hotelkilo Board Certified Sorcerer from In the Hole Since: Jun, 2010 Relationship Status: I like big bots and I can not lie
Board Certified Sorcerer
#54: Nov 13th 2012 at 6:26:50 AM

'Stock' as in she could easily blend into a crowd without effort. Everyone else kind of sticks out in a crowd, even the Captain.

edited 13th Nov '12 6:34:46 AM by hotelkilo

Let God do His work, we will see to ours. Bring in the candles.
MusikMaestro from Ireland Since: Jul, 2012 Relationship Status: Heisenberg unreliable
#55: Nov 13th 2012 at 8:15:55 AM

[up] Fair enough.

We appear to have the full rota. When do we plan on starting?

KSPAM PARTY PARTY PARTY I WANNA HAVE A PARTY from PARTY ROCK Since: Oct, 2009 Relationship Status: Giving love a bad name
PARTY PARTY PARTY I WANNA HAVE A PARTY
#56: Nov 13th 2012 at 8:19:57 AM

Wait. I had one other I planned on submitting. It should be up soon.

I've got new mythological machinery, and very handsome supernatural scenery. Goodfae: a mafia web serial
KSPAM PARTY PARTY PARTY I WANNA HAVE A PARTY from PARTY ROCK Since: Oct, 2009 Relationship Status: Giving love a bad name
PARTY PARTY PARTY I WANNA HAVE A PARTY
#57: Nov 13th 2012 at 9:22:05 AM

  • Name: Sardeya Zato
  • Age: Unknown and irrelevant with her species
  • Species: Kit Suj Gelo
  • Appearance: Fanservice required, because yes, she does do this a lot. A more serious pic.
  • Skills and Abilities:
    • Regeneration: The Kit Suj Gelo, in addition to being ridiculously durable, possess an advanced regenerative factor. It's slow-acting, but rarely fallible, and very thorough. Given months to regenerate, some Kit Suj Gelo have survived being turned into piles of charred flesh-slag that could fit in a shoe-box.
    • Master of War: While her methods are... undoubtedly blunt, one thing cannot be argued. Sardeya gets results. She's an unparalleled warrior, agressive yet clever. She can learn or already had learned how to operate pretty much any gun you show her, and her strength, speed, and stamina compared to more standard humanoids are ludicrous by comparison.
  • Equipment:
    • Sark Gelo Mk.5: The Kit Suj Gelo's body armor of choice. This model is far from the newest, but has stood the test of time in her race, proving its popularity amongst hardened warriors. It's capable of absorbing light and medium blaster fire, and, while on the heavy side, is easy to move in if you can lift it.
    • Pik Jus Gelo: A Kit Suj Gelo weapon. By our standards, it's an assault rifle. By their standards, it's a side-arm, like a pistol. Easy to use, fairly accurate within the wielder's field of view, and often wielded one-handed or dual-wielded.
    • Tak Fus Gelo: A Kit Suj Gelo shotgun. It is hopelessly, hilariously overdone. Imagine your shotgun. Now imagine that shotgun started spending all its time at the gym and drowning itself in super steroids until firing it sounded like slamming God's car door. It's like that. Don't even try to give it to someone who isn't Kit Suj Gelo. At best, it'll break their arm.
    • Tat-so Gelo: Grenades. Big ones. You get the drill by now, but let me go over it anyway. These "grenades" for lack of a better term, are basically MIR Vs tight-packed into the shape of a grenade. One grenade detonating actually releases a swarm of regular grenades, creating a devastating explosion over a large area usually equaling at least six grenades worth of explosives.
  • Personality: A perfect example of her species if there ever was one. Sardeya Zato is a warrior. She fights for fun, and can often forget most people can't take as much damage as her. She's constantly challenging people to fights, is overly competitive, and has the determination and stubborness of a pissed off bull. She also eats and drinks like it's going out of style, and is incredibly flirty, prone to showing herself off every opportunity she gets. Not too much on the bright side.
  • Crew position: Security
  • Bio: A young Kit Suj Gelo warrior, Sardeya has left her home planet and military looking for a challenge. That's about it, really. She's not complicated. She figured that a job like this would see more action than being stationed at some outpost.


