Hm, normally, this news would have me jumping in joy and giggling like a stereotypical schoolgirl, but after reading this post made by a forumer on another site:
And people, don't get over-hyped because you gotta remember, this is just words right now. Even if they got the Kickstarter going, how much money would they need to make before having the right resources? How many members is this anyway? I doubt a few ex-Rare employees by themselves could make what everyone is expecting to be the big "Banjo-Threeie" or an amazing spiritual successor to Tooie. It would take a ton of money to hire more good programmers, devs, all that stuff.
Then you gotta wonder just what do they mean by spiritual successor? Do they mean it's set in the same universe, but with completely new characters, or just a new game entirely with the same gameplay/concept from Banjo? Speaking of which, when was the last time these employees even made a game?
Can't get hyped or excited when it's just some old employees saying that they would like to make a Banjo-like game. Hideki Kamiya (Platinum Games) said he'd like to make a Star Fox
game, but that doesn't mean it will happen. CyberConnect2
said they'd love to make Mega Man
Legends 3, but that doesn't mean it will happen. Lots of developers/employees have said tons of times before "Oh man I wish we could do ________" or "I want to do ________"
And who's gonna publish them? You might jump up and say Nintendo, but who says they will? Publishing a game takes alot of risks, and even though it's the "good" employees from Rare back in the day, it doesn't mean the game they make (with or without the necessary resources) won't be impressive enough to warrant any company to publish it. Though if they release this indie-style, you can forget about it coming to consoles, unless they make it small enough to fit on the E-shop/PSN as well as Steam.
Not being a downer, just being realistic.
But I will say though, if they did actually proceed to start up the Kickstarter, and give us some concepts/storyboards of how the game would play like, what systems, when the deadline would be (I've seen too many good projects be put in development hell, gotta have a deadline), I'd put down some money into it.
... Eh, I'm just gonna take the cautiously optimistic approach on this.