I deny all responsibility for breaking reality (again).
I have the save but I didn't get to it last night due visiting family. But I will be on it tonight for sure. With any luck I will get my computers replacement power supply and get it running on my desk top rig instead.
Who watches the watchmen?Do you have an update for us yet, or are you just going to leave us hanging?
...what is the most cruel option >:3
Remember first sessions are pretty boring. I have just barely started at all. The bulk of my turn will be tonight. I hope to be done by Thursday at the latest.
Ok got the replacement for my desktop powersupply. Shifting the game over to that machine ( I will keep it frame Friendly.) If I don't get the save file and journal entries done Thursday night they will be up sometime Friday afternoon.
This one may become lagged pretty quickly. The weather leaves quite a mess and we can't dig the shallow levels nicely due to aquifer presence -_-.
It has not stopped raining rotten filth. Nearly the entire map is covered.
Entire map is now covered. It has not stopped raining rotten filth.
Ok I am calling it. It doesn't stop raining filth and the entire map is continually coated in it. Additional critters are spawning because of it like blood gnats. The Aquifer covers multiple levels making sensible tunnels for less pathing tracking difficult at best. Unless we change locations I am out.
edited 16th Aug '12 12:48:23 AM by TuefelHundenIV
Who watches the watchmen?You are kidding.
We managed to fail at making a lag-free fortress before even digging in? wow.
Pfheheheh Quite awesome move from the game XD
Well, always can start a new one, can't we? :)
edited 16th Aug '12 7:40:25 AM by EdwardsGrizzly
<><Grizz. I also moved back to my more powerful desktop. It started slowing down the game just a little bit. I barely noticed. But at 12 dwarves a slight slow down is not a good sign for the future of the map. On this machine I don't notice frame rate hits until over 170 dwarves give or take 10 dwarves.
This weather damn near coated every surface space aside from the water pools. It stopped long enough for the N/W corner to dry out a little then promptly rained for a month straight re-coating it. It was just storm after storm of it.
edited 16th Aug '12 11:20:29 AM by TuefelHundenIV
Who watches the watchmen?Harmless vomit is more effective at driving the dwarves out than gruesome murder clouds
It wasn't vomit rain. It was rotting filth. It rained shit.
I will get a screen shot before I go to work.
edited 16th Aug '12 12:50:38 PM by TuefelHundenIV
Who watches the watchmen?It rained shit? Damn, that is worse weather than waterburned! lets pick a less horriffic biome next time. preferably ones without ames such as evil or savage.
If you check out my screen shots you can see how totally covered the map becomes. It constantly rains rotting filth. We also get regular rain.
The aquifer is multiple layers deep and is honestly quite difficult to get around so we can't use efficient pathing designs to minimize lag.
Who watches the watchmen?Neutral-Savage, perhaps? I gather from the wiki that it would still have potentially challenging wildlife, but without the random shit of Evil descriptor.
Or if we do go with an Evil descriptor, whoever ends up genning the world and embarking saves immediately...then backs up the save and plays for a little while just to make sure it doesn't randomly rain shit, death, or other ridiculousness.
A savage biome with Goblins nearby usually proves interesting.
I had rain and filth raining at the same time. So what cleaning was happening became undone.
It rains filth the year round. With the Spring/Summer rains coating the entire map.
edited 16th Aug '12 1:23:04 PM by TuefelHundenIV
Who watches the watchmen?It really does say something about the dwarven mind that the sites chosen to build new "mountain"homes were
- a bug-infested hellhole that the gods had designated as a nuclear test site, and
- an aquifer-packed swamp where, if you are lucky, you might get two days in the year when it does not rain decaying faecal matter.
Before you drop the fortress, could you please set the swamp on fire if possible?
As a final "Fuck your (raining) shit, we're going home." gesture
edited 16th Aug '12 1:53:23 PM by Adannor
I think if our goal is good framerate we should go for a limited-resources challenge rather than a pure-concentrated-evil challenge. Maybe a savage neutral Glacier, or a scorching hot desert. With goblins, of course.
<><Is it possible to get a spot In this game?
This is a signature. There are many like it, but this one is mine.Maybe we could have less aquifiers next time.
Can we please do a savage desert? Because throwing goblins into pits of Giant Scorpion Neurotoxin sounds awesome.
<><I've been going over some of the schematics allegedly belonging to another fishsicles, the first chief engineer of Waterburned. Apparently he used some kind of engineered cave-in to breach an aquifer; though, it may be more complicated in this Rotpar-damned swamp than in their hellforest if my theories are correct.
Hopefully we puncture through to stone, soon. In the meantime, I have decided to inspect the lumber for use in screw pumps, axles, and water wheels, but without stone for more rigid mechanims I fear our attempts to sink below the swamp may be foiled before they begin.
It's raining out, they say, but I've got a job to do, and some water seeping out of the great sluice in the sky's not going to put me off doing it. The lumberjacks can cut all the wood they want, but if it's as rotten as the rest of this place we may be better off burning it for fuel.
Now then, where did I put that umbrella...
As things turn out, it rains purple faeces here.
...
...
Shit.
I really want to see the future of our attempts at settling in Armok's septic tank regardless of framerate, though.
How about a pit of tamed giant scorpions?
Put [TRAINABLE_WAR] into the raws if we have them ;E
edited 16th Aug '12 4:28:55 PM by fishsicles
Not nearly a good enough singer for the Choir Invisible, and the Basement Room With A Synth Invisible is much less prestigious.The aquifer is proving to be quite the challenge to get around. It appears on at least two levels and the lay out forces you away from one and over another. I am still trying to find away around it. Unfortuneately the result is a very messy tunnel system with random stairs down to check for water damp walls.
What I might try to see how bad it is, is to load up the map in DF hack and do a reveal to look at heavily watered areas.
edited 16th Aug '12 4:36:11 PM by TuefelHundenIV
Who watches the watchmen?So far, we've found Armok's artillery range and Armok's sewer system.
And our next planned location is Armok's cat's litterbox.
We have the best luck at picking locations.
That sounds even better, but not for lag XD