  • Race: Kit Suj Gelo
  • History: The Kit Suj Gelo spent most of their early years in isolation. However, that all changed when a ship crash-landed on their planet, and an alien soldier showed them what space-faring races' weapons could do. He put up a good fight, but that only motivated the Kit Suj Gelo more, and he was inevitably taken down, his guns scavenged along with his ship. Within a few short decades, the Kit Suj Gelo transferred up from medieval tech to a planet-faring race with nothing but ingenuity, elbow grease, and sheer dumb luck. They initially struck out declaring war on everything they saw, and basically crushed everything underfoot until they met the Sol Republic. After overruning the other races they'd encountered with minimal effort (a common phrase nowadays is "How many Kit Suj Gelo does it take to conquer a planet?" with the inevitable answer being along the lines of "one to shoot and one to soak up bullets"), they figured the humans would be a good challenge, and embraced war with them with open arms. Needless to say, a race that only recently discovered space travel was a little outgunned, despite their impressive physical advantages. Eventually, the Kit Suj Gelo did something they'd never done before. They gave up. Not because they had to, or because they couldn't fight back. They did it because they respected the humans. Offering an alliance so they could share their advanced knowledge of firearms and copulate with their men and women, the Kit Suj Gelo became steadfast allies of the Sol Republic. However, a set of shifty eyes are kept on them at all times by at least one intergovernment organization, for fear their people could rise up and resume waging war on humanity (something their culture suggests is very possible).
  • Physical details: Kit Suj Gelo are the only race in the galaxy said to age in reverse. Humanoid in appearance, although they are incredibly tall on average by human standards (most Kit Suj Gelo are between six and seven feet tall, with eight to ten feet being "fairly to very tall" by their standards), the Kit Suj Gelo start birth looking like shriveled, wrinkled lumps, then grow and mature quickly into young warriors. After reaching physical maturity, their age never seems to affect their physiology. Kit Suj Gelo possess bodies whose cells aren't preprogrammed to die, and regenerate constantly. This makes them extremely long-lived, only killed by the ever increasing odds that they'll be victim to natural disasters, accidents or disease as the older they get. Another thing that sets Kit Suj Gelo apart from humans is their ridiculous muscular structure. Proportionally speaking, it's massive compared to the rest of their insides and ultradense, almost bullet-proof on its own thanks to how tight-packed it is. It's this sheer thickness contributes to the Kit Suj Gelo's reputation for being extremely hardy. Naturally, as a byproduct, they're faster and stronger than most normal humanoids.
  • Culture: What can be said of Kit Suj Gelo culture is that it's a perfect study in what happens when you remove all consequences from a system. As ageless apex predators, the Kit Suj Gelo have never had to fear anything or anyone, even each other. On the Kit Suj Gelo homeworld, there's no such thing as crime or law and order, because no one is actually physically capable of murdering anyone else, and all property "disagreements" are settled with no holds barred physical combat. Bar fights and street fights are common if not expected occurences, and the general law is "survival of the fittest". This of course creates problems when integrating them into human society, as humans can take nowhere near as much damage as the Kit Suj Gelo are capable of dishing out. Lawbreakers on habited human worlds are of course prosecuted to the full extent of the law for assault and in many cases murder, but it's become a matter of controversy whether or not prison, an enclosed space with free food, beds, and as many excuses to do horrible things to other sentient life as is possible, is even a punishment for the Kit Suj Gelo.
    The most important part of their culture is warfare, and they actually do have very specific, if a little weird, rules of engagement.
    1. Never completely obliterate a society or species. Then you have no one to fight, and where's the fun in that?
    2. Never fight those who refuse to fight back. This isn't any fun either (and makes the occasional impulsive invasion of fellow Sol Republic planets Easily Thwarted Alien Invasions as long as you don't fight back)
    3. Show honor and respect to your opponents. Can range from a surrender out of respect to a simple "gg".

