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edited 19th Oct '12 2:29:19 AM by DiamondWeapon even older skool
Last I checked, "non-humanoid mobile armor" is pretty close to Tank Goodness. On top of that, there's Hover Tank and Drill Tank (both "aversions" to the definition of a tank as an armed fighting vehicle with treads). Are you trying to say that non-combat experience gain is too broad for one trope and needs to be splittered further? Or perhaps that excluding combat alone as a source of experience is too specific for a useful trope?
![]() the it-thingy
Hmm. Would it be similar to You Have Researched Breathing? (Where that is 'you have to learn how to do ridiculously ordinary tasks', this is 'you receive rewards for carrying out ridiculously ordinary tasks'.)
Break the conventions. Keep the commandments. - G. K. Chesterton
![]() edited 29th Jan '13 1:47:28 PM by troacctid Rhymes with "Protracted."
![]() the it-thingy
Break the conventions. Keep the commandments. - G. K. Chesterton
The system doesn't know you right now, so no post button for you.
You need to Get Known to get one of those.
What would be the best way to fix the page?
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