Speaking of "new story", there seems to be confusion over it being set in the same universe, or an AU sort of thing (adaptation vs sequel)
To be honest, though, I was hoping it would be a new story.
Burbank Frollo: the most hilariously ineffectual, unintimidating Frollo everI am so excited for this!
Been feeling nostalgic for the webcomic, too. Shame it never got a chance to finish.
/crawls back under rockOh, cool, there's a thread for this.
I've only got Lunatea's Veil and Beach Volleyball at the moment, but it's a good start I guess.
PS I payed £20+ for each!
simple asI paid slightly over 40 dollars for the 1st soundtrack set. WORTH. IT.
Btw, is the anime film scheduled for 2017/2018 or something? Because if it is that would be an awesome 20th-anniversary celebration.
simple asWe have no idea when it's due.
For all we know, we could end up seeing it on 2020.
I mean, we don't even know if this is gonna be an indie effort or if they'll seek out some big Hollywood studio as a distributor, which seems very unlikely since A) Klonoa is really niche, even for a video game series and B) even if it wasn't so niche, there's a huge ratio that it'll be a box office dud (due to either lack of interest or Invisible Advertising), a punching bag for sourpuss movie critics who are convinced that any movie that has the gall to say it's based on a video game is destined to be bad, or even both.
Heaven forbid that this gets slammed by this cantankerous jerk or this self-absorbed, loud-mouthed, know-nothing know-it-all schlub or this other loud-mouthed know-it-all schlub. note
HOWEVER.
There's the extremely possible (and very preferable) scenario that this movie will reach near-Miyazaki levels of beautiful (in terms of visual and story quality) and it will be the video game movie that finally breaks the "video game movies are always bad" curse.
...Wishful thinking.
It might help that Klonoa as a series isn't centered on things like gameplay for its identity.
I mean, that didn't help Silent Hill, but...
Yeah, I see where you're going with that.
Klonoa and Silent Hill prioritized telling an engaging story rather than coming up with some way to fend off the monsters, and that can help a movie.
Of course, Rob Pereyda and Hitoshi Ariga, given that they're the guys who came up with the webcomic from a few years ago, have pretty much already proven that they've got a passion for Klonoa and his world while Silent Hill...ehhh.
Actually, was anyone familiar with the filmmakers of the Silent Hill movie before they came up with, well, that?
I don't understand how "you people" can talk about Klonoa not having great gameplay.
The gameplay is fantastic, go wash your mouths with kitchen soap.
It's gameplay isn't its IDENTITY, though.
Contrasting it with something like Super Mario, which is defined almost entirely on its gameplay in the core series, kart racers, later sports titles, isolated spinoffs, and the dumb Mini-Mario games.
Some would even say that the RPG titles are headed that way, what with the total Excuse Plots in Paper Jam and Color Splash.
Gameplay, style, story, soundtrack.
The 4 core parts of the franchise (on home consoles anyway). The 2.5D playing style is definitely a part of its identity, in addition to being a very rare gameplay type.
I'm pretty sure that when asked what people remember about Klonoa, gameplay isn't going to be the first thing that pops into their heads, and that is what I meant.
Controversial opinion incoming...
People who only watched Klonoa Let's Plays on YouTube indeed, in fact, not care about the gameplay. You would be correct there ;)
edited 21st Nov '16 1:37:51 PM by KlarkKentThe3rd
Hey, I played the Wii remake of the first game and some of Dream Champ Tournament!
Yes, I know, the handheld titles were mostly gameplay, but people think of 1 & 2, not the spinoff games.
And DEFINITELY not the one on the Wonder Swan.
Hey, just noticed this conversation and wanted to pop in to say that while I enjoyed the gameplay of Lunatea's Veil, what really stuck with me was definitely the story (and the music, that stuff was amazing). I recently re watched the final cutscene, which is currently linked in my signature, and it made me cry when I haven't for a long while.
The cutscene is really well put together, too, for it's age. The buildup is slow, but it starts hinting at something sad starting to happen when you see the camera focus on Klonoa's legs as he turns away. The fact that they've been speaking in Phantomilian the whole time forces you to listen to the actor's delivery rather than just the words, and you can hear Lolo's VA slowly choking up as she delivers her lines, and by the time the music kicks in and she starts crying you can tell immediately, because that sound transcends all languages. Seriously, while the cutscenes in the game might not be perfect, that last one tugs at your heartstrings and refuses to let go.
I need to update these things more oftenSo good, in fact, you even set it as your avatar, :P
simple asThis may seem a little off-topic, but bear with me.
Has anyone perchance seen this?
It might be a little early to tell, but what if the Klonoa movie got animated by this new Studio Ponoc?
I think Hayao Miyazaki is going to sue somebody.
It's being animated by Team Henshin as far as I know.
Er, I recall reading that Team Henshin is producing the movie, but does that necessarily mean the same thing as animating it? I don't think so, since producing a movie/TV show essentially means giving it money so it can be a thing if I'm not mistaken.
Nah, he wouldn't. The guy's who directing that movie is his successor.
The team needs to spill the beans on how far the movie is into production.
Yes. Yes they must.
By the way, has anyone seen these?
Nice to meet you, fellow follower of the Dream Traveller!
Anyway, I took a look at your additions in the WMG page and they're really creative thoughts. But IIRC, Word of God established that it'd be a new story.
Still, great effort!