Rebooting the one-game franchise? Okayyy.
Maybe the reboot will lend itself to having a good story and characters this time.
Never trust anyone who uses "degenerate" as an insult.Seems an odd choice, but whatever.
It's kind of amusing that a 'reboot' of a one-game franchise could easily still include the original game, since either of the games could be side stories, assuming they don't contradict each other.
Technically, it's a two-game franchise if you include the iOS side scroller.
Oh, hey, it's Mirror's Edge!
Which one?
Oh, the second one?
Yeah, that's called Mirror's Edge too.
"Steel wins battles. Gold wins wars."That's not going to be confusing at all.
Just call it Mirror's Edge Zero.
Or Mirror's Edge: Here be a subtitle.
Or Mirror's Edge: Suck It Time Langdell: Edge Edge Edge: Edgedition
...Featuring Edge
edited 12th Jun '13 4:15:57 PM by Nettacki
Or Mirror's Edge One.
nyo ho hoWe still have Faith right?
It's her origin story, so yes.
Mirror's Edge Minus One
"Steel wins battles. Gold wins wars."EA: Mirror's Edge sequel will "reach a bigger group of people"
They said the thing, you guys. Hoping the changes they're referring to begins and ends with the open-world business.
Just... Keep Test of Faith.
Surprise=Zero.
Ahh. I plan on getting the original one again anyway. :|
- Target platforms are Xbox One, Play Station 4, PC, and Mac.
- Reiterating statements from DICE, Mirror's Edge 2 is a total reboot.
- Core goal of the reboot is to create an open world, living breathing city for you to explore.
- Part of this open world environment includes a persistent, "always online" component. The open world is considered a multiplayer "playground" where other plays can drop-in/drop-out seamlessly, freely choosing their level of interaction with other players and the game world. A comparison to Journey's online feature was given as the closest example.
- Other general multiplayer components include co-op and competitive modes, such as time trials
- Rebooting the universe means new enemies. Mirror's Edge 2 will include many AI opponents, some on equal footing to Faith. Among these are the standard cannon fodder Protectors, melee combat expert Sentinels, and armoured gun wielding Enforcers. We've been told that Faith does not have guns.
- DICE has taken on a lot of feedback from Mirror's Edge in shaping the combat system for Mirror's Edge 2. Heavy revisions have shaped the combat away from useless gunplay and one button combats (like the nut-punch) to a deeper system that emphasises speed and fluidity. Environment interaction is also a key feature of the combat system, Faith able to push, punch, and kick enemies out of the way, over ledges, tables, and railings. These physics driven interactions are combined with 1-2-3 punch/kick style combos, wall running, flips, and other martial arts moves, as well as brief grapples. Occasionally a third person take-down move will be used when an enemy is beaten, and "adaptive slow-motion" is used vary sparingly, mostly just to highlight cool sequences, like the E3 2013 trailer face punch. Rocket Chainsaw has seen all of these combat functions performed in real time, without scripting.
- While DICE are committed to providing a deeper combat system, melee combat is not the single focus of Mirror's Edge 2. DICE does not consider Mirror's Edge 2 as a brawler, but instead a racing game at heart. For the development team, the focus is on creating a game all about parkour: speed, fluidity, and mastery of your environment. Even these changes to the combat system are being done to prevent issues with Mirror's Edge where players would have a stretch of parkour with intermittent pace breaking stops to fight an opponent. DICE wishes to seamlessly integrate encounters and the combat system into the feeling of speed and parkour mastery, so players even while fighting are still on the move, making progress, and interacting with their environment.
- Its target release date is in 2016. Sorry kids. Fingers crossed it comes around earlier!
Always online?! 2016?!?
If they are planning to follow the Journey model, I do hope they intend do so to the letter (i.e. you do have the option to play offline).
edited 13th Mar '14 9:45:38 AM by LE0Night
So... The original Mirror's Edge is out on the PlayStation Store for a major discount from $24.99 down to $6.49. From what I've seen in the trailers, it's very interesting and would most certainly be a largely new experience for me (IINM there's a lot more emphasis on running, evading, and/or melee-ing enemies with acrobatic Le Parkour-based martial arts than gunning them down). Is this game worth the money that I'll spend on it?
Fiat iustitia, et pereat mundus.So it's never coming out then? Good to hear.
I'd say it's worth it. The core parkour gameplay is very solid and just running around rooftops and construction sites is a lot of fun. The combat itself is a bit of a slog though. There is an achievement for never firing a shot but you'll still end up slide nut-kicking a lot of dudes.
Is using "Julian Assange is a Hillary butt plug" an acceptable signature quote?... And I just missed the deadline for the very lucrative discount due to circumstances outside my control. Oh well. I'll just have to wait until another mass sale comes out that extends to this game; it's not like I need it right now.
Very interesting indeed.
Fiat iustitia, et pereat mundus.Mirror's Edge has only had one game. Seriously, do you really need to reboot? O_o
Likes trailer for second game. You guys gonna be able to live without writer of Mirror's Edge first game and comic?
"I don't give a rat's ass about going to hell. I guess it's because I feel like I'm already there." -Mugen
Bitchin ^^
"I don't give a rat's ass about going to hell. I guess it's because I feel like I'm already there." -Mugen
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