I've got new mythological machinery, and very handsome supernatural scenery. Goodfae: a mafia web serial
Clawthewolf from Sweden Since: May, 2011 Relationship Status: They can't hide forever. We've got satellites.
#58: Nov 13th 2012 at 9:24:35 AM

Yeah, sorry Aevum. Your spieces does not work due to several reasons.

  • 1. I kinda see proper galactic civilization, atleast this one as quite young with the Silvous being one of the oldest . Thus them being one of the first in the milky way to achive space flight does not really work
  • 2. The Big ones in galactic politics and power as I've decided is the Sol Republic, the Thygarian Empire, the Silvous Dominion and the Interstellar union. Having another race that outclasses them technologically kinda undermines that, take the Atomians, a reason why they are so valuable is because they are few remaining and everyone wants their tech, atleast what tech that remains. Regarding the anti-matter, you should know that producing that much antimatter would be ridicilously expensive and impractical to use as weapons, just one quick intercepting missile and the very expensive anti-matter is gone.
  • 3. Almost no races like someone intruding on their territory. From what I've understood the Vitakorei goes into other empires to catch criminals, doing that without premission and with a fleet are guaranteed to result in an armed response meant to drive away or destroy the intruding fleet.

MusikMaestro from Ireland Since: Jul, 2012 Relationship Status: Heisenberg unreliable
#59: Nov 13th 2012 at 9:56:29 AM

KSPAM: You don't think that's a bit overpowered? I like her, but I have to say, she's my least favourite of your creations. I'm still siding with Neffy.

Saturn Hurr from On The Rings Since: Jun, 2011 Relationship Status: I-It's not like I like you, or anything!
Hurr
#60: Nov 13th 2012 at 10:01:56 AM

You can't be immortal and age in reverse. That's impossible.

Clawthewolf from Sweden Since: May, 2011 Relationship Status: They can't hide forever. We've got satellites.
#61: Nov 13th 2012 at 10:06:31 AM

Yes, Neffy is the one that workss best KSPAM. Your new species does not make any biological sense, they look too human to be anything other than human and it's biologically impossible that they can age in reverse and still remain immortal. That and they are actually a bit overpowered, it's like they took the best attributes o the other species and put them into one

Also... On another note I feel that somepeople might havve misunderstood what this RP will be about, this RP is not intended to focused on combat, instead it is meant to be focused on in-character relationships. This isn't a contest of who can make the most awesome

MusikMaestro from Ireland Since: Jul, 2012 Relationship Status: Heisenberg unreliable
#62: Nov 13th 2012 at 10:13:59 AM

[up] Will there be some combat? Otherwise I fear Screech may become a bit obsolete as security personnel.

Clawthewolf from Sweden Since: May, 2011 Relationship Status: They can't hide forever. We've got satellites.
#63: Nov 13th 2012 at 10:20:24 AM

There will be some combat yes but maybe not as much as some people may think there will be

KSPAM PARTY PARTY PARTY I WANNA HAVE A PARTY from PARTY ROCK Since: Oct, 2009 Relationship Status: Giving love a bad name
PARTY PARTY PARTY I WANNA HAVE A PARTY
#64: Nov 13th 2012 at 10:23:08 AM

"Age in reverse" wasn't literal. They just appear to age in reverse because newborns look shriveled up like old people. Actually aging in reverse in a literal sense is stupid from an evolutionary standpoint, not to mention impossible. And I'm not sure if I didn't make this clear enough or something, but they're really dumb. If you're looking for a weakness, it's probably that. They're combat savants, but put them in a situation where problem-solving skills more advanced than "kill it till it dies" become necessary, they're outclassed by pretty much everyone.

edited 13th Nov '12 10:26:09 AM by KSPAM

I've got new mythological machinery, and very handsome supernatural scenery. Goodfae: a mafia web serial
MusikMaestro from Ireland Since: Jul, 2012 Relationship Status: Heisenberg unreliable
#65: Nov 13th 2012 at 10:26:52 AM

[up] That wasn't really that clear sorry. Maybe we should vote on which of your three we like best? If we are, mine is for Neffy.

[up][up] I see. If that's how it's going to be, can I go back and extend on Screechs personality?

EDIT:[up] In that case, winning all those wars is unlikely, as they wouldn't have had any strategy worth a damn.

edited 13th Nov '12 10:28:13 AM by MusikMaestro

tricksterson Never Trust from Behind you with an icepick Since: Apr, 2009 Relationship Status: Above such petty unnecessities
Never Trust
#66: Nov 13th 2012 at 10:26:55 AM

@Clawthewolf: We need you to settle the duties and ranking of the Medical officer and Chief Medic. Who is subordinate to who and what is the job of each?

Trump delenda est
KSPAM PARTY PARTY PARTY I WANNA HAVE A PARTY from PARTY ROCK Since: Oct, 2009 Relationship Status: Giving love a bad name
PARTY PARTY PARTY I WANNA HAVE A PARTY
#67: Nov 13th 2012 at 10:33:08 AM

[up][up] Well, Neffy's not an option anymore, for reasons I already explained. And if my newest char is accepted, I'll be playing both her and Isaac, because I see much less chance of these two interacting on a regular basis than the boy genius/machine fetishist and the super advanced cyborg.

Anyway, yes, they're basically like Krogans from Mass Effect (I designed them to be a sort of deconstructive parody of your typical Proud Warrior Race Guy). They're absolutely lethal should you get stuck facing one in any kind of combat that isn't hilariously unbalanced, but compared to other races they're technologically challenged due to being late to the space party, and aren't the best problem solvers, since being pretty much immortal has made "YOLO" a viable life strategy for them. They literally can only comprehend the most basic consequences. Things like "this might kill me" or "I might get in trouble for this" literally don't register, because they have almost never encountered a situation where they could die. Some of their oldest members are still floating around.

Also, they're bound by a very strange moral code which means they're honor-bound to accept pretty much any challenge anyone gives them unless it is blatantly stupid even to them (don't expect to get away with "I dare you to jump into that pit of lava").

EDIT: Strategy isn't worth much to a species of Determinators who can't be killed and treat More Dakka like a religious doctrine. They are totally outmatched by larger powers like the Sol Republic's military force, but even then it's a battle of attrition, because their side just keeps coming back for more.

edited 13th Nov '12 10:39:48 AM by KSPAM

I've got new mythological machinery, and very handsome supernatural scenery. Goodfae: a mafia web serial
MusikMaestro from Ireland Since: Jul, 2012 Relationship Status: Heisenberg unreliable
#68: Nov 13th 2012 at 10:37:23 AM

[up] Couldn't you just get rid of the imprint process? Also, I'm struggling to see how imprinting on a male could have 'rapey' undertones. Unless they hook up, in which case, it means they're effectively dating a baby. Even if she has a very fanservicey body.

Clawthewolf from Sweden Since: May, 2011 Relationship Status: They can't hide forever. We've got satellites.
#69: Nov 13th 2012 at 10:37:53 AM

And thats a bit of the problem, the are a little bit too tough, tone it down a little please

[up][up][up] The Chief medic is above the Medical officer. What the Chief medic does is keeping check on the patients and if nessicary treat them himself. The Medical officer is more the job that interacts directly with the patients

edited 13th Nov '12 10:38:02 AM by Clawthewolf

KSPAM PARTY PARTY PARTY I WANNA HAVE A PARTY from PARTY ROCK Since: Oct, 2009 Relationship Status: Giving love a bad name
PARTY PARTY PARTY I WANNA HAVE A PARTY
#70: Nov 13th 2012 at 10:42:50 AM

How so? They don't just recover instantly like vampires (she cannot pull of some of the shit the likes of Alucard and Dio Brando get away with) because while their healing abilities let them recover from near total vaporization, it takes time. A lot of time, actually, depending on how severe the injury is. Limbs may take days to recover, large portions of the body blasted off maybe weeks, and something like being burnt to a crispy skeleton with some flesh stuck to the bones? That'd take months to heal from. Even bullet wounds take a few hours to heal. They're just really good at taking the pain, which is what makes them sort of like slightly more bulletproof zombies, except shooting them in the head doesn't actually work... for too long anyway. It's still but them down, bu... yeah...

I've got new mythological machinery, and very handsome supernatural scenery. Goodfae: a mafia web serial
Clawthewolf from Sweden Since: May, 2011 Relationship Status: They can't hide forever. We've got satellites.
#71: Nov 13th 2012 at 10:48:02 AM

You see. Even the slimes dies if you inflict enough trauma.

Oh and on that note. Taco, what the Silvous shapeshifting does is just that they take on the appearence of an object, not actually become it

KSPAM PARTY PARTY PARTY I WANNA HAVE A PARTY from PARTY ROCK Since: Oct, 2009 Relationship Status: Giving love a bad name
PARTY PARTY PARTY I WANNA HAVE A PARTY
#72: Nov 13th 2012 at 11:20:33 AM

@Claw: Well, their nigh-invulnerability is sort of the basis of their culture. It literally wouldn't be the same without it, because facing up to mortality means facing up to consequences, which is something the Kit Suj Gelo don't have to do.

And it's not like they're still walking and talking after you've crushed their skulls or obliterated their ribcage or something like that. If you inflict a fatal wound, they're effectively dead until their regeneration manages to piece them back together. They can't talk or perform any functions that they couldn't normally perform without the various missing limbs or organs their reckless style of fighting no doubt inflicts on them eventually. Crush their lungs, and they're catatonic until they regenerate. Crush the head, same thing. Rip out their vocal chords, they can't talk until they're fixed, and they can't see if you pluck out their eyes. Like I said, they're like zombies, except smarter, and they heal over time.

@Musik Maestro: You weren't here for the Great Admin Freakout of 2012, were you? All "pedoshit" was purged with fire, along with those who supported it. And before you claim this isn't pedoshit, they'd see it as pedoshit anyway even if it was only remotely correlated. The less trouble I bring to the RP subfora, the better.

edited 13th Nov '12 11:23:16 AM by KSPAM

I've got new mythological machinery, and very handsome supernatural scenery. Goodfae: a mafia web serial
MusikMaestro from Ireland Since: Jul, 2012 Relationship Status: Heisenberg unreliable
#73: Nov 13th 2012 at 11:28:43 AM

Maybe you could say that she was kidnapped, and had her memories wiped and turned into a robot, then saved before she actually was used for anything? That would put her at a reasonable age, yet she'd still have to imprint, and wouldn't have any memories, just the maturity?

KSPAM PARTY PARTY PARTY I WANNA HAVE A PARTY from PARTY ROCK Since: Oct, 2009 Relationship Status: Giving love a bad name
PARTY PARTY PARTY I WANNA HAVE A PARTY
#74: Nov 13th 2012 at 11:32:45 AM

... Again, for reasons I already pointed out, that's even creepier than the pedoshit. It's not just creepy, it's downright horrifying. An innocent girl is kidnapped, experimented on, cyberized against her will, and then memory-wiped so she remembers none of it and never will ever again. It'd be like erasing a person from existence. And if you get rid of the mindwipe, you get a kidnapped twenty-something who is likely traumatized by her kidnapping and the physical demands of cyberization surgery who has to live with the fact that she will never be able to see her family again and is a constant danger to every around her just by existing because she's carrying enough firepower to level a continent and she can't control it.

I've got new mythological machinery, and very handsome supernatural scenery. Goodfae: a mafia web serial
Clawthewolf from Sweden Since: May, 2011 Relationship Status: They can't hide forever. We've got satellites.
#75: Nov 13th 2012 at 11:33:26 AM

How do you kill them then in battle? If they are like that they are almost unbeatable in a ground war


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